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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- Part9 = Instance.new("Part")
- BlockMesh10 = Instance.new("BlockMesh")
- Part11 = Instance.new("Part")
- BlockMesh12 = Instance.new("BlockMesh")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Decal19 = Instance.new("Decal")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Decal22 = Instance.new("Decal")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Part33 = Instance.new("Part")
- BlockMesh34 = Instance.new("BlockMesh")
- Part35 = Instance.new("Part")
- BlockMesh36 = Instance.new("BlockMesh")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- Decal39 = Instance.new("Decal")
- Decal40 = Instance.new("Decal")
- Part41 = Instance.new("Part")
- Decal42 = Instance.new("Decal")
- Decal43 = Instance.new("Decal")
- Part44 = Instance.new("Part")
- Decal45 = Instance.new("Decal")
- Decal46 = Instance.new("Decal")
- Part47 = Instance.new("Part")
- Decal48 = Instance.new("Decal")
- Decal49 = Instance.new("Decal")
- Part50 = Instance.new("Part")
- Decal51 = Instance.new("Decal")
- Decal52 = Instance.new("Decal")
- Sound53 = Instance.new("Sound")
- Part54 = Instance.new("Part")
- BlockMesh55 = Instance.new("BlockMesh")
- BoolValue56 = Instance.new("BoolValue")
- Script57 = Instance.new("Script")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- ClickDetector60 = Instance.new("ClickDetector")
- Part61 = Instance.new("Part")
- Decal62 = Instance.new("Decal")
- Decal63 = Instance.new("Decal")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- BlockMesh67 = Instance.new("BlockMesh")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- BlockMesh73 = Instance.new("BlockMesh")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Decal84 = Instance.new("Decal")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- BlockMesh88 = Instance.new("BlockMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Fire93 = Instance.new("Fire")
- Script94 = Instance.new("Script")
- Part95 = Instance.new("Part")
- BlockMesh96 = Instance.new("BlockMesh")
- Part97 = Instance.new("Part")
- Decal98 = Instance.new("Decal")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- BlockMesh101 = Instance.new("BlockMesh")
- Script102 = Instance.new("Script")
- Model103 = Instance.new("Model")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Model110 = Instance.new("Model")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- ClickDetector118 = Instance.new("ClickDetector")
- ObjectValue119 = Instance.new("ObjectValue")
- ObjectValue120 = Instance.new("ObjectValue")
- Script121 = Instance.new("Script")
- BoolValue122 = Instance.new("BoolValue")
- StringValue123 = Instance.new("StringValue")
- Model0.Name = "SCP-914"
- Model0.Parent = mas
- Part1.Name = "Brick"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(18.0000076, 1.40001571, 13.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(18.0000076, 1.40001571, 13.1299896)
- Part1.Rotation = Vector3.new(0, -90, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(1, 2.79999995, 1)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- BlockMesh2.Parent = Part1
- Part3.Name = "Brick"
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(18.0000076, 1.40001571, 15.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Position = Vector3.new(18.0000076, 1.40001571, 15.1299896)
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part3.Size = Vector3.new(1, 2.79999995, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Dark stone grey")
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Dark stone grey")
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.formFactor = Enum.FormFactor.Plate
- BlockMesh4.Parent = Part3
- Part5.Name = "Brick"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(18.0000076, 1.40001571, 3.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Position = Vector3.new(18.0000076, 1.40001571, 3.12998962)
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(1, 2.79999995, 1)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.formFactor = Enum.FormFactor.Plate
- BlockMesh6.Parent = Part5
- Part7.Name = "Brick"
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(18.0000076, 1.40001571, 1.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part7.Orientation = Vector3.new(0, -90, 0)
- Part7.Position = Vector3.new(18.0000076, 1.40001571, 1.12998962)
- Part7.Rotation = Vector3.new(0, -90, 0)
- Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Size = Vector3.new(1, 2.79999995, 1)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Dark stone grey")
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Dark stone grey")
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.formFactor = Enum.FormFactor.Plate
- BlockMesh8.Parent = Part7
- Part9.Name = "Brick"
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(18.0000076, 1.40001571, -0.870010376, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part9.Orientation = Vector3.new(0, -90, 0)
