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- Exception java.lang.Error: FATAL EXCEPTION [UnityChoreographer]
- Unity version : 2022.3.33f1
- Device model : Google Pixel 7a
- Device fingerprint: google/lynx/lynx:15/AP4A.250105.002/12701944:user/release-keys
- CPU supported ABI : [arm64-v8a]
- Build Type : Release
- Scripting Backend : IL2CPP
- Libs loaded from : lib/arm64
- Strip Engine Code : true
- Caused by: java.lang.OutOfMemoryError: Failed to allocate a 40 byte allocation with 638128 free bytes and 623KB until OOM, target footprint <US_SOCIAL_SECURITY_NUMBER>, growth limit <US_SOCIAL_SECURITY_NUMBER>; giving up on allocation because <1% of heap free after GC.
- at $Proxy11.doFrame (Unknown Source)
- at android.view.Choreographer$CallbackRecord.run (Choreographer.java:1413)
- at android.view.Choreographer$CallbackRecord.run (Choreographer.java:1424)
- at android.view.Choreographer.doCallbacks (Choreographer.java:1024)
- at android.view.Choreographer.doFrame (Choreographer.java:949)
- at android.view.Choreographer$FrameDisplayEventReceiver.run (Choreographer.java:1398)
- at android.os.Handler.handleCallback (Handler.java:991)
- at android.os.Handler.dispatchMessage (Handler.java:102)
- at android.os.Looper.loopOnce (Looper.java:232)
- at android.os.Looper.loop (Looper.java:317)
- at android.os.HandlerThread.run (HandlerThread.java:85)
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