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- local petsimulator = Instance.new("ScreenGui")
- local box1 = Instance.new("Frame")
- local cre = Instance.new("TextLabel")
- local highfarm = Instance.new("TextButton")
- local mediumfarm = Instance.new("TextButton")
- local lowfarm = Instance.new("TextButton")
- local SUPERFARM = Instance.new("TextButton")
- local close1 = Instance.new("TextButton")
- local box2 = Instance.new("Frame")
- local egg2 = Instance.new("TextButton")
- local egg3 = Instance.new("TextButton")
- local egg4 = Instance.new("TextButton")
- local egg5 = Instance.new("TextButton")
- local egg1 = Instance.new("TextButton")
- local name = Instance.new("TextLabel")
- local ULALL = Instance.new("TextButton")
- local OPEN = Instance.new("TextButton")
- --Properties:
- petsimulator.Name = "petsimulator"
- petsimulator.Parent = game.Players.LocalPlayer.PlayerGui
- box1.Name = "box1"
- box1.Parent = petsimulator
- box1.BackgroundColor3 = Color3.new(0, 0, 0)
- box1.Position = UDim2.new(-1.49011612e-08, 0, 0.376725823, 0)
- box1.Size = UDim2.new(0, 182, 0, 200)
- box1.Active = true
- box1.Draggable = true
- cre.Name = "cre"
- cre.Parent = box1
- cre.BackgroundColor3 = Color3.new(0.568627, 0.392157, 0.784314)
- cre.Position = UDim2.new(0, 0, 0.0301507544, 0)
- cre.Size = UDim2.new(0, 182, 0, 17)
- cre.Font = Enum.Font.SourceSans
- cre.Text = "made by a noob"
- cre.TextColor3 = Color3.new(0, 0, 0)
- cre.TextSize = 14
- highfarm.Name = "highfarm"
- highfarm.Parent = box1
- highfarm.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- highfarm.Position = UDim2.new(0, 0, 0.336683422, 0)
- highfarm.Size = UDim2.new(0, 182, 0, 44)
- highfarm.Font = Enum.Font.SourceSans
- highfarm.Text = "high farm"
- highfarm.TextColor3 = Color3.new(0, 0, 0)
- highfarm.TextSize = 14
- mediumfarm.Name = "mediumfarm"
- mediumfarm.Parent = box1
- mediumfarm.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- mediumfarm.Position = UDim2.new(0, 0, 0.557788968, 0)
- mediumfarm.Size = UDim2.new(0, 182, 0, 44)
- mediumfarm.Font = Enum.Font.SourceSans
- mediumfarm.Text = "medium farm"
- mediumfarm.TextColor3 = Color3.new(0, 0, 0)
- mediumfarm.TextSize = 14
- lowfarm.Name = "lowfarm"
- lowfarm.Parent = box1
- lowfarm.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- lowfarm.Position = UDim2.new(0, 0, 0.778894424, 0)
- lowfarm.Size = UDim2.new(0, 182, 0, 44)
- lowfarm.Font = Enum.Font.SourceSans
- lowfarm.Text = "low farm"
- lowfarm.TextColor3 = Color3.new(0, 0, 0)
- lowfarm.TextSize = 14
- SUPERFARM.Name = "SUPER FARM"
- SUPERFARM.Parent = box1
- SUPERFARM.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- SUPERFARM.Position = UDim2.new(0, 0, 0.115577891, 0)
- SUPERFARM.Size = UDim2.new(0, 182, 0, 44)
- SUPERFARM.Font = Enum.Font.SourceSans
- SUPERFARM.Text = "SUPER farm"
- SUPERFARM.TextColor3 = Color3.new(0, 0, 0)
- SUPERFARM.TextSize = 14
- close1.Name = "close1"
- close1.Parent = box1
- close1.BackgroundColor3 = Color3.new(0.333333, 1, 0.498039)
- close1.Size = UDim2.new(0, 23, 0, 23)
- close1.Font = Enum.Font.SourceSans
- close1.Text = "X"
- close1.TextColor3 = Color3.new(0, 0, 0)
- close1.TextSize = 14
- box2.Name = "box2"
- box2.Parent = box1
- box2.BackgroundColor3 = Color3.new(1, 1, 1)
- box2.Position = UDim2.new(1, 0, -0.215000004, 0)
- box2.Size = UDim2.new(0, 82, 0, 243)
- egg2.Name = "egg2"
- egg2.Parent = box2
- egg2.BackgroundColor3 = Color3.new(1, 1, 0)
- egg2.Position = UDim2.new(0, 0, 0.271604925, 0)
- egg2.Size = UDim2.new(0, 82, 0, 44)
- egg2.Font = Enum.Font.SourceSans
- egg2.Text = "tier11egg"
- egg2.TextColor3 = Color3.new(0, 0, 0)
- egg2.TextSize = 14
- egg3.Name = "egg3"
- egg3.Parent = box2
- egg3.BackgroundColor3 = Color3.new(1, 1, 0.498039)
- egg3.Position = UDim2.new(0, 0, 0.448559672, 0)
- egg3.Size = UDim2.new(0, 82, 0, 45)
- egg3.Font = Enum.Font.SourceSans
- egg3.Text = "tier12egg"
- egg3.TextColor3 = Color3.new(0, 0, 0)
- egg3.TextSize = 14
- egg4.Name = "egg4"
- egg4.Parent = box2
- egg4.BackgroundColor3 = Color3.new(0.666667, 1, 0.498039)
- egg4.Position = UDim2.new(0, 0, 0.633744895, 0)
- egg4.Size = UDim2.new(0, 82, 0, 44)
- egg4.Font = Enum.Font.SourceSans
- egg4.Text = "tier13egg"
- egg4.TextColor3 = Color3.new(0, 0, 0)
- egg4.TextSize = 14
- egg5.Name = "egg5"
- egg5.Parent = box2
- egg5.BackgroundColor3 = Color3.new(0.666667, 0.666667, 1)
- egg5.Position = UDim2.new(0, 0, 0.81893003, 0)
- egg5.Size = UDim2.new(0, 82, 0, 44)
