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- // By MrSh4dow t.me/MrSh4dow
- var baseBet = 50;
- var baseMultiplier = 1.03;
- var variableBase = false;
- var streakSecurity = 15;
- var maximumBet = 999999;
- var baseSatoshi = baseBet * 100;
- var currentBet = baseSatoshi;
- var currentMultiplier = baseMultiplier;
- var currentGameID = -1;
- var firstGame = true;
- var lossStreak = 0;
- var coolingDown = false;
- console.log('====== Profit ======');
- console.log('My username is: ' + engine.getUsername());
- console.log('Starting balance: ' + (engine.getBalance() / 100).toFixed(2) + ' bits');
- var startingBalance = engine.getBalance();
- if (variableBase) {
- console.warn('[WARN] Variable mode is enabled and not fully tested. The bot is resilient to ' + streakSecurity + '-loss streaks.');
- }
- engine.on('game_starting', function(info) {
- console.log('====== New Game ======');
- console.log('[Bot] Game #' + info.game_id);
- currentGameID = info.game_id;
- if (coolingDown) {
- if (lossStreak === 0) {
- coolingDown = false;
- } else {
- lossStreak--;
- console.log('[Bot] Cooling down! Games remaining: ' + lossStreak);
- return;
- }
- }
- if (!firstGame) {
- console.log('[Stats] Session profit: ' + ((engine.getBalance() - startingBalance) / 100).toFixed(2) + ' bits');
- console.log('[Stats] Profit percentage: ' + (((engine.getBalance() / startingBalance) - 1) * 100).toFixed(2) + '%');
- }
- if (engine.lastGamePlay() === 'LOST' && !firstGame) {
- handleLoss();
- } else {
- lossStreak = 2;
- if (variableBase) {
- updateVariableBase();
- }
- currentBet = baseSatoshi;
- currentMultiplier = baseMultiplier;
- }
- console.log('[Bot] Betting ' + (currentBet / 100) + ' bits, cashing out at ' + currentMultiplier + 'x');
- firstGame = false;
- if (currentBet <= engine.getBalance()) {
- if (currentBet > (maximumBet * 100)) {
- console.warn('[Warn] Bet size exceeds the maximum bet, lowering bet to ' + (maximumBet * 100) + ' bits');
- currentBet = maximumBet;
- }
- engine.placeBet(currentBet, Math.round(currentMultiplier * 100), false);
- } else {
- handleInsufficientFunds();
- }
- });
- engine.on('game_started', function(data) {
- if (!firstGame) {
- console.log('[Bot] Game #' + currentGameID + ' has started!');
- }
- });
- engine.on('cashed_out', function(data) {
- if (data.username === engine.getUsername()) {
- console.log('[Bot] Successfully cashed out at ' + (data.stopped_at / 100) + 'x');
- }
- });
- engine.on('game_crash', function(data) {
- if (!firstGame) {
- console.log('[Bot] Game crashed at ' + (data.game_crash / 100) + 'x');
- }
- });
- function handleLoss() {
- lossStreak++;
- var totalLosses = calculateTotalLosses();
- if (lossStreak > streakSecurity) {
- coolingDown = true;
- return;
- }
- currentBet *= 5;
- currentMultiplier = 1.00 + (totalLosses / currentBet);
- }
- function calculateTotalLosses() {
- var totalLosses = 0;
- var lastLoss = currentBet;
- while (lastLoss >= baseSatoshi) {
- totalLosses += lastLoss;
- lastLoss /= 4;
- }
- return totalLosses;
- }
- function updateVariableBase() {
- var divider = 100;
- for (var i = 0; i < streakSecurity; i++) {
- divider += 100 * Math.pow(4, (i + 1));
- }
- var newBaseBet = Math.min(Math.max(1, Math.floor(engine.getBalance() / divider)), maximumBet * 100);
- var newBaseSatoshi = newBaseBet * 100;
- if (newBaseBet !== baseBet || newBaseBet === 1) {
- console.log('[Bot] Variable mode has changed base bet to: ' + newBaseBet + ' bits');
- baseBet = newBaseBet;
- baseSatoshi = newBaseSatoshi;
- }
- }
- function handleInsufficientFunds() {
- if (engine.getBalance() < 100) {
- console.error('[Bot] Insufficient funds to do anything... stopping');
- engine.stop();
- } else {
- console.warn('[Bot] Insufficient funds to bet ' + (currentBet / 100) + ' bits.');
- console.warn('[Bot] Resetting to 1 bit base bet');
- baseBet = 1;
- baseSatoshi = 100;
- }
- }
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