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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain,TouchTransmitter,Attachment,Status,Animator,Accessory
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
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- o578 = Instance.new("Part")
- o579 = Instance.new("Weld")
- o580 = Instance.new("SpecialMesh")
- o581 = Instance.new("Part")
- o582 = Instance.new("Weld")
- o583 = Instance.new("SpecialMesh")
- o584 = Instance.new("Part")
- o585 = Instance.new("Weld")
- o586 = Instance.new("Part")
- o587 = Instance.new("Weld")
- o588 = Instance.new("SpecialMesh")
- o589 = Instance.new("Part")
- o590 = Instance.new("Weld")
- o591 = Instance.new("SpecialMesh")
- o592 = Instance.new("Part")
- o593 = Instance.new("Weld")
- o594 = Instance.new("SpecialMesh")
- o595 = Instance.new("Part")
- o596 = Instance.new("Weld")
- o597 = Instance.new("SpecialMesh")
- o598 = Instance.new("Part")
- o599 = Instance.new("Weld")
- o600 = Instance.new("Part")
- o601 = Instance.new("Weld")
- o602 = Instance.new("Part")
- o603 = Instance.new("Weld")
- o604 = Instance.new("Part")
- o605 = Instance.new("Weld")
- o606 = Instance.new("SpecialMesh")
- o607 = Instance.new("Part")
- o608 = Instance.new("Weld")
- o609 = Instance.new("Part")
- o610 = Instance.new("Weld")
- o611 = Instance.new("SpecialMesh")
- o612 = Instance.new("Part")
- o613 = Instance.new("Weld")
- o614 = Instance.new("Part")
- o615 = Instance.new("Weld")
- o616 = Instance.new("Part")
- o617 = Instance.new("Weld")
- o618 = Instance.new("Part")
- o619 = Instance.new("Weld")
- o620 = Instance.new("SpecialMesh")
- o621 = Instance.new("Part")
- o622 = Instance.new("Weld")
- o623 = Instance.new("SpecialMesh")
- o624 = Instance.new("Part")
- o625 = Instance.new("Weld")
- o626 = Instance.new("Part")
- o627 = Instance.new("Weld")
- o628 = Instance.new("Part")
- o629 = Instance.new("Weld")
- o630 = Instance.new("SpecialMesh")
- o631 = Instance.new("Part")
- o632 = Instance.new("Weld")
- o633 = Instance.new("SpecialMesh")
- o634 = Instance.new("Part")
- o635 = Instance.new("Script")
- o636 = Instance.new("SpecialMesh")
- o638 = Instance.new("Part")
- o639 = Instance.new("Script")
- o640 = Instance.new("CylinderMesh")
- o642 = Instance.new("Model")
- o643 = Instance.new("Part")
- o644 = Instance.new("SpecialMesh")
- o649 = Instance.new("Sound")
- o650 = Instance.new("RemoteEvent")
- o651 = Instance.new("Sound")
- o652 = Instance.new("RemoteEvent")
- o653 = Instance.new("Sound")
- o654 = Instance.new("RemoteEvent")
- o655 = Instance.new("Sound")
- o656 = Instance.new("RemoteEvent")
- o657 = Instance.new("Sound")
- o658 = Instance.new("RemoteEvent")
- o659 = Instance.new("Sound")
- o660 = Instance.new("RemoteEvent")
- o661 = Instance.new("Sound")
- o662 = Instance.new("RemoteEvent")
- o663 = Instance.new("Sound")
- o664 = Instance.new("RemoteEvent")
- o665 = Instance.new("Sound")
- o666 = Instance.new("RemoteEvent")
- o667 = Instance.new("Decal")
- o668 = Instance.new("Part")
- o669 = Instance.new("Decal")
- o678 = Instance.new("Motor6D")
- o679 = Instance.new("Motor6D")
- o680 = Instance.new("Motor6D")
- o681 = Instance.new("Motor6D")
- o682 = Instance.new("Motor6D")
- o683 = Instance.new("Part")
- o686 = Instance.new("Part")
- o689 = Instance.new("Part")
- o691 = Instance.new("Part")
- o693 = Instance.new("Humanoid")
- o696 = Instance.new("Part")
- o698 = Instance.new("Motor6D")
- o699 = Instance.new("Script")
- o700 = Instance.new("LocalScript")
- o701 = Instance.new("Script")
- o702 = Instance.new("LocalScript")
- o703 = Instance.new("StringValue")
- o704 = Instance.new("Animation")
- o705 = Instance.new("NumberValue")
- o706 = Instance.new("Animation")
- o707 = Instance.new("NumberValue")
- o708 = Instance.new("StringValue")
- o709 = Instance.new("Animation")
- o710 = Instance.new("StringValue")
- o711 = Instance.new("Animation")
- o712 = Instance.new("StringValue")
- o713 = Instance.new("Animation")
- o714 = Instance.new("StringValue")
- o715 = Instance.new("Animation")
- o716 = Instance.new("StringValue")
- o717 = Instance.new("Animation")
- o718 = Instance.new("StringValue")
- o719 = Instance.new("Animation")
- o720 = Instance.new("StringValue")
- o721 = Instance.new("Animation")
- o722 = Instance.new("NumberValue")
- o723 = Instance.new("BodyColors")
- o724 = Instance.new("Pants")
- o725 = Instance.new("Shirt")
- o727 = Instance.new("Part")
- o728 = Instance.new("SpecialMesh")
- o730 = Instance.new("Vector3Value")
- o731 = Instance.new("Weld")
- o2.Name = "Baseplate"
- o2.Parent = mas
- o2.BrickColor = BrickColor.new("Dark stone grey")
- o2.Position = Vector3.new(0, -10, 0)
- o2.Anchored = true
- o2.Locked = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(512, 20, 512)
- o2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o2.Position = Vector3.new(0, -10, 0)
- o4.Parent = mas
- o5.Parent = o4
- o6.Parent = o5
- o6.BrickColor = BrickColor.new("Bright yellow")
- o6.Position = Vector3.new(-139.566971, 11.9400911, -83.7145004)
- o6.Rotation = Vector3.new(178.679993, -81.3399963, 88.9300003)
- o6.RotVelocity = Vector3.new(0.721903443, 0.120642722, 0.613030016)
- o6.Velocity = Vector3.new(-0.472870648, -13.495717, 1.31546819)
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 0.400000006, 3)
- o6.CFrame = CFrame.new(-139.566971, 11.9400911, -83.7145004, 0.00282401103, -0.150535271, -0.988600671, -0.999986053, 0.00399626046, -0.0034650492, 0.00447231764, 0.988596559, -0.150521889)
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o6.Position = Vector3.new(-139.566971, 11.9400911, -83.7145004)
- o6.velocity = Vector3.new(-0.472870648, -13.495717, 1.31546819)
- o7.Name = "SoundJack"
- o7.Parent = o6
- o8.Parent = o5
- o8.BrickColor = BrickColor.new("Bright yellow")
- o8.Position = Vector3.new(-141.546997, 12.9331474, -84.0200195)
- o8.Rotation = Vector3.new(-90.2599945, -0.159999996, 171.339996)
- o8.RotVelocity = Vector3.new(0.721903443, 0.120642722, 0.613030016)
- o8.Velocity = Vector3.new(-1.11850262, -14.4889765, 2.27123475)
- o8.FormFactor = Enum.FormFactor.Plate
- o8.Size = Vector3.new(1, 0.400000006, 3)
- o8.CFrame = CFrame.new(-141.546997, 12.9331474, -84.0200195, -0.988600671, -0.150535271, -0.00282401103, -0.0034650492, 0.00399626046, 0.999986053, -0.150521889, 0.988596559, -0.00447231764)
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o8.Position = Vector3.new(-141.546997, 12.9331474, -84.0200195)
- o8.velocity = Vector3.new(-1.11850262, -14.4889765, 2.27123475)
- o9.Name = "SoundJack"
- o9.Parent = o8
- o10.Parent = o5
- o10.BrickColor = BrickColor.new("Black")
- o10.Position = Vector3.new(-138.776154, 12.3709812, -84.8549957)
- o10.Rotation = Vector3.new(90.4700012, 0.299999982, -82.1199951)
- o10.RotVelocity = Vector3.new(0.365901321, 0.120664388, 0.355153888)
- o10.Velocity = Vector3.new(-0.0809215307, -6.70530844, 0.716056705)
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(2, 2, 2)
- o10.CFrame = CFrame.new(-138.776154, 12.3709812, -84.8549957, 0.137120545, 0.990540981, 0.00515858876, 0.00890068151, 0.00397548126, -0.999952495, -0.990514398, 0.137159944, -0.00827137008)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o10.Position = Vector3.new(-138.776154, 12.3709812, -84.8549957)
- o10.velocity = Vector3.new(-0.0809215307, -6.70530844, 0.716056705)
- o11.Parent = o10
- o11.MeshType = Enum.MeshType.Wedge
- o12.Name = "SoundJack"
- o12.Parent = o10
- o13.Parent = o5
- o13.BrickColor = BrickColor.new("Bright yellow")
- o13.Position = Vector3.new(-141.263855, 14.5609369, -85.1796951)
- o13.Rotation = Vector3.new(0.50999999, -7.87999964, 0.299999982)
- o13.RotVelocity = Vector3.new(0.365901321, 0.120664388, 0.355153888)
- o13.Velocity = Vector3.new(-0.897872508, -7.47001743, 1.81754148)
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(1, 0.400000006, 2)
- o13.CFrame = CFrame.new(-141.263855, 14.5609369, -85.1796951, 0.990540981, -0.00515858876, -0.137120545, 0.00397548126, 0.999952495, -0.00890068151, 0.137159944, 0.00827137008, 0.990514398)
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o13.Position = Vector3.new(-141.263855, 14.5609369, -85.1796951)
- o13.velocity = Vector3.new(-0.897872508, -7.47001743, 1.81754148)
- o14.Name = "SoundJack"
- o14.Parent = o13
- o15.Parent = o13
- o15.MeshType = Enum.MeshType.Wedge
- o16.Parent = o5
- o16.BrickColor = BrickColor.new("Black")
- o16.Position = Vector3.new(-140.759811, 12.8630066, -85.1251755)
- o16.Rotation = Vector3.new(-1.65999997, 82.1100006, -87.8499985)
- o16.RotVelocity = Vector3.new(0.365901321, 0.120664388, 0.355153888)
- o16.Velocity = Vector3.new(-0.288267374, -7.31095314, 1.13544643)
- o16.FormFactor = Enum.FormFactor.Symmetric
- o16.Size = Vector3.new(3, 2, 2)
- o16.CFrame = CFrame.new(-140.759811, 12.8630066, -85.1251755, 0.00515858876, 0.137120545, 0.990540981, -0.999952495, 0.00890068151, 0.00397548126, -0.00827137008, -0.990514398, 0.137159944)
- o16.BackSurface = Enum.SurfaceType.Weld
- o16.BottomSurface = Enum.SurfaceType.Weld
- o16.RightSurface = Enum.SurfaceType.Weld
- o16.TopSurface = Enum.SurfaceType.Weld
- o16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o16.Position = Vector3.new(-140.759811, 12.8630066, -85.1251755)
- o16.velocity = Vector3.new(-0.288267374, -7.31095314, 1.13544643)
- o17.Name = "SoundJack"
- o17.Parent = o16
- o18.Parent = o5
- o18.BrickColor = BrickColor.new("Black")
- o18.Position = Vector3.new(-138.760559, 9.37097836, -84.8799057)
- o18.Rotation = Vector3.new(-1.63999999, 82.1100006, -87.8600006)
- o18.FormFactor = Enum.FormFactor.Symmetric
- o18.Size = Vector3.new(4, 2, 2)
- o18.CFrame = CFrame.new(-138.760559, 9.37097836, -84.8799057, 0.00511456979, 0.137105063, 0.990543365, -0.999952734, 0.008891128, 0.00393249793, -0.00826788228, -0.990516603, 0.137144059)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.LeftSurface = Enum.SurfaceType.Weld
- o18.RightSurface = Enum.SurfaceType.Weld
- o18.TopSurface = Enum.SurfaceType.Weld
- o18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o18.Position = Vector3.new(-138.760559, 9.37097836, -84.8799057)
- o19.Name = "SoundJack"
- o19.Parent = o18
- o20.Parent = o5
- o20.BrickColor = BrickColor.new("Bright yellow")
- o20.Position = Vector3.new(-138.42981, 9.36227512, -83.6227188)
- o20.Rotation = Vector3.new(-89.5299988, -0.289999992, 172.119995)
- o20.FormFactor = Enum.FormFactor.Plate
- o20.Size = Vector3.new(1, 0.400000006, 4)
- o20.CFrame = CFrame.new(-138.42981, 9.36227512, -83.6227188, -0.990543365, -0.137105063, -0.00511456979, -0.00393249793, -0.008891128, 0.999952734, -0.137144059, 0.990516603, 0.00826788228)
- o20.BottomSurface = Enum.SurfaceType.Weld
- o20.RightSurface = Enum.SurfaceType.Weld
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o20.Position = Vector3.new(-138.42981, 9.36227512, -83.6227188)
- o21.Name = "SoundJack"
- o21.Parent = o20
- o22.Parent = o5
- o22.BrickColor = BrickColor.new("Black")
- o22.Position = Vector3.new(-140.749313, 10.8630428, -85.1417923)
- o22.Rotation = Vector3.new(-89.5299988, -0.289999992, 82.1199951)
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2, 1)
- o22.CFrame = CFrame.new(-140.749313, 10.8630428, -85.1417923, 0.137105063, -0.990543365, -0.00511456979, 0.008891128, -0.00393249793, 0.999952734, -0.990516603, -0.137144059, 0.00826788228)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o22.Position = Vector3.new(-140.749313, 10.8630428, -85.1417923)
- o23.Parent = o22
- o23.MeshType = Enum.MeshType.Wedge
- o24.Name = "SoundJack"
- o24.Parent = o22
- o25.Parent = o5
- o25.BrickColor = BrickColor.new("Bright yellow")
- o25.Position = Vector3.new(-139.364609, 7.31727219, -83.8392868)
- o25.Rotation = Vector3.new(3.61999989, 82.5299988, 87.0499954)
- o25.FormFactor = Enum.FormFactor.Plate
- o25.Size = Vector3.new(2, 0.400000006, 1)
- o25.CFrame = CFrame.new(-139.364609, 7.31727219, -83.8392868, 0.00670164032, -0.129892394, 0.991505444, 0.999904692, -0.0111077586, -0.00821358431, 0.0120802876, 0.991465867, 0.129805565)
- o25.BottomSurface = Enum.SurfaceType.Weld
- o25.FrontSurface = Enum.SurfaceType.Weld
- o25.RightSurface = Enum.SurfaceType.Weld
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o25.Position = Vector3.new(-139.364609, 7.31727219, -83.8392868)
- o26.Name = "SoundJack"
- o26.Parent = o25
- o27.Parent = o5
- o27.BrickColor = BrickColor.new("Bright red")
- o27.Position = Vector3.new(-141.784103, 13.3760662, -87.3159256)
- o27.Rotation = Vector3.new(-89.3099976, 0.379999995, 82.5400009)
- o27.FormFactor = Enum.FormFactor.Plate
- o27.Size = Vector3.new(2, 0.800000012, 2)
- o27.CFrame = CFrame.new(-141.784103, 13.3760662, -87.3159256, 0.129892394, -0.991505444, 0.00670164032, 0.0111077586, 0.00821358431, 0.999904692, -0.991465867, -0.129805565, 0.0120802876)
- o27.BottomSurface = Enum.SurfaceType.Weld
- o27.RightSurface = Enum.SurfaceType.Weld
- o27.TopSurface = Enum.SurfaceType.Smooth
- o27.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o27.Position = Vector3.new(-141.784103, 13.3760662, -87.3159256)
- o28.Name = "SoundJack"
- o28.Parent = o27
- o29.Parent = o27
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o5
- o30.BrickColor = BrickColor.new("Bright red")
- o30.Position = Vector3.new(-140.404053, 12.1646795, -87.1486969)
- o30.Rotation = Vector3.new(-176.37999, -82.5299988, 2.95000005)
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 0.400000006, 2)
- o30.CFrame = CFrame.new(-140.404053, 12.1646795, -87.1486969, 0.129892394, -0.00670164032, -0.991505444, 0.0111077586, -0.999904692, 0.00821358431, -0.991465867, -0.0120802876, -0.129805565)
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o30.Position = Vector3.new(-140.404053, 12.1646795, -87.1486969)
- o31.Name = "SoundJack"
- o31.Parent = o30
- o32.Parent = o30
- o32.MeshType = Enum.MeshType.Wedge
- o33.Parent = o5
- o33.BrickColor = BrickColor.new("Bright red")
- o33.Position = Vector3.new(-140.431, 13.4927893, -87.2573242)
- o33.Rotation = Vector3.new(-90.6899948, 0.0299999993, -7.62999964)
- o33.RotVelocity = Vector3.new(-0.175867125, 0.00293111871, -0.372252077)
- o33.Velocity = Vector3.new(1.53777885, -5.98199797, -1.44550753)
- o33.FormFactor = Enum.FormFactor.Symmetric
- o33.Size = Vector3.new(2, 2, 2)
- o33.CFrame = CFrame.new(-140.431, 13.4927893, -87.2573242, 0.991155922, 0.132701516, 0.000495105516, 0.00110413227, -0.011977531, 0.99992764, 0.132697821, -0.991083682, -0.0120181199)
- o33.BackSurface = Enum.SurfaceType.Weld
- o33.BottomSurface = Enum.SurfaceType.Weld
- o33.TopSurface = Enum.SurfaceType.Weld
- o33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o33.Position = Vector3.new(-140.431, 13.4927893, -87.2573242)
- o33.velocity = Vector3.new(1.53777885, -5.98199797, -1.44550753)
- o34.Parent = o33
- o35.Name = "SoundJack"
- o35.Parent = o33
- o36.Parent = o5
- o36.BrickColor = BrickColor.new("Bright red")
- o36.Position = Vector3.new(-140.430405, 14.6927013, -87.2717438)
- o36.Rotation = Vector3.new(179.519989, -82.3699951, -179.789993)
- o36.RotVelocity = Vector3.new(-0.175867125, 0.00293111871, -0.372252077)
- o36.Velocity = Vector3.new(1.98440635, -5.98475552, -1.65653431)
- o36.FormFactor = Enum.FormFactor.Plate
- o36.Size = Vector3.new(2, 0.400000006, 2)
- o36.CFrame = CFrame.new(-140.430405, 14.6927013, -87.2717438, -0.132701516, 0.000495105516, -0.991155922, 0.011977531, 0.99992764, -0.00110413227, 0.991083682, -0.0120181199, -0.132697821)
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o36.Position = Vector3.new(-140.430405, 14.6927013, -87.2717438)
- o36.velocity = Vector3.new(1.98440635, -5.98475552, -1.65653431)
- o37.Name = "SoundJack"
- o37.Parent = o36
- o38.Parent = o36
- o38.MeshType = Enum.MeshType.Wedge
- o39.Parent = o5
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(-140.701477, 6.51101971, -85.1938095)
- o39.Rotation = Vector3.new(0.0299999993, 82.3899994, -90.6899948)
- o39.FormFactor = Enum.FormFactor.Symmetric
- o39.Size = Vector3.new(2, 2, 2)
- o39.CFrame = CFrame.new(-140.701477, 6.51101971, -85.1938095, -0.00159618189, 0.132498205, 0.991182029, -0.999934018, -0.0114873378, -7.46837177e-05, 0.0113761453, -0.991116762, 0.132507801)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o39.Position = Vector3.new(-140.701477, 6.51101971, -85.1938095)
- o40.Name = "SoundJack"
- o40.Parent = o39
- o41.Parent = o5
- o41.BrickColor = BrickColor.new("Black")
- o41.Position = Vector3.new(-141.70694, 17.4701977, -88.9866333)
- o41.Rotation = Vector3.new(0.0299999993, 82.3899994, -0.689999998)
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 1.20000005, 3)
- o41.CFrame = CFrame.new(-141.70694, 17.4701977, -88.9866333, 0.132498205, 0.00159618189, 0.991182029, -0.0114873378, 0.999934018, -7.46837177e-05, -0.991116762, -0.0113761453, 0.132507801)
- o41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o41.Position = Vector3.new(-141.70694, 17.4701977, -88.9866333)
- o42.Name = "SoundJack"
- o42.Parent = o41
- o43.Parent = o5
- o43.BrickColor = BrickColor.new("Black")
- o43.Position = Vector3.new(-140.699097, 8.01091862, -85.2108841)
- o43.Rotation = Vector3.new(89.3499985, -0.0899999961, 97.6100006)
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(2, 2, 1)
- o43.CFrame = CFrame.new(-140.699097, 8.01091862, -85.2108841, -0.132498205, -0.991182029, -0.00159618189, 0.0114873378, 7.46837177e-05, -0.999934018, 0.991116762, -0.132507801, 0.0113761453)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o43.Position = Vector3.new(-140.699097, 8.01091862, -85.2108841)
- o44.Parent = o43
- o44.MeshType = Enum.MeshType.Wedge
- o45.Name = "SoundJack"
- o45.Parent = o43
- o46.Parent = o5
- o46.BrickColor = BrickColor.new("Black")
- o46.Position = Vector3.new(-143.5793, 15.5811129, -90.2767715)
- o46.Rotation = Vector3.new(-1.54999995, 82.2599945, 0.340000004)
- o46.RotVelocity = Vector3.new(0.515180945, 0.140109763, -0.585207105)
- o46.Velocity = Vector3.new(3.87692499, -6.48435163, 2.91541696)
- o46.Size = Vector3.new(1, 1.20000005, 1)
- o46.CFrame = CFrame.new(-143.5793, 15.5811129, -90.2767715, 0.134654671, -0.000808736891, 0.990892231, -0.0208782945, 0.99977535, 0.0036531873, -0.990672588, -0.0211800598, 0.134607524)
- o46.BackSurface = Enum.SurfaceType.Weld
- o46.BottomSurface = Enum.SurfaceType.Weld
- o46.FrontSurface = Enum.SurfaceType.Weld
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46.Position = Vector3.new(-143.5793, 15.5811129, -90.2767715)
- o46.velocity = Vector3.new(3.87692499, -6.48435163, 2.91541696)
- o47.Parent = o46
- o47.MeshType = Enum.MeshType.Wedge
- o48.Name = "SoundJack"
- o48.Parent = o46
- o49.Parent = o5
- o49.BrickColor = BrickColor.new("Black")
- o49.Position = Vector3.new(-140.775604, 4.80073833, -84.6214294)
- o49.Rotation = Vector3.new(-1.54999995, 82.2599945, -89.659996)
- o49.RotVelocity = Vector3.new(0.515180945, 0.140109763, -0.585207105)
- o49.Velocity = Vector3.new(-1.63945794, -11.038619, -3.03125167)
- o49.FormFactor = Enum.FormFactor.Symmetric
- o49.Size = Vector3.new(2, 1, 2)
- o49.CFrame = CFrame.new(-140.775604, 4.80073833, -84.6214294, 0.000808736891, 0.134654671, 0.990892231, -0.99977535, -0.0208782945, 0.0036531873, 0.0211800598, -0.990672588, 0.134607524)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Position = Vector3.new(-140.775604, 4.80073833, -84.6214294)
- o49.velocity = Vector3.new(-1.63945794, -11.038619, -3.03125167)
- o50.Name = "SoundJack"
- o50.Parent = o49
- o51.Parent = o5
- o51.BrickColor = BrickColor.new("Black")
- o51.Position = Vector3.new(-143.578323, 14.381381, -90.2513657)
- o51.Rotation = Vector3.new(-1.54999995, 82.2599945, -179.659988)
- o51.RotVelocity = Vector3.new(0.515180945, 0.140109763, -0.585207105)
- o51.Velocity = Vector3.new(3.17839336, -6.49801159, 2.29720116)
- o51.Size = Vector3.new(1, 1.20000005, 1)
- o51.CFrame = CFrame.new(-143.578323, 14.381381, -90.2513657, -0.134654671, 0.000808736891, 0.990892231, 0.0208782945, -0.99977535, 0.0036531873, 0.990672588, 0.0211800598, 0.134607524)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51.Position = Vector3.new(-143.578323, 14.381381, -90.2513657)
- o51.velocity = Vector3.new(3.17839336, -6.49801159, 2.29720116)
- o52.Parent = o51
- o52.MeshType = Enum.MeshType.Wedge
- o53.Name = "SoundJack"
- o53.Parent = o51
- o54.Parent = o5
- o54.BrickColor = BrickColor.new("Black")
- o54.Position = Vector3.new(-143.571503, 17.042572, -89.1579514)
- o54.Rotation = Vector3.new(6.78999996, 82.5199966, 173.179993)
- o54.RotVelocity = Vector3.new(0.53092587, 0.140321746, -0.511201978)
- o54.Velocity = Vector3.new(4.46631765, -7.61832952, 3.93831253)
- o54.FormFactor = Enum.FormFactor.Plate
- o54.Size = Vector3.new(1, 0.400000006, 1)
- o54.CFrame = CFrame.new(-143.571503, 17.042572, -89.1579514, -0.129179001, -0.015456548, 0.991500854, 0.00154954544, -0.999880493, -0.0153852925, 0.991620123, -0.000451081258, 0.129187495)
- o54.BackSurface = Enum.SurfaceType.Weld
- o54.BottomSurface = Enum.SurfaceType.Weld
- o54.FrontSurface = Enum.SurfaceType.Weld
- o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Position = Vector3.new(-143.571503, 17.042572, -89.1579514)
- o54.velocity = Vector3.new(4.46631765, -7.61832952, 3.93831253)
- o55.Parent = o54
- o55.MeshType = Enum.MeshType.Wedge
- o56.Name = "SoundJack"
- o56.Parent = o54
- o57.Parent = o5
- o57.BrickColor = BrickColor.new("Bright yellow")
- o57.Position = Vector3.new(-140.391922, 5.38970327, -83.9858322)
- o57.Rotation = Vector3.new(6.78999996, 82.5199966, 83.1800003)
- o57.RotVelocity = Vector3.new(0.53092587, 0.140321746, -0.511201978)
- o57.Velocity = Vector3.new(-0.764891267, -11.9897499, -2.69466186)
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(4, 0.400000006, 1)
- o57.CFrame = CFrame.new(-140.391922, 5.38970327, -83.9858322, 0.015456548, -0.129179001, 0.991500854, 0.999880493, 0.00154954544, -0.0153852925, 0.000451081258, 0.991620123, 0.129187495)
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o57.Position = Vector3.new(-140.391922, 5.38970327, -83.9858322)
- o57.velocity = Vector3.new(-0.764891267, -11.9897499, -2.69466186)
- o58.Name = "SoundJack"
- o58.Parent = o57
- o59.Parent = o5
- o59.BrickColor = BrickColor.new("Black")
- o59.Position = Vector3.new(-138.735229, 6.32411337, -85.0000992)
- o59.Rotation = Vector3.new(-89.7099991, 1.05999994, -97.3600006)
- o59.RotVelocity = Vector3.new(0.515459061, 0.133029029, -0.385417134)
- o59.Velocity = Vector3.new(-0.104234457, -11.8845348, -2.36388922)
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(2, 2, 2)
- o59.CFrame = CFrame.new(-138.735229, 6.32411337, -85.0000992, -0.128030002, 0.991596162, 0.0185857601, -0.00263011432, -0.0190793872, 0.99981451, 0.99176681, 0.127957374, 0.00505074533)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o59.Position = Vector3.new(-138.735229, 6.32411337, -85.0000992)
- o59.velocity = Vector3.new(-0.104234457, -11.8845348, -2.36388922)
- o60.Parent = o59
- o60.MeshType = Enum.MeshType.Wedge
- o61.Name = "SoundJack"
- o61.Parent = o59
- o62.Parent = o5
- o62.BrickColor = BrickColor.new("Black")
- o62.Position = Vector3.new(-139.156052, 12.9511738, -88.5659027)
- o62.Rotation = Vector3.new(8.47999954, 82.5699997, -8.26000023)
- o62.RotVelocity = Vector3.new(0.515459061, 0.133029029, -0.385417134)
- o62.Velocity = Vector3.new(1.97559285, -9.8843174, 1.10807073)
- o62.FormFactor = Enum.FormFactor.Plate
- o62.Size = Vector3.new(1, 1.20000005, 2)
- o62.CFrame = CFrame.new(-139.156052, 12.9511738, -88.5659027, 0.128030002, 0.0185857601, 0.991596162, 0.00263011432, 0.99981451, -0.0190793872, -0.99176681, 0.00505074533, 0.127957374)
- o62.LeftSurface = Enum.SurfaceType.Weld
- o62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o62.Position = Vector3.new(-139.156052, 12.9511738, -88.5659027)
- o62.velocity = Vector3.new(1.97559285, -9.8843174, 1.10807073)
- o63.Name = "SoundJack"
- o63.Parent = o62
- o64.Parent = o5
- o64.BrickColor = BrickColor.new("Bright red")
- o64.Position = Vector3.new(-140.756821, 6.88092661, -88.7886429)
- o64.Rotation = Vector3.new(-171.519989, -82.5699997, -81.7399979)
- o64.RotVelocity = Vector3.new(0.515459061, 0.133029029, -0.385417134)
- o64.Velocity = Vector3.new(-0.393615305, -9.15253925, -1.80794454)
- o64.FormFactor = Enum.FormFactor.Symmetric
- o64.Shape = Enum.PartType.Cylinder
- o64.Size = Vector3.new(1, 1, 1)
- o64.CFrame = CFrame.new(-140.756821, 6.88092661, -88.7886429, 0.0185857601, 0.128030002, -0.991596162, 0.99981451, 0.00263011432, 0.0190793872, 0.00505074533, -0.99176681, -0.127957374)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o64.Position = Vector3.new(-140.756821, 6.88092661, -88.7886429)
- o64.velocity = Vector3.new(-0.393615305, -9.15253925, -1.80794454)
- o65.Name = "SoundJack"
- o65.Parent = o64
- o66.Parent = o5
- o66.BrickColor = BrickColor.new("Black")
- o66.Position = Vector3.new(-139.029053, 3.84562922, -87.0860062)
- o66.Rotation = Vector3.new(90.4700012, -1.17999995, -82.6899948)
- o66.RotVelocity = Vector3.new(0.507099032, 0.122638814, -0.247950017)
- o66.Velocity = Vector3.new(-0.651997209, -10.2132044, -3.52458572)
- o66.FormFactor = Enum.FormFactor.Symmetric
- o66.Size = Vector3.new(4, 3, 3)
- o66.CFrame = CFrame.new(-139.029053, 3.84562922, -87.0860062, 0.127229795, 0.991660357, -0.0205529202, 0.00550494064, -0.0214269776, -0.999755323, -0.991858065, 0.127085507, -0.00818518084)
- o66.BackSurface = Enum.SurfaceType.Weld
- o66.BottomSurface = Enum.SurfaceType.Weld
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o66.Position = Vector3.new(-139.029053, 3.84562922, -87.0860062)
- o66.velocity = Vector3.new(-0.651997209, -10.2132044, -3.52458572)
- o67.Parent = o66
- o67.MeshType = Enum.MeshType.Wedge
- o68.Name = "SoundJack"
- o68.Parent = o66
- o69.Parent = o5
- o69.BrickColor = BrickColor.new("Bright red")
- o69.Position = Vector3.new(-139.700378, 10.1737709, -88.6493073)
- o69.Rotation = Vector3.new(-170.429993, -82.5999985, 9.17999935)
- o69.RotVelocity = Vector3.new(0.507099032, 0.122638814, -0.247950017)
- o69.Velocity = Vector3.new(0.725344181, -9.25399971, -0.233260632)
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 1.20000005, 1)
- o69.CFrame = CFrame.new(-139.700378, 10.1737709, -88.6493073, 0.127229795, -0.0205529202, -0.991660357, 0.00550494064, -0.999755323, 0.0214269776, -0.991858065, -0.00818518084, -0.127085507)
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o69.Position = Vector3.new(-139.700378, 10.1737709, -88.6493073)
- o69.velocity = Vector3.new(0.725344181, -9.25399971, -0.233260632)
- o70.Name = "SoundJack"
- o70.Parent = o69
- o71.Parent = o5
- o71.BrickColor = BrickColor.new("Black")
- o71.Position = Vector3.new(-142.601151, 6.4134059, -86.3201065)
- o71.Rotation = Vector3.new(-89.5299988, 1.17999995, 172.690002)
- o71.RotVelocity = Vector3.new(0.507099032, 0.122638814, -0.247950017)
- o71.Velocity = Vector3.new(0.0786120296, -9.71588898, -1.78439081)
- o71.FormFactor = Enum.FormFactor.Plate
- o71.Size = Vector3.new(2, 0.400000006, 2)
- o71.CFrame = CFrame.new(-142.601151, 6.4134059, -86.3201065, -0.991660357, -0.127229795, 0.0205529202, 0.0214269776, -0.00550494064, 0.999755323, -0.127085507, 0.991858065, 0.00818518084)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o71.Position = Vector3.new(-142.601151, 6.4134059, -86.3201065)
- o71.velocity = Vector3.new(0.0786120296, -9.71588898, -1.78439081)
- o72.Parent = o71
- o72.MeshType = Enum.MeshType.Wedge
- o73.Name = "SoundJack"
- o73.Parent = o71
- o74.Parent = o5
- o74.BrickColor = BrickColor.new("Black")
- o74.Position = Vector3.new(-143.566818, 14.678091, -89.1186676)
- o74.Rotation = Vector3.new(10.3400002, 82.6100006, -9.85999966)
- o74.RotVelocity = Vector3.new(0.277472645, 0.0810931176, -0.197849125)
- o74.Velocity = Vector3.new(1.39004958, -7.93257332, 1.21368933)
- o74.FormFactor = Enum.FormFactor.Plate
- o74.Size = Vector3.new(1, 0.400000006, 1)
- o74.CFrame = CFrame.new(-143.566818, 14.678091, -89.1186676, 0.126649663, 0.0220033675, 0.99170351, 0.00697398512, 0.999709487, -0.023071643, -0.991922975, 0.0098381415, 0.126459435)
- o74.BackSurface = Enum.SurfaceType.Weld
- o74.BottomSurface = Enum.SurfaceType.Weld
- o74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o74.Position = Vector3.new(-143.566818, 14.678091, -89.1186676)
- o74.velocity = Vector3.new(1.39004958, -7.93257332, 1.21368933)
- o75.Parent = o74
- o75.MeshType = Enum.MeshType.Wedge
- o76.Name = "SoundJack"
- o76.Parent = o74
- o77.Parent = o5
- o77.BrickColor = BrickColor.new("Bright red")
- o77.Position = Vector3.new(-140.783157, 5.91140509, -88.8248749)
- o77.Rotation = Vector3.new(0.399999976, -7.27999973, -1.26999998)
- o77.RotVelocity = Vector3.new(0.277472645, 0.0810931176, -0.197849125)
- o77.Velocity = Vector3.new(-0.320607066, -8.5648365, -1.44456196)
- o77.FormFactor = Enum.FormFactor.Symmetric
- o77.Size = Vector3.new(1, 1, 1)
- o77.CFrame = CFrame.new(-140.783157, 5.91140509, -88.8248749, 0.99170351, 0.0220033675, -0.126649663, -0.023071643, 0.999709487, -0.00697398512, 0.126459435, 0.0098381415, 0.991922975)
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o77.Position = Vector3.new(-140.783157, 5.91140509, -88.8248749)
- o77.velocity = Vector3.new(-0.320607066, -8.5648365, -1.44456196)
- o78.Name = "SoundJack"
- o78.Parent = o77
- o79.Parent = o5
- o79.BrickColor = BrickColor.new("Black")
- o79.Position = Vector3.new(-143.097366, 13.4669046, -89.0672455)
- o79.Rotation = Vector3.new(10.3400002, 82.6100006, -9.85999966)
- o79.RotVelocity = Vector3.new(0.277472645, 0.0810931176, -0.197849125)
- o79.Velocity = Vector3.new(1.15458751, -8.03972149, 0.839548826)
- o79.FormFactor = Enum.FormFactor.Plate
- o79.Size = Vector3.new(1, 2, 2)
- o79.CFrame = CFrame.new(-143.097366, 13.4669046, -89.0672455, 0.126649663, 0.0220033675, 0.99170351, 0.00697398512, 0.999709487, -0.023071643, -0.991922975, 0.0098381415, 0.126459435)
- o79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o79.Position = Vector3.new(-143.097366, 13.4669046, -89.0672455)
- o79.velocity = Vector3.new(1.15458751, -8.03972149, 0.839548826)
- o80.Name = "SoundJack"
- o80.Parent = o79
- o81.Parent = o5
- o81.BrickColor = BrickColor.new("Black")
- o81.Position = Vector3.new(-139.039093, 17.3724823, -88.5255508)
- o81.Rotation = Vector3.new(10.5900002, 82.6199951, -10.0999994)
- o81.RotVelocity = Vector3.new(0.143136293, 0.0571568161, -0.16951637)
- o81.Velocity = Vector3.new(1.6603241, -8.56525898, 0.576643467)
- o81.FormFactor = Enum.FormFactor.Plate
- o81.Size = Vector3.new(1, 1.20000005, 2)
- o81.CFrame = CFrame.new(-139.039093, 17.3724823, -88.5255508, 0.126532137, 0.0225480311, 0.991706252, 0.00700121652, 0.999696434, -0.0236229897, -0.991937876, 0.00993221626, 0.126335859)
- o81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o81.Position = Vector3.new(-139.039093, 17.3724823, -88.5255508)
- o81.velocity = Vector3.new(1.6603241, -8.56525898, 0.576643467)
- o82.Name = "SoundJack"
- o82.Parent = o81
- o83.Parent = o5
- o83.BrickColor = BrickColor.new("Black")
- o83.Position = Vector3.new(-137.637222, 13.5382013, -88.3737946)
- o83.Rotation = Vector3.new(-169.410004, -82.6199951, -169.899994)
- o83.RotVelocity = Vector3.new(0.143136293, 0.0571568161, -0.16951637)
- o83.Velocity = Vector3.new(1.01902461, -8.82462215, -0.0523077846)
- o83.FormFactor = Enum.FormFactor.Plate
- o83.Size = Vector3.new(1, 1.60000002, 1)
- o83.CFrame = CFrame.new(-137.637222, 13.5382013, -88.3737946, -0.126532137, 0.0225480311, -0.991706252, -0.00700121652, 0.999696434, 0.0236229897, 0.991937876, 0.00993221626, -0.126335859)
- o83.BackSurface = Enum.SurfaceType.Weld
- o83.FrontSurface = Enum.SurfaceType.Weld
- o83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o83.Position = Vector3.new(-137.637222, 13.5382013, -88.3737946)
- o83.velocity = Vector3.new(1.01902461, -8.82462215, -0.0523077846)
- o84.Name = "SoundJack"
- o84.Parent = o83
- o85.Parent = o5
- o85.BrickColor = BrickColor.new("Black")
- o85.Position = Vector3.new(-137.614655, 14.5378952, -88.3638763)
- o85.Rotation = Vector3.new(-169.410004, -82.6199951, -169.899994)
- o85.RotVelocity = Vector3.new(0.143136293, 0.0571568161, -0.16951637)
- o85.Velocity = Vector3.new(1.18905604, -8.82986736, 0.0894947797)
- o85.FormFactor = Enum.FormFactor.Plate
- o85.Size = Vector3.new(1, 0.400000006, 1)
- o85.CFrame = CFrame.new(-137.614655, 14.5378952, -88.3638763, -0.126532137, 0.0225480311, -0.991706252, -0.00700121652, 0.999696434, 0.0236229897, 0.991937876, 0.00993221626, -0.126335859)
- o85.BackSurface = Enum.SurfaceType.Weld
- o85.BottomSurface = Enum.SurfaceType.Weld
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o85.Position = Vector3.new(-137.614655, 14.5378952, -88.3638763)
- o85.velocity = Vector3.new(1.18905604, -8.82986736, 0.0894947797)
- o86.Parent = o85
- o86.MeshType = Enum.MeshType.Wedge
- o87.Name = "SoundJack"
- o87.Parent = o85
- o88.Parent = o5
- o88.BrickColor = BrickColor.new("Black")
- o88.Position = Vector3.new(-140.588791, 14.614006, -88.747673)
- o88.Rotation = Vector3.new(-169.289993, -82.6100006, -169.75)
- o88.RotVelocity = Vector3.new(0.00324537419, 0.0320699923, -0.136350721)
- o88.Velocity = Vector3.new(0.920304954, -7.73225975, -0.440185428)
- o88.FormFactor = Enum.FormFactor.Plate
- o88.Size = Vector3.new(1, 0.400000006, 5)
- o88.CFrame = CFrame.new(-140.588791, 14.614006, -88.747673, -0.126526415, 0.0228853337, -0.991699219, -0.00647063646, 0.999693513, 0.0238953773, 0.991942227, 0.00944032054, -0.126339555)
- o88.BackSurface = Enum.SurfaceType.Weld
- o88.BottomSurface = Enum.SurfaceType.Weld
- o88.FrontSurface = Enum.SurfaceType.Weld
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o88.Position = Vector3.new(-140.588791, 14.614006, -88.747673)
- o88.velocity = Vector3.new(0.920304954, -7.73225975, -0.440185428)
- o89.Name = "SoundJack"
- o89.Parent = o88
- o90.Parent = o5
- o90.BrickColor = BrickColor.new("Black")
- o90.Position = Vector3.new(-138.566498, 16.2656956, -88.4789352)
- o90.Rotation = Vector3.new(10.71, 82.6100006, 169.75)
- o90.RotVelocity = Vector3.new(0.00324537419, 0.0320699923, -0.136350721)
- o90.Velocity = Vector3.new(1.15413249, -8.00887203, -0.499679923)
- o90.FormFactor = Enum.FormFactor.Symmetric
- o90.Size = Vector3.new(1, 1, 1)
- o90.CFrame = CFrame.new(-138.566498, 16.2656956, -88.4789352, -0.126526415, -0.0228853337, 0.991699219, -0.00647063646, -0.999693513, -0.0238953773, 0.991942227, -0.00944032054, 0.126339555)
- o90.BackSurface = Enum.SurfaceType.Weld
- o90.BottomSurface = Enum.SurfaceType.Weld
- o90.FrontSurface = Enum.SurfaceType.Weld
- o90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o90.Position = Vector3.new(-138.566498, 16.2656956, -88.4789352)
- o90.velocity = Vector3.new(1.15413249, -8.00887203, -0.499679923)
- o91.Parent = o90
- o91.MeshType = Enum.MeshType.Wedge
- o92.Name = "SoundJack"
- o92.Parent = o90
- o93.Parent = o5
- o93.BrickColor = BrickColor.new("Black")
- o93.Position = Vector3.new(-141.148727, 11.8268118, -88.8372726)
- o93.Rotation = Vector3.new(10.71, 82.6100006, -10.25)
