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Thefrozen106

Vegito Blue

Jun 8th, 2017
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  1. --hi
  2.  
  3.  
  4. wait(2.0)
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local p = game.Players.LocalPlayer
  17. local char = p.Character
  18. local mouse = p:GetMouse()
  19. local larm = char["Left Arm"]
  20. local rarm = char["Right Arm"]
  21. local lleg = char["Left Leg"]
  22. local rleg = char["Right Leg"]
  23. local hed = char.Head
  24. local torso = char.Torso
  25. local hum = char.Humanoid
  26. local cam = game.Workspace.CurrentCamera
  27. local root = char.HumanoidRootPart
  28. local deb = false
  29. local shot = 0
  30. local debris=game:service"Debris"
  31. local l = game:GetService("Lighting")
  32. local rs = game:GetService("RunService").RenderStepped
  33.  
  34. ypcall(function()
  35. shirt = Instance.new("Shirt", char)
  36. shirt.Name = "Shirt"
  37. pants = Instance.new("Pants", char)
  38. pants.Name = "Pants"
  39. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  40. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  41. end)
  42. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  43. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  44. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  45. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  46. Hair99 = Instance.new("Part")
  47.  
  48. Hair99.Parent = jun.Character
  49. Hair99.Name = "Hair"
  50. Hair99.formFactor = "Symmetric"
  51. Hair99.Size = Vector3.new(1, 1, 1)
  52. Hair99.CFrame = jun.Character.Head.CFrame
  53. Hair99:BreakJoints()
  54. Hair99.CanCollide = false
  55. Hair99.TopSurface = "Smooth"
  56. Hair99.BottomSurface = "Smooth"
  57. Hair99.BrickColor = BrickColor.new("New Yeller")
  58. Hair99.Transparency = 1
  59.  
  60. Weld = Instance.new("Weld")
  61. Weld.Part0 = jun.Character.Head
  62. Weld.Part1 = Hair99
  63. Weld.Parent = jun.Character.Head
  64. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  65.  
  66. Hair7 = Instance.new("Part")
  67. Hair7.Parent = jun.Character
  68. Hair7.Name = "Hair"
  69. Hair7.CanCollide = false
  70. Hair7.Locked = true
  71. Hair7.TopSurface = "Smooth"
  72. Hair7.BottomSurface = "Smooth"
  73. Hair7.formFactor = "Symmetric"
  74. Hair7.Material = "Neon"
  75. Hair7.BrickColor = BrickColor.new("Black")
  76. Hair7.CFrame = jun.Character.Torso.CFrame
  77. Hair7.Size = Vector3.new(1, 1, 1)
  78. Hair7.Transparency = 1
  79.  
  80. Mesh = Instance.new("SpecialMesh")
  81. Mesh.Parent = Hair99
  82. Mesh.MeshType = "Sphere"
  83. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  84. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  85.  
  86.  
  87. Weld = Instance.new("Weld")
  88. Weld.Parent = jun.Character.Head
  89. Weld.Part0 = jun.Character.Head
  90. Weld.Part1 = Hair7
  91. Weld.C0 = CFrame.new(0, 1, 0)
  92.  
  93. Mesh = Instance.new("SpecialMesh")
  94. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  95. Mesh.Parent = Hair7
  96. Mesh.Scale = Vector3.new(1, 1, 1)
  97. Mesh.MeshType = "FileMesh"
  98. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  99. Mesh.TextureId = ""
  100.  
  101.  
  102. for i = 1, 6 do
  103. Hair99.Transparency = Hair99.Transparency - .2
  104. Hair7.Transparency = Hair7.Transparency - .2
  105. wait(0)
  106. end
  107. local m = Instance.new("Model")
  108. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  109. local p = game.Players.LocalPlayer
  110. local char = p.Character
  111. local mouse = p:GetMouse()
  112. local larm = char["Left Arm"]
  113. local rarm = char["Right Arm"]
  114. local lleg = char["Left Leg"]
  115. local rleg = char["Right Leg"]
  116. local hed = char.Head
  117. local torso = char.Torso
  118. local hum = char.Humanoid
  119. local cam = game.Workspace.CurrentCamera
  120. local root = char.HumanoidRootPart
  121. local deb = false
  122. local shot = 0
  123. local debris=game:service"Debris"
  124. local l = game:GetService("Lighting")
  125. local rs = game:GetService("RunService").RenderStepped
  126.  
  127.  
  128. local p = game.Players.LocalPlayer
  129. local char = p.Character
  130. z = Instance.new("Sound", char)
  131. z.SoundId = "rbxassetid://740161429"
  132. z.Pitch = 1
  133. z.Volume = 999
  134. wait(.1)
  135. z:Play()
  136. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  137. Vegeta.Name = "Vegeta"
  138. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  139. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  140. shirt.Name = "Shirt"
  141. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  142. pants.Name = "Pants"
  143. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  144. torso.Size = Vector3.new(2,2,1)
  145. torso.Rotation = Vector3.new(0,180,0)
  146. torso.Position = Vector3.new(0,4,0)
  147. torso.BrickColor = BrickColor.new("Pastel brown")
  148. torso.Name = "Torso"
  149. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  150. head.Size = Vector3.new(1.25,1.25,1.25)
  151. head.BrickColor = BrickColor.new("Pastel brown")
  152. head.Name = "Head"
  153. head.Position = Vector3.new(0,6,0)
  154. headmesh = Instance.new("SpecialMesh",head)
  155. headmesh.MeshType = "Head"
  156. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  157. larm.Size = Vector3.new(1,2,1)
  158. larm.BrickColor = BrickColor.new("Pastel brown")
  159. larm.Name = "Left Arm"
  160. larm.Position = Vector3.new(-2,4,0)
  161. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  162. rarm.Size = Vector3.new(1,2,1)
  163. rarm.BrickColor = BrickColor.new("Pastel brown")
  164. rarm.Name = "Right Arm"
  165. rarm.Position = Vector3.new(2,4,0)
  166. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  167. lleg.Size = Vector3.new(1,2,1)
  168. lleg.Name = "Left Leg"
  169. lleg.Position = Vector3.new(1,2,0)
  170. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  171. rleg.Size = Vector3.new(1,2,1)
  172. rleg.Name = "Right Leg"
  173. rleg.Position = Vector3.new(-1,2,0)
  174. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  175. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  176. headweld.Part1 = torso
  177. headweld.C0 = CFrame.new(0, -1.5, 0)
  178. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  179. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  180. larmweld.Part1 = larm
  181. larmweld.C0 = CFrame.new(1.5, 0, 0)
  182. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  183. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  184. rarmweld.Part1 = rarm
  185. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  186. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  187. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  188. rlegweld.Part1 = rleg
  189. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  190. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  191. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  192. llegweld.Part1 = lleg
  193. llegweld.C0 = CFrame.new(0.5, -2, 0)
  194. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  195. modelhair.Name = "Hair"
  196. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  197. hair.Name = "hair"
  198. hair.BrickColor = BrickColor.new("Black")
  199. hairmesh = Instance.new("SpecialMesh",hair)
  200. hairmesh.Scale = Vector3.new(7,7,7)
  201. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  202. hairmesh.MeshType = "FileMesh"
  203. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  204. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  205. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  206. hairweld.Part1 = hair
  207. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  208. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  209. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  210. npctoplayer.Part1 = torso
  211. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  212. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  213. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  214. hum.WalkSpeed = 0
  215.  
  216.  
  217. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  218. earring1.Size = Vector3.new(2,2,2)
  219. earring1.CanCollide = false
  220. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  221. earring1.BrickColor = BrickColor.new("New Yeller")
  222. earmesh1 = Instance.new("SpecialMesh",earring1)
  223. earmesh1.MeshType = "Sphere"
  224. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  225. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  226. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  227. earweld1.Part1 = earring1
  228. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  229. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  230. earring2.Size = Vector3.new(2,2,2)
  231. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  232. earring2.CanCollide = false
  233. earring2.BrickColor = BrickColor.new("New Yeller")
  234. earmesh2 = Instance.new("SpecialMesh",earring2)
  235. earmesh2.MeshType = "Sphere"
  236. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  237. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  238. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  239. earweld2.Part1 = earring2
  240. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  241. wait(3)
  242. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  243. wait(2.0)
  244. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  245. earring5.Size = Vector3.new(2,2,2)
  246. earring5.CanCollide = false
  247. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  248. earring5.BrickColor = BrickColor.new("White")
  249. earmesh5 = Instance.new("SpecialMesh",earring5)
  250. earmesh5.MeshType = "Sphere"
  251. earring5.TopSurface = "Smooth"
  252. earring5.BottomSurface = "Smooth"
  253. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  254. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  255. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  256. earweld5.Part1 = earring5
  257. earweld5.C0 = CFrame.new(2.5, 1, 0)
  258.  
  259. for i=1,5 do
  260. wait(0.1)
  261. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  262. end
  263.  
  264. wait(0.1)
  265.  
  266. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  267.  
  268.  
  269. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  270. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  271. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  272. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  273. local p = game.Players.LocalPlayer
  274. local char = p.Character
  275. local mouse = p:GetMouse()
  276. local larm = char["Left Arm"]
  277. local rarm = char["Right Arm"]
  278. local lleg = char["Left Leg"]
  279. local rleg = char["Right Leg"]
  280. local hed = char.Head
  281. local torso = char.Torso
  282. local hum = char.Humanoid
  283. local cam = game.Workspace.CurrentCamera
  284. local root = char.HumanoidRootPart
  285. local deb = false
  286. local shot = 0
  287. local debris=game:service"Debris"
  288. local l = game:GetService("Lighting")
  289. local rs = game:GetService("RunService").RenderStepped
  290. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  291. function lerp(a, b, t) -- Linear interpolation
  292. return a + (b - a)*t
  293. end
  294.  
  295. function slerp(a, b, t) --Spherical interpolation
  296. dot = a:Dot(b)
  297. if dot > 0.99999 or dot < -0.99999 then
  298. return t <= 0.5 and a or b
  299. else
  300. r = math.acos(dot)
  301. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  302. end
  303. end
  304. function matrixInterpolate(a, b, t)
  305. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  306. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  307. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  308. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  309. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  310. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  311. local t = v1:Dot(v2)
  312. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  313. return CFrame.new()
  314. end
  315. return CFrame.new(
  316. v0.x, v0.y, v0.z,
  317. v1.x, v1.y, v1.z,
  318. v2.x, v2.y, v2.z,
  319. v3.x, v3.y, v3.z)
  320. end
  321. ----------------------------------------------------
  322. function genWeld(a,b)
  323. local w = Instance.new("Weld",a)
  324. w.Part0 = a
  325. w.Part1 = b
  326. return w
  327. end
  328. function weld(a, b)
  329. local weld = Instance.new("Weld")
  330. weld.Name = "W"
  331. weld.Part0 = a
  332. weld.Part1 = b
  333. weld.C0 = a.CFrame:inverse() * b.CFrame
  334. weld.Parent = a
  335. return weld;
  336. end
  337. ----------------------------------------------------
  338. function Lerp(c1,c2,al)
  339. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  340. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  341. for i,v in pairs(com1) do
  342. com1[i] = v+(com2[i]-v)*al
  343. end
  344. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  345. end
  346. ----------------------------------------------------
  347. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  348. local wld = Instance.new("Weld", wp1)
  349. wld.Part0 = wp0
  350. wld.Part1 = wp1
  351. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  352. end
  353. ----------------------------------------------------
  354. function weld5(part0, part1, c0, c1)
  355. weeld=Instance.new("Weld", part0)
  356. weeld.Part0=part0
  357. weeld.Part1=part1
  358. weeld.C0=c0
  359. weeld.C1=c1
  360. return weeld
  361. end
  362. ----------------------------------------------------
  363. function HasntTouched(plrname)
  364. local ret = true
  365. for _, v in pairs(Touche) do
  366. if v == plrname then
  367. ret = false
  368. end
  369. end
  370. return ret
  371. end
  372. newWeld(torso, larm, -1.5, 0.5, 0)
  373. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  374. newWeld(torso, rarm, 1.5, 0.5, 0)
  375. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  376. newWeld(torso, hed, 0, 1.5, 0)
  377. newWeld(torso, lleg, -0.5, -1, 0)
  378. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  379. newWeld(torso, rleg, 0.5, -1, 0)
  380. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  381. newWeld(root, torso, 0, -1, 0)
  382. torso.Weld.C1 = CFrame.new(0, -1, 0)
  383. hum.MaxHealth = math.huge
  384. wait(1)
  385. hum.Health = math.huge
  386. ----------------------------------------------------
  387. local p = game.Players.LocalPlayer
  388. local char = p.Character
  389. local mouse = p:GetMouse()
  390. local larm = char["Left Arm"]
  391. local rarm = char["Right Arm"]
  392. local lleg = char["Left Leg"]
  393. local rleg = char["Right Leg"]
  394. local hed = char.Head
  395. local torso = char.Torso
  396. local hum = char.Humanoid
  397. local cam = game.Workspace.CurrentCamera
  398. local root = char.HumanoidRootPart
  399. local deb = false
  400. local shot = 0
  401. local debris=game:service"Debris"
  402. local l = game:GetService("Lighting")
  403. local rs = game:GetService("RunService").RenderStepped
  404. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  405. math.randomseed(os.time())
  406. for i,v in pairs(char:children()) do
  407. if v:IsA("Hat") then
  408. v:Destroy()
  409. end
  410. end
  411. for i,v in pairs (hed:GetChildren()) do
  412. if v:IsA("Sound") then
  413. v:Destroy()
  414. end
  415. end
  416. ----------------------------------------------------
  417. Debounces = {
  418. CanAttack = true;
  419. NoIdl = false;
  420. Slashing = false;
  421. Slashed = false;
  422. RPunch = false;
  423. RPunched = false;
  424. LPunch = false;
  425. LPunched = false;
  426. }
  427. local Touche = {char.Name, }
  428. ----------------------------------------------------
  429.  
  430. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  431. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  432. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  433. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  434. ----------------------------------------------------
  435.  
  436. ----------------------------------------------------
  437. function lerp(a, b, t) -- Linear interpolation
  438. return a + (b - a)*t
  439. end
  440.  
  441. function slerp(a, b, t) --Spherical interpolation
  442. dot = a:Dot(b)
  443. if dot > 0.99999 or dot < -0.99999 then
  444. return t <= 0.5 and a or b
  445. else
  446. r = math.acos(dot)
  447. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  448. end
  449. end
  450.  
