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- for _, v in next, game:GetService("CoreGui"):GetChildren() do
- if (v.Name:match("Animation")) then
- v:Destroy()
- end
- end
- local Folder = Instance.new('Folder', game:GetService("Workspace"))
- Folder.Name = ("Animation")
- local LeanAnimation = Instance.new("Animation", Folder)
- LeanAnimation.Name = "LeanAnimation"
- LeanAnimation.AnimationId = "rbxassetid://3152375249"
- local LayAnimation = Instance.new("Animation", Folder)
- LayAnimation.Name = "LayAnimation"
- LayAnimation.AnimationId = "rbxassetid://3152378852"
- local Dance1Animation = Instance.new("Animation", Folder)
- Dance1Animation.Name = "Dance1Animation"
- Dance1Animation.AnimationId = "rbxassetid://3189773368"
- local Dance2Animation = Instance.new("Animation", Folder)
- Dance2Animation.Name = "Dance2Animation"
- Dance2Animation.AnimationId = "rbxassetid://3189776546"
- local GreetAnimation = Instance.new("Animation", Folder)
- GreetAnimation.Name = "GreetAnimation"
- GreetAnimation.AnimationId = "rbxassetid://3189777795"
- local ChestPumpAnimation = Instance.new("Animation", Folder)
- ChestPumpAnimation.Name = "ChestPumpAnimation"
- ChestPumpAnimation.AnimationId = "rbxassetid://3189779152"
- local PrayingAnimation = Instance.new("Animation", Folder)
- PrayingAnimation.Name = "PrayingAnimation"
- PrayingAnimation.AnimationId = "rbxassetid://3487719500"
- if game.PlaceId == 2788229376 then
- function AnimationPack(Character)
- Character:WaitForChild'HumanoidRootPart'
- local Animation = Instance.new("ScreenGui")
- local AnimationPack = Instance.new("TextButton")
- local CloseButton = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local ChestPumpButton = Instance.new("TextButton")
- local Dance1Button = Instance.new("TextButton")
- local Dance2Button = Instance.new("TextButton")
- local LayButton = Instance.new("TextButton")
- local GreetButton = Instance.new("TextButton")
- local LeanButton = Instance.new("TextButton")
- local PrayingButton = Instance.new("TextButton")
- Animation.Name = "Animation"
- Animation.Parent = game.CoreGui
- Animation.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- AnimationPack.Name = "AnimationPack"
- AnimationPack.Parent = Animation
- AnimationPack.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AnimationPack.BorderSizePixel = 0
- AnimationPack.Position = UDim2.new(0, 0, 0.5, 0)
- AnimationPack.Size = UDim2.new(0, 100, 0, 20)
- AnimationPack.Visible = false
- AnimationPack.Font = Enum.Font.SourceSansBold
- AnimationPack.Text = "Animations"
- AnimationPack.TextColor3 = Color3.fromRGB(0, 0, 0)
- AnimationPack.TextSize = 18.000
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = AnimationPack
- CloseButton.BackgroundColor3 = Color3.fromRGB(255, 112, 112)
- CloseButton.Position = UDim2.new(0, 0, 0, 97)
- CloseButton.Size = UDim2.new(0, 120, 0, 25)
- CloseButton.Visible = false
- CloseButton.Font = Enum.Font.SourceSansBold
- CloseButton.Text = "CLOSE"
- CloseButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- CloseButton.TextSize = 30.000
- ScrollingFrame.Parent = AnimationPack
- ScrollingFrame.Active = true
- ScrollingFrame.AnchorPoint = Vector2.new(0.5, 0.5)
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(102, 102, 102)
- ScrollingFrame.Position = UDim2.new(0, 60, 0, 0)
- ScrollingFrame.Size = UDim2.new(0, 120, 0, 195)
- ScrollingFrame.Visible = false
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1, 200)
- ChestPumpButton.Name = "ChestPumpButton"
- ChestPumpButton.Parent = ScrollingFrame
- ChestPumpButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ChestPumpButton.Position = UDim2.new(0, 0, 0.727272749, 0)
- ChestPumpButton.Size = UDim2.new(1, 0, 0, 30)
- ChestPumpButton.Font = Enum.Font.GothamBlack
- ChestPumpButton.Text = "Chest Pump"
- ChestPumpButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- ChestPumpButton.TextSize = 12.000
- ChestPumpButton.TextWrapped = true
- Dance1Button.Name = "Dance1Button"
- Dance1Button.Parent = ScrollingFrame
- Dance1Button.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Dance1Button.Position = UDim2.new(0, 0, 0.290909111, 0)
- Dance1Button.Size = UDim2.new(1, 0, 0, 30)
- Dance1Button.Font = Enum.Font.GothamBlack
- Dance1Button.Text = "Dance1"
- Dance1Button.TextColor3 = Color3.fromRGB(0, 0, 0)
- Dance1Button.TextSize = 12.000
- Dance1Button.TextWrapped = true
- Dance2Button.Name = "Dance2Button"
- Dance2Button.Parent = ScrollingFrame
- Dance2Button.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Dance2Button.Position = UDim2.new(0, 0, 0.436363667, 0)
- Dance2Button.Size = UDim2.new(1, 0, 0, 30)
- Dance2Button.Font = Enum.Font.GothamBlack
- Dance2Button.Text = "Dance2"
- Dance2Button.TextColor3 = Color3.fromRGB(0, 0, 0)
- Dance2Button.TextSize = 12.000
- Dance2Button.TextWrapped = true
- LayButton.Name = "LayButton"
- LayButton.Parent = ScrollingFrame
- LayButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- LayButton.Position = UDim2.new(0, 0, 0.145454556, 0)
- LayButton.Size = UDim2.new(1, 0, 0, 30)
- LayButton.Font = Enum.Font.GothamBlack
- LayButton.Text = "Lay"
- LayButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- LayButton.TextSize = 12.000
- LayButton.TextWrapped = true
- GreetButton.Name = "GreetButton"
- GreetButton.Parent = ScrollingFrame
- GreetButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- GreetButton.Position = UDim2.new(0, 0, 0.581818223, 0)
- GreetButton.Size = UDim2.new(1, 0, 0, 30)
- GreetButton.Font = Enum.Font.GothamBlack
- GreetButton.Text = "Greet"
- GreetButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- GreetButton.TextSize = 12.000
- GreetButton.TextWrapped = true
- LeanButton.Name = "LeanButton"
- LeanButton.Parent = ScrollingFrame
- LeanButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- LeanButton.Size = UDim2.new(1, 0, 0, 30)
- LeanButton.Font = Enum.Font.GothamBlack
- LeanButton.Text = "Lean"
- LeanButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- LeanButton.TextSize = 12.000
- LeanButton.TextWrapped = true
- PrayingButton.Name = "PrayingButton"
- PrayingButton.Parent = ScrollingFrame
- PrayingButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- PrayingButton.Position = UDim2.new(5.96046448e-08, 0, 0.872727275, 0)
- PrayingButton.Size = UDim2.new(1, 0, 0, 30)
- PrayingButton.Font = Enum.Font.GothamBlack
- PrayingButton.Text = "Praying"
- PrayingButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- PrayingButton.TextSize = 12.000
- PrayingButton.TextWrapped = true
- wait(1)
- local AnimationPack = game:GetService("CoreGui").Animation.AnimationPack
- local ScrollingFrame = AnimationPack.ScrollingFrame
- local CloseButton = AnimationPack.CloseButton
- AnimationPack.Visible = true
- local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
- local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
- local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
- local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
- local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
- local ChestPump = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(ChestPumpAnimation)
- local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
- function Stop()
- Lay:Stop()
- Lean:Stop()
- Dance1:Stop()
- Dance2:Stop()
- Greet:Stop()
- ChestPump:Stop()
- Praying:Stop()
- end
- local LeanTextButton = ScrollingFrame.LeanButton
- local LayTextButton = ScrollingFrame.LayButton
- local Dance1TextButton = ScrollingFrame.Dance1Button
- local Dance2TextButton = ScrollingFrame.Dance2Button
- local GreetTextButton = ScrollingFrame.GreetButton
- local ChestPumpTextButton = ScrollingFrame.ChestPumpButton
- local PrayingTextButton = ScrollingFrame.PrayingButton
- AnimationPack.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == false then
- ScrollingFrame.Visible = true
- CloseButton.Visible = true
- end
- end)
- CloseButton.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == true then
- ScrollingFrame.Visible = false
- CloseButton.Visible = false
- end
- end)
- LeanTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lean:Play()
- end)
- LayTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lay:Play()
- end)
- Dance1TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance1:Play()
- end)
- Dance2TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance2:Play()
- end)
- GreetTextButton.MouseButton1Click:Connect(function()
- Stop()
- Greet:Play()
- end)
- ChestPumpTextButton.MouseButton1Click:Connect(function()
- Stop()
- ChestPump:Play()
- end)
- PrayingTextButton.MouseButton1Click:Connect(function()
- Stop()
- Praying:Play()
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function()
- Stop()
- end)
- game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
- game.CoreGui.Animation:Destroy()
- end)
- end
- AnimationPack(game.Players.LocalPlayer.Character)
- game.Players.LocalPlayer.CharacterAdded:Connect(AnimationPack)
- end
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