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MrSlakyx

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May 1st, 2019
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9. --By Ruffles14
  10. mouse = game.Players.LocalPlayer:GetMouse()
  11. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  12. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  13. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  14. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  15. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  16. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  17. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  18. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  19. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  20. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  21. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  22. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  23. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  24. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  25. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  26. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  27. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  28. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  29. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  30. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  31. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  32. using = false
  33. --Converted with ttyyuu12345's model to script plugin v4
  34. function sandbox(var,func)
  35. local env = getfenv(func)
  36. local newenv = setmetatable({},{
  37. __index = function(self,k)
  38. if k=="script" then
  39. return var
  40. else
  41. return env[k]
  42. end
  43. end,
  44. })
  45. setfenv(func,newenv)
  46. return func
  47. end
  48. cors = {}
  49. mas = Instance.new("Model",game:GetService("Lighting"))
  50. Part0 = Instance.new("Part")
  51. SpecialMesh1 = Instance.new("SpecialMesh")
  52. Part0.Parent = mas
  53. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  54. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  55. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  56. Part0.BottomSurface = Enum.SurfaceType.Smooth
  57. Part0.TopSurface = Enum.SurfaceType.Smooth
  58. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  59. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  60. Part0.CanCollide = false
  61. SpecialMesh1.Parent = Part0
  62. SpecialMesh1.MeshId = "rbxassetid://441572308"
  63. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  64. SpecialMesh1.TextureId = "rbxassetid://441572332"
  65. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  66. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  67. for i,v in pairs(mas:GetChildren()) do
  68. v.Parent = game:GetService("Players").LocalPlayer.Character
  69. pcall(function() v:MakeJoints() end)
  70. end
  71. mas:Destroy()
  72. for i,v in pairs(cors) do
  73. spawn(function()
  74. pcall(v)
  75. end)
  76. end
  77. Part0:BreakJoints()
  78. cananimate = true
  79. canhit = false
  80. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  81. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  82. weld.Part1 = Part0
  83. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  84. for i = 0,1 , 0.03 do
  85. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  86. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  87. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  88. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  89. game:GetService("RunService").RenderStepped:wait()
  90. end
  91. function swing()
  92. if not using then
  93. using = true
  94. cananimate = false
  95. for i = 0,1 , 0.045 do
  96. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  97. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  98. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  99. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  100. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  101. game:GetService("RunService").RenderStepped:wait()
  102. end
  103. canhit = true
  104. for i = 0,1 , 0.08 do
  105. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  106. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  107. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  108. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  109. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  110. game:GetService("RunService").RenderStepped:wait()
  111. end
  112. canhit = false
  113. using = false
  114. cananimate = true
  115. end
  116. end
  117. mouse.Button1Down:connect(swing)
  118. function hittie(part)
  119. if canhit then
  120. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  121. if humanoid then
  122. canhit = false
  123. using = false
  124. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  125. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  126. humanoid.Parent:BreakJoints()
  127. while humanoid.Health >= 0.001 do
