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TheLowSpecGamer

Payday 2 config

Aug 19th, 2017
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  1. <render_settings>
  2. <variable name="max_anisotropy" value="0"/>
  3. <variable name="texture_quality_default" value="very_low"/>
  4. <variable name="shadow_quality_default" value="very_low"/>
  5. <variable name="texture_quality" value="very_low"/>
  6. <variable name="texture_managed_backdrop" value="false"/>
  7. <variable name="dynamic_lights" value="disabled"/>
  8. <variable name="shadow_quality" value="disabled"/>
  9. <variable name="effect_quality" value="disabled"/>
  10. <variable name="environment_detail" value="0"/>
  11. <variable name="post_effect_quality" value="disabled"/>
  12. <variable name="shadow_map_size" value="0"/>
  13. <variable name="anti_aliasing" value="0"/>
  14. <variable name="texture_quality_backdrop" value="very_low"/>
  15. <variable name="texture_quality_buildings" value="very_low"/>
  16. <variable name="texture_quality_buildings_bump" value="very_low"/>
  17. <variable name="texture_quality_buildings_low" value="very_low"/>
  18. <variable name="texture_quality_characters" value="very_low"/>
  19. <variable name="texture_quality_default" value="very_low"/>
  20. <variable name="texture_quality_effects" value="very_low"/>
  21. <variable name="texture_quality_ground" value="very_low"/>
  22. <variable name="texture_quality_ground_bump" value="very_low"/>
  23. <variable name="texture_quality_gui" value=""/>
  24. <variable name="texture_quality_lightmaps" value="very_low"/>
  25. <variable name="texture_quality_no_lod" value="very_low"/>
  26. <variable name="texture_quality_plants" value="very_low"/>
  27. <variable name="texture_quality_player_vehicles" value="very_low"/>
  28. <variable name="texture_quality_props" value="very_low"/>
  29. <variable name="texture_quality_props_bump" value="very_low"/>
  30. <variable name="texture_quality_props_high" value="very_low"/>
  31. <variable name="texture_quality_silhouettes" value="very low"/>
  32. <variable name="texture_quality_sky" value="very_low"/>
  33. <variable name="texture_quality_vehicles" value="very_low"/>
  34. <variable name="texture_quality_weapons" value="very_low"/>
  35. <variable name="texture_quality_weapons_third" value="very_low"/>
  36. </render_settings>
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