- o93.RotVelocity = Vector3.new(0.00324537419, 0.0320699923, -0.136350721)
- o93.Velocity = Vector3.new(0.537395537, -7.65562105, -0.431273729)
- o93.FormFactor = Enum.FormFactor.Plate
- o93.Size = Vector3.new(1, 1.20000005, 6)
- o93.CFrame = CFrame.new(-141.148727, 11.8268118, -88.8372726, 0.126526415, 0.0228853337, 0.991699219, 0.00647063646, 0.999693513, -0.0238953773, -0.991942227, 0.00944032054, 0.126339555)
- o93.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o93.Position = Vector3.new(-141.148727, 11.8268118, -88.8372726)
- o93.velocity = Vector3.new(0.537395537, -7.65562105, -0.431273729)
- o94.Name = "SoundJack"
- o94.Parent = o93
- o95.Parent = o5
- o95.BrickColor = BrickColor.new("Bright red")
- o95.Position = Vector3.new(-140.720978, 8.9186573, -88.8080673)
- o95.Rotation = Vector3.new(-169.309998, -82.5899963, -79.6100006)
- o95.RotVelocity = Vector3.new(-0.30584982, -0.0234682355, -0.0646688715)
- o95.Velocity = Vector3.new(-0.00723266602, -6.47720194, -0.270448089)
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Shape = Enum.PartType.Cylinder
- o95.Size = Vector3.new(1, 1, 1)
- o95.CFrame = CFrame.new(-140.720978, 8.9186573, -88.8080673, 0.0232351199, 0.126779675, -0.991658747, 0.999706805, 0.00382861076, 0.02391316, 0.00682837889, -0.991923511, -0.126653537)
- o95.BottomSurface = Enum.SurfaceType.Weld
- o95.FrontSurface = Enum.SurfaceType.Weld
- o95.RightSurface = Enum.SurfaceType.Weld
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o95.Position = Vector3.new(-140.720978, 8.9186573, -88.8080673)
- o95.velocity = Vector3.new(-0.00723266602, -6.47720194, -0.270448089)
- o96.Name = "SoundJack"
- o96.Parent = o95
- o97.Parent = o5
- o97.BrickColor = BrickColor.new("Black")
- o97.Position = Vector3.new(-144.470184, 12.9169941, -90.2799759)
- o97.Rotation = Vector3.new(10.6899996, 82.5899963, -10.3899994)
- o97.RotVelocity = Vector3.new(-0.30584982, -0.0234682355, -0.0646688715)
- o97.Velocity = Vector3.new(0.28587833, -6.68492746, -1.58132577)
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Plate
- o97.Size = Vector3.new(1, 3.20000005, 1)
- o97.CFrame = CFrame.new(-144.470184, 12.9169941, -90.2799759, 0.126779675, 0.0232351199, 0.991658747, 0.00382861076, 0.999706805, -0.02391316, -0.991923511, 0.00682837889, 0.126653537)
- o97.LeftSurface = Enum.SurfaceType.Weld
- o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o97.Position = Vector3.new(-144.470184, 12.9169941, -90.2799759)
- o97.velocity = Vector3.new(0.28587833, -6.68492746, -1.58132577)
- o98.Parent = o97
- o98.MeshType = Enum.MeshType.Wedge
- o99.Name = "SoundJack"
- o99.Parent = o97
- o100.Parent = o5
- o100.BrickColor = BrickColor.new("Black")
- o100.Position = Vector3.new(-143.49379, 17.6878452, -89.128624)
- o100.Rotation = Vector3.new(10.6899996, 82.5899963, -10.3899994)
- o100.RotVelocity = Vector3.new(-0.30584982, -0.0234682355, -0.0646688715)
- o100.Velocity = Vector3.new(0.567383647, -6.39592934, -3.0175755)
- o100.FormFactor = Enum.FormFactor.Plate
- o100.Size = Vector3.new(1, 0.800000012, 1)
- o100.CFrame = CFrame.new(-143.49379, 17.6878452, -89.128624, 0.126779675, 0.0232351199, 0.991658747, 0.00382861076, 0.999706805, -0.02391316, -0.991923511, 0.00682837889, 0.126653537)
- o100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o100.Position = Vector3.new(-143.49379, 17.6878452, -89.128624)
- o100.velocity = Vector3.new(0.567383647, -6.39592934, -3.0175755)
- o101.Name = "SoundJack"
- o101.Parent = o100
- o102.Parent = o5
- o102.BrickColor = BrickColor.new("Earth green")
- o102.Transparency = 0.80000001192093
- o102.Position = Vector3.new(-144.064163, 16.1535339, -90.0443497)
- o102.Rotation = Vector3.new(-88.2399979, 1.61000001, 82.9199982)
- o102.RotVelocity = Vector3.new(-0.568757296, -0.0721557364, 0.0302399974)
- o102.Velocity = Vector3.new(-0.24747327, -5.99473667, -4.37686729)
- o102.CanCollide = false
- o102.FormFactor = Enum.FormFactor.Plate
- o102.Size = Vector3.new(1, 0.400000006, 3)
- o102.CFrame = CFrame.new(-144.064163, 16.1535339, -90.0443497, 0.123226903, -0.991982937, 0.0280216206, 0.026959518, 0.0315727256, 0.999137878, -0.992012322, -0.122365214, 0.0306339879)
- o102.BackSurface = Enum.SurfaceType.Weld
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.LeftSurface = Enum.SurfaceType.Weld
- o102.TopSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o102.Position = Vector3.new(-144.064163, 16.1535339, -90.0443497)
- o102.velocity = Vector3.new(-0.24747327, -5.99473667, -4.37686729)
- o103.Parent = o102
- o103.MeshType = Enum.MeshType.Wedge
- o104.Name = "SoundJack"
- o104.Parent = o102
- o105.Parent = o5
- o105.BrickColor = BrickColor.new("Black")
- o105.Position = Vector3.new(-141.083099, 13.5276995, -88.7373505)
- o105.Rotation = Vector3.new(14.4699993, 82.7399979, -12.8099995)
- o105.RotVelocity = Vector3.new(-0.568757296, -0.0721557364, 0.0302399974)
- o105.Velocity = Vector3.new(-0.262375534, -5.16122341, -2.66830349)
- o105.FormFactor = Enum.FormFactor.Plate
- o105.Size = Vector3.new(1, 2, 2)
- o105.CFrame = CFrame.new(-141.083099, 13.5276995, -88.7373505, 0.123226903, 0.0280216206, 0.991982937, 0.026959518, 0.999137878, -0.0315727256, -0.992012322, 0.0306339879, 0.122365214)
- o105.LeftSurface = Enum.SurfaceType.Weld
- o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o105.Position = Vector3.new(-141.083099, 13.5276995, -88.7373505)
- o105.velocity = Vector3.new(-0.262375534, -5.16122341, -2.66830349)
- o106.Name = "SoundJack"
- o106.Parent = o105
- o107.Parent = o5
- o107.BrickColor = BrickColor.new("Black")
- o107.Position = Vector3.new(-142.45607, 6.52486801, -87.5861359)
- o107.Rotation = Vector3.new(-88.2399979, 1.61000001, -7.07999992)
- o107.RotVelocity = Vector3.new(-0.568757296, -0.0721557364, 0.0302399974)
- o107.Velocity = Vector3.new(-0.133676678, -4.54798079, 1.21554041)
- o107.FormFactor = Enum.FormFactor.Plate
- o107.Size = Vector3.new(2, 2, 2)
- o107.CFrame = CFrame.new(-142.45607, 6.52486801, -87.5861359, 0.991982937, 0.123226903, 0.0280216206, -0.0315727256, 0.026959518, 0.999137878, 0.122365214, -0.992012322, 0.0306339879)
- o107.BackSurface = Enum.SurfaceType.Weld
- o107.BottomSurface = Enum.SurfaceType.Weld
- o107.FrontSurface = Enum.SurfaceType.Weld
- o107.LeftSurface = Enum.SurfaceType.Weld
- o107.RightSurface = Enum.SurfaceType.Weld
- o107.TopSurface = Enum.SurfaceType.Weld
- o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o107.Position = Vector3.new(-142.45607, 6.52486801, -87.5861359)
- o107.velocity = Vector3.new(-0.133676678, -4.54798079, 1.21554041)
- o108.Name = "SoundJack"
- o108.Parent = o107
- o109.Name = "Smooth Block Model"
- o109.Parent = o5
- o109.BrickColor = BrickColor.new("Bright red")
- o109.Position = Vector3.new(-142.303467, 7.77037668, -88.5299835)
- o109.Rotation = Vector3.new(13.3299999, 82.6899948, -12.1399994)
- o109.RotVelocity = Vector3.new(-0.742270768, -0.106802396, 0.134381428)
- o109.Velocity = Vector3.new(-0.0435302854, -4.00818396, 0.795745015)
- o109.FormFactor = Enum.FormFactor.Plate
- o109.Size = Vector3.new(4, 0.400000006, 2)
- o109.CFrame = CFrame.new(-142.303467, 7.77037668, -88.5299835, 0.124470077, 0.0267711766, 0.991862178, 0.0189455692, 0.999389589, -0.0293518528, -0.992042482, 0.02244482, 0.123886906)
- o109.BackSurface = Enum.SurfaceType.Weld
- o109.BottomSurface = Enum.SurfaceType.Weld
- o109.FrontSurface = Enum.SurfaceType.Weld
- o109.LeftSurface = Enum.SurfaceType.Weld
- o109.RightSurface = Enum.SurfaceType.Weld
- o109.TopSurface = Enum.SurfaceType.Weld
- o109.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o109.Position = Vector3.new(-142.303467, 7.77037668, -88.5299835)
- o109.velocity = Vector3.new(-0.0435302854, -4.00818396, 0.795745015)
- o110.Parent = o109
- o110.MeshType = Enum.MeshType.Torso
- o111.Name = "SoundJack"
- o111.Parent = o109
- o112.Parent = o5
- o112.BrickColor = BrickColor.new("Black")
- o112.Position = Vector3.new(-139.094299, 14.0878839, -88.5106964)
- o112.Rotation = Vector3.new(13.3299999, 82.6899948, -12.1399994)
- o112.RotVelocity = Vector3.new(-0.742270768, -0.106802396, 0.134381428)
- o112.Velocity = Vector3.new(-0.894545913, -3.56261563, -3.55080914)
- o112.FormFactor = Enum.FormFactor.Plate
- o112.Size = Vector3.new(1, 0.800000012, 2)
- o112.CFrame = CFrame.new(-139.094299, 14.0878839, -88.5106964, 0.124470077, 0.0267711766, 0.991862178, 0.0189455692, 0.999389589, -0.0293518528, -0.992042482, 0.02244482, 0.123886906)
- o112.LeftSurface = Enum.SurfaceType.Weld
- o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o112.Position = Vector3.new(-139.094299, 14.0878839, -88.5106964)
- o112.velocity = Vector3.new(-0.894545913, -3.56261563, -3.55080914)
- o113.Name = "SoundJack"
- o113.Parent = o112
- o114.Parent = o5
- o114.BrickColor = BrickColor.new("Bright red")
- o114.Position = Vector3.new(-139.748199, 8.20616436, -88.7050705)
- o114.Rotation = Vector3.new(-166.669998, -82.6899948, -77.8600006)
- o114.RotVelocity = Vector3.new(-0.742270768, -0.106802396, 0.134381428)
- o114.Velocity = Vector3.new(-0.0833923519, -3.79476547, 0.745181262)
- o114.FormFactor = Enum.FormFactor.Symmetric
- o114.Shape = Enum.PartType.Cylinder
- o114.Size = Vector3.new(1, 1, 1)
- o114.CFrame = CFrame.new(-139.748199, 8.20616436, -88.7050705, 0.0267711766, 0.124470077, -0.991862178, 0.999389589, 0.0189455692, 0.0293518528, 0.02244482, -0.992042482, -0.123886906)
- o114.BottomSurface = Enum.SurfaceType.Weld
- o114.RightSurface = Enum.SurfaceType.Weld
- o114.TopSurface = Enum.SurfaceType.Weld
- o114.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o114.Position = Vector3.new(-139.748199, 8.20616436, -88.7050705)
- o114.velocity = Vector3.new(-0.0833923519, -3.79476547, 0.745181262)
- o115.Name = "SoundJack"
- o115.Parent = o114
- o116.Parent = o5
- o116.BrickColor = BrickColor.new("Bright red")
- o116.Position = Vector3.new(-139.726791, 9.21982288, -88.6797485)
- o116.Rotation = Vector3.new(-168.690002, -82.5999985, -79.0299988)
- o116.RotVelocity = Vector3.new(-0.750825346, -0.116219386, 0.275248587)
- o116.Velocity = Vector3.new(-0.228461981, -3.33176613, -0.0156283975)
- o116.FormFactor = Enum.FormFactor.Symmetric
- o116.Shape = Enum.PartType.Cylinder
- o116.Size = Vector3.new(1, 1, 1)
- o116.CFrame = CFrame.new(-139.726791, 9.21982288, -88.6797485, 0.0245011654, 0.126443639, -0.991671145, 0.999671936, 0.00430889521, 0.0252482463, 0.00746548688, -0.991964519, -0.12629658)
- o116.BottomSurface = Enum.SurfaceType.Weld
- o116.RightSurface = Enum.SurfaceType.Weld
- o116.TopSurface = Enum.SurfaceType.Weld
- o116.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o116.Position = Vector3.new(-139.726791, 9.21982288, -88.6797485)
- o116.velocity = Vector3.new(-0.228461981, -3.33176613, -0.0156283975)
- o117.Name = "SoundJack"
- o117.Parent = o116
- o118.Parent = o5
- o118.BrickColor = BrickColor.new("Earth green")
- o118.Transparency = 0.80000001192093
- o118.Position = Vector3.new(-144.045578, 18.1399097, -90.1996078)
- o118.Rotation = Vector3.new(90.4300003, -1.39999998, 97.2699966)
- o118.RotVelocity = Vector3.new(-0.750825346, -0.116219386, 0.275248587)
- o118.Velocity = Vector3.new(-2.50706625, -5.66165543, -7.21498251)
- o118.CanCollide = false
- o118.FormFactor = Enum.FormFactor.Plate
- o118.Size = Vector3.new(1, 0.400000006, 1)
- o118.CFrame = CFrame.new(-144.045578, 18.1399097, -90.1996078, -0.126443639, -0.991671145, -0.0245011654, -0.00430889521, 0.0252482463, -0.999671936, 0.991964519, -0.12629658, -0.00746548688)
- o118.BackSurface = Enum.SurfaceType.Weld
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.LeftSurface = Enum.SurfaceType.Weld
- o118.TopSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o118.Position = Vector3.new(-144.045578, 18.1399097, -90.1996078)
- o118.velocity = Vector3.new(-2.50706625, -5.66165543, -7.21498251)
- o119.Parent = o118
- o119.MeshType = Enum.MeshType.Wedge
- o120.Name = "SoundJack"
- o120.Parent = o118
- o121.Parent = o5
- o121.BrickColor = BrickColor.new("Black")
- o121.Position = Vector3.new(-141.271805, 6.54706669, -87.376152)
- o121.Rotation = Vector3.new(-89.5699997, 1.39999998, -97.2699966)
- o121.RotVelocity = Vector3.new(-0.750825346, -0.116219386, 0.275248587)
- o121.Velocity = Vector3.new(0.355707228, -2.77825594, 1.81158423)
- o121.FormFactor = Enum.FormFactor.Plate
- o121.Size = Vector3.new(2, 0.400000006, 2)
- o121.CFrame = CFrame.new(-141.271805, 6.54706669, -87.376152, -0.126443639, 0.991671145, 0.0245011654, -0.00430889521, -0.0252482463, 0.999671936, 0.991964519, 0.12629658, 0.00746548688)
- o121.BackSurface = Enum.SurfaceType.Weld
- o121.BottomSurface = Enum.SurfaceType.Weld
- o121.FrontSurface = Enum.SurfaceType.Weld
- o121.LeftSurface = Enum.SurfaceType.Weld
- o121.RightSurface = Enum.SurfaceType.Weld
- o121.TopSurface = Enum.SurfaceType.Weld
- o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121.Position = Vector3.new(-141.271805, 6.54706669, -87.376152)
- o121.velocity = Vector3.new(0.355707228, -2.77825594, 1.81158423)
- o122.Parent = o121
- o122.MeshType = Enum.MeshType.Wedge
- o123.Name = "SoundJack"
- o123.Parent = o121
- o124.Parent = o5
- o124.BrickColor = BrickColor.new("Bright red")
- o124.Position = Vector3.new(-140.704529, 10.2960148, -88.8177414)
- o124.Rotation = Vector3.new(-172.959991, -82.5099945, 7.62999964)
- o124.RotVelocity = Vector3.new(-0.661048889, -0.103577718, 0.335070908)
- o124.Velocity = Vector3.new(-0.556821704, -4.20878363, -0.938085914)
- o124.FormFactor = Enum.FormFactor.Plate
- o124.Size = Vector3.new(1, 1.20000005, 1)
- o124.CFrame = CFrame.new(-140.704529, 10.2960148, -88.8177414, 0.129139096, -0.0172954053, -0.991475701, -0.0112370709, -0.999809206, 0.0159771573, -0.991562903, 0.00907800626, -0.12930879)
- o124.BottomSurface = Enum.SurfaceType.Weld
- o124.FrontSurface = Enum.SurfaceType.Weld
- o124.RightSurface = Enum.SurfaceType.Weld
- o124.TopSurface = Enum.SurfaceType.Smooth
- o124.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o124.Position = Vector3.new(-140.704529, 10.2960148, -88.8177414)
- o124.velocity = Vector3.new(-0.556821704, -4.20878363, -0.938085914)
- o125.Name = "SoundJack"
- o125.Parent = o124
- o126.Parent = o5
- o126.BrickColor = BrickColor.new("Black")
- o126.Position = Vector3.new(-144.649673, 11.5596943, -89.345871)
- o126.Rotation = Vector3.new(7.03999996, 82.5099945, -7.62999964)
- o126.RotVelocity = Vector3.new(-0.661048889, -0.103577718, 0.335070908)
- o126.Velocity = Vector3.new(-0.92554152, -5.87980604, -2.18206882)
- o126.FormFactor = Enum.FormFactor.Plate
- o126.Size = Vector3.new(1, 0.400000006, 1)
- o126.CFrame = CFrame.new(-144.649673, 11.5596943, -89.345871, 0.129139096, 0.0172954053, 0.991475701, -0.0112370709, 0.999809206, -0.0159771573, -0.991562903, -0.00907800626, 0.12930879)
- o126.BackSurface = Enum.SurfaceType.Weld
- o126.BottomSurface = Enum.SurfaceType.Weld
- o126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o126.Position = Vector3.new(-144.649673, 11.5596943, -89.345871)
- o126.velocity = Vector3.new(-0.92554152, -5.87980604, -2.18206882)
- o127.Parent = o126
- o127.MeshType = Enum.MeshType.Wedge
- o128.Name = "SoundJack"
- o128.Parent = o126
- o129.Parent = o5
- o129.BrickColor = BrickColor.new("Bright red")
- o129.Position = Vector3.new(-140.741806, 8.01247978, -88.7921295)
- o129.Rotation = Vector3.new(-174.979996, -82.5099945, -84.2200012)
- o129.RotVelocity = Vector3.new(-0.465434521, -0.0771454424, 0.466787755)
- o129.Velocity = Vector3.new(0.474599481, -5.19834518, 0.277364433)
- o129.FormFactor = Enum.FormFactor.Symmetric
- o129.Shape = Enum.PartType.Cylinder
- o129.Size = Vector3.new(1, 1, 1)
- o129.CFrame = CFrame.new(-140.741806, 8.01247978, -88.7921295, 0.013141308, 0.129716486, -0.991464078, 0.999836683, -0.0140168313, 0.0114184115, -0.0124160284, -0.991452098, -0.12987949)
- o129.BottomSurface = Enum.SurfaceType.Weld
- o129.FrontSurface = Enum.SurfaceType.Weld
- o129.RightSurface = Enum.SurfaceType.Weld
- o129.TopSurface = Enum.SurfaceType.Smooth
- o129.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o129.Position = Vector3.new(-140.741806, 8.01247978, -88.7921295)
- o129.velocity = Vector3.new(0.474599481, -5.19834518, 0.277364433)
- o130.Name = "SoundJack"
- o130.Parent = o129
- o131.Parent = o5
- o131.BrickColor = BrickColor.new("Black")
- o131.Position = Vector3.new(-140.302719, 11.7698059, -91.8136673)
- o131.Rotation = Vector3.new(5.01999998, 82.5099945, -5.77999973)
- o131.RotVelocity = Vector3.new(-0.465434521, -0.0771454424, 0.466787755)
- o131.Velocity = Vector3.new(-1.04617643, -6.39971304, -1.43755126)
- o131.Size = Vector3.new(3, 1, 3)
- o131.CFrame = CFrame.new(-140.302719, 11.7698059, -91.8136673, 0.129716486, 0.013141308, 0.991464078, -0.0140168313, 0.999836683, -0.0114184115, -0.991452098, -0.0124160284, 0.12987949)
- o131.TopSurface = Enum.SurfaceType.Universal
- o131.MaxSpeed = 36
- o131.TurnSpeed = 1.6000000238419
- o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o131.Position = Vector3.new(-140.302719, 11.7698059, -91.8136673)
- o131.velocity = Vector3.new(-1.04617643, -6.39971304, -1.43755126)
- o132.Name = "SoundJack"
- o132.Parent = o131
- o133.Parent = o5
- o133.BrickColor = BrickColor.new("Black")
- o133.Position = Vector3.new(-140.373688, 6.37068987, -91.7466202)
- o133.Rotation = Vector3.new(-174.979996, -82.5099945, 5.77999973)
- o133.RotVelocity = Vector3.new(-0.465434521, -0.0771454424, 0.466787755)
- o133.Velocity = Vector3.new(1.46889234, -6.40163422, 1.06990874)
- o133.FormFactor = Enum.FormFactor.Symmetric
- o133.Size = Vector3.new(5, 1, 1)
- o133.CFrame = CFrame.new(-140.373688, 6.37068987, -91.7466202, 0.129716486, -0.013141308, -0.991464078, -0.0140168313, -0.999836683, 0.0114184115, -0.991452098, 0.0124160284, -0.12987949)
- o133.BottomSurface = Enum.SurfaceType.Weld
- o133.FrontSurface = Enum.SurfaceType.Weld
- o133.RightSurface = Enum.SurfaceType.Weld
- o133.TopSurface = Enum.SurfaceType.Smooth
- o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o133.Position = Vector3.new(-140.373688, 6.37068987, -91.7466202)
- o133.velocity = Vector3.new(1.46889234, -6.40163422, 1.06990874)
- o134.Name = "SoundJack"
- o134.Parent = o133
- o135.Parent = o133
- o135.MeshType = Enum.MeshType.Torso
- o136.Parent = o5
- o136.BrickColor = BrickColor.new("Earth green")
- o136.Transparency = 0.80000001192093
- o136.Position = Vector3.new(-144.141968, 16.0000114, -92.3852768)
- o136.Rotation = Vector3.new(-90.8099976, 0.539999962, 82.5199966)
- o136.RotVelocity = Vector3.new(-0.355313033, -0.0626218691, 0.535515964)
- o136.Velocity = Vector3.new(-3.43942022, -9.27089119, -2.93353343)
- o136.CanCollide = false
- o136.FormFactor = Enum.FormFactor.Plate
- o136.Size = Vector3.new(3, 0.800000012, 3)
- o136.CFrame = CFrame.new(-144.141968, 16.0000114, -92.3852768, 0.130095348, -0.991457462, 0.00935402419, -0.0152842505, 0.0074277157, 0.999855697, -0.991383731, -0.130219549, -0.0141873732)
- o136.BackSurface = Enum.SurfaceType.Weld
- o136.BottomSurface = Enum.SurfaceType.Smooth
- o136.LeftSurface = Enum.SurfaceType.Weld
- o136.TopSurface = Enum.SurfaceType.Smooth
- o136.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o136.Position = Vector3.new(-144.141968, 16.0000114, -92.3852768)
- o136.velocity = Vector3.new(-3.43942022, -9.27089119, -2.93353343)
- o137.Parent = o136
- o137.MeshType = Enum.MeshType.Wedge
- o138.Name = "SoundJack"
- o138.Parent = o136
- o139.Name = "Smooth Block Model"
- o139.Parent = o5
- o139.BrickColor = BrickColor.new("Black")
- o139.Position = Vector3.new(-142.520111, 19.7875786, -92.2308426)
- o139.Rotation = Vector3.new(89.1899948, -0.539999962, 97.4799957)
- o139.RotVelocity = Vector3.new(-0.355313033, -0.0626218691, 0.535515964)
- o139.Velocity = Vector3.new(-5.4773941, -8.3474884, -4.17774153)
- o139.FormFactor = Enum.FormFactor.Plate
- o139.Size = Vector3.new(1, 0.400000006, 1)
- o139.CFrame = CFrame.new(-142.520111, 19.7875786, -92.2308426, -0.130095348, -0.991457462, -0.00935402419, 0.0152842505, 0.0074277157, -0.999855697, 0.991383731, -0.130219549, 0.0141873732)
- o139.BackSurface = Enum.SurfaceType.Weld
- o139.BottomSurface = Enum.SurfaceType.Weld
- o139.FrontSurface = Enum.SurfaceType.Weld
- o139.LeftSurface = Enum.SurfaceType.Weld
- o139.RightSurface = Enum.SurfaceType.Weld
- o139.TopSurface = Enum.SurfaceType.Weld
- o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o139.Position = Vector3.new(-142.520111, 19.7875786, -92.2308426)
- o139.velocity = Vector3.new(-5.4773941, -8.3474884, -4.17774153)
- o140.Parent = o139
- o140.MeshType = Enum.MeshType.Torso
- o141.Name = "SoundJack"
- o141.Parent = o139
- o142.Parent = o5
- o142.BrickColor = BrickColor.new("Black")
- o142.Position = Vector3.new(-138.557251, 15.4868288, -89.627121)
- o142.Rotation = Vector3.new(3.25999999, 82.5099945, -4.11000013)
- o142.RotVelocity = Vector3.new(-0.355313033, -0.0626218691, 0.535515964)
- o142.Velocity = Vector3.new(-3.3373239, -5.30017805, -2.40146732)
- o142.FormFactor = Enum.FormFactor.Plate
- o142.Size = Vector3.new(1, 1.20000005, 1)
- o142.CFrame = CFrame.new(-138.557251, 15.4868288, -89.627121, 0.130095348, 0.00935402419, 0.991457462, -0.0152842505, 0.999855697, -0.0074277157, -0.991383731, -0.0141873732, 0.130219549)
- o142.TopSurface = Enum.SurfaceType.Weld
- o142.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o142.Position = Vector3.new(-138.557251, 15.4868288, -89.627121)
- o142.velocity = Vector3.new(-3.3373239, -5.30017805, -2.40146732)
- o143.Name = "SoundJack"
- o143.Parent = o142
- o144.Parent = o5
- o144.BrickColor = BrickColor.new("Earth green")
- o144.Transparency = 0.80000001192093
- o144.Position = Vector3.new(-139.064926, 17.4875431, -89.7290573)
- o144.Rotation = Vector3.new(179.099991, 7.48999977, -179.690002)
- o144.RotVelocity = Vector3.new(-0.194002613, -0.0372167863, 0.586101711)
- o144.Velocity = Vector3.new(-4.7620244, -6.26994324, -1.89759612)
- o144.CanCollide = false
- o144.FormFactor = Enum.FormFactor.Plate
- o144.Size = Vector3.new(2, 1.20000005, 1)
- o144.CFrame = CFrame.new(-139.064926, 17.4875431, -89.7290573, -0.991452575, 0.005432053, 0.130354881, 0.00342480163, 0.999872267, -0.0156176025, -0.130423039, -0.0150376717, -0.991344452)
- o144.LeftSurface = Enum.SurfaceType.Weld
- o144.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o144.Position = Vector3.new(-139.064926, 17.4875431, -89.7290573)
- o144.velocity = Vector3.new(-4.7620244, -6.26994324, -1.89759612)
- o145.Name = "SoundJack"
- o145.Parent = o144
- o146.Parent = o5
- o146.BrickColor = BrickColor.new("Black")
- o146.Position = Vector3.new(-139.070358, 16.4876709, -89.7140198)
- o146.Rotation = Vector3.new(1.5, 82.5, -2.38999987)
- o146.RotVelocity = Vector3.new(-0.194002613, -0.0372167863, 0.586101711)
- o146.Velocity = Vector3.new(-4.17655754, -6.27020931, -1.70382047)
- o146.FormFactor = Enum.FormFactor.Plate
- o146.Size = Vector3.new(1, 0.800000012, 2)
- o146.CFrame = CFrame.new(-139.070358, 16.4876709, -89.7140198, 0.130354881, 0.005432053, 0.991452575, -0.0156176025, 0.999872267, -0.00342480163, -0.991344452, -0.0150376717, 0.130423039)
- o146.TopSurface = Enum.SurfaceType.Weld
- o146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o146.Position = Vector3.new(-139.070358, 16.4876709, -89.7140198)
- o146.velocity = Vector3.new(-4.17655754, -6.27020931, -1.70382047)
- o147.Name = "SoundJack"
- o147.Parent = o146
- o148.Parent = o5
- o148.BrickColor = BrickColor.new("Bright red")
- o148.Position = Vector3.new(-141.825302, 8.8676815, -91.9736938)
- o148.Rotation = Vector3.new(-178.5, -82.5, 2.38999987)
- o148.RotVelocity = Vector3.new(-0.194002613, -0.0372167863, 0.586101711)
- o148.Velocity = Vector3.new(0.373628974, -8.32326889, -0.328052759)
- o148.FormFactor = Enum.FormFactor.Symmetric
- o148.Size = Vector3.new(5, 2, 2)
- o148.CFrame = CFrame.new(-141.825302, 8.8676815, -91.9736938, 0.130354881, -0.005432053, -0.991452575, -0.0156176025, -0.999872267, 0.00342480163, -0.991344452, 0.0150376717, -0.130423039)
- o148.BottomSurface = Enum.SurfaceType.Smooth
- o148.TopSurface = Enum.SurfaceType.Weld
- o148.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o148.Position = Vector3.new(-141.825302, 8.8676815, -91.9736938)
- o148.velocity = Vector3.new(0.373628974, -8.32326889, -0.328052759)
- o149.Parent = o148
- o149.MeshType = Enum.MeshType.Torso
- o150.Name = "SoundJack"
- o150.Parent = o148
- o151.Parent = o5
- o151.BrickColor = BrickColor.new("Really black")
- o151.Transparency = 1
- o151.Position = Vector3.new(-144.951553, 16.3130016, -92.5004883)
- o151.Rotation = Vector3.new(178.940002, 7.46000004, 91.2799988)
- o151.RotVelocity = Vector3.new(0.00316716777, -0.007874134, 0.665831208)
- o151.Velocity = Vector3.new(-4.37426186, -11.0856724, -0.422047317)
- o151.CanCollide = false
- o151.FormFactor = Enum.FormFactor.Symmetric
- o151.Size = Vector3.new(3, 1, 5)
- o151.CFrame = CFrame.new(-144.951553, 16.3130016, -92.5004883, -0.0221160073, -0.991280138, 0.129901931, -0.999634981, 0.0199087188, -0.0182661824, 0.0155207217, -0.130258471, -0.991358638)
- o151.BackSurface = Enum.SurfaceType.Weld
- o151.BottomSurface = Enum.SurfaceType.Weld
- o151.FrontSurface = Enum.SurfaceType.Weld
- o151.LeftSurface = Enum.SurfaceType.Weld
- o151.RightSurface = Enum.SurfaceType.Weld
- o151.TopSurface = Enum.SurfaceType.Weld
- o151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o151.Position = Vector3.new(-144.951553, 16.3130016, -92.5004883)
- o151.velocity = Vector3.new(-4.37426186, -11.0856724, -0.422047317)
- o152.Name = "SoundJack"
- o152.Parent = o151
- o153.Parent = o5
- o153.BrickColor = BrickColor.new("Black")
- o153.Position = Vector3.new(-133.421936, 14.396965, -89.945694)
- o153.Rotation = Vector3.new(8.68999958, 82.4300003, -9.65999985)
- o153.RotVelocity = Vector3.new(0.00316716777, -0.007874134, 0.665831208)
- o153.Velocity = Vector3.new(-3.11862183, -3.41698527, -0.337330014)
- o153.FormFactor = Enum.FormFactor.Plate
- o153.Size = Vector3.new(1, 2.79999995, 1)
- o153.CFrame = CFrame.new(-133.421936, 14.396965, -89.945694, 0.129901931, 0.0221160073, 0.991280138, -0.0182661824, 0.999634981, -0.0199087188, -0.991358638, -0.0155207217, 0.130258471)
- o153.BackSurface = Enum.SurfaceType.Weld
- o153.BottomSurface = Enum.SurfaceType.Weld
- o153.FrontSurface = Enum.SurfaceType.Weld
- o153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o153.Position = Vector3.new(-133.421936, 14.396965, -89.945694)
- o153.velocity = Vector3.new(-3.11862183, -3.41698527, -0.337330014)
- o154.Parent = o153
- o154.MeshType = Enum.MeshType.Wedge
- o155.Name = "SoundJack"
- o155.Parent = o153
- o156.Parent = o5
- o156.BrickColor = BrickColor.new("Bright red")
- o156.Position = Vector3.new(-144.132782, 6.82712173, -90.2009964)
- o156.Rotation = Vector3.new(-171.309998, -82.4300003, 9.65999985)
- o156.RotVelocity = Vector3.new(0.00316716777, -0.007874134, 0.665831208)
- o156.Velocity = Vector3.new(1.92362666, -10.5477924, -0.445643604)
- o156.FormFactor = Enum.FormFactor.Symmetric
- o156.Size = Vector3.new(3, 2, 2)
- o156.CFrame = CFrame.new(-144.132782, 6.82712173, -90.2009964, 0.129901931, -0.0221160073, -0.991280138, -0.0182661824, -0.999634981, 0.0199087188, -0.991358638, 0.0155207217, -0.130258471)
- o156.BottomSurface = Enum.SurfaceType.Weld
- o156.FrontSurface = Enum.SurfaceType.Weld
- o156.RightSurface = Enum.SurfaceType.Weld
- o156.TopSurface = Enum.SurfaceType.Smooth
- o156.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o156.Position = Vector3.new(-144.132782, 6.82712173, -90.2009964)
- o156.velocity = Vector3.new(1.92362666, -10.5477924, -0.445643604)
- o157.Name = "SoundJack"
- o157.Parent = o156
- o158.Parent = o156
- o158.MeshType = Enum.MeshType.Torso
- o159.Parent = o5
- o159.BrickColor = BrickColor.new("Black")
- o159.Position = Vector3.new(-142.395325, 4.00924206, -87.4517212)
- o159.Rotation = Vector3.new(177.87999, -82.5099945, 178.639999)
- o159.RotVelocity = Vector3.new(0.145585716, 0.0151451789, 0.680509388)
- o159.Velocity = Vector3.new(3.79163551, -10.152029, -1.18302977)
- o159.FormFactor = Enum.FormFactor.Symmetric
- o159.Size = Vector3.new(4, 3, 4)
- o159.CFrame = CFrame.new(-142.395325, 4.00924206, -87.4517212, -0.130325511, -0.0031038227, -0.991466403, 0.0128353685, 0.999906003, -0.00481741689, 0.991388202, -0.0133536682, -0.130273417)
- o159.LeftSurface = Enum.SurfaceType.Weld
- o159.TopSurface = Enum.SurfaceType.Weld
- o159.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o159.Position = Vector3.new(-142.395325, 4.00924206, -87.4517212)
- o159.velocity = Vector3.new(3.79163551, -10.152029, -1.18302977)
- o160.Name = "SoundJack"
- o160.Parent = o159
- o161.Parent = o5
- o161.BrickColor = BrickColor.new("Black")
- o161.Position = Vector3.new(-141.335175, 11.0532217, -91.9426422)
- o161.Rotation = Vector3.new(-2.11999989, 82.5099945, 1.36000001)
- o161.RotVelocity = Vector3.new(0.145585716, 0.0151451789, 0.680509388)
- o161.Velocity = Vector3.new(-1.06987476, -8.77677345, -0.173583195)
- o161.FormFactor = Enum.FormFactor.Plate
- o161.Size = Vector3.new(7, 0.400000006, 7)
- o161.CFrame = CFrame.new(-141.335175, 11.0532217, -91.9426422, 0.130325511, -0.0031038227, 0.991466403, -0.0128353685, 0.999906003, 0.00481741689, -0.991388202, -0.0133536682, 0.130273417)
- o161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o161.Position = Vector3.new(-141.335175, 11.0532217, -91.9426422)
- o161.velocity = Vector3.new(-1.06987476, -8.77677345, -0.173583195)
- o162.Name = "SoundJack"
- o162.Parent = o161
- o163.Name = "Smooth Block Model"
- o163.Parent = o5
- o163.BrickColor = BrickColor.new("Black")
- o163.Position = Vector3.new(-140.863022, 18.6549168, -91.9789963)
- o163.Rotation = Vector3.new(-0.74000001, -7.48999977, 0.179999992)
- o163.RotVelocity = Vector3.new(0.145585716, 0.0151451789, 0.680509388)
- o163.Velocity = Vector3.new(-6.24345016, -8.45017719, 0.925964177)
- o163.FormFactor = Enum.FormFactor.Plate
- o163.Size = Vector3.new(6, 0.400000006, 7)
- o163.CFrame = CFrame.new(-140.863022, 18.6549168, -91.9789963, 0.991466403, -0.0031038227, -0.130325511, 0.00481741689, 0.999906003, 0.0128353685, 0.130273417, -0.0133536682, 0.991388202)
- o163.BottomSurface = Enum.SurfaceType.Weld
- o163.LeftSurface = Enum.SurfaceType.Weld
- o163.RightSurface = Enum.SurfaceType.Weld
- o163.TopSurface = Enum.SurfaceType.Weld
- o163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o163.Position = Vector3.new(-140.863022, 18.6549168, -91.9789963)
- o163.velocity = Vector3.new(-6.24345016, -8.45017719, 0.925964177)
- o164.Name = "SoundJack"
- o164.Parent = o163
- o165.Parent = o5
- o165.BrickColor = BrickColor.new("Earth green")
- o165.Transparency = 0.80000001192093
- o165.Position = Vector3.new(-143.535828, 13.2220116, -92.291954)
- o165.Rotation = Vector3.new(88.4899979, -1.23000002, 97.5699997)
- o165.RotVelocity = Vector3.new(0.358475596, 0.0511022769, 0.665475011)
- o165.Velocity = Vector3.new(-2.23353624, -10.7188177, 0.928495407)
- o165.CanCollide = false
- o165.FormFactor = Enum.FormFactor.Plate
- o165.Size = Vector3.new(1, 0.400000006, 3)
- o165.CFrame = CFrame.new(-143.535828, 13.2220116, -92.291954, -0.131666586, -0.991062582, -0.0214216746, 0.0289787296, 0.0177524313, -0.999422371, 0.990870416, -0.132211313, 0.0263823327)
- o165.BackSurface = Enum.SurfaceType.Weld
- o165.BottomSurface = Enum.SurfaceType.Smooth
- o165.LeftSurface = Enum.SurfaceType.Weld
- o165.RightSurface = Enum.SurfaceType.Weld
- o165.TopSurface = Enum.SurfaceType.Smooth
- o165.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o165.Position = Vector3.new(-143.535828, 13.2220116, -92.291954)
- o165.velocity = Vector3.new(-2.23353624, -10.7188177, 0.928495407)
- o166.Name = "SoundJack"
- o166.Parent = o165
- o167.Parent = o5
- o167.BrickColor = BrickColor.new("Black")
- o167.Position = Vector3.new(-137.574753, 12.2686491, -89.453537)
- o167.Rotation = Vector3.new(-172.349991, -82.3300018, 9.23999977)
- o167.RotVelocity = Vector3.new(0.358475596, 0.0511022769, 0.665475011)
- o167.Velocity = Vector3.new(-1.45404792, -7.76937389, 0.282113671)
- o167.FormFactor = Enum.FormFactor.Symmetric
- o167.Size = Vector3.new(3, 2, 1)
- o167.CFrame = CFrame.new(-137.574753, 12.2686491, -89.453537, 0.131666586, -0.0214216746, -0.991062582, -0.0289787296, -0.999422371, 0.0177524313, -0.990870416, 0.0263823327, -0.132211313)
- o167.BackSurface = Enum.SurfaceType.Weld
- o167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o167.Position = Vector3.new(-137.574753, 12.2686491, -89.453537)
- o167.velocity = Vector3.new(-1.45404792, -7.76937389, 0.282113671)
- o168.Parent = o167
- o168.MeshType = Enum.MeshType.Wedge
- o169.Name = "SoundJack"
- o169.Parent = o167
- o170.Name = "Smooth Block Model"
- o170.Parent = o5
- o170.BrickColor = BrickColor.new("Bright red")
- o170.Position = Vector3.new(-141.096146, 22.2031841, -91.2212143)
- o170.Rotation = Vector3.new(88.4899979, -1.23000002, 97.5699997)
- o170.RotVelocity = Vector3.new(0.358475596, 0.0511022769, 0.665475011)
- o170.Velocity = Vector3.new(-8.15556622, -9.47910404, 4.02335358)
- o170.FormFactor = Enum.FormFactor.Plate
- o170.Size = Vector3.new(1, 2, 1)
- o170.CFrame = CFrame.new(-141.096146, 22.2031841, -91.2212143, -0.131666586, -0.991062582, -0.0214216746, 0.0289787296, 0.0177524313, -0.999422371, 0.990870416, -0.132211313, 0.0263823327)
- o170.BackSurface = Enum.SurfaceType.Weld
- o170.BottomSurface = Enum.SurfaceType.Weld
- o170.LeftSurface = Enum.SurfaceType.Weld
- o170.TopSurface = Enum.SurfaceType.Weld
- o170.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o170.Position = Vector3.new(-141.096146, 22.2031841, -91.2212143)
- o170.velocity = Vector3.new(-8.15556622, -9.47910404, 4.02335358)
- o171.Parent = o170
- o171.MeshType = Enum.MeshType.Wedge
- o172.Name = "SoundJack"
- o172.Parent = o170
- o173.Parent = o5
- o173.BrickColor = BrickColor.new("Black")
- o173.Position = Vector3.new(-143.264496, 17.9864635, -92.3664856)
- o173.Rotation = Vector3.new(-179.029999, -82.4199982, 2.33999991)
- o173.RotVelocity = Vector3.new(0.551514447, 0.087020725, 0.546268404)
- o173.Velocity = Vector3.new(-4.47582865, -10.8661242, 4.32252979)
- o173.FormFactor = Enum.FormFactor.Plate
- o173.Size = Vector3.new(3, 0.800000012, 1)
- o173.CFrame = CFrame.new(-143.264496, 17.9864635, -92.3664856, 0.131801322, -0.00538313668, -0.991261542, -0.024118593, -0.999706686, 0.00222211285, -0.990982771, 0.0236149561, -0.131892487)
- o173.BackSurface = Enum.SurfaceType.Weld
- o173.BottomSurface = Enum.SurfaceType.Weld
- o173.FrontSurface = Enum.SurfaceType.Weld
- o173.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o173.Position = Vector3.new(-143.264496, 17.9864635, -92.3664856)
- o173.velocity = Vector3.new(-4.47582865, -10.8661242, 4.32252979)
- o174.Parent = o173
- o174.MeshType = Enum.MeshType.Torso
- o175.Name = "SoundJack"
- o175.Parent = o173
- o176.Name = "Smooth Block Model"
- o176.Parent = o5
- o176.BrickColor = BrickColor.new("Black")
- o176.Position = Vector3.new(-140.868225, 21.1159554, -90.6102905)