- egg5.Font = Enum.Font.SourceSans
- egg5.Text = "tier14egg"
- egg5.TextColor3 = Color3.new(0, 0, 0)
- egg5.TextSize = 14
- egg1.Name = "egg1"
- egg1.Parent = box2
- egg1.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- egg1.Position = UDim2.new(0, 0, 0.0864197537, 0)
- egg1.Size = UDim2.new(0, 82, 0, 45)
- egg1.Font = Enum.Font.SourceSans
- egg1.Text = "tier10egg"
- egg1.TextColor3 = Color3.new(0, 0, 0)
- egg1.TextSize = 14
- name.Name = "name"
- name.Parent = box2
- name.BackgroundColor3 = Color3.new(0.666667, 1, 0)
- name.Size = UDim2.new(0, 82, 0, 21)
- name.Font = Enum.Font.SourceSans
- name.Text = "fast buy egg"
- name.TextColor3 = Color3.new(0, 0, 0)
- name.TextSize = 14
- ULALL.Name = "ULALL"
- ULALL.Parent = box2
- ULALL.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
- ULALL.Position = UDim2.new(1, 0, 0, 0)
- ULALL.Size = UDim2.new(0, 71, 0, 243)
- ULALL.Font = Enum.Font.SourceSans
- ULALL.Text = "UNLOCKALL"
- ULALL.TextColor3 = Color3.new(0, 0, 0)
- ULALL.TextSize = 14
- OPEN.Name = "OPEN "
- OPEN.Parent = petsimulator
- OPEN.BackgroundColor3 = Color3.new(1, 1, 1)
- OPEN.Position = UDim2.new(0, 0, 0.77120316, 0)
- OPEN.Size = UDim2.new(0, 157, 0, 50)
- OPEN.Style = Enum.ButtonStyle.RobloxRoundButton
- OPEN.Font = Enum.Font.SourceSans
- OPEN.Text = "OPEN GUI"
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextSize = 14
- -- Scripts:
- OPEN.MouseButton1Down:connect(function()
- box1.Visible = true
- end)
- close1.MouseButton1Down:connect(function()
- box1.Visible = false
- end)
- SUPERFARM.MouseButton1Down:connect(function()
- local amount = 10000
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- highfarm.MouseButton1Down:connect(function()
- local amount = 5000
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- mediumfarm.MouseButton1Down:connect(function()
- local amount = 2000
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- lowfarm.MouseButton1Down:connect(function()
- local amount = 1000
- local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins")
- local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer()
- local plr = game:GetService("Players").LocalPlayer
- local petids = {}
- local pets = game:GetService("Workspace")["__REMOTES"].Pets
- local a = #save[plr.Name]["Save"]["Pets"]
- local done = "lol meme"
- function random(t)
- local keys = {}
- for key, value in pairs(t) do
- keys[#keys+1] = key
- end
- index = keys[math.random(1, #keys)]
- return t[index]
- end
- for i=1,a do
- if(save[plr.Name]["Save"]["Pets"][a].e == true) then
- table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id)
- end
- a = a - 1
- end
- function co(b)
- local done = b
- print("Mining coin: " .. b.Name)
- while(b:FindFirstChild"Health" ~= nil and b:FindFirstChild"Health".Value > 0) do
- warn(b.Name .. "- Health: " .. b.Health.Value)
- wait(0.2)
- coins:FireServer("Mine",b.Name, amount, random(petids))
- end
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- if(done ~= b) then
- coroutine.wrap(function()co(b)end)()
- end
- end
- end)
- ULALL.MouseButton1Down:connect(function()
- local barriers_table = { "Barrier1", "Barrier2", "Barrier3", "Barrier4", "Barrier5" }
- local barriers = game:GetService("Workspace").__THINGS["Barriers"]
- barriers:Destroy()
- end)
- egg1.MouseButton1Down:connect(function()
- local A_1 = "Buy"
- local A_2 = "Egg"
- local A_3 = "Tier 10"
- local Event = game:GetService("Workspace")["__REMOTES"].Shop
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- egg2.MouseButton1Down:connect(function()
- local A_1 = "Buy"
- local A_2 = "Egg"
- local A_3 = "Tier 11"
- local Event = game:GetService("Workspace")["__REMOTES"].Shop
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- egg3.MouseButton1Down:connect(function()
- local A_1 = "Buy"
- local A_2 = "Egg"
- local A_3 = "Tier 12"
- local Event = game:GetService("Workspace")["__REMOTES"].Shop
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- egg4.MouseButton1Down:connect(function()
- local A_1 = "Buy"
- local A_2 = "Egg"
- local A_3 = "Tier 13"
- local Event = game:GetService("Workspace")["__REMOTES"].Shop
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- egg5.MouseButton1Down:connect(function()
- local A_1 = "Buy"
- local A_2 = "Egg"
- local A_3 = "Tier 14"
- local Event = game:GetService("Workspace")["__REMOTES"].Shop
- Event:InvokeServer(A_1, A_2, A_3)
- end)
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