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LeGoldenRobloxian

Geno Time god testing

Nov 17th, 2017
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  1. --[[ This Script was edited By LeDubstepRobloxian. i did not make this script i just edited it.
  2. ]]--
  3. wait(1)
  4.  
  5. wait(1 / 60)
  6. Effects = { }
  7. local Player = game.Players.localPlayer
  8. local Character = Player.Character
  9. local Humanoid = Character.Humanoid
  10. local Mouse = Player:GetMouse()
  11. local LeftArm = Character["Left Arm"]
  12. local RightArm = Character["Right Arm"]
  13. local LeftLeg = Character["Left Leg"]
  14. local RightLeg = Character["Right Leg"]
  15. local Head = Character.Head
  16. local Torso = Character.Torso
  17. local Camera = game.Workspace.CurrentCamera
  18. local RootPart = Character.HumanoidRootPart
  19. local RootJoint = RootPart.RootJoint
  20. local attack = false
  21. local Anim = 'Idle'
  22. local attacktype = 1
  23. local delays = false
  24. local play = true
  25. local targetted = nil
  26. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  27. local velocity = RootPart.Velocity.y
  28. local sine = 0
  29. local change = 1
  30. local doe = 0
  31. local Create = LoadLibrary("RbxUtility").Create
  32. Humanoid.WalkSpeed = 8
  33. local m = Create("Model"){
  34. Parent = Character,
  35. Name = "WeaponModel",
  36. }
  37.  
  38. Humanoid.Animator.Parent = nil
  39. Character.Animate.Parent = nil
  40.  
  41. local newMotor = function(part0, part1, c0, c1)
  42. local w = Create('Motor'){
  43. Parent = part0,
  44. Part0 = part0,
  45. Part1 = part1,
  46. C0 = c0,
  47. C1 = c1,
  48. }
  49. return w
  50. end
  51.  
  52. function clerp(a, b, t)
  53. return a:lerp(b, t)
  54. end
  55.  
  56. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  57. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  58.  
  59. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  60. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  61. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  62. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  63. RootJoint.C1 = CFrame.new(0, 0, 0)
  64. RootJoint.C0 = CFrame.new(0, 0, 0)
  65. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  66. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  67.  
  68. local rarmc1 = RW.C1
  69. local larmc1 = LW.C1
  70. local rlegc1 = RH.C1
  71. local llegc1 = LH.C1
  72.  
  73. local resetc1 = false
  74.  
  75. function PlayAnimationFromTable(table, speed, bool)
  76. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  77. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  78. RW.C0 = clerp(RW.C0, table[3], speed)
  79. LW.C0 = clerp(LW.C0, table[4], speed)
  80. RH.C0 = clerp(RH.C0, table[5], speed)
  81. LH.C0 = clerp(LH.C0, table[6], speed)
  82. if bool == true then
  83. if resetc1 == false then
  84. resetc1 = true
  85. RootJoint.C1 = RootJoint.C1
  86. Torso.Neck.C1 = Torso.Neck.C1
  87. RW.C1 = rarmc1
  88. LW.C1 = larmc1
  89. RH.C1 = rlegc1
  90. LH.C1 = llegc1
  91. end
  92. end
  93. end
  94.  
  95. ArtificialHB = Create("BindableEvent", script){
  96. Parent = script,
  97. Name = "Heartbeat",
  98. }
  99.  
  100. script:WaitForChild("Heartbeat")
  101.  
  102. frame = 1 / 30
  103. tf = 0
  104. allowframeloss = false
  105. tossremainder = false
  106. lastframe = tick()
  107. script.Heartbeat:Fire()
  108.  
  109. game:GetService("RunService").Heartbeat:connect(function(s, p)
  110. tf = tf + s
  111. if tf >= frame then
  112. if allowframeloss then
  113. script.Heartbeat:Fire()
  114. lastframe = tick()
  115. else
  116. for i = 1, math.floor(tf / frame) do
  117. script.Heartbeat:Fire()
  118. end
  119. lastframe = tick()
  120. end
  121. if tossremainder then
  122. tf = 0
  123. else
  124. tf = tf - frame * math.floor(tf / frame)
  125. end
  126. end
  127. end)
  128.  
  129. function swait(num)
  130. if num == 0 or num == nil then
  131. ArtificialHB.Event:wait()
  132. else
  133. for i = 0, num do
  134. ArtificialHB.Event:wait()
  135. end
  136. end
  137. end
  138.  
  139. function RemoveOutlines(part)
  140. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  141. end
  142.  
  143. CFuncs = {
  144. ["Part"] = {
  145. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  146. local Part = Create("Part"){
  147. Parent = Parent,
  148. Reflectance = Reflectance,
  149. Transparency = Transparency,
  150. CanCollide = false,
  151. Locked = true,
  152. BrickColor = BrickColor.new(tostring(BColor)),
  153. Name = Name,
  154. Size = Size,
  155. Material = Material,
  156. }
  157. RemoveOutlines(Part)
  158. return Part
  159. end;
  160. };
  161.  
  162. ["Mesh"] = {
  163. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  164. local Msh = Create(Mesh){
  165. Parent = Part,
  166. Offset = OffSet,
  167. Scale = Scale,
  168. }
  169. if Mesh == "SpecialMesh" then
  170. Msh.MeshType = MeshType
  171. Msh.MeshId = MeshId
  172. end
  173. return Msh
  174. end;
  175. };
  176.  
  177. ["Mesh"] = {
  178. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  179. local Msh = Create(Mesh){
  180. Parent = Part,
  181. Offset = OffSet,
  182. Scale = Scale,
  183. }
  184. if Mesh == "SpecialMesh" then
  185. Msh.MeshType = MeshType
  186. Msh.MeshId = MeshId
  187. end
  188. return Msh
  189. end;
  190. };
  191.  
  192. ["Weld"] = {
  193. Create = function(Parent, Part0, Part1, C0, C1)
  194. local Weld = Create("Weld"){
  195. Parent = Parent,
  196. Part0 = Part0,
  197. Part1 = Part1,
  198. C0 = C0,
  199. C1 = C1,
  200. }
  201. return Weld
  202. end;
  203. };
  204.  
  205. ["Sound"] = {
  206. Create = function(id, par, vol, pit)
  207. coroutine.resume(coroutine.create(function()
  208. local S = Create("Sound"){
  209. Volume = vol,
  210. Pitch = pit or 1,
  211. SoundId = id,
  212. Parent = par or workspace,
  213. }
  214. wait()
  215. S:play()
  216. game:GetService("Debris"):AddItem(S, 6)
  217. end))
  218. end;
  219. };
  220.  
  221. ["ParticleEmitter"] = {
  222. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  223. local fp = Create("ParticleEmitter"){
  224. Parent = Parent,
  225. Color = ColorSequence.new(Color1, Color2),
  226. LightEmission = LightEmission,
  227. Size = Size,
  228. Texture = Texture,
  229. Transparency = Transparency,
  230. ZOffset = ZOffset,
  231. Acceleration = Accel,
  232. Drag = Drag,
  233. LockedToPart = LockedToPart,
  234. VelocityInheritance = VelocityInheritance,
  235. EmissionDirection = EmissionDirection,
  236. Enabled = Enabled,
  237. Lifetime = LifeTime,
  238. Rate = Rate,
  239. Rotation = Rotation,
  240. RotSpeed = RotSpeed,
  241. Speed = Speed,
  242. VelocitySpread = VelocitySpread,
  243. }
  244. return fp
  245. end;
  246. };
  247.  
  248. CreateTemplate = {
  249.  
  250. };
  251. }
  252.  
  253.  
  254.  
  255. New = function(Object, Parent, Name, Data)
  256. local Object = Instance.new(Object)
  257. for Index, Value in pairs(Data or {}) do
  258. Object[Index] = Value
  259. end
  260. Object.Parent = Parent
  261. Object.Name = Name
  262. return Object
  263. end
  264.  
  265.  
  266. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  267. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  268. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  269.  
  270. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  271. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  272. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  273. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  274. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  275. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  276. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  277. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  278. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  279. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  280. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  281. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  282. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  283. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  284. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  285. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  286. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  287. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  288. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  289. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  290. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  292. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  293. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  294. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  295. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  300. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  301. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  302. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  303. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  304. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  305. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  306. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  307. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  308. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  309. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  310. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  311. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  312. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  313. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  314. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  316. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  317. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  318. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  320. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  323. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  325. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  326. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333.  
  334. for _,v in pairs(m:children()) do
  335. if v:IsA("Part") then
  336. v.CanCollide = false
  337. end
  338. end
  339. if Character.Name == "LeDubstepRobloxian" or Character.Name == "Player1" then
  340. for _,v in pairs(Character:children()) do
  341. if v:IsA("Accessory") then
  342. v:Remove()
  343. end
  344. end
  345. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Gold"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  346. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  347. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  348. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  349. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Gold"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  350. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  351. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  352. end
  353. local p = game.Players.LocalPlayer
  354. local char = p.Character
  355. local hed = char.Head
  356.  
  357. local naeeym = Instance.new("BillboardGui",char)
  358. naeeym.Size = UDim2.new(0,100,0,40)
  359. naeeym.StudsOffset = Vector3.new(0,5,0)
  360. naeeym.Adornee = char.Head
  361. local tecks = Instance.new("TextLabel",naeeym)
  362. tecks.BackgroundTransparency = 1
  363. tecks.BorderSizePixel = 0
  364. tecks.Text = "Genocider Time God"
  365. tecks.Font = "ArialBold"
  366. tecks.FontSize = "Size24"
  367. tecks.TextStrokeTransparency = 0
  368. tecks.TextStrokeColor3 = Color3.new(1,1,1)
  369. tecks.TextColor3 = Color3.new(0,255,0)
  370. tecks.Size = UDim2.new(1,0,0.5,0)
  371.  
  372. local Player = game.Players.localPlayer
  373. local Character = p.Character
  374. local LeftArm2 = Character["Left Arm"]
  375. local RightArm2 = Character["Right Arm"]
  376. local LeftLeg2 = Character["Left Leg"]
  377. local RightLeg2 = Character["Right Leg"]
  378. local Head2 = Character.Head
  379. local Torso2 = Character.Torso
  380.  
  381.  
  382. local BeeSpeed= 100
  383.  
  384. local QHold=false
  385. local EHold=false
  386. Mouse.KeyDown:connect(function(k)
  387. local Key=k:lower''
  388. if Key=='q'then
  389. QHold=true
  390. elseif Key=='e'then
  391. EHold=true
  392. end
  393. end)
  394.  
  395. Mouse.KeyUp:connect(function(k)
  396. local Key=k:lower''
  397. if Key=='q'then
  398. QHold=false
  399. elseif Key=='e'then
  400. EHold=false
  401. end
  402. end)
  403.  
  404. coroutine.wrap(function()
  405. RenderStepped:connect(function()
  406. if QHold then
  407. if BeeSpeed>0 then
  408. BeeSpeed=BeeSpeed-1
  409. end
  410. elseif EHold then
  411. BeeSpeed=BeeSpeed+1
  412. end
  413. end)
  414. end)()
  415.  
  416.  
  417.  
  418.  
  419. mse = Player:GetMouse()
  420.  
  421. sound = Instance.new("Sound", Character)
  422. sound.SoundId = "https://www.roblox.com/asset/?id=615678808"
  423. sound.Volume = 10
  424. sound2 = Instance.new("Sound", Character)
  425. sound2.SoundId = "https://www.roblox.com/asset/?id=850256806"
  426. sound2.Volume = 20
  427. sound3 = Instance.new("Sound", Character)
  428. sound3.SoundId = "https://www.roblox.com/asset/?id=290807377"
  429. sound3.Volume = 10
  430. sound4 = Instance.new("Sound", Character)
  431. sound4.SoundId = "https://www.roblox.com/asset/?id=290807377"
  432. sound4.Volume = 10
  433. TSTheme = Instance.new("Sound", Character)
  434. TSTheme.SoundId = "https://www.roblox.com/asset/?id=746514206"
  435. TSTheme.Volume = 2
  436. canworld = true
  437. mse.KeyDown:connect(function(key)
  438. key = key:lower()
  439. if key == "t" then
  440. if canworld == false then return end
  441. if canworld then
  442. canworld = false
  443. sound3:Play()
  444. tecks.Text = "Time...Is Frozen."
  445. wait(2)
  446. tecks.Text = "Checkmate."
  447. sound:Play()
  448. sound4:Play()
  449. TSTheme:Play()
  450.  
  451. local function spawnpart()
  452. sphere = Instance.new("Part")
  453. --game.Debris:AddItem(sphere,3)
  454. local sm = Instance.new("SpecialMesh", sphere)
  455. sm.MeshType = "Sphere"
  456. sphere.Transparency = 0.5
  457. sphere.Anchored = true
  458. sphere.CanCollide = false
  459. sphere.Material = "Neon"
  460. sphere.BrickColor = BrickColor.new("Black")
  461. end
  462.  
  463. local function weld(lol)
  464. local weld = Instance.new("Weld", Player.Character.Torso)
  465. weld.Part0 = Player.Character.Torso
  466. weld.Part1 = lol
  467. weld.C0 = Player.Character.Torso.CFrame:inverse()
  468. weld.C1 = lol.CFrame:inverse()
  469. end
  470. wait()
  471. spawnpart()
  472. for i, v in pairs(game.Players:GetChildren()) do
  473. t = v.Character:FindFirstChild("Torso")
  474. if t then
  475. t.Anchored = true
  476. Player.Character:FindFirstChild("Torso").Anchored = false
  477. end
  478. RA = v.Character:FindFirstChild("Right Arm")
  479. if RA then
  480. RA.Anchored = true
  481. Player.Character:FindFirstChild("Right Arm").Anchored = false
  482. end
  483. LA = v.Character:FindFirstChild("Left Arm")
  484. if LA then
  485. LA.Anchored = true
  486. Player.Character:FindFirstChild("Left Arm").Anchored = false
  487. end
  488. RL = v.Character:FindFirstChild("Right Leg")
  489. if RL then
  490. RL.Anchored = true
  491. Player.Character:FindFirstChild("Right Leg").Anchored = false
  492. end
  493. LL = v.Character:FindFirstChild("Left Leg")
  494. if LL then
  495. LL.Anchored = true
  496. Player.Character:FindFirstChild("Left Leg").Anchored = false
  497. end
  498. end
  499. weld(sphere)
  500. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  501. cce.Saturation = -5
  502. --game.Debris:AddItem(cce, 5)
  503. sphere.Parent = Character.Torso
  504. for i = 1,3 do
  505. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  506. wait()
  507. end
  508. wait()
  509. sphere:Destroy()
  510. BeeSpeed = 0
  511. cce.Saturation = -0.1
  512. wait(0.3)
  513. cce.Saturation = -0.2
  514. wait(0.3)
  515. cce.Saturation = -0.3
  516. wait(0.2)
  517. cce.Saturation = -1.5
  518. wait()
  519. end
  520. end
  521. end
  522. )
  523.  
  524. tecks.Text = "Genocider Time God"
  525.  
  526. mse.KeyDown:connect(function(key)
  527. key = key:lower()
  528. if key == "y" then
  529. canworld = true
  530. tecks.Text = "Tick Tock..Tick...Tock"
  531. sound2:Play()
  532. wait()
  533. BeeSpeed = 1
  534. cce.Saturation = -1.3
  535. wait(0.5)
  536. BeeSpeed = 1.2
  537. cce.Saturation = -0.5
  538. wait(0.5)
  539. BeeSpeed = 1.4
  540. cce.Saturation = -0.4
  541. wait(0.3)
  542. BeeSpeed = 1.5
  543. cce.Saturation = -0.2
  544. wait(0.2)
  545. cce.Saturation = 0
  546.  
  547. for i, v in pairs(game.Players:GetChildren()) do
  548. t = v.Character:FindFirstChild("Torso")
  549. if t then
  550. t.Anchored = false
  551. end
  552. RA = v.Character:FindFirstChild("Right Arm")
  553. if RA then
  554. RA.Anchored = false
  555. end
  556. LA = v.Character:FindFirstChild("Left Arm")
  557. if LA then
  558. LA.Anchored = false
  559. end
  560. RL = v.Character:FindFirstChild("Right Leg")
  561. if RL then
  562. RL.Anchored = false
  563. end
  564. LL = v.Character:FindFirstChild("Left Leg")
  565. if LL then
  566. LL.Anchored = false
  567. end
  568. end
  569. BeeSpeed = 100
  570. tecks.Text = "Genocider Time God"
  571. TSTheme:Stop()
  572. end
  573. end)
  574.  
  575. function rayCast(Position, Direction, Range, Ignore)
  576. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  577. end
  578.  
  579. --[[FindNearestTorso = function(pos)
  580. local list = (game.Workspace:children())
  581. local torso = nil
  582. local dist = 1000
  583. local temp, human, temp2 = nil, nil, nil
  584. for x = 1, #list do
  585. temp2 = list[x]
  586. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  587. temp = temp2:findFirstChild("Torso")
  588. human = temp2:findFirstChild("Humanoid")
  589. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  590. local dohit = true
  591. if dohit == true then
  592. torso = temp
  593. dist = (temp.Position - pos).magnitude
  594. end
  595. end
  596. end
  597. end
  598. return torso, dist
  599. end]]
  600. function FindNearestTorso(Position, Distance, SinglePlayer)
  601. if SinglePlayer then
  602. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  603. end
  604. local List = {}
  605. for i, v in pairs(workspace:GetChildren()) do
  606. if v:IsA("Model") then
  607. if v:findFirstChild("Torso") then
  608. if v ~= Character then
  609. if (v.Torso.Position - Position).magnitude <= Distance then
  610. table.insert(List, v)
  611. end
  612. end
  613. end
  614. end
  615. end
  616. return List
  617. end
  618. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  619. if hit.Parent == nil then
  620. return
  621. end
  622. local h = hit.Parent:FindFirstChild("Humanoid")
  623. for _, v in pairs(hit.Parent:children()) do
  624. if v:IsA("Humanoid") then
  625. h = v
  626. end
  627. end
  628. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  629. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  630. if hit.Parent.DebounceHit.Value == true then
  631. return
  632. end
  633. end
  634. local c = Create("ObjectValue"){
  635. Name = "creator",
  636. Value = game:service("Players").LocalPlayer,
  637. Parent = h,
  638. }
  639. game:GetService("Debris"):AddItem(c, .5)
  640. if HitSound ~= nil and HitPitch ~= nil then
  641. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  642. end
  643. local Damage = math.random(minim, maxim)
  644. local blocked = false
  645. local block = hit.Parent:findFirstChild("Block")
  646. if block ~= nil then
  647. if block.className == "IntValue" then
  648. if block.Value > 0 then
  649. blocked = true
  650. block.Value = block.Value - 1
  651. print(block.Value)
  652. end
  653. end
  654. end
  655. if blocked == false then
  656. h.Health = h.Health - Damage
  657. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  658. else
  659. h.Health = h.Health - (Damage / 2)
  660. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  661. end
  662. if Type == "Knockdown" then
  663. local hum = hit.Parent.Humanoid
  664. hum.PlatformStand = true
  665. coroutine.resume(coroutine.create(function(HHumanoid)
  666. swait(1)
  667. HHumanoid.PlatformStand = false
  668. end), hum)
  669. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  670. local bodvol = Create("BodyVelocity"){
  671. velocity = angle * knockback,
  672. P = 5000,
  673. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  674. Parent = hit,
  675. }
  676. local rl = Create("BodyAngularVelocity"){
  677. P = 3000,
  678. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  679. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  680. Parent = hit,
  681. }
  682. game:GetService("Debris"):AddItem(bodvol, .5)
  683. game:GetService("Debris"):AddItem(rl, .5)
  684. elseif Type == "Normal" then
  685. local vp = Create("BodyVelocity"){
  686. P = 500,
  687. maxForce = Vector3.new(math.huge, 0, math.huge),
  688. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  689. }
  690. if knockback > 0 then
  691. vp.Parent = hit.Parent.Torso
  692. end
  693. game:GetService("Debris"):AddItem(vp, .5)
  694. elseif Type == "Up" then
  695. local bodyVelocity = Create("BodyVelocity"){
  696. velocity = Vector3.new(0, 20, 0),
  697. P = 5000,
  698. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  699. Parent = hit,
  700. }
  701. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  702. elseif Type == "DarkUp" then
  703. coroutine.resume(coroutine.create(function()
  704. for i = 0, 1, 0.1 do
  705. swait()
  706. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  707. end
  708. end))
  709. local bodyVelocity = Create("BodyVelocity"){
  710. velocity = Vector3.new(0, 20, 0),
  711. P = 5000,
  712. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  713. Parent = hit,
  714. }
  715. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  716. elseif Type == "Snare" then
  717. local bp = Create("BodyPosition"){
  718. P = 2000,
  719. D = 100,
  720. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  721. position = hit.Parent.Torso.Position,
  722. Parent = hit.Parent.Torso,
  723. }
  724. game:GetService("Debris"):AddItem(bp, 1)
  725. elseif Type == "Freeze" then
  726. local BodPos = Create("BodyPosition"){
  727. P = 50000,
  728. D = 1000,
  729. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  730. position = hit.Parent.Torso.Position,
  731. Parent = hit.Parent.Torso,
  732. }
  733. local BodGy = Create("BodyGyro") {
  734. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  735. P = 20e+003,
  736. Parent = hit.Parent.Torso,
  737. cframe = hit.Parent.Torso.CFrame,
  738. }
  739. hit.Parent.Torso.Anchored = true
  740. coroutine.resume(coroutine.create(function(Part)
  741. swait(1.5)
  742. Part.Anchored = false
  743. end), hit.Parent.Torso)
  744. game:GetService("Debris"):AddItem(BodPos, 3)
  745. game:GetService("Debris"):AddItem(BodGy, 3)
  746. end
  747. local debounce = Create("BoolValue"){
  748. Name = "DebounceHit",
  749. Parent = hit.Parent,
  750. Value = true,
  751. }
  752. game:GetService("Debris"):AddItem(debounce, Delay)
  753. c = Create("ObjectValue"){
  754. Name = "creator",
  755. Value = Player,
  756. Parent = h,
  757. }
  758. game:GetService("Debris"):AddItem(c, .5)
  759. end
  760. end
  761.  