- o176.Rotation = Vector3.new(0.969999969, 82.4199982, 87.659996)
- o176.RotVelocity = Vector3.new(0.551514447, 0.087020725, 0.546268404)
- o176.Velocity = Vector3.new(-6.03254557, -10.5256853, 5.83996487)
- o176.FormFactor = Enum.FormFactor.Plate
- o176.Size = Vector3.new(1, 0.400000006, 1)
- o176.CFrame = CFrame.new(-140.868225, 21.1159554, -90.6102905, 0.00538313668, -0.131801322, 0.991261542, 0.999706686, 0.024118593, -0.00222211285, -0.0236149561, 0.990982771, 0.131892487)
- o176.BackSurface = Enum.SurfaceType.Weld
- o176.BottomSurface = Enum.SurfaceType.Weld
- o176.LeftSurface = Enum.SurfaceType.Weld
- o176.RightSurface = Enum.SurfaceType.Weld
- o176.TopSurface = Enum.SurfaceType.Smooth
- o176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o176.Position = Vector3.new(-140.868225, 21.1159554, -90.6102905)
- o176.velocity = Vector3.new(-6.03254557, -10.5256853, 5.83996487)
- o177.Parent = o176
- o177.MeshType = Enum.MeshType.Wedge
- o178.Name = "SoundJack"
- o178.Parent = o176
- o179.Name = "Smooth Block Model"
- o179.Parent = o5
- o179.BrickColor = BrickColor.new("Black")
- o179.Position = Vector3.new(-139.919159, 20.7630596, -90.725029)
- o179.Rotation = Vector3.new(-90.0699997, -0.789999962, 82.6199951)
- o179.RotVelocity = Vector3.new(0.605099261, 0.101125926, 0.408125937)
- o179.Velocity = Vector3.new(-4.44396925, -10.0637112, 6.33608484)
- o179.FormFactor = Enum.FormFactor.Plate
- o179.Size = Vector3.new(1, 1.20000005, 1)
- o179.CFrame = CFrame.new(-139.919159, 20.7630596, -90.725029, 0.128407106, -0.991626859, -0.0137106525, 0.000472008018, -0.013763994, 0.999905169, -0.991721511, -0.128401399, -0.00129933842)
- o179.BackSurface = Enum.SurfaceType.Weld
- o179.BottomSurface = Enum.SurfaceType.Weld
- o179.FrontSurface = Enum.SurfaceType.Weld
- o179.RightSurface = Enum.SurfaceType.Weld
- o179.TopSurface = Enum.SurfaceType.Weld
- o179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o179.Position = Vector3.new(-139.919159, 20.7630596, -90.725029)
- o179.velocity = Vector3.new(-4.44396925, -10.0637112, 6.33608484)
- o180.Name = "SoundJack"
- o180.Parent = o179
- o181.Parent = o5
- o181.BrickColor = BrickColor.new("Black")
- o181.Position = Vector3.new(-143.842651, 1.81203842, -87.2086868)
- o181.Rotation = Vector3.new(-6.11999989, 82.5800018, -173.910004)
- o181.RotVelocity = Vector3.new(0.605099261, 0.101125926, 0.408125937)
- o181.Velocity = Vector3.new(3.64602757, -13.7927256, -4.73439741)
- o181.FormFactor = Enum.FormFactor.Plate
- o181.Size = Vector3.new(3, 1.20000005, 13)
- o181.CFrame = CFrame.new(-143.842651, 1.81203842, -87.2086868, -0.128407106, 0.0137106525, 0.991626859, -0.000472008018, -0.999905169, 0.013763994, 0.991721511, 0.00129933842, 0.128401399)
- o181.BottomSurface = Enum.SurfaceType.Weld
- o181.TopSurface = Enum.SurfaceType.Smooth
- o181.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o181.Position = Vector3.new(-143.842651, 1.81203842, -87.2086868)
- o181.velocity = Vector3.new(3.64602757, -13.7927256, -4.73439741)
- o182.Name = "SoundJack"
- o182.Parent = o181
- o183.Parent = o5
- o183.Material = Enum.Material.CorrodedMetal
- o183.BrickColor = BrickColor.new("Bright red")
- o183.Position = Vector3.new(-141.829727, 10.3342381, -91.985733)
- o183.Rotation = Vector3.new(173.87999, -82.5800018, 173.910004)
- o183.RotVelocity = Vector3.new(0.605099261, 0.101125926, 0.408125937)
- o183.Velocity = Vector3.new(-0.315186441, -10.0806131, 0.218820453)
- o183.FormFactor = Enum.FormFactor.Symmetric
- o183.Size = Vector3.new(5, 1, 6)
- o183.CFrame = CFrame.new(-141.829727, 10.3342381, -91.985733, -0.128407106, -0.0137106525, -0.991626859, -0.000472008018, 0.999905169, -0.013763994, 0.991721511, -0.00129933842, -0.128401399)
- o183.BottomSurface = Enum.SurfaceType.Weld
- o183.TopSurface = Enum.SurfaceType.Weld
- o183.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o183.Position = Vector3.new(-141.829727, 10.3342381, -91.985733)
- o183.velocity = Vector3.new(-0.315186441, -10.0806131, 0.218820453)
- o184.Parent = o183
- o185.Name = "SoundJack"
- o185.Parent = o183
- o186.Name = "Wheel"
- o186.Parent = o5
- o186.Material = Enum.Material.Wood
- o186.BrickColor = BrickColor.new("Sand red")
- o186.Transparency = 1
- o186.Position = Vector3.new(-138.735825, 1.58533287, -83.8307343)
- o186.Rotation = Vector3.new(-115.57, -72.2399979, -115.540001)
- o186.RotVelocity = Vector3.new(1.43038595, 0.0703468472, -10.0283346)
- o186.Velocity = Vector3.new(-0.694675148, -0.495359063, -1.82413292)
- o186.FormFactor = Enum.FormFactor.Symmetric
- o186.Shape = Enum.PartType.Cylinder
- o186.Size = Vector3.new(2, 2, 2)
- o186.CFrame = CFrame.new(-138.735825, 1.58533287, -83.8307343, -0.131511196, 0.275277466, -0.952327251, 0.0192077048, 0.96119827, 0.275189251, 0.991128683, 0.0178984459, -0.131695777)
- o186.BottomSurface = Enum.SurfaceType.Smooth
- o186.LeftSurface = Enum.SurfaceType.Hinge
- o186.TopSurface = Enum.SurfaceType.Smooth
- o186.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o186.Position = Vector3.new(-138.735825, 1.58533287, -83.8307343)
- o186.velocity = Vector3.new(-0.694675148, -0.495359063, -1.82413292)
- o187.Name = "SoundJack"
- o187.Parent = o186
- o188.Parent = o5
- o188.BrickColor = BrickColor.new("Black")
- o188.Position = Vector3.new(-140.312149, 8.19310665, -91.7429733)
- o188.Rotation = Vector3.new(178.839996, 7.58999968, 179.23999)
- o188.RotVelocity = Vector3.new(0.698202014, 0.127809912, 0.0791583806)
- o188.Velocity = Vector3.new(0.252169997, -9.48647785, -1.60784793)
- o188.FormFactor = Enum.FormFactor.Symmetric
- o188.Size = Vector3.new(1, 2, 5)
- o188.CFrame = CFrame.new(-140.312149, 8.19310665, -91.7429733, -0.991141438, -0.0130986227, 0.132163078, -0.0158774722, 0.999674022, -0.0199939944, -0.13185811, -0.0219152905, -0.991026342)
- o188.BottomSurface = Enum.SurfaceType.Weld
- o188.FrontSurface = Enum.SurfaceType.Weld
- o188.LeftSurface = Enum.SurfaceType.Weld
- o188.RightSurface = Enum.SurfaceType.Weld
- o188.TopSurface = Enum.SurfaceType.Smooth
- o188.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o188.Position = Vector3.new(-140.312149, 8.19310665, -91.7429733)
- o188.velocity = Vector3.new(0.252169997, -9.48647785, -1.60784793)
- o189.Name = "SoundJack"
- o189.Parent = o188
- o190.Name = "Smooth Block Model"
- o190.Parent = o5
- o190.BrickColor = BrickColor.new("Black")
- o190.Position = Vector3.new(-139.932587, 22.1196785, -90.9642792)
- o190.Rotation = Vector3.new(88.7399979, 0.75, -82.4000015)
- o190.RotVelocity = Vector3.new(0.698202014, 0.127809912, 0.0791583806)
- o190.Velocity = Vector3.new(-0.75071013, -10.0001183, 8.06720066)
- o190.FormFactor = Enum.FormFactor.Plate
- o190.Size = Vector3.new(1, 1.20000005, 1)
- o190.CFrame = CFrame.new(-139.932587, 22.1196785, -90.9642792, 0.132163078, 0.991141438, 0.0130986227, -0.0199939944, 0.0158774722, -0.999674022, -0.991026342, 0.13185811, 0.0219152905)
- o190.BackSurface = Enum.SurfaceType.Weld
- o190.BottomSurface = Enum.SurfaceType.Weld
- o190.RightSurface = Enum.SurfaceType.Weld
- o190.TopSurface = Enum.SurfaceType.Weld
- o190.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o190.Position = Vector3.new(-139.932587, 22.1196785, -90.9642792)
- o190.velocity = Vector3.new(-0.75071013, -10.0001183, 8.06720066)
- o191.Parent = o190
- o191.MeshType = Enum.MeshType.Wedge
- o192.Name = "SoundJack"
- o192.Parent = o190
- o193.Parent = o5
- o193.BrickColor = BrickColor.new("Black")
- o193.Position = Vector3.new(-142.539566, 2.36380005, -88.8475189)
- o193.Rotation = Vector3.new(168.459991, -82.1299973, -9.92000008)
- o193.RotVelocity = Vector3.new(0.696937323, 0.146480873, -0.13076672)
- o193.Velocity = Vector3.new(-0.401259392, -10.9398594, -5.41516972)
- o193.FormFactor = Enum.FormFactor.Plate
- o193.Size = Vector3.new(1, 1.20000005, 11)
- o193.CFrame = CFrame.new(-142.539566, 2.36380005, -88.8475189, 0.134949818, 0.0235955063, -0.990571558, -0.0264347531, -0.99927485, -0.0274041444, -0.990499794, 0.0298836939, -0.13422823)
- o193.BottomSurface = Enum.SurfaceType.Weld
- o193.TopSurface = Enum.SurfaceType.Smooth
- o193.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o193.Position = Vector3.new(-142.539566, 2.36380005, -88.8475189)
- o193.velocity = Vector3.new(-0.401259392, -10.9398594, -5.41516972)
- o194.Name = "SoundJack"
- o194.Parent = o193
- o195.Parent = o5
- o195.BrickColor = BrickColor.new("Black")
- o195.Position = Vector3.new(-137.655655, 13.9528294, -90.0057983)
- o195.Rotation = Vector3.new(168.459991, -82.1299973, 170.080002)
- o195.RotVelocity = Vector3.new(0.696937323, 0.146480873, -0.13076672)
- o195.Velocity = Vector3.new(0.944534063, -10.7712641, 1.94625759)
- o195.FormFactor = Enum.FormFactor.Symmetric
- o195.Size = Vector3.new(2, 1, 1)
- o195.CFrame = CFrame.new(-137.655655, 13.9528294, -90.0057983, -0.134949818, -0.0235955063, -0.990571558, 0.0264347531, 0.99927485, -0.0274041444, 0.990499794, -0.0298836939, -0.13422823)
- o195.BackSurface = Enum.SurfaceType.Weld
- o195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o195.Position = Vector3.new(-137.655655, 13.9528294, -90.0057983)
- o195.velocity = Vector3.new(0.944534063, -10.7712641, 1.94625759)
- o196.Name = "SoundJack"
- o196.Parent = o195
- o197.Parent = o5
- o197.BrickColor = BrickColor.new("Earth green")
- o197.Transparency = 0.80000001192093
- o197.Position = Vector3.new(-142.26799, 17.5400467, -90.2251434)
- o197.Rotation = Vector3.new(178.470001, 7.75999975, 178.639999)
- o197.RotVelocity = Vector3.new(0.696937323, 0.146480873, -0.13076672)
- o197.Velocity = Vector3.new(1.38149285, -10.015254, 5.12194204)
- o197.CanCollide = false
- o197.FormFactor = Enum.FormFactor.Plate
- o197.Size = Vector3.new(4, 2, 1)
- o197.CFrame = CFrame.new(-142.26799, 17.5400467, -90.2251434, -0.990571558, -0.0235955063, 0.134949818, -0.0274041444, 0.99927485, -0.0264347531, -0.13422823, -0.0298836939, -0.990499794)
- o197.LeftSurface = Enum.SurfaceType.Weld
- o197.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o197.Position = Vector3.new(-142.26799, 17.5400467, -90.2251434)
- o197.velocity = Vector3.new(1.38149285, -10.015254, 5.12194204)
- o198.Name = "SoundJack"
- o198.Parent = o197
- o199.Parent = o5
- o199.BrickColor = BrickColor.new("Black")
- o199.Position = Vector3.new(-140.258652, 15.7762089, -89.720993)
- o199.Rotation = Vector3.new(-12.3499994, 82.4499969, 12.6999998)
- o199.RotVelocity = Vector3.new(0.576254964, 0.132056743, -0.269992262)
- o199.Velocity = Vector3.new(2.05416465, -10.8825464, 2.98582602)
- o199.FormFactor = Enum.FormFactor.Plate
- o199.Size = Vector3.new(1, 1.20000005, 2)
- o199.CFrame = CFrame.new(-140.258652, 15.7762089, -89.720993, 0.128256708, -0.0289054886, 0.991319656, 0.00796568953, 0.999572992, 0.0281155407, -0.991709113, 0.00429053791, 0.128432184)
- o199.TopSurface = Enum.SurfaceType.Weld
- o199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o199.Position = Vector3.new(-140.258652, 15.7762089, -89.720993)
- o199.velocity = Vector3.new(2.05416465, -10.8825464, 2.98582602)
- o200.Name = "SoundJack"
- o200.Parent = o199
- o201.Parent = o5
- o201.BrickColor = BrickColor.new("Black")
- o201.Position = Vector3.new(-141.739075, 7.23953915, -91.9977493)
- o201.Rotation = Vector3.new(167.649994, -82.4499969, 167.300003)
- o201.RotVelocity = Vector3.new(0.576254964, 0.132056743, -0.269992262)
- o201.Velocity = Vector3.new(-0.551331282, -9.17085075, -1.73797274)
- o201.FormFactor = Enum.FormFactor.Symmetric
- o201.Size = Vector3.new(3, 1, 2)
- o201.CFrame = CFrame.new(-141.739075, 7.23953915, -91.9977493, -0.128256708, -0.0289054886, -0.991319656, -0.00796568953, 0.999572992, -0.0281155407, 0.991709113, 0.00429053791, -0.128432184)
- o201.BottomSurface = Enum.SurfaceType.Weld
- o201.LeftSurface = Enum.SurfaceType.Weld
- o201.RightSurface = Enum.SurfaceType.Weld
- o201.TopSurface = Enum.SurfaceType.Weld
- o201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o201.Position = Vector3.new(-141.739075, 7.23953915, -91.9977493)
- o201.velocity = Vector3.new(-0.551331282, -9.17085075, -1.73797274)
- o202.Name = "SoundJack"
- o202.Parent = o201
- o203.Parent = o5
- o203.BrickColor = BrickColor.new("Earth green")
- o203.Transparency = 0.80000001192093
- o203.Position = Vector3.new(-144.880676, 12.952714, -92.3581543)
- o203.Rotation = Vector3.new(90.25, 1.65999997, 97.3699951)
- o203.RotVelocity = Vector3.new(0.576254964, 0.132056743, -0.269992262)
- o203.Velocity = Vector3.new(0.943587899, -8.11495781, 1.96914232)
- o203.CanCollide = false
- o203.FormFactor = Enum.FormFactor.Plate
- o203.Size = Vector3.new(1, 2, 3)
- o203.CFrame = CFrame.new(-144.880676, 12.952714, -92.3581543, -0.128256708, -0.991319656, 0.0289054886, -0.00796568953, -0.0281155407, -0.999572992, 0.991709113, -0.128432184, -0.00429053791)
- o203.BackSurface = Enum.SurfaceType.Weld
- o203.BottomSurface = Enum.SurfaceType.Smooth
- o203.LeftSurface = Enum.SurfaceType.Weld
- o203.TopSurface = Enum.SurfaceType.Smooth
- o203.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o203.Position = Vector3.new(-144.880676, 12.952714, -92.3581543)
- o203.velocity = Vector3.new(0.943587899, -8.11495781, 1.96914232)
- o204.Parent = o203
- o204.MeshType = Enum.MeshType.Wedge
- o205.Name = "SoundJack"
- o205.Parent = o203
- o206.Parent = o5
- o206.BrickColor = BrickColor.new("Bright red")
- o206.Position = Vector3.new(-143.531494, 7.92788696, -90.2207336)
- o206.Rotation = Vector3.new(-179.330002, 7.21999979, 179.580002)
- o206.RotVelocity = Vector3.new(0.396565616, 0.108641744, -0.460912168)
- o206.Velocity = Vector3.new(-0.362911433, -9.23578835, -0.707576871)
- o206.FormFactor = Enum.FormFactor.Symmetric
- o206.Size = Vector3.new(1, 1, 3)
- o206.CFrame = CFrame.new(-143.531494, 7.92788696, -90.2207336, -0.992033243, -0.00727638509, 0.125766084, -0.00587374344, 0.999916494, 0.0115200151, -0.125839397, 0.0106895212, -0.99199301)
- o206.BottomSurface = Enum.SurfaceType.Weld
- o206.FrontSurface = Enum.SurfaceType.Weld
- o206.LeftSurface = Enum.SurfaceType.Weld
- o206.TopSurface = Enum.SurfaceType.Smooth
- o206.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o206.Position = Vector3.new(-143.531494, 7.92788696, -90.2207336)
- o206.velocity = Vector3.new(-0.362911433, -9.23578835, -0.707576871)
- o207.Name = "SoundJack"
- o207.Parent = o206
- o208.Parent = o5
- o208.BrickColor = BrickColor.new("Black")
- o208.Position = Vector3.new(-144.929428, 12.8301868, -91.3490982)
- o208.Rotation = Vector3.new(-2.66999984, 82.7599945, 3.30999994)
- o208.RotVelocity = Vector3.new(0.396565616, 0.108641744, -0.460912168)
- o208.Velocity = Vector3.new(1.77403045, -8.14399433, 1.38838089)
- o208.CanCollide = false
- o208.FormFactor = Enum.FormFactor.Plate
- o208.Size = Vector3.new(1, 3.20000005, 2)
- o208.CFrame = CFrame.new(-144.929428, 12.8301868, -91.3490982, 0.125766084, -0.00727638509, 0.992033243, 0.0115200151, 0.999916494, 0.00587374344, -0.99199301, 0.0106895212, 0.125839397)
- o208.LeftSurface = Enum.SurfaceType.Weld
- o208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o208.Position = Vector3.new(-144.929428, 12.8301868, -91.3490982)
- o208.velocity = Vector3.new(1.77403045, -8.14399433, 1.38838089)
- o209.Parent = o208
- o209.MeshType = Enum.MeshType.Wedge
- o210.Name = "SoundJack"
- o210.Parent = o208
- o211.Parent = o5
- o211.BrickColor = BrickColor.new("Bright red")
- o211.Position = Vector3.new(-144.100143, 7.93529558, -91.3008194)
- o211.Rotation = Vector3.new(-179.330002, 7.21999979, 89.5799942)
- o211.RotVelocity = Vector3.new(0.396565616, 0.108641744, -0.460912168)
- o211.Velocity = Vector3.new(-0.476839066, -8.54536629, -0.642859876)
- o211.CanCollide = false
- o211.FormFactor = Enum.FormFactor.Plate
- o211.Size = Vector3.new(1, 0.400000006, 1)
- o211.CFrame = CFrame.new(-144.100143, 7.93529558, -91.3008194, 0.00727638509, -0.992033243, 0.125766084, -0.999916494, -0.00587374344, 0.0115200151, -0.0106895212, -0.125839397, -0.99199301)
- o211.BackSurface = Enum.SurfaceType.Weld
- o211.BottomSurface = Enum.SurfaceType.Weld
- o211.FrontSurface = Enum.SurfaceType.Weld
- o211.LeftSurface = Enum.SurfaceType.Weld
- o211.RightSurface = Enum.SurfaceType.Weld
- o211.TopSurface = Enum.SurfaceType.Smooth
- o211.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o211.Position = Vector3.new(-144.100143, 7.93529558, -91.3008194)
- o211.velocity = Vector3.new(-0.476839066, -8.54536629, -0.642859876)
- o212.Name = "SoundJack"
- o212.Parent = o211
- o213.Parent = o5
- o213.BrickColor = BrickColor.new("Black")
- o213.Position = Vector3.new(-140.814346, 18.2323456, -91.7814789)
- o213.Rotation = Vector3.new(0.409999996, 82.7999954, 0.219999999)
- o213.RotVelocity = Vector3.new(0.0479500592, 0.0627915785, -0.778818071)
- o213.Velocity = Vector3.new(7.04905462, -9.74464703, 0.0204943568)
- o213.CanCollide = false
- o213.FormFactor = Enum.FormFactor.Plate
- o213.Size = Vector3.new(7, 0.400000006, 6)
- o213.CFrame = CFrame.new(-140.814346, 18.2323456, -91.7814789, 0.125308856, -0.000488121295, 0.992117763, 0.0109667992, 0.999939561, -0.000893185497, -0.992057264, 0.0109922793, 0.125306621)
- o213.FrontSurface = Enum.SurfaceType.Weld
- o213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o213.Position = Vector3.new(-140.814346, 18.2323456, -91.7814789)
- o213.velocity = Vector3.new(7.04905462, -9.74464703, 0.0204943568)
- o214.Name = "SoundJack"
- o214.Parent = o213
- o215.Parent = o5
- o215.BrickColor = BrickColor.new("Black")
- o215.Position = Vector3.new(-140.566376, 13.0102797, -89.7918701)
- o215.Rotation = Vector3.new(0.409999996, 82.7999954, 0.219999999)
- o215.RotVelocity = Vector3.new(0.0479500592, 0.0627915785, -0.778818071)
- o215.Velocity = Vector3.new(3.10694599, -10.0331736, -0.245474488)
- o215.FormFactor = Enum.FormFactor.Plate
- o215.Size = Vector3.new(1, 3.60000014, 5)
- o215.CFrame = CFrame.new(-140.566376, 13.0102797, -89.7918701, 0.125308856, -0.000488121295, 0.992117763, 0.0109667992, 0.999939561, -0.000893185497, -0.992057264, 0.0109922793, 0.125306621)
- o215.TopSurface = Enum.SurfaceType.Weld
- o215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o215.Position = Vector3.new(-140.566376, 13.0102797, -89.7918701)
- o215.velocity = Vector3.new(3.10694599, -10.0331736, -0.245474488)
- o216.Name = "SoundJack"
- o216.Parent = o215
- o217.Parent = o5
- o217.BrickColor = BrickColor.new("Black")
- o217.Position = Vector3.new(-143.555145, 6.38567495, -87.7225952)
- o217.Rotation = Vector3.new(-89.3699951, -0.0299999993, 82.7999954)
- o217.RotVelocity = Vector3.new(0.0479500592, 0.0627915785, -0.778818071)
- o217.Velocity = Vector3.new(-1.92248285, -7.8046875, -0.375455081)
- o217.FormFactor = Enum.FormFactor.Plate
- o217.Size = Vector3.new(2, 0.400000006, 2)
- o217.CFrame = CFrame.new(-143.555145, 6.38567495, -87.7225952, 0.125308856, -0.992117763, -0.000488121295, 0.0109667992, 0.000893185497, 0.999939561, -0.992057264, -0.125306621, 0.0109922793)
- o217.BackSurface = Enum.SurfaceType.Weld
- o217.BottomSurface = Enum.SurfaceType.Weld
- o217.FrontSurface = Enum.SurfaceType.Weld
- o217.LeftSurface = Enum.SurfaceType.Weld
- o217.RightSurface = Enum.SurfaceType.Weld
- o217.TopSurface = Enum.SurfaceType.Smooth
- o217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o217.Position = Vector3.new(-143.555145, 6.38567495, -87.7225952)
- o217.velocity = Vector3.new(-1.92248285, -7.8046875, -0.375455081)
- o218.Parent = o217
- o218.MeshType = Enum.MeshType.Wedge
- o219.Name = "SoundJack"
- o219.Parent = o217
- o220.Parent = o5
- o220.BrickColor = BrickColor.new("Black")
- o220.Position = Vector3.new(-142.122879, 6.39239931, -89.5560379)
- o220.Rotation = Vector3.new(-89.409996, 0.189999998, -7.19000006)
- o220.RotVelocity = Vector3.new(-0.127408728, 0.0393599086, -0.918829441)
- o220.Velocity = Vector3.new(-2.48542047, -8.12194538, 0.0352220684)
- o220.FormFactor = Enum.FormFactor.Plate
- o220.Size = Vector3.new(2, 2, 2)
- o220.CFrame = CFrame.new(-142.122879, 6.39239931, -89.5560379, 0.992123783, 0.125216454, 0.00336856418, -0.0046272059, 0.00976224523, 0.999941707, 0.125176251, -0.992081463, 0.010264758)
- o220.BackSurface = Enum.SurfaceType.Weld
- o220.BottomSurface = Enum.SurfaceType.Weld
- o220.FrontSurface = Enum.SurfaceType.Weld
- o220.LeftSurface = Enum.SurfaceType.Weld
- o220.RightSurface = Enum.SurfaceType.Weld
- o220.TopSurface = Enum.SurfaceType.Weld
- o220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o220.Position = Vector3.new(-142.122879, 6.39239931, -89.5560379)
- o220.velocity = Vector3.new(-2.48542047, -8.12194538, 0.0352220684)
- o221.Name = "SoundJack"
- o221.Parent = o220
- o222.Parent = o5
- o222.BrickColor = BrickColor.new("Black")
- o222.Position = Vector3.new(-142.288391, 11.6188126, -92.0454559)
- o222.Rotation = Vector3.new(2.11999989, 82.7999954, -1.53999996)
- o222.RotVelocity = Vector3.new(-0.127408728, 0.0393599086, -0.918829441)
- o222.Velocity = Vector3.new(2.21877837, -8.28704166, -0.624154031)
- o222.FormFactor = Enum.FormFactor.Plate
- o222.Size = Vector3.new(3, 0.800000012, 1)
- o222.CFrame = CFrame.new(-142.288391, 11.6188126, -92.0454559, 0.125216454, 0.00336856418, 0.992123783, 0.00976224523, 0.999941707, -0.0046272059, -0.992081463, 0.010264758, 0.125176251)
- o222.BackSurface = Enum.SurfaceType.Weld
- o222.BottomSurface = Enum.SurfaceType.Weld
- o222.FrontSurface = Enum.SurfaceType.Weld
- o222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o222.Position = Vector3.new(-142.288391, 11.6188126, -92.0454559)
- o222.velocity = Vector3.new(2.21877837, -8.28704166, -0.624154031)
- o223.Parent = o222
- o223.MeshType = Enum.MeshType.Torso
- o224.Name = "SoundJack"
- o224.Parent = o222
- o225.Name = "Smooth Block Model"
- o225.Parent = o5
- o225.BrickColor = BrickColor.new("Bright yellow")
- o225.Position = Vector3.new(-141.025711, 18.9919128, -89.7975693)
- o225.Rotation = Vector3.new(0.560000002, -7.19000006, -0.189999998)
- o225.RotVelocity = Vector3.new(-0.127408728, 0.0393599086, -0.918829441)
- o225.Velocity = Vector3.new(9.08187675, -9.16082859, -1.61325037)
- o225.FormFactor = Enum.FormFactor.Plate
- o225.Size = Vector3.new(6, 0.400000006, 1)
- o225.CFrame = CFrame.new(-141.025711, 18.9919128, -89.7975693, 0.992123783, 0.00336856418, -0.125216454, -0.0046272059, 0.999941707, -0.00976224523, 0.125176251, 0.010264758, 0.992081463)
- o225.BackSurface = Enum.SurfaceType.Weld
- o225.BottomSurface = Enum.SurfaceType.Weld
- o225.FrontSurface = Enum.SurfaceType.Weld
- o225.LeftSurface = Enum.SurfaceType.Weld
- o225.RightSurface = Enum.SurfaceType.Weld
- o225.TopSurface = Enum.SurfaceType.Weld
- o225.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o225.Position = Vector3.new(-141.025711, 18.9919128, -89.7975693)
- o225.velocity = Vector3.new(9.08187675, -9.16082859, -1.61325037)
- o226.Parent = o225
- o226.MeshType = Enum.MeshType.Torso
- o227.Name = "SoundJack"
- o227.Parent = o225
- o228.Parent = o5
- o228.BrickColor = BrickColor.new("Black")
- o228.Position = Vector3.new(-141.818329, 7.6157608, -92.0266876)
- o228.Rotation = Vector3.new(-174.069992, -82.7699966, -174.37999)
- o228.RotVelocity = Vector3.new(-0.424316794, 0.00511325244, -1.11405444)
- o228.Velocity = Vector3.new(-1.78120136, -8.64411354, 0.304573923)
- o228.FormFactor = Enum.FormFactor.Plate
- o228.Size = Vector3.new(3, 0.400000006, 2)
- o228.CFrame = CFrame.new(-141.818329, 7.6157608, -92.0266876, -0.125316054, 0.0123277754, -0.992040277, -0.00453834701, 0.999905288, 0.0129987998, 0.992106497, 0.00613118196, -0.125248224)
- o228.BackSurface = Enum.SurfaceType.Weld
- o228.BottomSurface = Enum.SurfaceType.Smooth
- o228.FrontSurface = Enum.SurfaceType.Weld
- o228.LeftSurface = Enum.SurfaceType.Weld
- o228.RightSurface = Enum.SurfaceType.Weld
- o228.TopSurface = Enum.SurfaceType.Weld
- o228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o228.Position = Vector3.new(-141.818329, 7.6157608, -92.0266876)
- o228.velocity = Vector3.new(-1.78120136, -8.64411354, 0.304573923)
- o229.Parent = o228
- o230.Name = "SoundJack"
- o230.Parent = o228
- o231.Name = "Smooth Block Model"
- o231.Parent = o5
- o231.BrickColor = BrickColor.new("Bright red")
- o231.Position = Vector3.new(-141.174377, 20.7026329, -90.9783173)
- o231.Rotation = Vector3.new(5.92999983, 82.7699966, 84.3799973)
- o231.RotVelocity = Vector3.new(-0.424316794, 0.00511325244, -1.11405444)
- o231.Velocity = Vector3.new(12.803647, -8.91666794, -5.25169754)
- o231.FormFactor = Enum.FormFactor.Plate
- o231.Size = Vector3.new(1, 0.800000012, 2)
- o231.CFrame = CFrame.new(-141.174377, 20.7026329, -90.9783173, 0.0123277754, -0.125316054, 0.992040277, 0.999905288, -0.00453834701, -0.0129987998, 0.00613118196, 0.992106497, 0.125248224)
- o231.BackSurface = Enum.SurfaceType.Weld
- o231.BottomSurface = Enum.SurfaceType.Weld
- o231.LeftSurface = Enum.SurfaceType.Weld
- o231.RightSurface = Enum.SurfaceType.Weld
- o231.TopSurface = Enum.SurfaceType.Weld
- o231.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o231.Position = Vector3.new(-141.174377, 20.7026329, -90.9783173)
- o231.velocity = Vector3.new(12.803647, -8.91666794, -5.25169754)
- o232.Parent = o231
- o232.MeshType = Enum.MeshType.Wedge
- o233.Name = "SoundJack"
- o233.Parent = o231
- o234.Parent = o5
- o234.BrickColor = BrickColor.new("Earth green")
- o234.Transparency = 0.80000001192093
- o234.Position = Vector3.new(-144.042694, 17.9489212, -92.2831802)
- o234.Rotation = Vector3.new(90.2399979, -0.909999967, 97.1999969)
- o234.RotVelocity = Vector3.new(-0.412332982, 0.00403168099, -1.04481375)
- o234.Velocity = Vector3.new(9.13801384, -6.33821201, -3.97810721)
- o234.CanCollide = false
- o234.FormFactor = Enum.FormFactor.Plate
- o234.Size = Vector3.new(3, 0.800000012, 1)
- o234.CFrame = CFrame.new(-144.042694, 17.9489212, -92.2831802, -0.125386387, -0.991979778, -0.0159491878, -0.0022013376, 0.0163541976, -0.999863923, 0.992105603, -0.125334203, -0.00423427625)
- o234.BackSurface = Enum.SurfaceType.Weld
- o234.BottomSurface = Enum.SurfaceType.Smooth
- o234.LeftSurface = Enum.SurfaceType.Weld
- o234.TopSurface = Enum.SurfaceType.Smooth
- o234.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o234.Position = Vector3.new(-144.042694, 17.9489212, -92.2831802)
- o234.velocity = Vector3.new(9.13801384, -6.33821201, -3.97810721)
- o235.Parent = o234
- o235.MeshType = Enum.MeshType.Wedge
- o236.Name = "SoundJack"
- o236.Parent = o234
- o237.Parent = o5
- o237.BrickColor = BrickColor.new("Black")
- o237.Position = Vector3.new(-141.952576, 15.405611, -90.0087509)
- o237.Rotation = Vector3.new(7.42999983, 82.7399979, -7.25)
- o237.RotVelocity = Vector3.new(-0.412332982, 0.00403168099, -1.04481375)
- o237.Velocity = Vector3.new(6.48989773, -7.58417416, -2.93784332)
- o237.FormFactor = Enum.FormFactor.Plate
- o237.Size = Vector3.new(1, 1.20000005, 2)
- o237.CFrame = CFrame.new(-141.952576, 15.405611, -90.0087509, 0.125386387, 0.0159491878, 0.991979778, 0.0022013376, 0.999863923, -0.0163541976, -0.992105603, 0.00423427625, 0.125334203)
- o237.TopSurface = Enum.SurfaceType.Weld
- o237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o237.Position = Vector3.new(-141.952576, 15.405611, -90.0087509)
- o237.velocity = Vector3.new(6.48989773, -7.58417416, -2.93784332)
- o238.Name = "SoundJack"
- o238.Parent = o237
- o239.Name = "Smooth Block Model"
- o239.Parent = o5
- o239.BrickColor = BrickColor.new("Black")
- o239.Position = Vector3.new(-141.621811, 19.7062473, -91.267746)
- o239.Rotation = Vector3.new(7.42999983, 82.7399979, 82.75)
- o239.RotVelocity = Vector3.new(-0.412332982, 0.00403168099, -1.04481375)
- o239.Velocity = Vector3.new(10.9781866, -8.44888592, -4.71247149)
- o239.FormFactor = Enum.FormFactor.Plate
- o239.Size = Vector3.new(1, 0.400000006, 1)
- o239.CFrame = CFrame.new(-141.621811, 19.7062473, -91.267746, 0.0159491878, -0.125386387, 0.991979778, 0.999863923, -0.0022013376, -0.0163541976, 0.00423427625, 0.992105603, 0.125334203)
- o239.BackSurface = Enum.SurfaceType.Weld
- o239.BottomSurface = Enum.SurfaceType.Weld
- o239.LeftSurface = Enum.SurfaceType.Weld
- o239.RightSurface = Enum.SurfaceType.Weld
- o239.TopSurface = Enum.SurfaceType.Weld
- o239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o239.Position = Vector3.new(-141.621811, 19.7062473, -91.267746)
- o239.velocity = Vector3.new(10.9781866, -8.44888592, -4.71247149)
- o240.Parent = o239
- o240.MeshType = Enum.MeshType.Wedge
- o241.Name = "SoundJack"
- o241.Parent = o239
- o242.Parent = o5
- o242.BrickColor = BrickColor.new("Bright red")
- o242.Position = Vector3.new(-139.602264, 7.96251154, -89.7253265)
- o242.Rotation = Vector3.new(-169.559998, -82.6699982, 10.4799995)
- o242.RotVelocity = Vector3.new(-0.365103394, 0.00563957635, -0.897962928)
- o242.Velocity = Vector3.new(-1.08974755, -9.65501881, 0.0632011443)
- o242.FormFactor = Enum.FormFactor.Plate
- o242.Size = Vector3.new(1, 1.20000005, 1)
- o242.CFrame = CFrame.new(-139.602264, 7.96251154, -89.7253265, 0.12541537, -0.0231994838, -0.991833091, -0.00214389525, -0.999730647, 0.0231131185, -0.992102027, -0.000772354193, -0.125431314)
- o242.BottomSurface = Enum.SurfaceType.Weld
- o242.RightSurface = Enum.SurfaceType.Weld
- o242.TopSurface = Enum.SurfaceType.Smooth
- o242.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o242.Position = Vector3.new(-139.602264, 7.96251154, -89.7253265)
- o242.velocity = Vector3.new(-1.08974755, -9.65501881, 0.0632011443)
- o243.Name = "SoundJack"
- o243.Parent = o242
- o244.Name = "Smooth Block Model"
- o244.Parent = o5
- o244.BrickColor = BrickColor.new("Black")
- o244.Position = Vector3.new(-141.314804, 21.7076931, -91.987442)
- o244.Rotation = Vector3.new(90.0400009, -1.32999992, 97.2099991)
- o244.RotVelocity = Vector3.new(-0.365103394, 0.00563957635, -0.897962928)
- o244.Velocity = Vector3.new(11.2401581, -8.94312668, -4.94555378)
- o244.FormFactor = Enum.FormFactor.Plate
- o244.Size = Vector3.new(1, 1.20000005, 1)
- o244.CFrame = CFrame.new(-141.314804, 21.7076931, -91.987442, -0.12541537, -0.991833091, -0.0231994838, 0.00214389525, 0.0231131185, -0.999730647, 0.992102027, -0.125431314, -0.000772354193)
- o244.BackSurface = Enum.SurfaceType.Weld
- o244.BottomSurface = Enum.SurfaceType.Weld
- o244.LeftSurface = Enum.SurfaceType.Weld
- o244.RightSurface = Enum.SurfaceType.Weld
- o244.TopSurface = Enum.SurfaceType.Weld
- o244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o244.Position = Vector3.new(-141.314804, 21.7076931, -91.987442)
- o244.velocity = Vector3.new(11.2401581, -8.94312668, -4.94555378)
- o245.Parent = o244
- o245.MeshType = Enum.MeshType.Wedge
- o246.Name = "SoundJack"
- o246.Parent = o244
- o247.Parent = o5
- o247.BrickColor = BrickColor.new("Really black")
- o247.Position = Vector3.new(-139.469879, 8.26028824, -90.7171936)
- o247.Rotation = Vector3.new(10.4399996, 82.6699982, -100.479996)
- o247.RotVelocity = Vector3.new(-0.365103394, 0.00563957635, -0.897962928)
- o247.Velocity = Vector3.new(-0.827948809, -10.1360292, -0.0462647378)
- o247.CanCollide = false
- o247.FormFactor = Enum.FormFactor.Symmetric
- o247.Size = Vector3.new(1, 1, 1)
- o247.CFrame = CFrame.new(-139.469879, 8.26028824, -90.7171936, -0.0231994838, 0.12541537, 0.991833091, -0.999730647, -0.00214389525, -0.0231131185, -0.000772354193, -0.992102027, 0.125431314)
- o247.BackSurface = Enum.SurfaceType.Weld
- o247.BottomSurface = Enum.SurfaceType.Smooth
- o247.FrontSurface = Enum.SurfaceType.Weld
- o247.LeftSurface = Enum.SurfaceType.Weld
- o247.RightSurface = Enum.SurfaceType.Weld
- o247.TopSurface = Enum.SurfaceType.Weld
- o247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o247.Position = Vector3.new(-139.469879, 8.26028824, -90.7171936)
- o247.velocity = Vector3.new(-0.827948809, -10.1360292, -0.0462647378)
- o248.Name = "SoundJack"
- o248.Parent = o247
- o249.Parent = o5
- o249.BrickColor = BrickColor.new("Black")
- o249.Position = Vector3.new(-137.496887, 15.0854826, -89.900444)
- o249.Rotation = Vector3.new(-176.809998, -82.7999954, -177.37999)
- o249.RotVelocity = Vector3.new(-0.350924999, 0.00253849896, -0.726416588)
- o249.Velocity = Vector3.new(4.05377865, -10.5946321, -2.33375788)
- o249.FormFactor = Enum.FormFactor.Symmetric
- o249.Size = Vector3.new(2, 2, 1)
- o249.CFrame = CFrame.new(-137.496887, 15.0854826, -89.900444, -0.125201911, 0.00573533261, -0.992114782, -0.00949433725, 0.999930561, 0.00697867293, 0.992085934, 0.0102932137, -0.12513876)
- o249.BackSurface = Enum.SurfaceType.Weld
- o249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o249.Position = Vector3.new(-137.496887, 15.0854826, -89.900444)
- o249.velocity = Vector3.new(4.05377865, -10.5946321, -2.33375788)
- o250.Name = "SoundJack"
- o250.Parent = o249
- o251.Parent = o5
- o251.BrickColor = BrickColor.new("Really black")
- o251.Position = Vector3.new(-139.32486, 9.61406422, -91.6954575)
- o251.Rotation = Vector3.new(3.18999982, 82.7999954, -2.61999989)
- o251.RotVelocity = Vector3.new(-0.350924999, 0.00253849896, -0.726416588)
- o251.Velocity = Vector3.new(0.0746926665, -9.89667797, -0.409060031)
- o251.CanCollide = false
- o251.FormFactor = Enum.FormFactor.Symmetric
- o251.Size = Vector3.new(3, 1, 1)
- o251.CFrame = CFrame.new(-139.32486, 9.61406422, -91.6954575, 0.125201911, 0.00573533261, 0.992114782, 0.00949433725, 0.999930561, -0.00697867293, -0.992085934, 0.0102932137, 0.12513876)
- o251.BackSurface = Enum.SurfaceType.Weld
- o251.BottomSurface = Enum.SurfaceType.Weld
- o251.FrontSurface = Enum.SurfaceType.Weld
- o251.LeftSurface = Enum.SurfaceType.Weld
- o251.RightSurface = Enum.SurfaceType.Weld
- o251.TopSurface = Enum.SurfaceType.Weld
- o251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o251.Position = Vector3.new(-139.32486, 9.61406422, -91.6954575)
- o251.velocity = Vector3.new(0.0746926665, -9.89667797, -0.409060031)
- o252.Name = "SoundJack"
- o252.Parent = o251
- o253.Parent = o251
- o253.MeshType = Enum.MeshType.Torso
- o254.Parent = o5
- o254.BrickColor = BrickColor.new("Black")
- o254.Position = Vector3.new(-132.351364, 14.5648642, -90.7680206)
- o254.Rotation = Vector3.new(-176.809998, -82.7999954, -177.37999)
- o254.RotVelocity = Vector3.new(-0.350924999, 0.00253849896, -0.726416588)
- o254.Velocity = Vector3.new(3.67339015, -14.636879, -2.16412163)
- o254.FormFactor = Enum.FormFactor.Symmetric
- o254.Size = Vector3.new(3, 3, 1)
- o254.CFrame = CFrame.new(-132.351364, 14.5648642, -90.7680206, -0.125201911, 0.00573533261, -0.992114782, -0.00949433725, 0.999930561, 0.00697867293, 0.992085934, 0.0102932137, -0.12513876)
- o254.BackSurface = Enum.SurfaceType.Weld
- o254.FrontSurface = Enum.SurfaceType.Weld
- o254.TopSurface = Enum.SurfaceType.Smooth
- o254.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o254.Position = Vector3.new(-132.351364, 14.5648642, -90.7680206)
- o254.velocity = Vector3.new(3.67339015, -14.636879, -2.16412163)
- o255.Name = "SoundJack"
- o255.Parent = o254
- o256.Name = "Smooth Block Model"
- o256.Parent = o5
- o256.Material = Enum.Material.CorrodedMetal
- o256.BrickColor = BrickColor.new("Bright red")
- o256.Position = Vector3.new(-131.151489, 13.5425129, -90.7018738)
