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banderalattas

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Jan 18th, 2022
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  1. ;
  2. ;
  3. ;
  4. ;
  5.  
  6. .OSFILEDATA
  7. .OSFD_Filename
  8. EQUB 0, 0
  9. .OSFD_LoadAddress
  10. EQUB 0, 0, 0, 0
  11. .OSFD_ExecutionAddress
  12. EQUB 0, 0, 0, 0
  13. .OSFD_StartReadWriteOperations
  14. EQUB 0, 0, 0, 0
  15. .OSFD_EndReadWriteOperations
  16. EQUB 0, 0, 0, 0
  17.  
  18. .TitleScreenFilename
  19. EQUS "tscr", 13
  20.  
  21. .LoadTitleScreen
  22. {
  23. ; Setup the parameter block
  24. LDX #0
  25. LDA #TitleScreenFilename MOD 256:STA OSFD_Filename
  26. LDA #TitleScreenFilename DIV 256:STA OSFD_Filename + 1
  27.  
  28. LDA #SCREEN_START_MODE_2 MOD 256:STA OSFD_LoadAddress
  29. LDA #SCREEN_START_MODE_2 DIV 256:STA OSFD_LoadAddress + 1
  30. STX OSFD_LoadAddress + 2
  31. STX OSFD_LoadAddress + 3
  32.  
  33. STX OSFD_ExecutionAddress
  34. STX OSFD_ExecutionAddress + 1
  35. STX OSFD_ExecutionAddress + 2
  36. STX OSFD_ExecutionAddress + 3
  37.  
  38. STX OSFD_StartReadWriteOperations
  39. LDA #&50 ; &5000 == 20480 == 20K == Length of the title screen data
  40. STA OSFD_StartReadWriteOperations + 1
  41. STX OSFD_StartReadWriteOperations + 2
  42. STX OSFD_StartReadWriteOperations + 3
  43.  
  44. STX OSFD_EndReadWriteOperations
  45. LDA #&80 ; End address of the data
  46. STA OSFD_EndReadWriteOperations + 1
  47. STX OSFD_EndReadWriteOperations + 2
  48. STX OSFD_EndReadWriteOperations + 3
  49.  
  50. LDX #OSFILEDATA MOD 256
  51. LDY #OSFILEDATA DIV 256
  52. LDA #&FF ; indicate to load the file direct to memory
  53.  
  54. JSR OSFILE
  55.  
  56. ; Titlescreen image should be displayed... I hope!
  57.  
  58. RTS
  59. }
  60.  
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