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- local luke = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- luke.Name="MtnDew"
- luke.TextureId="http://www.roblox.com/asset/?id=11631668"
- local DxD = Instance.new("SpecialMesh", luke)
- DxD.Name="Hat"
- DxD.MeshId="http://www.roblox.com/asset/?id=13030731"
- DxD.TextureId="http://www.roblox.com/asset/?id=70262300"
- DxD.Scale=Vector3.new(0.95, 0.95, 0.95)
- local Wotm9 = Instance.new("SpecialMesh", luke)
- Wotm9.Name="Shades"
- Wotm9.MeshId="http://www.roblox.com/asset/?id=121910245"
- Wotm9.TextureId="http://www.roblox.com/asset/?id=121947422"
- Wotm9.Scale=Vector3.new(0.7, 0.5, 0.7)
- local Itemthingy = Instance.new("Part", luke)
- Itemthingy.Name="Handle"
- Itemthingy.FormFactor="Plate"
- Itemthingy.Shape="Block"
- Itemthingy.Size=Vector3.new("1, 1.2, 1")
- local ABCDE = Instance.new("Sound", luke.Handle)
- ABCDE.Name="DrinkSound"
- ABCDE.SoundId="http://www.roblox.com/asset/?id=10722059"
- local ABCDEF = Instance.new("Sound", luke.Handle)
- ABCDEF.Name="HitMarker"
- ABCDEF.SoundId="rbxassetid://160432334"
- local ABCDEFG = Instance.new("Sound", luke.Handle)
- ABCDEFG.Name="MLG"
- ABCDEFG.SoundId="rbxassetid://179497874"
- local ABCDEFGH = Instance.new("Sound", luke.Handle)
- ABCDEFGH.Name="OpenSound"
- ABCDEFGH.SoundId="http://www.roblox.com/asset/?id=10721950"
- local ABCDEFGHI = Instance.new("SpecialMesh", luke.Handle)
- ABCDEFGHI.Name="Mesh"
- ABCDEFGHI.MeshId="http://www.roblox.com/asset/?id=10470609"
- ABCDEFGHI.TextureId="http://www.roblox.com/asset/?id=10550002"
- ABCDEFGHI.Scale=Vector3.new(1.2, 1.2, 1.2)
- local GIUUI = Instance.new("ScreenGui", luke)
- GIUUI.Name="gui"
- local n00bpls = Instance.new("ImageLabel", GIUUI)
- n00bpls.Name="img"
- n00bpls.Size=UDim2.new(0, 150,0, 150)
- n00bpls.ZIndex=2
- n00bpls.BackgroundTransparency=1
- n00bpls.Visible=false
- local n00bplss = Instance.new("TextLabel", GIUUI)
- n00bplss.Visible=true
- n00bplss.BackgroundTransparency=1
- n00bplss.Name="back"
- n00bplss.Size=UDim2.new(1,0,1,0)
- n00bplss.Text=" "
- local n00bplsss = Instance.new("TextLabel", GIUUI)
- n00bplsss.Visible=false
- n00bplsss.Name="txt"
- n00bplsss.Size=UDim2.new(1,0,1,0)
- n00bplsss.Text="Label"
- n00bplsss.ZIndex=2
- n00bplsss.Size=UDim2.new(0,200,0,200)
- n00bplsss.TextColor3=Color3.new(255, 255, 0)
- n00bplsss.BackgroundTransparency=1
- n00bplsss.Font="SourceSansBold"
- n00bplsss.TextWrapped= true
- n00bplsss.TextScaled = true
- game.Players.LocalPlayer.Backpack["MtnDew"]:clone().Parent = game.Players.LocalPlayer.Character
- luke:remove()
- --------------------------Magic=Downhere <3----------------------------luke the best lol
- local Tool = game.Players.LocalPlayer.Character.MtnDew
- local plr = game.Players.LocalPlayer
- local cam = workspace.CurrentCamera
- local mlg = false
- local sp = game.Players.LocalPlayer.Character.MtnDew.gui
- enabled = true
- local txtz={"360 noscope","lenny","no","lens flare","DAYUMMM","Sample Text","shrekt","yolo","GET NOSCOPED","NOOOO","WOMBO COMBO","doritos","mountain dew","mlg","get rekt","420"}
- local imgz={"119713452","131395855","113671547","84334015","162381293","179012130","154169320","34395075","162595515", "30877733", "30877733", "30877733"}
- for i=1,#imgz do game.ContentProvider:Preload("rbxassetid://"..imgz[i]) end
- function random(table)
- return table[math.random(#table)]
- end
- function rt(g)
- local cl=sp.txt:clone()
- cl.Parent=g
- cl.Text=random(txtz)
- cl.TextColor3=Color3.new(math.random(),math.random(),math.random())
- cl.TextStrokeColor3=Color3.new(math.random(),math.random(),math.random())
- cl.TextTransparency=math.random()
- cl.TextStrokeTransparency=math.random()
- if math.random() > 0.5 then cl.Rotation=math.cos(tick()*2.094)*9+math.random(1,9) else cl.Rotation=math.cos(tick()*2.094)*9-math.random(1,9) end