- o256.Rotation = Vector3.new(89.9000015, -1.77999997, 97.1899948)
- o256.RotVelocity = Vector3.new(-0.246174142, 0.0188891198, -0.657156229)
- o256.Velocity = Vector3.new(2.87563896, -14.9620361, -1.6409204)
- o256.FormFactor = Enum.FormFactor.Plate
- o256.Size = Vector3.new(3, 0.400000006, 2)
- o256.CFrame = CFrame.new(-131.151489, 13.5425129, -90.7018738, -0.125048876, -0.991662562, -0.0311179254, 0.00556707522, 0.0306623057, -0.999514282, 0.992134988, -0.12516138, 0.00168637291)
- o256.BackSurface = Enum.SurfaceType.Weld
- o256.BottomSurface = Enum.SurfaceType.Weld
- o256.FrontSurface = Enum.SurfaceType.Weld
- o256.LeftSurface = Enum.SurfaceType.Weld
- o256.RightSurface = Enum.SurfaceType.Weld
- o256.TopSurface = Enum.SurfaceType.Weld
- o256.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o256.Position = Vector3.new(-131.151489, 13.5425129, -90.7018738)
- o256.velocity = Vector3.new(2.87563896, -14.9620361, -1.6409204)
- o257.Parent = o256
- o258.Name = "SoundJack"
- o258.Parent = o256
- o259.Name = "Smooth Block Model"
- o259.Parent = o5
- o259.BrickColor = BrickColor.new("Black")
- o259.Position = Vector3.new(-141.292786, 19.7577038, -92.7205048)
- o259.Rotation = Vector3.new(13.7699995, 82.5999985, -103.970001)
- o259.RotVelocity = Vector3.new(-0.246174142, 0.0188891198, -0.657156229)
- o259.Velocity = Vector3.new(6.92185926, -8.79455566, -2.97937965)
- o259.FormFactor = Enum.FormFactor.Plate
- o259.Size = Vector3.new(1, 0.400000006, 1)
- o259.CFrame = CFrame.new(-141.292786, 19.7577038, -92.7205048, -0.0311179254, 0.125048876, 0.991662562, -0.999514282, -0.00556707522, -0.0306623057, 0.00168637291, -0.992134988, 0.12516138)
- o259.BackSurface = Enum.SurfaceType.Weld
- o259.BottomSurface = Enum.SurfaceType.Weld
- o259.LeftSurface = Enum.SurfaceType.Weld
- o259.RightSurface = Enum.SurfaceType.Weld
- o259.TopSurface = Enum.SurfaceType.Smooth
- o259.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o259.Position = Vector3.new(-141.292786, 19.7577038, -92.7205048)
- o259.velocity = Vector3.new(6.92185926, -8.79455566, -2.97937965)
- o260.Parent = o259
- o260.MeshType = Enum.MeshType.Wedge
- o261.Name = "SoundJack"
- o261.Parent = o259
- o262.Name = "Smooth Block Model"
- o262.Parent = o5
- o262.Material = Enum.Material.CorrodedMetal
- o262.BrickColor = BrickColor.new("Bright red")
- o262.Position = Vector3.new(-131.469971, 16.0531158, -90.7562485)
- o262.Rotation = Vector3.new(89.9000015, -1.78999996, 97.1899948)
- o262.RotVelocity = Vector3.new(-0.242619202, 0.0194481686, -0.654934466)
- o262.Velocity = Vector3.new(4.51010036, -14.7524824, -2.23463035)
- o262.FormFactor = Enum.FormFactor.Plate
- o262.Size = Vector3.new(3, 0.400000006, 1)
- o262.CFrame = CFrame.new(-131.469971, 16.0531158, -90.7562485, -0.125044167, -0.991661072, -0.0311836209, 0.00558653427, 0.0307260733, -0.999512255, 0.992135525, -0.125157386, 0.00169783237)
- o262.BackSurface = Enum.SurfaceType.Weld
- o262.BottomSurface = Enum.SurfaceType.Weld
- o262.FrontSurface = Enum.SurfaceType.Weld
- o262.LeftSurface = Enum.SurfaceType.Weld
- o262.RightSurface = Enum.SurfaceType.Weld
- o262.TopSurface = Enum.SurfaceType.Weld
- o262.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o262.Position = Vector3.new(-131.469971, 16.0531158, -90.7562485)
- o262.velocity = Vector3.new(4.51010036, -14.7524824, -2.23463035)
- o263.Parent = o262
- o264.Name = "SoundJack"
- o264.Parent = o262
- o265.Name = "Smooth Block Model"
- o265.Parent = o5
- o265.BrickColor = BrickColor.new("Black")
- o265.Position = Vector3.new(-140.257736, 20.7275028, -91.8901291)
- o265.Rotation = Vector3.new(-90.0999985, 1.78999996, 82.8099976)
- o265.RotVelocity = Vector3.new(-0.242619202, 0.0194481686, -0.654934466)
- o265.Velocity = Vector3.new(7.54946661, -9.27217388, -3.19782019)
- o265.FormFactor = Enum.FormFactor.Plate
- o265.Size = Vector3.new(1, 3.20000005, 1)
- o265.CFrame = CFrame.new(-140.257736, 20.7275028, -91.8901291, 0.125044167, -0.991661072, 0.0311836209, -0.00558653427, 0.0307260733, 0.999512255, -0.992135525, -0.125157386, -0.00169783237)
- o265.BackSurface = Enum.SurfaceType.Weld
- o265.BottomSurface = Enum.SurfaceType.Weld
- o265.FrontSurface = Enum.SurfaceType.Weld
- o265.LeftSurface = Enum.SurfaceType.Weld
- o265.RightSurface = Enum.SurfaceType.Weld
- o265.TopSurface = Enum.SurfaceType.Weld
- o265.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o265.Position = Vector3.new(-140.257736, 20.7275028, -91.8901291)
- o265.velocity = Vector3.new(7.54946661, -9.27217388, -3.19782019)
- o266.Name = "SoundJack"
- o266.Parent = o265
- o267.Parent = o265
- o267.Texture = "http://www.roblox.com/asset/?id=24319001"
- o267.Face = Enum.NormalId.Top
- o268.Parent = o5
- o268.BrickColor = BrickColor.new("Black")
- o268.Position = Vector3.new(-147.320602, 3.64320397, -89.6603241)
- o268.Rotation = Vector3.new(13.79, 82.5999985, -14)
- o268.RotVelocity = Vector3.new(-0.242619202, 0.0194481686, -0.654934466)
- o268.Velocity = Vector3.new(-3.59626436, -4.10546589, 1.08451855)
- o268.FormFactor = Enum.FormFactor.Symmetric
- o268.Size = Vector3.new(1, 2, 6)
- o268.CFrame = CFrame.new(-147.320602, 3.64320397, -89.6603241, 0.125044167, 0.0311836209, 0.991661072, -0.00558653427, 0.999512255, -0.0307260733, -0.992135525, -0.00169783237, 0.125157386)
- o268.BackSurface = Enum.SurfaceType.Weld
- o268.BottomSurface = Enum.SurfaceType.Weld
- o268.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o268.Position = Vector3.new(-147.320602, 3.64320397, -89.6603241)
- o268.velocity = Vector3.new(-3.59626436, -4.10546589, 1.08451855)
- o269.Parent = o268
- o269.MeshType = Enum.MeshType.Wedge
- o270.Name = "SoundJack"
- o270.Parent = o268
- o271.Parent = o5
- o271.BrickColor = BrickColor.new("Black")
- o271.Position = Vector3.new(-144.112381, 1.3241148, -87.638916)
- o271.Rotation = Vector3.new(11.6099997, 82.4799957, 167.619995)
- o271.RotVelocity = Vector3.new(0.242605403, 0.0864272416, -0.239805073)
- o271.Velocity = Vector3.new(-1.5280782, -8.09666348, -2.23552394)
- o271.FormFactor = Enum.FormFactor.Plate
- o271.Size = Vector3.new(4, 0.800000012, 13)
- o271.CFrame = CFrame.new(-144.112381, 1.3241148, -87.638916, -0.127788275, -0.0280568283, 0.991404593, 0.0151551981, -0.999538362, -0.0263335686, 0.991685748, 0.0116598103, 0.128154486)
- o271.BottomSurface = Enum.SurfaceType.Weld
- o271.TopSurface = Enum.SurfaceType.Smooth
- o271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o271.Position = Vector3.new(-144.112381, 1.3241148, -87.638916)
- o271.velocity = Vector3.new(-1.5280782, -8.09666348, -2.23552394)
- o272.Name = "SoundJack"
- o272.Parent = o271
- o273.Name = "launch"
- o273.Parent = o5
- o273.BrickColor = BrickColor.new("Really black")
- o273.Transparency = 1
- o273.Position = Vector3.new(-143.277695, 16.5415993, -93.3100128)
- o273.Rotation = Vector3.new(179.119995, 7.33999968, -88.3799973)
- o273.RotVelocity = Vector3.new(0.242605403, 0.0864272416, -0.239805073)
- o273.Velocity = Vector3.new(1.63101447, -6.92098713, 1.38418055)
- o273.CanCollide = false
- o273.FormFactor = Enum.FormFactor.Plate
- o273.Size = Vector3.new(1, 0.400000006, 1)
- o273.CFrame = CFrame.new(-143.277695, 16.5415993, -93.3100128, 0.0280568283, 0.991404593, 0.127788275, 0.999538362, -0.0263335686, -0.0151551981, -0.0116598103, 0.128154486, -0.991685748)
- o273.BackSurface = Enum.SurfaceType.Weld
- o273.BottomSurface = Enum.SurfaceType.Weld
- o273.LeftSurface = Enum.SurfaceType.Weld
- o273.RightSurface = Enum.SurfaceType.Weld
- o273.TopSurface = Enum.SurfaceType.Weld
- o273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o273.Position = Vector3.new(-143.277695, 16.5415993, -93.3100128)
- o273.velocity = Vector3.new(1.63101447, -6.92098713, 1.38418055)
- o274.Parent = o273
- o274.Texture = "http://www.roblox.com/asset/?id=2740632"
- o274.Face = Enum.NormalId.Top
- o275.Parent = o273
- o276.Parent = o5
- o276.BrickColor = BrickColor.new("Bright red")
- o276.Position = Vector3.new(-147.058594, 4.41780663, -88.0569077)
- o276.Rotation = Vector3.new(16.8199997, 82.3699951, -17.6700001)
- o276.RotVelocity = Vector3.new(0.313875735, 0.0939988866, -0.148220748)
- o276.Velocity = Vector3.new(-0.277070224, -7.69583893, -1.50917578)
- o276.FormFactor = Enum.FormFactor.Symmetric
- o276.Size = Vector3.new(2, 3, 5)
- o276.CFrame = CFrame.new(-147.058594, 4.41780663, -88.0569077, 0.126568794, 0.0403247327, 0.991137922, -0.0173585843, 0.99911052, -0.0384323969, -0.991805971, -0.0123404097, 0.127156183)
- o276.BackSurface = Enum.SurfaceType.Weld
- o276.BottomSurface = Enum.SurfaceType.Weld
- o276.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o276.Position = Vector3.new(-147.058594, 4.41780663, -88.0569077)
- o276.velocity = Vector3.new(-0.277070224, -7.69583893, -1.50917578)
- o277.Parent = o276
- o277.MeshType = Enum.MeshType.Wedge
- o278.Name = "SoundJack"
- o278.Parent = o276
- o279.Parent = o5
- o279.Material = Enum.Material.Foil
- o279.BrickColor = BrickColor.new("Black")
- o279.Position = Vector3.new(-136.279266, 11.3487883, -91.339798)
- o279.Rotation = Vector3.new(-1, -7.26999998, 177.669998)
- o279.RotVelocity = Vector3.new(0.313875735, 0.0939988866, -0.148220748)
- o279.Velocity = Vector3.new(0.441657007, -8.26313972, -0.346953452)
- o279.FormFactor = Enum.FormFactor.Symmetric
- o279.Shape = Enum.PartType.Cylinder
- o279.Size = Vector3.new(1, 1, 1)
- o279.CFrame = CFrame.new(-136.279266, 11.3487883, -91.339798, -0.991137922, -0.0403247327, -0.126568794, 0.0384323969, -0.99911052, 0.0173585843, -0.127156183, 0.0123404097, 0.991805971)
- o279.BottomSurface = Enum.SurfaceType.Weld
- o279.FrontSurface = Enum.SurfaceType.Weld
- o279.RightSurface = Enum.SurfaceType.Weld
- o279.TopSurface = Enum.SurfaceType.Smooth
- o279.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o279.Position = Vector3.new(-136.279266, 11.3487883, -91.339798)
- o279.velocity = Vector3.new(0.441657007, -8.26313972, -0.346953452)
- o280.Name = "SoundJack"
- o280.Parent = o279
- o281.Parent = o5
- o281.BrickColor = BrickColor.new("Black")
- o281.Position = Vector3.new(-137.028458, 17.3818836, -91.5409927)
- o281.Rotation = Vector3.new(-163.179993, -82.3699951, -162.330002)
- o281.RotVelocity = Vector3.new(0.313875735, 0.0939988866, -0.148220748)
- o281.Velocity = Vector3.new(1.31697476, -8.08894348, 1.61711204)
- o281.FormFactor = Enum.FormFactor.Symmetric
- o281.Size = Vector3.new(7, 3, 1)
- o281.CFrame = CFrame.new(-137.028458, 17.3818836, -91.5409927, -0.126568794, 0.0403247327, -0.991137922, 0.0173585843, 0.99911052, 0.0384323969, 0.991805971, -0.0123404097, -0.127156183)
- o281.BackSurface = Enum.SurfaceType.Weld
- o281.FrontSurface = Enum.SurfaceType.Weld
- o281.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o281.Position = Vector3.new(-137.028458, 17.3818836, -91.5409927)
- o281.velocity = Vector3.new(1.31697476, -8.08894348, 1.61711204)
- o282.Parent = o281
- o282.MeshType = Enum.MeshType.Wedge
- o283.Name = "SoundJack"
- o283.Parent = o281
- o284.Parent = o5
- o284.BrickColor = BrickColor.new("Bright red")
- o284.Position = Vector3.new(-143.919846, 8.17873764, -93.2756958)
- o284.Rotation = Vector3.new(179.080002, 7.23999977, 92.3199997)
- o284.RotVelocity = Vector3.new(0.443701684, 0.110741735, -0.0413157083)
- o284.Velocity = Vector3.new(-0.0920607448, -6.34405565, -0.708098888)
- o284.CanCollide = false
- o284.FormFactor = Enum.FormFactor.Plate
- o284.Size = Vector3.new(1, 0.400000006, 1)
- o284.CFrame = CFrame.new(-143.919846, 8.17873764, -93.2756958, -0.0402107686, -0.99121809, 0.125975326, -0.999131143, 0.0385045223, -0.0159511194, 0.0109604178, -0.126507267, -0.991905153)
- o284.BackSurface = Enum.SurfaceType.Weld
- o284.BottomSurface = Enum.SurfaceType.Weld
- o284.FrontSurface = Enum.SurfaceType.Weld
- o284.LeftSurface = Enum.SurfaceType.Weld
- o284.RightSurface = Enum.SurfaceType.Weld
- o284.TopSurface = Enum.SurfaceType.Smooth
- o284.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o284.Position = Vector3.new(-143.919846, 8.17873764, -93.2756958)
- o284.velocity = Vector3.new(-0.0920607448, -6.34405565, -0.708098888)
- o285.Name = "SoundJack"
- o285.Parent = o284
- o286.Parent = o5
- o286.BrickColor = BrickColor.new("Black")
- o286.Position = Vector3.new(-142.146118, 17.7164879, -93.2038116)
- o286.Rotation = Vector3.new(-90.6299973, 2.29999995, 82.7599945)
- o286.RotVelocity = Vector3.new(0.443701684, 0.110741735, -0.0413157083)
- o286.Velocity = Vector3.new(0.309958816, -6.44923306, 3.32739139)
- o286.FormFactor = Enum.FormFactor.Plate
- o286.Size = Vector3.new(1, 0.400000006, 1)
- o286.CFrame = CFrame.new(-142.146118, 17.7164879, -93.2038116, 0.125975326, -0.99121809, 0.0402107686, -0.0159511194, 0.0385045223, 0.999131143, -0.991905153, -0.126507267, -0.0109604178)
- o286.BackSurface = Enum.SurfaceType.Weld
- o286.BottomSurface = Enum.SurfaceType.Weld
- o286.FrontSurface = Enum.SurfaceType.Weld
- o286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o286.Position = Vector3.new(-142.146118, 17.7164879, -93.2038116)
- o286.velocity = Vector3.new(0.309958816, -6.44923306, 3.32739139)
- o287.Parent = o286
- o287.MeshType = Enum.MeshType.Wedge
- o288.Name = "SoundJack"
- o288.Parent = o286
- o289.Parent = o286
- o289.Texture = "http://www.roblox.com/asset/?id=20680620"
- o289.Face = Enum.NormalId.Bottom
- o290.Parent = o5
- o290.BrickColor = BrickColor.new("Black")
- o290.Position = Vector3.new(-132.735672, 12.0873232, -90.9307404)
- o290.Rotation = Vector3.new(20.8500004, 82.3099976, 158.459991)
- o290.RotVelocity = Vector3.new(0.599522412, 0.128972769, 0.116871893)
- o290.Velocity = Vector3.new(-0.0928734839, -6.14645338, 0.149091363)
- o290.FormFactor = Enum.FormFactor.Plate
- o290.Size = Vector3.new(3, 0.800000012, 2)
- o290.CFrame = CFrame.new(-132.735672, 12.0873232, -90.9307404, -0.124531254, -0.0491506532, 0.990997612, 0.0149114635, -0.998752236, -0.0476614572, 0.992103636, 0.00884188339, 0.125108778)
- o290.BackSurface = Enum.SurfaceType.Weld
- o290.BottomSurface = Enum.SurfaceType.Weld
- o290.FrontSurface = Enum.SurfaceType.Weld
- o290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o290.Position = Vector3.new(-132.735672, 12.0873232, -90.9307404)
- o290.velocity = Vector3.new(-0.0928734839, -6.14645338, 0.149091363)
- o291.Parent = o290
- o291.MeshType = Enum.MeshType.Wedge
- o292.Name = "SoundJack"
- o292.Parent = o290
- o293.Name = "Smooth Block Model"
- o293.Parent = o5
- o293.Material = Enum.Material.Foil
- o293.BrickColor = BrickColor.new("Black")
- o293.Position = Vector3.new(-131.477661, 13.4283819, -90.7929916)
- o293.Rotation = Vector3.new(89.4899979, -2.81999993, 97.159996)
- o293.RotVelocity = Vector3.new(0.599522412, 0.128972769, 0.116871893)
- o293.Velocity = Vector3.new(-0.231839716, -6.08201075, 0.79083699)
- o293.FormFactor = Enum.FormFactor.Plate
- o293.Size = Vector3.new(3, 0.400000006, 4)
- o293.CFrame = CFrame.new(-131.477661, 13.4283819, -90.7929916, -0.124531254, -0.990997612, -0.0491506532, 0.0149114635, 0.0476614572, -0.998752236, 0.992103636, -0.125108778, 0.00884188339)
- o293.BackSurface = Enum.SurfaceType.Weld
- o293.BottomSurface = Enum.SurfaceType.Weld
- o293.FrontSurface = Enum.SurfaceType.Weld
- o293.LeftSurface = Enum.SurfaceType.Weld
- o293.RightSurface = Enum.SurfaceType.Weld
- o293.TopSurface = Enum.SurfaceType.Weld
- o293.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o293.Position = Vector3.new(-131.477661, 13.4283819, -90.7929916)
- o293.velocity = Vector3.new(-0.231839716, -6.08201075, 0.79083699)
- o294.Parent = o293
- o295.Name = "SoundJack"
- o295.Parent = o293
- o296.Parent = o5
- o296.BrickColor = BrickColor.new("Really black")
- o296.Position = Vector3.new(-139.25415, 8.28732777, -92.6997986)
- o296.Rotation = Vector3.new(20.8500004, 82.3099976, -111.540001)
- o296.RotVelocity = Vector3.new(0.599522412, 0.128972769, 0.116871893)
- o296.Velocity = Vector3.new(0.123078793, -5.84769058, -1.2883848)
- o296.CanCollide = false
- o296.FormFactor = Enum.FormFactor.Symmetric
- o296.Size = Vector3.new(1, 1, 1)
- o296.CFrame = CFrame.new(-139.25415, 8.28732777, -92.6997986, -0.0491506532, 0.124531254, 0.990997612, -0.998752236, -0.0149114635, -0.0476614572, 0.00884188339, -0.992103636, 0.125108778)
- o296.BackSurface = Enum.SurfaceType.Weld
- o296.BottomSurface = Enum.SurfaceType.Weld
- o296.FrontSurface = Enum.SurfaceType.Weld
- o296.LeftSurface = Enum.SurfaceType.Weld
- o296.RightSurface = Enum.SurfaceType.Weld
- o296.TopSurface = Enum.SurfaceType.Smooth
- o296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o296.Position = Vector3.new(-139.25415, 8.28732777, -92.6997986)
- o296.velocity = Vector3.new(0.123078793, -5.84769058, -1.2883848)
- o297.Name = "SoundJack"
- o297.Parent = o296
- o298.Name = "Smooth Block Model"
- o298.Parent = o5
- o298.BrickColor = BrickColor.new("Black")
- o298.Position = Vector3.new(-139.118454, 20.7438068, -92.6381149)
- o298.Rotation = Vector3.new(-89.3899994, 1.93999994, 83.0199966)
- o298.RotVelocity = Vector3.new(0.607231617, 0.124937832, 0.227537349)
- o298.Velocity = Vector3.new(-2.59494901, -5.51700258, 6.27405596)
- o298.FormFactor = Enum.FormFactor.Plate
- o298.Size = Vector3.new(1, 1.20000005, 1)
- o298.CFrame = CFrame.new(-139.118454, 20.7438068, -92.6381149, 0.121487945, -0.992013216, 0.0339207128, 0.00639688084, 0.034955617, 0.999368489, -0.992572308, -0.121194236, 0.0105924755)
- o298.BackSurface = Enum.SurfaceType.Weld
- o298.BottomSurface = Enum.SurfaceType.Weld
- o298.FrontSurface = Enum.SurfaceType.Weld
- o298.LeftSurface = Enum.SurfaceType.Weld
- o298.TopSurface = Enum.SurfaceType.Weld
- o298.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o298.Position = Vector3.new(-139.118454, 20.7438068, -92.6381149)
- o298.velocity = Vector3.new(-2.59494901, -5.51700258, 6.27405596)
- o299.Name = "SoundJack"
- o299.Parent = o298
- o300.Parent = o5
- o300.BrickColor = BrickColor.new("Black")
- o300.Position = Vector3.new(-138.299683, 10.3984747, -91.5970917)
- o300.Rotation = Vector3.new(-163.910004, -82.75, 15.5999994)
- o300.RotVelocity = Vector3.new(0.607231617, 0.124937832, 0.227537349)
- o300.Velocity = Vector3.new(-0.110936463, -5.96284342, -0.110252321)
- o300.FormFactor = Enum.FormFactor.Plate
- o300.Size = Vector3.new(7, 0.800000012, 1)
- o300.CFrame = CFrame.new(-138.299683, 10.3984747, -91.5970917, 0.121487945, -0.0339207128, -0.992013216, 0.00639688084, -0.999368489, 0.034955617, -0.992572308, -0.0105924755, -0.121194236)
- o300.BackSurface = Enum.SurfaceType.Weld
- o300.BottomSurface = Enum.SurfaceType.Weld
- o300.FrontSurface = Enum.SurfaceType.Weld
- o300.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o300.Position = Vector3.new(-138.299683, 10.3984747, -91.5970917)
- o300.velocity = Vector3.new(-0.110936463, -5.96284342, -0.110252321)
- o301.Parent = o300
- o301.MeshType = Enum.MeshType.Torso
- o302.Name = "SoundJack"
- o302.Parent = o300
- o303.Parent = o5
- o303.Material = Enum.Material.Foil
- o303.BrickColor = BrickColor.new("Black")
- o303.Position = Vector3.new(-135.293106, 11.1930389, -91.2239761)
- o303.Rotation = Vector3.new(0.370000005, -6.98000002, 178.039993)
- o303.RotVelocity = Vector3.new(0.607231617, 0.124937832, 0.227537349)
- o303.Velocity = Vector3.new(-0.245113283, -5.50530291, -0.00340299308)
- o303.FormFactor = Enum.FormFactor.Symmetric
- o303.Shape = Enum.PartType.Cylinder
- o303.Size = Vector3.new(1, 1, 1)
- o303.CFrame = CFrame.new(-135.293106, 11.1930389, -91.2239761, -0.992013216, -0.0339207128, -0.121487945, 0.034955617, -0.999368489, -0.00639688084, -0.121194236, -0.0105924755, 0.992572308)
- o303.BottomSurface = Enum.SurfaceType.Weld
- o303.FrontSurface = Enum.SurfaceType.Weld
- o303.RightSurface = Enum.SurfaceType.Weld
- o303.TopSurface = Enum.SurfaceType.Smooth
- o303.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o303.Position = Vector3.new(-135.293106, 11.1930389, -91.2239761)
- o303.velocity = Vector3.new(-0.245113283, -5.50530291, -0.00340299308)
- o304.Name = "SoundJack"
- o304.Parent = o303
- o305.Parent = o5
- o305.BrickColor = BrickColor.new("Black")
- o305.Position = Vector3.new(-147.697754, 3.6616292, -86.7466812)
- o305.Rotation = Vector3.new(16.0699997, 82.7599945, -15.5699997)
- o305.RotVelocity = Vector3.new(0.601471305, 0.123934634, 0.228799492)
- o305.Velocity = Vector3.new(2.02970958, -11.0473986, -3.00028801)
- o305.FormFactor = Enum.FormFactor.Symmetric
- o305.Size = Vector3.new(1, 2, 6)
- o305.CFrame = CFrame.new(-147.697754, 3.6616292, -86.7466812, 0.121461414, 0.0338502601, 0.992018878, 0.00651552295, 0.999369621, -0.0348988436, -0.992574871, 0.0107023837, 0.121164292)
- o305.BackSurface = Enum.SurfaceType.Weld
- o305.BottomSurface = Enum.SurfaceType.Weld
- o305.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o305.Position = Vector3.new(-147.697754, 3.6616292, -86.7466812)
- o305.velocity = Vector3.new(2.02970958, -11.0473986, -3.00028801)
- o306.Parent = o305
- o306.MeshType = Enum.MeshType.Wedge
- o307.Name = "SoundJack"
- o307.Parent = o305
- o308.Parent = o5
- o308.BrickColor = BrickColor.new("Black")
- o308.Position = Vector3.new(-137.199738, 11.7671452, -91.9574585)
- o308.Rotation = Vector3.new(-163.929993, -82.7599945, 15.5699997)
- o308.RotVelocity = Vector3.new(0.601471305, 0.123934634, 0.228799492)
- o308.Velocity = Vector3.new(-0.47062403, -5.51132536, 0.573879004)
- o308.FormFactor = Enum.FormFactor.Symmetric
- o308.Size = Vector3.new(2, 2, 1)
- o308.CFrame = CFrame.new(-137.199738, 11.7671452, -91.9574585, 0.121461414, -0.0338502601, -0.992018878, 0.00651552295, -0.999369621, 0.0348988436, -0.992574871, -0.0107023837, -0.121164292)
- o308.BackSurface = Enum.SurfaceType.Weld
- o308.FrontSurface = Enum.SurfaceType.Weld
- o308.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o308.Position = Vector3.new(-137.199738, 11.7671452, -91.9574585)
- o308.velocity = Vector3.new(-0.47062403, -5.51132536, 0.573879004)
- o309.Parent = o308
- o309.MeshType = Enum.MeshType.Wedge
- o310.Name = "SoundJack"
- o310.Parent = o308
- o311.Parent = o5
- o311.BrickColor = BrickColor.new("Really black")
- o311.Position = Vector3.new(-139.427078, 7.67256308, -91.7132034)
- o311.Rotation = Vector3.new(20.0900002, 82.3899994, 159.73999)
- o311.RotVelocity = Vector3.new(0.403522164, 0.0888280272, 0.271116436)
- o311.Velocity = Vector3.new(0.649408996, -6.48366976, -1.32989836)
- o311.CanCollide = false
- o311.FormFactor = Enum.FormFactor.Symmetric
- o311.Size = Vector3.new(3, 1, 1)
- o311.CFrame = CFrame.new(-139.427078, 7.67256308, -91.7132034, -0.124163263, -0.0458414182, 0.991202295, 0.00593247497, -0.998948753, -0.0454565361, 0.992244124, 0.000236250969, 0.124304667)
- o311.BackSurface = Enum.SurfaceType.Weld
- o311.BottomSurface = Enum.SurfaceType.Weld
- o311.FrontSurface = Enum.SurfaceType.Weld
- o311.LeftSurface = Enum.SurfaceType.Weld
- o311.RightSurface = Enum.SurfaceType.Weld
- o311.TopSurface = Enum.SurfaceType.Weld
- o311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o311.Position = Vector3.new(-139.427078, 7.67256308, -91.7132034)
- o311.velocity = Vector3.new(0.649408996, -6.48366976, -1.32989836)
- o312.Name = "SoundJack"
- o312.Parent = o311
- o313.Parent = o311
- o313.MeshType = Enum.MeshType.Torso
- o314.Name = "Smooth Block Model"
- o314.Parent = o5
- o314.BrickColor = BrickColor.new("Bright red")
- o314.Position = Vector3.new(-140.526093, 22.1378555, -92.9450073)
- o314.Rotation = Vector3.new(89.9899979, -2.62999988, 97.1399994)
- o314.RotVelocity = Vector3.new(0.403522164, 0.0888280272, 0.271116436)
- o314.Velocity = Vector3.new(-3.38178825, -6.28456926, 4.60479116)
- o314.FormFactor = Enum.FormFactor.Plate
- o314.Size = Vector3.new(1, 2, 1)
- o314.CFrame = CFrame.new(-140.526093, 22.1378555, -92.9450073, -0.124163263, -0.991202295, -0.0458414182, 0.00593247497, 0.0454565361, -0.998948753, 0.992244124, -0.124304667, 0.000236250969)
- o314.BackSurface = Enum.SurfaceType.Weld
- o314.BottomSurface = Enum.SurfaceType.Weld
- o314.RightSurface = Enum.SurfaceType.Weld
- o314.TopSurface = Enum.SurfaceType.Weld
- o314.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o314.Position = Vector3.new(-140.526093, 22.1378555, -92.9450073)
- o314.velocity = Vector3.new(-3.38178825, -6.28456926, 4.60479116)
- o315.Parent = o314
- o315.MeshType = Enum.MeshType.Wedge
- o316.Name = "SoundJack"
- o316.Parent = o314
- o317.Name = "Smooth Block Model"
- o317.Parent = o5
- o317.BrickColor = BrickColor.new("Bright yellow")
- o317.Position = Vector3.new(-139.881943, 19.4057159, -91.8402557)
- o317.Rotation = Vector3.new(-0.340000004, -7.12999964, -2.64999986)
- o317.RotVelocity = Vector3.new(0.403522164, 0.0888280272, 0.271116436)
- o317.Velocity = Vector3.new(-2.54292727, -6.55572176, 3.44509387)
- o317.FormFactor = Enum.FormFactor.Plate
- o317.Size = Vector3.new(1, 0.400000006, 1)
- o317.CFrame = CFrame.new(-139.881943, 19.4057159, -91.8402557, 0.991202295, 0.0458414182, -0.124163263, -0.0454565361, 0.998948753, 0.00593247497, 0.124304667, -0.000236250969, 0.992244124)
- o317.BackSurface = Enum.SurfaceType.Weld
- o317.BottomSurface = Enum.SurfaceType.Weld
- o317.FrontSurface = Enum.SurfaceType.Weld
- o317.LeftSurface = Enum.SurfaceType.Weld
- o317.RightSurface = Enum.SurfaceType.Weld
- o317.TopSurface = Enum.SurfaceType.Weld
- o317.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o317.Position = Vector3.new(-139.881943, 19.4057159, -91.8402557)
- o317.velocity = Vector3.new(-2.54292727, -6.55572176, 3.44509387)
- o318.Parent = o317
- o318.MeshType = Enum.MeshType.Torso
- o319.Name = "SoundJack"
- o319.Parent = o317
- o320.Parent = o5
- o320.BrickColor = BrickColor.new("Black")
- o320.Position = Vector3.new(-144.569183, 13.0410566, -93.3476181)
- o320.Rotation = Vector3.new(13.9499998, 82.8799973, -13.25)
- o320.RotVelocity = Vector3.new(0.126013041, 0.0395547524, 0.332143366)
- o320.Velocity = Vector3.new(-1.20139575, -8.04293346, 0.272030354)
- o320.CanCollide = false
- o320.FormFactor = Enum.FormFactor.Plate
- o320.Size = Vector3.new(1, 3.20000005, 2)
- o320.CFrame = CFrame.new(-144.569183, 13.0410566, -93.3476181, 0.120585218, 0.0283971839, 0.992296755, 0.0103559913, 0.999500453, -0.0298618078, -0.992649019, 0.0138771087, 0.120230891)
- o320.LeftSurface = Enum.SurfaceType.Weld
- o320.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o320.Position = Vector3.new(-144.569183, 13.0410566, -93.3476181)
- o320.velocity = Vector3.new(-1.20139575, -8.04293346, 0.272030354)
- o321.Parent = o320
- o321.MeshType = Enum.MeshType.Wedge
- o322.Name = "SoundJack"
- o322.Parent = o320
- o323.Parent = o5
- o323.BrickColor = BrickColor.new("Black")
- o323.Position = Vector3.new(-135.220352, 14.2462635, -91.1919632)
- o323.Rotation = Vector3.new(-166.050003, -82.8799973, -166.75)
- o323.RotVelocity = Vector3.new(0.126013041, 0.0395547524, 0.332143366)
- o323.Velocity = Vector3.new(-1.51643085, -5.20942211, 0.0541114509)
- o323.FormFactor = Enum.FormFactor.Symmetric
- o323.Size = Vector3.new(1, 3, 5)
- o323.CFrame = CFrame.new(-135.220352, 14.2462635, -91.1919632, -0.120585218, 0.0283971839, -0.992296755, -0.0103559913, 0.999500453, 0.0298618078, 0.992649019, 0.0138771087, -0.120230891)
- o323.BackSurface = Enum.SurfaceType.Weld
- o323.FrontSurface = Enum.SurfaceType.Weld
- o323.TopSurface = Enum.SurfaceType.Smooth
- o323.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o323.Position = Vector3.new(-135.220352, 14.2462635, -91.1919632)
- o323.velocity = Vector3.new(-1.51643085, -5.20942211, 0.0541114509)
- o324.Name = "SoundJack"
- o324.Parent = o323
- o325.Name = "launch"
- o325.Parent = o5
- o325.BrickColor = BrickColor.new("Really black")
- o325.Transparency = 1
- o325.Position = Vector3.new(-136.419937, 17.7814999, -91.303215)
- o325.Rotation = Vector3.new(-179.409988, 6.92999983, -88.4199982)
- o325.RotVelocity = Vector3.new(0.0410998501, 0.0245860945, 0.350857019)
- o325.Velocity = Vector3.new(-2.86830521, -5.48340702, -0.0837349892)
- o325.CanCollide = false
- o325.FormFactor = Enum.FormFactor.Plate
- o325.Size = Vector3.new(2, 0.400000006, 5)
- o325.CFrame = CFrame.new(-136.419937, 17.7814999, -91.303215, 0.0273133591, 0.992328286, 0.120575972, 0.999533176, -0.0287636518, 0.0103037003, 0.0136928577, 0.120238245, -0.992650688)
- o325.BackSurface = Enum.SurfaceType.Weld
- o325.BottomSurface = Enum.SurfaceType.Weld
- o325.LeftSurface = Enum.SurfaceType.Weld
- o325.RightSurface = Enum.SurfaceType.Weld
- o325.TopSurface = Enum.SurfaceType.Weld
- o325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o325.Position = Vector3.new(-136.419937, 17.7814999, -91.303215)
- o325.velocity = Vector3.new(-2.86830521, -5.48340702, -0.0837349892)
- o326.Parent = o325
- o326.Texture = "http://www.roblox.com/asset/?id=2740632"
- o326.Face = Enum.NormalId.Top
- o327.Parent = o325
- o328.Name = "Smooth Block Model"
- o328.Parent = o5
- o328.BrickColor = BrickColor.new("Black")
- o328.Position = Vector3.new(-138.537506, 20.2436581, -91.534874)
- o328.Rotation = Vector3.new(-89.2200012, 1.56999993, -96.9300003)
- o328.RotVelocity = Vector3.new(0.0410998501, 0.0245860945, 0.350857019)
- o328.Velocity = Vector3.new(-3.73786616, -6.21684933, 0.0695220828)
- o328.FormFactor = Enum.FormFactor.Plate
- o328.Size = Vector3.new(3, 0.400000006, 2)
- o328.CFrame = CFrame.new(-138.537506, 20.2436581, -91.534874, -0.120575972, 0.992328286, 0.0273133591, -0.0103037003, -0.0287636518, 0.999533176, 0.992650688, 0.120238245, 0.0136928577)
- o328.BottomSurface = Enum.SurfaceType.Weld
- o328.TopSurface = Enum.SurfaceType.Smooth
- o328.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o328.Position = Vector3.new(-138.537506, 20.2436581, -91.534874)
- o328.velocity = Vector3.new(-3.73786616, -6.21684933, 0.0695220828)
- o329.Parent = o328
- o329.MeshType = Enum.MeshType.Wedge
- o330.Name = "SoundJack"
- o330.Parent = o328
- o331.Name = "Smooth Block Model"
- o331.Parent = o5
- o331.BrickColor = BrickColor.new("Black")
- o331.Position = Vector3.new(-139.091934, 21.7602158, -91.5864716)
- o331.Rotation = Vector3.new(90.7799988, -1.56999993, -83.0699997)
- o331.RotVelocity = Vector3.new(0.0410998501, 0.0245860945, 0.350857019)
- o331.Velocity = Vector3.new(-4.27122974, -6.40925407, 0.145483598)
- o331.FormFactor = Enum.FormFactor.Plate
- o331.Size = Vector3.new(1, 0.800000012, 1)
- o331.CFrame = CFrame.new(-139.091934, 21.7602158, -91.5864716, 0.120575972, 0.992328286, -0.0273133591, 0.0103037003, -0.0287636518, -0.999533176, -0.992650688, 0.120238245, -0.0136928577)
- o331.BackSurface = Enum.SurfaceType.Weld
- o331.BottomSurface = Enum.SurfaceType.Weld
- o331.LeftSurface = Enum.SurfaceType.Weld
- o331.RightSurface = Enum.SurfaceType.Weld
- o331.TopSurface = Enum.SurfaceType.Smooth
- o331.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o331.Position = Vector3.new(-139.091934, 21.7602158, -91.5864716)
- o331.velocity = Vector3.new(-4.27122974, -6.40925407, 0.145483598)
- o332.Parent = o331
- o332.MeshType = Enum.MeshType.Wedge
- o333.Name = "SoundJack"
- o333.Parent = o331
- o334.Name = "Smooth Block Model"
- o334.Parent = o5
- o334.BrickColor = BrickColor.new("Black")
- o334.Position = Vector3.new(-139.222275, 21.7576885, -92.6395569)
- o334.Rotation = Vector3.new(90.6299973, -1.31999993, -83.0599976)
- o334.RotVelocity = Vector3.new(-0.301416695, -0.0361504629, 0.428920358)
- o334.Velocity = Vector3.new(-5.24395227, -6.56503153, -3.93806362)
- o334.FormFactor = Enum.FormFactor.Plate
- o334.Size = Vector3.new(1, 1.20000005, 1)
- o334.CFrame = CFrame.new(-139.222275, 21.7576885, -92.6395569, 0.120822728, 0.99240768, -0.0229974035, 0.00813635439, -0.0241563916, -0.999675095, -0.992640734, 0.120596357, -0.0109932227)
- o334.BackSurface = Enum.SurfaceType.Weld
- o334.BottomSurface = Enum.SurfaceType.Weld
- o334.LeftSurface = Enum.SurfaceType.Weld
- o334.TopSurface = Enum.SurfaceType.Weld
- o334.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o334.Position = Vector3.new(-139.222275, 21.7576885, -92.6395569)
- o334.velocity = Vector3.new(-5.24395227, -6.56503153, -3.93806362)
- o335.Parent = o334
- o335.MeshType = Enum.MeshType.Wedge
- o336.Name = "SoundJack"
- o336.Parent = o334
- o337.Name = "passport29"
- o337.Parent = o5
- o337.BrickColor = BrickColor.new("Really black")
- o337.Transparency = 1
- o337.Position = Vector3.new(-142.008133, 15.627367, -93.3311081)
- o337.Rotation = Vector3.new(-89.3699951, 1.31999993, 173.059998)
- o337.RotVelocity = Vector3.new(-0.301416695, -0.0361504629, 0.428920358)
- o337.Velocity = Vector3.new(-2.58953238, -7.96838713, -2.19099236)
- o337.CanCollide = false
- o337.FormFactor = Enum.FormFactor.Plate
- o337.Size = Vector3.new(1, 0.400000006, 1)
- o337.CFrame = CFrame.new(-142.008133, 15.627367, -93.3311081, -0.99240768, -0.120822728, 0.0229974035, 0.0241563916, -0.00813635439, 0.999675095, -0.120596357, 0.992640734, 0.0109932227)
- o337.BackSurface = Enum.SurfaceType.Weld
- o337.BottomSurface = Enum.SurfaceType.Weld
- o337.LeftSurface = Enum.SurfaceType.Weld
- o337.RightSurface = Enum.SurfaceType.Weld
- o337.TopSurface = Enum.SurfaceType.Weld
- o337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o337.Position = Vector3.new(-142.008133, 15.627367, -93.3311081)
- o337.velocity = Vector3.new(-2.58953238, -7.96838713, -2.19099236)
- o338.Parent = o337
- o338.Texture = "http://www.roblox.com/asset/?id=2896847"
- o338.Face = Enum.NormalId.Top
- o339.Name = "Smooth Block Model"
- o339.Parent = o5
- o339.BrickColor = BrickColor.new("Black")
- o339.Position = Vector3.new(-140.155304, 21.7636242, -91.765564)
- o339.Rotation = Vector3.new(-89.4599991, 1.23000002, 83.0400009)
- o339.RotVelocity = Vector3.new(-0.410827339, -0.0562153906, 0.455799818)
- o339.Velocity = Vector3.new(-5.62078285, -6.66550255, -5.30313301)
- o339.FormFactor = Enum.FormFactor.Plate
- o339.Size = Vector3.new(1, 1.20000005, 1)
- o339.CFrame = CFrame.new(-140.155304, 21.7636242, -91.765564, 0.121084653, -0.992410064, 0.0214672461, 0.00670454418, 0.022443518, 0.999725699, -0.992619634, -0.1209075, 0.009371222)
- o339.BottomSurface = Enum.SurfaceType.Weld
- o339.FrontSurface = Enum.SurfaceType.Weld
- o339.LeftSurface = Enum.SurfaceType.Weld
- o339.RightSurface = Enum.SurfaceType.Weld
- o339.TopSurface = Enum.SurfaceType.Weld
- o339.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o339.Position = Vector3.new(-140.155304, 21.7636242, -91.765564)
- o339.velocity = Vector3.new(-5.62078285, -6.66550255, -5.30313301)
- o340.Name = "SoundJack"
- o340.Parent = o339
- o341.Parent = o5
- o341.BrickColor = BrickColor.new("Black")
- o341.Position = Vector3.new(-139.241806, 13.4412136, -91.71035)
- o341.Rotation = Vector3.new(-169.479996, -82.9399948, -169.949997)
- o341.RotVelocity = Vector3.new(-0.410827339, -0.0562153906, 0.455799818)
- o341.Velocity = Vector3.new(-1.8305335, -6.22644711, -1.83270597)
- o341.Size = Vector3.new(3, 2.4000001, 1)
- o341.CFrame = CFrame.new(-139.241806, 13.4412136, -91.71035, -0.121084653, 0.0214672461, -0.992410064, -0.00670454418, 0.999725699, 0.022443518, 0.992619634, 0.009371222, -0.1209075)
