Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- {
- Tools = ordered() {
- Replicate3D1 = Replicate3D {
- Inputs = {
- Alignment = Input { Value = 2, },
- Translation = Input { Value = 1, },
- Rotation = Input { Value = 1, },
- ScaleNest = Input { Value = 1, },
- ["Scale.X"] = Input { Value = 0.1, },
- RandomSeed = Input { Value = 14848, },
- Destination = Input {
- SourceOp = "Displace3D1",
- Source = "Output",
- },
- Input1 = Input {
- SourceOp = "ImagePlane3D1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 330, -49.5 } },
- },
- ImagePlane3D1 = ImagePlane3D {
- Inputs = {
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
- MaterialInput = Input {
- SourceOp = "Background9_18",
- Source = "Output",
- },
- ["MtlStdInputs.MaterialID"] = Input { Value = 2, },
- },
- ViewInfo = OperatorInfo { Pos = { 330, -115.5 } },
- },
- Background9_18 = Background {
- Inputs = {
- GlobalOut = Input { Value = 126, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- TopLeftRed = Input { Value = 1, },
- TopLeftBlue = Input { Value = 0.251, },
- TopRightRed = Input { Value = 1, },
- TopRightGreen = Input { Value = 1, },
- TopRightBlue = Input { Value = 1, },
- BottomLeftRed = Input { Value = 1, },
- BottomLeftGreen = Input { Value = 0.5, },
- BottomRightGreen = Input { Value = 0.5, },
- BottomRightBlue = Input { Value = 1, },
- GradientType = Input { Value = FuID { "Radial" }, },
- Start = Input { Value = { 0.5, 0.5 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 1, 1, 1, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- },
- EffectMask = Input {
- SourceOp = "Ellipse1",
- Source = "Mask",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 330, -181.5 } },
- },
- Ellipse1 = EllipseMask {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- MaskWidth = Input { Value = 1080, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- UseFrameFormatSettings = Input { Value = 1, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Width = Input { Value = 1, },
- Height = Input { Value = 1, },
- },
- ViewInfo = OperatorInfo { Pos = { 330, -214.5 } },
- },
- Transform3D1 = Transform3D {
- CtrlWZoom = false,
- Inputs = {
- SceneInput = Input {
- SourceOp = "Replicate3D1",
- Source = "Data3D",
- },
- ["Transform3DOp.Scale.X"] = Input { Value = 0.405, },
- },
- ViewInfo = OperatorInfo { Pos = { 330, 16.5 } },
- },
- Renderer3D2 = Renderer3D {
- CustomData = {
- ToolVersion = 2,
- },
- Inputs = {
- GlobalOut = Input { Value = 126, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Transform3D1",
- Source = "Output",
- },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- },
- ViewInfo = OperatorInfo { Pos = { 330, 82.5 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- FastNoise3 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 126, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- XScale = Input { Value = 8.35, },
- SeetheRate = Input { Value = 1, },
- Color1Alpha = Input { Value = 1, },
- },
- ViewInfo = OperatorInfo { Pos = { 165, 16.5 } },
- },
- Displace3D1 = Displace3D {
- Inputs = {
- SceneInput = Input {
- SourceOp = "Shape3D1_1",
- Source = "Output",
- },
- Channel = Input { Value = 6, },
- Scale = Input { Value = 1, },
- Bias = Input { Value = -0.5, },
- CameraDisplacement = Input { Value = 1, },
- Input = Input {
- SourceOp = "CreateBumpMap1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 165, -49.5 } },
- },
- CreateBumpMap1 = CreateBumpMap {
- Inputs = {
- Input = Input {
- SourceOp = "FastNoise3",
- Source = "Output",
- },
- HeightScale = Input { Value = 2.36, },
- },
- ViewInfo = OperatorInfo { Pos = { 165, -16.5 } },
- },
- Shape3D1_1 = Shape3D {
- Inputs = {
- ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
- ["SurfacePlaneInputs.Width"] = Input { Value = 3.23, },
- ["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 19, },
- ["SurfacePlaneInputs.Wireframe"] = Input { Value = 1, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, -49.5 } },
- },
- Merge2 = Merge {
- Inputs = {
- Background = Input {
- SourceOp = "Background9_18_2",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Renderer3D2",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 330, 148.5 } },
- },
- Background9_18_2 = Background {
- Inputs = {
- GlobalOut = Input { Value = 126, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- TopRightRed = Input { Value = 1, },
- TopRightGreen = Input { Value = 1, },
- TopRightBlue = Input { Value = 1, },
- BottomLeftRed = Input { Value = 1, },
- BottomLeftGreen = Input { Value = 0.5, },
- BottomRightGreen = Input { Value = 0.5, },
- BottomRightBlue = Input { Value = 1, },
- GradientType = Input { Value = FuID { "Radial" }, },
- Start = Input { Value = { 0.5, 0.5 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 1, 1, 1, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- },
- },
- ViewInfo = OperatorInfo { Pos = { 165, 148.5 } },
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement