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- Echo Celownik;
- cl_crosshair_drawoutline "0";
- cl_crosshair_dynamic_maxdist_splitratio "1";
- cl_crosshair_dynamic_splitalpha_innermod "0";
- cl_crosshair_dynamic_splitalpha_outermod "0.300000";
- cl_crosshair_dynamic_splitdist "12.000000";
- cl_crosshair_outlinethickness "1.000000";
- cl_crosshair_sniper_show_normal_inaccuracy "0";
- cl_crosshair_sniper_width "1";
- cl_crosshair_t "0";
- cl_crosshairalpha "250";
- cl_crosshaircolor "1";
- cl_crosshaircolor_b "0";
- cl_crosshaircolor_g "255";
- cl_crosshaircolor_r "0";
- cl_crosshairdot "1";
- cl_crosshairgap_useweaponvalue "0";
- cl_crosshairscale "3";
- cl_crosshairsize "4.500000";
- cl_crosshairstyle "4";
- cl_crosshairthickness "1.000000";
- cl_crosshairusealpha "1";
- cl_fixedcrosshairgap "-100";
- cl_crosshairgap 2;
- Echo Krew;
- bind "w" "+forward; r_cleardecals";
- bind "s" "+back; r_cleardecals";
- bind "a" "+moveleft; r_cleardecals";
- bind "d" "+moveright; r_cleardecals";
- Echo ID;
- bind "o" id;
- alias id id1;
- alias id1 "+cl_show_team_equipment; alias id id2";
- alias id2 "-cl_show_team_equipment; alias id id1";
- Echo EQ;
- cl_showloadout 1;
- Echo Fastnade;
- bind "z" "use weapon_knife;use weapon_flashbang";
- bind "x" "use weapon_knife;use weapon_hegrenade";
- bind "c" "use weapon_knife;use weapon_smokegrenade";
- Echo Map preload;
- cl_forcepreload 1;
- Echo Bomb E;
- bind "e" "+paka";
- alias "+paka" "+use; gameinstructor_enable 1";
- alias "-paka" "-use; gameinstructor_enable 0";
- Echo Bomb E;
- Echo Nade Helper;
- unbind "mouse3";
- alias "-smoke" "cl_crosshairsize "4.500000";cl_crosshairdot "1";cl_crosshairgap 2;";
- alias "+smoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap -1";
- bind "mouse3" "+smoke";
- Echo Myszka;
- sensitivity 2.54;
- cl_teammate_colors_show 1;
- Echo JumpThrow Loaded;
- bind "n" "+jumpThrow";
- alias "+jumpThrow" "+jump; -attack";
- alias "-jumpThrow" "-jump";
- Echo JumpThrow Loaded;
- Echo FPS unlock;
- fps_max 999;
- fps_max_menu 999;
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