- o341.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o341.Position = Vector3.new(-139.241806, 13.4412136, -91.71035)
- o341.velocity = Vector3.new(-1.8305335, -6.22644711, -1.83270597)
- o342.Name = "SoundJack"
- o342.Parent = o341
- o343.Parent = o5
- o343.Material = Enum.Material.Foil
- o343.BrickColor = BrickColor.new("Black")
- o343.Position = Vector3.new(-134.30336, 12.2292976, -91.1161118)
- o343.Rotation = Vector3.new(-169.479996, -82.9399948, -79.9499969)
- o343.RotVelocity = Vector3.new(-0.410827339, -0.0562153906, 0.455799818)
- o343.Velocity = Vector3.new(-1.31154788, -3.73137474, -1.05720115)
- o343.FormFactor = Enum.FormFactor.Symmetric
- o343.Shape = Enum.PartType.Cylinder
- o343.Size = Vector3.new(1, 1, 1)
- o343.CFrame = CFrame.new(-134.30336, 12.2292976, -91.1161118, 0.0214672461, 0.121084653, -0.992410064, 0.999725699, 0.00670454418, 0.022443518, 0.009371222, -0.992619634, -0.1209075)
- o343.BottomSurface = Enum.SurfaceType.Weld
- o343.FrontSurface = Enum.SurfaceType.Weld
- o343.RightSurface = Enum.SurfaceType.Weld
- o343.TopSurface = Enum.SurfaceType.Smooth
- o343.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o343.Position = Vector3.new(-134.30336, 12.2292976, -91.1161118)
- o343.velocity = Vector3.new(-1.31154788, -3.73137474, -1.05720115)
- o344.Name = "SoundJack"
- o344.Parent = o343
- o345.Name = "Smooth Block Model"
- o345.Parent = o5
- o345.BrickColor = BrickColor.new("Bright red")
- o345.Position = Vector3.new(-140.86171, 20.7878876, -92.7650223)
- o345.Rotation = Vector3.new(10.5199995, 82.9399948, -100.049995)
- o345.RotVelocity = Vector3.new(-0.410827339, -0.0562153906, 0.455799818)
- o345.Velocity = Vector3.new(-5.11985731, -7.39808702, -4.94198465)
- o345.FormFactor = Enum.FormFactor.Plate
- o345.Size = Vector3.new(1, 0.800000012, 2)
- o345.CFrame = CFrame.new(-140.86171, 20.7878876, -92.7650223, -0.0214672461, 0.121084653, 0.992410064, -0.999725699, 0.00670454418, -0.022443518, -0.009371222, -0.992619634, 0.1209075)
- o345.BackSurface = Enum.SurfaceType.Weld
- o345.BottomSurface = Enum.SurfaceType.Weld
- o345.LeftSurface = Enum.SurfaceType.Weld
- o345.RightSurface = Enum.SurfaceType.Weld
- o345.TopSurface = Enum.SurfaceType.Weld
- o345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o345.Position = Vector3.new(-140.86171, 20.7878876, -92.7650223)
- o345.velocity = Vector3.new(-5.11985731, -7.39808702, -4.94198465)
- o346.Parent = o345
- o346.MeshType = Enum.MeshType.Wedge
- o347.Name = "SoundJack"
- o347.Parent = o345
- o348.Parent = o5
- o348.Material = Enum.Material.Foil
- o348.BrickColor = BrickColor.new("Black")
- o348.Position = Vector3.new(-134.291351, 11.4129229, -91.1003952)
- o348.Rotation = Vector3.new(1.67999995, -6.75, 177.709991)
- o348.RotVelocity = Vector3.new(-0.584461331, -0.0871015489, 0.490363747)
- o348.Velocity = Vector3.new(-0.889276147, -4.11012554, -0.67632997)
- o348.FormFactor = Enum.FormFactor.Symmetric
- o348.Shape = Enum.PartType.Cylinder
- o348.Size = Vector3.new(1, 1, 1)
- o348.CFrame = CFrame.new(-134.291351, 11.4129229, -91.1003952, -0.992262959, -0.039757885, -0.117616124, 0.0434545167, -0.998633444, -0.0290329885, -0.116301112, -0.0339193121, 0.992634654)
- o348.BottomSurface = Enum.SurfaceType.Weld
- o348.FrontSurface = Enum.SurfaceType.Weld
- o348.RightSurface = Enum.SurfaceType.Weld
- o348.TopSurface = Enum.SurfaceType.Smooth
- o348.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o348.Position = Vector3.new(-134.291351, 11.4129229, -91.1003952)
- o348.velocity = Vector3.new(-0.889276147, -4.11012554, -0.67632997)
- o349.Name = "SoundJack"
- o349.Parent = o348
- o350.Parent = o5
- o350.BrickColor = BrickColor.new("Black")
- o350.Position = Vector3.new(-132.608139, 16.241045, -90.7597351)
- o350.Rotation = Vector3.new(20.4899998, 82.8699951, -18.6800003)
- o350.RotVelocity = Vector3.new(-0.584461331, -0.0871015489, 0.490363747)
- o350.Velocity = Vector3.new(-3.28648448, -3.08563662, -3.35157037)
- o350.FormFactor = Enum.FormFactor.Plate
- o350.Size = Vector3.new(1, 0.800000012, 2)
- o350.CFrame = CFrame.new(-132.608139, 16.241045, -90.7597351, 0.117616124, 0.039757885, 0.992262959, 0.0290329885, 0.998633444, -0.0434545167, -0.992634654, 0.0339193121, 0.116301112)
- o350.BackSurface = Enum.SurfaceType.Weld
- o350.BottomSurface = Enum.SurfaceType.Weld
- o350.FrontSurface = Enum.SurfaceType.Weld
- o350.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o350.Position = Vector3.new(-132.608139, 16.241045, -90.7597351)
- o350.velocity = Vector3.new(-3.28648448, -3.08563662, -3.35157037)
- o351.Parent = o350
- o351.MeshType = Enum.MeshType.Wedge
- o352.Name = "SoundJack"
- o352.Parent = o350
- o353.Name = "Smooth Block Model"
- o353.Parent = o5
- o353.BrickColor = BrickColor.new("Black")
- o353.Position = Vector3.new(-140.402267, 19.9436531, -91.717804)
- o353.Rotation = Vector3.new(-88.8399963, 2.29999995, 83.1399994)
- o353.RotVelocity = Vector3.new(-0.582330763, -0.0895062089, 0.560607791)
- o353.Velocity = Vector3.new(-5.8262763, -7.2792697, -6.25338936)
- o353.FormFactor = Enum.FormFactor.Plate
- o353.Size = Vector3.new(1, 3.20000005, 1)
- o353.CFrame = CFrame.new(-140.402267, 19.9436531, -91.717804, 0.119325027, -0.992045879, 0.0400814489, 0.0153117059, 0.0422037914, 0.998991787, -0.992737174, -0.118591003, 0.0202258863)
- o353.BackSurface = Enum.SurfaceType.Weld
- o353.BottomSurface = Enum.SurfaceType.Weld
- o353.FrontSurface = Enum.SurfaceType.Weld
- o353.LeftSurface = Enum.SurfaceType.Weld
- o353.RightSurface = Enum.SurfaceType.Weld
- o353.TopSurface = Enum.SurfaceType.Weld
- o353.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o353.Position = Vector3.new(-140.402267, 19.9436531, -91.717804)
- o353.velocity = Vector3.new(-5.8262763, -7.2792697, -6.25338936)
- o354.Name = "SoundJack"
- o354.Parent = o353
- o355.Parent = o5
- o355.BrickColor = BrickColor.new("Black")
- o355.Position = Vector3.new(-143.912338, 13.2289495, -94.2579041)
- o355.Rotation = Vector3.new(19.5900002, 82.7699966, -18.5699997)
- o355.RotVelocity = Vector3.new(-0.582330763, -0.0895062089, 0.560607791)
- o355.Velocity = Vector3.new(-1.83460665, -10.7262211, -2.65738368)
- o355.CanCollide = false
- o355.FormFactor = Enum.FormFactor.Plate
- o355.Size = Vector3.new(1, 3.20000005, 1)
- o355.CFrame = CFrame.new(-143.912338, 13.2289495, -94.2579041, 0.119325027, 0.0400814489, 0.992045879, 0.0153117059, 0.998991787, -0.0422037914, -0.992737174, 0.0202258863, 0.118591003)
- o355.LeftSurface = Enum.SurfaceType.Weld
- o355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o355.Position = Vector3.new(-143.912338, 13.2289495, -94.2579041)
- o355.velocity = Vector3.new(-1.83460665, -10.7262211, -2.65738368)
- o356.Parent = o355
- o356.MeshType = Enum.MeshType.Wedge
- o357.Name = "SoundJack"
- o357.Parent = o355
- o358.Parent = o5
- o358.BrickColor = BrickColor.new("Bright red")
- o358.Position = Vector3.new(-143.116669, 8.29168606, -94.2384262)
- o358.Rotation = Vector3.new(-179.119995, 6.8499999, -177.690002)
- o358.RotVelocity = Vector3.new(-0.582330763, -0.0895062089, 0.560607791)
- o358.Velocity = Vector3.new(0.931518435, -10.2688198, 0.288953722)
- o358.FormFactor = Enum.FormFactor.Symmetric
- o358.Size = Vector3.new(1, 1, 3)
- o358.CFrame = CFrame.new(-143.116669, 8.29168606, -94.2384262, -0.992045879, 0.0400814489, 0.119325027, 0.0422037914, 0.998991787, 0.0153117059, -0.118591003, 0.0202258863, -0.992737174)
- o358.BottomSurface = Enum.SurfaceType.Weld
- o358.FrontSurface = Enum.SurfaceType.Weld
- o358.LeftSurface = Enum.SurfaceType.Weld
- o358.TopSurface = Enum.SurfaceType.Smooth
- o358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o358.Position = Vector3.new(-143.116669, 8.29168606, -94.2384262)
- o358.velocity = Vector3.new(0.931518435, -10.2688198, 0.288953722)
- o359.Name = "SoundJack"
- o359.Parent = o358
- o360.Parent = o5
- o360.BrickColor = BrickColor.new("Bright red")
- o360.Position = Vector3.new(-143.577911, 6.42269039, -94.2827835)
- o360.Rotation = Vector3.new(-175.669998, -82.9199982, 4.48000002)
- o360.RotVelocity = Vector3.new(-0.581956267, -0.0957642049, 0.691305161)
- o360.Velocity = Vector3.new(2.23084211, -10.6576395, 1.18600118)
- o360.FormFactor = Enum.FormFactor.Symmetric
- o360.Size = Vector3.new(3, 2, 2)
- o360.CFrame = CFrame.new(-143.577911, 6.42269039, -94.2827835, 0.122822493, -0.00961550605, -0.992382109, -0.00314010656, -0.999951839, 0.0093002161, -0.992423713, 0.00197391002, -0.122846767)
- o360.BottomSurface = Enum.SurfaceType.Weld
- o360.FrontSurface = Enum.SurfaceType.Weld
- o360.RightSurface = Enum.SurfaceType.Weld
- o360.TopSurface = Enum.SurfaceType.Smooth
- o360.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o360.Position = Vector3.new(-143.577911, 6.42269039, -94.2827835)
- o360.velocity = Vector3.new(2.23084211, -10.6576395, 1.18600118)
- o361.Name = "SoundJack"
- o361.Parent = o360
- o362.Parent = o360
- o362.MeshType = Enum.MeshType.Torso
- o363.Parent = o5
- o363.BrickColor = BrickColor.new("Black")
- o363.Position = Vector3.new(-149.868027, 2.99442053, -88.5007782)
- o363.Rotation = Vector3.new(4.32999992, 82.9199982, -4.48000002)
- o363.RotVelocity = Vector3.new(-0.581956267, -0.0957642049, 0.691305161)
- o363.Velocity = Vector3.new(4.04711342, -11.6411552, 2.57873631)
- o363.FormFactor = Enum.FormFactor.Symmetric
- o363.Size = Vector3.new(2, 1, 1)
- o363.CFrame = CFrame.new(-149.868027, 2.99442053, -88.5007782, 0.122822493, 0.00961550605, 0.992382109, -0.00314010656, 0.999951839, -0.0093002161, -0.992423713, -0.00197391002, 0.122846767)
- o363.BackSurface = Enum.SurfaceType.Weld
- o363.BottomSurface = Enum.SurfaceType.Weld
- o363.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o363.Position = Vector3.new(-149.868027, 2.99442053, -88.5007782)
- o363.velocity = Vector3.new(4.04711342, -11.6411552, 2.57873631)
- o364.Parent = o363
- o364.MeshType = Enum.MeshType.Wedge
- o365.Name = "SoundJack"
- o365.Parent = o363
- o366.Parent = o5
- o366.BrickColor = BrickColor.new("Black")
- o366.Position = Vector3.new(-137.174301, 14.2649984, -92.5074387)
- o366.Rotation = Vector3.new(-175.669998, -82.9199982, -175.519989)
- o366.RotVelocity = Vector3.new(-0.581956267, -0.0957642049, 0.691305161)
- o366.Velocity = Vector3.new(-3.36060023, -5.19761848, -2.76464224)
- o366.FormFactor = Enum.FormFactor.Symmetric
- o366.Size = Vector3.new(1, 3, 1)
- o366.CFrame = CFrame.new(-137.174301, 14.2649984, -92.5074387, -0.122822493, 0.00961550605, -0.992382109, 0.00314010656, 0.999951839, 0.0093002161, 0.992423713, -0.00197391002, -0.122846767)
- o366.BackSurface = Enum.SurfaceType.Weld
- o366.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o366.Position = Vector3.new(-137.174301, 14.2649984, -92.5074387)
- o366.velocity = Vector3.new(-3.36060023, -5.19761848, -2.76464224)
- o367.Name = "SoundJack"
- o367.Parent = o366
- o368.Parent = o5
- o368.BrickColor = BrickColor.new("Black")
- o368.Position = Vector3.new(-141.603653, 6.70959377, -94.5563354)
- o368.Rotation = Vector3.new(-89.4499969, 1.81999993, -6.94000006)
- o368.RotVelocity = Vector3.new(-0.542294741, -0.0922686309, 0.747594416)
- o368.Velocity = Vector3.new(2.37958145, -9.76923561, 1.23078215)
- o368.FormFactor = Enum.FormFactor.Plate
- o368.Size = Vector3.new(2, 2, 2)
- o368.CFrame = CFrame.new(-141.603653, 6.70959377, -94.5563354, 0.992172122, 0.12078625, 0.0317055099, -0.03263041, 0.0056866766, 0.999451399, 0.12053968, -0.992662251, 0.00958346762)
- o368.BackSurface = Enum.SurfaceType.Weld
- o368.BottomSurface = Enum.SurfaceType.Weld
- o368.FrontSurface = Enum.SurfaceType.Weld
- o368.LeftSurface = Enum.SurfaceType.Weld
- o368.RightSurface = Enum.SurfaceType.Weld
- o368.TopSurface = Enum.SurfaceType.Weld
- o368.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o368.Position = Vector3.new(-141.603653, 6.70959377, -94.5563354)
- o368.velocity = Vector3.new(2.37958145, -9.76923561, 1.23078215)
- o369.Name = "SoundJack"
- o369.Parent = o368
- o370.Parent = o5
- o370.BrickColor = BrickColor.new("Black")
- o370.Position = Vector3.new(-133.104065, 14.2194271, -91.9680176)
- o370.Rotation = Vector3.new(15.1499996, 82.8300018, -14.71)
- o370.RotVelocity = Vector3.new(-0.542294741, -0.0922686309, 0.747594416)
- o370.Velocity = Vector3.new(-3.47354841, -2.01135969, -2.05751538)
- o370.FormFactor = Enum.FormFactor.Plate
- o370.Size = Vector3.new(1, 2.79999995, 1)
- o370.CFrame = CFrame.new(-133.104065, 14.2194271, -91.9680176, 0.12078625, 0.0317055099, 0.992172122, 0.0056866766, 0.999451399, -0.03263041, -0.992662251, 0.00958346762, 0.12053968)
- o370.BackSurface = Enum.SurfaceType.Weld
- o370.BottomSurface = Enum.SurfaceType.Weld
- o370.FrontSurface = Enum.SurfaceType.Weld
- o370.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o370.Position = Vector3.new(-133.104065, 14.2194271, -91.9680176)
- o370.velocity = Vector3.new(-3.47354841, -2.01135969, -2.05751538)
- o371.Parent = o370
- o371.MeshType = Enum.MeshType.Wedge
- o372.Name = "SoundJack"
- o372.Parent = o370
- o373.Parent = o5
- o373.BrickColor = BrickColor.new("Black")
- o373.Position = Vector3.new(-136.917084, 15.4550304, -93.4322891)
- o373.Rotation = Vector3.new(-164.849991, -82.8300018, -165.289993)
- o373.RotVelocity = Vector3.new(-0.542294741, -0.0922686309, 0.747594416)
- o373.Velocity = Vector3.new(-4.2621727, -5.65601826, -3.07939887)
- o373.FormFactor = Enum.FormFactor.Symmetric
- o373.Size = Vector3.new(1, 1, 1)
- o373.CFrame = CFrame.new(-136.917084, 15.4550304, -93.4322891, -0.12078625, 0.0317055099, -0.992172122, -0.0056866766, 0.999451399, 0.03263041, 0.992662251, 0.00958346762, -0.12053968)
- o373.BackSurface = Enum.SurfaceType.Weld
- o373.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o373.Position = Vector3.new(-136.917084, 15.4550304, -93.4322891)
- o373.velocity = Vector3.new(-4.2621727, -5.65601826, -3.07939887)
- o374.Name = "SoundJack"
- o374.Parent = o373
- o375.Name = "Smooth Block Model"
- o375.Parent = o5
- o375.BrickColor = BrickColor.new("Bright yellow")
- o375.Position = Vector3.new(-140.593414, 18.9738922, -93.981842)
- o375.Rotation = Vector3.new(-0.359999985, -7.10999966, 0.109999999)
- o375.RotVelocity = Vector3.new(-0.229433775, -0.0392266214, 0.769482434)
- o375.Velocity = Vector3.new(-7.35748625, -8.23402309, -2.49660039)
- o375.FormFactor = Enum.FormFactor.Plate
- o375.Size = Vector3.new(6, 0.400000006, 1)
- o375.CFrame = CFrame.new(-140.593414, 18.9738922, -93.981842, 0.992314577, -0.00198433315, -0.123725139, 0.00277042319, 0.999977052, 0.00618179562, 0.123710029, -0.00647705654, 0.992297292)
- o375.BackSurface = Enum.SurfaceType.Weld
- o375.BottomSurface = Enum.SurfaceType.Weld
- o375.FrontSurface = Enum.SurfaceType.Weld
- o375.LeftSurface = Enum.SurfaceType.Weld
- o375.RightSurface = Enum.SurfaceType.Weld
- o375.TopSurface = Enum.SurfaceType.Weld
- o375.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o375.Position = Vector3.new(-140.593414, 18.9738922, -93.981842)
- o375.velocity = Vector3.new(-7.35748625, -8.23402309, -2.49660039)
- o376.Parent = o375
- o376.MeshType = Enum.MeshType.Torso
- o377.Name = "SoundJack"
- o377.Parent = o375
- o378.Parent = o5
- o378.BrickColor = BrickColor.new("Bright red")
- o378.Position = Vector3.new(-138.96376, 10.1720686, -94.7315826)
- o378.Rotation = Vector3.new(178.720001, -82.8899994, -0.919999957)
- o378.RotVelocity = Vector3.new(-0.229433775, -0.0392266214, 0.769482434)
- o378.Velocity = Vector3.new(-0.555227637, -7.15204906, -0.413238913)
- o378.FormFactor = Enum.FormFactor.Plate
- o378.Size = Vector3.new(1, 1.20000005, 1)
- o378.CFrame = CFrame.new(-138.96376, 10.1720686, -94.7315826, 0.123725139, 0.00198433315, -0.992314577, -0.00618179562, -0.999977052, -0.00277042319, -0.992297292, 0.00647705654, -0.123710029)
- o378.BottomSurface = Enum.SurfaceType.Weld
- o378.FrontSurface = Enum.SurfaceType.Weld
- o378.RightSurface = Enum.SurfaceType.Weld
- o378.TopSurface = Enum.SurfaceType.Smooth
- o378.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o378.Position = Vector3.new(-138.96376, 10.1720686, -94.7315826)
- o378.velocity = Vector3.new(-0.555227637, -7.15204906, -0.413238913)
- o379.Name = "SoundJack"
- o379.Parent = o378
- o380.Parent = o5
- o380.BrickColor = BrickColor.new("Earth green")
- o380.Transparency = 0.80000001192093
- o380.Position = Vector3.new(-138.605621, 17.3794708, -93.7240601)
- o380.Rotation = Vector3.new(179.639999, 7.10999966, 179.889999)
- o380.RotVelocity = Vector3.new(-0.229433775, -0.0392266214, 0.769482434)
- o380.Velocity = Vector3.new(-6.14071846, -6.64530754, -2.05281186)
- o380.CanCollide = false
- o380.FormFactor = Enum.FormFactor.Plate
- o380.Size = Vector3.new(2, 1.20000005, 1)
- o380.CFrame = CFrame.new(-138.605621, 17.3794708, -93.7240601, -0.992314577, -0.00198433315, 0.123725139, -0.00277042319, 0.999977052, -0.00618179562, -0.123710029, -0.00647705654, -0.992297292)
- o380.LeftSurface = Enum.SurfaceType.Weld
- o380.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o380.Position = Vector3.new(-138.605621, 17.3794708, -93.7240601)
- o380.velocity = Vector3.new(-6.14071846, -6.64530754, -2.05281186)
- o381.Name = "SoundJack"
- o381.Parent = o380
- o382.Parent = o5
- o382.BrickColor = BrickColor.new("Black")
- o382.Position = Vector3.new(-143.933243, 11.3489733, -95.3578873)
- o382.Rotation = Vector3.new(-2.51999998, 82.8899994, 2.16999984)
- o382.RotVelocity = Vector3.new(-0.0999747366, -0.0185133126, 0.786760569)
- o382.Velocity = Vector3.new(-1.54065251, -10.7529402, -0.561662674)
- o382.FormFactor = Enum.FormFactor.Plate
- o382.Size = Vector3.new(1, 0.400000006, 1)
- o382.CFrame = CFrame.new(-143.933243, 11.3489733, -95.3578873, 0.1237306, -0.00467924308, 0.992304921, -0.00577407284, 0.999968588, 0.00543535175, -0.992299139, -0.00640215958, 0.123699695)
- o382.BackSurface = Enum.SurfaceType.Weld
- o382.BottomSurface = Enum.SurfaceType.Weld
- o382.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o382.Position = Vector3.new(-143.933243, 11.3489733, -95.3578873)
- o382.velocity = Vector3.new(-1.54065251, -10.7529402, -0.561662674)
- o383.Parent = o382
- o383.MeshType = Enum.MeshType.Wedge
- o384.Name = "SoundJack"
- o384.Parent = o382
- o385.Name = "Smooth Block Model"
- o385.Parent = o5
- o385.BrickColor = BrickColor.new("Black")
- o385.Position = Vector3.new(-140.590073, 20.6769085, -93.4836502)
- o385.Rotation = Vector3.new(-2.51999998, 82.8899994, -87.8300018)
- o385.RotVelocity = Vector3.new(-0.0999747366, -0.0185133126, 0.786760569)
- o385.Velocity = Vector3.new(-8.91420269, -7.93528986, -1.43232739)
- o385.FormFactor = Enum.FormFactor.Plate
- o385.Size = Vector3.new(1, 0.400000006, 1)
- o385.CFrame = CFrame.new(-140.590073, 20.6769085, -93.4836502, 0.00467924308, 0.1237306, 0.992304921, -0.999968588, -0.00577407284, 0.00543535175, 0.00640215958, -0.992299139, 0.123699695)
- o385.BackSurface = Enum.SurfaceType.Weld
- o385.BottomSurface = Enum.SurfaceType.Weld
- o385.LeftSurface = Enum.SurfaceType.Weld
- o385.RightSurface = Enum.SurfaceType.Weld
- o385.TopSurface = Enum.SurfaceType.Weld
- o385.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o385.Position = Vector3.new(-140.590073, 20.6769085, -93.4836502)
- o385.velocity = Vector3.new(-8.91420269, -7.93528986, -1.43232739)
- o386.Parent = o385
- o386.MeshType = Enum.MeshType.Wedge
- o387.Name = "SoundJack"
- o387.Parent = o385
- o388.Parent = o5
- o388.BrickColor = BrickColor.new("Black")
- o388.Position = Vector3.new(-142.670364, 0.777326703, -96.6649323)
- o388.Rotation = Vector3.new(-4.28999996, 82.8899994, -175.959991)
- o388.RotVelocity = Vector3.new(0.0705032945, 0.0145897809, 0.654446483)
- o388.Velocity = Vector3.new(5.54618502, -8.28493595, -0.89394778)
- o388.FormFactor = Enum.FormFactor.Plate
- o388.Size = Vector3.new(4, 0.800000012, 13)
- o388.CFrame = CFrame.new(-142.670364, 0.777326703, -96.6649323, -0.123403229, 0.0087165609, 0.992318392, 0.00377629651, -0.999950051, 0.00925321318, 0.992349505, 0.00488916459, 0.123364143)
- o388.BottomSurface = Enum.SurfaceType.Weld
- o388.TopSurface = Enum.SurfaceType.Smooth
- o388.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o388.Position = Vector3.new(-142.670364, 0.777326703, -96.6649323)
- o388.velocity = Vector3.new(5.54618502, -8.28493595, -0.89394778)
- o389.Name = "SoundJack"
- o389.Parent = o388
- o390.Parent = o5
- o390.BrickColor = BrickColor.new("Black")
- o390.Position = Vector3.new(-142.979263, 14.9822798, -95.245842)
- o390.Rotation = Vector3.new(-4.28999996, 82.8899994, 4.03999996)
- o390.RotVelocity = Vector3.new(0.0705032945, 0.0145897809, 0.654446483)
- o390.Velocity = Vector3.new(-3.72949243, -8.58714485, 0.112054914)
- o390.FormFactor = Enum.FormFactor.Plate
- o390.Size = Vector3.new(1, 0.400000006, 1)
- o390.CFrame = CFrame.new(-142.979263, 14.9822798, -95.245842, 0.123403229, -0.0087165609, 0.992318392, -0.00377629651, 0.999950051, 0.00925321318, -0.992349505, -0.00488916459, 0.123364143)
- o390.BackSurface = Enum.SurfaceType.Weld
- o390.BottomSurface = Enum.SurfaceType.Weld
- o390.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o390.Position = Vector3.new(-142.979263, 14.9822798, -95.245842)
- o390.velocity = Vector3.new(-3.72949243, -8.58714485, 0.112054914)
- o391.Parent = o390
- o391.MeshType = Enum.MeshType.Wedge
- o392.Name = "SoundJack"
- o392.Parent = o390
- o393.Parent = o5
- o393.BrickColor = BrickColor.new("Black")
- o393.Position = Vector3.new(-137.025345, 15.0377989, -94.5056534)
- o393.Rotation = Vector3.new(175.709991, -82.8899994, 175.959991)
- o393.RotVelocity = Vector3.new(0.0705032945, 0.0145897809, 0.654446483)
- o393.Velocity = Vector3.new(-3.75502753, -4.7428093, 0.0291028321)
- o393.FormFactor = Enum.FormFactor.Plate
- o393.Size = Vector3.new(1, 0.400000006, 1)
- o393.CFrame = CFrame.new(-137.025345, 15.0377989, -94.5056534, -0.123403229, -0.0087165609, -0.992318392, 0.00377629651, 0.999950051, -0.00925321318, 0.992349505, -0.00488916459, -0.123364143)
- o393.BackSurface = Enum.SurfaceType.Weld
- o393.BottomSurface = Enum.SurfaceType.Weld
- o393.TopSurface = Enum.SurfaceType.Smooth
- o393.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o393.Position = Vector3.new(-137.025345, 15.0377989, -94.5056534)
- o393.velocity = Vector3.new(-3.75502753, -4.7428093, 0.0291028321)
- o394.Parent = o393
- o394.MeshType = Enum.MeshType.Wedge
- o395.Name = "SoundJack"
- o395.Parent = o393
- o396.Parent = o5
- o396.BrickColor = BrickColor.new("Black")
- o396.Position = Vector3.new(-138.704727, 15.9882593, -93.7343979)
- o396.Rotation = Vector3.new(-8.96000004, 82.7099991, 8.35999966)
- o396.RotVelocity = Vector3.new(0.198382691, 0.0508077778, 0.318897456)
- o396.Velocity = Vector3.new(-2.12710142, -5.92603779, 0.848572135)
- o396.FormFactor = Enum.FormFactor.Plate
- o396.Size = Vector3.new(1, 2, 2)
- o396.CFrame = CFrame.new(-138.704727, 15.9882593, -93.7343979, 0.125552356, -0.018444337, 0.991915524, -0.00929303933, 0.999761462, 0.0197665002, -0.992043495, -0.0116996411, 0.125350997)
- o396.TopSurface = Enum.SurfaceType.Weld
- o396.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o396.Position = Vector3.new(-138.704727, 15.9882593, -93.7343979)
- o396.velocity = Vector3.new(-2.12710142, -5.92603779, 0.848572135)
- o397.Name = "SoundJack"
- o397.Parent = o396
- o398.Parent = o5
- o398.BrickColor = BrickColor.new("Black")
- o398.Position = Vector3.new(-148.568039, 2.86055565, -97.3797684)
- o398.Rotation = Vector3.new(-8.96000004, 82.7099991, 8.35999966)
- o398.RotVelocity = Vector3.new(0.198382691, 0.0508077778, 0.318897456)
- o398.Velocity = Vector3.new(1.87407684, -8.34824371, -1.2546041)
- o398.FormFactor = Enum.FormFactor.Symmetric
- o398.Size = Vector3.new(2, 1, 1)
- o398.CFrame = CFrame.new(-148.568039, 2.86055565, -97.3797684, 0.125552356, -0.018444337, 0.991915524, -0.00929303933, 0.999761462, 0.0197665002, -0.992043495, -0.0116996411, 0.125350997)
- o398.BackSurface = Enum.SurfaceType.Weld
- o398.BottomSurface = Enum.SurfaceType.Weld
- o398.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o398.Position = Vector3.new(-148.568039, 2.86055565, -97.3797684)
- o398.velocity = Vector3.new(1.87407684, -8.34824371, -1.2546041)
- o399.Parent = o398
- o399.MeshType = Enum.MeshType.Wedge
- o400.Name = "SoundJack"
- o400.Parent = o398
- o401.Parent = o5
- o401.BrickColor = BrickColor.new("Black")
- o401.Position = Vector3.new(-148.736069, 1.77475834, -95.8788376)
- o401.Rotation = Vector3.new(-8.96000004, 82.7099991, -171.639999)
- o401.RotVelocity = Vector3.new(0.198382691, 0.0508077778, 0.318897456)
- o401.Velocity = Vector3.new(2.29659367, -8.69958687, -1.46147037)
- o401.FormFactor = Enum.FormFactor.Plate
- o401.Size = Vector3.new(1, 1.20000005, 3)
- o401.CFrame = CFrame.new(-148.736069, 1.77475834, -95.8788376, -0.125552356, 0.018444337, 0.991915524, 0.00929303933, -0.999761462, 0.0197665002, 0.992043495, 0.0116996411, 0.125350997)
- o401.BottomSurface = Enum.SurfaceType.Smooth
- o401.FrontSurface = Enum.SurfaceType.Weld
- o401.TopSurface = Enum.SurfaceType.Smooth
- o401.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o401.Position = Vector3.new(-148.736069, 1.77475834, -95.8788376)
- o401.velocity = Vector3.new(2.29659367, -8.69958687, -1.46147037)
- o402.Name = "SoundJack"
- o402.Parent = o401
- o403.Parent = o5
- o403.BrickColor = BrickColor.new("Earth green")
- o403.Transparency = 0.80000001192093
- o403.Position = Vector3.new(-143.885544, 16.0079441, -94.3951263)
- o403.Rotation = Vector3.new(-90.7399979, -1.25999999, 82.7699966)
- o403.RotVelocity = Vector3.new(0.287328601, 0.0779715106, 0.0206022821)
- o403.Velocity = Vector3.new(-0.267977238, -5.62844086, 1.75264084)
- o403.CanCollide = false
- o403.FormFactor = Enum.FormFactor.Plate
- o403.Size = Vector3.new(1, 0.400000006, 3)
- o403.CFrame = CFrame.new(-143.885544, 16.0079441, -94.3951263, 0.125874043, -0.991803229, -0.0219576266, -0.0100126034, -0.0234026667, 0.999675989, -0.991995692, -0.125613406, -0.0128763206)
- o403.BackSurface = Enum.SurfaceType.Weld
- o403.BottomSurface = Enum.SurfaceType.Smooth
- o403.LeftSurface = Enum.SurfaceType.Weld
- o403.TopSurface = Enum.SurfaceType.Smooth
- o403.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o403.Position = Vector3.new(-143.885544, 16.0079441, -94.3951263)
- o403.velocity = Vector3.new(-0.267977238, -5.62844086, 1.75264084)
- o404.Parent = o403
- o404.MeshType = Enum.MeshType.Wedge
- o405.Name = "SoundJack"
- o405.Parent = o403
- o406.Parent = o5
- o406.BrickColor = BrickColor.new("Black")
- o406.Position = Vector3.new(-142.188492, 15.5478888, -94.1751404)
- o406.Rotation = Vector3.new(-10.5500002, 82.659996, 9.89999962)
- o406.RotVelocity = Vector3.new(0.287328601, 0.0779715106, 0.0206022821)
- o406.Velocity = Vector3.new(-0.241346404, -5.65668631, 1.488132)
- o406.FormFactor = Enum.FormFactor.Plate
- o406.Size = Vector3.new(1, 1.20000005, 1)
- o406.CFrame = CFrame.new(-142.188492, 15.5478888, -94.1751404, 0.125874043, -0.0219576266, 0.991803229, -0.0100126034, 0.999675989, 0.0234026667, -0.991995692, -0.0128763206, 0.125613406)
- o406.TopSurface = Enum.SurfaceType.Weld
- o406.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o406.Position = Vector3.new(-142.188492, 15.5478888, -94.1751404)
- o406.velocity = Vector3.new(-0.241346404, -5.65668631, 1.488132)
- o407.Name = "SoundJack"
- o407.Parent = o406
- o408.Name = "Smooth Block Model"
- o408.Parent = o5
- o408.BrickColor = BrickColor.new("Bright red")
- o408.Position = Vector3.new(-141.332504, 7.74710131, -95.4998932)
- o408.Rotation = Vector3.new(-10.5500002, 82.659996, 9.89999962)
- o408.RotVelocity = Vector3.new(0.287328601, 0.0779715106, 0.0206022821)
- o408.Velocity = Vector3.new(-0.183925346, -5.25841236, -0.820000052)
- o408.FormFactor = Enum.FormFactor.Plate
- o408.Size = Vector3.new(4, 0.400000006, 2)
- o408.CFrame = CFrame.new(-141.332504, 7.74710131, -95.4998932, 0.125874043, -0.0219576266, 0.991803229, -0.0100126034, 0.999675989, 0.0234026667, -0.991995692, -0.0128763206, 0.125613406)
- o408.BackSurface = Enum.SurfaceType.Weld
- o408.BottomSurface = Enum.SurfaceType.Weld
- o408.FrontSurface = Enum.SurfaceType.Weld
- o408.LeftSurface = Enum.SurfaceType.Weld
- o408.RightSurface = Enum.SurfaceType.Weld
- o408.TopSurface = Enum.SurfaceType.Weld
- o408.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o408.Position = Vector3.new(-141.332504, 7.74710131, -95.4998932)
- o408.velocity = Vector3.new(-0.183925346, -5.25841236, -0.820000052)
- o409.Parent = o408
- o409.MeshType = Enum.MeshType.Torso
- o410.Name = "SoundJack"
- o410.Parent = o408
- o411.Parent = o5
- o411.BrickColor = BrickColor.new("Bright red")
- o411.Position = Vector3.new(-139.8134, 6.16978359, -94.773201)
- o411.Rotation = Vector3.new(162.37999, -82.3600006, -16.6700001)
- o411.RotVelocity = Vector3.new(0.430567384, 0.11680299, -0.387893707)
- o411.Velocity = Vector3.new(-1.5441947, -4.48202038, -1.94301498)
- o411.FormFactor = Enum.FormFactor.Plate
- o411.Size = Vector3.new(1, 1.20000005, 1)
- o411.CFrame = CFrame.new(-139.8134, 6.16978359, -94.773201, 0.127424136, 0.0381586067, -0.99111402, -0.0140562868, -0.999089897, -0.0402728505, -0.99174881, 0.0190631151, -0.126771778)
- o411.BottomSurface = Enum.SurfaceType.Weld
- o411.RightSurface = Enum.SurfaceType.Weld
- o411.TopSurface = Enum.SurfaceType.Smooth
- o411.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o411.Position = Vector3.new(-139.8134, 6.16978359, -94.773201)
- o411.velocity = Vector3.new(-1.5441947, -4.48202038, -1.94301498)
- o412.Name = "SoundJack"
- o412.Parent = o411
- o413.Parent = o5
- o413.BrickColor = BrickColor.new("Black")
- o413.Position = Vector3.new(-141.635361, 1.8930608, -94.9466782)
- o413.Rotation = Vector3.new(-17.6199989, 82.3600006, -163.330002)
- o413.RotVelocity = Vector3.new(0.430567384, 0.11680299, -0.387893707)
- o413.Velocity = Vector3.new(-3.22337151, -3.70060015, -3.57162189)
- o413.FormFactor = Enum.FormFactor.Plate
- o413.Size = Vector3.new(1, 1.20000005, 11)
- o413.CFrame = CFrame.new(-141.635361, 1.8930608, -94.9466782, -0.127424136, 0.0381586067, 0.99111402, 0.0140562868, -0.999089897, 0.0402728505, 0.99174881, 0.0190631151, 0.126771778)
- o413.BottomSurface = Enum.SurfaceType.Weld
- o413.TopSurface = Enum.SurfaceType.Smooth
- o413.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o413.Position = Vector3.new(-141.635361, 1.8930608, -94.9466782)
- o413.velocity = Vector3.new(-3.22337151, -3.70060015, -3.57162189)
- o414.Name = "SoundJack"
- o414.Parent = o413
- o415.Parent = o5
- o415.BrickColor = BrickColor.new("Bright red")
- o415.Position = Vector3.new(-145.488815, 3.80897307, -96.9814224)
- o415.Rotation = Vector3.new(-17.6199989, 82.3600006, 16.6700001)
- o415.RotVelocity = Vector3.new(0.430567384, 0.11680299, -0.387893707)
- o415.Velocity = Vector3.new(-2.71786523, -1.32977462, -2.29659748)
- o415.FormFactor = Enum.FormFactor.Symmetric
- o415.Size = Vector3.new(2, 3, 5)
- o415.CFrame = CFrame.new(-145.488815, 3.80897307, -96.9814224, 0.127424136, -0.0381586067, 0.99111402, -0.0140562868, 0.999089897, 0.0402728505, -0.99174881, -0.0190631151, 0.126771778)
- o415.BackSurface = Enum.SurfaceType.Weld
- o415.BottomSurface = Enum.SurfaceType.Weld
- o415.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o415.Position = Vector3.new(-145.488815, 3.80897307, -96.9814224)
- o415.velocity = Vector3.new(-2.71786523, -1.32977462, -2.29659748)
- o416.Parent = o415
- o416.MeshType = Enum.MeshType.Wedge
- o417.Name = "SoundJack"
- o417.Parent = o415
- o418.Parent = o5
- o418.BrickColor = BrickColor.new("Bright red")
- o418.Position = Vector3.new(-139.89415, 7.32329178, -94.8351364)
- o418.Rotation = Vector3.new(169.059998, -82.75, -100.729996)
- o418.RotVelocity = Vector3.new(0.42046535, 0.120821923, -0.540397942)
- o418.Velocity = Vector3.new(-1.46117711, -4.68801308, -1.42822361)
- o418.FormFactor = Enum.FormFactor.Symmetric
- o418.Shape = Enum.PartType.Cylinder
- o418.Size = Vector3.new(1, 1, 1)
- o418.CFrame = CFrame.new(-139.89415, 7.32329178, -94.8351364, -0.0235181991, 0.124066941, -0.991995096, 0.999710858, -0.0020707713, -0.0239601061, -0.00502685225, -0.992271662, -0.123982355)
- o418.BottomSurface = Enum.SurfaceType.Weld
- o418.RightSurface = Enum.SurfaceType.Weld
- o418.TopSurface = Enum.SurfaceType.Smooth
- o418.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o418.Position = Vector3.new(-139.89415, 7.32329178, -94.8351364)
- o418.velocity = Vector3.new(-1.46117711, -4.68801308, -1.42822361)
- o419.Name = "SoundJack"
- o419.Parent = o418
- o420.Parent = o5
- o420.BrickColor = BrickColor.new("Black")
- o420.Position = Vector3.new(-143.117096, 17.7483807, -95.2598572)
- o420.Rotation = Vector3.new(-10.9399996, 82.75, 10.7299995)
- o420.RotVelocity = Vector3.new(0.42046535, 0.120821923, -0.540397942)
- o420.Velocity = Vector3.new(4.1212039, -2.76775885, 3.34456754)
- o420.FormFactor = Enum.FormFactor.Plate
- o420.Size = Vector3.new(1, 0.800000012, 1)
- o420.CFrame = CFrame.new(-143.117096, 17.7483807, -95.2598572, 0.124066941, -0.0235181991, 0.991995096, -0.0020707713, 0.999710858, 0.0239601061, -0.992271662, -0.00502685225, 0.123982355)
- o420.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o420.Position = Vector3.new(-143.117096, 17.7483807, -95.2598572)
- o420.velocity = Vector3.new(4.1212039, -2.76775885, 3.34456754)
- o421.Name = "SoundJack"
- o421.Parent = o420
- o422.Parent = o5
- o422.BrickColor = BrickColor.new("Black")
- o422.Position = Vector3.new(-140.5289, 13.2096052, -94.9267807)
- o422.Rotation = Vector3.new(-10.9399996, 82.75, 10.7299995)
- o422.RotVelocity = Vector3.new(0.42046535, 0.120821923, -0.540397942)
- o422.Velocity = Vector3.new(1.70870185, -4.30646229, 1.1234591)
- o422.FormFactor = Enum.FormFactor.Plate
- o422.Size = Vector3.new(1, 1.20000005, 2)
- o422.CFrame = CFrame.new(-140.5289, 13.2096052, -94.9267807, 0.124066941, -0.0235181991, 0.991995096, -0.0020707713, 0.999710858, 0.0239601061, -0.992271662, -0.00502685225, 0.123982355)
- o422.TopSurface = Enum.SurfaceType.Weld
- o422.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o422.Position = Vector3.new(-140.5289, 13.2096052, -94.9267807)
- o422.velocity = Vector3.new(1.70870185, -4.30646229, 1.1234591)
- o423.Name = "SoundJack"
- o423.Parent = o422
- o424.Parent = o5
- o424.BrickColor = BrickColor.new("Black")
- o424.Position = Vector3.new(-137.096481, 12.067729, -93.9692459)
- o424.Rotation = Vector3.new(169.479996, -82.9199982, -11.2199993)
- o424.RotVelocity = Vector3.new(0.253275007, 0.0988779813, -0.693836272)
- o424.Velocity = Vector3.new(1.67541325, -7.93131638, -0.0855545849)
- o424.FormFactor = Enum.FormFactor.Symmetric
- o424.Size = Vector3.new(2, 2, 1)
- o424.CFrame = CFrame.new(-137.096481, 12.067729, -93.9692459, 0.120907553, 0.0239826776, -0.992374003, 0.0135780964, -0.999654531, -0.0225043166, -0.992570996, -0.0107536074, -0.121191405)
- o424.BackSurface = Enum.SurfaceType.Weld
- o424.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o424.Position = Vector3.new(-137.096481, 12.067729, -93.9692459)
