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- {
- // Processor lists will run a processor for every block placed by the nbt file.
- // The resultant block of the processor list is the block that actually gets placed in the world.
- "processors": [
- // A single Rule processor for this list.
- {
- "processor_type": "minecraft:rule",
- // The rules for this Rule processor to use
- "rules": [
- {
- // The block to look for from the nbt file
- "input_predicate": {
- "block": "minecraft:air",
- "probability":1,
- "predicate_type": "minecraft:random_block_match"
- // "probability": can be added here
- },
- // This is always true
- // Village roads have this part look for water so roads can be replaced with oak planks instead
- "location_predicate": {
- "predicate_type": "minecraft:always_true"
- },
- // The actual block to place if the above conditions return true
- "output_state": {
- "Name": "minecraft:lava"
- }
- }
- ]
- }
- ]
- }
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