Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local ApocGenesis = Instance.new("ScreenGui")
- local LocalPlayerTab = Instance.new("TextLabel")
- local LocalPlayerPin = Instance.new("ImageLabel")
- local FastWalkButton = Instance.new("TextButton")
- local HealButton = Instance.new("TextButton")
- local HungerButton = Instance.new("TextButton")
- local NoFogButton = Instance.new("TextButton")
- local NoclipButton = Instance.new("TextButton")
- local RecoilButton = Instance.new("TextButton")
- local ThirstButton = Instance.new("TextButton")
- local LoopHealButton = Instance.new("TextButton")
- local FloatButton = Instance.new("TextButton")
- local DaysAndKillsButton = Instance.new("TextButton")
- local PlaceC4Button = Instance.new("TextButton")
- local LoopEatButton = Instance.new("TextButton")
- local LoopDrinkButton = Instance.new("TextButton")
- local PlayersTab = Instance.new("TextLabel")
- local PlayerlistScrollingFrame = Instance.new("ScrollingFrame")
- local SelectedPlayerLabel = Instance.new("TextLabel")
- local TPToPlr = Instance.new("TextButton")
- local KillPlrButton = Instance.new("TextButton")
- local StealPlayerButton = Instance.new("TextButton")
- local ESPButton = Instance.new("TextButton")
- local PlayersPin = Instance.new("ImageLabel")
- local KitsTab = Instance.new("TextLabel")
- local KitsPin = Instance.new("ImageLabel")
- local CarKitButton = Instance.new("TextButton")
- local BaseKitButton = Instance.new("TextButton")
- local HealthKitButton = Instance.new("TextButton")
- local PatriotKitButton = Instance.new("TextButton")
- local GadgetsButton = Instance.new("TextButton")
- local WorldWideTab = Instance.new("TextLabel")
- local WorldWidePin = Instance.new("ImageLabel")
- local BlowUpCarsButton = Instance.new("TextButton")
- local BlueButton = Instance.new("TextButton")
- local CorpseTPButton = Instance.new("TextButton")
- local GreenButton = Instance.new("TextButton")
- local KillAllButton = Instance.new("TextButton")
- local KillZombiesButton = Instance.new("TextButton")
- local MessageBox = Instance.new("TextBox")
- local RedButton = Instance.new("TextButton")
- local WhiteButton = Instance.new("TextButton")
- local YellowButton = Instance.new("TextButton")
- local CratesTPButton = Instance.new("TextButton")
- local StealButton = Instance.new("TextButton")
- local VehiclesTab = Instance.new("TextLabel")
- local VehiclesPin = Instance.new("ImageLabel")
- local VehicleScrollingFrame = Instance.new("ScrollingFrame")
- local VehSearchBox = Instance.new("TextBox")
- local HornIDBox = Instance.new("TextBox")
- local HealVehicleButton = Instance.new("TextButton")
- local SetHornButton = Instance.new("TextButton")
- local SpeedVehicleButton = Instance.new("TextButton")
- local SelectedVehicleLabel = Instance.new("TextLabel")
- local BringVehicleButton = Instance.new("TextButton")
- local MiscTab = Instance.new("TextLabel")
- local MiscPin = Instance.new("ImageLabel")
- local RainbowCrosshairButton = Instance.new("TextButton")
- local Watermark = Instance.new("ImageLabel")
- local ItemsTab = Instance.new("TextLabel")
- local ItemsPin = Instance.new("ImageLabel")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local SearchBox = Instance.new("TextBox")
- local Pinned = Instance.new("Folder")
- ApocGenesis.Name = "ApocGenesis"
- ApocGenesis.Parent = game.CoreGui
- LocalPlayerTab.Name = "LocalPlayerTab"
- LocalPlayerTab.Parent = ApocGenesis
- LocalPlayerTab.Active = true
- LocalPlayerTab.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalPlayerTab.BackgroundTransparency = 0.30000001192093
- LocalPlayerTab.BorderSizePixel = 0
- LocalPlayerTab.Draggable = true
- LocalPlayerTab.Position = UDim2.new(0.116867945, 0, 0.190804929, 0)
- LocalPlayerTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- LocalPlayerTab.Font = Enum.Font.SourceSans
- LocalPlayerTab.FontSize = Enum.FontSize.Size14
- LocalPlayerTab.Text = "LocalPlayer"
- LocalPlayerTab.TextColor3 = Color3.new(0, 0, 0)
- LocalPlayerTab.TextScaled = true
- LocalPlayerTab.TextSize = 14
- LocalPlayerTab.TextWrapped = true
- LocalPlayerPin.Name = "LocalPlayerPin"
- LocalPlayerPin.Parent = LocalPlayerTab
- LocalPlayerPin.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalPlayerPin.BackgroundTransparency = 1
- LocalPlayerPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- LocalPlayerPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- LocalPlayerPin.ZIndex = 2
- LocalPlayerPin.Image = "rbxassetid://466761271"
- LocalPlayerPin.ImageColor3 = Color3.new(1, 0, 0)
- FastWalkButton.Name = "FastWalkButton"
- FastWalkButton.Parent = LocalPlayerTab
- FastWalkButton.BackgroundColor3 = Color3.new(0, 0, 0)
- FastWalkButton.BackgroundTransparency = 0.60000002384186
- FastWalkButton.BorderSizePixel = 0
- FastWalkButton.Position = UDim2.new(0, 0, 4.00980377, 0)
- FastWalkButton.Size = UDim2.new(1, 0, 1, 0)
- FastWalkButton.Font = Enum.Font.SourceSans
- FastWalkButton.FontSize = Enum.FontSize.Size24
- FastWalkButton.Text = "Fastwalk"
- FastWalkButton.TextColor3 = Color3.new(1, 1, 1)
- FastWalkButton.TextScaled = true
- FastWalkButton.TextSize = 24
- FastWalkButton.TextWrapped = true
- HealButton.Name = "HealButton"
- HealButton.Parent = LocalPlayerTab
- HealButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HealButton.BackgroundTransparency = 0.60000002384186
- HealButton.BorderSizePixel = 0
- HealButton.Position = UDim2.new(0, 0, 6.01470566, 0)
- HealButton.Size = UDim2.new(1, 0, 1, 0)
- HealButton.Font = Enum.Font.SourceSans
- HealButton.FontSize = Enum.FontSize.Size24
- HealButton.Text = "Heal up!"
- HealButton.TextColor3 = Color3.new(1, 1, 1)
- HealButton.TextScaled = true
- HealButton.TextSize = 24
- HealButton.TextWrapped = true
- HungerButton.Name = "HungerButton"
- HungerButton.Parent = LocalPlayerTab
- HungerButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HungerButton.BackgroundTransparency = 0.5
- HungerButton.BorderSizePixel = 0
- HungerButton.Position = UDim2.new(0, 0, 7.01960754, 0)
- HungerButton.Size = UDim2.new(1, 0, 1, 0)
- HungerButton.Font = Enum.Font.SourceSans
- HungerButton.FontSize = Enum.FontSize.Size24
- HungerButton.Text = "Eat up!"
- HungerButton.TextColor3 = Color3.new(1, 1, 1)
- HungerButton.TextScaled = true
- HungerButton.TextSize = 24
- HungerButton.TextWrapped = true
- NoFogButton.Name = "NoFogButton"
- NoFogButton.Parent = LocalPlayerTab
- NoFogButton.BackgroundColor3 = Color3.new(0, 0, 0)
- NoFogButton.BackgroundTransparency = 0.60000002384186
- NoFogButton.BorderSizePixel = 0
- NoFogButton.Position = UDim2.new(0, 0, 12.0199995, 0)
- NoFogButton.Size = UDim2.new(1, 0, 1, 0)
- NoFogButton.Font = Enum.Font.SourceSans
- NoFogButton.FontSize = Enum.FontSize.Size24
- NoFogButton.Text = "No Fog"
- NoFogButton.TextColor3 = Color3.new(1, 1, 1)
- NoFogButton.TextScaled = true
- NoFogButton.TextSize = 24
- NoFogButton.TextWrapped = true
- NoclipButton.Name = "NoclipButton"
- NoclipButton.Parent = LocalPlayerTab
- NoclipButton.BackgroundColor3 = Color3.new(0, 0, 0)
- NoclipButton.BackgroundTransparency = 0.5
- NoclipButton.BorderSizePixel = 0
- NoclipButton.Position = UDim2.new(0, 0, 1.00245094, 0)
- NoclipButton.Size = UDim2.new(1, 0, 1, 0)
- NoclipButton.Font = Enum.Font.SourceSans
- NoclipButton.FontSize = Enum.FontSize.Size24
- NoclipButton.Text = "Noclip: Off"
- NoclipButton.TextColor3 = Color3.new(1, 1, 1)
- NoclipButton.TextScaled = true
- NoclipButton.TextSize = 24
- NoclipButton.TextWrapped = true
- RecoilButton.Name = "RecoilButton"
- RecoilButton.Parent = LocalPlayerTab
- RecoilButton.BackgroundColor3 = Color3.new(0, 0, 0)
- RecoilButton.BackgroundTransparency = 0.5
- RecoilButton.BorderSizePixel = 0
- RecoilButton.Position = UDim2.new(0, 0, 5.01225519, 0)
- RecoilButton.Size = UDim2.new(1, 0, 1, 0)
- RecoilButton.Font = Enum.Font.SourceSans
- RecoilButton.FontSize = Enum.FontSize.Size24
- RecoilButton.Text = "Disable Recoil"
- RecoilButton.TextColor3 = Color3.new(1, 1, 1)
- RecoilButton.TextScaled = true
- RecoilButton.TextSize = 24
- RecoilButton.TextWrapped = true
- ThirstButton.Name = "ThirstButton"
- ThirstButton.Parent = LocalPlayerTab
- ThirstButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ThirstButton.BackgroundTransparency = 0.60000002384186
- ThirstButton.BorderSizePixel = 0
- ThirstButton.Position = UDim2.new(0, 0, 8.02000046, 0)
- ThirstButton.Size = UDim2.new(1, 0, 1, 0)
- ThirstButton.Font = Enum.Font.SourceSans
- ThirstButton.FontSize = Enum.FontSize.Size24
- ThirstButton.Text = "Drink up!"