- o424.velocity = Vector3.new(1.67541325, -7.93131638, -0.0855545849)
- o425.Parent = o424
- o425.MeshType = Enum.MeshType.Wedge
- o426.Name = "SoundJack"
- o426.Parent = o424
- o427.Parent = o5
- o427.BrickColor = BrickColor.new("Black")
- o427.Position = Vector3.new(-143.168747, 14.3250847, -94.1743011)
- o427.Rotation = Vector3.new(-10.5199995, 82.9199982, -168.779999)
- o427.RotVelocity = Vector3.new(0.253275007, 0.0988779813, -0.693836272)
- o427.Velocity = Vector3.new(3.22137308, -3.66622281, 1.08659053)
- o427.Size = Vector3.new(1, 1.20000005, 1)
- o427.CFrame = CFrame.new(-143.168747, 14.3250847, -94.1743011, -0.120907553, 0.0239826776, 0.992374003, -0.0135780964, -0.999654531, 0.0225043166, 0.992570996, -0.0107536074, 0.121191405)
- o427.BackSurface = Enum.SurfaceType.Weld
- o427.BottomSurface = Enum.SurfaceType.Weld
- o427.FrontSurface = Enum.SurfaceType.Weld
- o427.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o427.Position = Vector3.new(-143.168747, 14.3250847, -94.1743011)
- o427.velocity = Vector3.new(3.22137308, -3.66622281, 1.08659053)
- o428.Parent = o427
- o428.MeshType = Enum.MeshType.Wedge
- o429.Name = "SoundJack"
- o429.Parent = o427
- o430.Parent = o5
- o430.BrickColor = BrickColor.new("Black")
- o430.Position = Vector3.new(-138.452347, 13.0088816, -94.6629181)
- o430.Rotation = Vector3.new(1.95999992, 83.0999985, -1.63999999)
- o430.RotVelocity = Vector3.new(0.0901789665, 0.0764987767, -0.810711384)
- o430.Velocity = Vector3.new(2.86530423, -7.63699913, -0.202338874)
- o430.FormFactor = Enum.FormFactor.Plate
- o430.Size = Vector3.new(1, 1.20000005, 2)
- o430.CFrame = CFrame.new(-138.452347, 13.0088816, -94.6629181, 0.120170988, 0.00344560063, 0.992747247, 0.00534050632, 0.99997735, -0.00411715684, -0.992738843, 0.00579653634, 0.120149858)
- o430.TopSurface = Enum.SurfaceType.Weld
- o430.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o430.Position = Vector3.new(-138.452347, 13.0088816, -94.6629181)
- o430.velocity = Vector3.new(2.86530423, -7.63699913, -0.202338874)
- o431.Name = "SoundJack"
- o431.Parent = o430
- o432.Parent = o5
- o432.BrickColor = BrickColor.new("Black")
- o432.Position = Vector3.new(-140.433701, 14.2170887, -94.8962708)
- o432.Rotation = Vector3.new(1.95999992, 83.0999985, -1.63999999)
- o432.RotVelocity = Vector3.new(0.0901789665, 0.0764987767, -0.810711384)
- o432.Velocity = Vector3.new(3.82696056, -6.00964928, 0.0581871346)
- o432.FormFactor = Enum.FormFactor.Plate
- o432.Size = Vector3.new(1, 1.20000005, 2)
- o432.CFrame = CFrame.new(-140.433701, 14.2170887, -94.8962708, 0.120170988, 0.00344560063, 0.992747247, 0.00534050632, 0.99997735, -0.00411715684, -0.992738843, 0.00579653634, 0.120149858)
- o432.TopSurface = Enum.SurfaceType.Weld
- o432.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o432.Position = Vector3.new(-140.433701, 14.2170887, -94.8962708)
- o432.velocity = Vector3.new(3.82696056, -6.00964928, 0.0581871346)
- o433.Name = "SoundJack"
- o433.Parent = o432
- o434.Parent = o5
- o434.BrickColor = BrickColor.new("Black")
- o434.Position = Vector3.new(-137.020554, 13.8000183, -93.9816895)
- o434.Rotation = Vector3.new(-178.039993, -83.0999985, -178.360001)
- o434.RotVelocity = Vector3.new(0.0901789665, 0.0764987767, -0.810711384)
- o434.Velocity = Vector3.new(3.55880094, -8.85920238, -0.24052541)
- o434.FormFactor = Enum.FormFactor.Symmetric
- o434.Size = Vector3.new(2, 2, 1)
- o434.CFrame = CFrame.new(-137.020554, 13.8000183, -93.9816895, -0.120170988, 0.00344560063, -0.992747247, -0.00534050632, 0.99997735, 0.00411715684, 0.992738843, 0.00579653634, -0.120149858)
- o434.BackSurface = Enum.SurfaceType.Weld
- o434.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o434.Position = Vector3.new(-137.020554, 13.8000183, -93.9816895)
- o434.velocity = Vector3.new(3.55880094, -8.85920238, -0.24052541)
- o435.Name = "SoundJack"
- o435.Parent = o434
- o436.Name = "Lance"
- o436.Parent = o5
- o436.Material = Enum.Material.Ice
- o436.BrickColor = BrickColor.new("Bright red")
- o436.Position = Vector3.new(-150.886169, 2.46112227, -96.325531)
- o436.Rotation = Vector3.new(-89.6699982, 0.199999988, -6.89999962)
- o436.RotVelocity = Vector3.new(0.0901789665, 0.0764987767, -0.810711384)
- o436.Velocity = Vector3.new(-5.8130722, 2.59317541, -0.202352703)
- o436.CanCollide = false
- o436.Size = Vector3.new(1, 1.20000005, 2)
- o436.CFrame = CFrame.new(-150.886169, 2.46112227, -96.325531, 0.992747247, 0.120170988, 0.00344560063, -0.00411715684, 0.00534050632, 0.99997735, 0.120149858, -0.992738843, 0.00579653634)
- o436.BottomSurface = Enum.SurfaceType.Smooth
- o436.TopSurface = Enum.SurfaceType.Smooth
- o436.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o436.Position = Vector3.new(-150.886169, 2.46112227, -96.325531)
- o436.velocity = Vector3.new(-5.8130722, 2.59317541, -0.202352703)
- o437.Parent = o436
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o437)
- o439.Parent = o5
- o439.BrickColor = BrickColor.new("Bright red")
- o439.Position = Vector3.new(-139.095932, 8.1787796, -93.7606888)
- o439.Rotation = Vector3.new(-174.300003, -83.0899963, 5.5)
- o439.RotVelocity = Vector3.new(-0.118202113, 0.0419439264, -0.808232248)
- o439.Velocity = Vector3.new(-0.919748187, -7.58174324, -0.269769728)
- o439.FormFactor = Enum.FormFactor.Plate
- o439.Size = Vector3.new(1, 1.20000005, 1)
- o439.CFrame = CFrame.new(-139.095932, 8.1787796, -93.7606888, 0.11983417, -0.0115312962, -0.992726982, 0.00284343632, -0.999924481, 0.0119581381, -0.992789924, -0.00425574929, -0.11979232)
- o439.BottomSurface = Enum.SurfaceType.Weld
- o439.RightSurface = Enum.SurfaceType.Weld
- o439.TopSurface = Enum.SurfaceType.Smooth
- o439.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o439.Position = Vector3.new(-139.095932, 8.1787796, -93.7606888)
- o439.velocity = Vector3.new(-0.919748187, -7.58174324, -0.269769728)
- o440.Name = "SoundJack"
- o440.Parent = o439
- o441.Parent = o5
- o441.BrickColor = BrickColor.new("Black")
- o441.Position = Vector3.new(-137.889954, 16.2690506, -94.599205)
- o441.Rotation = Vector3.new(5.69999981, 83.0899963, 174.5)
- o441.RotVelocity = Vector3.new(-0.118202113, 0.0419439264, -0.808232248)
- o441.Velocity = Vector3.new(5.58389902, -8.65556908, -1.2766403)
- o441.FormFactor = Enum.FormFactor.Symmetric
- o441.Size = Vector3.new(1, 1, 1)
- o441.CFrame = CFrame.new(-137.889954, 16.2690506, -94.599205, -0.11983417, -0.0115312962, 0.992726982, -0.00284343632, -0.999924481, -0.0119581381, 0.992789924, -0.00425574929, 0.11979232)
- o441.BackSurface = Enum.SurfaceType.Weld
- o441.BottomSurface = Enum.SurfaceType.Weld
- o441.FrontSurface = Enum.SurfaceType.Weld
- o441.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o441.Position = Vector3.new(-137.889954, 16.2690506, -94.599205)
- o441.velocity = Vector3.new(5.58389902, -8.65556908, -1.2766403)
- o442.Parent = o441
- o442.MeshType = Enum.MeshType.Wedge
- o443.Name = "SoundJack"
- o443.Parent = o441
- o444.Parent = o5
- o444.BrickColor = BrickColor.new("Black")
- o444.Position = Vector3.new(-142.98378, 15.4260664, -94.2092133)
- o444.Rotation = Vector3.new(5.69999981, 83.0899963, -5.5)
- o444.RotVelocity = Vector3.new(-0.118202113, 0.0419439264, -0.808232248)
- o444.Velocity = Vector3.new(4.91893005, -4.49247646, -0.963342726)
- o444.Size = Vector3.new(1, 1.20000005, 1)
- o444.CFrame = CFrame.new(-142.98378, 15.4260664, -94.2092133, 0.11983417, 0.0115312962, 0.992726982, 0.00284343632, 0.999924481, -0.0119581381, -0.992789924, 0.00425574929, 0.11979232)
- o444.BackSurface = Enum.SurfaceType.Weld
- o444.BottomSurface = Enum.SurfaceType.Weld
- o444.FrontSurface = Enum.SurfaceType.Weld
- o444.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o444.Position = Vector3.new(-142.98378, 15.4260664, -94.2092133)
- o444.velocity = Vector3.new(4.91893005, -4.49247646, -0.963342726)
- o445.Parent = o444
- o445.MeshType = Enum.MeshType.Wedge
- o446.Name = "SoundJack"
- o446.Parent = o444
- o447.Parent = o5
- o447.BrickColor = BrickColor.new("Black")
- o447.Position = Vector3.new(-142.938416, 17.1793766, -95.1688919)
- o447.Rotation = Vector3.new(0.0599999987, 83.0899963, -179.619995)
- o447.RotVelocity = Vector3.new(-0.185746863, 0.0247699581, -0.668623924)
- o447.Velocity = Vector3.new(5.12555408, -4.85126781, -1.69482982)
- o447.FormFactor = Enum.FormFactor.Plate
- o447.Size = Vector3.new(1, 0.400000006, 1)
- o447.CFrame = CFrame.new(-142.938416, 17.1793766, -95.1688919, -0.120220914, 0.000793366809, 0.99274683, -0.00755897118, -0.999971449, -0.000116245443, 0.992718399, -0.00751812058, 0.12022347)
- o447.BackSurface = Enum.SurfaceType.Weld
- o447.BottomSurface = Enum.SurfaceType.Weld
- o447.FrontSurface = Enum.SurfaceType.Weld
- o447.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o447.Position = Vector3.new(-142.938416, 17.1793766, -95.1688919)
- o447.velocity = Vector3.new(5.12555408, -4.85126781, -1.69482982)
- o448.Parent = o447
- o448.MeshType = Enum.MeshType.Wedge
- o449.Name = "SoundJack"
- o449.Parent = o447
- o450.Parent = o5
- o450.BrickColor = BrickColor.new("Black")
- o450.Position = Vector3.new(-138.967743, 17.5788994, -94.6849899)
- o450.Rotation = Vector3.new(0.0599999987, 83.0899963, 0.379999995)
- o450.RotVelocity = Vector3.new(-0.185746863, 0.0247699581, -0.668623924)
- o450.Velocity = Vector3.new(5.40467072, -7.41627169, -1.86739326)
- o450.FormFactor = Enum.FormFactor.Plate
- o450.Size = Vector3.new(1, 1.20000005, 3)
- o450.CFrame = CFrame.new(-138.967743, 17.5788994, -94.6849899, 0.120220914, -0.000793366809, 0.99274683, 0.00755897118, 0.999971449, -0.000116245443, -0.992718399, 0.00751812058, 0.12022347)
- o450.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o450.Position = Vector3.new(-138.967743, 17.5788994, -94.6849899)
- o450.velocity = Vector3.new(5.40467072, -7.41627169, -1.86739326)
- o451.Name = "SoundJack"
- o451.Parent = o450
- o452.Parent = o5
- o452.BrickColor = BrickColor.new("Earth green")
- o452.Transparency = 0.80000001192093
- o452.Position = Vector3.new(-143.581055, 17.9670944, -94.3181763)
- o452.Rotation = Vector3.new(90.0499954, -1.11000001, 96.8699951)
- o452.RotVelocity = Vector3.new(-0.233600512, 0.0143971294, -0.607502639)
- o452.Velocity = Vector3.new(5.26838636, -4.36527967, -2.28874779)
- o452.CanCollide = false
- o452.FormFactor = Enum.FormFactor.Plate
- o452.Size = Vector3.new(1, 0.400000006, 1)
- o452.CFrame = CFrame.new(-143.581055, 17.9670944, -94.3181763, -0.119630069, -0.992628276, -0.0194347333, 0.00140792062, 0.0194056779, -0.999810755, 0.992817581, -0.119634777, -0.000923960702)
- o452.BackSurface = Enum.SurfaceType.Weld
- o452.BottomSurface = Enum.SurfaceType.Smooth
- o452.LeftSurface = Enum.SurfaceType.Weld
- o452.TopSurface = Enum.SurfaceType.Smooth
- o452.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o452.Position = Vector3.new(-143.581055, 17.9670944, -94.3181763)
- o452.velocity = Vector3.new(5.26838636, -4.36527967, -2.28874779)
- o453.Parent = o452
- o453.MeshType = Enum.MeshType.Wedge
- o454.Name = "SoundJack"
- o454.Parent = o452
- o455.Parent = o5
- o455.BrickColor = BrickColor.new("Black")
- o455.Position = Vector3.new(-141.287369, 17.4230881, -95.0482559)
- o455.Rotation = Vector3.new(9.21000004, 83.0400009, -9.22999954)
- o455.RotVelocity = Vector3.new(-0.233600512, 0.0143971294, -0.607502639)
- o455.Velocity = Vector3.new(4.9273901, -5.9292469, -2.19469023)
- o455.FormFactor = Enum.FormFactor.Plate
- o455.Size = Vector3.new(1, 1.20000005, 2)
- o455.CFrame = CFrame.new(-141.287369, 17.4230881, -95.0482559, 0.119630069, 0.0194347333, 0.992628276, -0.00140792062, 0.999810755, -0.0194056779, -0.992817581, 0.000923960702, 0.119634777)
- o455.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o455.Position = Vector3.new(-141.287369, 17.4230881, -95.0482559)
- o455.velocity = Vector3.new(4.9273901, -5.9292469, -2.19469023)
- o456.Name = "SoundJack"
- o456.Parent = o455
- o457.Parent = o5
- o457.BrickColor = BrickColor.new("Black")
- o457.Position = Vector3.new(-139.845062, 14.9944324, -94.8710175)
- o457.Rotation = Vector3.new(9.21000004, 83.0400009, -9.22999954)
- o457.RotVelocity = Vector3.new(-0.233600512, 0.0143971294, -0.607502639)
- o457.Velocity = Vector3.new(3.45452738, -6.76404905, -1.64812005)
- o457.FormFactor = Enum.FormFactor.Plate
- o457.Size = Vector3.new(1, 0.400000006, 5)
- o457.CFrame = CFrame.new(-139.845062, 14.9944324, -94.8710175, 0.119630069, 0.0194347333, 0.992628276, -0.00140792062, 0.999810755, -0.0194056779, -0.992817581, 0.000923960702, 0.119634777)
- o457.BackSurface = Enum.SurfaceType.Weld
- o457.BottomSurface = Enum.SurfaceType.Weld
- o457.FrontSurface = Enum.SurfaceType.Weld
- o457.TopSurface = Enum.SurfaceType.Smooth
- o457.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o457.Position = Vector3.new(-139.845062, 14.9944324, -94.8710175)
- o457.velocity = Vector3.new(3.45452738, -6.76404905, -1.64812005)
- o458.Name = "SoundJack"
- o458.Parent = o457
- o459.Parent = o5
- o459.BrickColor = BrickColor.new("Bright red")
- o459.Position = Vector3.new(-138.991364, 8.0827446, -94.7559433)
- o459.Rotation = Vector3.new(-169.25, -83.0099945, -79.1199951)
- o459.RotVelocity = Vector3.new(-0.269174367, 0.000488519727, -0.411333621)
- o459.Velocity = Vector3.new(-0.475443423, -5.98038387, 0.0391380712)
- o459.FormFactor = Enum.FormFactor.Symmetric
- o459.Shape = Enum.PartType.Cylinder
- o459.Size = Vector3.new(1, 1, 1)
- o459.CFrame = CFrame.new(-138.991364, 8.0827446, -94.7559433, 0.0229749382, 0.119570449, -0.99255985, 0.999735773, -0.00350367418, 0.0227189641, -0.000761089788, -0.992819607, -0.11961934)
- o459.BottomSurface = Enum.SurfaceType.Weld
- o459.RightSurface = Enum.SurfaceType.Weld
- o459.TopSurface = Enum.SurfaceType.Smooth
- o459.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o459.Position = Vector3.new(-138.991364, 8.0827446, -94.7559433)
- o459.velocity = Vector3.new(-0.475443423, -5.98038387, 0.0391380712)
- o460.Name = "SoundJack"
- o460.Parent = o459
- o461.Name = "Wheel"
- o461.Parent = o5
- o461.Material = Enum.Material.Wood
- o461.BrickColor = BrickColor.new("Sand red")
- o461.Transparency = 1
- o461.Position = Vector3.new(-149.842117, 1.23439026, -85.4622421)
- o461.Rotation = Vector3.new(100.18, -56.2299995, 102.43)
- o461.RotVelocity = Vector3.new(-2.73571086, -0.156326324, 24.9027843)
- o461.Velocity = Vector3.new(2.93111873, -11.3023939, -1.80556917)
- o461.FormFactor = Enum.FormFactor.Symmetric
- o461.Shape = Enum.PartType.Cylinder
- o461.Size = Vector3.new(2, 2, 2)
- o461.CFrame = CFrame.new(-149.842117, 1.23439026, -85.4622421, -0.119614094, -0.542871892, -0.831253648, 0.00348424818, 0.837030113, -0.547145784, 0.992814422, -0.0683426261, -0.0982290879)
- o461.BottomSurface = Enum.SurfaceType.Smooth
- o461.LeftSurface = Enum.SurfaceType.Hinge
- o461.TopSurface = Enum.SurfaceType.Smooth
- o461.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o461.Position = Vector3.new(-149.842117, 1.23439026, -85.4622421)
- o461.velocity = Vector3.new(2.93111873, -11.3023939, -1.80556917)
- o462.Name = "SoundJack"
- o462.Parent = o461
- o463.Parent = o5
- o463.BrickColor = BrickColor.new("Black")
- o463.Position = Vector3.new(-142.38031, 11.8612814, -95.1774216)
- o463.Rotation = Vector3.new(10.75, 83.0099945, -10.8800001)
- o463.RotVelocity = Vector3.new(-0.269174367, 0.000488519727, -0.411333621)
- o463.Velocity = Vector3.new(1.0785898, -4.69984818, -0.976291597)
- o463.FormFactor = Enum.FormFactor.Plate
- o463.Size = Vector3.new(1, 1.20000005, 2)
- o463.CFrame = CFrame.new(-142.38031, 11.8612814, -95.1774216, 0.119570449, 0.0229749382, 0.99255985, -0.00350367418, 0.999735773, -0.0227189641, -0.992819607, -0.000761089788, 0.11961934)
- o463.TopSurface = Enum.SurfaceType.Weld
- o463.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o463.Position = Vector3.new(-142.38031, 11.8612814, -95.1774216)
- o463.velocity = Vector3.new(1.0785898, -4.69984818, -0.976291597)
- o464.Name = "SoundJack"
- o464.Parent = o463
- o465.Parent = o5
- o465.BrickColor = BrickColor.new("Black")
- o465.Position = Vector3.new(-146.543549, 3.55437922, -95.6495132)
- o465.Rotation = Vector3.new(10.75, 83.0099945, -10.8800001)
- o465.RotVelocity = Vector3.new(-0.269174367, 0.000488519727, -0.411333621)
- o465.Velocity = Vector3.new(-2.3385489, -3.11444259, 1.26174736)
- o465.FormFactor = Enum.FormFactor.Symmetric
- o465.Size = Vector3.new(1, 2, 6)
- o465.CFrame = CFrame.new(-146.543549, 3.55437922, -95.6495132, 0.119570449, 0.0229749382, 0.99255985, -0.00350367418, 0.999735773, -0.0227189641, -0.992819607, -0.000761089788, 0.11961934)
- o465.BackSurface = Enum.SurfaceType.Weld
- o465.BottomSurface = Enum.SurfaceType.Weld
- o465.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o465.Position = Vector3.new(-146.543549, 3.55437922, -95.6495132)
- o465.velocity = Vector3.new(-2.3385489, -3.11444259, 1.26174736)
- o466.Parent = o465
- o466.MeshType = Enum.MeshType.Wedge
- o467.Name = "SoundJack"
- o467.Parent = o465
- o468.Parent = o5
- o468.BrickColor = BrickColor.new("Black")
- o468.Position = Vector3.new(-138.366837, 14.231864, -94.6907349)
- o468.Rotation = Vector3.new(10.04, 83.0299988, -10.04)
- o468.RotVelocity = Vector3.new(-0.285274893, -0.00731777353, -0.298142433)
- o468.Velocity = Vector3.new(1.50181139, -5.27731133, -1.65226078)
- o468.FormFactor = Enum.FormFactor.Plate
- o468.Size = Vector3.new(1, 1.20000005, 2)
- o468.CFrame = CFrame.new(-138.366837, 14.231864, -94.6907349, 0.119483374, 0.0211529583, 0.992610872, -0.00133380271, 0.999775589, -0.0211450867, -0.992835402, 0.00120253919, 0.119484752)
- o468.TopSurface = Enum.SurfaceType.Weld
- o468.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o468.Position = Vector3.new(-138.366837, 14.231864, -94.6907349)
- o468.velocity = Vector3.new(1.50181139, -5.27731133, -1.65226078)
- o469.Name = "SoundJack"
- o469.Parent = o468
- o470.Parent = o5
- o470.BrickColor = BrickColor.new("Black")
- o470.Position = Vector3.new(-140.402847, 11.874691, -94.9325943)
- o470.Rotation = Vector3.new(10.04, 83.0299988, -10.04)
- o470.RotVelocity = Vector3.new(-0.285274893, -0.00731777353, -0.298142433)
- o470.Velocity = Vector3.new(0.800807893, -4.73928642, -0.994717598)
- o470.FormFactor = Enum.FormFactor.Plate
- o470.Size = Vector3.new(1, 1.20000005, 2)
- o470.CFrame = CFrame.new(-140.402847, 11.874691, -94.9325943, 0.119483374, 0.0211529583, 0.992610872, -0.00133380271, 0.999775589, -0.0211450867, -0.992835402, 0.00120253919, 0.119484752)
- o470.TopSurface = Enum.SurfaceType.Weld
- o470.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o470.Position = Vector3.new(-140.402847, 11.874691, -94.9325943)
- o470.velocity = Vector3.new(0.800807893, -4.73928642, -0.994717598)
- o471.Name = "SoundJack"
- o471.Parent = o470
- o472.Parent = o5
- o472.BrickColor = BrickColor.new("Bright red")
- o472.Position = Vector3.new(-139.940353, 10.2644796, -94.8747711)
- o472.Rotation = Vector3.new(-169.959991, -83.0299988, 10.04)
- o472.RotVelocity = Vector3.new(-0.285274893, -0.00731777353, -0.298142433)
- o472.Velocity = Vector3.new(0.320312589, -4.86068058, -0.531980336)
- o472.FormFactor = Enum.FormFactor.Plate
- o472.Size = Vector3.new(1, 1.20000005, 1)
- o472.CFrame = CFrame.new(-139.940353, 10.2644796, -94.8747711, 0.119483374, -0.0211529583, -0.992610872, -0.00133380271, -0.999775589, 0.0211450867, -0.992835402, -0.00120253919, -0.119484752)
- o472.BottomSurface = Enum.SurfaceType.Weld
- o472.FrontSurface = Enum.SurfaceType.Weld
- o472.RightSurface = Enum.SurfaceType.Weld
- o472.TopSurface = Enum.SurfaceType.Smooth
- o472.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o472.Position = Vector3.new(-139.940353, 10.2644796, -94.8747711)
- o472.velocity = Vector3.new(0.320312589, -4.86068058, -0.531980336)
- o473.Name = "SoundJack"
- o473.Parent = o472
- o474.Parent = o5
- o474.BrickColor = BrickColor.new("Bright red")
- o474.Position = Vector3.new(-139.982132, 8.31136894, -94.85952)
- o474.Rotation = Vector3.new(-170.769989, -82.9599991, -80.5699997)
- o474.RotVelocity = Vector3.new(-0.0618964508, 0.0248655137, -0.150505453)
- o474.Velocity = Vector3.new(-0.213126257, -4.19099569, -0.259491414)
- o474.FormFactor = Enum.FormFactor.Symmetric
- o474.Shape = Enum.PartType.Cylinder
- o474.Size = Vector3.new(1, 1, 1)
- o474.CFrame = CFrame.new(-139.982132, 8.31136894, -94.85952, 0.0200997535, 0.120986044, -0.992450714, 0.999795437, -0.00469202083, 0.0196765158, -0.00227601593, -0.992643118, -0.121055596)
- o474.BottomSurface = Enum.SurfaceType.Weld
- o474.FrontSurface = Enum.SurfaceType.Weld
- o474.RightSurface = Enum.SurfaceType.Weld
- o474.TopSurface = Enum.SurfaceType.Smooth
- o474.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o474.Position = Vector3.new(-139.982132, 8.31136894, -94.85952)
- o474.velocity = Vector3.new(-0.213126257, -4.19099569, -0.259491414)
- o475.Name = "SoundJack"
- o475.Parent = o474
- o476.Name = "Lance"
- o476.Parent = o5
- o476.Material = Enum.Material.Ice
- o476.BrickColor = BrickColor.new("Bright red")
- o476.Position = Vector3.new(-151.751678, 2.85759711, -90.1230392)
- o476.Rotation = Vector3.new(9.22999954, 82.9599991, 80.5699997)
- o476.RotVelocity = Vector3.new(-0.0618964508, 0.0248655137, -0.150505453)
- o476.Velocity = Vector3.new(-0.916173637, -2.12644339, 0.370733529)
- o476.CanCollide = false
- o476.Size = Vector3.new(2, 1.20000005, 1)
- o476.CFrame = CFrame.new(-151.751678, 2.85759711, -90.1230392, 0.0200997535, -0.120986044, 0.992450714, 0.999795437, 0.00469202083, -0.0196765158, -0.00227601593, 0.992643118, 0.121055596)
- o476.BottomSurface = Enum.SurfaceType.Smooth
- o476.TopSurface = Enum.SurfaceType.Smooth
- o476.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o476.Position = Vector3.new(-151.751678, 2.85759711, -90.1230392)
- o476.velocity = Vector3.new(-0.916173637, -2.12644339, 0.370733529)
- o477.Parent = o476
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o477)
- o479.Parent = o5
- o479.BrickColor = BrickColor.new("Black")
- o479.Position = Vector3.new(-142.340652, 14.4593115, -95.1760406)
- o479.Rotation = Vector3.new(9.22999954, 82.9599991, -9.42999935)
- o479.RotVelocity = Vector3.new(-0.0618964508, 0.0248655137, -0.150505453)
- o479.Velocity = Vector3.new(0.704302073, -3.85561728, -0.581381559)
- o479.FormFactor = Enum.FormFactor.Plate
- o479.Size = Vector3.new(1, 1.20000005, 2)
- o479.CFrame = CFrame.new(-142.340652, 14.4593115, -95.1760406, 0.120986044, 0.0200997535, 0.992450714, -0.00469202083, 0.999795437, -0.0196765158, -0.992643118, -0.00227601593, 0.121055596)
- o479.TopSurface = Enum.SurfaceType.Weld
- o479.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o479.Position = Vector3.new(-142.340652, 14.4593115, -95.1760406)
- o479.velocity = Vector3.new(0.704302073, -3.85561728, -0.581381559)
- o480.Name = "SoundJack"
- o480.Parent = o479
- o481.Parent = o5
- o481.BrickColor = BrickColor.new("Black")
- o481.Position = Vector3.new(-142.351685, 13.1029749, -95.1817169)
- o481.Rotation = Vector3.new(11.6799994, 83.0099945, -11.8400002)
- o481.RotVelocity = Vector3.new(0.081582807, 0.0454323404, -0.0576453358)
- o481.Velocity = Vector3.new(0.118377045, -3.57095933, 0.0428900942)
- o481.FormFactor = Enum.FormFactor.Plate
- o481.Size = Vector3.new(1, 1.20000005, 2)
- o481.CFrame = CFrame.new(-142.351685, 13.1029749, -95.1817169, 0.119080126, 0.0249532275, 0.992570996, -0.00410209503, 0.99968797, -0.0246400144, -0.992876172, -0.00113748387, 0.119145274)
- o481.TopSurface = Enum.SurfaceType.Weld
- o481.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o481.Position = Vector3.new(-142.351685, 13.1029749, -95.1817169)
- o481.velocity = Vector3.new(0.118377045, -3.57095933, 0.0428900942)
- o482.Name = "SoundJack"
- o482.Parent = o481
- o483.Parent = o5
- o483.BrickColor = BrickColor.new("Black")
- o483.Position = Vector3.new(-139.989349, 13.045476, -93.890976)
- o483.Rotation = Vector3.new(11.6799994, 83.0099945, -11.8400002)
- o483.RotVelocity = Vector3.new(0.081582807, 0.0454323404, -0.0576453358)
- o483.Velocity = Vector3.new(0.173703879, -3.81243944, -0.0691272616)
- o483.FormFactor = Enum.FormFactor.Plate
- o483.Size = Vector3.new(1, 3.60000014, 5)
- o483.CFrame = CFrame.new(-139.989349, 13.045476, -93.890976, 0.119080126, 0.0249532275, 0.992570996, -0.00410209503, 0.99968797, -0.0246400144, -0.992876172, -0.00113748387, 0.119145274)
- o483.TopSurface = Enum.SurfaceType.Weld
- o483.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o483.Position = Vector3.new(-139.989349, 13.045476, -93.890976)
- o483.velocity = Vector3.new(0.173703879, -3.81243944, -0.0691272616)
- o484.Name = "SoundJack"
- o484.Parent = o483
- o485.Parent = o5
- o485.BrickColor = BrickColor.new("Earth green")
- o485.Transparency = 0.80000001192093
- o485.Position = Vector3.new(-141.378403, 17.0811901, -94.0742416)
- o485.Rotation = Vector3.new(179.759995, 6.83999968, -178.559998)
- o485.RotVelocity = Vector3.new(0.081582807, 0.0454323404, -0.0576453358)
- o485.Velocity = Vector3.new(0.398017764, -3.71741557, 0.323225558)
- o485.CanCollide = false
- o485.FormFactor = Enum.FormFactor.Plate
- o485.Size = Vector3.new(4, 2, 1)
- o485.CFrame = CFrame.new(-141.378403, 17.0811901, -94.0742416, -0.992570996, 0.0249532275, 0.119080126, 0.0246400144, 0.99968797, -0.00410209503, -0.119145274, -0.00113748387, -0.992876172)
- o485.LeftSurface = Enum.SurfaceType.Weld
- o485.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o485.Position = Vector3.new(-141.378403, 17.0811901, -94.0742416)
- o485.velocity = Vector3.new(0.398017764, -3.71741557, 0.323225558)
- o486.Name = "SoundJack"
- o486.Parent = o485
- o487.Parent = o5
- o487.BrickColor = BrickColor.new("Black")
- o487.Position = Vector3.new(-149.797333, 2.0912447, -89.9861679)
- o487.Rotation = Vector3.new(11.6799994, 83.0099945, 168.160004)
- o487.RotVelocity = Vector3.new(0.081582807, 0.0454323404, -0.0576453358)
- o487.Velocity = Vector3.new(-0.280351877, -3.56561971, -0.517204583)
- o487.FormFactor = Enum.FormFactor.Plate
- o487.Size = Vector3.new(1, 1.20000005, 3)
- o487.CFrame = CFrame.new(-149.797333, 2.0912447, -89.9861679, -0.119080126, -0.0249532275, 0.992570996, 0.00410209503, -0.99968797, -0.0246400144, 0.992876172, 0.00113748387, 0.119145274)
- o487.BottomSurface = Enum.SurfaceType.Weld
- o487.FrontSurface = Enum.SurfaceType.Weld
- o487.TopSurface = Enum.SurfaceType.Smooth
- o487.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o487.Position = Vector3.new(-149.797333, 2.0912447, -89.9861679)
- o487.velocity = Vector3.new(-0.280351877, -3.56561971, -0.517204583)
- o488.Name = "SoundJack"
- o488.Parent = o487
- o489.Parent = o5
- o489.BrickColor = BrickColor.new("Bright red")
- o489.Position = Vector3.new(-139.958252, 9.29015541, -94.8516159)
- o489.Rotation = Vector3.new(-166.369995, -82.659996, -75.0299988)
- o489.RotVelocity = Vector3.new(0.310590923, 0.0782110691, 0.0929596126)
- o489.Velocity = Vector3.new(-0.139374524, -3.00591373, -0.513461828)
- o489.FormFactor = Enum.FormFactor.Symmetric
- o489.Shape = Enum.PartType.Cylinder
- o489.Size = Vector3.new(1, 1, 1)
- o489.CFrame = CFrame.new(-139.958252, 9.29015541, -94.8516159, 0.0330192298, 0.123450421, -0.991801322, 0.999226987, -0.0252610762, 0.0301221814, -0.0213353708, -0.99202925, -0.124189086)
- o489.BottomSurface = Enum.SurfaceType.Weld
- o489.FrontSurface = Enum.SurfaceType.Weld
- o489.RightSurface = Enum.SurfaceType.Weld
- o489.TopSurface = Enum.SurfaceType.Smooth
- o489.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o489.Position = Vector3.new(-139.958252, 9.29015541, -94.8516159)
- o489.velocity = Vector3.new(-0.139374524, -3.00591373, -0.513461828)
- o490.Name = "SoundJack"
- o490.Parent = o489
- o491.Parent = o5
- o491.BrickColor = BrickColor.new("Black")
- o491.Position = Vector3.new(-138.381393, 11.9428854, -94.7229462)
- o491.Rotation = Vector3.new(13.6300001, 82.659996, -14.9699993)
- o491.RotVelocity = Vector3.new(0.310590923, 0.0782110691, 0.0929596126)
- o491.Velocity = Vector3.new(-0.375907928, -2.89929318, 0.187124223)
- o491.FormFactor = Enum.FormFactor.Plate
- o491.Size = Vector3.new(1, 1.20000005, 2)
- o491.CFrame = CFrame.new(-138.381393, 11.9428854, -94.7229462, 0.123450421, 0.0330192298, 0.991801322, -0.0252610762, 0.999226987, -0.0301221814, -0.99202925, -0.0213353708, 0.124189086)
- o491.TopSurface = Enum.SurfaceType.Weld
- o491.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o491.Position = Vector3.new(-138.381393, 11.9428854, -94.7229462)
- o491.velocity = Vector3.new(-0.375907928, -2.89929318, 0.187124223)
- o492.Name = "SoundJack"
- o492.Parent = o491
- o493.Parent = o5
- o493.BrickColor = BrickColor.new("Bright red")
- o493.Position = Vector3.new(-138.966446, 9.26003265, -94.7274246)
- o493.Rotation = Vector3.new(-166.369995, -82.659996, -75.0299988)
- o493.RotVelocity = Vector3.new(0.310590923, 0.0782110691, 0.0929596126)
- o493.Velocity = Vector3.new(-0.1268612, -2.95228863, -0.600387931)
- o493.FormFactor = Enum.FormFactor.Symmetric
- o493.Shape = Enum.PartType.Cylinder
- o493.Size = Vector3.new(1, 1, 1)
- o493.CFrame = CFrame.new(-138.966446, 9.26003265, -94.7274246, 0.0330192298, 0.123450421, -0.991801322, 0.999226987, -0.0252610762, 0.0301221814, -0.0213353708, -0.99202925, -0.124189086)
- o493.BottomSurface = Enum.SurfaceType.Weld
- o493.RightSurface = Enum.SurfaceType.Weld
- o493.TopSurface = Enum.SurfaceType.Smooth
- o493.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o493.Position = Vector3.new(-138.966446, 9.26003265, -94.7274246)
- o493.velocity = Vector3.new(-0.1268612, -2.95228863, -0.600387931)
- o494.Name = "SoundJack"
- o494.Parent = o493
- o495.Parent = o5
- o495.BrickColor = BrickColor.new("Black")
- o495.Position = Vector3.new(-140.378098, 15.5526161, -94.0163574)
- o495.Rotation = Vector3.new(14, 82.7699966, -14.8999996)
- o495.RotVelocity = Vector3.new(0.401369631, 0.0892524347, 0.194170877)
- o495.Velocity = Vector3.new(-1.29878116, -2.87997174, 2.02684188)
- o495.FormFactor = Enum.FormFactor.Plate
- o495.Size = Vector3.new(1, 1.20000005, 2)
- o495.CFrame = CFrame.new(-140.378098, 15.5526161, -94.0163574, 0.121578373, 0.0323433205, 0.99205482, -0.0175645277, 0.999382675, -0.0304296538, -0.992426515, -0.013725386, 0.1220714)
- o495.TopSurface = Enum.SurfaceType.Weld
- o495.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o495.Position = Vector3.new(-140.378098, 15.5526161, -94.0163574)
- o495.velocity = Vector3.new(-1.29878116, -2.87997174, 2.02684188)
- o496.Name = "SoundJack"
- o496.Parent = o495
- o497.Parent = o5
- o497.BrickColor = BrickColor.new("Black")
- o497.Position = Vector3.new(-141.357285, 6.54468918, -96.4959641)
- o497.Rotation = Vector3.new(89.2099991, -1.8499999, 6.98999977)
- o497.RotVelocity = Vector3.new(0.401369631, 0.0892524347, 0.194170877)
- o497.Velocity = Vector3.new(0.228985071, -2.07486272, -1.50127149)
- o497.FormFactor = Enum.FormFactor.Plate
- o497.Size = Vector3.new(2, 2, 2)
- o497.CFrame = CFrame.new(-141.357285, 6.54468918, -96.4959641, 0.99205482, -0.121578373, -0.0323433205, -0.0304296538, 0.0175645277, -0.999382675, 0.1220714, 0.992426515, 0.013725386)
- o497.BackSurface = Enum.SurfaceType.Weld
- o497.BottomSurface = Enum.SurfaceType.Weld
- o497.FrontSurface = Enum.SurfaceType.Weld
- o497.LeftSurface = Enum.SurfaceType.Weld
- o497.RightSurface = Enum.SurfaceType.Weld
- o497.TopSurface = Enum.SurfaceType.Weld
- o497.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o497.Position = Vector3.new(-141.357285, 6.54468918, -96.4959641)
- o497.velocity = Vector3.new(0.228985071, -2.07486272, -1.50127149)
- o498.Name = "SoundJack"
- o498.Parent = o497
- o499.Parent = o5
- o499.BrickColor = BrickColor.new("Black")
- o499.Position = Vector3.new(-140.180222, 14.1183472, -95.9819794)
- o499.Rotation = Vector3.new(-90.7900009, 1.8499999, -6.98999977)
- o499.RotVelocity = Vector3.new(0.401369631, 0.0892524347, 0.194170877)
- o499.Velocity = Vector3.new(-1.19572449, -2.05260921, 1.43350887)
- o499.FormFactor = Enum.FormFactor.Symmetric
- o499.Size = Vector3.new(2, 1, 2)
- o499.CFrame = CFrame.new(-140.180222, 14.1183472, -95.9819794, 0.99205482, 0.121578373, 0.0323433205, -0.0304296538, -0.0175645277, 0.999382675, 0.1220714, -0.992426515, -0.013725386)
- o499.BackSurface = Enum.SurfaceType.Weld
- o499.BottomSurface = Enum.SurfaceType.Weld
- o499.TopSurface = Enum.SurfaceType.Weld
- o499.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o499.Position = Vector3.new(-140.180222, 14.1183472, -95.9819794)
- o499.velocity = Vector3.new(-1.19572449, -2.05260921, 1.43350887)
- o500.Parent = o499
- o501.Name = "SoundJack"
- o501.Parent = o499
- o502.Parent = o5
- o502.BrickColor = BrickColor.new("Black")
- o502.Position = Vector3.new(-141.459427, 4.02356815, -96.4520569)
- o502.Rotation = Vector3.new(-164.550003, -82.7099991, -163.479996)
- o502.RotVelocity = Vector3.new(0.577333391, 0.112638123, 0.359130621)
- o502.Velocity = Vector3.new(1.52140677, -1.3209244, -3.45683718)
- o502.FormFactor = Enum.FormFactor.Symmetric
- o502.Size = Vector3.new(4, 3, 4)
- o502.CFrame = CFrame.new(-141.459427, 4.02356815, -96.4520569, -0.121607617, 0.036067348, -0.991922736, 0.020784473, 0.99921304, 0.0337842964, 0.992360651, -0.0165081657, -0.122261547)
- o502.BackSurface = Enum.SurfaceType.Weld
- o502.TopSurface = Enum.SurfaceType.Weld
- o502.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o502.Position = Vector3.new(-141.459427, 4.02356815, -96.4520569)
- o502.velocity = Vector3.new(1.52140677, -1.3209244, -3.45683718)
- o503.Name = "SoundJack"
- o503.Parent = o502
- o504.Parent = o5
- o504.BrickColor = BrickColor.new("Black")
- o504.Position = Vector3.new(-142.55957, 6.5621419, -96.6400375)
- o504.Rotation = Vector3.new(-90.9499969, 2.06999993, 83.0099945)
- o504.RotVelocity = Vector3.new(0.577333391, 0.112638123, 0.359130621)
- o504.Velocity = Vector3.new(0.588553429, -1.60749209, -1.86731577)
- o504.FormFactor = Enum.FormFactor.Plate
- o504.Size = Vector3.new(2, 0.400000006, 2)
- o504.CFrame = CFrame.new(-142.55957, 6.5621419, -96.6400375, 0.121607617, -0.991922736, 0.036067348, -0.020784473, 0.0337842964, 0.99921304, -0.992360651, -0.122261547, -0.0165081657)
- o504.BackSurface = Enum.SurfaceType.Weld
- o504.BottomSurface = Enum.SurfaceType.Weld
- o504.FrontSurface = Enum.SurfaceType.Weld
- o504.LeftSurface = Enum.SurfaceType.Weld
- o504.RightSurface = Enum.SurfaceType.Weld
- o504.TopSurface = Enum.SurfaceType.Weld
- o504.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o504.Position = Vector3.new(-142.55957, 6.5621419, -96.6400375)
- o504.velocity = Vector3.new(0.588553429, -1.60749209, -1.86731577)
- o505.Parent = o504
- o505.MeshType = Enum.MeshType.Wedge
- o506.Name = "SoundJack"
- o506.Parent = o504
- o507.Parent = o5
- o507.BrickColor = BrickColor.new("Black")
- o507.Position = Vector3.new(-142.96225, 1.9655056, -97.096962)
- o507.Rotation = Vector3.new(15.4499998, 82.7099991, 163.479996)
- o507.RotVelocity = Vector3.new(0.577333391, 0.112638123, 0.359130621)
- o507.Velocity = Vector3.new(2.18787909, -1.48830891, -4.47574997)
- o507.FormFactor = Enum.FormFactor.Plate
- o507.Size = Vector3.new(3, 1.20000005, 13)
- o507.CFrame = CFrame.new(-142.96225, 1.9655056, -97.096962, -0.121607617, -0.036067348, 0.991922736, 0.020784473, -0.99921304, -0.0337842964, 0.992360651, 0.0165081657, 0.122261547)
- o507.BottomSurface = Enum.SurfaceType.Weld
- o507.TopSurface = Enum.SurfaceType.Smooth
- o507.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o507.Position = Vector3.new(-142.96225, 1.9655056, -97.096962)
- o507.velocity = Vector3.new(2.18787909, -1.48830891, -4.47574997)
- o508.Name = "SoundJack"
- o508.Parent = o507
- o509.Name = "Lance"
- o509.Parent = o5
- o509.Material = Enum.Material.Ice
- o509.BrickColor = BrickColor.new("Bright red")
- o509.Position = Vector3.new(-155.838699, 14.5516682, -99.8603363)
- o509.Rotation = Vector3.new(179.5, 6.86999989, 91.7599945)
- o509.RotVelocity = Vector3.new(0.48120755, 0.0958493575, 0.391019106)
- o509.Velocity = Vector3.new(-2.66117477, -6.73095226, 3.48854017)
- o509.CanCollide = false
- o509.Size = Vector3.new(3, 7.20000029, 1)
- o509.CFrame = CFrame.new(-155.838699, 14.5516682, -99.8603363, -0.0304158814, -0.992353499, 0.119622484, -0.999524295, 0.0295860544, -0.00870732777, 0.00510158902, -0.119830422, -0.992781341)
- o509.BottomSurface = Enum.SurfaceType.Studs
- o509.TopSurface = Enum.SurfaceType.Smooth
- o509.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o509.Position = Vector3.new(-155.838699, 14.5516682, -99.8603363)
- o509.velocity = Vector3.new(-2.66117477, -6.73095226, 3.48854017)
- o510.Parent = o509
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o510)
- o511.Parent = o509
- o511.MeshType = Enum.MeshType.Torso
- o513.Parent = o5
- o513.BrickColor = BrickColor.new("Black")
- o513.Position = Vector3.new(-137.963745, 4.02214813, -96.1032715)
- o513.Rotation = Vector3.new(89.7099991, -1.74000001, -83.1299973)
- o513.RotVelocity = Vector3.new(0.48120755, 0.0958493575, 0.391019106)
- o513.Velocity = Vector3.new(1.81618166, -1.54943252, -3.2916472)
- o513.FormFactor = Enum.FormFactor.Symmetric
- o513.Size = Vector3.new(4, 3, 3)
- o513.CFrame = CFrame.new(-137.963745, 4.02214813, -96.1032715, 0.119622484, 0.992353499, -0.0304158814, -0.00870732777, -0.0295860544, -0.999524295, -0.992781341, 0.119830422, 0.00510158902)
- o513.BackSurface = Enum.SurfaceType.Weld
- o513.BottomSurface = Enum.SurfaceType.Weld
- o513.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o513.Position = Vector3.new(-137.963745, 4.02214813, -96.1032715)
- o513.velocity = Vector3.new(1.81618166, -1.54943252, -3.2916472)
- o514.Parent = o513
- o514.MeshType = Enum.MeshType.Wedge
- o515.Name = "SoundJack"
- o515.Parent = o513
- o516.Parent = o5
- o516.BrickColor = BrickColor.new("Black")
- o516.Position = Vector3.new(-140.17012, 6.58900833, -96.3916397)
- o516.Rotation = Vector3.new(-90.2900009, 1.74000001, -96.8699951)
- o516.RotVelocity = Vector3.new(0.48120755, 0.0958493575, 0.391019106)
- o516.Velocity = Vector3.new(0.78485024, -2.27340221, -1.84497499)
- o516.FormFactor = Enum.FormFactor.Plate
- o516.Size = Vector3.new(2, 0.400000006, 2)
- o516.CFrame = CFrame.new(-140.17012, 6.58900833, -96.3916397, -0.119622484, 0.992353499, 0.0304158814, 0.00870732777, -0.0295860544, 0.999524295, 0.992781341, 0.119830422, -0.00510158902)
- o516.BackSurface = Enum.SurfaceType.Weld
- o516.BottomSurface = Enum.SurfaceType.Weld
- o516.FrontSurface = Enum.SurfaceType.Weld
- o516.LeftSurface = Enum.SurfaceType.Weld
- o516.RightSurface = Enum.SurfaceType.Weld
- o516.TopSurface = Enum.SurfaceType.Smooth
- o516.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o516.Position = Vector3.new(-140.17012, 6.58900833, -96.3916397)
- o516.velocity = Vector3.new(0.78485024, -2.27340221, -1.84497499)
- o517.Parent = o516
- o517.MeshType = Enum.MeshType.Wedge
- o518.Name = "SoundJack"
- o518.Parent = o516
- o519.Parent = o5
- o519.BrickColor = BrickColor.new("Black")
- o519.Position = Vector3.new(-147.553787, 13.6399641, -97.8316956)
- o519.Rotation = Vector3.new(-166.550003, -82.9599991, 13.6599998)
- o519.RotVelocity = Vector3.new(0.418017298, 0.085302189, 0.404123306)
- o519.Velocity = Vector3.new(-2.09402275, -5.42531443, 1.92366934)
- o519.FormFactor = Enum.FormFactor.Plate
- o519.Size = Vector3.new(1, 0.400000006, 1)
- o519.CFrame = CFrame.new(-147.553787, 13.6399641, -97.8316956, 0.119021237, -0.0289354306, -0.992470026, -0.0054056556, -0.99957943, 0.0284944326, -0.992877066, 0.00197350839, -0.119127579)
- o519.BackSurface = Enum.SurfaceType.Weld
- o519.FrontSurface = Enum.SurfaceType.Weld
- o519.RightSurface = Enum.SurfaceType.Weld
- o519.TopSurface = Enum.SurfaceType.Smooth
- o519.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o519.Position = Vector3.new(-147.553787, 13.6399641, -97.8316956)
- o519.velocity = Vector3.new(-2.09402275, -5.42531443, 1.92366934)
- o520.Name = "SoundJack"
- o520.Parent = o519
- o521.Parent = o519
- o521.MeshType = Enum.MeshType.Torso
- o522.Parent = o5
- o522.BrickColor = BrickColor.new("Black")
- o522.Position = Vector3.new(-141.986511, 15.1798258, -97.6762695)
- o522.Rotation = Vector3.new(-166.550003, -82.9599991, -166.339996)
- o522.RotVelocity = Vector3.new(0.418017298, 0.085302189, 0.404123306)
- o522.Velocity = Vector3.new(-2.70305824, -3.24041963, 2.09245753)
- o522.FormFactor = Enum.FormFactor.Symmetric
- o522.Size = Vector3.new(2, 1, 2)
- o522.CFrame = CFrame.new(-141.986511, 15.1798258, -97.6762695, -0.119021237, 0.0289354306, -0.992470026, 0.0054056556, 0.99957943, 0.0284944326, 0.992877066, -0.00197350839, -0.119127579)
- o522.BackSurface = Enum.SurfaceType.Weld
- o522.FrontSurface = Enum.SurfaceType.Weld
- o522.RightSurface = Enum.SurfaceType.Weld
- o522.TopSurface = Enum.SurfaceType.Smooth
- o522.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o522.Position = Vector3.new(-141.986511, 15.1798258, -97.6762695)
- o522.velocity = Vector3.new(-2.70305824, -3.24041963, 2.09245753)
- o523.Name = "SoundJack"
- o523.Parent = o522
- o524.Parent = o522
- o524.MeshType = Enum.MeshType.Torso
- o525.Parent = o5
- o525.BrickColor = BrickColor.new("Black")
- o525.Position = Vector3.new(-146.241516, 3.92107344, -98.6542511)
- o525.Rotation = Vector3.new(14.4299994, 82.9899979, -14.3499994)
- o525.RotVelocity = Vector3.new(0.282196462, 0.0619846806, 0.434057981)
- o525.Velocity = Vector3.new(2.11354041, -6.44429684, -1.61481583)
- o525.FormFactor = Enum.FormFactor.Symmetric
- o525.Size = Vector3.new(1, 2, 6)
- o525.CFrame = CFrame.new(-146.241516, 3.92107344, -98.6542511, 0.118203253, 0.0302332714, 0.992529094, -0.000362895458, 0.999537647, -0.0304035414, -0.992989421, 0.00323361321, 0.118159562)
- o525.BackSurface = Enum.SurfaceType.Weld
- o525.BottomSurface = Enum.SurfaceType.Weld
- o525.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o525.Position = Vector3.new(-146.241516, 3.92107344, -98.6542511)
- o525.velocity = Vector3.new(2.11354041, -6.44429684, -1.61481583)
- o526.Parent = o525
- o526.MeshType = Enum.MeshType.Wedge
- o527.Name = "SoundJack"
- o527.Parent = o525
- o528.Parent = o5
- o528.BrickColor = BrickColor.new("Really black")
- o528.Position = Vector3.new(-146.332367, 13.4315205, -99.6756058)
- o528.Rotation = Vector3.new(14.4299994, 82.9899979, -104.349998)
- o528.RotVelocity = Vector3.new(0.282196462, 0.0619846806, 0.434057981)
- o528.Velocity = Vector3.new(-2.07785344, -6.195508, 1.07462978)
- o528.CanCollide = false
- o528.FormFactor = Enum.FormFactor.Symmetric
- o528.Size = Vector3.new(1, 1, 1)
- o528.CFrame = CFrame.new(-146.332367, 13.4315205, -99.6756058, -0.0302332714, 0.118203253, 0.992529094, -0.999537647, -0.000362895458, -0.0304035414, -0.00323361321, -0.992989421, 0.118159562)
- o528.BackSurface = Enum.SurfaceType.Weld
- o528.BottomSurface = Enum.SurfaceType.Weld
- o528.FrontSurface = Enum.SurfaceType.Weld
- o528.LeftSurface = Enum.SurfaceType.Weld
- o528.RightSurface = Enum.SurfaceType.Weld
- o528.TopSurface = Enum.SurfaceType.Weld
- o528.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o528.Position = Vector3.new(-146.332367, 13.4315205, -99.6756058)
- o528.velocity = Vector3.new(-2.07785344, -6.195508, 1.07462978)
- o529.Name = "SoundJack"
- o529.Parent = o528
- o530.Parent = o5
- o530.BrickColor = BrickColor.new("Black")
- o530.Position = Vector3.new(-145.952942, 15.4159384, -98.120575)
- o530.Rotation = Vector3.new(-165.569992, -82.9899979, -165.649994)
- o530.RotVelocity = Vector3.new(0.282196462, 0.0619846806, 0.434057981)
- o530.Velocity = Vector3.new(-2.84281778, -6.46963978, 1.61110699)
- o530.FormFactor = Enum.FormFactor.Symmetric
- o530.Size = Vector3.new(2, 1, 2)
- o530.CFrame = CFrame.new(-145.952942, 15.4159384, -98.120575, -0.118203253, 0.0302332714, -0.992529094, 0.000362895458, 0.999537647, 0.0304035414, 0.992989421, 0.00323361321, -0.118159562)
- o530.BackSurface = Enum.SurfaceType.Weld
- o530.FrontSurface = Enum.SurfaceType.Weld
- o530.RightSurface = Enum.SurfaceType.Weld
- o530.TopSurface = Enum.SurfaceType.Smooth
- o530.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o530.Position = Vector3.new(-145.952942, 15.4159384, -98.120575)
- o530.velocity = Vector3.new(-2.84281778, -6.46963978, 1.61110699)
- o531.Name = "SoundJack"
- o531.Parent = o530
- o532.Parent = o530
- o532.MeshType = Enum.MeshType.Torso
- o533.Parent = o5
- o533.BrickColor = BrickColor.new("Bright red")
- o533.Position = Vector3.new(-138.15332, 14.5341568, -97.1475906)
- o533.Rotation = Vector3.new(90.7999954, -0.469999999, -83.3600006)
- o533.RotVelocity = Vector3.new(0.0864819512, 0.0283365529, 0.481677115)
- o533.Velocity = Vector3.new(-2.58627987, -4.8308835, 0.0524710715)
- o533.FormFactor = Enum.FormFactor.Symmetric
- o533.Size = Vector3.new(2, 2, 2)
- o533.CFrame = CFrame.new(-138.15332, 14.5341568, -97.1475906, 0.115541436, 0.993269205, -0.00816446729, 0.0129159056, -0.00972115528, -0.999869347, -0.99321872, 0.115420893, -0.0139521658)
- o533.BottomSurface = Enum.SurfaceType.Weld
- o533.TopSurface = Enum.SurfaceType.Weld
- o533.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o533.Position = Vector3.new(-138.15332, 14.5341568, -97.1475906)
- o533.velocity = Vector3.new(-2.58627987, -4.8308835, 0.0524710715)
- o534.Parent = o533
- o534.MeshType = Enum.MeshType.Wedge
- o535.Name = "SoundJack"
- o535.Parent = o533
- o536.Parent = o5
- o536.BrickColor = BrickColor.new("Black")
- o536.Position = Vector3.new(-140.69426, 14.552002, -96.939537)
- o536.Rotation = Vector3.new(-179.25, 6.62999964, -179.529999)
- o536.RotVelocity = Vector3.new(0.0864819512, 0.0283365529, 0.481677115)
- o536.Velocity = Vector3.new(-2.58897996, -6.07278872, 0.126015812)
- o536.FormFactor = Enum.FormFactor.Symmetric
- o536.Size = Vector3.new(1, 2, 1)
- o536.CFrame = CFrame.new(-140.69426, 14.552002, -96.939537, -0.993269205, 0.00816446729, 0.115541436, 0.00972115528, 0.999869347, 0.0129159056, -0.115420893, 0.0139521658, -0.99321872)
- o536.FrontSurface = Enum.SurfaceType.Weld
- o536.RightSurface = Enum.SurfaceType.Weld
- o536.TopSurface = Enum.SurfaceType.Smooth
- o536.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o536.Position = Vector3.new(-140.69426, 14.552002, -96.939537)
- o536.velocity = Vector3.new(-2.58897996, -6.07278872, 0.126015812)
- o537.Name = "SoundJack"
- o537.Parent = o536
- o538.Name = "cannon"
- o538.Parent = o5
- o538.BrickColor = BrickColor.new("Really black")
- o538.Reflectance = 1
- o538.Position = Vector3.new(-151.289505, 14.7145033, -100.198746)
- o538.Rotation = Vector3.new(14.3999996, 83.1199951, 166.300003)
- o538.RotVelocity = Vector3.new(0.027171392, 0.0182317626, 0.49485755)
- o538.Velocity = Vector3.new(-2.60134149, -11.9733829, 0.0211049616)
- o538.FormFactor = Enum.FormFactor.Symmetric
- o538.Size = Vector3.new(1, 1, 1)
- o538.CFrame = CFrame.new(-151.289505, 14.7145033, -100.198746, -0.116353706, -0.0283696018, 0.99280268, -0.0104455147, -0.999501765, -0.0297852196, 0.993152976, -0.0138359545, 0.115999408)
- o538.BackSurface = Enum.SurfaceType.Weld
- o538.BottomSurface = Enum.SurfaceType.Weld
- o538.FrontSurface = Enum.SurfaceType.Hinge
- o538.LeftSurface = Enum.SurfaceType.Weld
- o538.RightSurface = Enum.SurfaceType.Weld
- o538.TopSurface = Enum.SurfaceType.Weld
- o538.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o538.Position = Vector3.new(-151.289505, 14.7145033, -100.198746)
- o538.velocity = Vector3.new(-2.60134149, -11.9733829, 0.0211049616)
- o539.Name = "RocketScript"
- o539.Parent = o538
- o539.Disabled = true
- runDummyScript(function()
- r = game:service("RunService")
- shaft = script.Parent
- position = shaft.Position
- moveDir=shaft.CFrame.lookVector
- function fly()
- direction = moveDir
- position = position + direction *12
- error = position - shaft.Position
- shaft.Velocity = 0.27*error
- end
- function blow(hit)
- if string.lower(hit.Name)=="cannon" then return end
- explosion = Instance.new("Explosion")
- explosion.Position = shaft.Position
- explosion.BlastRadius=1.4--CHANGE
- local creator = script.Parent:findFirstChild("creator")
- if creator ~= nil then
- explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end)
- end
- explosion.Parent = game.Workspace
- connection:disconnect()
- wait(.1)
- shaft:remove()
- end
- function onPlayerBlownUp(part, distance, creator)
- if part.Name == "Head" then
- local humanoid = part.Parent.Humanoid
- tagHumanoid(humanoid, creator)
- end
- end
- function tagHumanoid(humanoid, creator)
- -- tag does not need to expire iff all explosions lethal
- if creator ~= nil then
- local new_tag = creator:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- t, s = r.Stepped:wait()
- d = t + 10.0 - s
- connection = shaft.Touched:connect(blow)
- while t < d do
- fly()
- t = r.Stepped:wait()
- end
- shaft:remove()
- end,o539)
- o540.Name = "Server Launcher"
- o540.Parent = o538
- runDummyScript(function()
- local Rocket = Instance.new("Part")
- local Tool = script.Parent
- Rocket.Locked = true
- Rocket.BackSurface = 3
- Rocket.BottomSurface = 3
- Rocket.FrontSurface = 3
- Rocket.LeftSurface = 3
- Rocket.RightSurface = 3
- Rocket.TopSurface = 3
- Rocket.Size = Vector3.new(1,1,2)
- Rocket.BrickColor = BrickColor.new(23)
- Rocket.CanCollide=false
- Tool.RocketScript:clone().Parent = Rocket
- Tool.Explosion:clone().Parent = Rocket
- function fire(vTarget)
- local sound = script.Parent:findFirstChild("GunSound")
- if sound == nil then
- sound = Instance.new("Sound")
- sound.Name = "GunSound"
- sound.SoundId = "rbxasset://sounds\\Rocket shot.wav"
- sound.Volume = 10
- sound.Parent = Rocket
- end
- sound:play()
- vHandle = script.Parent
- local dir = vTarget - vHandle.Position
- dir = computeDirection(dir)
- local missile = Rocket:clone()
- local pos = vHandle.Position + (dir * 6)
- missile.CFrame = CFrame.new(pos, pos + dir)
- missile.RocketScript.Disabled = false
- missile.Parent = game.Workspace
- end
- function computeDirection(vec)
- local lenSquared = vec.magnitude * vec.magnitude
- local invSqrt = 4 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- enabled=true
- function onClicked()
- if enabled==false then return end
- enabled=false
- for count,a in pairs(script.Parent.Parent:GetChildren()) do
- if a.Name=="launch" then
- a.BrickColor=BrickColor.new("Bright red")
- end
- end
- fire(script.Parent.CFrame.lookVector*1000000)
- wait(2)
- for count,a in pairs(script.Parent.Parent:GetChildren()) do
- if a.Name=="launch" then
- a.BrickColor=BrickColor.new("Really black")
- end
- end
- enabled=true
- end
- for count,a in pairs(script.Parent.Parent:GetChildren()) do
- if a.Name=="launch" then
- a.ClickDetector.MouseClick:connect(onClicked)
- end
- end
- end,o540)
- o541.Name = "GunSound"
- o541.Parent = o538
- o541.Volume = 1
- o542.Name = "Explosion"
- o542.Parent = o538
- o542.Volume = 1
- o542.PlayOnRemove = true
- o543.Parent = o5
- o543.BrickColor = BrickColor.new("Black")
- o543.Position = Vector3.new(-140.470825, 14.8761711, -97.9226685)
- o543.Rotation = Vector3.new(-179.399994, 6.67999983, -178.360001)
- o543.RotVelocity = Vector3.new(0.027171392, 0.0182317626, 0.49485755)
- o543.Velocity = Vector3.new(-2.63984728, -6.68152046, -0.171745911)
- o543.FormFactor = Enum.FormFactor.Symmetric
- o543.Size = Vector3.new(1, 2, 1)
- o543.CFrame = CFrame.new(-140.470825, 14.8761711, -97.9226685, -0.99280268, 0.0283696018, 0.116353706, 0.0297852196, 0.999501765, 0.0104455147, -0.115999408, 0.0138359545, -0.993152976)
- o543.BackSurface = Enum.SurfaceType.Weld
- o543.BottomSurface = Enum.SurfaceType.Weld
- o543.FrontSurface = Enum.SurfaceType.Weld
- o543.LeftSurface = Enum.SurfaceType.Weld
- o543.RightSurface = Enum.SurfaceType.Weld
- o543.TopSurface = Enum.SurfaceType.Weld
- o543.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o543.Position = Vector3.new(-140.470825, 14.8761711, -97.9226685)
- o543.velocity = Vector3.new(-2.63984728, -6.68152046, -0.171745911)
- o544.Name = "SoundJack"
- o544.Parent = o543
- o545.Parent = o5
- o545.BrickColor = BrickColor.new("Black")
- o545.Position = Vector3.new(-141.667801, 14.0171099, -97.57061)
- o545.Rotation = Vector3.new(-178.949997, -83.3600006, 90.3600006)
- o545.RotVelocity = Vector3.new(-0.146483228, -0.0104146805, 0.500914276)
- o545.Velocity = Vector3.new(-2.25100636, -9.05365372, -0.979216158)
- o545.FormFactor = Enum.FormFactor.Symmetric
- o545.Size = Vector3.new(1, 2, 1)
- o545.CFrame = CFrame.new(-141.667801, 14.0171099, -97.57061, -0.000720705546, -0.115569726, -0.993299186, -0.999925137, -0.0120495744, 0.00212747371, -0.0122147026, 0.99322629, -0.115552396)
- o545.BackSurface = Enum.SurfaceType.Weld
- o545.BottomSurface = Enum.SurfaceType.Weld
- o545.FrontSurface = Enum.SurfaceType.Weld
- o545.LeftSurface = Enum.SurfaceType.Weld
- o545.RightSurface = Enum.SurfaceType.Weld
- o545.TopSurface = Enum.SurfaceType.Weld
- o545.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o545.Position = Vector3.new(-141.667801, 14.0171099, -97.57061)
- o545.velocity = Vector3.new(-2.25100636, -9.05365372, -0.979216158)
- o546.Name = "SoundJack"
- o546.Parent = o545
- o547.Parent = o5
- o547.BrickColor = BrickColor.new("Bright red")
- o547.Position = Vector3.new(-141.368362, 16.0163212, -97.5115204)
- o547.Rotation = Vector3.new(90.6999969, -0.0399999991, 96.6399994)
- o547.RotVelocity = Vector3.new(-0.146483228, -0.0104146805, 0.500914276)
- o547.Velocity = Vector3.new(-3.25305533, -8.89500427, -1.26894855)
- o547.FormFactor = Enum.FormFactor.Plate
- o547.Size = Vector3.new(2, 0.400000006, 1)
- o547.CFrame = CFrame.new(-141.368362, 16.0163212, -97.5115204, -0.115569726, -0.993299186, -0.000720705546, -0.0120495744, 0.00212747371, -0.999925137, 0.99322629, -0.115552396, -0.0122147026)
- o547.BackSurface = Enum.SurfaceType.Weld
- o547.BottomSurface = Enum.SurfaceType.Weld
- o547.RightSurface = Enum.SurfaceType.Weld
- o547.TopSurface = Enum.SurfaceType.Smooth
- o547.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o547.Position = Vector3.new(-141.368362, 16.0163212, -97.5115204)
- o547.velocity = Vector3.new(-3.25305533, -8.89500427, -1.26894855)
- o548.Name = "SoundJack"
- o548.Parent = o547
- o549.Parent = o547
- o549.MeshType = Enum.MeshType.Wedge
- o550.Parent = o5
- o550.BrickColor = BrickColor.new("Black")
- o550.Position = Vector3.new(-141.668289, 13.3171635, -97.5791702)
- o550.Rotation = Vector3.new(-178.949997, -83.3600006, 0.359999985)
- o550.RotVelocity = Vector3.new(-0.146483228, -0.0104146805, 0.500914276)
- o550.Velocity = Vector3.new(-1.90030432, -9.05515194, -0.876690865)
- o550.FormFactor = Enum.FormFactor.Plate
- o550.Size = Vector3.new(2, 0.400000006, 1)
- o550.CFrame = CFrame.new(-141.668289, 13.3171635, -97.5791702, 0.115569726, -0.000720705546, -0.993299186, 0.0120495744, -0.999925137, 0.00212747371, -0.99322629, -0.0122147026, -0.115552396)
- o550.BackSurface = Enum.SurfaceType.Weld
- o550.FrontSurface = Enum.SurfaceType.Weld
- o550.RightSurface = Enum.SurfaceType.Weld
- o550.TopSurface = Enum.SurfaceType.Smooth
- o550.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o550.Position = Vector3.new(-141.668289, 13.3171635, -97.5791702)
- o550.velocity = Vector3.new(-1.90030432, -9.05515194, -0.876690865)
- o551.Name = "SoundJack"
- o551.Parent = o550
- o552.Parent = o550
- o552.MeshType = Enum.MeshType.Torso
- o553.Parent = o5
- o553.BrickColor = BrickColor.new("Bright red")
- o553.Position = Vector3.new(-140.20134, 15.9771843, -97.3955688)
- o553.Rotation = Vector3.new(90.5400009, 0.170000002, -83.3499985)
- o553.RotVelocity = Vector3.new(-0.326732159, -0.0388912894, 0.482482791)
- o553.Velocity = Vector3.new(-2.97892857, -9.82946968, -2.41979861)
- o553.FormFactor = Enum.FormFactor.Plate
- o553.Size = Vector3.new(2, 2, 1)
- o553.CFrame = CFrame.new(-140.20134, 15.9771843, -97.3955688, 0.115856722, 0.993261576, 0.00296880351, 0.00974009279, 0.00185268675, -0.999950945, -0.993218243, 0.115879945, -0.00945981313)
- o553.BackSurface = Enum.SurfaceType.Weld
- o553.BottomSurface = Enum.SurfaceType.Weld
- o553.TopSurface = Enum.SurfaceType.Smooth
- o553.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o553.Position = Vector3.new(-140.20134, 15.9771843, -97.3955688)
- o553.velocity = Vector3.new(-2.97892857, -9.82946968, -2.41979861)
- o554.Name = "SoundJack"
- o554.Parent = o553
- o555.Parent = o553
- o555.MeshType = Enum.MeshType.Wedge
- o556.Parent = o5
- o556.Position = Vector3.new(-149.457611, 13.9742928, -100.005165)
- o556.Rotation = Vector3.new(0.560000002, -6.64999962, -89.8299942)
- o556.RotVelocity = Vector3.new(-0.326732159, -0.0388912894, 0.482482791)
- o556.Velocity = Vector3.new(-1.91107714, -15.1480999, -2.12537789)
- o556.FormFactor = Enum.FormFactor.Symmetric
- o556.Size = Vector3.new(1, 1, 1)
- o556.CFrame = CFrame.new(-149.457611, 13.9742928, -100.005165, 0.00296880351, 0.993261576, -0.115856722, -0.999950945, 0.00185268675, -0.00974009279, -0.00945981313, 0.115879945, 0.993218243)
- o556.BackSurface = Enum.SurfaceType.Weld
- o556.BottomSurface = Enum.SurfaceType.Weld
- o556.TopSurface = Enum.SurfaceType.Weld
- o556.Position = Vector3.new(-149.457611, 13.9742928, -100.005165)
- o556.velocity = Vector3.new(-1.91107714, -15.1480999, -2.12537789)
- o557.Parent = o556
- o558.Name = "SoundJack"
- o558.Parent = o556
- o559.Parent = o556
- o559.MeshType = Enum.MeshType.Wedge
- o560.Parent = o5
- o560.BrickColor = BrickColor.new("Really black")
- o560.Position = Vector3.new(-147.964661, 12.9429426, -99.8544617)
- o560.Rotation = Vector3.new(-1.88, 83.3199997, -87.7099991)
- o560.RotVelocity = Vector3.new(-0.453900397, -0.0582504943, 0.457881629)
- o560.Velocity = Vector3.new(-1.17999721, -15.44981, -2.31580329)
- o560.CanCollide = false
- o560.FormFactor = Enum.FormFactor.Symmetric
- o560.Size = Vector3.new(1, 1, 2)
- o560.CFrame = CFrame.new(-147.964661, 12.9429426, -99.8544617, 0.00464609498, 0.116208151, 0.993214011, -0.999965131, 0.00744673144, 0.00380639103, -0.00695386482, -0.993196964, 0.116238683)
- o560.BackSurface = Enum.SurfaceType.Weld
- o560.BottomSurface = Enum.SurfaceType.Weld
- o560.FrontSurface = Enum.SurfaceType.Weld
- o560.LeftSurface = Enum.SurfaceType.Weld
- o560.RightSurface = Enum.SurfaceType.Weld
- o560.TopSurface = Enum.SurfaceType.Weld
- o560.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o560.Position = Vector3.new(-147.964661, 12.9429426, -99.8544617)
- o560.velocity = Vector3.new(-1.17999721, -15.44981, -2.31580329)
- o561.Name = "SoundJack"
- o561.Parent = o560
- o562.Parent = o5
- o562.BrickColor = BrickColor.new("Black")
- o562.Position = Vector3.new(-147.651657, 14.9336052, -98.2926407)
- o562.Rotation = Vector3.new(178.119995, -83.3199997, 177.709991)
- o562.RotVelocity = Vector3.new(-0.453900397, -0.0582504943, 0.457881629)
- o562.Velocity = Vector3.new(-2.18246174, -14.59758, -3.20113325)
- o562.FormFactor = Enum.FormFactor.Symmetric
- o562.Size = Vector3.new(2, 1, 1)
- o562.CFrame = CFrame.new(-147.651657, 14.9336052, -98.2926407, -0.116208151, -0.00464609498, -0.993214011, -0.00744673144, 0.999965131, -0.00380639103, 0.993196964, 0.00695386482, -0.116238683)
- o562.BackSurface = Enum.SurfaceType.Weld
- o562.FrontSurface = Enum.SurfaceType.Weld
- o562.RightSurface = Enum.SurfaceType.Weld
- o562.TopSurface = Enum.SurfaceType.Smooth
- o562.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o562.Position = Vector3.new(-147.651657, 14.9336052, -98.2926407)
- o562.velocity = Vector3.new(-2.18246174, -14.59758, -3.20113325)
- o563.Name = "SoundJack"
- o563.Parent = o562
- o564.Parent = o562
- o564.MeshType = Enum.MeshType.Torso
- o565.Parent = o5
- o565.BrickColor = BrickColor.new("Bright yellow")
- o565.Position = Vector3.new(-146.398132, 13.9538298, -100.368385)
- o565.Rotation = Vector3.new(178.119995, -83.3199997, -92.2900009)
- o565.RotVelocity = Vector3.new(-0.453900397, -0.0582504943, 0.457881629)
- o565.Velocity = Vector3.new(-1.61292744, -14.9657955, -2.68339419)
- o565.FormFactor = Enum.FormFactor.Plate
- o565.Size = Vector3.new(1, 0.400000006, 1)
- o565.CFrame = CFrame.new(-146.398132, 13.9538298, -100.368385, -0.00464609498, 0.116208151, -0.993214011, 0.999965131, 0.00744673144, -0.00380639103, 0.00695386482, -0.993196964, -0.116238683)
- o565.BackSurface = Enum.SurfaceType.Weld
- o565.BottomSurface = Enum.SurfaceType.Weld
- o565.RightSurface = Enum.SurfaceType.Weld
- o565.TopSurface = Enum.SurfaceType.Smooth
- o565.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o565.Position = Vector3.new(-146.398132, 13.9538298, -100.368385)
- o565.velocity = Vector3.new(-1.61292744, -14.9657955, -2.68339419)
- o566.Name = "SoundJack"
- o566.Parent = o565
- o567.Parent = o565
- o567.MeshType = Enum.MeshType.Wedge
- o568.Parent = o5
- o568.BrickColor = BrickColor.new("Really black")
- o568.Position = Vector3.new(-148.578156, 12.8625469, -98.9548874)
- o568.Rotation = Vector3.new(-3.42999983, 83.2599945, -86.5199966)
- o568.RotVelocity = Vector3.new(-0.664386928, -0.0884220824, 0.349291652)
- o568.Velocity = Vector3.new(-0.615779519, -16.6208477, -3.27869248)
- o568.CanCollide = false
- o568.FormFactor = Enum.FormFactor.Symmetric
- o568.Size = Vector3.new(1, 1, 3)
- o568.CFrame = CFrame.new(-148.578156, 12.8625469, -98.9548874, 0.00711123319, 0.117075443, 0.993097603, -0.999974668, 0.00114640454, 0.00702532893, -0.000315998215, -0.993122399, 0.117080629)
- o568.BackSurface = Enum.SurfaceType.Weld
- o568.BottomSurface = Enum.SurfaceType.Weld
- o568.FrontSurface = Enum.SurfaceType.Weld
- o568.LeftSurface = Enum.SurfaceType.Weld
- o568.RightSurface = Enum.SurfaceType.Weld
- o568.TopSurface = Enum.SurfaceType.Weld
- o568.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o568.Position = Vector3.new(-148.578156, 12.8625469, -98.9548874)
- o568.velocity = Vector3.new(-0.615779519, -16.6208477, -3.27869248)
- o569.Name = "SoundJack"
- o569.Parent = o568
- o570.Parent = o5
- o570.BrickColor = BrickColor.new("Black")
- o570.Position = Vector3.new(-141.118805, 6.41506004, -97.7809067)
- o570.Rotation = Vector3.new(-89.9799957, -0.409999996, -6.71999979)
- o570.RotVelocity = Vector3.new(-0.664386928, -0.0884220824, 0.349291652)
- o570.Velocity = Vector3.new(1.53246832, -13.2353821, 1.66450572)
- o570.FormFactor = Enum.FormFactor.Plate
- o570.Size = Vector3.new(2, 0.400000006, 2)
- o570.CFrame = CFrame.new(-141.118805, 6.41506004, -97.7809067, 0.993097603, 0.117075443, -0.00711123319, 0.00702532893, 0.00114640454, 0.999974668, 0.117080629, -0.993122399, 0.000315998215)
- o570.BackSurface = Enum.SurfaceType.Weld
- o570.BottomSurface = Enum.SurfaceType.Weld
- o570.FrontSurface = Enum.SurfaceType.Weld
- o570.LeftSurface = Enum.SurfaceType.Weld
- o570.RightSurface = Enum.SurfaceType.Weld
- o570.TopSurface = Enum.SurfaceType.Weld
- o570.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o570.Position = Vector3.new(-141.118805, 6.41506004, -97.7809067)
- o570.velocity = Vector3.new(1.53246832, -13.2353821, 1.66450572)
- o571.Parent = o570
- o571.MeshType = Enum.MeshType.Wedge
- o572.Name = "SoundJack"
- o572.Parent = o570
- o573.Parent = o5
- o573.BrickColor = BrickColor.new("Really black")
- o573.Position = Vector3.new(-148.592392, 14.8611336, -98.9547958)
- o573.Rotation = Vector3.new(-3.44999981, 83.2599945, -86.5099945)
- o573.RotVelocity = Vector3.new(-0.664057732, -0.0882614926, 0.346714199)
- o573.Velocity = Vector3.new(-1.30083752, -16.6017513, -4.60517931)
- o573.CanCollide = false
- o573.FormFactor = Enum.FormFactor.Symmetric
- o573.Size = Vector3.new(1, 1, 1)
- o573.CFrame = CFrame.new(-148.592392, 14.8611336, -98.9547958, 0.00713571254, 0.117085136, 0.993096292, -0.999974608, 0.00107054657, 0.00705891848, -0.000236661406, -0.993121326, 0.117089793)
- o573.BackSurface = Enum.SurfaceType.Weld
- o573.BottomSurface = Enum.SurfaceType.Weld
- o573.FrontSurface = Enum.SurfaceType.Weld
- o573.LeftSurface = Enum.SurfaceType.Weld
- o573.RightSurface = Enum.SurfaceType.Weld
- o573.TopSurface = Enum.SurfaceType.Weld
- o573.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o573.Position = Vector3.new(-148.592392, 14.8611336, -98.9547958)
- o573.velocity = Vector3.new(-1.30083752, -16.6017513, -4.60517931)
- o574.Name = "SoundJack"
- o574.Parent = o573
- o575.Parent = o5
- o575.Position = Vector3.new(-150.454361, 13.8481121, -100.182335)
- o575.Rotation = Vector3.new(-179.940002, 6.71999979, -90.409996)
- o575.RotVelocity = Vector3.new(-0.664057732, -0.0882614926, 0.346714199)
- o575.Velocity = Vector3.new(-0.841264188, -18.062479, -4.09681463)
- o575.FormFactor = Enum.FormFactor.Symmetric
- o575.Size = Vector3.new(1, 1, 1)
- o575.CFrame = CFrame.new(-150.454361, 13.8481121, -100.182335, -0.00713571254, 0.993096292, 0.117085136, 0.999974608, 0.00705891848, 0.00107054657, 0.000236661406, 0.117089793, -0.993121326)
- o575.BackSurface = Enum.SurfaceType.Weld
- o575.BottomSurface = Enum.SurfaceType.Weld
- o575.TopSurface = Enum.SurfaceType.Weld
- o575.Position = Vector3.new(-150.454361, 13.8481121, -100.182335)
- o575.velocity = Vector3.new(-0.841264188, -18.062479, -4.09681463)
- o576.Parent = o575
- o577.Name = "SoundJack"
- o577.Parent = o575
- o578.Parent = o5
- o578.BrickColor = BrickColor.new("Bright yellow")
- o578.Position = Vector3.new(-147.385986, 12.8700638, -100.526482)
- o578.Rotation = Vector3.new(-89.9899979, -0.409999996, -6.71999979)
- o578.RotVelocity = Vector3.new(-0.664057732, -0.0882614926, 0.346714199)
- o578.Velocity = Vector3.new(-0.471786022, -17.2271633, -3.1765151)
- o578.FormFactor = Enum.FormFactor.Plate
- o578.Size = Vector3.new(1, 0.400000006, 1)
- o578.CFrame = CFrame.new(-147.385986, 12.8700638, -100.526482, 0.993096292, 0.117085136, -0.00713571254, 0.00705891848, 0.00107054657, 0.999974608, 0.117089793, -0.993121326, 0.000236661406)
- o578.BackSurface = Enum.SurfaceType.Weld
- o578.BottomSurface = Enum.SurfaceType.Weld
- o578.RightSurface = Enum.SurfaceType.Weld
- o578.TopSurface = Enum.SurfaceType.Smooth
- o578.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o578.Position = Vector3.new(-147.385986, 12.8700638, -100.526482)
- o578.velocity = Vector3.new(-0.471786022, -17.2271633, -3.1765151)
- o579.Name = "SoundJack"
- o579.Parent = o578
- o580.Parent = o578
- o580.MeshType = Enum.MeshType.Wedge
- o581.Parent = o5
- o581.BrickColor = BrickColor.new("Bright yellow")
- o581.Position = Vector3.new(-147.389511, 14.8166237, -100.572159)
- o581.Rotation = Vector3.new(89.6100006, 0.389999986, -173.23999)
- o581.RotVelocity = Vector3.new(-0.575476289, -0.0576453395, -0.0307767205)
- o581.Velocity = Vector3.new(0.685310125, -13.4215107, -3.79697585)
- o581.FormFactor = Enum.FormFactor.Plate
- o581.Size = Vector3.new(1, 0.400000006, 1)
- o581.CFrame = CFrame.new(-147.389511, 14.8166237, -100.572159, -0.993016243, 0.117778018, 0.00686498452, -0.00762137584, -0.00597299542, -0.99995321, -0.117731489, -0.993022025, 0.00682891207)
- o581.BackSurface = Enum.SurfaceType.Weld
- o581.BottomSurface = Enum.SurfaceType.Weld
- o581.RightSurface = Enum.SurfaceType.Weld
- o581.TopSurface = Enum.SurfaceType.Smooth
- o581.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o581.Position = Vector3.new(-147.389511, 14.8166237, -100.572159)
- o581.velocity = Vector3.new(0.685310125, -13.4215107, -3.79697585)
- o582.Name = "SoundJack"
- o582.Parent = o581
- o583.Parent = o581
- o583.MeshType = Enum.MeshType.Wedge
- o584.Parent = o5
- o584.BrickColor = BrickColor.new("Really black")
- o584.Position = Vector3.new(-146.972015, 14.3246393, -99.8147659)
- o584.Rotation = Vector3.new(-3.69999981, 83.2200012, -86.659996)
- o584.RotVelocity = Vector3.new(-0.575476289, -0.0576453395, -0.0307767205)
- o584.Velocity = Vector3.new(0.626508296, -12.998498, -3.48978376)
- o584.CanCollide = false
- o584.FormFactor = Enum.FormFactor.Symmetric
- o584.Size = Vector3.new(2, 1, 2)
- o584.CFrame = CFrame.new(-146.972015, 14.3246393, -99.8147659, 0.00686498452, 0.117778018, 0.993016243, -0.99995321, -0.00597299542, 0.00762137584, 0.00682891207, -0.993022025, 0.117731489)
- o584.BackSurface = Enum.SurfaceType.Weld
- o584.BottomSurface = Enum.SurfaceType.Weld
- o584.FrontSurface = Enum.SurfaceType.Weld
- o584.LeftSurface = Enum.SurfaceType.Weld
- o584.RightSurface = Enum.SurfaceType.Weld
- o584.TopSurface = Enum.SurfaceType.Weld
- o584.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o584.Position = Vector3.new(-146.972015, 14.3246393, -99.8147659)
- o584.velocity = Vector3.new(0.626508296, -12.998498, -3.48978376)
- o585.Name = "SoundJack"
- o585.Parent = o584
- o586.Parent = o5
- o586.BrickColor = BrickColor.new("Black")
- o586.Position = Vector3.new(-144.173065, 14.8564396, -97.9754486)
- o586.Rotation = Vector3.new(176.300003, -83.2200012, 176.660004)
- o586.RotVelocity = Vector3.new(-0.575476289, -0.0576453395, -0.0307767205)
- o586.Velocity = Vector3.new(0.536847293, -12.0261574, -3.63447571)
- o586.FormFactor = Enum.FormFactor.Symmetric
- o586.Size = Vector3.new(2, 1, 2)
- o586.CFrame = CFrame.new(-144.173065, 14.8564396, -97.9754486, -0.117778018, -0.00686498452, -0.993016243, 0.00597299542, 0.99995321, -0.00762137584, 0.993022025, -0.00682891207, -0.117731489)
- o586.BackSurface = Enum.SurfaceType.Weld
- o586.FrontSurface = Enum.SurfaceType.Weld
- o586.RightSurface = Enum.SurfaceType.Weld
- o586.TopSurface = Enum.SurfaceType.Smooth
- o586.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o586.Position = Vector3.new(-144.173065, 14.8564396, -97.9754486)
- o586.velocity = Vector3.new(0.536847293, -12.0261574, -3.63447571)
- o587.Name = "SoundJack"
- o587.Parent = o586
- o588.Parent = o586
- o588.MeshType = Enum.MeshType.Torso
- o589.Parent = o5
- o589.BrickColor = BrickColor.new("Black")
- o589.Position = Vector3.new(-142.66687, 13.1784363, -97.7888718)
- o589.Rotation = Vector3.new(176.580002, -83.2299957, -2.99000001)
- o589.RotVelocity = Vector3.new(-0.433336318, -0.0308724027, -0.121317901)
- o589.Velocity = Vector3.new(0.682002544, -11.0884085, -2.00257778)
- o589.FormFactor = Enum.FormFactor.Plate
- o589.Size = Vector3.new(2, 0.400000006, 1)
- o589.CFrame = CFrame.new(-142.66687, 13.1784363, -97.7888718, 0.11777778, 0.00615019538, -0.993021011, -0.00709793204, -0.999950051, -0.00703496533, -0.993014634, 0.00787695777, -0.117728248)
- o589.BackSurface = Enum.SurfaceType.Weld
- o589.FrontSurface = Enum.SurfaceType.Weld
- o589.RightSurface = Enum.SurfaceType.Weld
- o589.TopSurface = Enum.SurfaceType.Smooth
- o589.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o589.Position = Vector3.new(-142.66687, 13.1784363, -97.7888718)
- o589.velocity = Vector3.new(0.682002544, -11.0884085, -2.00257778)
- o590.Name = "SoundJack"
- o590.Parent = o589
- o591.Parent = o589
- o591.MeshType = Enum.MeshType.Torso
- o592.Parent = o5
- o592.BrickColor = BrickColor.new("Bright red")
- o592.Position = Vector3.new(-139.189453, 12.9030704, -97.3744583)
- o592.Rotation = Vector3.new(-90.4499969, -0.349999994, -96.7599945)
- o592.RotVelocity = Vector3.new(-0.433336318, -0.0308724027, -0.121317901)
- o592.Velocity = Vector3.new(0.635801733, -11.3306999, -1.77589548)
- o592.FormFactor = Enum.FormFactor.Plate
- o592.Size = Vector3.new(2, 4, 1)
- o592.CFrame = CFrame.new(-139.189453, 12.9030704, -97.3744583, -0.11777778, 0.993021011, -0.00615019538, 0.00709793204, 0.00703496533, 0.999950051, 0.993014634, 0.117728248, -0.00787695777)
- o592.BackSurface = Enum.SurfaceType.Weld
- o592.BottomSurface = Enum.SurfaceType.Weld
- o592.RightSurface = Enum.SurfaceType.Weld
- o592.TopSurface = Enum.SurfaceType.Smooth
- o592.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o592.Position = Vector3.new(-139.189453, 12.9030704, -97.3744583)
- o592.velocity = Vector3.new(0.635801733, -11.3306999, -1.77589548)
- o593.Name = "SoundJack"
- o593.Parent = o592
- o594.Parent = o592
- o594.MeshType = Enum.MeshType.Wedge
- o595.Parent = o5
- o595.BrickColor = BrickColor.new("Bright red")
- o595.Position = Vector3.new(-141.201004, 14.3743305, -99.1395493)
- o595.Rotation = Vector3.new(-0.449999988, -6.75999975, 90.2900009)
- o595.RotVelocity = Vector3.new(-0.260457814, 0.00124122109, -0.19181776)
- o595.Velocity = Vector3.new(1.00037861, -10.4849186, -1.6117475)
- o595.FormFactor = Enum.FormFactor.Plate
- o595.Size = Vector3.new(2, 0.400000006, 1)
- o595.CFrame = CFrame.new(-141.201004, 14.3743305, -99.1395493, -0.00507606799, -0.993039191, -0.117675871, 0.999952137, -0.0060258219, 0.00771655142, -0.00837193057, -0.11763107, 0.993022144)
- o595.BackSurface = Enum.SurfaceType.Weld
- o595.BottomSurface = Enum.SurfaceType.Weld
- o595.RightSurface = Enum.SurfaceType.Weld
- o595.TopSurface = Enum.SurfaceType.Smooth
- o595.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o595.Position = Vector3.new(-141.201004, 14.3743305, -99.1395493)
- o595.velocity = Vector3.new(1.00037861, -10.4849186, -1.6117475)
- o596.Name = "SoundJack"
- o596.Parent = o595
- o597.Parent = o595
- o597.MeshType = Enum.MeshType.Wedge
- o598.Parent = o5
- o598.BrickColor = BrickColor.new("Really black")
- o598.Position = Vector3.new(-148.450195, 14.3303413, -99.9982529)
- o598.Rotation = Vector3.new(-2.92999983, 83.2399979, -87.5299988)
- o598.RotVelocity = Vector3.new(-0.260457814, 0.00124122109, -0.19181776)
- o598.Velocity = Vector3.new(0.990874767, -9.31805229, -1.59129226)
- o598.CanCollide = false
- o598.FormFactor = Enum.FormFactor.Symmetric
- o598.Size = Vector3.new(2, 1, 1)
- o598.CFrame = CFrame.new(-148.450195, 14.3303413, -99.9982529, 0.00507606799, 0.117675871, 0.993039191, -0.999952137, -0.00771655142, 0.0060258219, 0.00837193057, -0.993022144, 0.11763107)
- o598.BackSurface = Enum.SurfaceType.Weld
- o598.BottomSurface = Enum.SurfaceType.Weld
- o598.FrontSurface = Enum.SurfaceType.Weld
- o598.LeftSurface = Enum.SurfaceType.Weld
- o598.RightSurface = Enum.SurfaceType.Weld
- o598.TopSurface = Enum.SurfaceType.Weld
- o598.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o598.Position = Vector3.new(-148.450195, 14.3303413, -99.9982529)
- o598.velocity = Vector3.new(0.990874767, -9.31805229, -1.59129226)
- o599.Name = "SoundJack"
- o599.Parent = o598
- o600.Parent = o5
- o600.BrickColor = BrickColor.new("Black")
- o600.Position = Vector3.new(-145.148529, 13.8630304, -98.0928268)
- o600.Rotation = Vector3.new(179.550003, 6.75999975, 179.709991)
- o600.RotVelocity = Vector3.new(-0.260457814, 0.00124122109, -0.19181776)
- o600.Velocity = Vector3.new(0.903601289, -9.45508671, -1.47367561)
- o600.FormFactor = Enum.FormFactor.Symmetric
- o600.Size = Vector3.new(6, 1, 2)
- o600.CFrame = CFrame.new(-145.148529, 13.8630304, -98.0928268, -0.993039191, -0.00507606799, 0.117675871, -0.0060258219, 0.999952137, -0.00771655142, -0.11763107, -0.00837193057, -0.993022144)
- o600.RightSurface = Enum.SurfaceType.Weld
- o600.TopSurface = Enum.SurfaceType.Smooth
- o600.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o600.Position = Vector3.new(-145.148529, 13.8630304, -98.0928268)
- o600.velocity = Vector3.new(0.903601289, -9.45508671, -1.47367561)
- o601.Name = "SoundJack"
- o601.Parent = o600
- o602.Name = "Wheel"
- o602.Parent = o5
- o602.Material = Enum.Material.Wood
- o602.BrickColor = BrickColor.new("Sand red")
- o602.Transparency = 1
- o602.Position = Vector3.new(-136.906799, 0.994609833, -99.0258179)
- o602.Rotation = Vector3.new(-86.1199951, 32.6100006, 82.0099945)
- o602.RotVelocity = Vector3.new(0.640937984, -0.0547142178, -10.7787008)
- o602.Velocity = Vector3.new(3.54079151, -12.6546164, 5.59648275)
- o602.FormFactor = Enum.FormFactor.Symmetric
- o602.Shape = Enum.PartType.Cylinder
- o602.Size = Vector3.new(2, 2, 2)
- o602.CFrame = CFrame.new(-136.906799, 0.994609833, -99.0258179, 0.117087148, -0.834155619, 0.538957417, -0.00766293192, 0.541915357, 0.840398252, -0.99309206, -0.102529831, 0.0570592284)
- o602.BottomSurface = Enum.SurfaceType.Smooth
- o602.LeftSurface = Enum.SurfaceType.Hinge
- o602.TopSurface = Enum.SurfaceType.Smooth
- o602.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o602.Position = Vector3.new(-136.906799, 0.994609833, -99.0258179)
- o602.velocity = Vector3.new(3.54079151, -12.6546164, 5.59648275)
- o603.Name = "SoundJack"
- o603.Parent = o602
- o604.Parent = o5
- o604.BrickColor = BrickColor.new("Bright red")
- o604.Position = Vector3.new(-143.651077, 13.0232944, -97.9057159)
- o604.Rotation = Vector3.new(177.199997, -83.2399979, -2.33999991)
- o604.RotVelocity = Vector3.new(0.184849843, 0.0868993551, -0.453193873)
- o604.Velocity = Vector3.new(1.19944906, -5.76342154, 0.55611068)
- o604.FormFactor = Enum.FormFactor.Plate
- o604.Size = Vector3.new(2, 0.800000012, 1)
- o604.CFrame = CFrame.new(-143.651077, 13.0232944, -97.9057159, 0.117678232, 0.00480523426, -0.993040144, -0.00772008859, -0.999953747, -0.0057535409, -0.993021786, 0.00834342558, -0.117635682)
- o604.BackSurface = Enum.SurfaceType.Weld
- o604.FrontSurface = Enum.SurfaceType.Weld
- o604.RightSurface = Enum.SurfaceType.Weld
- o604.TopSurface = Enum.SurfaceType.Smooth
- o604.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o604.Position = Vector3.new(-143.651077, 13.0232944, -97.9057159)
- o604.velocity = Vector3.new(1.19944906, -5.76342154, 0.55611068)
- o605.Name = "SoundJack"
- o605.Parent = o604
- o606.Parent = o604
- o606.MeshType = Enum.MeshType.Torso
- o607.Parent = o5
- o607.BrickColor = BrickColor.new("Black")
- o607.Position = Vector3.new(-139.626785, 14.4423838, -97.943367)
- o607.Rotation = Vector3.new(179.550003, 6.75999975, 179.720001)
- o607.RotVelocity = Vector3.new(0.184849843, 0.0868993551, -0.453193873)
- o607.Velocity = Vector3.new(1.83929968, -7.58024597, 0.468720704)
- o607.FormFactor = Enum.FormFactor.Symmetric
- o607.Size = Vector3.new(1, 2, 1)
- o607.CFrame = CFrame.new(-139.626785, 14.4423838, -97.943367, -0.993040144, -0.00480523426, 0.117678232, -0.0057535409, 0.999953747, -0.00772008859, -0.117635682, -0.00834342558, -0.993021786)
- o607.BackSurface = Enum.SurfaceType.Weld
- o607.BottomSurface = Enum.SurfaceType.Weld
- o607.FrontSurface = Enum.SurfaceType.Weld
- o607.LeftSurface = Enum.SurfaceType.Weld
- o607.RightSurface = Enum.SurfaceType.Weld
- o607.TopSurface = Enum.SurfaceType.Weld
- o607.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o607.Position = Vector3.new(-139.626785, 14.4423838, -97.943367)
- o607.velocity = Vector3.new(1.83929968, -7.58024597, 0.468720704)
- o608.Name = "SoundJack"
- o608.Parent = o607
- o609.Parent = o5
- o609.BrickColor = BrickColor.new("Black")
- o609.Position = Vector3.new(-144.628601, 13.1881056, -98.0078583)
- o609.Rotation = Vector3.new(-179.360001, -83.3199997, 0.909999967)
- o609.RotVelocity = Vector3.new(0.552951097, 0.156316295, -0.652633667)
- o609.Velocity = Vector3.new(1.67764664, -2.10978842, 2.32318425)
- o609.FormFactor = Enum.FormFactor.Plate
- o609.Size = Vector3.new(2, 0.400000006, 1)
- o609.CFrame = CFrame.new(-144.628601, 13.1881056, -98.0078583, 0.116227031, -0.00183947536, -0.993220985, -0.00466412213, -0.999988258, 0.00130621169, -0.993211746, 0.0044806865, -0.116234243)
- o609.BackSurface = Enum.SurfaceType.Weld
- o609.FrontSurface = Enum.SurfaceType.Weld
- o609.RightSurface = Enum.SurfaceType.Weld
- o609.TopSurface = Enum.SurfaceType.Smooth
- o609.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o609.Position = Vector3.new(-144.628601, 13.1881056, -98.0078583)
- o609.velocity = Vector3.new(1.67764664, -2.10978842, 2.32318425)
- o610.Name = "SoundJack"
- o610.Parent = o609
- o611.Parent = o609
- o611.MeshType = Enum.MeshType.Torso
- o612.Parent = o5
- o612.BrickColor = BrickColor.new("Bright yellow")
- o612.Position = Vector3.new(-147.351288, 13.8817539, -100.544754)
- o612.Rotation = Vector3.new(0.639999986, 83.3199997, -90.909996)
- o612.RotVelocity = Vector3.new(0.552951097, 0.156316295, -0.652633667)
- o612.Velocity = Vector3.new(1.7337867, 1.06990838, 3.13233781)
- o612.CanCollide = false
- o612.FormFactor = Enum.FormFactor.Plate
- o612.Size = Vector3.new(1, 0.400000006, 1)
- o612.CFrame = CFrame.new(-147.351288, 13.8817539, -100.544754, -0.00183947536, 0.116227031, 0.993220985, -0.999988258, -0.00466412213, -0.00130621169, 0.0044806865, -0.993211746, 0.116234243)
- o612.BackSurface = Enum.SurfaceType.Weld
- o612.BottomSurface = Enum.SurfaceType.Weld
- o612.FrontSurface = Enum.SurfaceType.Weld
- o612.LeftSurface = Enum.SurfaceType.Weld
- o612.RightSurface = Enum.SurfaceType.Weld
- o612.TopSurface = Enum.SurfaceType.Weld
- o612.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o612.Position = Vector3.new(-147.351288, 13.8817539, -100.544754)
- o612.velocity = Vector3.new(1.7337867, 1.06990838, 3.13233781)
- o613.Name = "SoundJack"
- o613.Parent = o612
- o614.Parent = o5
- o614.BrickColor = BrickColor.new("Black")
- o614.Position = Vector3.new(-139.71843, 14.3838921, -96.9354477)
- o614.Rotation = Vector3.new(179.729996, 6.67000008, -179.889999)
- o614.RotVelocity = Vector3.new(0.552951097, 0.156316295, -0.652633667)
- o614.Velocity = Vector3.new(2.62569213, -5.90732241, 2.21685576)
- o614.FormFactor = Enum.FormFactor.Symmetric
- o614.Size = Vector3.new(1, 2, 1)
- o614.CFrame = CFrame.new(-139.71843, 14.3838921, -96.9354477, -0.993220985, 0.00183947536, 0.116227031, 0.00130621169, 0.999988258, -0.00466412213, -0.116234243, -0.0044806865, -0.993211746)
- o614.BackSurface = Enum.SurfaceType.Weld
- o614.BottomSurface = Enum.SurfaceType.Weld
- o614.FrontSurface = Enum.SurfaceType.Weld
- o614.LeftSurface = Enum.SurfaceType.Weld
- o614.RightSurface = Enum.SurfaceType.Weld
- o614.TopSurface = Enum.SurfaceType.Weld
- o614.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o614.Position = Vector3.new(-139.71843, 14.3838921, -96.9354477)
- o614.velocity = Vector3.new(2.62569213, -5.90732241, 2.21685576)
- o615.Name = "SoundJack"
- o615.Parent = o614
- o616.Parent = o5
- o616.BrickColor = BrickColor.new("Really black")
- o616.Position = Vector3.new(-150.015823, 13.9570808, -99.1074905)
- o616.Rotation = Vector3.new(3.83999991, 83.4000015, -93.7699966)
- o616.RotVelocity = Vector3.new(0.64690578, 0.172680676, -0.659429908)
- o616.Velocity = Vector3.new(1.94692683, 3.240242, 4.18853951)
- o616.CanCollide = false
- o616.FormFactor = Enum.FormFactor.Symmetric
- o616.Size = Vector3.new(1, 1, 4)
- o616.CFrame = CFrame.new(-150.015823, 13.9570808, -99.1074905, -0.00754996622, 0.114606798, 0.993382335, -0.999970257, 0.000747871585, -0.00768631836, -0.00162382657, -0.993410766, 0.114597723)
- o616.BackSurface = Enum.SurfaceType.Weld
- o616.BottomSurface = Enum.SurfaceType.Weld
- o616.FrontSurface = Enum.SurfaceType.Weld
- o616.LeftSurface = Enum.SurfaceType.Studs
- o616.RightSurface = Enum.SurfaceType.Inlet
- o616.TopSurface = Enum.SurfaceType.Weld
- o616.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o616.Position = Vector3.new(-150.015823, 13.9570808, -99.1074905)
- o616.velocity = Vector3.new(1.94692683, 3.240242, 4.18853951)
- o617.Name = "SoundJack"
- o617.Parent = o616
- o618.Parent = o5
- o618.BrickColor = BrickColor.new("Black")
- o618.Position = Vector3.new(-145.608185, 13.2221394, -98.0962296)
- o618.Rotation = Vector3.new(-176.160004, -83.4000015, 3.76999998)
- o618.RotVelocity = Vector3.new(0.64690578, 0.172680676, -0.659429908)
- o618.Velocity = Vector3.new(1.63690972, -0.320477068, 2.9519875)
- o618.FormFactor = Enum.FormFactor.Plate
- o618.Size = Vector3.new(2, 0.400000006, 1)
- o618.CFrame = CFrame.new(-145.608185, 13.2221394, -98.0962296, 0.114606798, -0.00754996622, -0.993382335, 0.000747871585, -0.999970257, 0.00768631836, -0.993410766, -0.00162382657, -0.114597723)
- o618.BackSurface = Enum.SurfaceType.Weld
- o618.FrontSurface = Enum.SurfaceType.Weld
- o618.RightSurface = Enum.SurfaceType.Weld
- o618.TopSurface = Enum.SurfaceType.Smooth
- o618.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o618.Position = Vector3.new(-145.608185, 13.2221394, -98.0962296)
- o618.velocity = Vector3.new(1.63690972, -0.320477068, 2.9519875)
- o619.Name = "SoundJack"
- o619.Parent = o618
- o620.Parent = o618
- o620.MeshType = Enum.MeshType.Torso
- o621.Parent = o5
- o621.BrickColor = BrickColor.new("Bright yellow")
- o621.Position = Vector3.new(-148.330917, 13.9468231, -100.62439)
- o621.Rotation = Vector3.new(3.83999991, 83.4000015, -93.7699966)
- o621.RotVelocity = Vector3.new(0.64690578, 0.172680676, -0.659429908)
- o621.Velocity = Vector3.new(1.67822337, 3.11045551, 3.89095306)
- o621.FormFactor = Enum.FormFactor.Plate
- o621.Size = Vector3.new(1, 0.400000006, 1)
- o621.CFrame = CFrame.new(-148.330917, 13.9468231, -100.62439, -0.00754996622, 0.114606798, 0.993382335, -0.999970257, 0.000747871585, -0.00768631836, -0.00162382657, -0.993410766, 0.114597723)
- o621.BackSurface = Enum.SurfaceType.Weld
- o621.BottomSurface = Enum.SurfaceType.Weld
- o621.RightSurface = Enum.SurfaceType.Weld
- o621.TopSurface = Enum.SurfaceType.Smooth
- o621.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o621.Position = Vector3.new(-148.330917, 13.9468231, -100.62439)
- o621.velocity = Vector3.new(1.67822337, 3.11045551, 3.89095306)
- o622.Name = "SoundJack"
- o622.Parent = o621
- o623.Parent = o621
- o623.MeshType = Enum.MeshType.Wedge
- o624.Name = "Wheel"
- o624.Parent = o5
- o624.Material = Enum.Material.Wood
- o624.BrickColor = BrickColor.new("Sand red")
- o624.Transparency = 1
- o624.Position = Vector3.new(-147.993988, 1.1010294, -100.415314)
- o624.Rotation = Vector3.new(86.8199997, 27.5, -82.6399994)
- o624.RotVelocity = Vector3.new(-2.73571086, -0.140693694, 17.8680992)
- o624.Velocity = Vector3.new(3.67366886, -17.3522224, 4.67415714)
- o624.FormFactor = Enum.FormFactor.Symmetric
- o624.Shape = Enum.PartType.Cylinder
- o624.Size = Vector3.new(2, 2, 2)
- o624.CFrame = CFrame.new(-147.993988, 1.1010294, -100.415314, 0.113646977, 0.879677594, 0.461791784, 0.0040600244, 0.464388132, -0.885622501, -0.993512928, 0.102523193, 0.0492047854)
- o624.BottomSurface = Enum.SurfaceType.Smooth
- o624.LeftSurface = Enum.SurfaceType.Hinge
- o624.TopSurface = Enum.SurfaceType.Smooth
- o624.Color = Color3.new(0.584314, 0.47451, 0.466667)
- o624.Position = Vector3.new(-147.993988, 1.1010294, -100.415314)
- o624.velocity = Vector3.new(3.67366886, -17.3522224, 4.67415714)
- o625.Name = "SoundJack"
- o625.Parent = o624
- o626.Parent = o5
- o626.BrickColor = BrickColor.new("Really black")
- o626.Position = Vector3.new(-152.194244, 14.0393686, -99.3347092)
- o626.Rotation = Vector3.new(-179.759995, 6.52999973, 90.6399994)
- o626.RotVelocity = Vector3.new(0.577562749, 0.157330438, -0.569732904)
- o626.Velocity = Vector3.new(1.64208949, 3.32069683, 4.12304497)
- o626.CanCollide = false
- o626.FormFactor = Enum.FormFactor.Plate
- o626.Size = Vector3.new(1, 0.400000006, 1)
- o626.CFrame = CFrame.new(-152.194244, 14.0393686, -99.3347092, -0.0110259447, -0.993460178, 0.113645218, -0.999924839, 0.0115639297, 0.00407574605, -0.00536327623, -0.113591723, -0.993513107)
- o626.BackSurface = Enum.SurfaceType.Weld
- o626.BottomSurface = Enum.SurfaceType.Weld
- o626.FrontSurface = Enum.SurfaceType.Weld
- o626.LeftSurface = Enum.SurfaceType.Weld
- o626.RightSurface = Enum.SurfaceType.Weld
- o626.TopSurface = Enum.SurfaceType.Weld
- o626.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o626.Position = Vector3.new(-152.194244, 14.0393686, -99.3347092)
- o626.velocity = Vector3.new(1.64208949, 3.32069683, 4.12304497)
- o627.Name = "SoundJack"
- o627.Parent = o626
- o628.Parent = o5
- o628.BrickColor = BrickColor.new("Black")
- o628.Position = Vector3.new(-146.596069, 13.271471, -98.1942368)
- o628.Rotation = Vector3.new(-174.190002, -83.4399948, 5.53999996)
- o628.RotVelocity = Vector3.new(0.577562749, 0.157330438, -0.569732904)
- o628.Velocity = Vector3.new(1.38402402, -0.527462125, 2.79877257)
- o628.FormFactor = Enum.FormFactor.Plate
- o628.Size = Vector3.new(2, 0.400000006, 1)
- o628.CFrame = CFrame.new(-146.596069, 13.271471, -98.1942368, 0.113645218, -0.0110259447, -0.993460178, 0.00407574605, -0.999924839, 0.0115639297, -0.993513107, -0.00536327623, -0.113591723)
- o628.BackSurface = Enum.SurfaceType.Weld
- o628.FrontSurface = Enum.SurfaceType.Weld
- o628.RightSurface = Enum.SurfaceType.Weld
- o628.TopSurface = Enum.SurfaceType.Smooth
- o628.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o628.Position = Vector3.new(-146.596069, 13.271471, -98.1942368)
- o628.velocity = Vector3.new(1.38402402, -0.527462125, 2.79877257)
- o629.Name = "SoundJack"
- o629.Parent = o628
- o630.Parent = o628
- o630.MeshType = Enum.MeshType.Torso
- o631.Parent = o5
- o631.BrickColor = BrickColor.new("Bright red")
- o631.Position = Vector3.new(-139.948883, 14.4285088, -98.9313812)
- o631.Rotation = Vector3.new(0.319999993, -6.5, -90.75)
- o631.RotVelocity = Vector3.new(0.497576714, 0.140386328, -0.495840907)
- o631.Velocity = Vector3.new(1.64837754, -4.06140757, 2.02712655)
- o631.FormFactor = Enum.FormFactor.Plate
- o631.Size = Vector3.new(2, 2, 1)
- o631.CFrame = CFrame.new(-139.948883, 14.4285088, -98.9313812, -0.0130002815, 0.993492186, -0.113156021, -0.999890924, -0.0137117365, -0.00551134814, -0.00702704722, 0.113072, 0.993562043)
- o631.BackSurface = Enum.SurfaceType.Weld
- o631.BottomSurface = Enum.SurfaceType.Weld
- o631.RightSurface = Enum.SurfaceType.Weld
- o631.TopSurface = Enum.SurfaceType.Smooth
- o631.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o631.Position = Vector3.new(-139.948883, 14.4285088, -98.9313812)
- o631.velocity = Vector3.new(1.64837754, -4.06140757, 2.02712655)
- o632.Name = "SoundJack"
- o632.Parent = o631
- o633.Parent = o631
- o633.MeshType = Enum.MeshType.Wedge
- o634.Name = "Lance"
- o634.Parent = o5
- o634.Material = Enum.Material.Foil
- o634.BrickColor = BrickColor.new("Bright red")
- o634.Position = Vector3.new(-147.236832, 14.039669, -101.273277)
- o634.Rotation = Vector3.new(-89.5999985, 0.74000001, -6.5)
- o634.RotVelocity = Vector3.new(0.497576714, 0.140386328, -0.495840907)
- o634.Velocity = Vector3.new(1.12680495, 0.717528701, 2.85677719)
- o634.CanCollide = false
- o634.Size = Vector3.new(1, 1.20000005, 1)
- o634.CFrame = CFrame.new(-147.236832, 14.039669, -101.273277, 0.993492186, 0.113156021, 0.0130002815, -0.0137117365, 0.00551134814, 0.999890924, 0.113072, -0.993562043, 0.00702704722)
- o634.BottomSurface = Enum.SurfaceType.Smooth
- o634.TopSurface = Enum.SurfaceType.Smooth
- o634.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o634.Position = Vector3.new(-147.236832, 14.039669, -101.273277)
- o634.velocity = Vector3.new(1.12680495, 0.717528701, 2.85677719)
- o635.Parent = o634
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o635)
- o636.Parent = o634
- o636.MeshType = Enum.MeshType.Torso
- o638.Name = "Regen Button"
- o638.Parent = o4
- o638.BrickColor = BrickColor.new("Bright violet")
- o638.Position = Vector3.new(-118, 0.299997002, -101.799988)
- o638.Anchored = true
- o638.FormFactor = Enum.FormFactor.Plate
- o638.Size = Vector3.new(4, 0.400000006, 4)
- o638.CFrame = CFrame.new(-118, 0.299997002, -101.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o638.TopSurface = Enum.SurfaceType.Smooth
- o638.Color = Color3.new(0.419608, 0.196078, 0.486275)
- o638.Position = Vector3.new(-118, 0.299997002, -101.799988)
- o639.Name = "Regen"
- o639.Parent = o638
- runDummyScript(function()
- model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
- messageText = ""--If you want a message to appear upon pressing, type it here.
- message = Instance.new("Message")
- message.Text = messageText
- backup = model:clone()
- enabled = true
- function regenerate()
- message.Parent = game.Workspace
- model:remove()
- wait(3)--Change this number to display the regen message as long as you want in seconds.
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- message.Parent = nil
- script.Disabled = true
- script.Parent.BrickColor = BrickColor.new(26)--Black
- wait(30)--Change this number to change the time in between regenerations via the button, in seconds..
- script.Parent.BrickColor = BrickColor.new(104)--Purple
- script.Disabled = false
- end
- function onHit(hit)
- if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
- regenerate()
- end
- end
- script.Parent.Touched:connect(onHit)
- end,o639)
- o640.Parent = o638
- o642.Name = "timetodie23232223"
- o642.Parent = mas
- o642.Archivable = false
- o642.PrimaryPart = o643
- o643.Name = "Head"
- o643.Parent = o642
- o643.BrickColor = BrickColor.new("Pastel brown")
- o643.Position = Vector3.new(-0.231571525, 4.49557781, 5.19110489)
- o643.Rotation = Vector3.new(179.759995, 20.9899998, -179.919998)
- o643.Locked = true
- o643.FormFactor = Enum.FormFactor.Symmetric
- o643.Size = Vector3.new(2, 1, 1)
- o643.CFrame = CFrame.new(-0.231571525, 4.49557781, 5.19110489, -0.933645248, 0.00137594005, 0.358196318, -2.55851751e-06, 0.999992609, -0.00384794874, -0.358198971, -0.00359353656, -0.933638334)
- o643.TopSurface = Enum.SurfaceType.Smooth
- o643.Color = Color3.new(1, 0.8, 0.6)
- o643.Position = Vector3.new(-0.231571525, 4.49557781, 5.19110489)
- o644.Parent = o643
- o644.Scale = Vector3.new(1.25, 1.25, 1.25)
- o649.Name = "GettingUp"
- o649.Parent = o643
- o649.Archivable = false
- o649.SoundId = "rbxasset://sounds/action_get_up.mp3"
- o649.Volume = 0.64999997615814
- o650.Name = "CharacterSoundEvent"
- o650.Parent = o649
- o651.Name = "Died"
- o651.Parent = o643
- o651.Archivable = false
- o651.SoundId = "rbxasset://sounds/uuhhh.mp3"
- o651.Volume = 0.64999997615814
- o652.Name = "CharacterSoundEvent"
- o652.Parent = o651
- o653.Name = "FreeFalling"
- o653.Parent = o643
- o653.Archivable = false
- o653.SoundId = "rbxasset://sounds/action_falling.mp3"
- o653.TimePosition = 0.16431204377659
- o653.Volume = 0.22895300388336
- o653.Looped = true
- o654.Name = "CharacterSoundEvent"
- o654.Parent = o653
- o655.Name = "Jumping"
- o655.Parent = o643
- o655.Archivable = false
- o655.SoundId = "rbxasset://sounds/action_jump.mp3"
- o655.Volume = 0.64999997615814
- o656.Name = "CharacterSoundEvent"
- o656.Parent = o655
- o657.Name = "Landing"
- o657.Parent = o643
- o657.Archivable = false
- o657.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- o657.Volume = 1
- o658.Name = "CharacterSoundEvent"
- o658.Parent = o657
- o659.Name = "Splash"
- o659.Parent = o643
- o659.Archivable = false
- o659.SoundId = "rbxasset://sounds/impact_water.mp3"
- o659.Volume = 0.64999997615814
- o660.Name = "CharacterSoundEvent"
- o660.Parent = o659
- o661.Name = "Running"
- o661.Parent = o643
- o661.Archivable = false
- o661.Pitch = 1.8500000238419
- o661.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- o661.Volume = 0.64999997615814
- o661.Looped = true
- o662.Name = "CharacterSoundEvent"
- o662.Parent = o661
- o663.Name = "Swimming"
- o663.Parent = o643
- o663.Archivable = false
- o663.Pitch = 1.6000000238419
- o663.SoundId = "rbxasset://sounds/action_swim.mp3"
- o663.Volume = 0.64999997615814
- o663.Looped = true
- o664.Name = "CharacterSoundEvent"
- o664.Parent = o663
- o665.Name = "Climbing"
- o665.Parent = o643
- o665.Archivable = false
- o665.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- o665.Volume = 0.64999997615814
- o665.Looped = true
- o666.Name = "CharacterSoundEvent"
- o666.Parent = o665
- o667.Name = "face"
- o667.Parent = o643
- o667.Texture = "http://www.roblox.com/asset/?id=13038247"
- o668.Name = "Torso"
- o668.Parent = o642
- o668.BrickColor = BrickColor.new("Pastel brown")
- o668.Position = Vector3.new(-0.232259646, 2.96692467, 5.19290161)
- o668.Rotation = Vector3.new(-180, 20.9499989, 180)
- o668.Locked = true
- o668.FormFactor = Enum.FormFactor.Symmetric
- o668.Size = Vector3.new(2, 2, 1)
- o668.CFrame = CFrame.new(-0.232259646, 2.96692467, 5.19290161, -0.933890045, -2.48500509e-08, 0.357560337, -2.46119942e-08, 1, 5.21634025e-09, -0.357560337, -3.92878441e-09, -0.933890045)
- o668.LeftSurface = Enum.SurfaceType.Weld
- o668.RightSurface = Enum.SurfaceType.Weld
- o668.Color = Color3.new(1, 0.8, 0.6)
- o668.Position = Vector3.new(-0.232259646, 2.96692467, 5.19290161)
- o669.Name = "roblox"
- o669.Parent = o668
- o678.Name = "Right Shoulder"
- o678.Parent = o668
- o678.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o678.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o678.Part0 = o668
- o678.Part1 = o686
- o678.CurrentAngle = 0.0078361090272665
- o678.MaxVelocity = 0.10000000149012
- o679.Name = "Left Shoulder"
- o679.Parent = o668
- o679.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o679.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o679.Part0 = o668
- o679.Part1 = o683
- o679.CurrentAngle = -0.0031719778198749
- o679.MaxVelocity = 0.10000000149012
- o680.Name = "Right Hip"
- o680.Parent = o668
- o680.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o680.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o680.Part0 = o668
- o680.Part1 = o691
- o680.MaxVelocity = 0.10000000149012
- o681.Name = "Left Hip"
- o681.Parent = o668
- o681.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o681.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o681.Part0 = o668
- o681.Part1 = o689
- o681.MaxVelocity = 0.10000000149012
- o682.Name = "Neck"
- o682.Parent = o668
- o682.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o682.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o682.Part0 = o668
- o682.Part1 = o643
- o682.CurrentAngle = 0.0015614781295881
- o682.MaxVelocity = 0.10000000149012
- o683.Name = "Left Arm"
- o683.Parent = o642
- o683.BrickColor = BrickColor.new("Pastel brown")
- o683.Position = Vector3.new(1.16695154, 2.95045662, 5.73936701)
- o683.Rotation = Vector3.new(179.809998, 21.9200001, 179.819992)
- o683.CanCollide = false
- o683.Locked = true
- o683.FormFactor = Enum.FormFactor.Symmetric
- o683.Size = Vector3.new(1, 2, 1)
- o683.CFrame = CFrame.new(1.16695154, 2.95045662, 5.73936701, -0.927718341, -0.00292375521, 0.373269439, -0.00441281684, 0.999985337, -0.00313479872, -0.373254776, -0.00455538929, -0.927717626)
- o683.Color = Color3.new(1, 0.8, 0.6)
- o683.Position = Vector3.new(1.16695154, 2.95045662, 5.73936701)
- o686.Name = "Right Arm"
- o686.Parent = o642
- o686.BrickColor = BrickColor.new("Pastel brown")
- o686.Position = Vector3.new(-1.63709164, 2.96021962, 4.66458511)
- o686.Rotation = Vector3.new(179.519989, 20.3799992, -179.729996)
- o686.CanCollide = false
- o686.Locked = true
- o686.FormFactor = Enum.FormFactor.Symmetric
- o686.Size = Vector3.new(1, 2, 1)
- o686.CFrame = CFrame.new(-1.63709164, 2.96021962, 4.66458511, -0.937417269, 0.00446701609, 0.3481794, 0.00185803068, 0.999967635, -0.00782678556, -0.348203093, -0.00669004023, -0.937395275)
- o686.Color = Color3.new(1, 0.8, 0.6)
- o686.Position = Vector3.new(-1.63709164, 2.96021962, 4.66458511)
- o689.Name = "Left Leg"
- o689.Parent = o642
- o689.BrickColor = BrickColor.new("Pastel brown")
- o689.Position = Vector3.new(0.234685436, 0.997842669, 5.37168169)
- o689.Rotation = Vector3.new(-180, 20.9499989, 180)
- o689.CanCollide = false
- o689.Locked = true
- o689.FormFactor = Enum.FormFactor.Symmetric
- o689.Size = Vector3.new(1, 2, 1)
- o689.CFrame = CFrame.new(0.234685436, 0.997842669, 5.37168169, -0.933890045, -2.48500509e-08, 0.357560337, -2.46119942e-08, 1, 5.21634025e-09, -0.357560337, -3.92878441e-09, -0.933890045)
- o689.BottomSurface = Enum.SurfaceType.Smooth
- o689.Color = Color3.new(1, 0.8, 0.6)
- o689.Position = Vector3.new(0.234685436, 0.997842669, 5.37168169)
- o691.Name = "Right Leg"
- o691.Parent = o642
- o691.BrickColor = BrickColor.new("Pastel brown")
- o691.Position = Vector3.new(-0.699204624, 0.992588162, 5.01412153)
- o691.Rotation = Vector3.new(-180, 20.9499989, 180)
- o691.CanCollide = false
- o691.Locked = true
- o691.FormFactor = Enum.FormFactor.Symmetric
- o691.Size = Vector3.new(1, 2, 1)
- o691.CFrame = CFrame.new(-0.699204624, 0.992588162, 5.01412153, -0.933890045, -2.48500509e-08, 0.357560337, -2.46119942e-08, 1, 5.21634025e-09, -0.357560337, -3.92878441e-09, -0.933890045)
- o691.BottomSurface = Enum.SurfaceType.Smooth
- o691.Color = Color3.new(1, 0.8, 0.6)
- o691.Position = Vector3.new(-0.699204624, 0.992588162, 5.01412153)
- o693.Parent = o642
- o693.RightLeg = o691
- o693.LeftLeg = o689
- o693.Torso = o696
- o696.Name = "HumanoidRootPart"
- o696.Parent = o642
- o696.Transparency = 1
- o696.Position = Vector3.new(-0.232259646, 3, 5.19290161)
- o696.Rotation = Vector3.new(-180, 20.9499989, 180)
- o696.CanCollide = false
- o696.Locked = true
- o696.FormFactor = Enum.FormFactor.Symmetric
- o696.Size = Vector3.new(2, 2, 1)
- o696.CFrame = CFrame.new(-0.232259646, 3, 5.19290161, -0.933890045, -2.48500509e-08, 0.357560337, -2.46119942e-08, 1, 5.21634025e-09, -0.357560337, -3.92878441e-09, -0.933890045)
- o696.BottomSurface = Enum.SurfaceType.Smooth
- o696.TopSurface = Enum.SurfaceType.Smooth
- o696.Position = Vector3.new(-0.232259646, 3, 5.19290161)
- o698.Name = "RootJoint"
- o698.Parent = o696
- o698.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o698.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o698.Part0 = o696
- o698.Part1 = o668
- o698.MaxVelocity = 0.10000000149012
- o699.Name = "Sound"
- o699.Parent = o642
- runDummyScript(function()
- --[[
- Author: @spotco
- This script creates sounds which are placed under the character head.
- These sounds are used by the "LocalSound" script.
- To modify this script, copy it to your "StarterPlayer/StarterCharacterScripts" folder keeping the same script name ("Sound").
- The default Sound script loaded for every character will then be replaced with your copy of the script.
- ]]--
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local SOUND_EVENT_FOLDER_NAME = "DefaultSoundEvents"
- local DEFAULT_SERVER_SOUND_EVENT_NAME = "DefaultServerSoundEvent"
- local SoundEventFolder = ReplicatedStorage:FindFirstChild(SOUND_EVENT_FOLDER_NAME)
- local DefaultServerSoundEvent = nil
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not SoundEventFolder then
- SoundEventFolder = Instance.new("Folder")
- SoundEventFolder.Name = SOUND_EVENT_FOLDER_NAME
- SoundEventFolder.Archivable = false
- SoundEventFolder.Parent = ReplicatedStorage
- end
- DefaultServerSoundEvent = SoundEventFolder:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- else
- DefaultServerSoundEvent = ReplicatedStorage:FindFirstChild(DEFAULT_SERVER_SOUND_EVENT_NAME)
- end
- if not DefaultServerSoundEvent then
- if useSoundDispatcher then
- DefaultServerSoundEvent = Instance.new("RemoteEvent", SoundEventFolder)
- else
- DefaultServerSoundEvent = Instance.new("RemoteEvent", ReplicatedStorage)
- end
- DefaultServerSoundEvent.Name = DEFAULT_SERVER_SOUND_EVENT_NAME
- DefaultServerSoundEvent.OnServerEvent:Connect(function() end)
- end
- local function CreateNewSound(name, id, looped, pitch, parent)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.Name = name
- sound.archivable = false
- sound.Pitch = pitch
- sound.Looped = looped
- sound.MinDistance = 5
- sound.MaxDistance = 150
- sound.Volume = 0.65
- sound.Parent = parent
- if DefaultServerSoundEvent then
- local CharacterSoundEvent = Instance.new("RemoteEvent", sound)
- CharacterSoundEvent.Name = "CharacterSoundEvent"
- CharacterSoundEvent.OnServerEvent:Connect(function(player, playing, resetPosition)
- if type(playing) ~= "boolean" then
- return
- end
- if type(resetPosition) ~= "boolean" then
- return
- end
- if player.Character ~= script.Parent then
- return
- end
- for _, p in pairs(Players:GetPlayers()) do
- if p ~= player then
- -- Connect to the dispatcher to check if the player has loaded.
- if useSoundDispatcher then
- SoundEventFolder:FindFirstChild("SoundDispatcher"):Fire(p, sound, playing, resetPosition)
- else
- DefaultServerSoundEvent:FireClient(p, sound, playing, resetPosition)
- end
- end
- end
- end)
- end
- return sound
- end
- local head = script.Parent:FindFirstChild("Head")
- if not head then
- error("Sound script parent has no child Head.")
- return
- end
- CreateNewSound("GettingUp", "rbxasset://sounds/action_get_up.mp3", false, 1, head)
- CreateNewSound("Died", "rbxasset://sounds/uuhhh.mp3", false, 1, head)
- CreateNewSound("FreeFalling", "rbxasset://sounds/action_falling.mp3", true, 1, head)
- CreateNewSound("Jumping", "rbxasset://sounds/action_jump.mp3", false, 1, head)
- CreateNewSound("Landing", "rbxasset://sounds/action_jump_land.mp3", false, 1, head)
- CreateNewSound("Splash", "rbxasset://sounds/impact_water.mp3", false, 1, head)
- CreateNewSound("Running", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1.85, head)
- CreateNewSound("Swimming", "rbxasset://sounds/action_swim.mp3", true, 1.6, head)
- CreateNewSound("Climbing", "rbxasset://sounds/action_footsteps_plastic.mp3", true, 1, head)
- end,o699)
- o700.Name = "LocalSound"
- o700.Parent = o699
- runDummyScript(function()
- --[[
- Author: @spotco
- This script runs locally for the player of the given humanoid.
- This script triggers humanoid sound play/pause actions locally.
- The Playing/TimePosition properties of Sound objects bypass FilteringEnabled, so this triggers the sound
- immediately for the player and is replicated to all other players.
- This script is optimized to reduce network traffic through minimizing the amount of property replication.
- ]]--
- --All sounds are referenced by this ID
- local SFX = {
- Died = 0;
- Running = 1;
- