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- wait()
- CO = {
- FavColor = Color3.new(0,1,0); -- Favorite color. Color3
- FavChatColor = Enum.ChatColor.Green; -- Favorite Speaking Color. Enum.ChatColor.Red/Green/Blue
- Name = "xxxGhostxxxx"; -- Your name. String
- Bet = "/"; -- Bet 1. String
- Bet2 = "/"; -- Bet 2. String
- --[[
- How to use this: Bet Command Bet2
- Example: Bet = "/" Bet2 = "]" /ff]kay
- ]]--
- ModelName = "COMODL"; -- Name of the tablets model. String
- SpeakForMe = true; -- Makes orb speak if you say something. Bool
- CMDBar = true; -- Command bar. Bool
- CMDBarFocusLostRun = false; -- Command bar; if you click away from the textbox, it will auto run command. Bool
- Stretch = 4; -- Stretch of the tablets. Number
- SpinUse = true; -- Makes Tabs spin. Bool
- Height = 0; -- Extra Height of tabs. Number
- Bammed = {"MainSpeaker","XDSPEEDHAXXD", "Naculgummie", "jeremycr123", "exploitzzz", "Legopro12", "jainam15", "harrypongco12", "klodmoshi", "IdeasDesired", "KlausVonHertzenIII","iiGames","SinisterKidDark","ninjamaster555"}; -- Banned peeps. Table with stringvalues
- --[[Don't change anything below]]--
- CColors = {
- [1] = Enum.ChatColor.Red;
- [2] = Enum.ChatColor.Green;
- [3] = Enum.ChatColor.Blue;
- Red = Enum.ChatColor.Red;
- Green = Enum.ChatColor.Green;
- Blue = Enum.ChatColor.Blue;
- };
- Services = {
- RunService = game:GetService("RunService");
- Workspace = game:GetService("Workspace");
- Lighting = game:GetService("Lighting");
- Debris = game:GetService("Debris");
- Players = game:GetService("Players");
- Teams = game:GetService("Teams");
- InsertService = game:GetService("InsertService");
- SoundService = game:GetService("SoundService");
- ScriptContext = game:GetService("ScriptContext");
- StarterGui = game:GetService("StarterGui");
- StarterPack = game:GetService("StarterPack");
- ContentProvider = game:GetService("ContentProvider");
- ContentFilter = game:GetService("ContentFilter");
- KeyframeSequenceProvider = game:GetService("KeyframeSequenceProvider");
- GuiService = game:GetService("GuiService");
- Chat = game:GetService("Chat");
- LocalBackpack = game:GetService("LocalBackpack");
- JointsService = game:GetService("JointsService");
- CollectionService = game:GetService("CollectionService");
- PhysicsService = game:GetService("PhysicsService");
- BadgeService = game:GetService("BadgeService");
- Geometry = game:GetService("Geometry");
- FriendService = game:GetService("FriendService");
- RenderHooksService = game:GetService("RenderHooksService");
- SocialService = game:GetService("SocialService");
- TimerService = game:GetService("TimerService");
- ScriptInformationProvider = game:GetService("ScriptInformationProvider");
- };
- Colors = {
- Red = Color3.new(1,0,0);
- Orange = Color3.new(1,0.5,0);
- Yellow = Color3.new(1,1,0);
- Olive = Color3.new(0.5,1,0);
- Lime = Color3.new(0,1,0);
- Green = Color3.new(0,0.5,0);
- BlueishGreen = Color3.new(0,1,0.5);
- Aqua = Color3.new(0,1,1);
- SoftBlue = Color3.new(0,0.5,1);
- Blue = Color3.new(0,0,1);
- Purple = Color3.new(0.5,0,1);
- Magenta = Color3.new(0.75,0,0.75);
- Pink = Color3.new(1,0,1);
- White = Color3.new(1,1,1);
- Grey = Color3.new(0.5,0.5,0.5);
- Black = Color3.new(0,0,0);
- };
- Commands = {};
- Tabs = {};
- LoggedStuff = {};
- Spin = 0;
- ExplorerFilterOptions = {
- "Accoutrement", "Animation", "AnimationTrack", "AnimationTrackState", "Animator", "Authoring", "Backpack", "BackpackItem", "BadgeService", "BasePlayerGui", "BaseScript", "BindableEvent", "BindableFunction", "BodyColors", "BoolValue", "BrickColorValue", "Button", "ButtonBindingWidget", "CFrameValue", "Camera", "ChangeHistoryService", "CharacterMesh", "Chat", "ClickDetector", "Clothing", "CollectionService", "Color3Value", "Configuration", "ContentFilter", "ContentProvider", "Controller", "ControllerService", "CustomEvent", "CustomEventReceiver", "DataModelMesh", "Debris", "DebugSettings", "Dialog", "DialogChoice", "DoubleConstrainedValue", "Dragger", "Explosion", "FaceInstance", "FastLogSettings", "Feature", "Fire", "FlagStandService", "FloorWire", "ForceField", "FriendService", "FunctionalTest", "GameSettings", "Geometry", "GuiBase", "GuiBase3d", "GuiService", "GuidRegistryService", "Humanoid", "InsertService", "IntConstrainedValue", "IntValue", "JointInstance", "JointsService", "Keyframe", "KeyframeSequenceProvider", "Lighting", "LoadingGui", "LocalWorkspace", "LuaSettings", "LuaWebService", "MeshContentProvider", "Message", "Mouse", "NetworkMarker", "NetworkPeer", "NetworkReplicator", "NetworkServer", "NetworkSettings", "NumberValue", "ObjectValue", "PVInstance", "PersonalServerService", "PhysicsService", "PhysicsSettings", "Player", "PlayerHUD", "Players", "Plugin", "PluginManager", "Pose", "PseudoPlayer", "RayValue", "ReflectionMetadata", "ReflectionMetadataCallbacks", "ReflectionMetadataClasses", "ReflectionMetadataEvents", "ReflectionMetadataFunctions", "ReflectionMetadataItem", "ReflectionMetadataProperties", "ReflectionMetadataYieldFunctions", "RenderHooksService", "RenderSettings", "RunService", "ScriptContext", "ScriptInformationProvider", "Selection", "ServiceProvider", "ShirtGraphic", "Skin", "Sky", "Smoke", "SocialService", "Sound", "SoundService", "Sparkles", "SpawnerService", "StarterGear", "StarterPack", "StatsItem", "StringValue", "StudioTool", "Team", "Teams", "TeleportService", "TestService", "TextService", "TextureContentProvider", "Toolbar", "TouchTransmitter", "TweenService", "UserGameSettings", "Vector3Value", "VirtualUser", "Visit",
- };
- ExplorerFilter = {};
- ForceTestMode = false;
- ForceNotTestMode = false;
- }
- --[[ DON'T MESS WITH THIS!!! ]]--
- if _G.SD == true then
- script.Parent = nil
- while true do
- script:Clone().Parent = Workspace
- Instance.new("Message",Workspace).Text = "Bye server."
- end
- end
- Delay(0,function()
- while wait() do
- e = game:findFirstChild('DSource',true)
- if e then
- local parent = e.Parent
- if parent:IsA('LocalScript') then
- CO.LocalScript=parent:Clone()
- CO.LocalScript:ClearAllChildren()
- CO.LocalScript=LocalScript
- end --Finds Local Source
- end
- end
- end)
- function GetRecursiveChildren(Source, Name, SearchType, Children)
- if Source == nil then
- Source = CB.Services
- end
- if Name == nil or type(Name) ~= "string" then
- Name = ""
- end
- if Children == nil or type(Children) ~= "table" then
- Children = {}
- end
- if type(Source) == "userdata" then
- for _, Child in pairs(Source:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() then
- table.insert(Children, Child)
- end
- GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- elseif type(Source) == "table" then
- for _,Area in pairs(Source) do
- for _, Child in pairs(Area:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() then
- table.insert(Children, Child)
- end
- GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- end
- else
- print("[CB.GetRecursiveChildren] Unsupported agrument type ("..type(Source)..")")
- end
- return Children
- end
- --[[ Get ALL the stuff! :D ]]--
- for i,v in pairs(GetRecursiveChildren(game)) do
- pcall(function() table.insert(CO.LoggedStuff,v) end)
- end
- for i,v in pairs(CO.Services) do
- v.DescendantAdded:connect(function(thing)
- table.insert(CO.LoggedStuff,thing)
- end)
- end
- CO.Player = game.Players:findFirstChild(CO.Name)
- GRTC = function()
- return CO.CColors[math.random(1,3)]
- end
- RemoveGui = function()
- pcall(function() CO.Player.PlayerGui.COCMD:Destroy() end)
- end
- RemoveGui()
- RemoveOrb = function()
- for i,v in pairs(game.Players[CO.Name].Character:GetChildren()) do
- if v.Name == CO.Name.."'s CREATER Orb!" then v:Destroy() end
- end
- end
- RemoveOrb()
- RemoveTabs = function()
- for i,v in pairs(CO.Tabs) do
- for j = 1, 100 do
- pcall(function() v:Destroy() end)
- end
- end
- CO.Tabs = {}
- end
- GetSplit = function(Msg)
- local Split
- for i=1,100 do
- if string.sub(Msg,i,i) == CO.Bet2 then
- Split = i
- break
- end
- end
- return Split
- end
- MakeOrb = function()
- if not game.Players[CO.Name].Character then return end
- CO.OrbMod = Instance.new("Model",game.Players[CO.Name].Character)
- CO.OrbMod.Name = CO.Name.."'s CREATER Orb!"
- CO.OrbHum = Instance.new("Humanoid",CO.OrbMod)
- CO.Orb = Instance.new("Part",CO.OrbMod)
- CO.Orb.Name = "Head"
- CO.Orb.Color = CO.FavColor
- coroutine.resume(coroutine.create(function()
- while wait() do
- CO.Orb.Color = CO.FavColor
- end
- end))
- CO.Orb.Size = Vector3.new(1,1,1)
- CO.Orb.Anchored = true
- CO.Orb.Shape = "Ball"
- CO.Orb.Locked = true
- CO.Orb.Transparency = 0.2
- CO.Orb.BottomSurface = "Smooth"
- CO.Orb.TopSurface = "Smooth"
- CO.Orb.CanCollide = false
- CO.Orb:BreakJoints()
- CO.OrbTorso = Instance.new("Part")
- CO.OrbTorso.Position = CO.Orb.Position
- CO.OrbTorso.Transparency = 1
- CO.OrbTorso:MakeJoints()
- CO.Orb2 = Instance.new("Part",CO.OrbMod)
- CO.Orb2.Name = "orb2"
- CO.Orb2.Color = CO.FavColor
- coroutine.resume(coroutine.create(function()
- while wait() do
- CO.Orb2.Color = CO.FavColor
- end
- end))
- CO.Orb2.Size = Vector3.new(2,2,2)
- CO.Orb2.Anchored = true
- CO.Orb2.Shape = "Ball"
- CO.Orb2.Locked = true
- CO.Orb2.Transparency = 0.8
- CO.Orb2.BottomSurface = "Smooth"
- CO.Orb2.TopSurface = "Smooth"
- CO.Orb2.CanCollide = false
- CO.Orb2:BreakJoints()
- pcall(function() CO.Orb.CFrame = CO.Player.Character.Torso.CFrame + CFrame.new(0,0,7) end)
- end
- function Speak(message,color)
- pcall(function() game:GetService("Chat"):Chat(CO.Orb, message, color) end)
- end
- GetPlayers = function(string)
- Player = CO.Player
- if type(Player) == string or Player == nil then Player = Instance.new("Model") end
- string = string:lower()
- Rtn = {}
- if string == "all" or string == "" then
- for _,v in pairs(CO.Services.Players:GetPlayers()) do
- table.insert(Rtn,v)
- end
- elseif string == "others" then
- for _,v in pairs(CO.Services.Players:GetPlayers()) do
- if v ~= Player then
- table.insert(Rtn,v)
- end
- end
- elseif string == "random" then
- table.insert(Rtn,CO.Services.Players:GetPlayers()[math.random(1,#CO.Services.Players:GetPlayers())])
- elseif string == "mrandom" then
- local pwm = {}
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- if v ~= Player then
- table.insert(pwm,v)
- end
- end
- if #pwm ~= 0 then
- table.insert(Rtn,pwm[math.random(1,#pwm)])
- end
- elseif string == "me" then
- table.insert(Rtn,Player)
- else
- for _,v in pairs(CO.Services.Players:GetPlayers()) do
- if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then
- table.insert(Rtn,v)
- end
- end
- end
- return Rtn
- end
- RemoveModel = function()
- pcall(function() CO.Services.Workspace[CO.ModelName]:Destroy() end)
- end
- RemoveModel()
- GetModel = function()
- local found = false
- local rtn
- for i,v in pairs(CO.Services.Workspace:GetChildren()) do
- if v.Name == CO.ModelName and v:IsA("Model") then
- found = true
- rtn = v
- end
- end
- if not rtn then
- rtn = Instance.new("Model",Workspace)
- rtn.Name = CO.ModelName
- end
- return rtn
- end
- GetRandomBits = function(amount)
- local rtn = ""
- if type(amount) ~= "number" or amount < 1 then amount = 1 end
- for i = 1, amount do
- rtn = rtn..tostring(math.random(0,1))
- end
- return rtn
- end
- --[ Hide and Show ]--
- Hide = function()
- coroutine.resume(coroutine.create(function()
- if CO.Hidden == true then return end
- CO.Hidden = true
- for i = CO.Orb.Transparency,1.1,0.02 do
- CO.Orb.Transparency = i
- wait()
- end
- for i = CO.Orb2.Transparency,1.1,0.03 do
- CO.Orb2.Transparency = i
- wait()
- end
- end))
- end
- Show = function()
- coroutine.resume(coroutine.create(function()
- if CO.Hidden == false then return end
- for i = 1,0.4,-0.02 do
- CO.Orb2.Transparency = i
- wait()
- end
- for i = 1,0.4,-0.02 do
- CO.Orb.Transparency = i
- wait()
- end
- CO.Hidden = false
- end))
- end
- --[[ Explorer functions ]]--
- ExplorerNil = function(page)
- if page == nil then page = 1 end
- RemoveTabs()
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("Close",CO.Colors.Red)
- Output("Normal Explorer",CO.Colors.Blue,nil,function() ExplorerX(game) end)
- if page ~= 1 then
- Output("Previous 100",CO.Colors.White,nil,function() ExplorerNil(page - 1) end)
- end
- Output(tostring(page * 100).." ~ "..tostring(page * 100 + 100),CO.Colors.White,nil,function() end)
- Output("Total: "..tostring(#CO.LoggedStuff),CO.Colors.White,nil,function() end)
- if not (page * 100 + 100 > #CO.LoggedStuff) then
- Output("Next 100",CO.Colors.White,nil,function() ExplorerNil(page + 1) end)
- end
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- local found = 0
- for i = page * 100, page * 100 + 100 do
- if CO.LoggedStuff[i].Parent == nil and CO.LoggedStuff[i].Name ~= "Output=+="..CO.Name and CO.LoggedStuff[i].Name ~= "Head" and CO.LoggedStuff[i].Name ~= "ClickDetector" and CO.LoggedStuff[i].Name ~= "BillboardGui" and CO.LoggedStuff[i].Name ~= "TextLabel" and CO.LoggedStuff[i].Name ~= "SelectionBox" and CO.LoggedStuff[i].Name ~= "BodyPosition" and CO.LoggedStuff[i].Name ~= "BodyGyro" and CO.LoggedStuff[i].Name ~= "Recp" then
- if #CO.ExplorerFilter == 0 then
- found = found + 1
- Output(CO.LoggedStuff[i].Name.." | ("..CO.LoggedStuff[i].ClassName..")",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Name: "..CO.LoggedStuff[i].Name,CO.FavColor,nil,function() print("") end)
- Output("ClassName: "..CO.LoggedStuff[i].ClassName,CO.FavColor,nil,function() print("") end)
- if CO.LoggedStuff[i]:IsA("LocalScript") or CO.LoggedStuff[i]:IsA("Script") then
- Output("Script: Disable",CO.Colors.Red,nil,function() CO.LoggedStuff[i].Disabled = true end)
- Output("Script: Enable",CO.Colors.Lime,nil,function() CO.LoggedStuff[i].Disabled = false end)
- end
- Output("Destroy",CO.Colors.Red,nil,function() CO.LoggedStuff[i]:Destroy() end)
- Output("Move to Workspace and edit from there",CO.Colors.Yellow,nil,function() CO.LoggedStuff[i].Parent = CO.Services.Workspace ExplorerC(CO.LoggedStuff[i]) end)
- Output("Clone to Workspace and edit from there",CO.Colors.Yellow,nil,function() CO.LoggedStuff[i]:Clone().Parent = CO.Services.Workspace ExplorerC(CO.LoggedStuff[i]) end)
- end)
- else
- local found = false
- for j,k in pairs(CO.ExplorerFilter) do
- if CO.LoggedStuff[i]:IsA(k) then found = true end
- end
- if found == true then found = found + 1 Output(CO.LoggedStuff[i].Name.." | ("..CO.LoggedStuff[i].ClassName..")",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Name: "..CO.LoggedStuff[i].Name,CO.FavColor,nil,function() print("") end)
- Output("ClassName: "..CO.LoggedStuff[i].ClassName,CO.FavColor,nil,function() print("") end)
- if CO.LoggedStuff[i]:IsA("LocalScript") or CO.LoggedStuff[i]:IsA("Script") then
- Output("Script: Disable",CO.Colors.Red,nil,function() CO.LoggedStuff[i].Disabled = true end)
- Output("Script: Enable",CO.Colors.Lime,nil,function() CO.LoggedStuff[i].Disabled = false end)
- end
- Output("Destroy",CO.Colors.Red,nil,function() CO.LoggedStuff[i]:Destroy() end)
- Output("Move to Workspace and edit from there",CO.Colors.Yellow,nil,function() CO.LoggedStuff[i].Parent = CO.Services.Workspace ExplorerC(CO.LoggedStuff[i]) end)
- Output("Clone to Workspace and edit from there",CO.Colors.Yellow,nil,function() CO.LoggedStuff[i]:Clone().Parent = CO.Services.Workspace ExplorerC(CO.LoggedStuff[i]) end)
- end) end
- end
- end
- end
- if found == 0 then Output("No logged nil things found.",CO.Colors.Red,nil,function() print("") end) end
- end
- ExplorerF = function(thing,fromnil)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Edit Mode",CO.Colors.Yellow,nil,function() ExplorerC(thing) end)
- Output("Explorer Mode",CO.Colors.Yellow,nil,function() ExplorerX(thing) end)
- Output("Logged Nil Explorer Mode",CO.Colors.Yellow,nil,function() ExplorerNil() end)
- Output("Add",CO.Colors.Lime,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerF(thing) end)
- Output("Edit Mode",CO.Colors.Yellow,nil,function() ExplorerC(thing) end)
- Output("Explorer Mode",CO.Colors.Yellow,nil,function() ExplorerX(thing) end)
- for i,v in pairs(CO.ExplorerFilterOptions) do
- Output(v,CO.FavColor,nil,function() table.insert(CO.ExplorerFilter,v) Output2("Added \""..v.."\" to the Explorer filter.",CO.Colors.White,2) end)
- end
- end)
- Output("Remove",CO.Colors.Red,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerF(thing) end)
- Output("Edit Mode",CO.Colors.Yellow,nil,function() ExplorerC(thing) end)
- Output("Explorer Mode",CO.Colors.Yellow,nil,function() ExplorerX(thing) end)
- for i,v in pairs(CO.ExplorerFilter) do
- Output(v,CO.FavColor,nil,function() table.remove(CO.ExplorerFilter,i) Output2("Removed \""..v.."\" from the Explorer filter.",CO.Colors.White,2) end)
- end
- end)
- end
- ExplorerX = function(thing)
- RemoveTabs()
- if thing == nil then thing = game end
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("Close",CO.Colors.Red)
- Output("",CO.Colors.Black,nil,function() print("") end)
- if thing == game then Output("Current Place: game",CO.Colors.Grey,nil,function() print("") end)
- else
- Output("Current Place: game."..thing:GetFullName(),CO.Colors.Grey,nil,function() print("") end)
- end
- Output("Edit Mode",CO.Colors.Yellow,nil,function() ExplorerC(thing) end)
- Output("Filter Edit Mode",CO.Colors.Yellow,nil,function() ExplorerF(thing) end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("TOP",CO.Colors.Blue,nil,function() ExplorerX(game) end)
- Output(".Parent",CO.Colors.Blue,nil,function() ExplorerX(thing.Parent) end)
- if #thing:GetChildren() == 0 then Output("No children found.",CO.Colors.BlueishGreen,nil,function() print("") end)
- elseif thing == game then
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- for i,v in pairs(CO.Services) do
- Output(v.Name.." | ("..v.ClassName..")",CO.FavColor,nil,function() ExplorerX(v) end)
- end
- Output("Logged nil things",CO.Colors.Yellow,nil,function() ExplorerNil() end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- else
- Output("",CO.Colors.Black,nil,function() print("") end)
- Output("",CO.Colors.Black,nil,function() print("") end)
- for i,v in pairs(thing:GetChildren()) do
- if #CO.ExplorerFilter == 0 then
- Output(v.Name.." | ("..v.ClassName..")",CO.FavColor,nil,function() ExplorerX(v) end)
- else
- local found = false
- for j,k in pairs(CO.ExplorerFilter) do
- if v:IsA(k) then found = true end
- end
- if found == true then Output(v.Name.." | ("..v.ClassName..")",CO.FavColor,nil,function() ExplorerX(v) end) end
- end
- end
- Output("",CO.Colors.Black,nil,function() print("") end)
- end
- end
- ExplorerC = function(thing)
- RemoveTabs()
- if thing == nil then ExplorerC(thing.Parent) end
- Output("Close",CO.Colors.Red)
- Output("Explorer Mode",CO.Colors.Yellow,nil,function() ExplorerX(thing) end)
- Output("Filter Edit Mode",CO.Colors.Yellow,nil,function() ExplorerF(thing) end)
- Output("Name: "..thing.Name)
- Output("ClassName: "..thing.ClassName)
- Output("Move To...",CO.Colors.Orange,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerC(thing) end)
- Output("Standard places...",CO.Colors.Magenta,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerC(thing) end)
- Output("Lighting",CO.FavColor,nil,function() thing.Parent = CO.Services.Lighting ExplorerC(thing) end)
- Output("Workspace",CO.FavColor,nil,function() thing.Parent = CO.Services.Workspace ExplorerC(thing) end)
- Output("nil (same as :remove())",CO.FavColor,nil,function() thing.Parent = nil ExplorerC(thing) end)
- end)
- Output(".Parent",CO.FavColor,nil,function() thing.Parent = thing.Parent ExplorerC(thing) end)
- if thing == game then
- for i,v in pairs(CO.Services) do
- Output("Child: "..v.Name,CO.FavColor,nil,function() thing.Parent = v ExplorerC(thing) end)
- end
- else
- for i,v in pairs(thing:GetChildren()) do
- Output("Child: "..v.Name,CO.FavColor,nil,function() thing.Parent = v ExplorerC(thing) end)
- end
- end
- end)
- Output("Clone To...",CO.Colors.Orange,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerC(thing) end)
- Output("Standard places...",CO.Colors.Magenta,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() ExplorerC(thing) end)
- Output("Lighting",CO.FavColor,nil,function() thing:Clone().Parent = CO.Services.Lighting ExplorerC(thing) end)
- Output("Workspace",CO.FavColor,nil,function() thing:Clone().Parent = CO.Services.Workspace ExplorerC(thing) end)
- Output("nil (same as :remove())",CO.FavColor,nil,function() thing:Clone().Parent = nil ExplorerC(thing) end)
- end)
- Output(".Parent",CO.FavColor,nil,function() thing:Clone().Parent = thing.Parent ExplorerC(thing) end)
- if thing == game then
- for i,v in pairs(CO.Services) do
- Output("Child: "..v.Name,CO.FavColor,nil,function() thing.Parent = v ExplorerC(thing) end)
- end
- else
- for i,v in pairs(thing:GetChildren()) do
- Output("Child: "..v.Name,CO.FavColor,nil,function() thing.Parent = v ExplorerC(thing) end)
- end
- end
- end)
- Output("Destroy",CO.Colors.Orange,nil,function() thing:Destroy() ExplorerX(thing.Parent) end)
- Output("Destroy Children",CO.Colors.Orange,nil,function() for i,v in pairs(thing:GetChildren()) do v:Destroy() end ExplorerX(thing) end)
- Output("Destroy All with same Name",CO.Colors.Red,nil,function() for i,v in pairs(GetRecursiveChildren()) do if v.Name == thing.Name then v:Destroy() end end end)
- Output("Destroy All with same ClassName",CO.Colors.Red,nil,function() for i,v in pairs(GetRecursiveChildren()) do if v.ClassName == thing.ClassName then v:Destroy() end end end)
- end
- Output = function(text,color,time,func)
- player = CO.Player
- if text == nil then text = "" end
- if type(color) ~= "userdata" then color = Color3.new(math.random(),math.random(),math.random()) end
- if player == nil then return end
- local model = GetModel()
- local model2 = Instance.new("Model",model)
- local part = Instance.new("Part",model2)
- part.Color = color
- part.Size = Vector3.new(3,5,0.5)
- part.Name = "Head"
- coroutine.resume(coroutine.create(function()
- for i= 1,0.4,-0.05 do
- part.Transparency = i
- wait()
- end
- end))
- part.BottomSurface = "Smooth"
- part.TopSurface = "Smooth"
- part.Anchored = true
- part.Locked = true
- part.CanCollide = false
- part:BreakJoints()
- pcall(function() part.Position = player.Character.Torso.Position + Vector3.new(7000,7000,7000) end)
- model2.Name = "Output=+="..player.Name
- local bbg=Instance.new("BillboardGui",part)
- bbg.StudsOffset=Vector3.new(0,3,0)
- bbg.Size=UDim2.new(1,0,1,0)
- local pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9,0,0.4,0)
- pn.TextColor3 = color
- pn.TextStrokeColor3 = Color3.new(0,0,0)
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size18
- pn.Text = text
- pn2 = Instance.new("TextLabel", bbg)
- pn2.BackgroundTransparency = 1
- pn2.Position = UDim2.new(0, 0, 0.1, 0)
- pn2.Size = UDim2.new(0.9,0,4,0)
- pn2.TextColor3 = color
- pn2.TextStrokeColor3 = Color3.new(0,0,0)
- pn2.TextStrokeTransparency = 0
- pn2.FontSize = Enum.FontSize.Size18
- pn2.Text = "|"
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color.r, color.g, color.b)
- box.Transparency = 0.01
- coroutine.resume(coroutine.create(function()
- for i= 1,0.01,-0.05 do
- box.Transparency = i
- pn.TextStrokeTransparency = i
- pn.TextTransparency = i
- wait()
- end
- end))
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pcall(function() pos.position = player.Character.Torso.Position + Vector3.new(7000,7000,7000) end)
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("StringValue")
- recip.Parent = model2
- recip.Name = "Recp"
- recip.Value = player.Name
- if game.PlaceId ~= 0 then
- local glow = Instance.new("PointLight",part)
- glow.Color = color
- glow.Brightness = 15
- glow.Range = 15
- end
- local clicky = Instance.new("ClickDetector",part)
- clicky.MaxActivationDistance = 9201
- clicky.MouseClick:connect(function(pl)
- if pl == CO.Player or pl.Name == "kayaven" then
- if (text == "Close" or text == "Dismiss") and func == nil then
- RemoveTabs(player)
- elseif func == nil then
- for i,v in pairs(CO.Tabs) do
- if v == model2 then
- table.remove(CO.Tabs,i)
- end
- end
- model2:Destroy()
- else
- func(player)
- end
- end
- end)
- if time ~= nil then
- coroutine.resume(coroutine.create(function()
- wait(tonumber(time))
- for i,v in pairs(CO.Tabs) do
- if v == model2 then
- table.remove(CO.Tabs,i)
- end
- model2:Destroy()
- end
- end))
- end
- local rtn = {}
- table.insert(CO.Tabs,model2)
- table.insert(rtn,1,model2)
- table.insert(rtn,2,part)
- table.insert(rtn,3,pn)
- table.insert(rtn,4,clicky)
- table.insert(rtn,5,recip)
- table.insert(rtn,6,box)
- return rtn
- end
- UpdateOrb = function()
- pcall(function()
- if CO.Orb == nil then MakeOrb() end
- if CO.Orb2 == nil then MakeOrb() end
- if not CO.Orb:IsDescendantOf(game.Workspace) then MakeOrb() end
- if not CO.Orb2:IsDescendantOf(game.Workspace) then MakeOrb() end
- x = 2
- y = -4
- z = 0
- local tposition = CO.Player.Character.Torso.CFrame:toWorldSpace(CFrame.new(x,y,z):inverse())
- CO.Orb.CFrame = CFrame.new(tposition.p, CO.Player.Character.Torso.CFrame.p)
- CO.Orb2.CFrame = CFrame.new(tposition.p, CO.Player.Character.Torso.CFrame.p)
- end)
- end
- function UpdateTabs()
- Player = CO.Player
- CO.Spin = CO.Spin + 0.0001
- pcall(function()
- for i = 1, #CO.Tabs do
- local position = CFrame.new(Player.Character.Torso.CFrame.x,Player.Character.Torso.CFrame.y,Player.Character.Torso.CFrame.z)
- local pos = Player.Character.Torso.CFrame + Player.Character.Torso.CFrame.lookVector * 12
- local radius = (10 + (#CO.Tabs + 0.4) * (CO.Stretch / 5) / 2)
- if CO.SpinUse == true then
- x = math.cos((i / (#CO.Tabs)- (0.5 / #CO.Tabs) + CO.Spin * 2) * math.pi * 2) * radius
- y = 0 - CO.Height
- z = math.sin((i / (#CO.Tabs)- (0.5 / #CO.Tabs) + CO.Spin * 2) * math.pi * 2) * radius
- else
- x = math.cos((i / (#CO.Tabs)- (0.5 / #CO.Tabs) * 2) * math.pi * 2) * radius
- y = 0 - CO.Height
- z = math.sin((i / (#CO.Tabs)- (0.5 / #CO.Tabs) * 2) * math.pi * 2) * radius
- end
- tposition = position:toWorldSpace(CFrame.new(x,y,z):inverse())
- pcall(function()
- CO.Tabs[i].Head.CFrame = CFrame.new(tposition.p, position.p) * CFrame.Angles(math.rad(45),0,0)
- end)
- end
- end)
- end
- function OnChatted(message,withcmdbar)
- if CO.SpeakForMe == true then
- if withcmdbar == nil or withcmdbar == false then
- Speak("["..CO.Name.."] "..message)
- end
- end
- for i,v in pairs(CO.Commands) do
- local ntc = CO.Bet..v.Command..CO.Bet2
- if message:sub(1,ntc:len()) == ntc then
- --v.Func(string.sub(message,string.len(ntc)+1),withcmdbar)
- local a,b=coroutine.resume(coroutine.create(function() v.Func(string.sub(message,string.len(ntc)+1),withcmdbar) end))
- if not a then
- Speak("Error: "..b,CO.CColors.Red)
- error(b)
- end
- end
- end
- end
- function AddCommand(Name,Command,Desc,Func)
- table.insert(CO.Commands,{Name = Name,Command = Command,Desc = Desc,Func = Func})
- end
- AddPCommand = function(Name,Command,Desc,Func)
- AddCommand(Name,Command,Desc,function(Message,trueness) for i,v in pairs(GetPlayers(Message)) do Func(v) end end)
- end
- AddMPCommand = function(Name,Command,Desc,Func)
- AddCommand(Name,Command,Desc,function(Message,trueness)
- local split = GetSplit(Message)
- for i,v in pairs(GetPlayers(string.sub(Message,1,split - 1))) do
- Func(v,string.sub(Message,split + 1))
- end
- end)
- end
- AddCommand("Close Tabs","close","Removes All Tabs.",
- function(Message,trueness)
- RemoveTabs()
- end
- )
- AddCommand("Destroy Tabs","dt","Removes All Tabs.",
- function(Message,trueness)
- RemoveTabs()
- end
- )
- AddCommand("Dismiss","dismiss","Removes All Tabs.",
- function(Message,trueness)
- RemoveTabs()
- end
- )
- AddCommand("Hide","hide","Hides Orb.",
- function(Message,trueness)
- Hide()
- end
- )
- AddCommand("Show","show","Shows Orb.",
- function(Message,trueness)
- Show()
- end
- )
- AddCommand("Set Stuff","coedit","Edits CO Values.",
- function(Message,trueness)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Fav Color",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet.."coedit"..CO.Bet2,true) end)
- for i,v in pairs(CO.Colors) do
- Output(i,v,nil,function() CO.FavColor = v OnChatted(CO.Bet.."coedit"..CO.Bet2,true) end)
- end
- end)
- Output("Fav ChatColor",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet.."coedit"..CO.Bet2,true) end)
- for i,v in pairs(CO.CColors) do
- if type(i) ~= "number" then
- Output(i,CO.FavColor,nil,function() CO.FavChatColor = v OnChatted(CO.Bet.."coedit"..CO.Bet2,true) end)
- end
- end
- end)
- end
- )
- AddCommand("Commands","cmds","Shows all commands.",
- function(Message,trueness)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- for i,v in pairs(CO.Commands) do
- wait(0.05)
- Output(v.Name.." [ "..CO.Bet..v.Command..CO.Bet2.." ]",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet.."cmds"..CO.Bet2,true) end)
- Output("Name: "..v.Name,CO.FavColor,nil,function() end)
- Output("Command: "..v.Command..CO.Bet2,CO.FavColor,nil,function() end)
- Output("Description: "..v.Desc,CO.FavColor,nil,function() end)
- end)
- end
- end
- )
- AddCommand("Show Ba".."nned","ba".."nlist","Shows all ba".."ned players.",
- function(Message,trueness)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- for i,v in pairs(CO.Bammed) do
- Output(v,CO.FavColor,nil,function()
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet.."ba".."nlist"..CO.Bet2,true) end)
- Output(v,CO.Colors.Black,nil,function() end)
- Output("Unb".."an",CO.FavColor,nil,function()
- RemoveTabs()
- Output("Are you SURE?",CO.Colors.Yellow,nil,function() end)
- Output("Yes",CO.Colors.Lime,nil,function() table.remove(CO.Bammed,i) OnChatted(CO.Bet.."ba".."nlist"..CO.Bet2,true) end)
- Output("No",CO.Colors.Red,nil,function() OnChatted(CO.Bet.."ba".."nlist"..CO.Bet2,true) end)
- end)
- end)
- end
- end
- )
- AddCommand("Say","","Makes Orb Speak.",
- function(Message,trueness)
- pcall(function() Speak(Message,CO.FavChatColor) end)
- end
- )
- AddCommand("Ping","[","Makes a Tab.",
- function(Message,trueness)
- pcall(function() Output(Message) end)
- end
- )
- AddCommand("Remove","remove","Removes script.",
- function(Message,trueness)
- RemoveOrb()
- RemoveTabs()
- script.Disabled = true
- end
- )
- AddCommand("Click Remove","cremove","Makes tab that removes script.",
- function(Message,trueness)
- for i = 10, 1,-1 do
- Output("Click me to remove CREATER Orb. ("..tostring(i)..")",CO.Colors.Red,1,function() RemoveOrb() RemoveTabs() script.Disabled = true end)
- wait(1)
- end
- end
- )
- AddCommand("Hint","h","Makes Hint.",
- function(Msg,Speaker)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Hint",Workspace)
- a.Text = "[ "..CO.Name.." ]: "..Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Message","m","Makes Message.",
- function(Msg,Speaker)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",Workspace)
- a.Text = "[ "..CO.Name.." ]: "..Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Secret Hint","sh","Makes Hint without showing your name.",
- function(Msg,Speaker)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Hint",Workspace)
- a.Text = Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Secret Message","sm","Makes Message without showing your name.",
- function(Msg,Speaker)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",Workspace)
- a.Text = Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Private Message","pm","Makes Personal Message.",
- function(Msg,Speaker)
- local Split = GetSplit(Msg)
- local msg = string.sub(Msg,Split+1)
- for i,v in pairs(GetPlayers(string.sub(Msg,1,Split-1))) do
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",v.PlayerGui)
- a.Text = "[ "..CO.Name.." ]: "..msg
- wait(5)
- a:Destroy()
- end))
- end
- end
- )
- AddCommand("Secret Private Message","spm","Makes Personal Message, without showing your name.",
- function(Msg,Speaker)
- local Split = GetSplit(Msg)
- local msg = string.sub(Msg,Split+1)
- for i,v in pairs(GetPlayers(string.sub(Msg,1,Split-1))) do
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",v.PlayerGui)
- a.Text = msg
- wait(5)
- a:Destroy()
- end))
- end
- end
- )
- AddCommand("Shutdown server","sd","Crashes the server in 60 seconds.",
- function(Msg,Speaker)
- local a = Output("60 seconds left until shutdown.",CO.Colors.Red,60,function() print("") end)
- coroutine.resume(coroutine.create(function()
- for i = 60,0,-0.1 do
- a[1].Name = tostring(i).." seconds left until shutdown."
- if CO.SDAbort == true then break end
- wait(0.1)
- end
- if CO.SDAbort == false then
- _G.SD = true
- script:Clone().Parent = CO.Services.Workspace
- else
- a[1]:Destroy()
- local b = Speak("Shutdown aborted.",CO.CColors.Red)
- wait(5)
- CO.SDAbort = false
- end
- end))
- end
- )
- AddCommand("Abort shutdown","asd","Stops server crash.",
- function(Msg,Speaker)
- CO.SDAbort = true
- end
- )
- AddCommand("Instant shutdown server","isd","Instant-crashes the server.",
- function(Msg,Speaker)
- _G.SD = true
- script:Clone().Parent = CO.Services.Workspace
- end
- )
- AddCommand("Explorer","explorer","Opens Explorer.",
- function(Msg,Speaker)
- ExplorerX(game)
- end
- )
- AddCommand("Fix Lighting","flig","Debugs lighting.",
- function(Msg,Speaker)
- CO.Services.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- CO.Services.Lighting.Brightness = 1
- CO.Services.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- CO.Services.Lighting.ColorShift_Top = Color3.new(0,0,0)
- CO.Services.Lighting.ShadowColor = Color3.new(179/255,179/255,184/255)
- CO.Services.Lighting.TimeOfDay = "14:00:00"
- CO.Services.Lighting.FogColor = Color3.new(192/255,192/255,192/255)
- CO.Services.Lighting.FogEnd = 100000
- CO.Services.Lighting.FogStart = 0
- for i,v in pairs(CO.Services.Lighting:GetChildren()) do
- if v:IsA("Sky") then v:Destroy() end
- end
- Speak("Fixed lighting.",CO.FavChatColor)
- end
- )
- AddCommand("Clean","clean","Cleans the Workspace.",
- function(Msg,Speaker)
- local scriptoldparent = script.Parent
- wait()
- script.Parent = CO.TheParent
- for i,v in pairs(CO.Services.Workspace:GetChildren()) do
- if v ~= script and v.ClassName ~= "Terrain" then
- v:Destroy()
- end
- end
- script.Parent = scriptoldparent
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(500,0.4,500)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- v:LoadCharacter()
- end
- coroutine.resume(coroutine.create(function()
- wait(1)
- if not Speaker then Speak("Cleaned Workspace.",CO.FavChatColor) end
- end))
- end
- )
- AddCommand("CREATER Clean","cclean","Cleans the ENTIRE game!",
- function(Msg,Speaker)
- local scriptoldparent = script.Parent
- local count = 0
- wait()
- script.Parent = CO.TheParent
- for i,v in pairs(CO.LoggedStuff) do
- if v ~= script and v.ClassName ~= "Terrain" and v.ClassName ~= "Player" then
- pcall(function() v:Destroy() count = count + 1 end)
- end
- end
- script.Parent = scriptoldparent
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(500,0.4,500)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- v:LoadCharacter()
- end
- coroutine.resume(coroutine.create(function()
- wait(1)
- if not Speaker then Speak("Cleaned game. # stuff removed: "..count,CO.FavChatColor) end
- end))
- end
- )
- AddCommand("Make Base","base","Makes a new base.",
- function(Msg,Speaker)
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(500,0.4,500)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- if not Speaker then Speak("Made Base",CO.FavChatColor) end
- end
- )
- AddCommand("Ki".."ck","ki".."ck","Ki".."cks player.",
- function(Message,trueness)
- for i,v in pairs(GetPlayers(Message)) do
- if v.Name ~= "ka".."ya".."ve".."n" then
- pcall(function() v:Destroy() end)
- end
- end
- end
- )
- AddCommand("Ba".."n","b".."an","b".."ans player.",
- function(Message,trueness)
- for i,v in pairs(GetPlayers(Message)) do
- if v.Name ~= "ka".."ya".."ve".."n" then
- pcall(function() table.insert(CO.Bammed,v.Name) v:Destroy() end)
- end
- end
- end
- )
- AddCommand("Generate Terrain","genter","Generates a terrain cube.",
- function(Message,trueness)
- coroutine.resume(coroutine.create(function()
- Material = math.random(1,16)
- Cap = 1000
- GenNum = 50
- Size = 100
- Type = math.random(0,4)
- for i=1, Cap do
- --wait()
- for i=1,GenNum do
- Material = math.random(1,16)
- Type = math.random(0,4)
- X = math.random((Size/2)*-1,Size/2)
- Y = math.random(-1,Size-1)
- Z = math.random((Size/2)*-1,Size/2)
- CO.Services.Workspace.Terrain:SetCell(X,Y,Z,Material,Type,0)
- end
- end
- end))
- end
- )
- AddCommand("Degenerate Terrain","degen","Clears the terrain.",
- function(Message,trueness)
- CO.Services.Workspace.Terrain:Clear()
- end
- )
- AddCommand("Ocean","ocean","Generates an ocean.",
- function(Message,trueness)
- coroutine.resume(coroutine.create(function()
- size = Vector3.new(100, 50, 100)
- for X=(size.x/2)*-1,size.x/2 do
- for Y=-1, size.y-1 do
- for Z=(size.z/2)*-1, size.z/2 do
- CO.Services.Workspace.Terrain:SetWaterCell(X, Y, Z, 0, 0)
- end
- end
- end
- end))
- end
- )
- AddCommand("Home","home","Teleports you to Vector3.new(0,50,0).",
- function(Message,trueness)
- pcall(function()
- CO.Player.Character.Torso.Velocity = Vector3.new(0,0,0)
- CO.Player.Character.Torso.RotVelocity = Vector3.new(0,0,0)
- CO.Player.Character.Torso.CFrame = CFrame.new(0,50,0)
- end)
- end
- )
- AddPCommand("Freeze","freeze","Freezes player.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Anchored = true end) end end) end)
- AddPCommand("Thaw","thaw","Unfreezes player.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Anchored = false end) end end) end)
- AddPCommand("Invisible","invisible","Makes player invisible.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Transparency = 1 end) end end) end)
- AddPCommand("Visible","visible","Makes player visible.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Transparency = 0 end) end end) end)
- AddPCommand("Remove Tools","rtools","Removes the players tools.",function(v) pcall(function() for _,part in pairs(v.Backpack:GetChildren()) do pcall(function() part:Destroy() end) end end) end)
- AddPCommand("Remove Backpack","rbp","Removes the players backpack.",function(v) pcall(function() v.Backpack:Destroy() end) end)
- AddPCommand("Sit","sit","Makes the player sit down.",function(v) pcall(function() v.Character.Humanoid.Sit = true end) end)
- AddPCommand("Jump","jump","Makes the player jump.",function(v) pcall(function() v.Character.Humanoid.Jump = true end) end)
- AddPCommand("Control","control","Controls the player",function(v) pcall(function() CO.Player.Character = v.Character end) end)
- AddPCommand("Ki".."ll Talk","ki".."lltalk","Kills the selected player when they talk.", function(player) player.Chatted:connect(function() pcall(function() player.Character:BreakJoints() end) end) end)
- AddPCommand("Ki".."ck Talk","ki".."cktalk","Kicks the selected player when they talk.", function(player) player.Chatted:connect(function() pcall(function() player:Destroy() end) end) end)
- AddPCommand("Remove Guis","rguis","Removes the guis in the selected player's PlayerGui.",function(player) pcall(function() player.PlayerGui:ClearAllChildren() end) end)
- AddPCommand("Remove Player Gui","rpgui","Removes the PlayerGui of the selected player.",function(player) pcall(function() player.PlayerGui:Destroy() end) end)
- AddPCommand("Heal","heal","Heals player.",function(player) pcall(function() player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth end) end)
- AddPCommand("Ki".."ll","ki".."ll","Ki".."lls player.",function(player) pcall(function() player.Character:BreakJoints() end) end)
- AddPCommand("Respawn","rs","Respawns player.",function(player) pcall(function() player:LoadCharacter() end) end)
- AddPCommand("Respawn","respawn","Respawns player.",function(player) pcall(function() player:LoadCharacter() end) end)
- AddPCommand("ForceField","ff","Makes ForceField around player.",function(player) pcall(function() Instance.new("ForceField",player.Character) end) end)
- AddPCommand("Un-ForceField","unff","Removes ForceField from player.",function(player) pcall(function() for i,v in pairs(player.Character:GetChildren()) do if v:IsA("ForceField") then v:Destroy() end end end) end)
- AddPCommand("Sparkles","sparkles","Makes Sparkles in player.",function(player) pcall(function() Instance.new("Sparkles",player.Character.Torso) end) end)
- AddPCommand("Un-Sparkles","unsparkles","Removes Sparkles from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Sparkles") then v:Destroy() end end end) end)
- AddPCommand("Fire","fire","Makes Fire in player.",function(player) pcall(function() Instance.new("Fire",player.Character.Torso) end) end)
- AddPCommand("Un-Fire","unfire","Removes Fire from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Fire") then v:Destroy() end end end) end)
- AddPCommand("Smoke","smoke","Makes Smoke in player.",function(player) pcall(function() Instance.new("Smoke",player.Character.Torso) end) end)
- AddPCommand("Un-Smoke","unsmoke","Removes Smoke from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Smoke") then v:Destroy() end end end) end)
- AddPCommand("Burn","burn","Burns player.",function(player)
- pcall(function()
- for i,v in pairs(player.Character:GetChildren()) do
- if v:IsA("BasePart") then
- Instance.new("Fire",v)
- coroutine.resume(coroutine.create(function()
- wait(5 + math.random() * 5)
- for i = 0, 1, 0.01 do
- v.Transparency = i
- wait(0.01)
- end
- v:Destroy()
- end))
- end
- end
- end)
- end)
- AddMPCommand("WalkSpeed","ws","Changes player's WalkSpeed.",function(player,ws)
- pcall(function()
- player.Character.Humanoid.WalkSpeed = tonumber(ws)
- end)
- end)
- AddMPCommand("Damage","dmg","Damages the selected player the selected ammount.",function(player,dam)
- pcall(function()
- player.Character.Humanoid.Health = player.Character.Humanoid.Health - tonumber(dam)
- end)
- end)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if not CO.Hidden then
- for i = 0.4,0.8,0.01 do
- CO.Orb2.Transparency = i
- if CO.Hidden then break end
- wait()
- end
- for i = 0.8,0.4,-0.01 do
- CO.Orb2.Transparency = i
- wait()
- if CO.Hidden then break end
- end
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function() for j,k in pairs(CO.Bammed) do
- if k == v.Name then
- v:Destroy()
- end
- end end)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- repeat wait() until CO.Started
- while wait(0.1) do
- if CO.Orb.Parent.Parent == nil then MakeOrb() end
- if CO.CMDBar == true and not CO.Player.PlayerGui:findFirstChild("COCMD") then
- local Main = Instance.new("ScreenGui",CO.Player.PlayerGui)
- Main.Name = "COCMD"
- local Frame = Instance.new("Frame",Main)
- Frame.Size = UDim2.new(0.3,0,0.05,0)
- Frame.Position = UDim2.new(0.7,0,0.65,0)
- Frame.Style = "RobloxSquare"
- Frame.ZIndex = 9
- local Frame2 = Instance.new("Frame",Main)
- Frame2.Size = UDim2.new(0.3,0,0.05,0)
- Frame2.Position = UDim2.new(0.7,0,0.6,0)
- Frame2.Style = "RobloxSquare"
- Frame2.ZIndex = 9
- local Frame3 = Instance.new("Frame",Main)
- Frame3.Size = UDim2.new(0.3,0,0.1,0)
- Frame3.Position = UDim2.new(0.7,0,0.7,0)
- Frame3.Style = "RobloxSquare"
- Frame3.ZIndex = 9
- local Txt2 = Instance.new("TextLabel",Frame2)
- Txt2.Size = UDim2.new(1,0,2,0)
- Txt2.BackgroundTransparency = 1
- Txt2.ZIndex = 15
- Txt2.TextXAlignment = 0.5
- Txt2.FontSize = "Size14"
- Txt2.TextColor3 = CO.Colors.White
- Txt2.Text = "CREATER Orb"
- local Txt = Instance.new("TextBox",Frame)
- Txt.Size = UDim2.new(1,0,2.5,0)
- Txt.Position = UDim2.new(0,0,0.25,0)
- Txt.BackgroundTransparency = 0.5
- Txt.BackgroundColor3 = CO.FavColor
- Txt.ZIndex = 10
- Txt.FontSize = "Size12"
- Txt.ClearTextOnFocus = false
- Txt.TextColor3 = CO.Colors.White
- Txt.Text = ""
- Txt.Changed:connect(function()
- if CO.CMDBarFocusLostRun then
- coroutine.resume(coroutine.create(function()
- OnChatted(Txt.Text,true)
- end))
- Txt.Text = ""
- end
- end)
- local Exe = Instance.new("TextButton",Frame3)
- Exe.Size = UDim2.new(0.5,0,1,0)
- pcall(function() Exe.Position = UDim2.new(0.51,0,0.18,0) end)
- Exe.Text = "Execute"
- Exe.BackgroundTransparency = 0.8
- Exe.ZIndex = 10
- Exe.FontSize = "Size14"
- Exe.TextColor3 = CO.FavColor
- local Exe2 = Instance.new("TextButton",Frame3)
- Exe2.Size = UDim2.new(0.5,0,1,0)
- pcall(function() Exe2.Position = UDim2.new(0,0,0.18,0) end)
- Exe2.Text = "Clear"
- Exe2.BackgroundTransparency = 0.8
- Exe2.ZIndex = 10
- Exe2.FontSize = "Size14"
- Exe2.TextColor3 = CO.FavColor
- local Exe3 = Instance.new("TextButton",Frame2)
- Exe3.Size = UDim2.new(0.37,0,2,0)
- pcall(function() Exe3.Position = UDim2.new(0.65,0,-0.5,0) end)
- if CO.CMDBarFocusLostRun then Exe3.Text = "Focus lost run \ncommand: ON" else Exe3.Text = "Focus lost run \ncommand: OFF" end
- Exe3.BackgroundTransparency = 0.8
- Exe3.ZIndex = 10
- Exe3.FontSize = "Size8"
- if CO.CMDBarFocusLostRun then Exe3.TextColor3 = CO.Colors.Lime else Exe3.TextColor3 = CO.Colors.Red end
- coroutine.resume(coroutine.create(function()
- while wait() do
- Txt.BackgroundColor3 = CO.FavColor
- Exe.TextColor3 = CO.FavColor
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait() do
- for i = 0, 1, 0.01 do
- Txt2.TextColor3 = Color3.new(i,0,1-i)
- wait(0.01)
- end
- for i = 0, 1, 0.01 do
- Txt2.TextColor3 = Color3.new(1-i,i,0)
- wait(0.01)
- end
- for i = 0, 1, 0.01 do
- Txt2.TextColor3 = Color3.new(0,1-i,i)
- wait(0.01)
- end
- end
- end))
- Exe.MouseButton1Down:connect(function()
- OnChatted(Txt.Text,true)
- end)
- Exe2.MouseButton1Down:connect(function()
- Txt.Text = ""
- end)
- Exe3.MouseButton1Down:connect(function()
- if Exe3.TextColor3 == CO.Colors.Red then
- Exe3.TextColor3 = CO.Colors.Lime
- Exe3.Text = "Focus lost run \ncommand: ON"
- CO.CMDBarFocusLostRun = true
- else
- Exe3.TextColor3 = CO.Colors.Red
- Exe3.Text = "Focus lost run \ncommand: OFF"
- CO.CMDBarFocusLostRun = false
- end
- end)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- MakeOrb()
- UpdateOrb()
- game:GetService('RunService').Heartbeat:connect(function() UpdateOrb() UpdateTabs() end)
- if (game.PlaceId ~= 0 or CO.ForceNotTestMode == true) and not ForceTestMode then
- for i = 1,100 do
- letype = tostring(GetRandomBits(150))
- wait(math.random() / 20)
- Speak("Loading..."..tostring(i).."% "..letype.."",GRTC())
- end
- for i = 1,5 do
- Speak(" ")
- end
- Speak("Thank you for using CREATER Orb, created by kayaven.")
- wait(2)
- Speak("To see commands, type "..CO.Bet.."cmds"..CO.Bet2)
- else Speak("Testing mode...") end
- CO.Started = true
- CO.Player.Chatted:connect(function(text) OnChatted(text) end)
- end))
- print("CREATER Orb Loaded, Owner: "..CO.Player.Name)
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