- ThirstButton.TextColor3 = Color3.new(1, 1, 1)
- ThirstButton.TextScaled = true
- ThirstButton.TextSize = 24
- ThirstButton.TextWrapped = true
- LoopHealButton.Name = "LoopHealButton"
- LoopHealButton.Parent = LocalPlayerTab
- LoopHealButton.BackgroundColor3 = Color3.new(0, 0, 0)
- LoopHealButton.BackgroundTransparency = 0.5
- LoopHealButton.BorderSizePixel = 0
- LoopHealButton.Position = UDim2.new(0, 0, 9, 0)
- LoopHealButton.Size = UDim2.new(1, 0, 1, 0)
- LoopHealButton.Font = Enum.Font.SourceSans
- LoopHealButton.FontSize = Enum.FontSize.Size24
- LoopHealButton.Text = "LoopHeal: Off"
- LoopHealButton.TextColor3 = Color3.new(1, 1, 1)
- LoopHealButton.TextScaled = true
- LoopHealButton.TextSize = 24
- LoopHealButton.TextWrapped = true
- FloatButton.Name = "FloatButton"
- FloatButton.Parent = LocalPlayerTab
- FloatButton.BackgroundColor3 = Color3.new(0, 0, 0)
- FloatButton.BackgroundTransparency = 0.60000002384186
- FloatButton.BorderSizePixel = 0
- FloatButton.Position = UDim2.new(0, 0, 2.00490189, 0)
- FloatButton.Size = UDim2.new(1, 0, 1, 0)
- FloatButton.Font = Enum.Font.SourceSans
- FloatButton.FontSize = Enum.FontSize.Size24
- FloatButton.Text = "Float: Off"
- FloatButton.TextColor3 = Color3.new(1, 1, 1)
- FloatButton.TextScaled = true
- FloatButton.TextSize = 24
- FloatButton.TextWrapped = true
- DaysAndKillsButton.Name = "DaysAndKillsButton"
- DaysAndKillsButton.Parent = LocalPlayerTab
- DaysAndKillsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- DaysAndKillsButton.BackgroundTransparency = 0.5
- DaysAndKillsButton.BorderSizePixel = 0
- DaysAndKillsButton.Position = UDim2.new(-7.23530538e-05, 0, 13.0275736, 0)
- DaysAndKillsButton.Size = UDim2.new(1, 0, 1, 0)
- DaysAndKillsButton.Font = Enum.Font.SourceSans
- DaysAndKillsButton.FontSize = Enum.FontSize.Size24
- DaysAndKillsButton.Text = "Lots of days and kills"
- DaysAndKillsButton.TextColor3 = Color3.new(1, 1, 1)
- DaysAndKillsButton.TextScaled = true
- DaysAndKillsButton.TextSize = 24
- DaysAndKillsButton.TextWrapped = true
- PlaceC4Button.Name = "PlaceC4Button"
- PlaceC4Button.Parent = LocalPlayerTab
- PlaceC4Button.BackgroundColor3 = Color3.new(0, 0, 0)
- PlaceC4Button.BackgroundTransparency = 0.5
- PlaceC4Button.BorderSizePixel = 0
- PlaceC4Button.Position = UDim2.new(0, 0, 3.00735283, 0)
- PlaceC4Button.Size = UDim2.new(1, 0, 1, 0)
- PlaceC4Button.Font = Enum.Font.SourceSans
- PlaceC4Button.FontSize = Enum.FontSize.Size24
- PlaceC4Button.Text = "PlaceC4"
- PlaceC4Button.TextColor3 = Color3.new(1, 1, 1)
- PlaceC4Button.TextScaled = true
- PlaceC4Button.TextSize = 24
- PlaceC4Button.TextWrapped = true
- LoopEatButton.Name = "LoopEatButton"
- LoopEatButton.Parent = LocalPlayerTab
- LoopEatButton.BackgroundColor3 = Color3.new(0, 0, 0)
- LoopEatButton.BackgroundTransparency = 0.60000002384186
- LoopEatButton.BorderSizePixel = 0
- LoopEatButton.Position = UDim2.new(0, 0, 10, 0)
- LoopEatButton.Size = UDim2.new(1, 0, 1, 0)
- LoopEatButton.Font = Enum.Font.SourceSans
- LoopEatButton.FontSize = Enum.FontSize.Size24
- LoopEatButton.Text = "LoopEat: Off"
- LoopEatButton.TextColor3 = Color3.new(1, 1, 1)
- LoopEatButton.TextScaled = true
- LoopEatButton.TextSize = 24
- LoopEatButton.TextWrapped = true
- LoopDrinkButton.Name = "LoopDrinkButton"
- LoopDrinkButton.Parent = LocalPlayerTab
- LoopDrinkButton.BackgroundColor3 = Color3.new(0, 0, 0)
- LoopDrinkButton.BackgroundTransparency = 0.5
- LoopDrinkButton.BorderSizePixel = 0
- LoopDrinkButton.Position = UDim2.new(0, 0, 11, 0)
- LoopDrinkButton.Size = UDim2.new(1, 0, 1, 0)
- LoopDrinkButton.Font = Enum.Font.SourceSans
- LoopDrinkButton.FontSize = Enum.FontSize.Size24
- LoopDrinkButton.Text = "LoopDrink: Off"
- LoopDrinkButton.TextColor3 = Color3.new(1, 1, 1)
- LoopDrinkButton.TextScaled = true
- LoopDrinkButton.TextSize = 24
- LoopDrinkButton.TextWrapped = true
- PlayersTab.Name = "PlayersTab"
- PlayersTab.Parent = ApocGenesis
- PlayersTab.Active = true
- PlayersTab.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayersTab.BackgroundTransparency = 0.30000001192093
- PlayersTab.BorderSizePixel = 0
- PlayersTab.Draggable = true
- PlayersTab.Position = UDim2.new(0.272500664, 0, 0.190804929, 0)
- PlayersTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- PlayersTab.Font = Enum.Font.SourceSans
- PlayersTab.FontSize = Enum.FontSize.Size14
- PlayersTab.Text = "Players"
- PlayersTab.TextColor3 = Color3.new(0, 0, 0)
- PlayersTab.TextScaled = true
- PlayersTab.TextSize = 14
- PlayersTab.TextWrapped = true
- PlayerlistScrollingFrame.Name = "PlayerlistScrollingFrame"
- PlayerlistScrollingFrame.Parent = PlayersTab
- PlayerlistScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerlistScrollingFrame.BackgroundTransparency = 0.60000002384186
- PlayerlistScrollingFrame.BorderSizePixel = 0
- PlayerlistScrollingFrame.Position = UDim2.new(0, 0, 1, 0)
- PlayerlistScrollingFrame.Size = UDim2.new(1, 0, 15, 0)
- PlayerlistScrollingFrame.CanvasSize = UDim2.new(0, 0, 500, 0)
- PlayerlistScrollingFrame.ScrollBarThickness = 0
- SelectedPlayerLabel.Name = "SelectedPlayerLabel"
- SelectedPlayerLabel.Parent = PlayersTab
- SelectedPlayerLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- SelectedPlayerLabel.BackgroundTransparency = 0.5
- SelectedPlayerLabel.BorderSizePixel = 0
- SelectedPlayerLabel.Position = UDim2.new(0, 0, 16, 0)
- SelectedPlayerLabel.Size = UDim2.new(1, 0, 1.08333337, 0)
- SelectedPlayerLabel.Font = Enum.Font.SourceSans
- SelectedPlayerLabel.FontSize = Enum.FontSize.Size14
- SelectedPlayerLabel.Text = "Selected Player: "
- SelectedPlayerLabel.TextColor3 = Color3.new(1, 1, 1)
- SelectedPlayerLabel.TextScaled = true
- SelectedPlayerLabel.TextSize = 14
- SelectedPlayerLabel.TextWrapped = true
- TPToPlr.Name = "TPToPlr"
- TPToPlr.Parent = PlayersTab
- TPToPlr.BackgroundColor3 = Color3.new(0, 0, 0)
- TPToPlr.BackgroundTransparency = 0.60000002384186
- TPToPlr.BorderSizePixel = 0
- TPToPlr.Position = UDim2.new(0.5, 0, 17.0750008, 0)
- TPToPlr.Size = UDim2.new(0.5, 0, 1, 0)
- TPToPlr.Font = Enum.Font.SourceSans
- TPToPlr.FontSize = Enum.FontSize.Size18
- TPToPlr.Text = "TP to Player"
- TPToPlr.TextColor3 = Color3.new(1, 1, 1)
- TPToPlr.TextScaled = true
- TPToPlr.TextSize = 18
- TPToPlr.TextWrapped = true
- KillPlrButton.Name = "KillPlrButton"
- KillPlrButton.Parent = PlayersTab
- KillPlrButton.BackgroundColor3 = Color3.new(0, 0, 0)
- KillPlrButton.BackgroundTransparency = 0.60000002384186
- KillPlrButton.BorderSizePixel = 0
- KillPlrButton.Position = UDim2.new(0, 0, 17.0750008, 0)
- KillPlrButton.Size = UDim2.new(0.5, 0, 1, 0)
- KillPlrButton.Font = Enum.Font.SourceSans
- KillPlrButton.FontSize = Enum.FontSize.Size18
- KillPlrButton.Text = "Kill Player"
- KillPlrButton.TextColor3 = Color3.new(1, 1, 1)
- KillPlrButton.TextScaled = true
- KillPlrButton.TextSize = 18
- KillPlrButton.TextWrapped = true
- StealPlayerButton.Name = "StealPlayerButton"
- StealPlayerButton.Parent = PlayersTab
- StealPlayerButton.BackgroundColor3 = Color3.new(0, 0, 0)
- StealPlayerButton.BackgroundTransparency = 0.5
- StealPlayerButton.BorderSizePixel = 0
- StealPlayerButton.Position = UDim2.new(0, 0, 18.0750008, 0)
- StealPlayerButton.Size = UDim2.new(0.5, 0, 1, 0)
- StealPlayerButton.Font = Enum.Font.SourceSans
- StealPlayerButton.FontSize = Enum.FontSize.Size18
- StealPlayerButton.Text = "Steal items"
- StealPlayerButton.TextColor3 = Color3.new(1, 1, 1)
- StealPlayerButton.TextScaled = true
- StealPlayerButton.TextSize = 18
- StealPlayerButton.TextWrapped = true
- ESPButton.Name = "ESPButton"
- ESPButton.Parent = PlayersTab
- ESPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ESPButton.BackgroundTransparency = 0.5
- ESPButton.BorderSizePixel = 0
- ESPButton.Position = UDim2.new(0.5, 0, 18.0750008, 0)
- ESPButton.Size = UDim2.new(0.5, 0, 1, 0)
- ESPButton.Font = Enum.Font.SourceSans
- ESPButton.FontSize = Enum.FontSize.Size24
- ESPButton.Text = "ESP: Off"
- ESPButton.TextColor3 = Color3.new(1, 1, 1)
- ESPButton.TextScaled = true
- ESPButton.TextSize = 24
- ESPButton.TextWrapped = true
- PlayersPin.Name = "PlayersPin"
- PlayersPin.Parent = PlayersTab
- PlayersPin.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayersPin.BackgroundTransparency = 1
- PlayersPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- PlayersPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- PlayersPin.ZIndex = 2
- PlayersPin.Image = "rbxassetid://466761271"
- PlayersPin.ImageColor3 = Color3.new(1, 0, 0)
- KitsTab.Name = "KitsTab"
- KitsTab.Parent = ApocGenesis
- KitsTab.Active = true
- KitsTab.BackgroundColor3 = Color3.new(1, 1, 1)
- KitsTab.BackgroundTransparency = 0.30000001192093
- KitsTab.BorderSizePixel = 0
- KitsTab.Draggable = true
- KitsTab.Position = UDim2.new(0.427482247, 0, 0.190804929, 0)
- KitsTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- KitsTab.Font = Enum.Font.SourceSans
- KitsTab.FontSize = Enum.FontSize.Size14
- KitsTab.Text = "Kits"
- KitsTab.TextColor3 = Color3.new(0, 0, 0)
- KitsTab.TextScaled = true
- KitsTab.TextSize = 14
- KitsTab.TextWrapped = true
- KitsPin.Name = "KitsPin"
- KitsPin.Parent = KitsTab
- KitsPin.BackgroundColor3 = Color3.new(1, 1, 1)
- KitsPin.BackgroundTransparency = 1
- KitsPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- KitsPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- KitsPin.ZIndex = 2
- KitsPin.Image = "rbxassetid://466761271"
- KitsPin.ImageColor3 = Color3.new(1, 0, 0)
- CarKitButton.Name = "CarKitButton"
- CarKitButton.Parent = KitsTab
- CarKitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- CarKitButton.BackgroundTransparency = 0.60000002384186
- CarKitButton.BorderSizePixel = 0
- CarKitButton.Position = UDim2.new(0, 0, 2.00245094, 0)
- CarKitButton.Size = UDim2.new(1, 0, 1, 0)
- CarKitButton.Font = Enum.Font.SourceSans
- CarKitButton.FontSize = Enum.FontSize.Size24
- CarKitButton.Text = "Car Repair Kit"
- CarKitButton.TextColor3 = Color3.new(1, 1, 1)
- CarKitButton.TextScaled = true
- CarKitButton.TextSize = 24
- CarKitButton.TextWrapped = true
- BaseKitButton.Name = "BaseKitButton"
- BaseKitButton.Parent = KitsTab
- BaseKitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BaseKitButton.BackgroundTransparency = 0.60000002384186
- BaseKitButton.BorderSizePixel = 0
- BaseKitButton.Position = UDim2.new(0, 0, 4.00735283, 0)
- BaseKitButton.Size = UDim2.new(1, 0, 1, 0)
- BaseKitButton.Font = Enum.Font.SourceSans
- BaseKitButton.FontSize = Enum.FontSize.Size24
- BaseKitButton.Text = "Base Kit"
- BaseKitButton.TextColor3 = Color3.new(1, 1, 1)
- BaseKitButton.TextScaled = true
- BaseKitButton.TextSize = 24
- BaseKitButton.TextWrapped = true
- HealthKitButton.Name = "HealthKitButton"
- HealthKitButton.Parent = KitsTab
- HealthKitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HealthKitButton.BackgroundTransparency = 0.5
- HealthKitButton.BorderSizePixel = 0
- HealthKitButton.Position = UDim2.new(0.000904917717, 0, 2.98161745, 0)
- HealthKitButton.Size = UDim2.new(1, 0, 1, 0)
- HealthKitButton.Font = Enum.Font.SourceSans
- HealthKitButton.FontSize = Enum.FontSize.Size24
- HealthKitButton.Text = "Health Kit"
- HealthKitButton.TextColor3 = Color3.new(1, 1, 1)
- HealthKitButton.TextScaled = true
- HealthKitButton.TextSize = 24
- HealthKitButton.TextWrapped = true
- PatriotKitButton.Name = "PatriotKitButton"
- PatriotKitButton.Parent = KitsTab
- PatriotKitButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PatriotKitButton.BackgroundTransparency = 0.5
- PatriotKitButton.BorderSizePixel = 0
- PatriotKitButton.Position = UDim2.new(0, 0, 5.00980377, 0)
- PatriotKitButton.Size = UDim2.new(1, 0, 1, 0)
- PatriotKitButton.Font = Enum.Font.SourceSans
- PatriotKitButton.FontSize = Enum.FontSize.Size24
- PatriotKitButton.Text = "Patriot Kit"
- PatriotKitButton.TextColor3 = Color3.new(1, 1, 1)
- PatriotKitButton.TextScaled = true
- PatriotKitButton.TextSize = 24
- PatriotKitButton.TextWrapped = true
- GadgetsButton.Name = "GadgetsButton"
- GadgetsButton.Parent = KitsTab
- GadgetsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- GadgetsButton.BackgroundTransparency = 0.5
- GadgetsButton.BorderSizePixel = 0
- GadgetsButton.Position = UDim2.new(0, 0, 1.00245094, 0)
- GadgetsButton.Size = UDim2.new(1, 0, 1, 0)
- GadgetsButton.Font = Enum.Font.SourceSans
- GadgetsButton.FontSize = Enum.FontSize.Size24
- GadgetsButton.Text = "Gadgets Kit"
- GadgetsButton.TextColor3 = Color3.new(1, 1, 1)
- GadgetsButton.TextScaled = true
- GadgetsButton.TextSize = 24
- GadgetsButton.TextWrapped = true
- WorldWideTab.Name = "WorldWideTab"
- WorldWideTab.Parent = ApocGenesis
- WorldWideTab.Active = true
- WorldWideTab.BackgroundColor3 = Color3.new(1, 1, 1)
- WorldWideTab.BackgroundTransparency = 0.30000001192093
- WorldWideTab.BorderSizePixel = 0
- WorldWideTab.Draggable = true
- WorldWideTab.Position = UDim2.new(0.582463741, 0, 0.190804929, 0)
- WorldWideTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- WorldWideTab.Font = Enum.Font.SourceSans
- WorldWideTab.FontSize = Enum.FontSize.Size14
- WorldWideTab.Text = "WorldWide"
- WorldWideTab.TextColor3 = Color3.new(0, 0, 0)
- WorldWideTab.TextScaled = true
- WorldWideTab.TextSize = 14
- WorldWideTab.TextWrapped = true
- WorldWidePin.Name = "WorldWidePin"
- WorldWidePin.Parent = WorldWideTab
- WorldWidePin.BackgroundColor3 = Color3.new(1, 1, 1)
- WorldWidePin.BackgroundTransparency = 1
- WorldWidePin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- WorldWidePin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- WorldWidePin.ZIndex = 2
- WorldWidePin.Image = "rbxassetid://466761271"
- WorldWidePin.ImageColor3 = Color3.new(1, 0, 0)
- BlowUpCarsButton.Name = "BlowUpCarsButton"
- BlowUpCarsButton.Parent = WorldWideTab
- BlowUpCarsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BlowUpCarsButton.BackgroundTransparency = 0.5
- BlowUpCarsButton.BorderSizePixel = 0
- BlowUpCarsButton.Position = UDim2.new(0, 0, 8, 0)
- BlowUpCarsButton.Size = UDim2.new(1, 0, 1, 0)
- BlowUpCarsButton.Font = Enum.Font.SourceSans
- BlowUpCarsButton.FontSize = Enum.FontSize.Size24
- BlowUpCarsButton.Text = "Blow up all cars"
- BlowUpCarsButton.TextColor3 = Color3.new(1, 1, 1)
- BlowUpCarsButton.TextScaled = true
- BlowUpCarsButton.TextSize = 24
- BlowUpCarsButton.TextWrapped = true
- BlueButton.Name = "BlueButton"
- BlueButton.Parent = WorldWideTab
- BlueButton.BackgroundColor3 = Color3.new(0, 0.568627, 1)
- BlueButton.BorderSizePixel = 0
- BlueButton.Position = UDim2.new(0.26699996, 0, 2.37500024, 0)
- BlueButton.Size = UDim2.new(0.100000001, 0, 1, 0)
- BlueButton.Font = Enum.Font.SourceSans
- BlueButton.FontSize = Enum.FontSize.Size14
- BlueButton.Text = ""
- BlueButton.TextScaled = true
- BlueButton.TextSize = 14
- BlueButton.TextWrapped = true
- CorpseTPButton.Name = "CorpseTPButton"
- CorpseTPButton.Parent = WorldWideTab
- CorpseTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- CorpseTPButton.BackgroundTransparency = 0.60000002384186
- CorpseTPButton.BorderSizePixel = 0
- CorpseTPButton.Position = UDim2.new(0, 0, 5, 0)
- CorpseTPButton.Size = UDim2.new(1, 0, 1, 0)
- CorpseTPButton.Font = Enum.Font.SourceSans
- CorpseTPButton.FontSize = Enum.FontSize.Size24
- CorpseTPButton.Text = "TP Corpses"
- CorpseTPButton.TextColor3 = Color3.new(1, 1, 1)
- CorpseTPButton.TextScaled = true
- CorpseTPButton.TextSize = 24
- CorpseTPButton.TextWrapped = true
- GreenButton.Name = "GreenButton"
- GreenButton.Parent = WorldWideTab
- GreenButton.BackgroundColor3 = Color3.new(0.0470588, 0.74902, 0)
- GreenButton.BorderSizePixel = 0
- GreenButton.Position = UDim2.new(0.466999978, 0, 2.37500024, 0)
- GreenButton.Size = UDim2.new(0.100000001, 0, 1, 0)
- GreenButton.Font = Enum.Font.SourceSans
- GreenButton.FontSize = Enum.FontSize.Size14
- GreenButton.Text = ""
- GreenButton.TextScaled = true
- GreenButton.TextSize = 14
- GreenButton.TextWrapped = true
- KillAllButton.Name = "KillAllButton"
- KillAllButton.Parent = WorldWideTab
- KillAllButton.BackgroundColor3 = Color3.new(0, 0, 0)
- KillAllButton.BackgroundTransparency = 0.5
- KillAllButton.BorderSizePixel = 0
- KillAllButton.Position = UDim2.new(0, 0, 4, 0)
- KillAllButton.Size = UDim2.new(1, 0, 1, 0)
- KillAllButton.Font = Enum.Font.SourceSans
- KillAllButton.FontSize = Enum.FontSize.Size24
- KillAllButton.Text = "Kill All Players"
- KillAllButton.TextColor3 = Color3.new(1, 1, 1)
- KillAllButton.TextScaled = true
- KillAllButton.TextSize = 24
- KillAllButton.TextWrapped = true
- KillZombiesButton.Name = "KillZombiesButton"
- KillZombiesButton.Parent = WorldWideTab
- KillZombiesButton.BackgroundColor3 = Color3.new(0, 0, 0)
- KillZombiesButton.BackgroundTransparency = 0.5
- KillZombiesButton.BorderSizePixel = 0
- KillZombiesButton.Position = UDim2.new(0, 0, 6, 0)
- KillZombiesButton.Size = UDim2.new(1, 0, 1, 0)
- KillZombiesButton.Font = Enum.Font.SourceSans
- KillZombiesButton.FontSize = Enum.FontSize.Size24
- KillZombiesButton.Text = "Kill Zombies"
- KillZombiesButton.TextColor3 = Color3.new(1, 1, 1)
- KillZombiesButton.TextScaled = true
- KillZombiesButton.TextSize = 24
- KillZombiesButton.TextWrapped = true
- MessageBox.Name = "MessageBox"
- MessageBox.Parent = WorldWideTab
- MessageBox.BackgroundColor3 = Color3.new(0, 0, 0)
- MessageBox.BackgroundTransparency = 0.5
- MessageBox.BorderSizePixel = 0
- MessageBox.Position = UDim2.new(-0, 0, 1, 0)
- MessageBox.Size = UDim2.new(1, 0, 1, 0)
- MessageBox.Font = Enum.Font.SourceSans
- MessageBox.FontSize = Enum.FontSize.Size24
- MessageBox.MultiLine = true
- MessageBox.Text = "Enter your message here."
- MessageBox.TextColor3 = Color3.new(1, 1, 1)
- MessageBox.TextScaled = true
- MessageBox.TextSize = 22
- MessageBox.TextWrapped = true
- RedButton.Name = "RedButton"
- RedButton.Parent = WorldWideTab
- RedButton.BackgroundColor3 = Color3.new(1, 0, 0)
- RedButton.BorderSizePixel = 0
- RedButton.Position = UDim2.new(0.0669999421, 0, 2.37500024, 0)
- RedButton.Size = UDim2.new(0.100000001, 0, 1, 0)
- RedButton.Font = Enum.Font.SourceSans
- RedButton.FontSize = Enum.FontSize.Size14
- RedButton.Text = ""
- RedButton.TextScaled = true
- RedButton.TextSize = 14
- RedButton.TextWrapped = true
- WhiteButton.Name = "WhiteButton"
- WhiteButton.Parent = WorldWideTab
- WhiteButton.BackgroundColor3 = Color3.new(1, 1, 1)
- WhiteButton.BorderSizePixel = 0
- WhiteButton.Position = UDim2.new(0.832999945, 0, 2.37500024, 0)
- WhiteButton.Size = UDim2.new(0.100000001, 0, 1, 0)
- WhiteButton.Font = Enum.Font.SourceSans
- WhiteButton.FontSize = Enum.FontSize.Size14
- WhiteButton.Text = ""
- WhiteButton.TextScaled = true
- WhiteButton.TextSize = 14
- WhiteButton.TextWrapped = true
- YellowButton.Name = "YellowButton"
- YellowButton.Parent = WorldWideTab
- YellowButton.BackgroundColor3 = Color3.new(0.960784, 0.960784, 0)
- YellowButton.BorderSizePixel = 0
- YellowButton.Position = UDim2.new(0.649999917, 0, 2.37500024, 0)
- YellowButton.Size = UDim2.new(0.100000001, 0, 1, 0)
- YellowButton.Font = Enum.Font.SourceSans
- YellowButton.FontSize = Enum.FontSize.Size14
- YellowButton.Text = ""
- YellowButton.TextScaled = true
- YellowButton.TextSize = 14
- YellowButton.TextWrapped = true
- CratesTPButton.Name = "CratesTPButton"
- CratesTPButton.Parent = WorldWideTab
- CratesTPButton.BackgroundColor3 = Color3.new(0, 0, 0)
- CratesTPButton.BackgroundTransparency = 0.60000002384186
- CratesTPButton.BorderSizePixel = 0
- CratesTPButton.Position = UDim2.new(0, 0, 7, 0)
- CratesTPButton.Size = UDim2.new(1, 0, 1, 0)
- CratesTPButton.Font = Enum.Font.SourceSans
- CratesTPButton.FontSize = Enum.FontSize.Size24
- CratesTPButton.Text = "TP Crates to you"
- CratesTPButton.TextColor3 = Color3.new(1, 1, 1)
- CratesTPButton.TextScaled = true
- CratesTPButton.TextSize = 24
- CratesTPButton.TextWrapped = true
- StealButton.Name = "StealButton"
- StealButton.Parent = WorldWideTab
- StealButton.BackgroundColor3 = Color3.new(0, 0, 0)
- StealButton.BackgroundTransparency = 0.60000002384186
- StealButton.BorderColor3 = Color3.new(0, 0, 0)
- StealButton.BorderSizePixel = 0
- StealButton.Position = UDim2.new(0, 0, 9, 0)
- StealButton.Size = UDim2.new(1, 0, 1.04166663, 0)
- StealButton.Font = Enum.Font.SourceSans
- StealButton.FontSize = Enum.FontSize.Size24
- StealButton.Text = "Steal all guns"
- StealButton.TextColor3 = Color3.new(1, 1, 1)
- StealButton.TextScaled = true
- StealButton.TextSize = 24
- StealButton.TextWrapped = true
- VehiclesTab.Name = "VehiclesTab"
- VehiclesTab.Parent = ApocGenesis
- VehiclesTab.Active = true
- VehiclesTab.BackgroundColor3 = Color3.new(1, 1, 1)
- VehiclesTab.BackgroundTransparency = 0.30000001192093
- VehiclesTab.BorderSizePixel = 0
- VehiclesTab.Draggable = true
- VehiclesTab.Position = UDim2.new(0.737445354, 0, 0.190804929, 0)
- VehiclesTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- VehiclesTab.Font = Enum.Font.SourceSans
- VehiclesTab.FontSize = Enum.FontSize.Size14
- VehiclesTab.Text = "Vehicles"
- VehiclesTab.TextColor3 = Color3.new(0, 0, 0)
- VehiclesTab.TextScaled = true
- VehiclesTab.TextSize = 14
- VehiclesTab.TextWrapped = true
- VehiclesPin.Name = "VehiclesPin"
- VehiclesPin.Parent = VehiclesTab
- VehiclesPin.BackgroundColor3 = Color3.new(1, 1, 1)
- VehiclesPin.BackgroundTransparency = 1
- VehiclesPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- VehiclesPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- VehiclesPin.ZIndex = 2
- VehiclesPin.Image = "rbxassetid://466761271"
- VehiclesPin.ImageColor3 = Color3.new(1, 0, 0)
- VehicleScrollingFrame.Name = "VehicleScrollingFrame"
- VehicleScrollingFrame.Parent = VehiclesTab
- VehicleScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- VehicleScrollingFrame.BackgroundTransparency = 0.5
- VehicleScrollingFrame.BorderSizePixel = 0
- VehicleScrollingFrame.Position = UDim2.new(0, 0, 2.00490189, 0)
- VehicleScrollingFrame.Size = UDim2.new(1, 0, 15, 0)
- VehicleScrollingFrame.CanvasSize = UDim2.new(0, 0, 500, 0)
- VehicleScrollingFrame.ScrollBarThickness = 0
- VehSearchBox.Name = "VehSearchBox"
- VehSearchBox.Parent = VehiclesTab
- VehSearchBox.BackgroundColor3 = Color3.new(0, 0, 0)
- VehSearchBox.BackgroundTransparency = 0.5
- VehSearchBox.BorderSizePixel = 0
- VehSearchBox.Position = UDim2.new(0, 0, 1.04411757, 0)
- VehSearchBox.Size = UDim2.new(1, 0, 1, 0)
- VehSearchBox.Font = Enum.Font.SourceSans
- VehSearchBox.FontSize = Enum.FontSize.Size24
- VehSearchBox.Text = "Type something here to search for a vehicle."