- Part9.Position = Vector3.new(18.0000076, 1.40001571, -0.870010376)
- Part9.Rotation = Vector3.new(0, -90, 0)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Size = Vector3.new(1, 2.79999995, 1)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Dark stone grey")
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.formFactor = Enum.FormFactor.Plate
- BlockMesh10.Parent = Part9
- Part11.Name = "Brick"
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(16.0000076, 1.20001876, 11.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part11.Orientation = Vector3.new(0, -90, 0)
- Part11.Position = Vector3.new(16.0000076, 1.20001876, 11.1299896)
- Part11.Rotation = Vector3.new(0, -90, 0)
- Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part11.Size = Vector3.new(1, 0.400000006, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Dark stone grey")
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Dark stone grey")
- Part11.FormFactor = Enum.FormFactor.Plate
- Part11.formFactor = Enum.FormFactor.Plate
- BlockMesh12.Parent = Part11
- Part13.Name = "Brick"
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(16.0000076, 2.80502272, 8.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Position = Vector3.new(16.0000076, 2.80502272, 8.12998962)
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Size = Vector3.new(5, 5.61000538, 1)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Dark stone grey")
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.formFactor = Enum.FormFactor.Plate
- BlockMesh14.Parent = Part13
- Part15.Name = "Brick"
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(16.0000076, 1.20001876, 5.12999725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part15.Orientation = Vector3.new(0, -90, 0)
- Part15.Position = Vector3.new(16.0000076, 1.20001876, 5.12999725)
- Part15.Rotation = Vector3.new(0, -90, 0)
- Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part15.Size = Vector3.new(1, 0.400000006, 1)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Dark stone grey")
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Dark stone grey")
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.formFactor = Enum.FormFactor.Plate
- BlockMesh16.Parent = Part15
- Part17.Name = "Brick"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(18.5000076, 3.80001473, 15.6299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part17.Orientation = Vector3.new(0, -90, 0)
- Part17.Position = Vector3.new(18.5000076, 3.80001473, 15.6299896)
- Part17.Rotation = Vector3.new(0, -90, 0)
- Part17.Size = Vector3.new(4, 2, 2)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.formFactor = Enum.FormFactor.Plate
- BlockMesh18.Parent = Part17
- Decal19.Parent = Part17
- Decal19.Texture = "http://www.roblox.com/asset/?id=88299124"
- Decal19.Face = Enum.NormalId.Back
- Part20.Name = "Brick"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(18.5000076, 3.80001473, 0.629989624, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Position = Vector3.new(18.5000076, 3.80001473, 0.629989624)
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Size = Vector3.new(4, 2, 2)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.formFactor = Enum.FormFactor.Plate
- BlockMesh21.Parent = Part20
- Decal22.Parent = Part20
- Decal22.Texture = "http://www.roblox.com/asset/?id=88299076"
- Decal22.Face = Enum.NormalId.Back
- Part23.Name = "Brick"
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(18.5000076, 3.80001473, 18.1299877, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part23.Orientation = Vector3.new(0, -90, 0)
- Part23.Position = Vector3.new(18.5000076, 3.80001473, 18.1299877)
- Part23.Rotation = Vector3.new(0, -90, 0)
- Part23.Size = Vector3.new(1, 2, 2)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- BlockMesh24.Parent = Part23
- Part25.Name = "Brick"
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(18.5000076, 3.80001473, 8.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part25.Orientation = Vector3.new(0, -90, 0)
- Part25.Position = Vector3.new(18.5000076, 3.80001473, 8.12998962)
- Part25.Rotation = Vector3.new(0, -90, 0)
- Part25.Size = Vector3.new(9, 2, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.formFactor = Enum.FormFactor.Plate
- BlockMesh26.Parent = Part25
- Part27.Name = "Brick"
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(18.5000076, 3.80001473, 3.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part27.Orientation = Vector3.new(0, -90, 0)
- Part27.Position = Vector3.new(18.5000076, 3.80001473, 3.12998962)
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Size = Vector3.new(1, 2, 2)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.FormFactor = Enum.FormFactor.Plate
- Part27.formFactor = Enum.FormFactor.Plate
- BlockMesh28.Parent = Part27
- Part29.Name = "Brick"