  762. function ShowDamage(Pos, Text, Time, Color)
  763. local Rate = (1 / 30)
  764. local Pos = (Pos or Vector3.new(0, 0, 0))
  765. local Text = (Text or "")
  766. local Time = (Time or 2)
  767. local Color = (Color or Color3.new(1, 0, 1))
  768. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  769. EffectPart.Anchored = true
  770. local BillboardGui = Create("BillboardGui"){
  771. Size = UDim2.new(3, 0, 3, 0),
  772. Adornee = EffectPart,
  773. Parent = EffectPart,
  774. }
  775. local TextLabel = Create("TextLabel"){
  776. BackgroundTransparency = 1,
  777. Size = UDim2.new(1, 0, 1, 0),
  778. Text = Text,
  779. Font = "SciFi",
  780. TextColor3 = Color,
  781. TextScaled = true,
  782. Parent = BillboardGui,
  783. }
  784. game.Debris:AddItem(EffectPart, (Time))
  785. EffectPart.Parent = game:GetService("Workspace")
  786. delay(0, function()
  787. local Frames = (Time / Rate)
  788. for Frame = 1, Frames do
  789. wait(Rate)
  790. local Percent = (Frame / Frames)
  791. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  792. TextLabel.TextTransparency = Percent
  793. end
  794. if EffectPart and EffectPart.Parent then
  795. EffectPart:Destroy()
  796. end
  797. end)
  798. end
  799.  
  800. function dmg(dude)
  801. if dude.Name ~= Character then
  802. dude.Humanoid.PlatformStand = true
  803. local bgf = Instance.new("BodyGyro",dude.Head)
  804. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  805. local val = Instance.new("BoolValue",dude)
  806. val.Name = "IsHit"
  807. for i = 1, 6 do
  808. local blo = Instance.new("Part",game.Workspace)
  809. blo.Size = Vector3.new(.6,.2,.6)
  810. blo.Material = "SmoothPlastic"
  811. blo.BrickColor = BrickColor.new("Crimson")
  812. --blo.Position = dude.Head.Position
  813. blo.CFrame = dude.Head.CFrame
  814. game:GetService("Debris"):AddItem(blo,30)
  815. end
  816. local ds = coroutine.wrap(function()
  817. wait(.2)
  818. dude.Torso:BreakJoints()
  819. end)
  820. ds()
  821. end
  822. end
  823.  
  824. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  825. --local buddy
  826. for _, c in pairs(workspace:children()) do
  827. local hum = c:findFirstChild("Humanoid")
  828. if hum ~= nil then
  829. local head = c:findFirstChild("Torso")
  830. if head ~= nil then
  831. local targ = head.Position - Part.Position
  832. local mag = targ.magnitude
  833. if mag <= Magnitude and c.Name ~= Player.Name then
  834. if c.Name ~= Character then
  835. if c.Name ~= "CKbackup" then
  836. local asd = Instance.new("ParticleEmitter",c.Torso)
  837. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  838. asd.LightEmission = .1
  839. asd.Size = NumberSequence.new(0.2)
  840. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  841. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  842. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  843. asd.Transparency = bbb
  844. asd.Size = aaa
  845. asd.ZOffset = .9
  846. asd.Acceleration = Vector3.new(0, -5, 0)
  847. asd.LockedToPart = false
  848. asd.EmissionDirection = "Back"
  849. asd.Lifetime = NumberRange.new(1, 2)
  850. asd.Rate = 1000
  851. asd.Rotation = NumberRange.new(-100, 100)
  852. asd.RotSpeed = NumberRange.new(-100, 100)
  853. asd.Speed = NumberRange.new(6)
  854. asd.VelocitySpread = 10000
  855. asd.Enabled=true
  856. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  857. dmg(c)
  858. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  859. coroutine.wrap(function()
  860. wait(.2)
  861. asd.Enabled = false
  862. wait(2)
  863. asd:Remove()
  864. end)()
  865. else
  866. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  867. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  868.  
  869. end
  870. end
  871. end
  872. end
  873. end
  874. end
  875. end
  876. EffectModel = Create("Model"){
  877. Parent = Character,
  878. Name = "Effects",
  879. }
  880.  
  881. Effects = {
  882. Block = {
  883. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  884. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  885. prt.Anchored = true
  886. prt.CFrame = cframe
  887. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  888. game:GetService("Debris"):AddItem(prt, 10)
  889. if Type == 1 or Type == nil then
  890. table.insert(Effects, {
  891. prt,
  892. "Block1",
  893. delay,
  894. x3,
  895. y3,
  896. z3,
  897. msh
  898. })
  899. elseif Type == 2 then
  900. table.insert(Effects, {
  901. prt,
  902. "Block2",
  903. delay,
  904. x3,
  905. y3,
  906. z3,
  907. msh
  908. })
  909. end
  910. end;
  911. };
  912.  
  913. Cylinder = {
  914. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  915. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  916. prt.Anchored = true
  917. prt.CFrame = cframe
  918. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919. game:GetService("Debris"):AddItem(prt, 10)
  920. table.insert(Effects, {
  921. prt,
  922. "Cylinder",
  923. delay,
  924. x3,
  925. y3,
  926. z3,
  927. msh
  928. })
  929. end;
  930. };
  931. Head = {
  932. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  933. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  934. prt.Anchored = true
  935. prt.CFrame = cframe
  936. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  937. game:GetService("Debris"):AddItem(prt, 10)
  938. table.insert(Effects, {
  939. prt,
  940. "Cylinder",
  941. delay,
  942. x3,
  943. y3,
  944. z3,
  945. msh
  946. })
  947. end;
  948. };
  949.  
  950. Sphere = {
  951. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  952. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  953. prt.Anchored = true
  954. prt.CFrame = cframe
  955. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  956. game:GetService("Debris"):AddItem(prt, 10)
  957. table.insert(Effects, {
  958. prt,
  959. "Cylinder",
  960. delay,
  961. x3,
  962. y3,
  963. z3,
  964. msh
  965. })
  966. end;
  967. };
  968.  
  969. Elect = {
  970. Create = function(cff, x, y, z)
  971. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  972. prt.Anchored = true
  973. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  974. prt.CFrame = CFrame.new(prt.Position)
  975. game:GetService("Debris"):AddItem(prt, 2)
  976. local xval = math.random() / 2
  977. local yval = math.random() / 2
  978. local zval = math.random() / 2
  979. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  980. table.insert(Effects, {
  981. prt,
  982. "Elec",
  983. 0.1,
  984. x,
  985. y,
  986. z,
  987. xval,
  988. yval,
  989. zval
  990. })
  991. end;
  992.  
  993. };
  994.  
  995. Ring = {
  996. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  997. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  998. prt.Anchored = true
  999. prt.CFrame = cframe
  1000. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1001. game:GetService("Debris"):AddItem(prt, 10)
  1002. table.insert(Effects, {
  1003. prt,
  1004. "Cylinder",
  1005. delay,
  1006. x3,
  1007. y3,
  1008. z3,
  1009. msh
  1010. })
  1011. end;
  1012. };
  1013.  
  1014.  
  1015. Wave = {
  1016. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1017. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1018. prt.Anchored = true
  1019. prt.CFrame = cframe
  1020. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1021. game:GetService("Debris"):AddItem(prt, 10)
  1022. table.insert(Effects, {
  1023. prt,
  1024. "Cylinder",
  1025. delay,
  1026. x3,
  1027. y3,
  1028. z3,
  1029. msh
  1030. })
  1031. end;
  1032. };
  1033.  
  1034. Break = {
  1035. Create = function(brickcolor, cframe, x1, y1, z1)
  1036. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1037. prt.Anchored = true
  1038. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1039. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1040. local num = math.random(10, 50) / 1000
  1041. game:GetService("Debris"):AddItem(prt, 10)
  1042. table.insert(Effects, {
  1043. prt,
  1044. "Shatter",
  1045. num,
  1046. prt.CFrame,
  1047. math.random() - math.random(),
  1048. 0,
  1049. math.random(50, 100) / 100
  1050. })
  1051. end;
  1052. };
  1053.  
  1054. Fire = {
  1055. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1056. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1057. prt.Anchored = true
  1058. prt.CFrame = cframe
  1059. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1060. game:GetService("Debris"):AddItem(prt, 10)
  1061. table.insert(Effects, {
  1062. prt,
  1063. "Fire",
  1064. delay,
  1065. 1,
  1066. 1,
  1067. 1,
  1068. msh
  1069. })
  1070. end;
  1071. };
  1072.  
  1073. FireWave = {
  1074. Create = function(brickcolor, cframe, x1, y1, z1)
  1075. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1076. prt.Anchored = true
  1077. prt.CFrame = cframe
  1078. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1079. local d = Create("Decal"){
  1080. Parent = prt,
  1081. Texture = "rbxassetid://26356434",
  1082. Face = "Top",
  1083. }
  1084. local d = Create("Decal"){
  1085. Parent = prt,
  1086. Texture = "rbxassetid://26356434",
  1087. Face = "Bottom",
  1088. }
  1089. game:GetService("Debris"):AddItem(prt, 10)
  1090. table.insert(Effects, {
  1091. prt,
  1092. "FireWave",
  1093. 1,
  1094. 30,
  1095. math.random(400, 600) / 100,
  1096. msh
  1097. })
  1098. end;
  1099. };
  1100.  
  1101. Lightning = {
  1102. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1103. local magz = (p0 - p1).magnitude
  1104. local curpos = p0
  1105. local trz = {
  1106. -ofs,
  1107. ofs
  1108. }
  1109. for i = 1, tym do
  1110. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1111. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1112. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1113. li.Material = "Neon"
  1114. if tym == i then
  1115. local magz2 = (curpos - p1).magnitude
  1116. li.Size = Vector3.new(th, th, magz2)
  1117. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1118. table.insert(Effects, {
  1119. li,
  1120. "Disappear",
  1121. last
  1122. })
  1123. else
  1124. do
  1125. do
  1126. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1127. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1128. game.Debris:AddItem(li, 10)
  1129. table.insert(Effects, {
  1130. li,
  1131. "Disappear",
  1132. last
  1133. })
  1134. end
  1135. end
  1136. end
  1137. end
  1138. end
  1139. };
  1140.  
  1141. EffectTemplate = {
  1142.  
  1143. };
  1144. }
  1145.  
  1146. function chatfunc(text)
  1147. local chat = coroutine.wrap(function()
  1148. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1149. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1150. end
  1151. local naeeym2 = Instance.new("BillboardGui",Character)
  1152. naeeym2.Size = UDim2.new(0,100,0,40)
  1153. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1154. naeeym2.Adornee = Character.Head
  1155. naeeym2.Name = "TalkingBillBoard"
  1156. local tecks2 = Instance.new("TextLabel",naeeym2)
  1157. tecks2.BackgroundTransparency = 1
  1158. tecks2.BorderSizePixel = 0
  1159. tecks2.Text = ""
  1160. tecks2.Font = "Fantasy"
  1161. tecks2.TextSize = 30
  1162. tecks2.TextStrokeTransparency = 0
  1163. tecks2.TextColor3 = Color3.new(.6,0,0)
  1164. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1165. tecks2.Size = UDim2.new(1,0,0.5,0)
  1166. local tecks3 = Instance.new("TextLabel",naeeym2)
  1167. tecks3.BackgroundTransparency = 1
  1168. tecks3.BorderSizePixel = 0
  1169. tecks3.Text = ""
  1170. tecks3.Font = "Fantasy"
  1171. tecks3.TextSize = 30
  1172. tecks3.TextStrokeTransparency = 0
  1173. tecks3.TextColor3 = Color3.new(.6,0,0)
  1174. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1175. tecks3.Size = UDim2.new(1,0,0.5,0)
  1176. for i = 1,string.len(text),1 do
  1177. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1178. tecks2.Text = string.sub(text,1,i)
  1179. tecks3.Text = string.sub(text,1,i)
  1180. wait(0.01)
  1181. end
  1182. wait(2)
  1183. for i = 1, 50 do
  1184. swait()
  1185. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1186. tecks2.Rotation = tecks2.Rotation - .8
  1187. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1188. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1189. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1190. tecks3.Rotation = tecks2.Rotation + .8
  1191. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1192. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1193. end
  1194. naeeym2:Destroy()
  1195. end)
  1196. chat()
  1197. end
  1198. function onChatted(msg)
  1199. chatfunc(msg)
  1200. end
  1201. Player.Chatted:connect(onChatted)
  1202.  
  1203. abss = Instance.new("BillboardGui",Character)
  1204. abss.Size = UDim2.new(10,0,10,0)
  1205. abss.Enabled = false
  1206. imgl = Instance.new("ImageLabel",abss)
  1207. imgl.Position = UDim2.new(0,0,0,0)
  1208. imgl.Size = UDim2.new(1,0,1,0)
  1209. imgl.Image = "rbxassetid://711463989"
  1210. imgl.BackgroundTransparency = 1
  1211. imgl.ImageColor3 = Color3.new(.9,0,0)
  1212. img2 = Instance.new("ImageLabel",abss)
  1213. img2.Position = UDim2.new(0,0,0,0)
  1214. img2.Size = UDim2.new(1,0,1,0)
  1215. img2.Image = "rbxassetid://711463989"
  1216. img2.BackgroundTransparency = 1
  1217. img2.ImageColor3 = Color3.new(.9,0,0)
  1218.  
  1219. spawn(function()
  1220. chatfunc("My Name Is Dub...")
  1221. wait(3)
  1222. chatfunc("Im Am Not hostile, Only When attacked.")
  1223. wait(3)
  1224. chatfunc("I Would say this is isn't your Ordinary Genocider script...")
  1225. wait(4)
  1226. chatfunc("Scriped Edited By LeDubstpRobloxian")
  1227. wait(3)
  1228. end)
  1229.  
  1230. if key == "x" and not vDebounce then
  1231. vDebounce = true
  1232. for i = 1, 5 do
  1233. wait()
  1234. Torso.Transparency = 0.5
  1235. char["Left Arm"].Transparency = 0.5
  1236. char["Left Leg"].Transparency = 0.5
  1237. char["Right Arm"].Transparency = 0.5
  1238. char["Right Leg"].Transparency = 0.5
  1239. char.Head.Transparency = 0.5
  1240. wait()
  1241. Torso.Transparency = 0
  1242. char["Left Arm"].Transparency = 0
  1243. char["Left Leg"].Transparency = 0
  1244. char["Right Arm"].Transparency = 0
  1245. char["Right Leg"].Transparency = 0
  1246. char.Head.Transparency = 0
  1247. end
  1248. teleportPlayer(mouse.hit.p)
  1249. vDebounce = false
  1250. end
  1251.  
  1252. function attackone()
  1253. attack = true
  1254. Humanoid.WalkSpeed = 0
  1255. if targetted.Name ~= "CKbackup" then
  1256. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1257. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1258. partasdeff.LightEmission = .1
  1259. partasdeff.Size = NumberSequence.new(0.2)
  1260. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1261. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1262. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1263. partasdeff.Transparency = bbb
  1264. partasdeff.Size = aaa
  1265. partasdeff.ZOffset = .9
  1266. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1267. partasdeff.LockedToPart = false
  1268. partasdeff.EmissionDirection = "Back"
  1269. partasdeff.Lifetime = NumberRange.new(1, 2)
  1270. partasdeff.Rate = 1000
  1271. partasdeff.Rotation = NumberRange.new(-100, 100)
  1272. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1273. partasdeff.Speed = NumberRange.new(6)
  1274. partasdeff.VelocitySpread = 10000
  1275. partasdeff.Enabled=false
  1276. for i = 0, 3, 0.1 do
  1277. swait()
  1278. PlayAnimationFromTable({
  1279. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. }, .1, false)
  1286. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1287. end
  1288. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1289. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1290. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1291. dmg(targetted)
  1292. partasdeff.Enabled=true
  1293. for i = 0, 1, 0.1 do
  1294. swait()
  1295. PlayAnimationFromTable({
  1296. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. }, .3, false)
  1303. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1304. end
  1305. partasdeff.Enabled=false
  1306. for i = 0, 2, 0.1 do
  1307. swait()
  1308. PlayAnimationFromTable({
  1309. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. }, .3, false)
  1316. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1317. end
  1318. coroutine.wrap(function()
  1319. wait(2)
  1320. partasdeff:Remove()
  1321. end)()
  1322. else
  1323. sel = math.random(1,3)
  1324. if sel == 1 then
  1325. chatfunc("...")
  1326. elseif sel == 2 then
  1327. chatfunc("Burn in hell")
  1328. elseif sel == 3 then
  1329. chatfunc("I can't do that...shit...")
  1330. end
  1331. for i = 0, 5, 0.1 do
  1332. swait()
  1333. PlayAnimationFromTable({
  1334. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1336. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. }, .3, false)
  1341. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1342. end
  1343. end
  1344. Humanoid.WalkSpeed = 23
  1345. attack = false
  1346. end
  1347. local Grabbed = false
  1348.  
  1349. function hedshoot()
  1350. attack = true
  1351.  
  1352. --local GGyro = Instance.new("BodyPosition")
  1353. local grab = nil
  1354. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1355. if v:FindFirstChild('Torso') then
  1356. Grabbed = true
  1357. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1358. grab = v
  1359. end
  1360. end
  1361. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1362. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1363. for i = 0, 1, 0.1 do
  1364. swait()
  1365. if Grabbed == true then
  1366. grab.Humanoid.PlatformStand = true
  1367. --GGyro.position = Partss.Position
  1368. --GGyro.Parent = grab.Head
  1369. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1370. end
  1371. PlayAnimationFromTable({
  1372. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. }, .3, false)
  1379. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1380.  
  1381. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1382. end
  1383. if Grabbed == true then
  1384. Humanoid.WalkSpeed = 0
  1385. for i = 0, 2, 0.1 do
  1386. swait()
  1387. if Grabbed == true then
  1388. grab.Humanoid.PlatformStand = true
  1389. --GGyro.position = Partss.Position
  1390. --GGyro.Parent = grab.Head
  1391. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1392. end
  1393. PlayAnimationFromTable({
  1394. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. }, .3, false)
  1401. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1402. end
  1403. if grab.Name ~= "CKbackup" then
  1404. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1405. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1406. partasdeff.LightEmission = .1
  1407. partasdeff.Size = NumberSequence.new(0.2)
  1408. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1409. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1410. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1411. partasdeff.Transparency = bbb
  1412. partasdeff.Size = aaa
  1413. partasdeff.ZOffset = .9
  1414. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1415. partasdeff.LockedToPart = false
  1416. partasdeff.EmissionDirection = "Back"
  1417. partasdeff.Lifetime = NumberRange.new(1, 2)
  1418. partasdeff.Rate = 1000
  1419. partasdeff.Rotation = NumberRange.new(-100, 100)
  1420. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1421. partasdeff.Speed = NumberRange.new(10)
  1422. partasdeff.VelocitySpread = 20
  1423. partasdeff.Enabled=false
  1424. sel = math.random(1,6)
  1425. if sel == 1 then
  1426. chatfunc("Just give up...")
  1427. elseif sel == 2 then
  1428. chatfunc("WAT?? WAT DA FUQ?")
  1429. elseif sel == 3 then
  1430. chatfunc("Eat this.")
  1431. elseif sel == 4 then
  1432. chatfunc("burn in hell.")
  1433. elseif sel == 5 then
  1434. chatfunc("...")
  1435. elseif sel == 6 then
  1436. chatfunc("LeDubstepRobloxian Was here")
  1437. end
  1438. for i = 0, 2, 0.1 do
  1439. swait()
  1440. if Grabbed == true then
  1441. grab.Humanoid.PlatformStand = true
  1442. --GGyro.position = Partss.Position
  1443. --GGyro.Parent = grab.Head
  1444. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1445. end
  1446. PlayAnimationFromTable({
  1447. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. }, .1, false)
  1454. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1455. end
  1456. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1457. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1458. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1459. dmg(grab)
  1460. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1461. partasdeff.Enabled=true
  1462. for i = 0, 1, 0.1 do
  1463. swait()
  1464. PlayAnimationFromTable({
  1465. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. }, .3, false)
  1472. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1473. end
  1474. partasdeff.Enabled=false
  1475. for i = 0, 2.5, 0.1 do
  1476. swait()
  1477. PlayAnimationFromTable({
  1478. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. }, .2, false)
  1485. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1486. end
  1487. coroutine.wrap(function()
  1488. wait(2)
  1489. partasdeff:Remove()
  1490. end)()
  1491. else
  1492. grab.Humanoid.PlatformStand = false
  1493. for i = 0, 3, 0.1 do
  1494. swait()
  1495. PlayAnimationFromTable({
  1496. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. }, .1, false)
  1503. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1504. end
  1505. sel = math.random(1,3)
  1506. if sel == 1 then
  1507. chatfunc("I'm so silly...")
  1508. elseif sel == 2 then
  1509. chatfunc("What am i doing...")
  1510. elseif sel == 3 then
  1511. chatfunc("I can't...")
  1512. end
  1513. for i = 0, 5, 0.1 do
  1514. swait()
  1515. PlayAnimationFromTable({
  1516. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1518. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. }, .3, false)
  1523. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1524. end
  1525. end
  1526. end
  1527. --GGyro.Parent = nil
  1528. attack = false
  1529. Grabbed = false
  1530. Humanoid.WalkSpeed = 20
  1531.  
  1532. end
  1533. function moarblood()
  1534. attack = true
  1535. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1536. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1537. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1538. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1539. wait(.5)
  1540. for i = 0, 1.2, 0.1 do
  1541. swait()
  1542. PlayAnimationFromTable({
  1543. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. }, .2, false)
  1550. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1551. end
  1552. if targetted.Name ~= "CKbackup" then
  1553. local grab = nil
  1554. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1555. if v:FindFirstChild('Head') then
  1556. Grabbed = true
  1557. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1558. grab = v
  1559. end
  1560. end
  1561. Humanoid.WalkSpeed = 0
  1562. for i = 0, 2, 0.1 do
  1563. swait()
  1564. if Grabbed == true then
  1565. grab.Humanoid.PlatformStand = true
  1566. --GGyro.position = Partss.Position
  1567. --GGyro.Parent = grab.Head
  1568. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1569. end
  1570. PlayAnimationFromTable({
  1571. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. }, .25, false)
  1578. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1579. end
  1580. if Grabbed == true then
  1581. sel = math.random(1,3)
  1582. if sel == 1 then
  1583. chatfunc("I LOVE YOU KITCHEN GUN")
  1584. elseif sel == 2 then
  1585. chatfunc("Dirtbag.")
  1586. elseif sel == 3 then
  1587. chatfunc("Mother Fucker")
  1588. end
  1589. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1590. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1591. partasdeff.LightEmission = .1
  1592. partasdeff.Size = NumberSequence.new(0.2)
  1593. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1594. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1595. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1596. partasdeff.Transparency = bbb
  1597. partasdeff.Size = aaa
  1598. partasdeff.ZOffset = .9
  1599. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1600. partasdeff.LockedToPart = false
  1601. partasdeff.EmissionDirection = "Back"
  1602. partasdeff.Lifetime = NumberRange.new(1, 2)
  1603. partasdeff.Rate = 1000
  1604. partasdeff.Rotation = NumberRange.new(-100, 100)
  1605. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1606. partasdeff.Speed = NumberRange.new(6)
  1607. partasdeff.VelocitySpread = 10000
  1608. partasdeff.Enabled=false
  1609. for i = 0, 3, 0.1 do
  1610. swait()
  1611. if Grabbed == true then
  1612. grab.Humanoid.PlatformStand = true
  1613. --GGyro.position = Partss.Position
  1614. --GGyro.Parent = grab.Head
  1615. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1616. end
  1617. PlayAnimationFromTable({
  1618. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. }, .1, false)
  1625. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626. end
  1627. partasdeff.Enabled=true
  1628. grab.Torso.Transparency = 1
  1629. dmg(grab)
  1630. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1631. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1632.  
  1633. coroutine.wrap(function()
  1634. wait(.4)
  1635. partasdeff.Enabled=false
  1636. end)()
  1637. for i = 0, 3.5, 0.1 do
  1638. swait()
  1639. PlayAnimationFromTable({
  1640. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. }, .3, false)
  1647. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1648. end
  1649. end
  1650. else
  1651. Humanoid.WalkSpeed = 0
  1652. for i = 0, 3, 0.1 do
  1653. swait()
  1654. PlayAnimationFromTable({
  1655. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. }, .2, false)
  1662. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1663. end
  1664. sel = math.random(1,3)
  1665. if sel == 1 then
  1666. chatfunc("Im not Insane... Im just feel Genocidal =)")
  1667. elseif sel == 2 then
  1668. chatfunc("Oh Dub, I thought you're enemy...")
  1669. elseif sel == 3 then
  1670. chatfunc("Sigh...")
  1671. end
  1672. for i = 0, 5, 0.1 do
  1673. swait()
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1677. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683. end
  1684. end
  1685. attack = false
  1686. Grabbed = false
  1687. k:Remove()
  1688. Humanoid.WalkSpeed = 8
  1689. end
  1690.  
  1691. function painlessrain()
  1692. attack = true
  1693. Humanoid.WalkSpeed = 0
  1694. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1695.  
  1696. coroutine.wrap(function()
  1697. for i = 0, 4 do
  1698. wait(.2)
  1699. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=462606062", RootPart, 1, 1.3)
  1700. end
  1701. end)()
  1702. for i = 0, 4, 0.1 do
  1703. swait()
  1704. PlayAnimationFromTable({
  1705. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. }, .07, false)
  1712. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1713. end
  1714. for i = 0, 1.5, 0.1 do
  1715. swait()
  1716. PlayAnimationFromTable({
  1717. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1722. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. }, .2, false)
  1724. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1725. end
  1726. for i = 0, 3 do
  1727. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1728. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1729. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1730. for i = 0, .5, 0.1 do
  1731. swait()
  1732. PlayAnimationFromTable({
  1733. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. }, .3, false)
  1740. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1741. end
  1742. for i = 0, .5, 0.1 do
  1743. swait()
  1744. PlayAnimationFromTable({
  1745. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. }, .3, false)
  1752. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1753. end
  1754. end
  1755. attack = false
  1756. Humanoid.WalkSpeed = 8
  1757. wait(.4)
  1758. for i = 0, 8 do
  1759. wait(.2)
  1760. mdmg(ref1, 3)
  1761. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=462606062", Character, 1.5, .7)
  1762. ref1.Position = Mouse.hit.p
  1763. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1764. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1765. end
  1766. ref1:Remove()
  1767. end
  1768.  
  1769. function TargetSelect(person)
  1770. local dd=coroutine.wrap(function()
  1771. if targetted ~= person then
  1772. targetted = person
  1773. img2.Size = UDim2.new(1,0,1,0)
  1774. img2.ImageTransparency = 0
  1775. img2.Position = UDim2.new(0,0,0,0)
  1776. for i = 0, 2, 0.1 do
  1777. swait()
  1778. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1779. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1780. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1781. end
  1782. end
  1783. end)
  1784. dd()
  1785. end
  1786.  
  1787. function LockOn()
  1788. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1789. TargetSelect(Mouse.Target.Parent)
  1790. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1791. end
  1792. end
  1793.  
  1794.  
  1795. function ofmoosic() -- 2 lazi hoh
  1796. delays = true
  1797. while wait() and kkk and kkk.Volume >= 0.02 do
  1798. kkk.Volume = kkk.Volume - 0.05
  1799. end
  1800. wait(0.1)
  1801. kkk.Pitch = 0
  1802. kkk.PlaybackSpeed = 0
  1803. play = false
  1804. delays = false
  1805. end
  1806. function onmoosic()
  1807. delays = true
  1808. kkk.Pitch = .6
  1809. kkk.PlaybackSpeed = .6
  1810. while wait() and kkk and kkk.Volume <= 1.5 do
  1811. kkk.Volume = kkk.Volume + 0.05
  1812. end
  1813. wait(0.1)
  1814. play = true
  1815. delays = false
  1816. end
  1817. Mouse.Button1Down:connect(function()
  1818. if attack == false and targetted ~= nil then
  1819. attackone()
  1820. end
  1821. end)
  1822.  
  1823. Mouse.KeyDown:connect(function(k)
  1824. k = k:lower()
  1825. if attack == false and k == 'q' then
  1826. LockOn()
  1827. end
  1828. if k == 'z' and attack == false then
  1829. hedshoot()
  1830. elseif k == 'x' and attack == false and targetted ~= nil then
  1831. moarblood()
  1832. elseif k == 'c' and attack == false then
  1833. painlessrain()
  1834. elseif k == 'g' and delays == false and Character.Name == "LeDubstepRobloxian" then
  1835. delays = true
  1836. chatfunc("Hey Dub...")
  1837. wait(2)
  1838. chatfunc("I want to tell you...")
  1839. wait(3)
  1840. chatfunc("Be my...")
  1841. wait(1)
  1842. chatfunc("LeDubs-")
  1843. wait(.5)
  1844. chatfunc("I mean...")
  1845. wait(1)
  1846. chatfunc("Friend, Okay...?")
  1847. delays = false
  1848. elseif k == 'm' and play == true and delays == false then
  1849. ofmoosic()
  1850. elseif k == 'm' and play == false and delays == false then
  1851. onmoosic()
  1852. end
  1853. end)
  1854.  
  1855. kkk = Instance.new("Sound",Character)
  1856. kkk.Volume = 1.5
  1857. kkk.PlaybackSpeed = 1
  1858. kkk.Pitch = .1
  1859. kkk.SoundId = "rbxassetid://245913129"
  1860. kkk:Play()
  1861. kkk.Name = "a"
  1862. kkk.Looped = true
  1863.  
  1864.  
  1865. coroutine.wrap(function()
  1866. while true do
  1867. swait()
  1868. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1869. if v:IsA("Part") then
  1870. v.Anchored = false
  1871. end
  1872. end
  1873. for i, v in pairs(Character:GetChildren()) do
  1874. if v:IsA("Part") then
  1875. v.Anchored = false
  1876. elseif v:IsA("Accessory") then
  1877. v.Handle.Anchored = false
  1878. end
  1879. end
  1880. end
  1881. end)()
  1882. coroutine.wrap(function()
  1883. while 1 do
  1884. swait()
  1885. if doe <= 360 then
  1886. doe = doe + 2
  1887. else
  1888. doe = 0
  1889. end
  1890. end
  1891. end)()
  1892. while true do
  1893. swait()
  1894. for i, v in pairs(Character:GetChildren()) do
  1895. if v:IsA("Part") then
  1896. v.Material = "SmoothPlastic"
  1897. elseif v:IsA("Accessory") then
  1898. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1899. end
  1900. end
  1901. while true do
  1902. swait()
  1903. Character.Humanoid.MaxHealth = math.huge
  1904. Character.Humanoid.Health = math.huge
  1905. imgl.Rotation = imgl.Rotation + 3
  1906. img2.Rotation = img2.Rotation + 3
  1907. if targetted ~= nil then
  1908. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1909. abss.Enabled = true
  1910. elseif targetted == nil then
  1911. abss.Adornee = nil
  1912. abss.Enabled = false
  1913. end
  1914.  
  1915. while true and imgl.Rotation >= 360 do
  1916. imgl.Rotation = 0
  1917. img2.Rotation = 0
  1918. end
  1919. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1920. velocity = RootPart.Velocity.y
  1921. sine = sine + change
  1922. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1923. if RootPart.Velocity.y > 1 and hit == nil then
  1924. Anim = "Jump"
  1925. if attack == false then
  1926. PlayAnimationFromTable({
  1927. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. }, .3, false)
  1934. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1935. end
  1936. elseif RootPart.Velocity.y < -1 and hit == nil then
  1937. Anim = "Fall"
  1938. if attack == false then
  1939. PlayAnimationFromTable({
  1940. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. }, .3, false)
  1947. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1948. end
  1949. elseif Torsovelocity < 1 and hit ~= nil then
  1950. Anim = "Idle"
  1951. if attack == false then
  1952. change = 1
  1953. PlayAnimationFromTable({
  1954. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1956. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1957. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1958. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. }, .3, false)
  1961. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1962. end
  1963. elseif Torsovelocity > 2 and hit ~= nil then
  1964. Anim = "Walk"
  1965. if attack == false then
  1966. PlayAnimationFromTable({
  1967. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1970. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1971. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1972. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1973. }, .3, false)
  1974. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1975. end
  1976. end
  1977. if 0 < #Effects then
  1978. for e = 1, #Effects do
  1979. if Effects[e] ~= nil then
  1980. local Thing = Effects[e]
  1981. if Thing ~= nil then
  1982. local Part = Thing[1]
  1983. local Mode = Thing[2]
  1984. local Delay = Thing[3]
  1985. local IncX = Thing[4]
  1986. local IncY = Thing[5]
  1987. local IncZ = Thing[6]
  1988. if Thing[2] == "Shoot" then
  1989. local Look = Thing[1]
  1990. local move = 30
  1991. if Thing[8] == 3 then
  1992. move = 10
  1993. end
  1994. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1995. if Thing[10] ~= nil then
  1996. da = pos
  1997. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1998. cfa = CFrame.new(Thing[4], pos)
  1999. tehCF = cfa:lerp(cf2, 0.2)
  2000. Thing[1] = tehCF.lookVector
  2001. end
  2002. local mag = (Thing[4] - pos).magnitude
  2003. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2004. if Thing[8] == 2 then
  2005. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2006. end
  2007. Thing[4] = Thing[4] + Look * move
  2008. Thing[3] = Thing[3] - 1
  2009. if 2 < Thing[5] then
  2010. Thing[5] = Thing[5] - 0.3
  2011. Thing[6] = Thing[6] - 0.3
  2012. end
  2013. if hit ~= nil then
  2014. Thing[3] = 0
  2015. if Thing[8] == 1 or Thing[8] == 3 then
  2016. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2017. else
  2018. if Thing[8] == 2 then
  2019. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2020. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2021. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2022. ref.Anchored = true
  2023. ref.CFrame = CFrame.new(pos)
  2024. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2025. game:GetService("Debris"):AddItem(ref, 0.2)
  2026. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2027. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2028. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2029. end
  2030. end
  2031. end
  2032. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2033. ref.Anchored = true
  2034. ref.CFrame = CFrame.new(pos)
  2035. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2036. game:GetService("Debris"):AddItem(ref, 1)
  2037. end
  2038. if Thing[3] <= 0 then
  2039. table.remove(Effects, e)
  2040. end
  2041. end
  2042. do
  2043. do
  2044. if Thing[2] == "FireWave" then
  2045. if Thing[3] <= Thing[4] then
  2046. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2047. Thing[3] = Thing[3] + 1
  2048. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2049. else
  2050. Part.Parent = nil
  2051. table.remove(Effects, e)
  2052. end
  2053. end
  2054. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2055. if Thing[1].Transparency <= 1 then
  2056. if Thing[2] == "Block1" then
  2057. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2058. Mesh = Thing[7]
  2059. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2060. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2061. else
  2062. if Thing[2] == "Block2" then
  2063. Thing[1].CFrame = Thing[1].CFrame
  2064. Mesh = Thing[7]
  2065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. else
  2068. if Thing[2] == "Fire" then
  2069. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2070. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2071. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2072. else
  2073. if Thing[2] == "Cylinder" then
  2074. Mesh = Thing[7]
  2075. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2076. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2077. else
  2078. if Thing[2] == "Blood" then
  2079. Mesh = Thing[7]
  2080. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2081. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2082. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2083. else
  2084. if Thing[2] == "Elec" then
  2085. Mesh = Thing[10]
  2086. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2087. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2088. else
  2089. if Thing[2] == "Disappear" then
  2090. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2091. else
  2092. if Thing[2] == "Shatter" then
  2093. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2094. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2095. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2096. Thing[6] = Thing[6] + Thing[5]
  2097. end
  2098. end
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105. else
  2106. Part.Parent = nil
  2107. table.remove(Effects, e)
  2108. end
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
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