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ArcDesLHK

Support for le Admiral

May 19th, 2024 (edited)
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  1. Dolphin Scout of Darkness
  2. Level 4 WATER Sea Serpent/Effect
  3. 1000/1000
  4. If you control "Umi", you can Special Summon this card (from your hand). You can only Special Summon "Dolphin Scout of Darkness" once per turn this way. If you control "Umi": You can Tribute this card; Special Summon 2 WATER monsters with 1000 ATK/DEF and different names, or 1 "Orca Mega-Fortress of Darkness" from your Deck, except "Dolphin Scout of Darkness". You can only use this effect of "Dolphin Scout of Darkness" once per turn.
  5.  
  6. Orca Giga-Fortress of Abyss
  7. Level 8 WATER Sea Serpent/Fusion/Effect
  8. 3100/2200
  9. "Orca Mega Fortress of Darkness" + 1 WATER monster
  10. If this card is Fusion Summoned: You can Special Summon 1 WATER monster with 1000 ATK/DEF from your Deck or GY. Once per turn: You can Tribute 1 WATER monster with 1000 ATK/DEF, then activate the following effect based on the Tributed monster's Type;
  11. ● Fish: Destroy all monsters your opponent controls.
  12. ● Aqua: Destroy all Spells and Traps your opponent controls.
  13.  
  14. Orca Giga-Fortress of Darkness
  15. Level 5 WATER Sea Serpent/Effect
  16. 2100/1200
  17. If you control "Umi", you can Special Summon this card (from your hand). You can only Special Summon "Orca Giga-Fortress of Darkness" once per turn this way. You can only use each of the following effects of "Orca Giga-Fortress of Darkness" once per turn. If this card is Special Summoned: You can Special Summon 1 WATER monster with 1000 ATK/DEF from your hand, Deck, or GY. During the End Phase: You can target 1 WATER monster with 1000 ATK/DEF in your GY; add it to your hand.
  18.  
  19. Cannonball Sickle Shellfish
  20. Level 2 WATER Aqua/Effect
  21. 1000/1000
  22. If you control "Umi", you can Special Summon this card (from your hand). You can only Special Summon "Cannonball Sickle Shellfish" once per turn this way. If you control "Umi": You can Tribute this card, then target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Cannonball Sickle Shellfish" once per turn.
  23.  
  24. Magazine Fish
  25. Level 3 WATER Fish/Effect
  26. 1000/1000
  27. If you control "Umi", you can Special Summon this card (from your hand). You can only Special Summon "Magazine Fish" once per turn this way. If you control "Umi": You can Tribute this card, then target 1 monster your opponent controls; destroy it. You can only use this effect of "Magazine Fish" once per turn.
  28.  
  29. Lair of Atlantis
  30. Field Spell
  31. (This card's name is always treated as "Umi".)
  32. When this card is activated: You can add 1 WATER monster with 1000 ATK/DEF or 1 "Orca Mega-Fortress of Darkness" from your Deck to your hand. All face-up monsters on the field become WATER. All WATER monsters your opponent controls lose 500 ATK, also they cannot attack. You can only activate 1 "Lair of Atlantis" per turn.
  33.  
  34. Deepsea Fusion
  35. Normal Spell
  36. Fusion Summon 1 Sea Serpent Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If you control "Umi" and/or a monster that mentions it, you can also use up to 1 monster in your Deck as material. You can only activate 1 "Deepsea Fusion" per turn.
  37.  
  38. Cursed Water Anchor
  39. Continuous Trap
  40. You can activate the effects of Sea Serpent monsters you control as Quick Effects. If a face-up WATER monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; banish it. You can banish this card from your GY; Special Summon 1 Level 5 Sea Serpent monster from your hand, Deck, or GY, then add 1 WATER monster with 1000 ATK/DEF from your Deck to your hand. You can only use each effect of "Cursed Water Anchor" once per turn.
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