  451. function matrixInterpolate(a, b, t)
  452. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  453. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  454. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  455. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  456. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  457. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  458. local t = v1:Dot(v2)
  459. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  460. return CFrame.new()
  461. end
  462. return CFrame.new(
  463. v0.x, v0.y, v0.z,
  464. v1.x, v1.y, v1.z,
  465. v2.x, v2.y, v2.z,
  466. v3.x, v3.y, v3.z)
  467. end
  468. ----------------------------------------------------
  469. function genWeld(a,b)
  470. local w = Instance.new("Weld",a)
  471. w.Part0 = a
  472. w.Part1 = b
  473. return w
  474. end
  475. function weld(a, b)
  476. local weld = Instance.new("Weld")
  477. weld.Name = "W"
  478. weld.Part0 = a
  479. weld.Part1 = b
  480. weld.C0 = a.CFrame:inverse() * b.CFrame
  481. weld.Parent = a
  482. return weld;
  483. end
  484. ----------------------------------------------------
  485. function Lerp(c1,c2,al)
  486. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  487. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  488. for i,v in pairs(com1) do
  489. com1[i] = v+(com2[i]-v)*al
  490. end
  491. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  492. end
  493. ----------------------------------------------------
  494. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  495. local wld = Instance.new("Weld", wp1)
  496. wld.Part0 = wp0
  497. wld.Part1 = wp1
  498. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  499. end
  500. ----------------------------------------------------
  501. function weld5(part0, part1, c0, c1)
  502. weeld=Instance.new("Weld", part0)
  503. weeld.Part0=part0
  504. weeld.Part1=part1
  505. weeld.C0=c0
  506. weeld.C1=c1
  507. return weeld
  508. end
  509. ----------------------------------------------------
  510. function HasntTouched(plrname)
  511. local ret = true
  512. for _, v in pairs(Touche) do
  513. if v == plrname then
  514. ret = false
  515. end
  516. end
  517. return ret
  518. end
  519. ----------------------------------------------------
  520.  
  521. ----------------------------------------------------
  522.  
  523. ----------------------------------------------------
  524. local Transforming = true
  525.  
  526.  
  527.  
  528.  
  529. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  530. if c.className == "Hat" then -- base form hair.
  531. c.Handle.Transparency = 0 -- Put after transformation
  532. end
  533. if c.Name == "Hair" then
  534. c:Remove()
  535. end
  536. end
  537. wait(1.0)
  538. ypcall(function()
  539.  
  540. shirt = Instance.new("Shirt", char)
  541. shirt.Name = "Shirt"
  542. pants = Instance.new("Pants", char)
  543. pants.Name = "Pants"
  544. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  545. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  546. end)
  547. ----------------------------------------------------
  548. local m = Instance.new("Model")
  549. m.Name = "Hair"
  550. b1 = Instance.new("SpecialMesh", p)
  551. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  552. b1.TextureId = ""
  553. b1.MeshType = Enum.MeshType.FileMesh
  554. b1.Name = "Mesh"
  555. b1.VertexColor = Vector3.new(0, 0, 0)
  556. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  557. p2 = Instance.new("Part", m)
  558. p2.BrickColor = BrickColor.new("Pastel brown")
  559. p2.Transparency = 1
  560. p2.Name = "Head"
  561. p2.FormFactor = Enum.FormFactor.Symmetric
  562. p2.Size = Vector3.new(2, 1, 1)
  563. p2.CFrame = CFrame.new(9,9,9)
  564. p2.CanCollide = false
  565. p2.Locked = true
  566. p2.TopSurface = Enum.SurfaceType.Smooth
  567. b2 = Instance.new("SpecialMesh", p2)
  568. b2.MeshType = Enum.MeshType.Head
  569. b2.Name = "Mesh"
  570. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  571. p3 = Instance.new("Part", m)
  572. p3.BrickColor = BrickColor.new("Dark red")
  573. p3.FormFactor = Enum.FormFactor.Symmetric
  574. p3.Size = Vector3.new(3,3,3)
  575. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  576. p3.CanCollide = false
  577. p3.Locked = true
  578. p3.BottomSurface = Enum.SurfaceType.Smooth
  579. p3.TopSurface = Enum.SurfaceType.Smooth
  580. b3 = Instance.new("SpecialMesh", p3)
  581. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  582. b3.TextureId = ""
  583. b3.MeshType = Enum.MeshType.FileMesh
  584. b3.Name = "Mesh"
  585. b3.VertexColor = Vector3.new(0, 0, 0)
  586. b3.Scale = Vector3.new(6.2,6.2,6.2)
  587. w1 = Instance.new("Weld", p1)
  588. w1.Name = "Head_Weld"
  589. w1.Part0 = p1
  590. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  591. w1.Part1 = p2
  592. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  593. w2 = Instance.new("Weld", p2)
  594. w2.Name = "Part_Weld"
  595. w2.Part0 = p2
  596. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  597. w2.Part1 = p3
  598. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  599. w3 = Instance.new("Weld", p3)
  600. w3.Name = "Part_Weld"
  601. w3.Part0 = p3
  602. w3.C0 = CFrame.new()
  603. w3.Part1 = p4
  604. w3.C1 = CFrame.new()
  605.  
  606. m.Parent = char
  607. m:MakeJoints()
  608. ----------------------------------------------------
  609. local cor = Instance.new("Part", char.Hair)
  610. cor.Name = "Link"
  611. cor.Locked = true
  612. cor.BottomSurface = 0
  613. cor.CanCollide = false
  614. cor.Size = Vector3.new(1, 9, 1)
  615. cor.Transparency = 1
  616. cor.TopSurface = 0
  617. corw = Instance.new("Weld", cor)
  618. corw.Part0 = hed
  619. corw.Part1 = cor
  620. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  621. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  622. weld1 = Instance.new("Weld", char.Hair)
  623. weld1.Part0 = cor
  624. weld1.Part1 = char.Hair.Head
  625. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  626. ----------------------------------------------------
  627. GroundWave1 = function()
  628. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  629. local Colors = {"New Yeller", "New Yeller"}
  630. local wave = Instance.new("Part", torso)
  631. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  632. wave.Anchored = true
  633. wave.CanCollide = false
  634. wave.Locked = true
  635. wave.Size = Vector3.new(1, 1, 1)
  636. wave.TopSurface = "Smooth"
  637. wave.BottomSurface = "Smooth"
  638. wave.Transparency = 0.35
  639. wave.CFrame = HandCF
  640. wm = Instance.new("SpecialMesh", wave)
  641. wm.MeshId = "rbxassetid://3270017"
  642. coroutine.wrap(function()
  643. for i = 1, 30, 1 do
  644. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  645. wave.Size = wm.Scale
  646. wave.CFrame = HandCF
  647. wave.Transparency = i/30
  648. wait()
  649. end
  650. wait()
  651. wave:Destroy()
  652. end)()
  653. end
  654. ----------------------------------------------------
  655. GroundWave = function()
  656. if Transforming == true then
  657. local wave = Instance.new("Part", torso)
  658. wave.BrickColor = BrickColor.new("Teal")
  659. wave.Anchored = true
  660. wave.CanCollide = false
  661. wave.Locked = true
  662. wave.Size = Vector3.new(1, 1, 1)
  663. wave.TopSurface = "Smooth"
  664. wave.BottomSurface = "Smooth"
  665. wave.Transparency = 0.35
  666. wm = Instance.new("SpecialMesh", wave)
  667. wm.MeshType = "Sphere"
  668. wm.Scale = Vector3.new(1,1,1)
  669. coroutine.wrap(function()
  670.  
  671. wait()
  672. wave:Destroy()
  673. end)()
  674. elseif Transforming == false then
  675. wait()
  676. end
  677. end
  678.  
  679.  
  680.  
  681. spawn(function()
  682. while wait(1) do
  683. GroundWave()
  684. end
  685. end)
  686.  
  687. wait(4)
  688.  
  689. Transforming = false
  690. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  691. earring1.Size = Vector3.new(2,2,2)
  692. earring1.CanCollide = false
  693. earring1.Position = Vector3.new(999,999,999)
  694. earring1.BrickColor = BrickColor.new("New Yeller")
  695. earmesh1 = Instance.new("SpecialMesh",earring1)
  696. earmesh1.MeshType = "Sphere"
  697. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  698. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  699. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  700. earweld1.Part1 = earring1
  701. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  702. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  703. earring2.Size = Vector3.new(2,2,2)
  704. earring2.CanCollide = false
  705. earring2.Position = Vector3.new(999,999,999)
  706. earring2.BrickColor = BrickColor.new("New Yeller")
  707. earmesh2 = Instance.new("SpecialMesh",earring2)
  708. earmesh2.MeshType = "Sphere"
  709. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  710. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  711. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  712. earweld2.Part1 = earring2
  713. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  714. earring5:Destroy()
  715. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  716. hum.Jump = true
  717. burst = Instance.new("BodyThrust",torso)
  718. burst.Force = Vector3.new(0,5000,-8000)
  719. for i = 1,20 do
  720.  
  721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  726. end
  727. wait(1)
  728. for i = 1,20 do
  729. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  732.  
  733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  735.  
  736. end
  737. burst:Destroy()
  738. wait(11)
  739. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  740. wait(4.5)
  741. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  742. wait(3.2)
  743. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  744. wait(2)
  745. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  746. wait(1.3)
  747. for i = 1,20 do
  748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  749.  
  750. end
  751. wait(0.4)
  752. for i = 1,20 do
  753.  
  754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  755. end
  756. wait(0.8)
  757. for i = 1,20 do
  758. wait()
  759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  764. end
  765. wait(0.5)
  766. for i = 1,20 do
  767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  770.  
  771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  773.  
  774. end
  775. wait()
  776. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  777. bomb = Instance.new("Explosion",torso)
  778. bomb.BlastRadius = 0
  779. bomb.DestroyJointRadiusPercent = 100
  780. bomb.ExplosionType = "CratersAndDebris"
  781. bomb = Instance.new("Explosion",torso)
  782. bomb.BlastRadius = 0
  783. bomb.DestroyJointRadiusPercent = 100
  784. bomb.ExplosionType = "CratersAndDebris"
  785. bomb = Instance.new("Explosion",torso)
  786. bomb.BlastRadius = 0
  787. bomb.DestroyJointRadiusPercent = 100
  788. bomb.ExplosionType = "CratersAndDebris"
  789. bomb = Instance.new("Explosion",torso)
  790. bomb.BlastRadius = 0
  791. bomb.DestroyJointRadiusPercent = 100
  792. bomb.ExplosionType = "CratersAndDebris"
  793. wait()
  794.  
  795. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  796. if c.className == "Hat" then -- base form hair.
  797. c.Handle.Transparency = 0 -- Put after transformation
  798. end
  799. if c.Name == "Hair" then
  800. c:Remove()
  801. end
  802. end
  803. wait(0.00001)
  804. local m = Instance.new("Model")
  805. m.Name = "Hair"
  806. b1 = Instance.new("SpecialMesh", p)
  807. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  808. b1.TextureId = ""
  809. b1.MeshType = Enum.MeshType.FileMesh
  810. b1.Name = "Mesh"
  811. b1.VertexColor = Vector3.new(0, 0, 0)
  812. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  813. p2 = Instance.new("Part", m)
  814. p2.BrickColor = BrickColor.new("Pastel brown")
  815. p2.Transparency = 1
  816. p2.Name = "Head"
  817. p2.FormFactor = Enum.FormFactor.Symmetric
  818. p2.Size = Vector3.new(2, 1, 1)
  819. p2.CFrame = CFrame.new(9,9,9)
  820. p2.CanCollide = false
  821. p2.Locked = true
  822. p2.TopSurface = Enum.SurfaceType.Smooth
  823. b2 = Instance.new("SpecialMesh", p2)
  824. b2.MeshType = Enum.MeshType.Head
  825. b2.Name = "Mesh"
  826. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  827. p3 = Instance.new("Part", m)
  828. p3.BrickColor = BrickColor.new("Teal")
  829. p3.FormFactor = Enum.FormFactor.Symmetric
  830. p3.Size = Vector3.new(3,3,3)
  831. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  832. p3.CanCollide = false
  833. p3.Locked = true
  834. p3.BottomSurface = Enum.SurfaceType.Smooth
  835. p3.TopSurface = Enum.SurfaceType.Smooth
  836. b3 = Instance.new("SpecialMesh", p3)
  837. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  838. b3.TextureId = ""
  839. b3.MeshType = Enum.MeshType.FileMesh
  840. b3.Name = "Mesh"
  841. b3.VertexColor = Vector3.new(0, 0, 0)
  842. b3.Scale = Vector3.new(6.2,6.2,6.2)
  843. w1 = Instance.new("Weld", p1)
  844. w1.Name = "Head_Weld"
  845. w1.Part0 = p1
  846. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  847. w1.Part1 = p2
  848. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  849. w2 = Instance.new("Weld", p2)
  850. w2.Name = "Part_Weld"
  851. w2.Part0 = p2
  852. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  853. w2.Part1 = p3
  854. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  855. w3 = Instance.new("Weld", p3)
  856. w3.Name = "Part_Weld"
  857. w3.Part0 = p3
  858. w3.C0 = CFrame.new()
  859. w3.Part1 = p4
  860. w3.C1 = CFrame.new()
  861.  
  862. m.Parent = char
  863. m:MakeJoints()
  864. ----------------------------------------------------
  865. local cor = Instance.new("Part", char.Hair)
  866. cor.Name = "Link"
  867. cor.Locked = true
  868. cor.BottomSurface = 0
  869. cor.CanCollide = false
  870. cor.Size = Vector3.new(1, 9, 1)
  871. cor.Transparency = 1
  872. cor.TopSurface = 0
  873. corw = Instance.new("Weld", cor)
  874. corw.Part0 = hed
  875. corw.Part1 = cor
  876. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  877. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  878. weld1 = Instance.new("Weld", char.Hair)
  879. weld1.Part0 = cor
  880. weld1.Part1 = char.Hair.Head
  881. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  882.  
  883. local torso = game.Players.LocalPlayer.Character.Torso
  884. local block = Instance.new("Part",torso)
  885. block.Size = Vector3.new(0.1,0.1,0.1)
  886. block.Position = block.Position + Vector3.new(2,2,2)
  887. block.Transparency = 1
  888. local weld = Instance.new("Weld",torso)
  889. weld.Part0 = torso
  890. weld.Part1 = block
  891. weld.C0 = CFrame.new(0,5,0)
  892. local tables = {5,4,3,2,1}
  893. local part = Instance.new("ParticleEmitter")
  894. part.Parent = game.Players.LocalPlayer.Character.Torso
  895. part.LockedToPart = true
  896.  
  897. part.Texture = "rbxassetid://300899323"
  898. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  899. part.Transparency = NumberSequence.new(0.7)
  900. part.Lifetime = NumberRange.new(2)
  901. part.Rate = 30
  902. local part2 = Instance.new("ParticleEmitter",block)
  903. part2.Lifetime = NumberRange.new(5)
  904. part2.Speed = NumberRange.new(0)
  905. part2.Size = NumberSequence.new(18)
  906. part2.LockedToPart = true
  907. part2.Transparency = NumberSequence.new(0.5)
  908. part2.Rate = 3
  909. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  910. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  911. local model = Instance.new("Model",torso)
  912.  
  913. local ball0 = Instance.new("Part",model)
  914. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  915. ball0.Transparency = 0.5
  916. ball0.BrickColor = BrickColor.new("Teal")
  917. ball0.Size = Vector3.new(1,1,1)
  918. ball0mesh = Instance.new("SpecialMesh",ball0)
  919. ball0mesh.MeshType = "Sphere"
  920. ball0mesh.Scale = Vector3.new(1,1,1)
  921. ballweld = Instance.new("Weld",model)
  922. ballweld.Part0 = torso
  923. ballweld.Part1 = ball0
  924. for i = 1,15 do
  925. wait(0.1)
  926. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  927. part2.Size = NumberSequence.new(15)
  928. for i = 1 , 3 do
  929. wait()
  930. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  931.  
  932. end
  933.  
  934. wait(0.1)
  935. part2.Size = NumberSequence.new(8)
  936. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  937. ball0mesh.Scale = Vector3.new(1,1,1)
  938.  
  939. end
  940.  
  941. hum.WalkSpeed = 16
  942. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  943. local wave = Instance.new("Part", torso)
  944. wave.BrickColor = BrickColor.new("Institutional white")
  945. wave.Anchored = true
  946. wave.CanCollide = false
  947. wave.Locked = true
  948. wave.Size = Vector3.new(1, 1, 1)
  949. wave.TopSurface = "Smooth"
  950. wave.BottomSurface = "Smooth"
  951. wave.Transparency = 0.35
  952. wave.CFrame = HandCF
  953. wm = Instance.new("SpecialMesh", wave)
  954. wm.MeshId = "rbxassetid://3270017"
  955. coroutine.wrap(function()
  956. for i = 1, 14, 1 do
  957. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  958. wave.Size = wm.Scale
  959. wave.CFrame = HandCF
  960. wave.Transparency = i/14
  961. wait()
  962. end
  963. wait()
  964. wave:Destroy()
  965. end)()
  966.  
  967.  
  968. z1 = Instance.new("Sound", char)
  969. z1.SoundId = "rbxassetid://600060450"
  970. z1.Pitch = 1
  971. z1.Volume = 1
  972. z1.Looped = true
  973. wait(.1)
  974. z1:Play()
  975. ----------------------------------------------------
  976. Blast = function()
  977. local Colors = {"New Yeller", "New Yeller"}
  978. local wave = Instance.new("Part", torso)
  979. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  980. wave.Anchored = true
  981. wave.CanCollide = false
  982. wave.Locked = true
  983. wave.Size = Vector3.new(1, 1, 1)
  984. wave.TopSurface = "Smooth"
  985. wave.BottomSurface = "Smooth"
  986. wave.Transparency = 0.35
  987. wave.CFrame = rarm.CFrame
  988. wm = Instance.new("SpecialMesh", wave)
  989. wm.MeshType = "Sphere"
  990. wm.Scale = Vector3.new(1,1,1)
  991. z = Instance.new("Sound",wave)
  992. z.SoundId = "rbxassetid://237035051"
  993. z.Volume = 1
  994. z.Pitch = .9
  995. z:Play()
  996. coroutine.wrap(function()
  997. for i = 1, 30, 1 do
  998. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  999. --wave.Size = wm.Scale
  1000. wave.CFrame = rarm.CFrame
  1001. wave.Transparency = (1/14)
  1002. rs:wait()
  1003. end
  1004. rs:wait()
  1005. wave:Destroy()
  1006. z:Destroy()
  1007. end)()
  1008. end
  1009. ----------------------------------------------------
  1010. rarm.Touched:connect(function(ht)
  1011. hit = ht.Parent
  1012. if ht and hit:IsA("Model") then
  1013. if hit:FindFirstChild("Humanoid") then
  1014. if hit.Name ~= p.Name then
  1015. if Debounces.RPunch == true and Debounces.RPunched == false then
  1016. Debounces.RPunched = true
  1017. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1018. if Debounces.ks==true then
  1019. z = Instance.new("Sound",hed)
  1020. z.SoundId = "rbxassetid://169380525"
  1021. z.Pitch = ptz[math.random(1,#ptz)]
  1022. z.Volume = 1
  1023. z:Play()
  1024. end
  1025. wait(.2)
  1026. Debounces.RPunched = false
  1027. end
  1028. end
  1029. end
  1030. elseif ht and hit:IsA("Hat") then
  1031. if hit.Parent.Name ~= p.Name then
  1032. if hit.Parent:FindFirstChild("Humanoid") then
  1033. if Debounces.RPunch == true and Debounces.RPunched == false then
  1034. Debounces.RPunched = true
  1035. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1036. if Debounces.ks==true then
  1037. z = Instance.new("Sound",hed)
  1038. z.SoundId = "rbxassetid://169380525"
  1039. z.Pitch = ptz[math.random(1,#ptz)]
  1040. z.Volume = 1
  1041. z:Play()
  1042. end
  1043. wait(.2)
  1044. Debounces.RPunched = false
  1045. end
  1046. end
  1047. end
  1048. end
  1049. end)
  1050. larm.Touched:connect(function(ht)
  1051. hit = ht.Parent
  1052. if ht and hit:IsA("Model") then
  1053. if hit:FindFirstChild("Humanoid") then
  1054. if hit.Name ~= p.Name then
  1055. if Debounces.LPunch == true and Debounces.LPunched == false then
  1056. Debounces.LPunched = true
  1057. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1058. if Debounces.ks2==true then
  1059. z = Instance.new("Sound",hed)
  1060. z.SoundId = "rbxassetid://169380525"
  1061. z.Pitch = ptz[math.random(1,#ptz)]
  1062. z.Volume = 1
  1063. z:Play()
  1064. end
  1065. wait(.2)
  1066. Debounces.LPunched = false
  1067. end
  1068. end
  1069. end
  1070. elseif ht and hit:IsA("Hat") then
  1071. if hit.Parent.Name ~= p.Name then
  1072. if hit.Parent:FindFirstChild("Humanoid") then
  1073. if Debounces.LPunch == true and Debounces.LPunched == false then
  1074. Debounces.LPunched = true
  1075. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1076. if Debounces.ks2==true then
  1077. z = Instance.new("Sound",hed)
  1078. z.SoundId = "rbxassetid://169380525"
  1079. z.Pitch = ptz[math.random(1,#ptz)]
  1080. z.Volume = 1
  1081. z:Play()
  1082. end
  1083. wait(.2)
  1084. Debounces.LPunched = false
  1085. end
  1086. end
  1087. end
  1088. end
  1089. end)
  1090. ----------------------------------------------------
  1091. mod4 = Instance.new("Model",char)
  1092.  
  1093. ptez = {0.7, 0.8, 0.9, 1}
  1094.  
  1095. function FindNearestTorso(Position,Distance,SinglePlayer)
  1096. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1097. local List = {}
  1098. for i,v in pairs(workspace:GetChildren())do
  1099. if v:IsA("Model")then
  1100. if v:findFirstChild("Torso")then
  1101. if v ~= char then
  1102. if(v.Torso.Position -Position).magnitude <= Distance then
  1103. table.insert(List,v)
  1104. end
  1105. end
  1106. end
  1107. end
  1108. end
  1109. return List
  1110. end
  1111.  
  1112. function Punch()
  1113. part=Instance.new('Part',mod4)
  1114. part.Anchored=true
  1115. part.CanCollide=false
  1116. part.FormFactor='Custom'
  1117. part.Size=Vector3.new(.2,.2,.2)
  1118. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1119. part.Transparency=.7
  1120. part.BrickColor=BrickColor.new('New Yeller')
  1121. mesh=Instance.new('SpecialMesh',part)
  1122. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1123. mesh.Scale=Vector3.new(3,3,3)
  1124. part2=Instance.new('Part',mod4)
  1125. part2.Anchored=true
  1126. part2.CanCollide=false
  1127. part2.FormFactor='Custom'
  1128. part2.Size=Vector3.new(.2,.2,.2)
  1129. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1130. part2.Transparency=.7
  1131. part2.BrickColor=BrickColor.new('New Yeller')
  1132. mesh2=Instance.new('SpecialMesh',part2)
  1133. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1134. mesh2.Scale=Vector3.new(3,1.5,3)
  1135. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1136. if v:FindFirstChild('Humanoid') then
  1137. v.Humanoid:TakeDamage(math.random(9999,9999))
  1138. end
  1139. end
  1140. coroutine.resume(coroutine.create(function()
  1141. for i=0,0.62,0.4 do
  1142. wait()
  1143. part.CFrame=part.CFrame
  1144. part.Transparency=i
  1145. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1146. part2.CFrame=part2.CFrame
  1147. part2.Transparency=i
  1148. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1149. end
  1150. part.Parent=nil
  1151. part2.Parent=nil
  1152. end))
  1153. end
  1154. ----------------------------------------------------
  1155. rarm.Touched:connect(function(ht)
  1156. hit = ht.Parent
  1157. if ht and hit:IsA("Model") then
  1158. if hit:FindFirstChild("Humanoid") then
  1159. if hit.Name ~= p.Name then
  1160. if Debounces.RPunch == true and Debounces.RPunched == false then
  1161. Debounces.RPunched = true
  1162. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1163. if Debounces.ks==true then
  1164. z = Instance.new("Sound",hed)
  1165. z.SoundId = "rbxassetid://169380525"
  1166. z.Pitch = ptz[math.random(1,#ptz)]
  1167. z.Volume = 1
  1168. z:Play()
  1169. end
  1170. wait(.2)
  1171. Debounces.RPunched = false
  1172. end
  1173. end
  1174. end
  1175. elseif ht and hit:IsA("Hat") then
  1176. if hit.Parent.Name ~= p.Name then
  1177. if hit.Parent:FindFirstChild("Humanoid") then
  1178. if Debounces.RPunch == true and Debounces.RPunched == false then
  1179. Debounces.RPunched = true
  1180. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1181. if Debounces.ks==true then
  1182. z = Instance.new("Sound",hed)
  1183. z.SoundId = "rbxassetid://169380525"
  1184. z.Pitch = ptz[math.random(1,#ptz)]
  1185. z.Volume = 1
  1186. z:Play()
  1187. end
  1188. wait(.2)
  1189. Debounces.RPunched = false
  1190. end
  1191. end
  1192. end
  1193. end
  1194. end)
  1195. larm.Touched:connect(function(ht)
  1196. hit = ht.Parent
  1197. if ht and hit:IsA("Model") then
  1198. if hit:FindFirstChild("Humanoid") then
  1199. if hit.Name ~= p.Name then
  1200. if Debounces.LPunch == true and Debounces.LPunched == false then
  1201. Debounces.LPunched = true
  1202. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1203. if Debounces.ks2==true then
  1204. z = Instance.new("Sound",hed)
  1205. z.SoundId = "rbxassetid://169380525"
  1206. z.Pitch = ptz[math.random(1,#ptz)]
  1207. z.Volume = 1
  1208. z:Play()
  1209. end
  1210. wait(.2)
  1211. Debounces.LPunched = false
  1212. end
  1213. end
  1214. end
  1215. elseif ht and hit:IsA("Hat") then
  1216. if hit.Parent.Name ~= p.Name then
  1217. if hit.Parent:FindFirstChild("Humanoid") then
  1218. if Debounces.LPunch == true and Debounces.LPunched == false then
  1219. Debounces.LPunched = true
  1220. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1221. if Debounces.ks2==true then
  1222. z = Instance.new("Sound",hed)
  1223. z.SoundId = "rbxassetid://169380525"
  1224. z.Pitch = ptz[math.random(1,#ptz)]
  1225. z.Volume = 1
  1226. z:Play()
  1227. end
  1228. wait(.2)
  1229. Debounces.LPunched = false
  1230. end
  1231. end
  1232. end
  1233. end
  1234. end)
  1235. ----------------------------------------------------
  1236. local player = game.Players.LocalPlayer
  1237. local pchar = player.Character
  1238. local mouse = player:GetMouse()
  1239. local cam = workspace.CurrentCamera
  1240.  
  1241. local rad = math.rad
  1242.  
  1243. local keysDown = {}
  1244. local flySpeed = 0
  1245. local MAX_FLY_SPEED = 150
  1246.  
  1247. local canFly = false
  1248. local flyToggled = false
  1249.  
  1250. local forward, side = 0, 0
  1251. local lastForward, lastSide = 0, 0
  1252.  
  1253. local floatBP = Instance.new("BodyPosition")
  1254. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1255. local flyBV = Instance.new("BodyVelocity")
  1256. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1257. local turnBG = Instance.new("BodyGyro")
  1258. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1259.  
  1260. mouse.KeyDown:connect(function(key)
  1261. keysDown[key] = true
  1262.  
  1263. if key == "f" then
  1264. flyToggled = not flyToggled
  1265.  
  1266. if not flyToggled then
  1267. stanceToggle = "Normal"
  1268. floatBP.Parent = nil
  1269. flyBV.Parent = nil
  1270. turnBG.Parent = nil
  1271. root.Velocity = Vector3.new()
  1272. pchar.Humanoid.PlatformStand = false
  1273. end
  1274. end
  1275.  
  1276. end)
  1277. mouse.KeyUp:connect(function(key)
  1278. keysDown[key] = nil
  1279. end)
  1280.  
  1281. local function updateFly()
  1282.  
  1283. if not flyToggled then return end
  1284.  
  1285. lastForward = forward
  1286. lastSide = side
  1287.  
  1288. forward = 0
  1289. side = 0
  1290.  
  1291. if keysDown.w then
  1292. forward = forward + 1
  1293. end
  1294. if keysDown.s then
  1295. forward = forward - 1
  1296. end
  1297. if keysDown.a then
  1298. side = side - 1
  1299. end
  1300. if keysDown.d then
  1301. side = side + 1
  1302. end
  1303.  
  1304. canFly = (forward ~= 0 or side ~= 0)
  1305.  
  1306. if canFly then
  1307. stanceToggle = "Floating"
  1308. turnBG.Parent = root
  1309. floatBP.Parent = nil
  1310. flyBV.Parent = root
  1311.  
  1312. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1313. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1314. else
  1315. floatBP.position = root.Position
  1316. floatBP.Parent = root
  1317.  
  1318. flySpeed = flySpeed - 1
  1319. if flySpeed < 0 then flySpeed = 0 end
  1320. end
  1321.  
  1322. local camCF = cam.CoordinateFrame
  1323. local in_forward = canFly and forward or lastForward
  1324. local in_side = canFly and side or lastSide
  1325.  
  1326. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1327. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1328.  
  1329. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1330. 0)
  1331. end
  1332.  
  1333. game:service'RunService'.RenderStepped:connect(function()
  1334. if flyToggled then
  1335. pchar.Humanoid.PlatformStand = true
  1336. end
  1337. updateFly()
  1338. end)
  1339. -------------------------------
  1340. mouse.KeyDown:connect(function(key)
  1341. if key == "q" then
  1342.  
  1343. if Debounces.CanAttack == true then
  1344. Debounces.CanAttack = false
  1345. Debounces.NoIdl = true
  1346. Debounces.on = true
  1347. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1348. function FindNearestTorso(Position,Distance,SinglePlayer)
  1349. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1350. local List = {}
  1351. for i,v in pairs(workspace:GetChildren())do
  1352. if v:IsA("Model")then
  1353. if v:findFirstChild("Torso")then
  1354. if v ~= char then
  1355. if(v.Torso.Position -Position).magnitude <= Distance then
  1356. table.insert(List,v)
  1357. end
  1358. end
  1359. end
  1360. end
  1361. end
  1362. return List
  1363. end
  1364. z = Instance.new("Sound",hed)
  1365. z.SoundId = "rbxassetid://232213955"
  1366. z.Pitch = 1
  1367. z.Volume = 1
  1368. wait(0.2)
  1369. z:Play()
  1370. sp = Instance.new("Part",hed)
  1371. sp.Anchored = true
  1372. sp.CanCollide = false
  1373. sp.Locked = false
  1374. sp.Transparency = 0
  1375. sp.Material = "Neon"
  1376. sp.Size = Vector3.new(1,1,1)
  1377. sp.TopSurface = "SmoothNoOutlines"
  1378. sp.BottomSurface = "SmoothNoOutlines"
  1379. sp.BrickColor = BrickColor.new("Teal")
  1380. spm = Instance.new("SpecialMesh",sp)
  1381. spm.MeshType = "Sphere"
  1382. spm.Scale = Vector3.new(1,1,1)
  1383. sp2 = Instance.new("Part", rarm)
  1384. sp2.Name = "Energy"
  1385. sp2.BrickColor = BrickColor.new("New Yeller")
  1386. sp2.Size = Vector3.new(1,1,1)
  1387. sp2.Shape = "Ball"
  1388. sp2.CanCollide = false
  1389. sp2.Anchored = true
  1390. sp2.Locked = true
  1391. sp2.TopSurface = 0
  1392. sp2.BottomSurface = 0
  1393. sp2.Transparency = 1
  1394. spm2 = Instance.new("SpecialMesh",sp2)
  1395. spm2.MeshId = "rbxassetid://9982590"
  1396. spm2.Scale = Vector3.new(1,1,1)
  1397. for i = 1, 20 do
  1398. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1399. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1406. if Debounces.on == false then break end
  1407. rs:wait()
  1408. end
  1409. for i = 1, 100, 20 do rs:wait()
  1410. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1411. end
  1412. for i = 1, 20 do
  1413. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1420. if Debounces.on == false then break end
  1421. rs:wait()
  1422. end
  1423. sp.Transparency = 0
  1424. for i = 1, 20 do
  1425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1431. if Debounces.on == false then break end
  1432. rs:wait()
  1433. end
  1434. wait(1)
  1435. sp.Transparency = 0
  1436. sp2.Transparency = 0.84
  1437. for i = 1, 20 do
  1438. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1439. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1440. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1447. if Debounces.on == false then break end
  1448. rs:wait()
  1449. end
  1450. for i = 1, 2880, 50 do
  1451. rs:wait()
  1452. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1453. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1454. rs:wait()
  1455. end
  1456. sp:Destroy()
  1457. sp2:Destroy()
  1458. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1459. local X = Instance.new("Part",char)
  1460. local O = Instance.new("ObjectValue",X)
  1461. O.Name = "creator"
  1462. X.Locked = true
  1463. X.Name = "Shell"
  1464. X.Anchored = false
  1465. X.CanCollide = false
  1466. X.Transparency = 0
  1467. X.Reflectance = 0
  1468. X.BottomSurface = 0
  1469. X.TopSurface = 0
  1470. X.Shape = 0
  1471. local V = Instance.new("ObjectValue",X)
  1472. V.Value = char
  1473. V.Name = "creator"
  1474. X.BrickColor = BrickColor.new("Teal")
  1475. X.Size = Vector3.new(1,1,1)
  1476. X.Material = "Neon"
  1477. local Z = Instance.new("SpecialMesh",X)
  1478. Z.MeshType = "Sphere"
  1479. Z.Scale = Vector3.new(15,15,15)
  1480. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1481. local bv = Instance.new("BodyVelocity",X)
  1482. bv.maxForce = Vector3.new(99999,99999,99999)
  1483. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1484. bv.velocity = X.CFrame.lookVector*65
  1485.  
  1486. Explode = X.Touched:connect(function(hit)
  1487.  
  1488. local cf = X.CFrame
  1489. bv:Destroy()
  1490. X.Anchored = true
  1491. Z:Remove()
  1492. Explode:disconnect()
  1493. X.Size = Vector3.new(3,3,3)
  1494. X.Touched:connect(function(hit) end)
  1495. X.CanCollide = false
  1496. local part3 = Instance.new("Part", rarm)
  1497. part3.Anchored=true
  1498. part3.CanCollide=false
  1499. part3.Locked = true
  1500. part3.TopSurface = "SmoothNoOutlines"
  1501. part3.BottomSurface = "SmoothNoOutlines"
  1502. part3.FormFactor='Custom'
  1503. part3.Size=Vector3.new(1,1, 1)
  1504. part3.CFrame=X.CFrame
  1505. part3.Transparency=0
  1506. part3.BrickColor=BrickColor.new("Teal")
  1507. local mesh3 = Instance.new("SpecialMesh",part3)
  1508. mesh3.MeshType = "Sphere"
  1509. mesh3.Scale = Vector3.new(1,1,1)
  1510. --debris:AddItem(X,8)
  1511. local part4 = Instance.new("Part", rarm)
  1512. part4.Material = "Neon"
  1513. part4.Anchored=true
  1514. part4.CanCollide=false
  1515. part4.Locked = true
  1516. part4.TopSurface = "SmoothNoOutlines"
  1517. part4.BottomSurface = "SmoothNoOutlines"
  1518. part4.FormFactor='Custom'
  1519. part4.Size=Vector3.new(1,1, 1)
  1520. part4.CFrame=X.CFrame
  1521. part4.Transparency=0
  1522. part4.BrickColor=BrickColor.new("Teal")
  1523. local mesh4 = Instance.new("SpecialMesh",part4)
  1524. mesh4.MeshType = "Sphere"
  1525. mesh4.Scale = Vector3.new(.5,.5,.5)
  1526. local part7 = Instance.new("Part", rarm)
  1527. part7.Material = "Neon"
  1528. part7.Anchored=true
  1529. part7.CanCollide=false
  1530. part7.Locked = true
  1531. part7.TopSurface = "SmoothNoOutlines"
  1532. part7.BottomSurface = "SmoothNoOutlines"
  1533. part7.FormFactor='Custom'
  1534. part7.Size=Vector3.new(1,1, 1)
  1535. part7.CFrame=X.CFrame
  1536. part7.Transparency=0
  1537. part7.BrickColor=BrickColor.new("Teal")
  1538. local mesh7 = Instance.new("SpecialMesh",part7)
  1539. mesh7.MeshType = "Sphere"
  1540. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1541. --[[X.Touched:connect(function(ht)
  1542. hit = ht.Parent
  1543. if ht and hit:IsA("Model") then
  1544. if hit:FindFirstChild("Humanoid") then
  1545. if hit.Name ~= p.Name then
  1546. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1547. wait(.3)
  1548. end
  1549. end
  1550. elseif ht and hit:IsA("Hat") then
  1551. if hit.Parent.Name ~= p.Name then
  1552. if hit.Parent:FindFirstChild("Humanoid") then
  1553. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1554. wait(.3)
  1555. end
  1556. end
  1557. end
  1558. end)
  1559. part3.Touched:connect(function(ht)
  1560. hit = ht.Parent
  1561. if ht and hit:IsA("Model") then
  1562. if hit:FindFirstChild("Humanoid") then
  1563. if hit.Name ~= p.Name then
  1564. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1565. wait(.3)
  1566. end
  1567. end
  1568. elseif ht and hit:IsA("Hat") then
  1569. if hit.Parent.Name ~= p.Name then
  1570. if hit.Parent:FindFirstChild("Humanoid") then
  1571. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1572. wait(.3)
  1573. end
  1574. end
  1575. end
  1576. end)]]--
  1577. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1578. if v:FindFirstChild('Humanoid') then
  1579. v.Humanoid:TakeDamage(math.random(100,100))
  1580. v.Humanoid.PlatformStand = true
  1581. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1582. end
  1583. end
  1584.  
  1585. local acos = math.acos
  1586. local sqrt = math.sqrt
  1587. local Vec3 = Vector3.new
  1588. local fromAxisAngle = CFrame.fromAxisAngle
  1589.  
  1590. local function toAxisAngle(CFr)
  1591. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1592. local Angle = math.acos((R00+R11+R22-1)/2)
  1593. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1594. A = A == 0 and 0.00001 or A
  1595. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1596. B = B == 0 and 0.00001 or B
  1597. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1598. C = C == 0 and 0.00001 or C
  1599. local x = (R21-R12)/sqrt(A)
  1600. local y = (R02-R20)/sqrt(B)
  1601. local z = (R10-R01)/sqrt(C)
  1602. return Vec3(x,y,z),Angle
  1603. end
  1604.  
  1605. function ApplyTrig(Num,Func)
  1606. local Min,Max = Func(0),Func(1)
  1607. local i = Func(Num)
  1608. return (i-Min)/(Max-Min)
  1609. end
  1610.  
  1611. function LerpCFrame(CFrame1,CFrame2,Num)
  1612. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1613. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1614. end
  1615.  
  1616. function Crater(Torso,Radius)
  1617. Spawn(function()
  1618. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1619. local Ignore = {}
  1620. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1621. if v.Character ~= nil then
  1622. Ignore[#Ignore+1] = v.Character
  1623. end
  1624. end
  1625. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1626. if Hit == nil then return end
  1627. local Parts = {}
  1628. for i = 1,360,10 do
  1629. local P = Instance.new("Part",Torso.Parent)
  1630. P.Anchored = true
  1631. P.FormFactor = "Custom"
  1632. P.BrickColor = Hit.BrickColor
  1633. P.Material = Hit.Material
  1634. P.TopSurface = "Smooth"
  1635. P.BottomSurface = "Smooth"
  1636. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1637. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1638. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1639. if math.random(0,5) == 0 then -- rubble
  1640. local P = Instance.new("Part",Torso.Parent)
  1641. P.Anchored = true
  1642. P.FormFactor = "Custom"
  1643. P.BrickColor = Hit.BrickColor
  1644. P.Material = Hit.Material
  1645. P.TopSurface = "Smooth"
  1646. P.BottomSurface = "Smooth"
  1647. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1648. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1649. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1650. end
  1651. end
  1652. for i = 0,1,0.05 do
  1653. for i2,v in pairs(Parts) do
  1654. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1655. end
  1656. wait(0.02)
  1657. end
  1658. for i,v in pairs(Parts) do
  1659. if v[1].Size.X > 2.1 then
  1660. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1661. end
  1662. v[1].Anchored = false
  1663. end
  1664. for i = 0,1,0.05 do
  1665. for i2,v in pairs(Parts) do
  1666. v[1].Transparency = i
  1667. if i == 1 then
  1668. v[1]:Destroy()
  1669. elseif i >= 0.25 then
  1670. v[1].CanCollide = false
  1671. end
  1672. end
  1673. wait(0.02)
  1674. end
  1675. Parts = nil
  1676. end)
  1677. end
  1678.  
  1679. local ROW = function(out, trans, s, wt, t, ang, plus)
  1680. for i = 1, 360, 360/t do
  1681. local c = Instance.new("Part", game.Workspace)
  1682. c.FormFactor = 3
  1683. c.TopSurface = 0
  1684. c.BottomSurface = 0
  1685. c.Size = s
  1686. c.Anchored = true
  1687. c.CanCollide = wt
  1688. c.Material=workspace.Base.Material
  1689. c.Transparency = trans
  1690. c.BrickColor = workspace.Base.BrickColor
  1691. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1692. c.Locked=true
  1693. game.Debris:AddItem(c,15)
  1694. end
  1695. end
  1696.  
  1697. Part = function(x,y,z,color,tr,cc,an,parent)
  1698. local p = Instance.new('Part',parent or Weapon)
  1699. p.formFactor = 'Custom'
  1700. p.Size = Vector3.new(x,y,z)
  1701. p.BrickColor = BrickColor.new(color)
  1702. p.CanCollide = cc
  1703. p.Transparency = tr
  1704. p.Anchored = an
  1705. p.TopSurface,p.BottomSurface = 0,0
  1706. p.Locked=true
  1707. p:BreakJoints()
  1708. return p end
  1709.  
  1710. Mesh = function(par,num,x,y,z)
  1711. local msh = _
  1712. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1713. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1714. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1715. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1716. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1717. end msh.Scale = Vector3.new(x,y,z)
  1718. return msh end
  1719.  
  1720. function explosion(col1,col2,cfr,sz,rng,dmg)
  1721. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1722. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1723. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1724. v1,v2,v3=sz.x,sz.y,sz.z
  1725. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1726. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1727. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1728. a.CFrame=cfr
  1729. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1730. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1731.  
  1732. spawn(function()
  1733. while wait() do
  1734. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1735. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1736. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1737. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1738. a.Transparency=a.Transparency+0.05
  1739. a2.Transparency=a2.Transparency+0.05
  1740. a3.Transparency=a3.Transparency+0.05
  1741. end
  1742. end)
  1743. end
  1744.  
  1745. Crater(X,20)
  1746. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1747. z = Instance.new("Sound",X)
  1748. z.SoundId = "rbxassetid://231917744"
  1749. z.Pitch = .5
  1750. z.Volume = 10
  1751. z1 = Instance.new("Sound",X)
  1752. z1.SoundId = "rbxassetid://231917744"
  1753. z1.Pitch = .5
  1754. z1.Volume = 10
  1755. z2 = Instance.new("Sound",X)
  1756. z2.SoundId = "rbxassetid://231917744"
  1757. z2.Pitch = .5
  1758. z2.Volume = 10
  1759. z3 = Instance.new("Sound",X)
  1760. z3.SoundId = "rbxassetid://245537790"
  1761. z3.Pitch = .7
  1762. z3.Volume = 1
  1763. z4 = Instance.new("Sound",X)
  1764. z4.SoundId = "rbxassetid://245537790"
  1765. z4.Pitch = .7
  1766. z4.Volume = 1
  1767. wait(0.1)
  1768. z:Play()
  1769. z1:Play()
  1770. z2:Play()
  1771. z3:Play()
  1772. z4:Play()
  1773.  
  1774. local part=Instance.new('Part',rarm)
  1775. part.Anchored=true
  1776. part.CanCollide=false
  1777. part.Locked = true
  1778. part.FormFactor='Custom'
  1779. part.Size=Vector3.new(1,1,1)
  1780. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1781. part.Transparency=0
  1782. part.BrickColor=BrickColor.new('Teal')
  1783. local mesh=Instance.new('SpecialMesh',part)
  1784. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1785. mesh.Scale=Vector3.new(2,2,2)
  1786. local part2=part:clone()
  1787. part2.Parent = rarm
  1788. part2.BrickColor=BrickColor.new("Teal")
  1789. local part5=part:clone()
  1790. part5.Parent = rarm
  1791. part5.BrickColor=BrickColor.new("Teal")
  1792. local part6=part:clone()
  1793. part6.Parent = rarm
  1794. part6.BrickColor=BrickColor.new("Teal")
  1795. local mesh2=mesh:clone()
  1796. mesh2.Parent=part2
  1797. mesh2.Scale=Vector3.new(3, 3, 3)
  1798. local mesh5=mesh:clone()
  1799. mesh5.Parent=part5
  1800. mesh5.Scale=Vector3.new(3, 3, 3)
  1801. local mesh6=mesh:clone()
  1802. mesh6.Parent=part6
  1803. mesh6.Scale=Vector3.new(3, 3, 3)
  1804. local blast = Instance.new("Part", rarm)
  1805. blast.BrickColor = BrickColor.new("New Yeller")
  1806. blast.Anchored = true
  1807. blast.CanCollide = false
  1808. blast.Locked = true
  1809. blast.Size = Vector3.new(1, 1, 1)
  1810. blast.TopSurface = "Smooth"
  1811. blast.BottomSurface = "Smooth"
  1812. blast.Transparency = 0
  1813. blast.CFrame = HandCF
  1814. local bm = Instance.new("SpecialMesh", blast)
  1815. bm.Scale = Vector3.new(5,1,5)
  1816. bm.MeshId = "rbxassetid://3270017"
  1817. local blast2 = Instance.new("Part", rarm)
  1818. blast2.BrickColor = BrickColor.new("New Yeller")
  1819. blast2.Anchored = true
  1820. blast2.CanCollide = false
  1821. blast2.Locked = true
  1822. blast2.Size = Vector3.new(1, 1, 1)
  1823. blast2.TopSurface = "Smooth"
  1824. blast2.BottomSurface = "Smooth"
  1825. blast2.Transparency = 0
  1826. blast2.CFrame = HandCF
  1827. local bm2 = Instance.new("SpecialMesh", blast2)
  1828. bm2.Scale = Vector3.new(3,1,3)
  1829. bm2.MeshId = "rbxassetid://3270017"
  1830. local blast3 = Instance.new("Part", rarm)
  1831. blast3.BrickColor = BrickColor.new("New Yeller")
  1832. blast3.Anchored = true
  1833. blast3.CanCollide = false
  1834. blast3.Locked = true
  1835. blast3.Size = Vector3.new(1, 1, 1)
  1836. blast3.TopSurface = "Smooth"
  1837. blast3.BottomSurface = "Smooth"
  1838. blast3.Transparency = 0
  1839. blast3.CFrame = HandCF
  1840. local bm3 = Instance.new("SpecialMesh", blast3)
  1841. bm3.Scale = Vector3.new(3,1,3)
  1842. bm3.MeshId = "rbxassetid://3270017"
  1843. for i = 1,120 do rs:wait()
  1844.  
  1845. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1846. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1847. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1848. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1849. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1850. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1851. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1852. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1853. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1854. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1855. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1856. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1857. X.CFrame = cf
  1858. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1859. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1860. part3.CFrame=X.CFrame
  1861. part4.CFrame=X.CFrame
  1862. part7.CFrame=X.CFrame
  1863. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1864. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1865. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1866. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1867. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1868. rs:wait()
  1869. end
  1870. X:Destroy()
  1871. part:Destroy()
  1872. part2:Destroy()
  1873. part3:Destroy()
  1874. part4:Destroy()
  1875. part5:Destroy()
  1876. part6:Destroy()
  1877. blast:Destroy()
  1878. blast2:Destroy()
  1879. blast3:Destroy()
  1880. z:Destroy()
  1881. z1:Destroy()
  1882. z2:Destroy()
  1883. z3:Destroy()
  1884. z4:Destroy()
  1885.  
  1886. end)
  1887. for i = 1, 20 do
  1888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1894. if Debounces.on == false then break end
  1895. rs:wait()
  1896. end
  1897. if Debounces.CanAttack == false then
  1898. Debounces.CanAttack = true
  1899. Debounces.NoIdl = false
  1900. Debounces.on = false
  1901. end
  1902. end
  1903. end
  1904. end)
  1905. ----------------------------------------------------
  1906. mouse.KeyDown:connect(function(key)
  1907. if key == "e" then
  1908. if Debounces.CanAttack == true then
  1909. Debounces.CanAttack = false
  1910. Debounces.on = true
  1911. Debounces.NoIdl = true
  1912. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1913. z = Instance.new("Sound", rarm)
  1914. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1915. z.Volume = .6
  1916. z.Pitch = pt[math.random(1,#pt)]
  1917. z.Looped = false
  1918. z:Play()
  1919. Debounces.RPunch = true
  1920. Debounces.LPunch = true
  1921. Debounces.ks = true
  1922. Debounces.ks2 = true
  1923. for i = 1, 3 do
  1924. wait()
  1925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1931.  
  1932. end
  1933. z2 = Instance.new("Sound", larm)
  1934. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1935. z2.Volume = .6
  1936. z2.Pitch = pt[math.random(1,#pt)]
  1937. z2.Looped = false
  1938. z2:Play()
  1939. for i = 1, 3 do
  1940. wait()
  1941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1947.  
  1948. end
  1949. z3 = Instance.new("Sound", rarm)
  1950. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1951. z3.Volume = 0.6
  1952. z3.Pitch = pt[math.random(1,#pt)]
  1953. z3.Looped = false
  1954. z3:Play()
  1955. for i = 1, 3 do
  1956. wait()
  1957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1963.  
  1964. end
  1965. z4 = Instance.new("Sound", larm)
  1966. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1967. z4.Volume = .6
  1968. z4.Pitch = pt[math.random(1,#pt)]
  1969. z4.Looped = false
  1970. z4:Play()
  1971. for i = 1, 3 do
  1972. wait()
  1973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1979.  
  1980. end
  1981. z5 = Instance.new("Sound", rarm)
  1982. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1983. z5.Volume = .6
  1984. z5.Pitch = pt[math.random(1,#pt)]
  1985. z5.Looped = false
  1986. z5:Play()
  1987. for i = 1, 3 do
  1988. wait()
  1989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1995.  
  1996. end
  1997. z6 = Instance.new("Sound", larm)
  1998. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1999. z6.Volume = .6
  2000. z6.Pitch = pt[math.random(1,#pt)]
  2001. z6.Looped = false
  2002. z6:Play()
  2003. for i = 1, 3 do
  2004. wait()
  2005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2011.  
  2012. end
  2013. z7 = Instance.new("Sound", rarm)
  2014. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2015. z7.Volume = .6
  2016. z7.Pitch = pt[math.random(1,#pt)]
  2017. z7.Looped = false
  2018. z7:Play()
  2019. for i = 1, 3 do
  2020. wait()
  2021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2027.  
  2028. end
  2029. z8 = Instance.new("Sound", larm)
  2030. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2031. z8.Volume = .6
  2032. z8.Pitch = pt[math.random(1,#pt)]
  2033. z8.Looped = false
  2034. z8:Play()
  2035. for i = 1, 3 do
  2036. wait()
  2037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2043.  
  2044. end
  2045. z9 = Instance.new("Sound", rarm)
  2046. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2047. z9.Volume = 0.6
  2048. z9.Pitch = pt[math.random(1,#pt)]
  2049. z9.Looped = false
  2050. z9:Play()
  2051. for i = 1, 3 do
  2052. wait()
  2053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2059.  
  2060. end
  2061. z10 = Instance.new("Sound", larm)
  2062. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2063. z10.Volume = .6
  2064. z10.Pitch = pt[math.random(1,#pt)]
  2065. z10.Looped = false
  2066. z10:Play()
  2067. for i = 1, 3 do
  2068. wait()
  2069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2075.  
  2076. end
  2077. z11 = Instance.new("Sound", rarm)
  2078. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2079. z11.Volume = .6
  2080. z11.Pitch = pt[math.random(1,#pt)]
  2081. z11.Looped = false
  2082. z11:Play()
  2083. for i = 1, 3 do
  2084. wait()
  2085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2091.  
  2092. end
  2093. z12 = Instance.new("Sound", larm)
  2094. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2095. z12.Volume = .6
  2096. z12.Pitch = pt[math.random(1,#pt)]
  2097. z12.Looped = false
  2098. z12:Play()
  2099. for i = 1, 3 do
  2100. wait()
  2101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2107.  
  2108.  
  2109. end
  2110. z13 = Instance.new("Sound", rarm)
  2111. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2112. z13.Volume = 0.6
  2113. z13.Pitch = pt[math.random(1,#pt)]
  2114. z13.Looped = false
  2115. z13:Play()
  2116. for i = 1, 3 do
  2117. wait()
  2118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2124.  
  2125. end
  2126. z14 = Instance.new("Sound", larm)
  2127. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2128. z14.Volume = .6
  2129. z14.Pitch = pt[math.random(1,#pt)]
  2130. z14.Looped = false
  2131. z14:Play()
  2132. for i = 1, 3 do
  2133. wait()
  2134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2140.  
  2141. end
  2142. z15 = Instance.new("Sound", rarm)
  2143. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2144. z15.Volume = .6
  2145. z15.Pitch = pt[math.random(1,#pt)]
  2146. z15.Looped = false
  2147. z15:Play()
  2148. for i = 1, 3 do
  2149. wait()
  2150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2156.  
  2157. end
  2158. z16 = Instance.new("Sound", larm)
  2159. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2160. z16.Volume = .6
  2161. z16.Pitch = pt[math.random(1,#pt)]
  2162. z16.Looped = false
  2163. z16:Play()
  2164. for i = 1, 3 do
  2165. wait()
  2166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2172.  
  2173. end
  2174. z17 = Instance.new("Sound", rarm)
  2175. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2176. z17.Volume = .6
  2177. z17.Pitch = pt[math.random(1,#pt)]
  2178. z17.Looped = false
  2179. z17:Play()
  2180. for i = 1, 3 do
  2181. wait()
  2182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2188.  
  2189. end
  2190. z18 = Instance.new("Sound", larm)
  2191. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2192. z18.Volume = .6
  2193. z18.Pitch = pt[math.random(1,#pt)]
  2194. z18.Looped = false
  2195. z18:Play()
  2196. for i = 1, 3 do
  2197. wait()
  2198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2204.  
  2205. end
  2206. z19 = Instance.new("Sound", rarm)
  2207. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2208. z19.Volume = 0.6
  2209. z19.Pitch = pt[math.random(1,#pt)]
  2210. z19.Looped = false
  2211. z19:Play()
  2212. for i = 1, 3 do
  2213. wait()
  2214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2220.  
  2221. end
  2222. z20 = Instance.new("Sound", larm)
  2223. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2224. z20.Volume = .6
  2225. z20.Pitch = pt[math.random(1,#pt)]
  2226. z20.Looped = false
  2227. z20:Play()
  2228. for i = 1, 3 do
  2229. wait()
  2230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2236.  
  2237. end
  2238. z:Destroy()
  2239. z2:Destroy()
  2240. z3:Destroy()
  2241. z4:Destroy()
  2242. z5:Destroy()
  2243. z6:Destroy()
  2244. z7:Destroy()
  2245. z8:Destroy()
  2246. z9:Destroy()
  2247. z10:Destroy()
  2248. z11:Destroy()
  2249. z12:Destroy()
  2250. z13:Destroy()
  2251. z14:Destroy()
  2252. z15:Destroy()
  2253. z16:Destroy()
  2254. z17:Destroy()
  2255. z18:Destroy()
  2256. z19:Destroy()
  2257. z20:Destroy()
  2258. Debounces.LPunch = false
  2259. Debounces.RPunch = false
  2260. Debounces.ks = false
  2261. Debounces.ks2 = false
  2262. if Debounces.CanAttack == false then
  2263. Debounces.CanAttack = true
  2264. Debounces.on = false
  2265. Debounces.NoIdl = false
  2266. end
  2267. end
  2268. end
  2269. end)
  2270. -------------------------------
  2271. mouse.KeyDown:connect(function(key)
  2272. if key == "t" then
  2273. if Debounces.CanAttack == true then
  2274. Debounces.CanAttack = false
  2275. Debounces.NoIdl = true
  2276. Debounces.on = true
  2277. Debounces.ks = true
  2278. kik = rleg.Touched:connect(function(ht)
  2279. hit = ht.Parent
  2280. if ht and hit:IsA("Model") then
  2281. if hit:FindFirstChild("Humanoid") then
  2282. if hit.Name ~= p.Name then
  2283. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2284. Debounces.Slashed = true]]--
  2285. if Debounces.ks==true then
  2286. z = Instance.new("Sound",hed)
  2287. z.SoundId = "rbxassetid://169380525"
  2288. z.Volume = 1
  2289. z:Play()
  2290. Debounces.ks=false
  2291. end
  2292. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2293. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2294. --Debounces.Slashed = false
  2295. --end
  2296. end
  2297. end
  2298. elseif ht and hit:IsA("Hat") then
  2299. if hit.Parent.Name ~= p.Name then
  2300. if hit.Parent:FindFirstChild("Humanoid") then
  2301. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2302. Debounces.Slashed = true]]--
  2303. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2304. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2305. --Debounces.Slashed = false
  2306. --end
  2307. end
  2308. end
  2309. end
  2310. end)
  2311. for i = 1,20 do
  2312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2318. if Debounces.on == false then break end
  2319. rs:wait()
  2320. end
  2321. kik:disconnect()
  2322. if Debounces.CanAttack == false then
  2323. Debounces.CanAttack = true
  2324. Debounces.NoIdl = false
  2325. Debounces.on = false
  2326. end
  2327. end
  2328. end
  2329. end)
  2330. ----------------------------------------------------
  2331.  
  2332. mouse.KeyDown:connect(function(key)
  2333. if key == "y" then
  2334.  
  2335.  
  2336.  
  2337. if Debounces.CanAttack == true then
  2338. Debounces.CanAttack = false
  2339. Debounces.on = true
  2340. Debounces.NoIdl = true
  2341. for i = 1, 15 do
  2342. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2348. if Debounces.on == false then break end
  2349. rs:wait(7.7)
  2350. end
  2351. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2352. wait(1.0)
  2353.  
  2354.  
  2355. Debounces.on = false
  2356. Debounces.Here = false
  2357. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2358. wait(1.8)
  2359. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2360. wait(1.8)
  2361. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2362. shot = shot + 1
  2363. for i = 1, 15 do
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2370.  
  2371. rs:wait(7.7)
  2372. end
  2373. local rng = Instance.new("Part", larm)
  2374. rng.Anchored = true
  2375. rng.BrickColor = BrickColor.new("New Yeller")
  2376. rng.CanCollide = false
  2377. rng.FormFactor = 3
  2378. rng.Name = "Ring"
  2379. rng.Size = Vector3.new(1, 1, 1)
  2380. rng.Transparency = 0.35
  2381. rng.TopSurface = 0
  2382. rng.BottomSurface = 0
  2383. rng2 = rng:clone()
  2384. rng3 = rng2:clone()
  2385. rng4 = rng2:clone()
  2386. local rngm = Instance.new("SpecialMesh", rng)
  2387. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2388. rngm.Scale = Vector3.new(10, 10, 1)
  2389. rngm2 = rngm:clone()
  2390. rngm2.Scale = Vector3.new(5, 5, 3)
  2391. rngm3=rngm2:clone()
  2392. rngm3.Parent = rng3
  2393. rngm3.Scale = Vector3.new(8, 8, 1)
  2394. rngm4 = rngm2:clone()
  2395. rngm4.Parent = rng4
  2396. rngm4.Scale = Vector3.new(6, 6, 1)
  2397. local bem = Instance.new("Part", larm)
  2398. bem.Anchored = true
  2399. bem.BrickColor = BrickColor.new("New Yeller")
  2400. bem.CanCollide = false
  2401. bem.FormFactor = 3
  2402. bem.Name = "Beam" .. shot
  2403. bem.Size = Vector3.new(1, 1, 1)
  2404. bem.Transparency = 0.35
  2405. bem.TopSurface = 0
  2406. bem.BottomSurface = 0
  2407. local bemm = Instance.new("SpecialMesh", bem)
  2408. bemm.MeshType = 4
  2409. bemm.Scale = Vector3.new(1, 4, 4)
  2410. local out = Instance.new("Part", larm)
  2411. out.Anchored = true
  2412. out.BrickColor = BrickColor.new("New Yeller")
  2413. out.CanCollide = false
  2414. out.FormFactor = 3
  2415. out.Name = "Out"
  2416. out.Size = Vector3.new(4, 4, 4)
  2417. out.Transparency = 0.35
  2418. out.TopSurface = 0
  2419. out.BottomSurface = 0
  2420. local outm = Instance.new("SpecialMesh", out)
  2421. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2422. outm.Scale = Vector3.new(6, 4, 6)
  2423. local bnd = Instance.new("Part", larm)
  2424. bnd.Anchored = true
  2425. bnd.BrickColor = BrickColor.new("New Yeller")
  2426. bnd.CanCollide = false
  2427. bnd.FormFactor = 3
  2428. bnd.Name = "Bend"
  2429. bnd.Size = Vector3.new(1, 1, 1)
  2430. bnd.Transparency = 1
  2431. bnd.TopSurface = 0
  2432. bnd.BottomSurface = 0
  2433. local bndm = Instance.new("SpecialMesh", bnd)
  2434. bndm.MeshType = 3
  2435. bndm.Scale = Vector3.new(8, 8, 8)
  2436. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2437. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2438. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2439. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2440. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2441. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2442. Debounces.Shewt = true
  2443. coroutine.wrap(function()
  2444. for i = 1, 20, 0.2 do
  2445. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2446. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2447. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2448. rng.Transparency = i/20
  2449. rng3.Transparency = 1/24
  2450. rng4.Transparency = i/26
  2451. wait()
  2452. end
  2453. wait(3.0)
  2454. rng:Destroy()
  2455. end)()
  2456. if Debounces.Shewt == true then
  2457. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2458. hit = ht.Parent
  2459. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2460. if HasntTouched(hit.Name) == true and deb == false then
  2461. deb = true
  2462. coroutine.wrap(function()
  2463. hit:FindFirstChild("Humanoid").PlatformStand = true
  2464. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2465. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2466. end)()
  2467. table.insert(Touche, hit.Name)
  2468. deb = false
  2469. end
  2470. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2471. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2472. deb = true
  2473. coroutine.wrap(function()
  2474. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2475. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2476. wait(1)
  2477. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2478. end)()
  2479. table.insert(Touche, hit.Parent.Name)
  2480. deb = false
  2481. for i, v in pairs(Touche) do
  2482. print(v)
  2483. end
  2484. end
  2485. end
  2486. end)
  2487. end
  2488. for i = 0, 260, 8 do
  2489. bem.Size = Vector3.new(i, 3, 3)
  2490. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2491. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2492. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2493. bnd.Size = Vector3.new(1,1,1)
  2494. bndm.Scale = Vector3.new(8,8,8)
  2495. if i % 10 == 0 then
  2496. local newRng = rng2:Clone()
  2497. newRng.Parent = larm
  2498. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2499. local newRngm = rngm2:clone()
  2500. newRngm.Parent=newRng
  2501. coroutine.wrap(function()
  2502. for i = 1, 10, 0.2 do
  2503. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2504. newRng.Transparency = i/10
  2505. wait()
  2506. end
  2507. wait(3.0)
  2508. newRng:Destroy()
  2509. end)()
  2510. end
  2511. wait()
  2512. end
  2513. wait(3.0)
  2514. Debounces.Shewt = false
  2515. bem:Destroy()
  2516. out:Destroy()
  2517. bnd:Destroy()
  2518. Debounces.Ready = false
  2519. for i, v in pairs(Touche) do
  2520. table.remove(Touche, i)
  2521. end
  2522. wait()
  2523. table.insert(Touche, char.Name)
  2524. Debounces.NoIdl = false
  2525. if Debounces.CanAttack == false then
  2526. Debounces.CanAttack = true
  2527. end
  2528. end
  2529. end
  2530. end)
  2531. ----------------------------------------------------
  2532. --[[mouse.KeyDown:connect(function(key)
  2533. if key == "y" then
  2534. if Debounces.CanAttack == true then
  2535. Debounces.CanAttack = false
  2536. Debounces.NoIdl = true
  2537. Debounces.on = true
  2538. local shell = Instance.new("Part",torso)
  2539. shell.BrickColor = BrickColor.new("New Yeller")
  2540. shell.Anchored = false
  2541. shell.CanCollide = false
  2542. shell.Locked = true
  2543. shell.TopSurface = "SmoothNoOutlines"
  2544. shell.BottomSurface = "SmoothNoOutlines"
  2545. shell.Size = Vector3.new(1.2,1.2,1.2)
  2546. shell.FormFactor = 3
  2547. local shellm = Instance.new("SpecialMesh",shell)
  2548. shellm.MeshType = "Sphere"
  2549. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2550. Omega = function()
  2551. local X = Instance.new("Part",char)
  2552. local O = Instance.new("ObjectValue",X)
  2553. O.Name = "creator"
  2554. X.Locked = true
  2555. X.Name = "Shell"
  2556. X.Anchored = false
  2557. X.CanCollide = false
  2558. X.Transparency = 0.5
  2559. X.Reflectance = 0
  2560. X.BottomSurface = 0
  2561. X.TopSurface = 0
  2562. X.Shape = 0
  2563. local V = Instance.new("ObjectValue",X)
  2564. V.Value = char
  2565. V.Name = "creator"
  2566. X.BrickColor = BrickColor.new("New Yeller")
  2567. X.Size = Vector3.new(40,40,40)
  2568. --X.Material = "Neon"
  2569. local Z = Instance.new("SpecialMesh",X)
  2570. Z.MeshType = "Sphere"
  2571. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2572. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2573. local bv = Instance.new("BodyVelocity",X)
  2574. bv.maxForce = Vector3.new(99999,99999,99999)
  2575. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2576. bv.velocity = root.CFrame.lookVector*10
  2577. Explode = X.Touched:connect(function(hit)
  2578. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2579. local cf = X.CFrame
  2580. bv:Destroy()
  2581. X.Anchored = true
  2582. Z:Remove()
  2583. Explode:disconnect()
  2584. X.Size = Vector3.new(3,3,3)
  2585. X.Touched:connect(function(hit) end)
  2586. X.CanCollide = false
  2587. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2588. if v:FindFirstChild('Humanoid') then
  2589. v.Humanoid:TakeDamage(math.random(9999,9999))
  2590. end
  2591. end
  2592. for i = 1, (40) do rs:wait()
  2593. X.Transparency = X.Transparency + (1/40)
  2594. X.Size = X.Size + Vector3.new(1,1,1)
  2595. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2596. end
  2597. X:Destroy()
  2598. end
  2599. end)
  2600. end
  2601. for i = 1,200 do
  2602. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2609. if Debounces.on == false then break end
  2610. rs:wait()
  2611. end
  2612. for i = 1,30 do
  2613. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2620. if Debounces.on == false then break end
  2621. rs:wait()
  2622. end
  2623. for i = 1,40 do
  2624. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2625. shell.Size = shell.Size + Vector3.new(1,1,1)
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2632. if Debounces.on == false then break end
  2633. rs:wait()
  2634. end
  2635. for i = 1,40 do
  2636. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2643. if Debounces.on == false then break end
  2644. rs:wait()
  2645. end
  2646. for i = 1,60 do
  2647. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2654. if Debounces.on == false then break end
  2655. rs:wait()
  2656. end
  2657. for i = 1,60 do
  2658. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2659. shell.Size = shell.Size + Vector3.new(1,1,1)
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2666. if Debounces.on == false then break end
  2667. rs:wait()
  2668. end
  2669. if Debounces.CanAttack == false then
  2670. Debounces.CanAttack = true
  2671. Debounces.NoIdl = false
  2672. Debounces.on = false
  2673. end
  2674. end
  2675. end
  2676. end)]]
  2677. ----------------------------------------------------
  2678.  
  2679. mouse.KeyDown:connect(function(key)
  2680. if key == "h" then
  2681.  
  2682.  
  2683.  
  2684. if Debounces.CanAttack == true then
  2685. Debounces.CanAttack = false
  2686. Debounces.on = true
  2687. Debounces.NoIdl = true
  2688. for i = 1, 15 do
  2689. wait()
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2696. if Debounces.on == false then break end
  2697.  
  2698. end
  2699. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2700. wait(1.0)
  2701. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2702.  
  2703. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2704. local balls = Instance.new("Part",larm)
  2705. balls.Anchored = false
  2706. local aura = Instance.new("ParticleEmitter",balls)
  2707. aura.Size = NumberSequence.new(2)
  2708. aura.Lifetime = NumberRange.new(0.5)
  2709. aura.LightEmission = 1
  2710. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2711. aura.Speed = NumberRange.new(0)
  2712. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2713. aura.Rate = 20
  2714. balls.Material = "Neon"
  2715. balls.CanCollide = false
  2716. balls.Locked = true
  2717. balls.Transparency = 0
  2718. balls.Material = "SmoothPlastic"
  2719. balls.Size = Vector3.new(1,1,1)
  2720. balls.TopSurface = "SmoothNoOutlines"
  2721. balls.BottomSurface = "SmoothNoOutlines"
  2722. balls.BrickColor = BrickColor.new("Teal")
  2723. ballsm = Instance.new("SpecialMesh",balls)
  2724. ballsm.MeshType = "Sphere"
  2725. ballsm.Scale = Vector3.new(2,2,2)
  2726. local cor = Instance.new("Part", larm)
  2727. cor.Name = "Link"
  2728. cor.Locked = true
  2729. cor.BottomSurface = 0
  2730. cor.CanCollide = false
  2731. cor.Size = Vector3.new(1, 9, 1)
  2732. cor.Transparency = 1
  2733. cor.TopSurface = 0
  2734. corw = Instance.new("Weld",larm)
  2735. corw.Part0 = larm
  2736. corw.Part1 = cor
  2737. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2738. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2739. weld1 = Instance.new("Weld",larm)
  2740. weld1.Part0 = balls
  2741. weld1.Part1 = torso
  2742. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2743.  
  2744. x = Instance.new("Sound",char)
  2745. x.SoundId = "rbxassetid://670166779"
  2746. x.Pitch = 1
  2747. x.Volume = 5
  2748. wait(.0000001)
  2749. x:Play()
  2750. for i = 1, 15 do
  2751. wait()
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2758.  
  2759.  
  2760. end
  2761.  
  2762. wait(0.5)
  2763.  
  2764.  
  2765. Debounces.on = false
  2766. Debounces.Here = false
  2767. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2768.  
  2769. wait(0.7)
  2770.  
  2771. for i = 1, 15 do
  2772. wait()
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2779. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2780. end
  2781.  
  2782. wait()
  2783. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2784. wait()
  2785. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2786. balls:Destroy()
  2787. wait()
  2788. for i = 1, 15 do
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2795.  
  2796.  
  2797. end
  2798. wait(1.6)
  2799. shot = shot + 1
  2800.  
  2801.  
  2802. local rng = Instance.new("Part",larm)
  2803. rng.Anchored = true
  2804. rng.BrickColor = BrickColor.new("New Yeller")
  2805. rng.CanCollide = false
  2806. rng.FormFactor = 3
  2807. rng.Name = "Ring"
  2808. rng.Size = Vector3.new(8,8,8)
  2809. rng.Transparency = 0.35
  2810. rng.TopSurface = 0
  2811. rng.BottomSurface = 0
  2812. rng2 = rng:clone()
  2813. rng3 = rng2:clone()
  2814. rng4 = rng2:clone()
  2815. local rngm = Instance.new("SpecialMesh", rng)
  2816. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2817. rngm.Scale = Vector3.new(1,1,1)
  2818. rngm2 = rngm:clone()
  2819. rngm2.Scale = Vector3.new(1,1,1)
  2820. rngm3=rngm2:clone()
  2821. rngm3.Parent = rng3
  2822. rngm3.Scale = Vector3.new(1,1,1)
  2823. rngm4 = rngm2:clone()
  2824. rngm4.Parent = rng4
  2825. rngm4.Scale = Vector3.new(1,1,1)
  2826. local bem = Instance.new("Part",larm)
  2827. bem.Anchored = true
  2828. bem.Position = bem.Position + Vector3.new(0,0,5)
  2829. bem.BrickColor = BrickColor.new("Teal")
  2830. bem.CanCollide = false
  2831. local aura = Instance.new("ParticleEmitter",bem)
  2832. aura.Size = NumberSequence.new(11)
  2833. aura.Lifetime = NumberRange.new(0.5)
  2834. aura.LightEmission = 1
  2835. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2836. aura.Speed = NumberRange.new(0)
  2837. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2838. aura.Rate = 400
  2839. bem.FormFactor = 3
  2840. bem.Name = "Beam" .. shot
  2841. bem.Size = Vector3.new(50,50,50)
  2842. bem.Transparency = 0.35
  2843. bem.TopSurface = 0
  2844. bem.BottomSurface = 0
  2845. local bemm = Instance.new("SpecialMesh", bem)
  2846. bemm.MeshType = 4
  2847. bemm.Scale = Vector3.new(1, 1, 1)
  2848. local out = Instance.new("Part",char)
  2849. out.Anchored = true
  2850. out.BrickColor = BrickColor.new("Teal")
  2851. out.CanCollide = false
  2852. out.FormFactor = 3
  2853. out.Name = "Out"
  2854. out.Size = Vector3.new(1,1,1)
  2855. out.Transparency = 0.35
  2856. out.TopSurface = 0
  2857. out.BottomSurface = 0
  2858. local outm = Instance.new("SpecialMesh", out)
  2859. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2860. outm.Scale = Vector3.new(1, 1, 1)
  2861. local bnd = Instance.new("Part", larm)
  2862. bnd.Anchored = true
  2863. bnd.BrickColor = BrickColor.new("Teal")
  2864. bnd.CanCollide = false
  2865. bnd.FormFactor = 3
  2866. bnd.Name = "Bend"
  2867. bnd.Size = Vector3.new(10,10,10)
  2868. bnd.Transparency = 1
  2869. bnd.TopSurface = 0
  2870. bnd.BottomSurface = 0
  2871. local bndm = Instance.new("SpecialMesh", bnd)
  2872. bndm.MeshType = 3
  2873. bndm.Scale = Vector3.new(1,1,1)
  2874. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2875. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2876. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2877. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2878. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2879. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2880. Debounces.Shewt = true
  2881. coroutine.wrap(function()
  2882. for i = 1, 20, 0.2 do
  2883. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2884. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2885. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2886. rng.Transparency = i/20
  2887. rng3.Transparency = 1/24
  2888. rng4.Transparency = i/26
  2889. wait()
  2890. end
  2891. wait(5.0)
  2892. rng:Destroy()
  2893. end)()
  2894. if Debounces.Shewt == true then
  2895. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2896. hit = ht.Parent
  2897. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2898. if HasntTouched(hit.Name) == true and deb == false then
  2899. deb = true
  2900. coroutine.wrap(function()
  2901. hit:FindFirstChild("Humanoid").PlatformStand = true
  2902. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2903. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2904. end)()
  2905. table.insert(Touche, hit.Name)
  2906. deb = false
  2907. end
  2908. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2909. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2910. deb = true
  2911. coroutine.wrap(function()
  2912. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2913. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2914. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2915. wait(1)
  2916. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2917. end)()
  2918. table.insert(Touche, hit.Parent.Name)
  2919. deb = false
  2920. for i, v in pairs(Touche) do
  2921. print(v)
  2922. end
  2923. end
  2924. end
  2925. end)
  2926. end
  2927. for i = 0, 260, 8 do
  2928. bem.Size = Vector3.new(i, 16,16)
  2929. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2930. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2931. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2932. bnd.Size = Vector3.new(10,10,10)
  2933. bndm.Scale = Vector3.new(10,10,10)
  2934. if i % 10 == 0 then
  2935. local newRng = rng2:Clone()
  2936. newRng.Parent = torso
  2937. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2938. local newRngm = rngm2:clone()
  2939. newRngm.Parent=newRng
  2940. coroutine.wrap(function()
  2941. for i = 1, 10, 0.2 do
  2942. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2943. newRng.Transparency = i/10
  2944. wait()
  2945. end
  2946. wait(3.0)
  2947. newRng:Destroy()
  2948. pt:Destroy()
  2949. pt2:Destroy()
  2950. end)()
  2951. end
  2952. wait()
  2953. end
  2954. wait(3.0)
  2955. Debounces.Shewt = false
  2956. bem:Destroy()
  2957. out:Destroy()
  2958. bnd:Destroy()
  2959. Debounces.Ready = false
  2960. for i, v in pairs(Touche) do
  2961. table.remove(Touche, i)
  2962. end
  2963. wait()
  2964. table.insert(Touche, char.Name)
  2965. Debounces.NoIdl = false
  2966. if Debounces.CanAttack == false then
  2967. Debounces.CanAttack = true
  2968. end
  2969. end
  2970. end
  2971. end)
  2972. ----------------------------------------------------
  2973. --[[mouse.KeyDown:connect(function(key)
  2974. if key == "h" then
  2975. if Debounces.CanAttack == true then
  2976. Debounces.CanAttack = false
  2977. Debounces.NoIdl = true
  2978. Debounces.on = true
  2979. local shell = Instance.new("Part",torso)
  2980. shell.BrickColor = BrickColor.new("New Yeller")
  2981. shell.Anchored = false
  2982. shell.CanCollide = false
  2983. shell.Locked = true
  2984. shell.TopSurface = "SmoothNoOutlines"
  2985. shell.BottomSurface = "SmoothNoOutlines"
  2986. shell.Size = Vector3.new(1.2,1.2,1.2)
  2987. shell.FormFactor = 3
  2988. local shellm = Instance.new("SpecialMesh",shell)
  2989. shellm.MeshType = "Sphere"
  2990. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2991. Omega = function()
  2992. local X = Instance.new("Part",char)
  2993. local O = Instance.new("ObjectValue",X)
  2994. O.Name = "creator"
  2995. X.Locked = true
  2996. X.Name = "Shell"
  2997. X.Anchored = false
  2998. X.CanCollide = false
  2999. X.Transparency = 0.5
  3000. X.Reflectance = 0
  3001. X.BottomSurface = 0
  3002. X.TopSurface = 0
  3003. X.Shape = 0
  3004. local V = Instance.new("ObjectValue",X)
  3005. V.Value = char
  3006. V.Name = "creator"
  3007. X.BrickColor = BrickColor.new("New Yeller")
  3008. X.Size = Vector3.new(40,40,40)
  3009. --X.Material = "Neon"
  3010. local Z = Instance.new("SpecialMesh",X)
  3011. Z.MeshType = "Sphere"
  3012. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3013. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3014. local bv = Instance.new("BodyVelocity",X)
  3015. bv.maxForce = Vector3.new(99999,99999,99999)
  3016. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3017. bv.velocity = root.CFrame.lookVector*10
  3018. Explode = X.Touched:connect(function(hit)
  3019. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3020. local cf = X.CFrame
  3021. bv:Destroy()
  3022. X.Anchored = true
  3023. Z:Remove()
  3024. Explode:disconnect()
  3025. X.Size = Vector3.new(3,3,3)
  3026. X.Touched:connect(function(hit) end)
  3027. X.CanCollide = false
  3028. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3029. if v:FindFirstChild('Humanoid') then
  3030. v.Humanoid:TakeDamage(math.random(9999,9999))
  3031. end
  3032. end
  3033. for i = 1, (40) do rs:wait()
  3034. X.Transparency = X.Transparency + (1/40)
  3035. X.Size = X.Size + Vector3.new(1,1,1)
  3036. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3037. end
  3038. X:Destroy()
  3039. end
  3040. end)
  3041. end
  3042. for i = 1,200 do
  3043. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3050. if Debounces.on == false then break end
  3051. rs:wait()
  3052. end
  3053. for i = 1,30 do
  3054. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3061. if Debounces.on == false then break end
  3062. rs:wait()
  3063. end
  3064. for i = 1,40 do
  3065. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3066. shell.Size = shell.Size + Vector3.new(1,1,1)
  3067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3073. if Debounces.on == false then break end
  3074. rs:wait()
  3075. end
  3076. for i = 1,40 do
  3077. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3084. if Debounces.on == false then break end
  3085. rs:wait()
  3086. end
  3087. for i = 1,60 do
  3088. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. for i = 1,60 do
  3099. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3100. shell.Size = shell.Size + Vector3.new(1,1,1)
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3107. if Debounces.on == false then break end
  3108. rs:wait()
  3109. end
  3110. if Debounces.CanAttack == false then
  3111. Debounces.CanAttack = true
  3112. Debounces.NoIdl = false
  3113. Debounces.on = false
  3114. end
  3115. end
  3116. end
  3117. end)]]
  3118. ----------------------------------------------------
  3119. Charging = false
  3120. mouse.KeyDown:connect(function(key)
  3121. if key == "r" then
  3122. if Charging == false then
  3123. Charging = true
  3124. if Debounces.CanAttack == true then
  3125. Debounces.CanAttack = false
  3126. Debounces.NoIdl = true
  3127. Debounces.on = true
  3128. for i = 1,20 do
  3129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3135. if Debounces.on == false then break end
  3136. rs:wait()
  3137. end
  3138. --[[for i = 1,20 do
  3139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3145. if Debounces.on == false then break end
  3146. rs:wait()
  3147. end]]--
  3148. pt=Instance.new('Part',torso)
  3149. pt.Anchored=true
  3150. pt.CanCollide=false
  3151. pt.Locked = true
  3152. pt.FormFactor='Custom'
  3153. pt.Size=Vector3.new(1,1,1)
  3154. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3155. pt.Transparency=.6
  3156. pt.BrickColor=BrickColor.new('New Yeller')
  3157. msh=Instance.new('SpecialMesh',pt)
  3158. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3159. msh.Scale=Vector3.new(8,4,8)
  3160. pt2=pt:clone()
  3161. pt2.Parent = torso
  3162. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3163. pt2.BrickColor=BrickColor.new("New Yeller")
  3164. msh2=msh:clone()
  3165. msh2.Parent=pt2
  3166. msh2.Scale=Vector3.new(10,5,10)
  3167.  
  3168. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3169.  
  3170. bl = Instance.new("Part", char)
  3171. bl.Locked = true
  3172. bl.Name = "Shell"
  3173. bl.BrickColor = BrickColor.new("New Yeller")
  3174. bl.Anchored = true
  3175. bl.CanCollide = false
  3176. bl.Transparency = 0
  3177. bl.Reflectance = 0
  3178. bl.BottomSurface = 0
  3179. bl.TopSurface = 0
  3180. bl.Shape = 0
  3181. blm = Instance.new("SpecialMesh",bl)
  3182. blm.MeshType = "Sphere"
  3183. blm.Scale = Vector3.new(1,1,1)
  3184. blm.MeshId = "rbxassetid://9982590"
  3185.  
  3186. coroutine.resume(coroutine.create(function()
  3187. for i=1, math.huge, 4 do
  3188. if Charging == true then
  3189. rs:wait()
  3190. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3191. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3192. bl.Transparency = bl.Transparency + 0.005
  3193. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3194. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3195. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3196. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3197. elseif Charging == false then break
  3198. end
  3199. end
  3200. end))
  3201.  
  3202. repeat
  3203. local p = Instance.new('Part',torso)
  3204. p.formFactor = 'Custom'
  3205. p.Size = Vector3.new(1,1,1)
  3206. p.BrickColor = workspace.Base.BrickColor
  3207. p.CanCollide = false
  3208. p.Transparency = 0
  3209. p.Anchored = true
  3210. p.Locked=true
  3211. p.Material = workspace.Base.Material
  3212. s = math.random(1,40)/10
  3213. local m = Instance.new("BlockMesh",p)
  3214. m.Scale = Vector3.new(s,s,s)
  3215. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3216. --[[coroutine.wrap(function()
  3217. wait(2)
  3218. while Charging == true do
  3219. wait(2)
  3220. GroundWave1()
  3221. wait(2)
  3222. end
  3223. end)()]]--
  3224. Spawn(function()
  3225. while rs:wait() do
  3226. if Charging == true then
  3227. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3228. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3229. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3230. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3231. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3232. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3233. elseif Charging == false then break
  3234. end
  3235. end
  3236. end)
  3237. Spawn(function()
  3238. while rs:wait() do
  3239. if p.Transparency >= 1 then p:Destroy() break end
  3240. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3241. p.Transparency = p.Transparency+0.01
  3242. end
  3243. end)
  3244. wait(.3)
  3245. until Charging == false
  3246. end
  3247. end
  3248. end
  3249. end)
  3250. ----------------------------------------------------
  3251. mouse.KeyUp:connect(function(key)
  3252. if key == "r" then
  3253. if Charging == true then
  3254. Charging = false
  3255. pt:Destroy()
  3256. pt2:Destroy()
  3257. bl:Destroy()
  3258. if Debounces.CanAttack == false then
  3259. Debounces.CanAttack = true
  3260. Debounces.NoIdl = false
  3261. Debounces.on = false
  3262. end
  3263. end
  3264. end
  3265. end)
  3266. ----------------------------------------------------
  3267. mouse.KeyDown:connect(function(key)
  3268. if key == "g" then
  3269. if Debounces.CanAttack == true then
  3270. Debounces.CanAttack = false
  3271. Debounces.NoIdl = true
  3272. Debounces.on = true
  3273. local shell = Instance.new("Part",torso)
  3274. shell.BrickColor = BrickColor.new("New Yeller")
  3275. shell.Anchored = true
  3276. shell.CanCollide = false
  3277. shell.Locked = true
  3278. shell.TopSurface = "SmoothNoOutlines"
  3279. shell.BottomSurface = "SmoothNoOutlines"
  3280. shell.Size = Vector3.new(1,1,1)
  3281. shellm = Instance.new("SpecialMesh",shell)
  3282. shellm.MeshType = "Sphere"
  3283. shellm.Scale = Vector3.new(1,1,1)
  3284. local shell2 = Instance.new("Part",torso)
  3285. shell2.BrickColor = BrickColor.new("New Yeller")
  3286. shell2.Anchored = true
  3287. shell2.CanCollide = false
  3288. shell2.Locked = true
  3289. shell2.TopSurface = "SmoothNoOutlines"
  3290. shell2.BottomSurface = "SmoothNoOutlines"
  3291. shell2.Size = Vector3.new(1,1,1)
  3292. shellm2 = Instance.new("SpecialMesh",shell2)
  3293. shellm2.MeshType = "Sphere"
  3294. shellm2.Scale = Vector3.new(1,1,1)
  3295.  
  3296. function FindNearestTorso(Position,Distance,SinglePlayer)
  3297. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3298. local List = {}
  3299. for i,v in pairs(workspace:GetChildren())do
  3300. if v:IsA("Model")then
  3301. if v:findFirstChild("Torso")then
  3302. if v ~= char then
  3303. if(v.Torso.Position -Position).magnitude <= Distance then
  3304. table.insert(List,v)
  3305. end
  3306. end
  3307. end
  3308. end
  3309. end
  3310. return List
  3311. end
  3312.  
  3313. Shell = function()
  3314. local X = Instance.new("Part",char)
  3315. local O = Instance.new("ObjectValue",X)
  3316. O.Name = "creator"
  3317. X.Locked = true
  3318. X.Name = "Shell"
  3319. X.Anchored = false
  3320. X.CanCollide = false
  3321. X.Transparency = 0
  3322. X.Reflectance = 0
  3323. X.BottomSurface = 0
  3324. X.TopSurface = 0
  3325. X.Shape = 0
  3326. local V = Instance.new("ObjectValue",X)
  3327. V.Value = char
  3328. V.Name = "creator"
  3329. X.BrickColor = BrickColor.new("New Yeller")
  3330. X.Size = Vector3.new(1,1,1)
  3331. --X.Material = "Neon"
  3332. local Z = Instance.new("SpecialMesh",X)
  3333. Z.MeshType = "Sphere"
  3334. Z.Scale = Vector3.new(1,1,1)
  3335. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3336. local bv = Instance.new("BodyVelocity",X)
  3337. bv.maxForce = Vector3.new(99999,99999,99999)
  3338. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3339. bv.velocity = root.CFrame.lookVector*65
  3340. Explode = X.Touched:connect(function(hit)
  3341. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3342. local cf = X.CFrame
  3343. bv:Destroy()
  3344. X.Anchored = true
  3345. Z:Remove()
  3346. Explode:disconnect()
  3347. X.Size = Vector3.new(3,3,3)
  3348. X.Touched:connect(function(hit) end)
  3349. X.CanCollide = false
  3350. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3351. if v:FindFirstChild('Humanoid') then
  3352. v.Humanoid:TakeDamage(math.random(99999,99999))
  3353. end
  3354. end
  3355. for i = 1, (40) do rs:wait()
  3356. X.Transparency = X.Transparency + (1/40)
  3357. X.Size = X.Size + Vector3.new(1,1,1)
  3358. X.CFrame = cf
  3359. end
  3360. X:Destroy()
  3361. end
  3362. end)
  3363. end
  3364. Shell()
  3365. for i = 1, 10 do
  3366. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3367. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3374. if Debounces.on == false then break end
  3375. rs:wait()
  3376. end
  3377. Shell()
  3378. shell.Transparency = 1
  3379. for i = 1, 10 do
  3380. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3381. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3388. if Debounces.on == false then break end
  3389. rs:wait()
  3390. end
  3391. Shell()
  3392. shell.Transparency = 0
  3393. shell2.Transparency = 1
  3394. for i = 1, 10 do
  3395. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3396. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3403. if Debounces.on == false then break end
  3404. rs:wait()
  3405. end
  3406. Shell()
  3407. shell2.Transparency = 0
  3408. shell.Transparency = 1
  3409. for i = 1, 10 do
  3410. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3411. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3418. if Debounces.on == false then break end
  3419. rs:wait()
  3420. end
  3421. Shell()
  3422. shell.Transparency = 0
  3423. shell2.Transparency = 1
  3424. for i = 1, 10 do
  3425. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3426. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3433. if Debounces.on == false then break end
  3434. rs:wait()
  3435. end
  3436. Shell()
  3437. shell2.Transparency = 0
  3438. shell.Transparency = 1
  3439. for i = 1, 10 do
  3440. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3441. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3448. if Debounces.on == false then break end
  3449. rs:wait()
  3450. end
  3451. Shell()
  3452. shell.Transparency = 0
  3453. shell2.Transparency = 1
  3454. for i = 1, 10 do
  3455. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3456. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3463. if Debounces.on == false then break end
  3464. rs:wait()
  3465. end
  3466. Shell()
  3467. shell2.Transparency = 0
  3468. shell.Transparency = 1
  3469. for i = 1, 10 do
  3470. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3471. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3478. if Debounces.on == false then break end
  3479. rs:wait()
  3480. end
  3481. Shell()
  3482. shell.Transparency = 0
  3483. shell2.Transparency = 1
  3484. for i = 1, 10 do
  3485. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3486. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3493. if Debounces.on == false then break end
  3494. rs:wait()
  3495. end
  3496. Shell()
  3497. shell2.Transparency = 0
  3498. shell.Transparency = 1
  3499. for i = 1, 10 do
  3500. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3501. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3508. if Debounces.on == false then break end
  3509. rs:wait()
  3510. end
  3511. Shell()
  3512. shell.Transparency = 0
  3513. shell2.Transparency = 1
  3514. for i = 1, 10 do
  3515. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3516. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3523. if Debounces.on == false then break end
  3524. rs:wait()
  3525. end
  3526. Shell()
  3527. shell2.Transparency = 0
  3528. shell.Transparency = 1
  3529. for i = 1, 10 do
  3530. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3531. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3538. if Debounces.on == false then break end
  3539. rs:wait()
  3540. end
  3541. Shell()
  3542. shell.Transparency = 0
  3543. shell2.Transparency = 1
  3544. for i = 1, 10 do
  3545. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3546. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3553. if Debounces.on == false then break end
  3554. rs:wait()
  3555. end
  3556. shell.Transparency = 1
  3557. if Debounces.CanAttack == false then
  3558. Debounces.CanAttack = true
  3559. Debounces.NoIdl = false
  3560. Debounces.on = false
  3561. end
  3562. end
  3563. end
  3564. end)
  3565. ----------------------------------------------------
  3566. Search = false
  3567. mouse.KeyDown:connect(function(key)
  3568. if key == "n" then
  3569. if Search == false then
  3570. Search = true
  3571. for i,v in pairs(game.Players:getPlayers()) do
  3572. if v.Name~=char.Name then
  3573. for j,k in pairs(v.Character:GetChildren()) do
  3574. if k:IsA("BasePart") and k.Transparency >= 1 then
  3575. bawx=Instance.new("SelectionBox",cam)
  3576. bawx.Color = BrickColor.new("Bright red")
  3577. bawx.Transparency = .5
  3578. bawx.Adornee = k
  3579. end
  3580. end
  3581. end
  3582. end
  3583. elseif Search == true then
  3584. Search = false
  3585. for i, v in pairs(cam:GetChildren()) do
  3586. if v:IsA("SelectionBox") then
  3587. v:Destroy()
  3588. end
  3589. end
  3590. end
  3591. end
  3592. end)
  3593. ----------------------------------------------------
  3594. Grab = false
  3595. mouse.KeyDown:connect(function(key)
  3596. if key == "z" then
  3597. Debounces.on = true
  3598. Debounces.NoIdl = true
  3599. Debounces.ks = true
  3600. if Grab == false then
  3601. gp = nil
  3602. for i = 1, 20 do
  3603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3609. if Debounces.on == false then break end
  3610. rs:wait()
  3611. end
  3612. con1=larm.Touched:connect(function(hit) -- this is grab
  3613. ht = hit.Parent
  3614. hum1=ht:FindFirstChild('Humanoid')
  3615. if hum1 ~= nil then
  3616. if Debounces.ks==true then
  3617. z = Instance.new("Sound",hed)
  3618. z.SoundId = "rbxassetid://169380525"
  3619. z.Volume = 1
  3620. z:Play()
  3621. Debounces.ks=false
  3622. end
  3623. hum1.PlatformStand=true
  3624. gp = ht
  3625. Grab = true
  3626. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3627. asd.Parent = larm
  3628. asd.Name = "asd"
  3629. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3630. --[[elseif hum1 == nil then
  3631. con1:disconnect()
  3632. wait() return]]--
  3633. end
  3634. end)
  3635. for i = 1, 20 do
  3636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3642. if Debounces.on == false then break end
  3643. rs:wait()
  3644. end
  3645. if hum1 == nil then
  3646. Debounces.on = false
  3647. Debounces.NoIdl = false
  3648. end
  3649. con1:disconnect()
  3650. elseif Grab == true then
  3651. Grab = false
  3652. Punch()
  3653. z = Instance.new("Sound",hed)
  3654. z.SoundId = "rbxassetid://169380525"
  3655. z.Pitch = ptz[math.random(1,#ptz)]
  3656. z.Volume = 1
  3657. z:Play()
  3658. for i = 1, 10 do
  3659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3665. if Debounces.on == false then break end
  3666. rs:wait()
  3667. end
  3668. Punch()
  3669. z = Instance.new("Sound",hed)
  3670. z.SoundId = "rbxassetid://169380525"
  3671. z.Pitch = ptz[math.random(1,#ptz)]
  3672. z.Volume = 1
  3673. z:Play()
  3674. for i = 1, 10 do
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3681. if Debounces.on == false then break end
  3682. rs:wait()
  3683. end
  3684. Punch()
  3685. z = Instance.new("Sound",hed)
  3686. z.SoundId = "rbxassetid://169380525"
  3687. z.Pitch = ptz[math.random(1,#ptz)]
  3688. z.Volume = 1
  3689. z:Play()
  3690. for i = 1, 10 do
  3691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3697. if Debounces.on == false then break end
  3698. rs:wait()
  3699. end
  3700. Punch()
  3701. z = Instance.new("Sound",hed)
  3702. z.SoundId = "rbxassetid://169380525"
  3703. z.Pitch = ptz[math.random(1,#ptz)]
  3704. z.Volume = 1
  3705. z:Play()
  3706. for i = 1, 10 do
  3707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3713. if Debounces.on == false then break end
  3714. rs:wait()
  3715. end
  3716. Punch()
  3717. z = Instance.new("Sound",hed)
  3718. z.SoundId = "rbxassetid://169380525"
  3719. z.Pitch = ptz[math.random(1,#ptz)]
  3720. z.Volume = 1
  3721. z:Play()
  3722. for i = 1, 10 do
  3723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3729. if Debounces.on == false then break end
  3730. rs:wait()
  3731. end
  3732. Punch()
  3733. z = Instance.new("Sound",hed)
  3734. z.SoundId = "rbxassetid://169380525"
  3735. z.Pitch = ptz[math.random(1,#ptz)]
  3736. z.Volume = 1
  3737. z:Play()
  3738. for i = 1, 10 do
  3739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3745. if Debounces.on == false then break end
  3746. rs:wait()
  3747. end
  3748. Punch()
  3749. z = Instance.new("Sound",hed)
  3750. z.SoundId = "rbxassetid://169380525"
  3751. z.Pitch = ptz[math.random(1,#ptz)]
  3752. z.Volume = 1
  3753. z:Play()
  3754. for i = 1, 10 do
  3755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3761. if Debounces.on == false then break end
  3762. rs:wait()
  3763. end
  3764. Punch()
  3765. z = Instance.new("Sound",hed)
  3766. z.SoundId = "rbxassetid://169380525"
  3767. z.Pitch = ptz[math.random(1,#ptz)]
  3768. z.Volume = 1
  3769. z:Play()
  3770. for i = 1, 10 do
  3771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3777. if Debounces.on == false then break end
  3778. rs:wait()
  3779. end
  3780. Punch()
  3781. z = Instance.new("Sound",hed)
  3782. z.SoundId = "rbxassetid://169380525"
  3783. z.Pitch = ptz[math.random(1,#ptz)]
  3784. z.Volume = 1
  3785. z:Play()
  3786. for i = 1, 10 do
  3787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3793. if Debounces.on == false then break end
  3794. rs:wait()
  3795. end
  3796. Punch()
  3797. z = Instance.new("Sound",hed)
  3798. z.SoundId = "rbxassetid://169380525"
  3799. z.Pitch = ptz[math.random(1,#ptz)]
  3800. z.Volume = 1
  3801. z:Play()
  3802. for i = 1, 10 do
  3803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3809. if Debounces.on == false then break end
  3810. rs:wait()
  3811. end
  3812. Punch()
  3813. z = Instance.new("Sound",hed)
  3814. z.SoundId = "rbxassetid://169380525"
  3815. z.Pitch = ptz[math.random(1,#ptz)]
  3816. z.Volume = 1
  3817. z:Play()
  3818. for i = 1, 10 do
  3819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3825. if Debounces.on == false then break end
  3826. rs:wait()
  3827. end
  3828. Punch()
  3829. z = Instance.new("Sound",hed)
  3830. z.SoundId = "rbxassetid://169380525"
  3831. z.Pitch = ptz[math.random(1,#ptz)]
  3832. z.Volume = 1
  3833. z:Play()
  3834. for i = 1, 10 do
  3835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3841. if Debounces.on == false then break end
  3842. rs:wait()
  3843. end
  3844. con1:disconnect()
  3845. Debounces.on = false
  3846. Debounces.NoIdl = false
  3847. if gp ~= nil then
  3848. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3849. for i,v in pairs(larm:GetChildren()) do
  3850. if v.Name == "asd" and v:IsA("Weld") then
  3851. v:Remove()
  3852. end
  3853. end
  3854. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3855. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3856. bv.P = 125000
  3857. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3858. hum1=nil
  3859. ht=nil
  3860. Debounces.on = false
  3861. Debounces.NoIdl = false
  3862. elseif ht == nil then wait()
  3863. Grab = false
  3864. Debounces.on = false
  3865. Debounces.NoIdl = false
  3866. end
  3867. end
  3868. end
  3869. end)
  3870. ----------------------------------------------------
  3871. mouse.KeyDown:connect(function(key)
  3872. if string.byte(key) == 52 then
  3873. char.Humanoid.WalkSpeed = 60
  3874. end
  3875. end)
  3876. mouse.KeyUp:connect(function(key)
  3877. if string.byte(key) == 52 then
  3878. char.Humanoid.WalkSpeed = 8
  3879. end
  3880. end)
  3881. -------------------------------
  3882. local animpose = "Idle"
  3883. local lastanimpose = "Idle"
  3884. local sine = 0
  3885. local change = 1
  3886. local val = 0
  3887. local ffing = false
  3888. -------------------------------
  3889. game:GetService("RunService").RenderStepped:connect(function()
  3890. --[[if char.Humanoid.Jump == true then
  3891. jump = true
  3892. else
  3893. jump = false
  3894. end]]
  3895. char.Humanoid.FreeFalling:connect(function(f)
  3896. if f then
  3897. ffing = true
  3898. else
  3899. ffing = false
  3900. end
  3901. end)
  3902. sine = sine + change
  3903. if jumpn == true then
  3904. animpose = "Jumping"
  3905. elseif ffing == true then
  3906. animpose = "Freefalling"
  3907. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3908. animpose = "Idle"
  3909. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3910. animpose = "Walking"
  3911. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3912. animpose = "Running"
  3913. end
  3914. if animpose ~= lastanimpose then
  3915. sine = 0
  3916. if Debounces.NoIdl == false then
  3917. if animpose == "Idle" then
  3918. for i = 1, 2 do
  3919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3925. end
  3926. elseif animpose == "Walking" then
  3927. for i = 1, 2 do
  3928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3934. end
  3935. elseif animpose == "Running" then
  3936. for i = 1, 2 do
  3937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3943. wait()
  3944. end
  3945. end
  3946. else
  3947. end
  3948. end
  3949. lastanimpose = animpose
  3950. if Debounces.NoIdl == false then
  3951. if animpose == "Idle" then
  3952. change = 0.5
  3953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3959. elseif animpose == "Walking" then
  3960. change = 1
  3961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3967. elseif animpose == "Running" then
  3968. change = 1
  3969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3975. end
  3976. end
  3977. end)
  3978.  
  3979. hum.MaxHealth = math.huge
  3980. wait(1)
  3981. hum.Health = math.huge
  3982. local p = game.Players.LocalPlayer
  3983. local char = p.Character
  3984. z = Instance.new("Sound", char)
  3985. z.SoundId = "rbxassetid://620889412"
  3986. z.Pitch = 1
  3987. z.Volume = 999
  3988. z.Looped = true
  3989. wait(.1)
  3990. z:Play()
  3991. while true do --Loop
  3992. wait(0.04)
  3993. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3994. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3995. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3996. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3997. wait(0.04)
  3998. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3999. wait(0.04)
  4000. end
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