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(18.5000076, 3.80001473, 13.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Position = Vector3.new(18.5000076, 3.80001473, 13.1299896)
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Size = Vector3.new(1, 2, 2)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.FormFactor = Enum.FormFactor.Plate
- Part29.formFactor = Enum.FormFactor.Plate
- BlockMesh30.Parent = Part29
- Part31.Name = "Brick"
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(18.0000076, 1.40001571, 17.1299877, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part31.Orientation = Vector3.new(0, -90, 0)
- Part31.Position = Vector3.new(18.0000076, 1.40001571, 17.1299877)
- Part31.Rotation = Vector3.new(0, -90, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(1, 2.79999995, 1)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.formFactor = Enum.FormFactor.Plate
- BlockMesh32.Parent = Part31
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(18.5000076, 3.50001574, -2.87001038, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(18.5000076, 3.50001574, -2.87001038)
- Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part33.Size = Vector3.new(4, 7, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Mid gray")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Mid gray")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- BlockMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(19.0000076, 3.00001574, -8.87001038, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(19.0000076, 3.00001574, -8.87001038)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part35.Size = Vector3.new(1, 6, 3)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Mid gray")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Mid gray")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- BlockMesh36.Parent = Part35
- Model37.Name = "Gears"
- Model37.Parent = Model0
- Part38.Name = "Gear3"
- Part38.Parent = Model37
- Part38.CFrame = CFrame.new(17.2999954, 2.60202265, 10.6299896, 0, 1, 0, 0, 0, -1, -1, 0, -0)
- Part38.Orientation = Vector3.new(90, 90, 0)
- Part38.Position = Vector3.new(17.2999954, 2.60202265, 10.6299896)
- Part38.Rotation = Vector3.new(90, 0, -90)
- Part38.Transparency = 1
- Part38.Size = Vector3.new(2, 0.400000006, 2)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.formFactor = Enum.FormFactor.Plate
- Decal39.Parent = Part38
- Decal39.Texture = "http://www.roblox.com/asset/?id=28728683"
- Decal39.Face = Enum.NormalId.Bottom
- Decal40.Parent = Part38
- Decal40.Texture = "http://www.roblox.com/asset/?id=28728683"
- Decal40.Face = Enum.NormalId.Top
- Part41.Name = "Gear2"
- Part41.Parent = Model37
- Part41.CFrame = CFrame.new(16.6999893, 5.99999857, 10.6299896, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part41.Orientation = Vector3.new(-90, -90, 0)
- Part41.Position = Vector3.new(16.6999893, 5.99999857, 10.6299896)
- Part41.Rotation = Vector3.new(-90, 0, -90)
- Part41.Transparency = 1
- Part41.Size = Vector3.new(2, 0.400000006, 2)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.formFactor = Enum.FormFactor.Plate
- Decal42.Parent = Part41
- Decal42.Texture = "http://www.roblox.com/asset/?id=28728861"
- Decal42.Face = Enum.NormalId.Bottom
- Decal43.Parent = Part41
- Decal43.Texture = "http://www.roblox.com/asset/?id=28728861"
- Decal43.Face = Enum.NormalId.Top
- Part44.Name = "Gear1"
- Part44.Parent = Model37
- Part44.CFrame = CFrame.new(16.6999893, 4.00001049, 10.6299896, 0, 1, 0, 0, 0, -1, -1, 0, -0)
- Part44.Orientation = Vector3.new(90, 90, 0)
- Part44.Position = Vector3.new(16.6999893, 4.00001049, 10.6299896)
- Part44.Rotation = Vector3.new(90, 0, -90)
- Part44.Transparency = 1
- Part44.Size = Vector3.new(2, 0.400000006, 2)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.formFactor = Enum.FormFactor.Plate
- Decal45.Parent = Part44
- Decal45.Texture = "http://www.roblox.com/asset/?id=28728828"
- Decal45.Face = Enum.NormalId.Bottom
- Decal46.Parent = Part44
- Decal46.Texture = "http://www.roblox.com/asset/?id=28728828"
- Decal46.Face = Enum.NormalId.Top
- Part47.Name = "Gear5"
- Part47.Parent = Model37
- Part47.CFrame = CFrame.new(17.2999954, 3.00001574, 5.62998962, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- Part47.Orientation = Vector3.new(90, -90, 0)
- Part47.Position = Vector3.new(17.2999954, 3.00001574, 5.62998962)
- Part47.Rotation = Vector3.new(90, 0, 90)
- Part47.Transparency = 1
- Part47.Size = Vector3.new(2, 0.400000006, 2)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.FormFactor = Enum.FormFactor.Plate
- Part47.formFactor = Enum.FormFactor.Plate
- Decal48.Parent = Part47
- Decal48.Texture = "http://www.roblox.com/asset/?id=28728762"
- Decal48.Face = Enum.NormalId.Bottom
- Decal49.Parent = Part47
- Decal49.Texture = "http://www.roblox.com/asset/?id=28728762"
- Decal49.Face = Enum.NormalId.Top
- Part50.Name = "Gear4"
- Part50.Parent = Model37