  128. game:GetService("RunService").RenderStepped:wait()
  129. end
  130. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  131. humanoid.Parent.HumanoidRootPart.CanCollide = false
  132. end
  133. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  134. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  135. constraint.Attachment0 = attachone
  136. constraint.Attachment1 = attachtwo
  137. constraint.LimitsEnabled = true
  138. constraint.TwistLimitsEnabled = true
  139. constraint.TwistLowerAngle = lowang
  140. constraint.TwistUpperAngle = upperang
  141. constraint.UpperAngle = twist
  142. end
  143. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  144. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  145. constraint.Attachment0 = attachone
  146. constraint.Attachment1 = attachtwo
  147. constraint.LimitsEnabled = true
  148. constraint.LowerAngle = lowang
  149. constraint.UpperAngle = upperang
  150. end
  151. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  152. if v.ClassName == "Accessory" then
  153. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  154. if findhandle then
  155. local attach = findhandle:findFirstChildOfClass("Attachment")
  156. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  157. if w.Name == "UpperTorso" or w.Name == "Head" then
  158. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  159. end
  160. end
  161. if attach and attach1 then
  162. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  163. constraint.Attachment0 = attach
  164. constraint.Attachment1 = attach1
  165. constraint.LimitsEnabled = true
  166. constraint.LowerAngle = 0
  167. constraint.UpperAngle = 0
  168. end
  169. end
  170. end
  171. end
  172. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  173. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  174. attachment.Position = Vector3.new(0, -0.5, 0)
  175. attachment.Name = "lol"
  176. attachment.Visible = false
  177. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  178. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  179. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  180. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  181. ball.Attachment1 = attachment
  182. ball.LimitsEnabled = true
  183. ball.TwistLimitsEnabled = true
  184. ball.UpperAngle = 40
  185. ball.Restitution = 0.5
  186. ball.TwistUpperAngle = 40
  187. ball.TwistLowerAngle = -40
  188. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  189. collidepartofleftleg.Name = "Bone"
  190. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  191. collidepartofleftleg.Transparency = 1
  192. collidepartofleftleg:BreakJoints()
  193. local weeld = Instance.new("Weld", collidepartofleftleg)
  194. weeld.Part0 = collidepartofleftleg
  195. weeld.Part1 = humanoid.Parent["Head"]
  196. if humanoid.Parent.Head:findFirstChild("Neck") then
  197. humanoid.Parent.Head.Neck:destroy()
  198. end
  199. if humanoid.Parent.Head:findFirstChild("face") then
  200. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  201. end
  202. end
  203. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  204. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  205. --
  206. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  207. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  208. --
  209. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  210. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  211. --
  212. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  213. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  214. --Foot & Hands--
  215.  
  216. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  217. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  218. --
  219. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  220. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  221.  
  222. --END--
  223. --TORSOS--
  224.  
  225. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  226. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  227.  
  228. --END--
  229. if LowerTorso then
  230. if LeftUpperLeg then
  231. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  232. end
  233. if RightUpperLeg then
  234. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  235. end
  236. if LeftLowerLeg then
  237. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  238. end
  239. if RightLowerLeg then
  240. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  241. end
  242. if LeftFoot then
  243. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  244. end
  245. if RightFoot then
  246. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  247. end
  248. if UpperTorso then
  249. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  250. end
  251. end
  252. if UpperTorso then
  253. local vel = Instance.new("BodyVelocity", UpperTorso)
  254. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  255. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  256. game.Debris:AddItem(vel, 0.1)
  257. local hitsound = Instance.new("Sound", UpperTorso)
  258. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  259. hitsound:Play()
  260. hitsound.Volume = math.random(5,10)
  261. local canhit = true
  262. local hitval = 15
  263. local uptor = humanoid.Parent.UpperTorso
  264. if RightUpperArm then
  265. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  266. end
  267. if RightLowerArm then
  268. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  269. end
  270. if RightHand then
  271. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  272. end
  273. if LeftUpperArm then
  274. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  275. end
  276. if LeftLowerArm then
  277. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  278. end
  279. if LeftHand then
  280. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  281. end
  282. end
  283. else
  284. humanoid.Parent.Archivable = true
  285. humanoid.PlatformStand = true
  286. local clone = humanoid.Parent:Clone()
  287. clone.Parent = workspace
  288. game.Debris:AddItem(clone, 60)
  289. for i,v in pairs(clone:GetChildren()) do
  290. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  291. v:Remove()
  292. end
  293. for i,p in pairs(v:GetChildren()) do
  294. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  295. p:Remove()
  296. end
  297. end
  298. end
  299. for i,t in pairs(humanoid.Parent:GetChildren()) do
  300. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  301. t:Remove()
  302. end
  303. end
  304. local vel = Instance.new("BodyVelocity", clone.Torso)
  305. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  306. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  307. game.Debris:AddItem(vel, 0.1)
  308. local hitsound = Instance.new("Sound", clone.Torso)
  309. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  310. hitsound:Play()
  311. hitsound.Volume = math.random(5,10)
  312. vel = Instance.new("BodyVelocity", clone.Torso)
  313. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  314. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  315. using = false
  316. hit = Instance.new("Sound", clone.Torso)
  317. hit.SoundId = "rbxassetid://260430060"
  318. hit.Volume = 0
  319. hit1 = Instance.new("Sound", clone.Torso)
  320. hit1.SoundId = "rbxassetid://138087186"
  321. hit1.Volume = 0
  322. hit2 = Instance.new("Sound", clone.Torso)
  323. hit2.SoundId = "rbxassetid://131237241"
  324. hit2.Volume = 0
  325. hit3 = Instance.new("Sound", clone.Torso)
  326. hit3.SoundId = "rbxassetid://278062209"
  327. hit3.Volume = 0
  328. hit3.TimePosition = 0.33
  329. ded = Instance.new("Sound", clone.Torso)
  330. ded.SoundId = "rbxassetid://418892870"
  331. ded.Volume = 0
  332. local leftarm = clone:findFirstChild("Left Arm")
  333. local rightrm = clone:findFirstChild("Right Arm")
  334. local leftleg = clone:findFirstChild("Left Leg")
  335. local rightleg = clone:findFirstChild("Right Leg")
  336. local head = clone:findFirstChild("Head")
  337. for i, g in pairs(humanoid.Parent:GetChildren()) do
  338. if g.ClassName == "Part" then
  339. g:destroy()
  340. end
  341. end
  342. for i, h in pairs(humanoid.Parent:GetChildren()) do
  343. if h.ClassName == "Accesory" then
  344. h:destroy()
  345. end
  346. end
  347. for z,x in pairs(clone:GetChildren()) do
  348. if x.ClassName == "Accessory" then
  349. local handle = x:findFirstChild("Handle")
  350. if handle then
  351. local attachment = handle:findFirstChildOfClass("Attachment")
  352. if attachment then
  353. for q,w in pairs(clone:GetChildren()) do
  354. if w.Name == "Torso" or w.Name == "Head" then
  355. local anotherone = w:findFirstChild(attachment.Name)
  356. if attachment and anotherone then
  357. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  358. constraint.Attachment0 = attachment
  359. constraint.Attachment1 = anotherone
  360. constraint.LimitsEnabled = true
  361. constraint.LowerAngle = 0
  362. constraint.UpperAngle = 0
  363. end
  364. end
  365. end
  366. end
  367. end
  368. end
  369. end
  370. if head and clone.Torso:findFirstChild("NeckAttachment") then
  371. local attachment = Instance.new("Attachment", clone.Head)
  372. attachment.Position = Vector3.new(0, -0.5, 0)
  373. attachment.Name = "lol"
  374. attachment.Visible = false
  375. clone.Torso.NeckAttachment.Visible = false
  376. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  377. local ball = Instance.new("BallSocketConstraint", clone)
  378. ball.Attachment0 = clone.Torso.NeckAttachment
  379. ball.Attachment1 = attachment
  380. ball.LimitsEnabled = true
  381. ball.TwistLimitsEnabled = true
  382. ball.UpperAngle = 90
  383. ball.Restitution = 0.5
  384. ball.TwistUpperAngle = 90
  385. ball.TwistLowerAngle = -90
  386. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  387. collidepartofleftleg.Name = "Bone"
  388. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  389. collidepartofleftleg.Transparency = 1
  390. collidepartofleftleg:BreakJoints()
  391. local weeld = Instance.new("Weld", collidepartofleftleg)
  392. weeld.Part0 = collidepartofleftleg
  393. weeld.Part1 = clone["Head"]
  394. end
  395. if leftleg ~= nil then
  396. leftleg:BreakJoints()
  397. local glue = Instance.new("Glue", clone.Torso)
  398. glue.Part0 = clone.Torso
  399. glue.Part1 = leftleg
  400. glue.Name = "Left leg"
  401. local collider = Instance.new("Part", leftleg)
  402. collider.Position = Vector3.new(0,999,0)
  403. collider.Size = Vector3.new(1.5, 1, 1)
  404. collider.Shape = "Cylinder"
  405. local weld = Instance.new("Weld", collider)
  406. weld.Part0 = leftleg
  407. weld.Part1 = collider
  408. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  409. collider.TopSurface = "Smooth"
  410. collider.BottomSurface = "Smooth"
  411. collider.formFactor = "Symmetric"
  412. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  413. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  414. collider.Transparency = 1
  415. end
  416. ------------
  417. if rightleg ~= nil then
  418. rightleg:BreakJoints()
  419. local glue1 = Instance.new("Glue", clone.Torso)
  420. glue1.Part0 = clone.Torso
  421. glue1.Part1 = rightleg
  422. glue1.Name = "Right leg"
  423. local collider1 = Instance.new("Part", rightleg)
  424. collider1.Position = Vector3.new(0,999,0)
  425. collider1.Size = Vector3.new(1.5, 1, 1)
  426. collider1.Shape = "Cylinder"
  427. local weld1 = Instance.new("Weld", collider1)
  428. weld1.Part0 = rightleg
  429. weld1.Part1 = collider1
  430. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  431. collider1.TopSurface = "Smooth"
  432. collider1.BottomSurface = "Smooth"
  433. collider1.formFactor = "Symmetric"
  434. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  435. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  436. collider1.Transparency = 1
  437. end
  438. ------------
  439. if rightrm ~= nil then
  440. rightrm:BreakJoints()
  441. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  442. local glue11 = Instance.new("Glue", clone.Torso)
  443. glue11.Part0 = clone.Torso
  444. glue11.Part1 = rightrm
  445. glue11.Name = "Right shoulder"
  446. local collider11 = Instance.new("Part", rightrm)
  447. collider11.Position = Vector3.new(0,9999,0)
  448. collider11.Size = Vector3.new(1.5,1,1)
  449. collider11.Shape = "Cylinder"
  450. local weld11 = Instance.new("Weld", collider11)
  451. weld11.Part0 = rightrm
  452. weld11.Part1 = collider11
  453. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  454. collider11.TopSurface = "Smooth"
  455. collider11.BottomSurface = "Smooth"
  456. collider11.formFactor = "Symmetric"
  457. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  458. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  459. collider11.Transparency = 1
  460. end
  461. ------------
  462. if leftarm ~= nil then
  463. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  464. leftarm:BreakJoints()
  465. local glue111 = Instance.new("Glue", clone.Torso)
  466. glue111.Part0 = clone.Torso
  467. glue111.Part1 = leftarm
  468. glue111.Name = "Left shoulder"
  469. local collider111 = Instance.new("Part", leftarm)
  470. collider111.Position = Vector3.new(0,9999,0)
  471. collider111.Size = Vector3.new(1.5,1,1)
  472. collider111.Shape = "Cylinder"
  473. local weld111 = Instance.new("Weld", collider111)
  474. weld111.Part0 = leftarm
  475. weld111.Part1 = collider111
  476. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  477. collider111.TopSurface = "Smooth"
  478. collider111.BottomSurface = "Smooth"
  479. collider111.formFactor = "Symmetric"
  480. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  481. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  482. collider111.Transparency = 1
  483. ----------------
  484. sensoring = Instance.new("Part", clone.Torso)
  485. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  486. sensoring.CanCollide = false
  487. sensoring.Position = clone.Torso.Position
  488. local welder = Instance.new("Weld", sensoring)
  489. welder.Part0 = clone.Torso
  490. welder.Part1 = sensoring
  491. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  492. sensoring.Transparency = 1
  493. -----------------
  494. sensoring1 = Instance.new("Part", clone.Torso)
  495. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  496. sensoring1.CanCollide = false
  497. sensoring1.Position = clone.Torso.Position
  498. local welder1 = Instance.new("Weld", sensoring)
  499. welder1.Part0 = clone.Torso
  500. welder1.Part1 = sensoring1
  501. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  502. sensoring1.Transparency = 1
  503. end
  504. clone.Name = humanoid.Parent.Name.." (PANNED)"
  505. ded:Play()
  506. vel:destroy()
  507. wait(0.5)
  508. local function touch()
  509. if not using then
  510. using = true
  511. local Math = math.random(1,4)
  512. if Math == 1 then
  513. hit:Play()
  514. end
  515. if Math == 2 then
  516. hit1:Play()
  517. end
  518. if Math == 3 then
  519. hit2:Play()
