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- ; GameUserSettings.ini location C:\Users\%username%\AppData\Local\KOFXV\Saved\Config\WindowsNoEditor
- ; select file properties and write protect the file so the game doesn't overwrite it.
- ; Engine.ini located C:\Users\%username%\AppData\Local\TEKKEN 8\Saved\Config\Windows
- ; Remember to set the file as read-only in file properties
- [ScalabilityGroups]
- sg.ResolutionQuality=100 ; Keep native resolution scaling
- sg.ViewDistanceQuality=4 ; Maximize view distance for clarity
- sg.AntiAliasingQuality=4 ; Enable higher-quality anti-aliasing
- sg.ShadowQuality=4 ; Increase shadow detail
- sg.GlobalIlluminationQuality=4 ; Maximize lighting bounce and realism
- sg.ReflectionQuality=4 ; High-quality reflections
- sg.PostProcessQuality=4 ; Improve post-processing effects
- sg.TextureQuality=4 ; Highest texture detail
- sg.EffectsQuality=4 ; Enhanced visual effects
- sg.FoliageQuality=4 ; Better detail for vegetation
- sg.ShadingQuality=4 ; Improved shading on objects
- sg.SignificanceQuality=4 ; Improved object significance rendering
- sg.SSRQuality=3 ; Better screen-space reflections
- sg.SSAOQuality=3 ; High-quality screen-space ambient occlusion
- sg.IndirectShadowQuality=3 ; Improved indirect shadows
- sg.HairQuality=4 ; Better hair rendering quality (if applicable)
- sg.ObjectDetailQuality=4 ; Higher detail in distant objects
- sg.VolumetricFogQuality=4 ; Improved volumetric fog
- sg.VolumetricCloudsQuality=4 ; More detailed volumetric clouds
- sg.SkyQuality=4 ; High-quality sky rendering
- sg.MaterialQuality=4 ; Highest material quality
- sg.MotionBlurQuality=2 ; Subtle motion blur for cinematic effect
- sg.DOFQuality=4 ; High-quality depth of field
- [/Script/Engine.GameUserSettings]
- bUseDesiredScreenHeight=False
- AudioQualityLevel=5
- AntiAliasingSuperSamplingMode=4
- SuperSamplingQuality=2
- CASSharpness=0.800000
- ScreenPercentage=100.000000
- VoiceLanguage=
- bNvidiaReflex=True
- bXeLowLatency=False
- bDlssFrameGeneration=False
- bFSRFrameGeneration=False
- bXeFrameGeneration=False
- MonitorIndex=0
- bEnableConsole120Fps=False
- bUseVSync=False
- bUseDynamicResolution=False
- ResolutionSizeX=2560
- ResolutionSizeY=1440
- LastUserConfirmedResolutionSizeX=2560
- LastUserConfirmedResolutionSizeY=1440
- WindowPosX=-1
- WindowPosY=-1
- FullscreenMode=0
- LastConfirmedFullscreenMode=0
- PreferredFullscreenMode=0
- Version=5
- LastConfirmedAudioQualityLevel=5
- FrameRateLimit=0.000000
- DesiredScreenWidth=1280
- DesiredScreenHeight=720
- LastUserConfirmedDesiredScreenWidth=1280
- LastUserConfirmedDesiredScreenHeight=720
- LastRecommendedScreenWidth=-1.000000
- LastRecommendedScreenHeight=-1.000000
- LastCPUBenchmarkResult=-1.000000
- LastGPUBenchmarkResult=-1.000000
- LastGPUBenchmarkMultiplier=1.000000
- bUseHDRDisplayOutput=False
- HDRDisplayOutputNits=1000
- DIVersion=1
- [/Script/Engine.GameUserSettings]
- bUseDesiredScreenHeight=False
- [/Script/Engine.RendererSettings]
- r.RayTracing=1
- r.TAA=1
- [/Script/Engine.RendererOverrideSettings]
- r.DefaultFeature.AmbientOcclusion=3
- r.DefaultFeature.AutoExposure=1
- r.DefaultFeature.Bloom=0
- r.DefaultFeature.ChromaticAberration=0
- r.DefaultFeature.DOF=0
- r.DefaultFeature.EyeAdaptation=1
- r.DefaultFeature.ImageGrain=0
- r.DefaultFeature.LensFlare=0
- r.DefaultFeature.MotionBlur=0
- r.DefaultFeature.Shadow=1
- r.DefaultFeature.Vignette=0
- [/Script/Engine.PostProcessVolume]
- r.DepthOfFieldQuality=0
- r.Tonemapper.Sharpen=0
- [/Script/Engine.GameEngine]
- TextureStreaming=True
- MaxAnisotropy=16
- [Audio]
- AudioDeviceModuleName=FMODAudioMixer
- AudioQualityLevel=5
- [/Script/Engine.GameViewportClient]
- bUseSRGBFramebuffer=True
- [/Script/Engine.GameUserSettings]
- AudioQualityLevel=5
- [/Script/Engine.Engine]
- bForceUseHDRDisplayOutput=False
- ; ==================================================================
- ; ✩░▒▓▆▅▃▂▁ Explanations for the sections and settings ▁▂▃▅▆▓▒░✩
- ; ==================================================================
- [Internationalization]:
- ; This section handles language and localization settings. It is left unchanged.
- [UserOptions]:
- ; This section includes general user preferences such as resolution, windowed mode, HDR, and preference settings. The provided settings are used as specified.
- [ScalabilityGroups]:
- ; These settings control the visual quality and performance of various aspects of the game. The provided settings are optimized for performance on the specified hardware.
- [/Script/DeadIsland.DIGameUserSettings]:
- ; This section contains game-specific settings for Dead Island. The provided settings are used as specified.
- [/Script/Engine.GameUserSettings]:
- ; This section contains general game user settings. The provided settings are used as specified.
- [/Script/Engine.RendererSettings]:
- ; This section handles renderer-specific settings. Raytracing and TXAA are enabled here.
- [/Script/Engine.RendererOverrideSettings]:
- ; This section overrides the default renderer settings. Ambient occlusion options are set to use GTAO, while SSAO and normal ambient occlusion methods are disabled. Color tweaking and other settings are adjusted accordingly.
- [/Script/Engine.PostProcessVolume]:
- ; This section configures post-process settings. Depth of field (DOF), bloom, image grain, chromatic aberration, and vignette are disabled.
- [/Script/Engine.GameEngine]:
- ; This section contains general game engine settings. Texture streaming is enabled, and the maximum anisotropy is set to 16 for improved texture quality.
- [Audio]:
- ; This section configures audio settings. The audio device module is set to FMODAudioMixer, and the audio quality level is set to 5.
- [/Script/Engine.GameViewportClient]:
- ; This section handles the game's viewport client settings. The sRGB framebuffer is enabled for correct color representation.
- [/Script/Engine.Engine]:
- ; This section contains general engine settings. The HDR display output is disabled.
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