- cl.Position=UDim2.new(math.random(),0,math.random(),0)
- cl.Visible=true
- game.Debris:AddItem(cl,math.random()+0.2)
- end
- function ri(g, s)
- local cl=sp.img:clone()
- cl.Parent=g
- local img = random(imgz)
- cl.Image="rbxassetid://"..img
- if img == "30877733" then
- s:Play()
- end
- if math.random() > 0.5 then cl.Rotation=math.cos(tick()*2.094)*9+math.random(1,9) else cl.Rotation=math.cos(tick()*2.094)*9-math.random(1,9) end
- cl.Position=UDim2.new(math.random(),0,math.random(),0)
- cl.Visible=true
- game.Debris:AddItem(cl,math.random()+0.2)
- end
- function mlgMode(g)
- g.back.BackgroundTransparency = 0.5
- local sound2 = game.Players.LocalPlayer.Character.MtnDew.Handle.HitMarker:clone()
- sound2.Parent = plr.Character.Torso
- for i = 1, 520 do
- if mlg then
- cam.FieldOfView = math.abs(70+(math.cos(tick()*2))*50)
- game:GetService("RunService").RenderStepped:wait()
- ri(g, sound2)
- rt(g)
- g.back.BackgroundColor3 = Color3.new(math.random(),math.random(),math.random())
- end
- end
- sound2.Parent = nil
- g.back.BackgroundTransparency = 1
- cam.FieldOfView = 70
- end
- function onActivated()
- if not enabled then
- return
- end
- local char = game.Players.LocalPlayer.Character
- local hum = char:WaitForChild("Humanoid")
- enabled = false
- Tool.GripForward = Vector3.new(0,-.759,-.651)
- Tool.GripPos = Vector3.new(1.5,-.5,.3)
- Tool.GripRight = Vector3.new(1,0,0)
- Tool.GripUp = Vector3.new(0,.651,-.759)
- --game.StarterGui:SetCoreGuiEnabled("All",false)
- local cl=sp:clone()
- cl.Parent=plr.PlayerGui
- Tool.Handle.DrinkSound:Play()
- wait(3)
- Tool.GripForward = Vector3.new(-.976,0,-0.217)
- Tool.GripPos = Vector3.new(0.03,0,0)
- Tool.GripRight = Vector3.new(.217,0,-.976)
- Tool.GripUp = Vector3.new(0,1,0)
- local p = char:GetChildren()
- for i = 1, #p do
- if p[i].className == "Hat" then
- p[i].Parent = nil
- end
- end
- local h = Instance.new("Hat")
- local p = Instance.new("Part")
- h.Name = "Obey"
- p.Parent = h
- p.Position = char:findFirstChild("Head").Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(1, 0.4, 1)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.CanCollide = false
- game.Players.LocalPlayer.Character.MtnDew.Hat:clone().Parent = p
- h.Parent = char
- --h.AttachmentForward = Vector3.new (0.148, -0.195, 0.97)
- h.AttachmentPos = Vector3.new(0, -0.15, 0)
- --h.AttachmentRight = Vector3.new (-0.989, -0.0292, 0.145)
- --h.AttachmentUp = Vector3.new (-7.2e-007, 0.98, 0.197)
- local h2 = Instance.new("Hat")
- local p2 = Instance.new("Part")
- h2.Name = "Shades"
- p2.Parent = h2
- p2.Position = char:findFirstChild("Head").Position
- p2.Name = "Handle"
- p2.formFactor = 0
- p2.Size = Vector3.new(1, 0.4, 1)
- p2.BottomSurface = 0
- p2.TopSurface = 0
- p2.CanCollide = false
- game.Players.LocalPlayer.Character.MtnDew.Shades:clone().Parent = p2
- h2.Parent = char
- --h2.AttachmentForward = Vector3.new (0, 0, -1)
- h2.AttachmentPos = Vector3.new(0, -1, 0.1)
- --h2.AttachmentRight = Vector3.new (1, 0, 0)
- --h2.AttachmentUp = Vector3.new (0, 1, 0)
- for i = 1, 30 do
- wait()
- h2.AttachmentPos = h2.AttachmentPos + Vector3.new(0, 0.046, 0)
- end
- local sound = game.Players.LocalPlayer.Character.MtnDew.Handle.MLG:clone()
- sound.Parent = char.Torso
- sound:Play()
- hum.Died:connect(function()
- mlg = false
- cam.FieldOfView = 70
- --game.StarterGui:SetCoreGuiEnabled("All",true)
- sound:Stop()
- sound.Parent = nil
- end)
- mlg = true
- mlgMode(cl)
- sound.Parent = nil
- mlg = false
- --game.StarterGui:SetCoreGuiEnabled("All",true)
- cl.Parent = nil
- enabled = true
- end
- function onEquipped()
- Tool.Handle.OpenSound:play()
- end
- game.Players.LocalPlayer.Character.MtnDew.Activated:connect(onActivated)
- game.Players.LocalPlayer.Character.MtnDew.Equipped:connect(onEquipped)
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