  520. end
  521. if Math == 4 then
  522. hit3:Play()
  523. end
  524. wait(0.1)
  525. using = false
  526. end
  527. end
  528. sensoring.Touched:connect(touch)
  529. sensoring1.Touched:connect(touch)
  530. while true do
  531. if clone:findFirstChild("Head") then
  532. clone.Head.CanCollide = false
  533. end
  534. game:GetService("RunService").Stepped:wait()
  535. end
  536. end
  537. end
  538. end
  539. end
  540. Part0.Touched:connect(hittie)
  541. function ragdoll()
  542. game.Players.LocalPlayer.Character.Archivable = true
  543. clone = game.Players.LocalPlayer.Character:Clone()
  544. clone.Parent = workspace
  545. for i,v in pairs(clone:GetChildren()) do
  546. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  547. v:Remove()
  548. end
  549. for i,p in pairs(v:GetChildren()) do
  550. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  551. p:Remove()
  552. end
  553. end
  554. end
  555. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  556. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  557. t:Remove()
  558. end
  559. end
  560. vel = Instance.new("BodyVelocity", clone.Torso)
  561. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  562. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  563. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  564. using = false
  565. hit = Instance.new("Sound", clone.Torso)
  566. hit.SoundId = "rbxassetid://260430060"
  567. hit.Volume = 0
  568. hit1 = Instance.new("Sound", clone.Torso)
  569. hit1.SoundId = "rbxassetid://138087186"
  570. hit1.Volume = 0
  571. hit2 = Instance.new("Sound", clone.Torso)
  572. hit2.SoundId = "rbxassetid://131237241"
  573. hit2.Volume = 0
  574. hit3 = Instance.new("Sound", clone.Torso)
  575. hit3.SoundId = "rbxassetid://278062209"
  576. hit3.Volume = 0
  577. hit3.TimePosition = 0.33
  578. ded = Instance.new("Sound", clone.Torso)
  579. ded.SoundId = "rbxassetid://337800380"
  580. ded.Volume = 100000000
  581. local leftarm = clone:findFirstChild("Left Arm")
  582. local rightrm = clone:findFirstChild("Right Arm")
  583. local leftleg = clone:findFirstChild("Left Leg")
  584. local rightleg = clone:findFirstChild("Right Leg")
  585. local head = clone:findFirstChild("Head")
  586. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  587. if g.ClassName == "Part" then
  588. g:destroy()
  589. end
  590. end
  591. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  592. if h.ClassName == "Accesory" then
  593. h:destroy()
  594. end
  595. end
  596. game.Workspace.CurrentCamera.CameraSubject = head
  597. if head then
  598. local attachment = Instance.new("Attachment", clone.Head)
  599. attachment.Position = Vector3.new(0, -0.5, 0)
  600. attachment.Name = "lol"
  601. attachment.Visible = false
  602. clone.Torso.NeckAttachment.Visible = false
  603. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  604. local ball = Instance.new("BallSocketConstraint", clone)
  605. ball.Attachment0 = clone.Torso.NeckAttachment
  606. ball.Attachment1 = attachment
  607. ball.LimitsEnabled = true
  608. ball.TwistLimitsEnabled = true
  609. ball.UpperAngle = 90
  610. ball.Restitution = 0.5
  611. ball.TwistUpperAngle = 90
  612. ball.TwistLowerAngle = -90
  613. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  614. collidepartofleftleg.Name = "Bone"
  615. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  616. collidepartofleftleg.Transparency = 1
  617. collidepartofleftleg:BreakJoints()
  618. local weeld = Instance.new("Weld", collidepartofleftleg)
  619. weeld.Part0 = collidepartofleftleg
  620. weeld.Part1 = clone["Head"]
  621. end
  622. if leftleg ~= nil then
  623. local glue = Instance.new("Glue", clone.Torso)
  624. glue.Part0 = clone.Torso
  625. glue.Part1 = leftleg
  626. glue.Name = "Left leg"
  627. local collider = Instance.new("Part", leftleg)
  628. collider.Position = Vector3.new(0,999,0)
  629. collider.Size = Vector3.new(1.5, 1, 1)
  630. collider.Shape = "Cylinder"
  631. local weld = Instance.new("Weld", collider)
  632. weld.Part0 = leftleg
  633. weld.Part1 = collider
  634. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  635. collider.TopSurface = "Smooth"
  636. collider.BottomSurface = "Smooth"
  637. collider.formFactor = "Symmetric"
  638. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  639. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  640. collider.Transparency = 1
  641. end
  642. ------------
  643. if rightleg ~= nil then
  644. local glue1 = Instance.new("Glue", clone.Torso)
  645. glue1.Part0 = clone.Torso
  646. glue1.Part1 = rightleg
  647. glue1.Name = "Right leg"
  648. local collider1 = Instance.new("Part", rightleg)
  649. collider1.Position = Vector3.new(0,999,0)
  650. collider1.Size = Vector3.new(1.5, 1, 1)
  651. collider1.Shape = "Cylinder"
  652. local weld1 = Instance.new("Weld", collider1)
  653. weld1.Part0 = rightleg
  654. weld1.Part1 = collider1
  655. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  656. collider1.TopSurface = "Smooth"
  657. collider1.BottomSurface = "Smooth"
  658. collider1.formFactor = "Symmetric"
  659. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  660. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  661. collider1.Transparency = 1
  662. end
  663. ------------
  664. if rightrm ~= nil then
  665. local glue11 = Instance.new("Glue", clone.Torso)
  666. glue11.Part0 = clone.Torso
  667. glue11.Part1 = rightrm
  668. glue11.Name = "Right shoulder"
  669. local collider11 = Instance.new("Part", rightrm)
  670. collider11.Position = Vector3.new(0,9999,0)
  671. collider11.Size = Vector3.new(1.5,1,1)
  672. collider11.Shape = "Cylinder"
  673. local weld11 = Instance.new("Weld", collider11)
  674. weld11.Part0 = rightrm
  675. weld11.Part1 = collider11
  676. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  677. collider11.TopSurface = "Smooth"
  678. collider11.BottomSurface = "Smooth"
  679. collider11.formFactor = "Symmetric"
  680. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  681. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  682. collider11.Transparency = 1
  683. end
  684. ------------
  685. if leftarm ~= nil then
  686. local glue111 = Instance.new("Glue", clone.Torso)
  687. glue111.Part0 = clone.Torso
  688. glue111.Part1 = leftarm
  689. glue111.Name = "Left shoulder"
  690. local collider111 = Instance.new("Part", leftarm)
  691. collider111.Position = Vector3.new(0,9999,0)
  692. collider111.Size = Vector3.new(1.5,1,1)
  693. collider111.Shape = "Cylinder"
  694. local weld111 = Instance.new("Weld", collider111)
  695. weld111.Part0 = leftarm
  696. weld111.Part1 = collider111
  697. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  698. collider111.TopSurface = "Smooth"
  699. collider111.BottomSurface = "Smooth"
  700. collider111.formFactor = "Symmetric"
  701. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  702. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  703. collider111.Transparency = 1
  704. ----------------
  705. sensoring = Instance.new("Part", clone.Torso)
  706. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  707. sensoring.CanCollide = false
  708. sensoring.Position = clone.Torso.Position
  709. local welder = Instance.new("Weld", sensoring)
  710. welder.Part0 = clone.Torso
  711. welder.Part1 = sensoring
  712. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  713. sensoring.Transparency = 1
  714. -----------------
  715. sensoring1 = Instance.new("Part", clone.Torso)
  716. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  717. sensoring1.CanCollide = false
  718. sensoring1.Position = clone.Torso.Position
  719. local welder1 = Instance.new("Weld", sensoring)
  720. welder1.Part0 = clone.Torso
  721. welder1.Part1 = sensoring1
  722. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  723. sensoring1.Transparency = 1
  724. end
  725. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  726. ded:Play()
  727. vel:destroy()
  728. wait(0.2)
  729. game.Debris:AddItem(clone,60)
  730. local function touch()
  731. if not using then
  732. using = true
  733. local Math = math.random(1,4)
  734. if Math == 1 then
  735. hit:Play()
  736. end
  737. if Math == 2 then
  738. hit1:Play()
  739. end
  740. if Math == 3 then
  741. hit2:Play()
  742. end
  743. if Math == 4 then
  744. hit3:Play()
  745. end
  746. wait(0.1)
  747. using = false
  748. end
  749. end
  750. sensoring.Touched:connect(touch)
  751. sensoring1.Touched:connect(touch)
  752. while true do
  753. clone.Head.CanCollide = false
  754. game:GetService("RunService").Stepped:wait()
  755. end
  756. end
  757.  
  758. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  759.  
  760. --di ent
  761. while true do
  762. if cananimate then
  763. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  764. for i = 0.1,0.3 , 0.008 do
  765. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  766. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  767. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  768. game:GetService("RunService").Stepped:wait()
  769. end
  770. end
  771. for i = 0.1,0.3 , 0.008 do
  772. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  773. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  774. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  775. game:GetService("RunService").Stepped:wait()
  776. end
  777. end
  778. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  779. for i = 0,1 , 0.1 do
  780. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  781. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  782. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  783. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  784. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  785. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  786. game:GetService("RunService").RenderStepped:wait()
  787. end
  788. end
  789. end
  790. end
  791. wait()
  792. end
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