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- #include <a_samp>
- #pragma semicolon false
- #pragma tabsize false
- #define on: public On
- #define then {
- #define end }
- #define do|%0| then new %0
- #define while%0do while(%0) then
- on :GameModeInit() do |a|
- while a < 10 do
- printf("%d", a++)
- end
- return true
- end
- main() do |a, b, c, d[128]|
- printf("a = %d\nb = %d\nc = %d\nd = %s", random(a + 10), random(b + 10), random(c + 10), random(d[127] + 10))
- printf("OnGameModeInit %d", OnGameModeInit())
- return false
- end
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