Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- local plr = owner[/align]
- [align=left][size=xx-large]local char = plr.Character[/size][/align]
- [align=left][size=xx-large]local Torso = char.Torso[/size][/align]
- [align=left][size=xx-large]local BoomBoxPart = Instance.new("Part",Torso)[/size][/align]
- [align=left][size=xx-large]BoomBoxPart.Name = "BoomBox"[/size][/align]
- [align=left][size=xx-large]BoomBoxPart.Size = Vector3.new(4.2,2.23,2)[/size][/align]
- [align=left][size=xx-large]BoomBoxPart.CanCollide = false[/size][/align]
- [align=left][size=xx-large]local BoomBoxMesh = Instance.new("SpecialMesh",BoomBoxPart)[/size][/align]
- [align=left][size=xx-large]BoomBoxMesh.MeshId = "http://www.roblox.com/asset/?id=84302661"[/size][/align]
- [align=left][size=xx-large]BoomBoxMesh.TextureId = "http://www.roblox.com/asset/?id=84302759"[/size][/align]
- [align=left][size=xx-large]local BoomBoxWeld = Instance.new("Weld",BoomBoxPart)[/size][/align]
- [align=left][size=xx-large]BoomBoxWeld.Part0 = Torso[/size][/align]
- [align=left][size=xx-large]BoomBoxWeld.Part1 = BoomBoxPart[/size][/align]
- [align=left][size=xx-large]BoomBoxWeld.C0 = CFrame.new(0,0.1,1) * CFrame.Angles(0,math.rad(180),math.rad(45))[/size][/align]
- [align=left][size=xx-large]local BoomBoxScreenGui = Instance.new("ScreenGui")[/size][/align]
- [align=left][size=xx-large]BoomBoxScreenGui.Parent = plr.PlayerGui[/size][/align]
- [align=left][size=xx-large]local BoomBoxFrame = Instance.new("Frame")[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.Name = "Settings"[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.Parent = BoomBoxScreenGui[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.Size = UDim2.new(0.3,0,0.6,0)[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.Position = UDim2.new(0.01,0,0.2,0)[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.BackgroundTransparency = 0.4[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.BackgroundColor3 = Color3.new(0,170/255,255)[/size][/align]
- [align=left][size=xx-large]BoomBoxFrame.BorderSizePixel = 2[/size][/align]
- [align=left][size=xx-large]local Detail = Instance.new("Frame",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]Detail.Name = "SunLight"[/size][/align]
- [align=left][size=xx-large]Detail.Size = UDim2.new(1,0,0.2,0)[/size][/align]
- [align=left][size=xx-large]Detail.BorderSizePixel = 0[/size][/align]
- [align=left][size=xx-large]Detail.BackgroundColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]Detail.BackgroundTransparency = 0.6[/size][/align]
- [align=left][size=xx-large]local SongId = Instance.new("TextBox")[/size][/align]
- [align=left][size=xx-large]SongId.Parent = BoomBoxFrame[/size][/align]
- [align=left][size=xx-large]SongId.Size = UDim2.new(0,160,0,50)[/size][/align]
- [align=left][size=xx-large]SongId.Position = UDim2.new(0.145,0,0.1,0)[/size][/align]
- [align=left][size=xx-large]SongId.BackgroundColor3 = Color3.new(0,0,0)[/size][/align]
- [align=left][size=xx-large]SongId.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]SongId.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]SongId.BorderSizePixel = 0[/size][/align]
- [align=left][size=xx-large]SongId.TextScaled = true[/size][/align]
- [align=left][size=xx-large]SongId.Font = "SourceSansItalic"[/size][/align]
- [align=left][size=xx-large]SongId.Text = "SongId"[/size][/align]
- [align=left][size=xx-large]Pitch = 1[/size][/align]
- [align=left][size=xx-large]local music = Instance.new("Sound",BoomBoxPart)[/size][/align]
- [align=left][size=xx-large]music.Looped = true[/size][/align]
- [align=left][size=xx-large]local stoppedParts = {}[/size][/align]
- [align=left][size=xx-large]function getAllParts()[/size][/align]
- [align=left][size=xx-large] local rtn = {}[/size][/align]
- [align=left][size=xx-large] local function recurse(object)[/size][/align]
- [align=left][size=xx-large] for q,e in next, object:children() do[/size][/align]
- [align=left][size=xx-large] if e:isA'BasePart' and e.Name ~= "HumanoidRootPart" then[/size][/align]
- [align=left][size=xx-large] table.insert(rtn, e)[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large] recurse(e)[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large] recurse(workspace)[/size][/align]
- [align=left][size=xx-large] return rtn[/size][/align]
- [align=left][size=xx-large]end [/size][/align]
- [align=left][size=xx-large]function stopParts(distance)[/size][/align]
- [align=left][size=xx-large] stoppedParts = {}[/size][/align]
- [align=left][size=xx-large] for nada, part in next, getAllParts() do[/size][/align]
- [align=left][size=xx-large] local dist = (Torso.Position-part.Position).magnitude[/size][/align]
- [align=left][size=xx-large] if dist <= distance and part.Name ~='Base' and part.Name ~= 'Baseplate' and not part:isDescendantOf(Torso.Parent) and part.Anchored ~= true then[/size][/align]
- [align=left][size=xx-large] table.insert(stoppedParts, part)[/size][/align]
- [align=left][size=xx-large] if part.Name ~= "Torso" and part.Anchored ~= true then[/size][/align]
- [align=left][size=xx-large] part.Anchored = true[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large]end [/size][/align]
- [align=left][size=xx-large]function freeParts()[/size][/align]
- [align=left][size=xx-large] for q,e in next, stoppedParts do[/size][/align]
- [align=left][size=xx-large] stoppedParts[q] = nil[/size][/align]
- [align=left][size=xx-large] e.Anchored = false[/size][/align]
- [align=left][size=xx-large] end[/size][/align]
- [align=left][size=xx-large]end[/size][/align]
- [align=left][size=xx-large]local PlayButton = Instance.new("TextButton")[/size][/align]
- [align=left][size=xx-large]PlayButton.Parent = BoomBoxFrame[/size][/align]
- [align=left][size=xx-large]PlayButton.Name = "PlayButton"[/size][/align]
- [align=left][size=xx-large]PlayButton.Size = UDim2.new(0.4,0,0.1,0)[/size][/align]
- [align=left][size=xx-large]PlayButton.Position = UDim2.new(0.29,0,0.3,0)[/size][/align]
- [align=left][size=xx-large]PlayButton.Style = "RobloxRoundDropdownButton"[/size][/align]
- [align=left][size=xx-large]PlayButton.Text = "Play"[/size][/align]
- [align=left][size=xx-large]PlayButton.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PlayButton.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]PlayButton.TextSize = 16[/size][/align]
- [align=left][size=xx-large]local StopButton = Instance.new("TextButton")[/size][/align]
- [align=left][size=xx-large]StopButton.Parent = BoomBoxFrame[/size][/align]
- [align=left][size=xx-large]StopButton.Name = "StopButton"[/size][/align]
- [align=left][size=xx-large]StopButton.Size = UDim2.new(0.4,0,0.1,0)[/size][/align]
- [align=left][size=xx-large]StopButton.Position = UDim2.new(0.025,0,0.425,0)[/size][/align]
- [align=left][size=xx-large]StopButton.Style = "RobloxRoundDropdownButton"[/size][/align]
- [align=left][size=xx-large]StopButton.Text = "Stop"[/size][/align]
- [align=left][size=xx-large]StopButton.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]StopButton.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]StopButton.TextSize = 16[/size][/align]
- [align=left][size=xx-large]local PauseButton = Instance.new("TextButton")[/size][/align]
- [align=left][size=xx-large]PauseButton.Parent = BoomBoxFrame[/size][/align]
- [align=left][size=xx-large]PauseButton.Name = "PauseButton"[/size][/align]
- [align=left][size=xx-large]PauseButton.Size = UDim2.new(0.4,0,0.1,0)[/size][/align]
- [align=left][size=xx-large]PauseButton.Position = UDim2.new(0.565,0,0.425,0)[/size][/align]
- [align=left][size=xx-large]PauseButton.Style = "RobloxRoundDropdownButton"[/size][/align]
- [align=left][size=xx-large]PauseButton.Text = "Pause"[/size][/align]
- [align=left][size=xx-large]PauseButton.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PauseButton.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]PauseButton.TextSize = 16[/size][/align]
- [align=left][size=xx-large]local line = Instance.new("Frame",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]line.Size = UDim2.new(1,0,0.0075,0)[/size][/align]
- [align=left][size=xx-large]line.BorderSizePixel = 0[/size][/align]
- [align=left][size=xx-large]line.BackgroundColor3 = Color3.new(27/255,42/255,53/255)[/size][/align]
- [align=left][size=xx-large]line.Name = "Line"[/size][/align]
- [align=left][size=xx-large]line.BackgroundTransparency = 0.4[/size][/align]
- [align=left][size=xx-large]line.Position = UDim2.new(0,0,0.6,0)[/size][/align]
- [align=left][size=xx-large]local PitchButtonLeft = Instance.new("TextButton",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Name = "PitchLeft"[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Size = UDim2.new(0,30,0,30)[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Position = UDim2.new(0.05,0,0.725,0)[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Style = "RobloxRoundDropdownButton"[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Font = "SciFi"[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.Text = "<"[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.TextSize = 20[/size][/align]
- [align=left][size=xx-large]local PitchButtonRight = Instance.new("TextButton",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Name = "PitchLeft"[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Size = UDim2.new(0,30,0,30)[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Position = UDim2.new(0.81,0,0.725,0)[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Style = "RobloxRoundDropdownButton"[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Font = "SciFi"[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.Text = ">"[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.TextSize = 20[/size][/align]
- [align=left][size=xx-large]local PitchText = Instance.new("TextLabel",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]PitchText.Name = "Pitch"[/size][/align]
- [align=left][size=xx-large]PitchText.Size = UDim2.new(0.4,0,0.1,0)[/size][/align]
- [align=left][size=xx-large]PitchText.Position = UDim2.new(0.29,0,0.625,0)[/size][/align]
- [align=left][size=xx-large]PitchText.BackgroundTransparency = 1[/size][/align]
- [align=left][size=xx-large]PitchText.Text = "Pitch"[/size][/align]
- [align=left][size=xx-large]PitchText.Font = "SciFi"[/size][/align]
- [align=left][size=xx-large]PitchText.TextStrokeTransparency = 0.5[/size][/align]
- [align=left][size=xx-large]PitchText.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PitchText.TextScaled = true[/size][/align]
- [align=left][size=xx-large]local PitchNumber = Instance.new("Frame",BoomBoxFrame)[/size][/align]
- [align=left][size=xx-large]PitchNumber.Style = "DropShadow"[/size][/align]
- [align=left][size=xx-large]PitchNumber.Name = "PitchNumber"[/size][/align]
- [align=left][size=xx-large]PitchNumber.Position = UDim2.new(0.3,0,0.725,0)[/size][/align]
- [align=left][size=xx-large]PitchNumber.Size = UDim2.new(0.385,0,0,30)[/size][/align]
- [align=left][size=xx-large]PitchNumber.BackgroundColor3 = Color3.new(0,0,0)[/size][/align]
- [align=left][size=xx-large]PitchNumber.BackgroundTransparency = 0.35[/size][/align]
- [align=left][size=xx-large]PitchNumber.BorderSizePixel = 0[/size][/align]
- [align=left][size=xx-large]local PitchNumberText = Instance.new("TextLabel",PitchNumber)[/size][/align]
- [align=left][size=xx-large]PitchNumberText.Name = "PitchNumberText"[/size][/align]
- [align=left][size=xx-large]PitchNumberText.Size = UDim2.new(1,0,1,0)[/size][/align]
- [align=left][size=xx-large]PitchNumberText.BackgroundTransparency = 1[/size][/align]
- [align=left][size=xx-large]PitchNumberText.TextStrokeTransparency = 0[/size][/align]
- [align=left][size=xx-large]PitchNumberText.TextColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PitchNumberText.Font = "SciFi"[/size][/align]
- [align=left][size=xx-large]PitchNumberText.ZIndex = 5[/size][/align]
- [align=left][size=xx-large]PitchNumberText.TextScaled = true[/size][/align]
- [align=left][size=xx-large]local PitchPercent = Instance.new("Frame",PitchNumber)[/size][/align]
- [align=left][size=xx-large]PitchPercent.Name = "PitchPercent"[/size][/align]
- [align=left][size=xx-large]PitchPercent.BorderSizePixel = 0[/size][/align]
- [align=left][size=xx-large]PitchPercent.BackgroundColor3 = Color3.new(255,255,255)[/size][/align]
- [align=left][size=xx-large]PitchPercent.Size = UDim2.new(0,0,1,0)[/size][/align]
- [align=left][size=xx-large]coroutine.resume(coroutine.create(function()[/size][/align]
- [align=left][size=xx-large]while true do[/size][/align]
- [align=left][size=xx-large]wait(.15)[/size][/align]
- [align=left][size=xx-large]music.SoundId = "rbxassetid://" ..SongId.Text[/size][/align]
- [align=left][size=xx-large]music.Pitch = Pitch[/size][/align]
- [align=left][size=xx-large]music.Volume = 10[/size][/align]
- [align=left][size=xx-large]PitchNumberText.Text = Pitch[/size][/align]
- [align=left][size=xx-large]PitchPercent:TweenSize(UDim2.new(Pitch/2,0,1,0),"Out","Sine",.1)[/size][/align]
- [align=left][size=xx-large]end[/size][/align]
- [align=left][size=xx-large]end))[/size][/align]
- [align=left][size=xx-large]PlayButton.MouseButton1Click:connect(function()[/size][/align]
- [align=left][size=xx-large]music:Play() [/size][/align]
- [align=left][size=xx-large]freeParts()[/size][/align]
- [align=left][size=xx-large]end)[/size][/align]
- [align=left][size=xx-large]StopButton.MouseButton1Click:connect(function()[/size][/align]
- [align=left][size=xx-large]music:Stop()[/size][/align]
- [align=left][size=xx-large]stopParts(5555)[/size][/align]
- [align=left][size=xx-large]end)[/size][/align]
- [align=left][size=xx-large]PauseButton.MouseButton1Click:connect(function()[/size][/align]
- [align=left][size=xx-large]music:Pause()[/size][/align]
- [align=left][size=xx-large]end)[/size][/align]
- [align=left][size=xx-large]PitchButtonLeft.MouseButton1Click:connect(function()[/size][/align]
- [align=left][size=xx-large]if Pitch == 1 then[/size][/align]
- [align=left][size=xx-large]Pitch = 0.5[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 98.1[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 0.5 then[/size][/align]
- [align=left][size=xx-large]Pitch = 0.25[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 49.05[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 1.5 then[/size][/align]
- [align=left][size=xx-large]Pitch = 1[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 196.2[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 2 then[/size][/align]
- [align=left][size=xx-large]Pitch = 1.5[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 294,3[/size][/align]
- [align=left][size=xx-large]end[/size][/align]
- [align=left][size=xx-large]end)[/size][/align]
- [align=left][size=xx-large]PitchButtonRight.MouseButton1Click:connect(function()[/size][/align]
- [align=left][size=xx-large]if Pitch == 1 then[/size][/align]
- [align=left][size=xx-large]Pitch = 1.5[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 294,3[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 1.5 then[/size][/align]
- [align=left][size=xx-large]Pitch = 2[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 392,4[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 0.5 then[/size][/align]
- [align=left][size=xx-large]Pitch = 1[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 196.2[/size][/align]
- [align=left][size=xx-large]elseif Pitch == 0.25 then[/size][/align]
- [align=left][size=xx-large]Pitch = 0.5[/size][/align]
- [align=left][size=xx-large]game.Workspace.Gravity = 98.1[/size][/align]
- [align=left][size=xx-large]end[/size][/align]
- [align=left][size=xx-large]end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement