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- Error #9: POSSIBLE LEAK 8 direct bytes 0x02420b10-0x02420b18 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-core.dll!__emutls_get_address [../../../../../../src/gcc-5.1.0/libgcc/emutls.c:102]
- # 2 sgrx-core.dll!SGRX_Log::RegFunc::RegFunc [../src/engine/utils.hpp:2608]
- # 3 sgrx-core.dll!SGRX_EntryPoint [../src/engine/engine.cpp:3156]
- # 4 sgrx-debug.exe!? +0x0 (0x0040270a <sgrx-debug.exe+0x270a>)
- # 5 sgrx-debug.exe!? +0x0 (0x004013e2 <sgrx-debug.exe+0x13e2>)
- # 6 KERNEL32.dll!BaseThreadInitThunk +0x23 (0x75797c04 <KERNEL32.dll+0x17c04>)
- Error #10: LEAK 18944 direct bytes 0x02425fd8-0x0242a9d8 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-physics-bullet.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
- # 2 sgrx-physics-bullet.dll!__DllMainCRTStartup [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
- # 3 sgrx-physics-bullet.dll!DllMainCRTStartup@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x2a4 (0x77957825 <ntdll.dll+0x57825>)
- # 7 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x1ec (0x7795776d <ntdll.dll+0x5776d>)
- # 8 ntdll.dll!RtlGetVersion +0x7bf (0x7795b520 <ntdll.dll+0x5b520>)
- # 9 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x154 (0x779576d5 <ntdll.dll+0x576d5>)
- #10 ntdll.dll!LdrResFindResourceDirectory +0x20f (0x7795a240 <ntdll.dll+0x5a240>)
- #11 ntdll.dll!LdrLoadDll +0x6e (0x77956a6f <ntdll.dll+0x56a6f>)
- Error #11: LEAK 18944 direct bytes 0x0242ab18-0x0242f518 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-script.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
- # 2 sgrx-script.dll!__DllMainCRTStartup [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
- # 3 sgrx-script.dll!DllMainCRTStartup@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x2a4 (0x77957825 <ntdll.dll+0x57825>)
- # 7 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x1ec (0x7795776d <ntdll.dll+0x5776d>)
- # 8 ntdll.dll!RtlGetVersion +0x7bf (0x7795b520 <ntdll.dll+0x5b520>)
- # 9 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x154 (0x779576d5 <ntdll.dll+0x576d5>)
- #10 ntdll.dll!LdrResFindResourceDirectory +0x20f (0x7795a240 <ntdll.dll+0x5a240>)
- #11 ntdll.dll!LdrLoadDll +0x6e (0x77956a6f <ntdll.dll+0x56a6f>)
- Error #12: LEAK 18944 direct bytes 0x0242f758-0x02434158 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-sound-fmod.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
- # 2 sgrx-sound-fmod.dll!__DllMainCRTStartup [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
- # 3 sgrx-sound-fmod.dll!DllMainCRTStartup@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x2a4 (0x77957825 <ntdll.dll+0x57825>)
- # 7 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x1ec (0x7795776d <ntdll.dll+0x5776d>)
- # 8 ntdll.dll!RtlGetVersion +0x7bf (0x7795b520 <ntdll.dll+0x5b520>)
- # 9 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x154 (0x779576d5 <ntdll.dll+0x576d5>)
- #10 ntdll.dll!LdrResFindResourceDirectory +0x20f (0x7795a240 <ntdll.dll+0x5a240>)
- #11 ntdll.dll!LdrLoadDll +0x6e (0x77956a6f <ntdll.dll+0x56a6f>)
- Error #13: LEAK 18944 direct bytes 0x02434258-0x02438c58 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 game.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
- # 2 game.dll!__DllMainCRTStartup [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
- # 3 game.dll!DllMainCRTStartup@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x2a4 (0x77957825 <ntdll.dll+0x57825>)
- # 7 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x1ec (0x7795776d <ntdll.dll+0x5776d>)
- # 8 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x154 (0x779576d5 <ntdll.dll+0x576d5>)
- # 9 ntdll.dll!LdrResFindResourceDirectory +0x20f (0x7795a240 <ntdll.dll+0x5a240>)
- #10 ntdll.dll!LdrLoadDll +0x6e (0x77956a6f <ntdll.dll+0x56a6f>)
- #11 KERNELBASE.dll!LoadLibraryExW +0xc5 (0x75513176 <KERNELBASE.dll+0x13176>)
- Error #14: LEAK 18944 direct bytes 0x02439728-0x0243e128 + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-render-d3d9.dll!_GLOBAL__sub_I___cxa_allocate_exception [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/misc/mingw_getsp.S:48]
- # 2 sgrx-render-d3d9.dll!__DllMainCRTStartup [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:200]
- # 3 sgrx-render-d3d9.dll!DllMainCRTStartup@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/crt/crtdll.c:171]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x2a4 (0x77957825 <ntdll.dll+0x57825>)
- # 7 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x1ec (0x7795776d <ntdll.dll+0x5776d>)
- # 8 ntdll.dll!RtlIsCriticalSectionLockedByThread +0x154 (0x779576d5 <ntdll.dll+0x576d5>)
- # 9 ntdll.dll!LdrResFindResourceDirectory +0x20f (0x7795a240 <ntdll.dll+0x5a240>)
- #10 ntdll.dll!LdrLoadDll +0x6e (0x77956a6f <ntdll.dll+0x56a6f>)
- #11 KERNELBASE.dll!LoadLibraryExW +0xc5 (0x75513176 <KERNELBASE.dll+0x13176>)
- Error #15: LEAK 4 direct bytes 0x0244dd38-0x0244dd3c + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-physics-bullet.dll!__shmem_grab [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
- # 2 sgrx-physics-bullet.dll!fc_key_init_once [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:114]
- # 3 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
- # 4 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
- # 5 game.dll!LevelCoreSystem::LoadChunk [../src/tacstrike/systems.cpp:659]
- # 6 game.dll!GameLevel::Load [../src/tacstrike/level.cpp:256]
- # 7 game.dll!TACStrikeGame::OnInitialize [../src/tacstrike/game.cpp:126]
- # 8 sgrx-core.dll!SGRX_EntryPoint [../src/engine/engine.cpp:3242]
- # 9 sgrx-debug.exe!? +0x0 (0x0040270a <sgrx-debug.exe+0x270a>)
- #10 sgrx-debug.exe!? +0x0 (0x004013e2 <sgrx-debug.exe+0x13e2>)
- #11 KERNEL32.dll!BaseThreadInitThunk +0x23 (0x75797c04 <KERNEL32.dll+0x17c04>)
- Error #16: LEAK 4 direct bytes 0x024553c8-0x024553cc + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-physics-bullet.dll!__shmem_grab [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
- # 2 sgrx-physics-bullet.dll!fc_key_init [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:103]
- # 3 sgrx-physics-bullet.dll!pthread_once [../ext/src/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h:199]
- # 4 sgrx-physics-bullet.dll!fc_key_init_once [C:\crossdev\gccmaster\build-tdm64\gcc-seh\x86_64-w64-mingw32\32\libgcc/./gthr-default.h:701]
- # 5 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
- # 6 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
- # 7 game.dll!LevelCoreSystem::LoadChunk [../src/tacstrike/systems.cpp:659]
- # 8 game.dll!GameLevel::Load [../src/tacstrike/level.cpp:256]
- # 9 game.dll!TACStrikeGame::OnInitialize [../src/tacstrike/game.cpp:126]
- #10 sgrx-core.dll!SGRX_EntryPoint [../src/engine/engine.cpp:3242]
- #11 sgrx-debug.exe!? +0x0 (0x0040270a <sgrx-debug.exe+0x270a>)
- Error #17: LEAK 28 direct bytes 0x0253e1f8-0x0253e214 + 0 indirect bytes
- # 0 replace_calloc [d:\drmemory_package\common\alloc_replace.c:2413]
- # 1 sgrx-render-d3d9.dll!pthread_mutex_init [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 2 sgrx-render-d3d9.dll!mutex_static_init [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 3 sgrx-render-d3d9.dll!mutex_ref [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 4 sgrx-render-d3d9.dll!pthread_mutex_trylock [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 5 sgrx-render-d3d9.dll!mutex_ref_destroy [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 6 sgrx-render-d3d9.dll!pthread_mutex_destroy [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 7 sgrx-render-d3d9.dll!__dyn_tls_pthread@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 8 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 9 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- #10 ntdll.dll!LdrSetAppCompatDllRedirectionCallback +0x1814 (0x7799d655 <ntdll.dll+0x9d655>)
- #11 ntdll.dll!RtlDestroyHeap +0x82f (0x77923870 <ntdll.dll+0x23870>)
- Error #18: LEAK 32 direct bytes 0x0270c9c8-0x0270c9e8 + 0 indirect bytes
- # 0 replace_calloc [d:\drmemory_package\common\alloc_replace.c:2413]
- # 1 sgrx-core.dll!pthread_spin_init.part.0 [../src/engine/utils.hpp:1076]
- # 2 sgrx-core.dll!static_spin_init.part.1 [../src/engine/utils.hpp:1076]
- # 3 sgrx-core.dll!pthread_spin_lock [../src/engine/utils.hpp:1076]
- # 4 sgrx-core.dll!pthread_getspecific [../src/engine/utils.hpp:1076]
- # 5 sgrx-core.dll!__emutls_get_address [C:\crossdev\gccmaster\build-tdm64\gcc-seh\x86_64-w64-mingw32\32\libgcc/./gthr-default.h:721]
- # 6 sgrx-core.dll!TextureHandle::UploadRGBA8Part [../src/engine/engine.cpp:929]
- # 7 sgrx-core.dll!FontRenderer::_GetGlyph [../src/engine/font.cpp:388]
- # 8 sgrx-core.dll!FontRenderer::PutText [../src/engine/font.cpp:293]
- # 9 sgrx-core.dll!GR2D_DrawTextLine [../src/engine/engine.cpp:2646]
- #10 sgrx-core.dll!GR2D_DrawTextLine [../src/engine/engine.cpp:2664]
- #11 game.dll!LoadingScreen::Run [../src/tacstrike/level.cpp:191]
- Error #19: LEAK 28 direct bytes 0x02714a88-0x02714aa4 + 0 indirect bytes
- # 0 replace_calloc [d:\drmemory_package\common\alloc_replace.c:2413]
- # 1 sgrx-physics-bullet.dll!pthread_mutex_init [../ext/src/bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h:199]
- # 2 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
- # 3 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
- # 4 game.dll!LevelCoreSystem::LoadChunk [../src/tacstrike/systems.cpp:659]
- # 5 game.dll!GameLevel::Load [../src/tacstrike/level.cpp:256]
- # 6 game.dll!TACStrikeGame::OnInitialize [../src/tacstrike/game.cpp:126]
- # 7 sgrx-core.dll!SGRX_EntryPoint [../src/engine/engine.cpp:3242]
- # 8 sgrx-debug.exe!? +0x0 (0x0040270a <sgrx-debug.exe+0x270a>)
- # 9 sgrx-debug.exe!? +0x0 (0x004013e2 <sgrx-debug.exe+0x13e2>)
- #10 KERNEL32.dll!BaseThreadInitThunk +0x23 (0x75797c04 <KERNEL32.dll+0x17c04>)
- Error #20: LEAK 4 direct bytes 0x0271af78-0x0271af7c + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-physics-bullet.dll!__shmem_grab [../../../../../../src/gcc-5.1.0/libgcc/../libgcc/config/i386/shmem-win32.c:79]
- # 2 sgrx-physics-bullet.dll!_Unwind_SjLj_Register [../../../../../../src/gcc-5.1.0/libgcc/unwind-sjlj.c:105]
- # 3 sgrx-physics-bullet.dll!BulletPhyRigidBody::BulletPhyRigidBody [../src/engine/physics_bullet.cpp:249]
- # 4 sgrx-physics-bullet.dll!BulletPhyWorld::CreateRigidBody [../src/engine/physics_bullet.cpp:609]
- # 5 game.dll!LevelCoreSystem::LoadChunk [../src/tacstrike/systems.cpp:659]
- # 6 game.dll!GameLevel::Load [../src/tacstrike/level.cpp:256]
- # 7 game.dll!TACStrikeGame::OnInitialize [../src/tacstrike/game.cpp:126]
- # 8 sgrx-core.dll!SGRX_EntryPoint [../src/engine/engine.cpp:3242]
- # 9 sgrx-debug.exe!? +0x0 (0x0040270a <sgrx-debug.exe+0x270a>)
- #10 sgrx-debug.exe!? +0x0 (0x004013e2 <sgrx-debug.exe+0x13e2>)
- #11 KERNEL32.dll!BaseThreadInitThunk +0x23 (0x75797c04 <KERNEL32.dll+0x17c04>)
- Error #21: LEAK 4 direct bytes 0x0271afc8-0x0271afcc + 0 indirect bytes
- # 0 replace_malloc [d:\drmemory_package\common\alloc_replace.c:2373]
- # 1 sgrx-render-d3d9.dll!__shmem_winpthreads_grab [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 2 sgrx-render-d3d9.dll!push_pthread_mem.part.0 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 3 sgrx-render-d3d9.dll!__dyn_tls_pthread@12 [C:/crossdev/src/mingw-w64-v4-git/mingw-w64-crt/math/log2l.S:86]
- # 4 ntdll.dll!RtlInitializeCriticalSection +0x10d (0x779497de <ntdll.dll+0x497de>)
- # 5 ntdll.dll!RtlInitializeCriticalSection +0x87 (0x77949758 <ntdll.dll+0x49758>)
- # 6 ntdll.dll!LdrSetAppCompatDllRedirectionCallback +0x1814 (0x7799d655 <ntdll.dll+0x9d655>)
- # 7 ntdll.dll!RtlDestroyHeap +0x82f (0x77923870 <ntdll.dll+0x23870>)
- # 8 ntdll.dll!RtlExitUserThread +0x4b (0x77922b5c <ntdll.dll+0x22b5c>)
- # 9 KERNEL32.dll!BaseThreadInitThunk +0x2a (0x75797c0b <KERNEL32.dll+0x17c0b>)
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