- Part50.CFrame = CFrame.new(16.6999893, 5.19999981, 5.62998962, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part50.Orientation = Vector3.new(-90, -90, 0)
- Part50.Position = Vector3.new(16.6999893, 5.19999981, 5.62998962)
- Part50.Rotation = Vector3.new(-90, 0, -90)
- Part50.Transparency = 1
- Part50.Size = Vector3.new(2, 0.400000006, 2)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.formFactor = Enum.FormFactor.Plate
- Decal51.Parent = Part50
- Decal51.Texture = "http://www.roblox.com/asset/?id=28728392"
- Decal51.Face = Enum.NormalId.Bottom
- Decal52.Parent = Part50
- Decal52.Texture = "http://www.roblox.com/asset/?id=28728392"
- Decal52.Face = Enum.NormalId.Top
- Sound53.Name = "Machine"
- Sound53.Parent = Model0
- Sound53.SoundId = "rbxassetid://145236088"
- Sound53.Volume = 1
- Part54.Name = "Brick"
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(18.5000076, 3.80001473, -1.87001038, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part54.Orientation = Vector3.new(0, -90, 0)
- Part54.Position = Vector3.new(18.5000076, 3.80001473, -1.87001038)
- Part54.Rotation = Vector3.new(0, -90, 0)
- Part54.Size = Vector3.new(1, 2, 2)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.FormFactor = Enum.FormFactor.Plate
- Part54.formFactor = Enum.FormFactor.Plate
- BlockMesh55.Parent = Part54
- BoolValue56.Name = "Refine"
- BoolValue56.Parent = Model0
- Script57.Parent = Model0
- table.insert(cors,sandbox(Script57,function()
- Key = script.Parent.Key
- ClickDetector = Key:WaitForChild("ClickDetector")
- refine = script.Parent.Refine
- refine = true
- function CloseAnim()
- for i = 1,20 do
- script.Parent.Door1.Mesh.Offset = script.Parent.Door1.Mesh.Offset + Vector3.new(0.2,0,0,0)
- script.Parent.Door2.Mesh.Offset = script.Parent.Door2.Mesh.Offset + Vector3.new(0.2,0,0,0)
- wait(0.1)
- end
- for i,v in next,script.Parent.Gears:GetChildren() do
- local rotate = script.Parent.Rotate:Clone()
- rotate.Disabled = false
- rotate.Parent = v
- end
- end
- function OpenAnim()
- for i = 1,20 do
- script.Parent.Door1.Mesh.Offset = script.Parent.Door1.Mesh.Offset + Vector3.new(-0.2,0,0,0)
- script.Parent.Door2.Mesh.Offset = script.Parent.Door2.Mesh.Offset + Vector3.new(-0.2,0,0,0)
- wait(0.1)
- end
- for i,v in next,script.Parent.Gears:GetChildren() do
- local rotate = v:FindFirstChild("Rotate")
- rotate:Destroy()
- end
- local item = script.Parent.CurrentItem.Value
- local newitem = item:Clone()
- newitem.Name = "Super "..item.Name
- if not newitem:FindFirstChild("Handle") then
- newitem.ToolTip = "Item Upgrade From SCP-914"
- newitem.Parent = script.Parent.Player.Value.Backpack
- else
- for i,v in next,newitem:GetChildren() do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.Random()
- v.Material = Enum.Material.Neon
- end
- end
- newitem.ToolTip = "Item Upgrade From SCP-914"
- newitem.Parent = script.Parent.Player.Value.Backpack
- item:Destroy()
- end
- end
- ClickDetector.MouseClick:connect(function()
- script.Parent.Machine:Play()
- CloseAnim()
- script.Parent.Enable.Value = true
- wait(15)
- script.Parent.Enable.Value = false
- OpenAnim()
- end)
- script.Parent.Click.ClickDetector.MouseClick:Connect(function(plr)
- if not plr.Backpack:FindFirstChildOfClass("Tool") then return end
- local item = plr.Backpack:FindFirstChildOfClass("Tool")
- script.Parent.CurrentItem.Value = item
- script.Parent.Player.Value = plr
- item.Parent = game.ReplicatedStorage
- end)
- end))
- Part58.Name = "Key"
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(15.1750107, 3.05001879, 8.22999191, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part58.Orientation = Vector3.new(0, 180, 0)
- Part58.Position = Vector3.new(15.1750107, 3.05001879, 8.22999191)
- Part58.Rotation = Vector3.new(-180, 0, -180)
- Part58.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part58.Size = Vector3.new(0.650000036, 1.1800009, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Bright red")
- Part58.Material = Enum.Material.Ice
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Bright red")
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.formFactor = Enum.FormFactor.Custom
- SpecialMesh59.Parent = Part58
- SpecialMesh59.MeshId = "http://www.roblox.com/asset?id=60890972"
- SpecialMesh59.TextureId = "http://www.roblox.com/asset?id=60891007"
- SpecialMesh59.MeshType = Enum.MeshType.FileMesh
- ClickDetector60.Parent = Part58
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(16.6999893, 4.59999752, 8.62998962, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part61.Orientation = Vector3.new(-90, -90, 0)
- Part61.Position = Vector3.new(16.6999893, 4.59999752, 8.62998962)
- Part61.Rotation = Vector3.new(-90, 0, -90)
- Part61.Transparency = 1
- Part61.Size = Vector3.new(2, 0.400000006, 2)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.formFactor = Enum.FormFactor.Plate
- Decal62.Parent = Part61
- Decal62.Texture = "http://www.roblox.com/asset/?id=28728804"
- Decal62.Face = Enum.NormalId.Bottom
- Decal63.Parent = Part61
- Decal63.Texture = "http://www.roblox.com/asset/?id=28728804"
- Decal63.Face = Enum.NormalId.Top
- Part64.Name = "Brick"
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(16.0000076, 5.79999781, 11.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Position = Vector3.new(16.0000076, 5.79999781, 11.1299896)
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part64.Size = Vector3.new(1, 0.400000006, 1)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Dark stone grey")
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Dark stone grey")
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.formFactor = Enum.FormFactor.Plate
- BlockMesh65.Parent = Part64
- Part66.Name = "Brick"
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(16.5000076, 3.60001969, 12.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Position = Vector3.new(16.5000076, 3.60001969, 12.1299896)
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Size = Vector3.new(1, 7.20000029, 2)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Dark stone grey")
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.formFactor = Enum.FormFactor.Plate
- BlockMesh67.Parent = Part66
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(18.5000076, 3.50001574, 26.3050098, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Position = Vector3.new(18.5000076, 3.50001574, 26.3050098)
- Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part68.Size = Vector3.new(4, 7, 3.34999967)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Mid gray")
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Mid gray")
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.formFactor = Enum.FormFactor.Symmetric
- BlockMesh69.Parent = Part68
- Part70.Name = "Brick"
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(16.0000076, 4.39999866, 10.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part70.Orientation = Vector3.new(0, -90, 0)
- Part70.Position = Vector3.new(16.0000076, 4.39999866, 10.1299896)
- Part70.Rotation = Vector3.new(0, -90, 0)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Size = Vector3.new(1, 2.4000001, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Dark stone grey")
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.formFactor = Enum.FormFactor.Plate
- BlockMesh71.Parent = Part70
- Part72.Name = "Brick"
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(16.0000076, 5.79999781, 5.12999725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part72.Orientation = Vector3.new(0, -90, 0)
- Part72.Position = Vector3.new(16.0000076, 5.79999781, 5.12999725)
- Part72.Rotation = Vector3.new(0, -90, 0)
- Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Size = Vector3.new(1, 0.400000006, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Dark stone grey")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Dark stone grey")
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.formFactor = Enum.FormFactor.Plate
- BlockMesh73.Parent = Part72
- Part74.Name = "Brick"
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(16.5000076, 3.60001969, 4.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part74.Orientation = Vector3.new(0, -90, 0)
- Part74.Position = Vector3.new(16.5000076, 3.60001969, 4.12998962)
- Part74.Rotation = Vector3.new(0, -90, 0)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(1, 7.20000029, 2)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Dark stone grey")
- Part74.FormFactor = Enum.FormFactor.Plate
- Part74.formFactor = Enum.FormFactor.Plate
- BlockMesh75.Parent = Part74
- Part76.Name = "Brick"
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(16.0000076, 3.40001774, 11.1299896, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part76.Orientation = Vector3.new(0, -90, 0)
- Part76.Position = Vector3.new(16.0000076, 3.40001774, 11.1299896)
- Part76.Rotation = Vector3.new(0, -90, 0)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Size = Vector3.new(1, 0.400000006, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Dark stone grey")
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.formFactor = Enum.FormFactor.Plate
- BlockMesh77.Parent = Part76
- Part78.Name = "Brick"
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(16.0000076, 6.3999958, 8.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part78.Orientation = Vector3.new(0, -90, 0)
- Part78.Position = Vector3.new(16.0000076, 6.3999958, 8.12998962)
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Size = Vector3.new(5, 1.60000002, 1)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Dark stone grey")
- Part78.FormFactor = Enum.FormFactor.Plate
- Part78.formFactor = Enum.FormFactor.Plate
- BlockMesh79.Parent = Part78
- Part80.Name = "Brick"
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(16.0000076, 4.39999866, 6.12998962, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part80.Orientation = Vector3.new(0, -90, 0)
- Part80.Position = Vector3.new(16.0000076, 4.39999866, 6.12998962)
- Part80.Rotation = Vector3.new(0, -90, 0)
- Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part80.Size = Vector3.new(1, 2.4000001, 1)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Dark stone grey")
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Dark stone grey")
- Part80.FormFactor = Enum.FormFactor.Plate
- Part80.formFactor = Enum.FormFactor.Plate
- BlockMesh81.Parent = Part80
- Part82.Name = "Door1"
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(16.8927841, 3.00001574, -9.39750671, -0.00435400289, 0, -0.999990582, 0, 1, 0, 0.999990582, 0, -0.00435400289)
- Part82.Orientation = Vector3.new(0, -90.25, 0)
- Part82.Position = Vector3.new(16.8927841, 3.00001574, -9.39750671)
- Part82.Rotation = Vector3.new(-180, -89.75, -180)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Size = Vector3.new(3.76999998, 6, 1)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.CanCollide = false
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Dark stone grey")
- Part82.FormFactor = Enum.FormFactor.Symmetric
- Part82.formFactor = Enum.FormFactor.Symmetric
- BlockMesh83.Parent = Part82
- Decal84.Parent = Part82
- Decal84.Texture = "http://www.roblox.com/asset/?id=82300237"
- Decal84.Face = Enum.NormalId.Back
- Part85.Name = "Brick"
- Part85.Parent = Model0
- Part85.CFrame = CFrame.new(16.0000076, 3.40001774, 5.12999725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part85.Orientation = Vector3.new(0, -90, 0)
- Part85.Position = Vector3.new(16.0000076, 3.40001774, 5.12999725)
- Part85.Rotation = Vector3.new(0, -90, 0)
- Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part85.Size = Vector3.new(1, 0.400000006, 1)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Dark stone grey")
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Dark stone grey")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- BlockMesh86.Parent = Part85
- Part87.Parent = Model0
- Part87.CFrame = CFrame.new(16.9700089, 3.00001574, -9.39497375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part87.Position = Vector3.new(16.9700089, 3.00001574, -9.39497375)
- Part87.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part87.Size = Vector3.new(1.06000042, 6, 4.04999971)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Mid gray")
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Mid gray")
- Part87.FormFactor = Enum.FormFactor.Symmetric
- Part87.formFactor = Enum.FormFactor.Symmetric
- BlockMesh88.Parent = Part87
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(19.0000076, 3.00001574, 19.1299877, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part89.Orientation = Vector3.new(0, 90, 0)
- Part89.Position = Vector3.new(19.0000076, 3.00001574, 19.1299877)
- Part89.Rotation = Vector3.new(0, 90, 0)
- Part89.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part89.Size = Vector3.new(1, 6, 3)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Mid gray")
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Mid gray")
- Part89.FormFactor = Enum.FormFactor.Symmetric
- Part89.formFactor = Enum.FormFactor.Symmetric
- BlockMesh90.Parent = Part89
- Part91.Parent = Model0
- Part91.CFrame = CFrame.new(18.5000076, 6.49999666, -6.37001038, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part91.Position = Vector3.new(18.5000076, 6.49999666, -6.37001038)
- Part91.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part91.Size = Vector3.new(4, 1, 6)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Mid gray")
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Mid gray")
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.formFactor = Enum.FormFactor.Symmetric
- BlockMesh92.Parent = Part91
- Fire93.Parent = Part91
- Fire93.Color = Color3.new(1, 0.678431, 0)
- Fire93.Enabled = false
- Fire93.Size = 30
- Fire93.Heat = 25
- Fire93.SecondaryColor = Color3.new(1, 0, 0)
- Fire93.size = 30
- Script94.Name = "Spread"
- Script94.Parent = Fire93
- table.insert(cors,sandbox(Script94,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(17.0000076, 3.00001574, 19.6299877, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(17.0000076, 3.00001574, 19.6299877)
- Part95.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part95.Size = Vector3.new(1, 6, 2)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Mid gray")
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Mid gray")
- Part95.FormFactor = Enum.FormFactor.Symmetric
- Part95.formFactor = Enum.FormFactor.Symmetric
- BlockMesh96.Parent = Part95
- Part97.Name = "Door2"
- Part97.Parent = Model0
- Part97.CFrame = CFrame.new(17.0000076, 3.00001574, 26.1518116, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part97.Orientation = Vector3.new(0, 90, 0)
- Part97.Position = Vector3.new(17.0000076, 3.00001574, 26.1518116)
- Part97.Rotation = Vector3.new(0, 90, 0)
- Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part97.Size = Vector3.new(4, 6, 1)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Dark stone grey")
- Part97.CanCollide = false
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Dark stone grey")
- Part97.FormFactor = Enum.FormFactor.Symmetric
- Part97.formFactor = Enum.FormFactor.Symmetric
- Decal98.Parent = Part97
- Decal98.Texture = "http://www.roblox.com/asset/?id=82300237"
- BlockMesh99.Parent = Part97
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(18.5000076, 6.49999666, 21.6299877, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part100.Position = Vector3.new(18.5000076, 6.49999666, 21.6299877)
- Part100.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part100.Size = Vector3.new(4, 1, 6)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Mid gray")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Mid gray")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- BlockMesh101.Parent = Part100
- Script102.Name = "Rotate"
- Script102.Parent = Model0
- table.insert(cors,sandbox(Script102,function()
- while true do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,.05,0)
- game:GetService("RunService").Heartbeat:wait()
- end
- end))
- Script102.Disabled = true
- Model103.Name = "ShadowEffect1"
- Model103.Parent = Model0
- Part104.Name = "ShadowEffect"
- Part104.Parent = Model103
- Part104.CFrame = CFrame.new(21.8583527, 2.89999962, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part104.Orientation = Vector3.new(-90, 90, 0)
- Part104.Position = Vector3.new(21.8583527, 2.89999962, -5.38724518)
- Part104.Rotation = Vector3.new(-90, 0, 90)
- Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part104.Transparency = 0.5
- Part104.Size = Vector3.new(4, 1, 5.79999971)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Black")
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Black")
- Part105.Name = "ShadowEffect"
- Part105.Parent = Model103
- Part105.CFrame = CFrame.new(20.8583603, 3.1550107, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part105.Orientation = Vector3.new(-90, 90, 0)
- Part105.Position = Vector3.new(20.8583603, 3.1550107, -5.38724518)
- Part105.Rotation = Vector3.new(-90, 0, 90)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Transparency = 0.5
- Part105.Size = Vector3.new(4, 1, 6.30999994)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Black")
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Black")
- Part106.Name = "ShadowEffect"
- Part106.Parent = Model103
- Part106.CFrame = CFrame.new(19.8583679, 2.99001074, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part106.Orientation = Vector3.new(-90, 90, 0)
- Part106.Position = Vector3.new(19.8583679, 2.99001074, -5.38724518)
- Part106.Rotation = Vector3.new(-90, 0, 90)
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part106.Transparency = 0.5
- Part106.Size = Vector3.new(4, 1, 5.98000002)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Black")
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Black")
- Part107.Name = "ShadowEffect"
- Part107.Parent = Model103
- Part107.CFrame = CFrame.new(18.8583679, 3.03500772, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part107.Orientation = Vector3.new(-90, 90, 0)
- Part107.Position = Vector3.new(18.8583679, 3.03500772, -5.38724518)
- Part107.Rotation = Vector3.new(-90, 0, 90)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Transparency = 0.5
- Part107.Size = Vector3.new(4, 1, 6.06999969)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Black")
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Black")
- Part108.Name = "ShadowEffect"
- Part108.Parent = Model103
- Part108.CFrame = CFrame.new(17.8583679, 3.09000874, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part108.Orientation = Vector3.new(-90, 90, 0)
- Part108.Position = Vector3.new(17.8583679, 3.09000874, -5.38724518)
- Part108.Rotation = Vector3.new(-90, 0, 90)
- Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part108.Transparency = 0.5
- Part108.Size = Vector3.new(4, 1, 6.17999983)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Black")
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Black")
- Part109.Name = "ShadowEffect"
- Part109.Parent = Model103
- Part109.CFrame = CFrame.new(16.8583679, 2.99001074, -5.38724518, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part109.Orientation = Vector3.new(-90, 90, 0)
- Part109.Position = Vector3.new(16.8583679, 2.99001074, -5.38724518)
- Part109.Rotation = Vector3.new(-90, 0, 90)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Transparency = 0.5
- Part109.Size = Vector3.new(4, 1, 5.98000002)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Black")
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Black")
- Model110.Name = "ShadowEffect2"
- Model110.Parent = Model0
- Part111.Name = "ShadowEffect"
- Part111.Parent = Model110
- Part111.CFrame = CFrame.new(21.8583527, 2.91001773, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part111.Orientation = Vector3.new(-90, 90, 0)
- Part111.Position = Vector3.new(21.8583527, 2.91001773, 22.1527538)
- Part111.Rotation = Vector3.new(-90, 0, 90)
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part111.Transparency = 0.5
- Part111.Size = Vector3.new(4, 1, 5.79999971)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Black")
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Black")
- Part112.Name = "ShadowEffect"
- Part112.Parent = Model110
- Part112.CFrame = CFrame.new(20.8583603, 3.16501379, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part112.Orientation = Vector3.new(-90, 90, 0)
- Part112.Position = Vector3.new(20.8583603, 3.16501379, 22.1527538)
- Part112.Rotation = Vector3.new(-90, 0, 90)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part112.Transparency = 0.5
- Part112.Size = Vector3.new(4, 1, 6.30999994)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Black")
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Black")
- Part113.Name = "ShadowEffect"
- Part113.Parent = Model110
- Part113.CFrame = CFrame.new(19.8583679, 3.00001574, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part113.Orientation = Vector3.new(-90, 90, 0)
- Part113.Position = Vector3.new(19.8583679, 3.00001574, 22.1527538)
- Part113.Rotation = Vector3.new(-90, 0, 90)
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part113.Transparency = 0.5
- Part113.Size = Vector3.new(4, 1, 5.98000002)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Black")
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Black")
- Part114.Name = "ShadowEffect"
- Part114.Parent = Model110
- Part114.CFrame = CFrame.new(18.8583679, 3.04501772, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part114.Orientation = Vector3.new(-90, 90, 0)
- Part114.Position = Vector3.new(18.8583679, 3.04501772, 22.1527538)
- Part114.Rotation = Vector3.new(-90, 0, 90)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Transparency = 0.5
- Part114.Size = Vector3.new(4, 1, 6.06999969)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Black")
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Black")
- Part115.Name = "ShadowEffect"
- Part115.Parent = Model110
- Part115.CFrame = CFrame.new(17.8583679, 3.10001969, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part115.Orientation = Vector3.new(-90, 90, 0)
- Part115.Position = Vector3.new(17.8583679, 3.10001969, 22.1527538)
- Part115.Rotation = Vector3.new(-90, 0, 90)
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part115.Transparency = 0.5
- Part115.Size = Vector3.new(4, 1, 6.17999983)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Black")
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Black")
- Part116.Name = "ShadowEffect"
- Part116.Parent = Model110
- Part116.CFrame = CFrame.new(16.8583679, 3.00001574, 22.1527538, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part116.Orientation = Vector3.new(-90, 90, 0)
- Part116.Position = Vector3.new(16.8583679, 3.00001574, 22.1527538)
- Part116.Rotation = Vector3.new(-90, 0, 90)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Transparency = 0.5
- Part116.Size = Vector3.new(4, 1, 5.98000002)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Black")
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Black")
- Part117.Name = "Click"
- Part117.Parent = Model0
- Part117.CFrame = CFrame.new(16.3333683, 3.23000765, -5.32224655, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part117.Orientation = Vector3.new(0, -90, 0)
- Part117.Position = Vector3.new(16.3333683, 3.23000765, -5.32224655)
- Part117.Rotation = Vector3.new(0, -90, 0)
- Part117.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part117.Transparency = 1
- Part117.Size = Vector3.new(1.52999997, 1, 0.0500000007)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Lily white")
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Lily white")
- ClickDetector118.Parent = Part117
- ObjectValue119.Name = "CurrentItem"
- ObjectValue119.Parent = Model0
- ObjectValue120.Name = "Player"
- ObjectValue120.Parent = Model0
- Script121.Name = "Animation"
- Script121.Parent = Model0
- table.insert(cors,sandbox(Script121,function()
- while true do
- wait(0)
- if script.Parent.Enable.Value == true then
- for i,v in next,script.Parent.Gears:GetChildren() do
- local rotate = script.Parent.Rotate:Clone()
- rotate.Disabled = false
- rotate.Parent = v
- end
- elseif script.Parent.Enable.Value == false then
- for i,v in next,script.Parent.Gears:GetChildren() do
- local rotate = v:FindFirstChild("Rotate")
- rotate:Destroy()
- end
- end
- end
- end))
- BoolValue122.Name = "Enable"
- BoolValue122.Parent = Model0
- StringValue123.Name = "Setting"
- StringValue123.Parent = Model0
- StringValue123.Value = "Fine"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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