- VehSearchBox.TextColor3 = Color3.new(1, 1, 1)
- VehSearchBox.TextScaled = true
- VehSearchBox.TextSize = 22
- VehSearchBox.TextWrapped = true
- HornIDBox.Name = "HornIDBox"
- HornIDBox.Parent = VehiclesTab
- HornIDBox.BackgroundColor3 = Color3.new(0, 0, 0)
- HornIDBox.BackgroundTransparency = 0.60000002384186
- HornIDBox.BorderSizePixel = 0
- HornIDBox.Position = UDim2.new(0, 0, 20, 0)
- HornIDBox.Size = UDim2.new(1, 0, 1, 0)
- HornIDBox.Font = Enum.Font.SourceSans
- HornIDBox.FontSize = Enum.FontSize.Size24
- HornIDBox.Text = "Horn ID"
- HornIDBox.TextColor3 = Color3.new(1, 1, 1)
- HornIDBox.TextScaled = true
- HornIDBox.TextSize = 24
- HornIDBox.TextWrapped = true
- HealVehicleButton.Name = "HealVehicleButton"
- HealVehicleButton.Parent = VehiclesTab
- HealVehicleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- HealVehicleButton.BackgroundTransparency = 0.60000002384186
- HealVehicleButton.BorderSizePixel = 0
- HealVehicleButton.Position = UDim2.new(0, 0, 18, 0)
- HealVehicleButton.Size = UDim2.new(1, 0, 1, 0)
- HealVehicleButton.Font = Enum.Font.SourceSans
- HealVehicleButton.FontSize = Enum.FontSize.Size24
- HealVehicleButton.Text = "Heal Vehicle"
- HealVehicleButton.TextColor3 = Color3.new(1, 1, 1)
- HealVehicleButton.TextScaled = true
- HealVehicleButton.TextSize = 24
- HealVehicleButton.TextWrapped = true
- SetHornButton.Name = "SetHornButton"
- SetHornButton.Parent = VehiclesTab
- SetHornButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SetHornButton.BackgroundTransparency = 0.60000002384186
- SetHornButton.BorderSizePixel = 0
- SetHornButton.Position = UDim2.new(0, 0, 21, 0)
- SetHornButton.Size = UDim2.new(1, 0, 1, 0)
- SetHornButton.Font = Enum.Font.SourceSans
- SetHornButton.FontSize = Enum.FontSize.Size24
- SetHornButton.Text = "Set horn"
- SetHornButton.TextColor3 = Color3.new(1, 1, 1)
- SetHornButton.TextScaled = true
- SetHornButton.TextSize = 24
- SetHornButton.TextWrapped = true
- SpeedVehicleButton.Name = "SpeedVehicleButton"
- SpeedVehicleButton.Parent = VehiclesTab
- SpeedVehicleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SpeedVehicleButton.BackgroundTransparency = 0.5
- SpeedVehicleButton.BorderSizePixel = 0
- SpeedVehicleButton.Position = UDim2.new(0, 0, 19, 0)
- SpeedVehicleButton.Size = UDim2.new(1, 0, 1, 0)
- SpeedVehicleButton.Font = Enum.Font.SourceSans
- SpeedVehicleButton.FontSize = Enum.FontSize.Size24
- SpeedVehicleButton.Text = "Speedy Vehicle"
- SpeedVehicleButton.TextColor3 = Color3.new(1, 1, 1)
- SpeedVehicleButton.TextScaled = true
- SpeedVehicleButton.TextSize = 24
- SpeedVehicleButton.TextWrapped = true
- SelectedVehicleLabel.Name = "SelectedVehicleLabel"
- SelectedVehicleLabel.Parent = VehiclesTab
- SelectedVehicleLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- SelectedVehicleLabel.BackgroundTransparency = 0.5
- SelectedVehicleLabel.BorderSizePixel = 0
- SelectedVehicleLabel.Position = UDim2.new(0, 0, 17, 0)
- SelectedVehicleLabel.Size = UDim2.new(1, 0, 1, 0)
- SelectedVehicleLabel.Font = Enum.Font.SourceSans
- SelectedVehicleLabel.FontSize = Enum.FontSize.Size14
- SelectedVehicleLabel.Text = "Selected Vehicle: "
- SelectedVehicleLabel.TextColor3 = Color3.new(1, 1, 1)
- SelectedVehicleLabel.TextScaled = true
- SelectedVehicleLabel.TextSize = 14
- SelectedVehicleLabel.TextWrapped = true
- BringVehicleButton.Name = "BringVehicleButton"
- BringVehicleButton.Parent = VehiclesTab
- BringVehicleButton.BackgroundColor3 = Color3.new(0, 0, 0)
- BringVehicleButton.BackgroundTransparency = 0.5
- BringVehicleButton.BorderSizePixel = 0
- BringVehicleButton.Position = UDim2.new(0, 0, 22, 0)
- BringVehicleButton.Size = UDim2.new(1, 0, 1, 0)
- BringVehicleButton.Font = Enum.Font.SourceSans
- BringVehicleButton.FontSize = Enum.FontSize.Size24
- BringVehicleButton.Text = "Bring Vehicle"
- BringVehicleButton.TextColor3 = Color3.new(1, 1, 1)
- BringVehicleButton.TextScaled = true
- BringVehicleButton.TextSize = 24
- BringVehicleButton.TextWrapped = true
- MiscTab.Name = "MiscTab"
- MiscTab.Parent = ApocGenesis
- MiscTab.Active = true
- MiscTab.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscTab.BackgroundTransparency = 0.30000001192093
- MiscTab.BorderSizePixel = 0
- MiscTab.Draggable = true
- MiscTab.Position = UDim2.new(0.272500664, 0, 0.573157907, 0)
- MiscTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- MiscTab.Font = Enum.Font.SourceSans
- MiscTab.FontSize = Enum.FontSize.Size14
- MiscTab.Text = "Misc"
- MiscTab.TextColor3 = Color3.new(0, 0, 0)
- MiscTab.TextScaled = true
- MiscTab.TextSize = 14
- MiscTab.TextWrapped = true
- MiscPin.Name = "MiscPin"
- MiscPin.Parent = MiscTab
- MiscPin.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscPin.BackgroundTransparency = 1
- MiscPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- MiscPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- MiscPin.ZIndex = 2
- MiscPin.Image = "rbxassetid://466761271"
- MiscPin.ImageColor3 = Color3.new(1, 0, 0)
- RainbowCrosshairButton.Name = "RainbowCrosshairButton"
- RainbowCrosshairButton.Parent = MiscTab
- RainbowCrosshairButton.BackgroundColor3 = Color3.new(0, 0, 0)
- RainbowCrosshairButton.BackgroundTransparency = 0.5
- RainbowCrosshairButton.BorderSizePixel = 0
- RainbowCrosshairButton.Position = UDim2.new(0, 0, 1.00245094, 0)
- RainbowCrosshairButton.Size = UDim2.new(1, 0, 1, 0)
- RainbowCrosshairButton.Font = Enum.Font.SourceSans
- RainbowCrosshairButton.FontSize = Enum.FontSize.Size24
- RainbowCrosshairButton.Text = "Rainbow Crosshair"
- RainbowCrosshairButton.TextColor3 = Color3.new(1, 1, 1)
- RainbowCrosshairButton.TextScaled = true
- RainbowCrosshairButton.TextSize = 24
- RainbowCrosshairButton.TextWrapped = true
- Watermark.Name = "Watermark"
- Watermark.Parent = ApocGenesis
- Watermark.BackgroundColor3 = Color3.new(1, 1, 1)
- Watermark.BackgroundTransparency = 1
- Watermark.BorderSizePixel = 0
- Watermark.Position = UDim2.new(0.675276756, 0, 0.887254953, 0)
- Watermark.Size = UDim2.new(0.322295815, 0, 0.111246943, 0)
- Watermark.Image = "rbxassetid://1151827564"
- ItemsTab.Name = "ItemsTab"
- ItemsTab.Parent = ApocGenesis
- ItemsTab.Active = true
- ItemsTab.BackgroundColor3 = Color3.new(1, 1, 1)
- ItemsTab.BackgroundTransparency = 0.30000001192093
- ItemsTab.BorderSizePixel = 0
- ItemsTab.Draggable = true
- ItemsTab.Position = UDim2.new(0.116783291, 0, 0.504458547, 0)
- ItemsTab.Size = UDim2.new(0.150000006, 0, 0.0199999996, 0)
- ItemsTab.Font = Enum.Font.SourceSans
- ItemsTab.FontSize = Enum.FontSize.Size14
- ItemsTab.Text = "Items"
- ItemsTab.TextColor3 = Color3.new(0, 0, 0)
- ItemsTab.TextScaled = true
- ItemsTab.TextSize = 14
- ItemsTab.TextWrapped = true
- ItemsPin.Name = "ItemsPin"
- ItemsPin.Parent = ItemsTab
- ItemsPin.BackgroundColor3 = Color3.new(1, 1, 1)
- ItemsPin.BackgroundTransparency = 1
- ItemsPin.Position = UDim2.new(0.904510736, 0, -0.167075157, 0)
- ItemsPin.Size = UDim2.new(0.115469456, 0, 1.33660126, 0)
- ItemsPin.ZIndex = 2
- ItemsPin.Image = "rbxassetid://466761271"
- ItemsPin.ImageColor3 = Color3.new(1, 0, 0)
- ScrollingFrame.Parent = ItemsTab
- ScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- ScrollingFrame.BackgroundTransparency = 0.5
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 2.00490189, 0)
- ScrollingFrame.Size = UDim2.new(1, 0, 15, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 500, 0)
- ScrollingFrame.ScrollBarThickness = 0
- SearchBox.Name = "SearchBox"
- SearchBox.Parent = ItemsTab
- SearchBox.BackgroundColor3 = Color3.new(0, 0, 0)
- SearchBox.BackgroundTransparency = 0.5
- SearchBox.BorderSizePixel = 0
- SearchBox.Position = UDim2.new(0, 0, 1.00245094, 0)
- SearchBox.Size = UDim2.new(1, 0, 1, 0)
- SearchBox.Font = Enum.Font.SourceSans
- SearchBox.FontSize = Enum.FontSize.Size24
- SearchBox.Text = "Type something here to search for an item."
- SearchBox.TextColor3 = Color3.new(1, 1, 1)
- SearchBox.TextScaled = true
- SearchBox.TextSize = 22
- SearchBox.TextWrapped = true
- Pinned.Name = "Pinned"
- Pinned.Parent = ApocGenesis
- function getVehicles()
- local vs = game.Workspace.Vehicles:GetChildren()
- local vehicles = {}
- for i = 1, #vs do
- if vs[i].Name ~= "Holder" and vs[i].Name ~= "VehicleWreck" then table.insert(vehicles, vs[i]) end
- end
- table.sort(vehicles, alphabetize)
- return vehicles
- end
- RedButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Red', MessageBox.Text)
- end
- end)
- BlueButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Blue', MessageBox.Text)
- end
- end)
- GreenButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Green', MessageBox.Text)
- end
- end)
- YellowButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'Yellow', MessageBox.Text)
- end
- end)
- WhiteButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- workspace.Remote.SendMessage:FireServer(game.Players[v.Name], 'White', MessageBox.Text)
- end
- end)
- local FloaterMain = Instance.new("Part", game.Workspace)
- FloaterMain.Name = "Float"
- FloaterMain.Material = Enum.Material.Neon
- FloaterMain.BrickColor = BrickColor.new("Lime green")
- FloaterMain.Transparency = 1
- FloaterMain.Position = Vector3.new(-141.5, 0.500001013, 40)
- FloaterMain.Anchored = true
- FloaterMain.CFrame = CFrame.new(-141.5, 0.500001013, 40, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- FloaterMain.FormFactor = Enum.FormFactor.Symmetric
- FloaterMain.Size = Vector3.new(6, 1, 6)
- FloaterMain.TopSurface = Enum.SurfaceType.Smooth
- FloaterMain.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- local Floating = false
- local FloaterBlock = FloaterMain:Clone()
- FloaterBlock.Parent = game.Players.LocalPlayer.Character.Torso
- FloatButton.MouseButton1Down:connect(function()
- if Floating == false then
- Floating = true
- FloaterBlock.CanCollide = true
- FloatButton.Text = 'Float: On'
- wait(0.1)
- repeat wait()
- FloaterBlock.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
- until Floating == false
- elseif Floating == true then
- Floating = false
- FloatButton.Text = 'Float: Off'
- FloaterBlock.CanCollide = false
- end
- end)
- local noclip = false
- NoclipButton.MouseButton1Down:connect(function()
- if noclip == true then
- noclip = false
- NoclipButton.Text = "Noclip: On"
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Torso.CanCollide = noclip
- game.Players.LocalPlayer.Character.Head.CanCollide = noclip
- game.Players.LocalPlayer.Character.Torso.Changed:connect(function()
- game.Players.LocalPlayer.Character.Torso.CanCollide = noclip
- game.Players.LocalPlayer.Character.Head.CanCollide = noclip
- end)
- end)
- elseif noclip == false then
- noclip = true
- NoclipButton.Text = "Noclip: Off"
- end
- end)
- StealButton.MouseButton1Down:connect(function()
- local ppl = game.Players:GetPlayers()
- for ppl2 = 1, #ppl do
- local ppl3 = ppl[ppl2]
- if ppl3.playerstats.slots.slotprimary:FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(ppl3.playerstats.slots.slotprimary, ppl3.playerstats.slots.slotprimary.ObjectID)
- end;
- if ppl3.playerstats.slots.slotsecondary:FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(ppl3.playerstats.slots.slotsecondary, ppl3.playerstats.slots.slotsecondary.ObjectID)
- end
- end
- end)
- function Search2(Text2)
- local tabl = {}
- local currentPos = UDim2.new(0,0,0,0)
- for _, v in pairs(game.Lighting.LootDrops:GetChildren()) do
- if v.Name:find(Text2) then
- local itembutton = Instance.new("TextButton")
- itembutton.Name = "ItemButton"
- itembutton.Parent = ScrollingFrame
- itembutton.BackgroundColor3 = Color3.fromRGB(2,2,2)
- itembutton.BorderSizePixel = 0
- itembutton.Size = UDim2.new(1,0,0.005,0)
- itembutton.Position = currentPos
- itembutton.Font = Enum.Font.ArialBold
- itembutton.FontSize = Enum.FontSize.Size18
- itembutton.Text = v.Name
- itembutton.TextSize = 18
- itembutton.BackgroundTransparency = 0.6
- itembutton.TextColor3 = Color3.fromRGB(255,255,255)
- currentPos = currentPos + UDim2.new(0,0,0.005,0)
- itembutton.MouseButton1Down:connect(function()
- local item = game.Lighting.LootDrops[v.Name]
- game.Workspace.Remote.PlaceMaterial:FireServer(item, game.Players.LocalPlayer.Character.Torso.Position-item.PrimaryPart.Position + Vector3.new(math.random(1,10),1,math.random(1,10)))
- end)
- tabl[#tabl+1] = v
- end
- end
- return tabl
- end
- SearchBox.Changed:connect(function(Val)
- if Val == "Text" then
- ScrollingFrame:ClearAllChildren()
- Search2(SearchBox.Text)
- end
- end)
- function Search(Text)
- local tabl = {}
- local currentPos = UDim2.new(0,0,0,0)
- for _, v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name:find(Text) then
- local vehbutton = Instance.new("TextButton")
- vehbutton.Name = "VehicleButton"
- vehbutton.Parent = VehicleScrollingFrame
- vehbutton.BackgroundColor3 = Color3.fromRGB(2,2,2)
- vehbutton.BorderSizePixel = 0
- vehbutton.Size = UDim2.new(1,0,0.003,0)
- vehbutton.Position = currentPos
- vehbutton.Font = Enum.Font.ArialBold
- vehbutton.FontSize = Enum.FontSize.Size18
- vehbutton.Text = v.Name
- vehbutton.TextSize = 18
- vehbutton.BackgroundTransparency = 0.6
- vehbutton.TextColor3 = Color3.fromRGB(255,255,255)
- currentPos = currentPos + UDim2.new(0,0,0.003,0)
- vehbutton.MouseButton1Down:connect(function()
- selv.Value = v.Name
- print(v.Name)
- end)
- tabl[#tabl+1] = v
- end
- end
- return tabl
- end
- VehSearchBox.Changed:connect(function(Val)
- if Val == "Text" then
- VehicleScrollingFrame:ClearAllChildren()
- Search(VehSearchBox.Text)
- end
- end)
- HungerButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Hunger.Value = 100
- end)
- ThirstButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Thirst.Value = 100
- end)
- function heal()
- game.Workspace.Remote.AddHealth:FireServer(game.Players.LocalPlayer.Character.Humanoid, 100)
- end
- HealButton.MouseButton1Down:connect(function()
- heal()
- end)
- CarKitButton.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- local spawner ={"ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ReinforcedWheel","ScrapMetal","EngineParts","FuelTank","BallisticGlass","ArmorPlates","JerryCan","JerryCan"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- GadgetsButton.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- local spawner ={"Map","GPS","Compass","Radio","OmniLight","Watch"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- BaseKitButton.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- local spawner ={"Material5","Material5","Material5","Material3","Material4","LargeCrate","LargeCrate"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- HealthKitButton.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- local spawner ={"BloodBag","BloodBag","BloodBag","BloodBag","Painkillers","Painkillers"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- PatriotKitButton.MouseButton1Down:connect(function()
- local function s(n)
- local new = game.Lighting.LootDrops[n]:Clone()
- new.Parent = workspace
- new:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- local spawner ={"Patriot","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","STANAGAmmo100","ACOG","Laser"}
- for sp = 1, #spawner do
- s(spawner[sp])
- end
- end)
- KillZombiesButton.MouseButton1Down:connect(function()
- for i, v in ipairs(workspace.Zombies:GetChildren()) do
- for o, b in pairs(v:GetChildren()) do
- if b:IsA("Model") then
- workspace.Remote.DamageZombie:FireServer(b:FindFirstChild("Humanoid"), 1000)
- end
- end
- end
- end)
- function getGun()
- local mestuff = game.Players.LocalPlayer.Backpack:GetChildren()
- for i = 1, #mestuff do
- if mestuff[i]:IsA("Model") and mestuff[i]:FindFirstChild("Shooter") then
- return mestuff[i]
- end
- end;
- return nil
- end;
- KillAllButton.MouseButton1Down:connect(function()
- local gun = getGun()
- if not gun then
- KillAllButton.Text = "Error, you need a gun!"
- wait(2)
- KillAllButton.Text = "Kill All Players"
- return
- end;
- for v, c in ipairs(game.Players:GetPlayers()) do
- if gun and c.Character and c ~= game.Players.LocalPlayer then
- for v = 1, 6 do
- workspace.Remote.DoHitLogic:FireServer(gun, c.Character.Head)
- end
- end
- end
- end)
- local WhoToAffect = Instance.new("StringValue")
- WhoToAffect.Parent = PlayerlistScrollingFrame
- WhoToAffect.Name = "WhoToEffect"
- function update()
- PlayerlistScrollingFrame:ClearAllChildren()
- local currentPos = UDim2.new(0,0,0,0)
- for _,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- local plrbutton = Instance.new("TextButton")
- plrbutton.Name = "PlayerButton"
- plrbutton.Parent = PlayerlistScrollingFrame
- plrbutton.BackgroundColor3 = Color3.fromRGB(0,0,0)
- plrbutton.BorderSizePixel = 0
- plrbutton.Size = UDim2.new(1,0,0.005,0)
- plrbutton.Position = currentPos
- plrbutton.Font = Enum.Font.ArialBold
- plrbutton.FontSize = Enum.FontSize.Size18
- plrbutton.Text = v.Name
- plrbutton.TextSize = 18
- plrbutton.BackgroundTransparency = 0.6
- plrbutton.TextColor3 = Color3.fromRGB(250,250,250)
- currentPos = currentPos + UDim2.new(0,0,0.005,0)
- plrbutton.MouseButton1Down:connect(function()
- WhoToAffect.Value = plrbutton.Text
- end)
- end
- end
- end
- update()
- KillPlrButton.MouseButton1Down:connect(function()
- local gun = getGun()
- if not gun then
- KillPlrButton.Text = "Error, you need a gun!"
- KillPlrButton.TextScaled = true
- wait(2)
- KillPlrButton.TextScaled = false
- KillPlrButton.Text = "Kill Player"
- return
- end;
- for v, c in ipairs(game.Players:GetPlayers()) do
- if gun and c.Character and c ~= game.Players.LocalPlayer then
- for v = 1, 6 do
- workspace.Remote.DoHitLogic:FireServer(gun, game.Players:findFirstChild(WhoToAffect.Value).Character.Head)
- end
- end
- end
- end)
- TPToPlr.MouseButton1Down:connect(function()
- game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid.Health,game.Players.LocalPlayer.Character.Humanoid.Health- 101)
- game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, math.huge)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players:findFirstChild(WhoToAffect.Value).Character.HumanoidRootPart.Position)
- end)
- RainbowCrosshairButton.MouseButton1Down:connect(function()
- while wait() do
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(1, 0, 0)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(1, 0, 0)
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b+(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b+(17/255))
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g-(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b)
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r+(17/255),game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BackgroundColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Top.BorderColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BackgroundColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Left.BorderColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BackgroundColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Right.BorderColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BackgroundColor3.b-(17/255))
- game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.r,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.g,game.Players.LocalPlayer.PlayerGui.AmmoCursor.Bin.Cursor.Bottom.BorderColor3.b-(17/255))
- end
- end
- end)
- DaysAndKillsButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.PlayerKill.Defensive.Value = 13831
- game.Players.LocalPlayer.playerstats.ZombieKill.Military.Value = 75433
- game.Players.LocalPlayer.playerstats.Days.Value = 69
- end)
- BlowUpCarsButton.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 0
- end
- end
- end
- end)
- PlaceC4Button.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local material = game.Lighting.Materials.C4Placed
- local pos = player.Character.Torso.Position - material.Head.Position + Vector3.new(0,0,0)
- game.Workspace.Remote.PlaceC4:FireServer(material, pos, true)
- end)
- selv = Instance.new("StringValue")
- selv.Parent = VehicleScrollingFrame
- local vehicles = getVehicles()
- for i = 1, #vehicles do
- local veh = vehicles[i]
- local btn = Instance.new("TextButton", VehicleScrollingFrame)
- btn.Name = veh.Name
- btn.Text = veh.Name
- btn.Size = UDim2.new(0, 210, 0, 25)
- btn.Font = Enum.Font.SourceSansBold
- btn.FontSize = Enum.FontSize.Size14
- btn.TextColor3 = Color3.new(255, 255, 255)
- btn.Style = Enum.ButtonStyle.Custom
- btn.BackgroundColor3 = Color3.new(56/255, 136/255, 255.255)
- btn.Position = UDim2.new(0, 0, 0, (i * 25) - 25)
- btn.Visible = true
- btn.MouseButton1Click:connect(function()
- selv.Value = veh
- SelectedVehicleLabel.Text = "Selected Vehicle: "..veh.Name
- end)
- end
- HealVehicleButton.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 2100000000
- v.Stats.Tank.Value = 2100000000
- v.Stats.Hull.Value = 2100000000
- v.Stats.Armor.Value = 2100000000
- v.Stats.Fuel.Value = 500
- end
- end
- end
- end)
- SpeedVehicleButton.MouseButton1Down:connect(function()
- local MaxSpeed = 200
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= 'VehicleWreck' then
- v.Stats.MaxSpeed.Value = MaxSpeed
- v.Stats.MaxSpeed.Offroad.Value = MaxSpeed
- end
- end
- end)
- NoFogButton.MouseButton1Down:connect(function()
- game.Lighting.FogEnd = 99999999999
- end)
- BringVehicleButton.MouseButton1Down:connect(function()
- game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid.Health,game.Players.LocalPlayer.Character.Humanoid.Health- 101)
- game.Workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid, math.huge)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Vehicles[selv.Value].Seats.Driver.Position) + Vector3.new(0,10,0)
- end)
- CorpseTPButton.MouseButton1Down:connect(function()
- for _, corpse in pairs(workspace:GetChildren()) do
- if corpse.Name == "Corpse" then
- corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- SetHornButton.MouseButton1Down:connect(function()
- selv.Value.Essentials.Base.Horn.Value = "rbxassetid://"..HornIDBox.Text..""
- end)
- local loophealval = false
- LoopHealButton.MouseButton1Down:connect(function()
- if loophealval == false then
- LoopHealButton.Text = "Loopheal: On"
- if game.Players.LocalPlayer.Character.Humanoid.Health > 100 then
- game.Workspace.Remote.AddHealth:FireServer(game.Players.LocalPlayer.Character.Humanoid, 100)
- end
- loophealval = true else
- LoopHealButton.Text = "Loopheal: Off"
- loophealval = false
- end
- end)
- local loopdrinkval = false
- LoopDrinkButton.MouseButton1Down:connect(function()
- if loopdrinkval == false then
- LoopDrinkButton.Text = "LoopDrink: On"
- game.Players.LocalPlayer.playerstats.Thirst.Value = 2100000000
- loopdrinkval = true else
- LoopDrinkButton.Text = "LoopDrink: Off"
- game.Players.LocalPlayer.playerstats.Thirst.Value = 100
- loopdrinkval = false
- end
- end)
- local loopeatval = false
- LoopEatButton.MouseButton1Down:connect(function()
- if loopeatval == false then
- LoopEatButton.Text = "LoopEat: On"
- game.Players.LocalPlayer.playerstats.Hunger.Value = 2100000000
- loopeatval = true else
- LoopEatButton.Text = "LoopEat: Off"
- game.Players.LocalPlayer.playerstats.Hunger.Value = 100
- loopeatval = false
- end
- end)
- FastWalkButton.MouseButton1Down:connect(function()
- local cooldown = false
- if cooldown == false then
- cooldown = true
- local v = Instance.new("BodyVelocity",game.Players.LocalPlayer.Character.Torso)
- v.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*50
- v.maxForce = Vector3.new(5000,5000,5000)
- game.Debris:AddItem(v,2)
- wait(2)
- --RR Apoc Gui Made by RelentlessRaptor/!!!RelentlessRaptor on discord
- FastWalkButton.Text = ("5")
- wait(1)
- FastWalkButton.Text = ("4")
- wait(1)
- FastWalkButton.Text = ("3")
- wait(1)
- FastWalkButton.Text = ("2")
- wait(1)
- FastWalkButton.Text = ("1")
- wait(1)
- FastWalkButton.Text = ("WalkFast")
- cooldown = false
- end
- end)
- function getGuns()
- local tab = {}
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:FindFirstChild("Shooter") then table.insert(tab, v) end
- end
- if #tab > 1 then return tab[1], tab[2]
- else return tab[1] end
- end
- RecoilButton.MouseButton1Down:connect(function()
- local primary, secondary = getGuns()
- if primary and secondary then
- local primary, secondary = getGuns()
- primary.Stats.Recoil.Value = "0"
- secondary.Stats.Recoil.Value = "0"
- elseif not secondary then
- primary.Stats.Recoil.Value = "0"
- end
- end)
- StealPlayerButton.MouseButton1Down:connect(function()
- local plar = WhoToAffect.Value
- local plr = game.Players.plar
- for i = 1, 20 do
- if plr.playerstats.slots:FindFirstChild("slot"..i):FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(plr.playerstats.slots:FindFirstChild("slot"..i), plr.playerstats.slots:FindFirstChild("slot"..i).ObjectID)
- end
- if plr.playerstats.slots.slotprimary:FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotprimary, plr.Litats.slots.slotprimary.ObjectID)
- end
- if plr.playerstats.slots.slotsecondary:FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(plr.playerstats.slots.slotsecondary, plr.playerstats.slots.slotsecondary.ObjectID)
- end
- end
- for i = 1, 7 do
- if plr.playerstats.utilityslots["slot"..i]:FindFirstChild("ObjectID") then
- workspace.Remote.DropItem:FireServer(plr.playerstats.utilityslots["slot"..i], plr.playerstats.utilityslots["slot"..i].ObjectID)
- end
- end
- end)
- function alphabetize(p1, p2)
- local name1 = p1.Name:lower()
- local n1 = name1:sub(1, 1):byte()
- local name2 = p2.Name:lower()
- local n2 = name2:sub(1, 1):byte()
- if n1 < n2 then return true else return false end
- end
- CratesTPButton.MouseButton1Down:connect(function()
- for _,v in pairs(workspace:children()) do
- if v.Name == "LargeCrateOpen" or v.Name == "SmallCrateOpen" then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- ESPButton.MouseButton1Click:connect(function()
- local espon = Instance.new("BoolValue")
- local player = game.Players.LocalPlayer
- if not espon.Value then
- espon.Value = true
- ESPButton.Text = "ESP: On"
- local function creategui(plr)
- if plr.Character then
- local dot = Instance.new("BillboardGui", player.PlayerGui)
- dot.Adornee = plr.Character.Head
- dot.AlwaysOnTop = true
- dot.Enabled = true
- dot.Active = false
- dot.Size = UDim2.new(0, 12, 0, 12)
- local lbl = Instance.new("TextLabel", dot)
- lbl.Size = UDim2.new(0, 12, 0, 12)
- lbl.BackgroundColor3 = Color3.new(255, 255, 255)
- lbl.BackgroundTransparency = 0
- lbl.TextColor3 = Color3.new(255, 255, 255)
- lbl.Text = ''
- end
- end
- local function vehiclegui(veh)
- local dot = Instance.new("BillboardGui", player.PlayerGui)
- dot.Adornee = veh.PrimaryPart
- dot.AlwaysOnTop = true
- dot.Enabled = true
- dot.Active = false
- dot.Size = UDim2.new(0, 12, 0, 12)
- local lbl = Instance.new("TextLabel", dot)
- lbl.Size = UDim2.new(0, 12, 0, 12)
- lbl.BackgroundColor3 = Color3.new(177, 177, 177)
- lbl.BackgroundTransparency = 0
- lbl.TextColor3 = Color3.new(255, 255, 255)
- lbl.Text = ''
- end
- for i, plr in pairs(game.Players:GetPlayers()) do
- if workspace:FindFirstChild(plr.Name) and plr.Character and plr ~= player and espon.Value then
- creategui(plr)
- end
- end
- for i, v in pairs(getVehicles()) do
- if v then vehiclegui(v) end
- end
- game.Players.PlayerAdded:connect(function(plr)
- workspace:WaitForChild(plr.Name)
- if espon.Value then
- creategui(plr)
- end
- end)
- else
- for i, handle in ipairs(player.PlayerGui:GetChildren()) do
- if handle:IsA("BillboardGui") then handle:Destroy() end
- end
- espon.Value = false
- ESPButton.Text = "ESP: Off"
- end
- end)
- local Player = game.Players.LocalPlayer.Name
- for _,v in pairs(workspace:children()) do
- if v.Name == "LargeCrateOpen" or v.Name == "SmallCrateOpen" then
- v:MoveTo(workspace[Player].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- local itemspind = false
- local kitspind = false
- local localplayerpind = false
- local miscpind = false
- local playerspind = false
- local vehiclespind = false
- local worldwidepind = false
- ItemsPin.MouseButton1Down:connect(function()
- if itemspind == false then
- ItemsTab.Parent = Pinned
- itemspind = true else
- ItemsTab.Parent = ApocGenesis
- itemspind = false
- end
- end)
- KitsPin.MouseButton1Down:connect(function()
- if kitspind == false then
- KitsTab.Parent = Pinned
- kitspind = true else
- KitsTab.Parent = ApocGenesis
- kitspind = false
- end
- end)
- LocalPlayerPin.MouseButton1Down:connect(function()
- if localplayerpind == false then
- LocalPlayerTab.Parent = Pinned
- localplayerpind = true else
- LocalPlayerTab.Parent = ApocGenesis
- localplayerpind = false
- end
- end)
- MiscPin.MouseButton1Down:connect(function()
- if miscpind == false then
- MiscTab.Parent = Pinned
- miscpind = true else
- MiscTab.Parent = ApocGenesis
- miscpind = false
- end
- end)
- PlayersPin.MouseButton1Down:connect(function()
- if playerspind == false then
- PlayersTab.Parent = Pinned
- playerspind = true else
- PlayersTab.Parent = ApocGenesis
- playerspind = false
- end
- end)
- VehiclesPin.MouseButton1Down:connect(function()
- if vehiclespind == false then
- VehiclesTab.Parent = Pinned
- vehiclespind = true else
- VehiclesTab.Parent = ApocGenesis
- vehiclespind = false
- end
- end)
- WorldWidePin.MouseButton1Down:connect(function()
- if worldwidepind == false then
- WorldWideTab.Parent = Pinned
- worldwidepind = true else
- WorldWideTab.Parent = ApocGenesis
- worldwidepind = false
- end
- end)
- local inputHandler = game:GetService("UserInputService")
- inputHandler.InputBegan:connect(function(inp)
- local itype = inp.UserInputType
- local key = inp.KeyCode
- if itype == Enum.UserInputType.Keyboard then
- if key == Enum.KeyCode.RightControl then
- if ItemsTab.Parent.Name == ApocGenesis then
- if ItemsTab.Visible == false then
- ItemsTab.Visible = true else
- ItemsTab.Visible = false
- end
- end
- if KitsTab.Parent.Name == ApocGenesis then
- if KitsTab.Visible == false then
- KitsTab.Visible = true else
- KitsTab.Visible = false
- end
- end
- if LocalPlayerTab.Parent.Name == ApocGenesis then
- if LocalPlayerTab.Visible == false then
- LocalPlayerTab.Visible = true else
- LocalPlayerTab.Visible = false
- end
- end
- if MiscTab.Parent.Name == ApocGenesis then
- if MiscTab.Visible == false then
- MiscTab.Visible = true else
- MiscTab.Visible = false
- end
- end
- if PlayersTab.Parent.Name == ApocGenesis then
- if PlayersTab.Visible == false then
- PlayersTab.Visible = true else
- PlayersTab.Visible = false
- end
- end
- if VehiclesTab.Parent.Name == ApocGenesis then
- if VehiclesTab.Visible == false then
- VehiclesTab.Visible = true else
- VehiclesTab.Visible = false
- end
- end
- if WorldWideTab.Parent.Name == ApocGenesis then
- if WorldWideTab.Visible == false then
- WorldWideTab.Visible = true else
- WorldWideTab.Visible = false
- end
- end
- end
- end
- end)
- while true do
- SelectedPlayerLabel.Text = "Selected Player: " .. WhoToAffect.Value
- if itemspind == true then
- ItemsPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- ItemsPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if worldwidepind == true then
- WorldWidePin.ImageColor3 = Color3.fromRGB(0,0,0) else
- WorldWidePin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if kitspind == true then
- KitsPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- KitsPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if localplayerpind == true then
- LocalPlayerPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- LocalPlayerPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if miscpind == true then
- MiscPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- MiscPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if playerspind == true then
- PlayersPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- PlayersPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- if vehiclespind == true then
- VehiclesPin.ImageColor3 = Color3.fromRGB(0,0,0) else
- VehiclesPin.ImageColor3 = Color3.fromRGB(255,0,0)
- end
- wait(0.1)
- end
- --
- -- Some things wont work with some exploits.
- -- Enjoy!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement