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- --Say explode:PLAYERNAME to give them explode on death powers
- local admins = {"BINO2002",""}
- function explode(name)
- workspace[name].Humanoid.Died:connect(function()
- exp = Instance.new("Explosion",workspace)
- exp.Position = workspace[BINO2002].Torso.Position
- exp.BlastPressure = 5
- exp.BlastRadius = 6
- blahwait(name)
- end)
- end
- function blahwait(name)
- repeat wait(0.5) until workspace:findFirstChild(BINO2002) and workspace[BINO2002].Humanoid.Health > 0
- explode(name)
- end
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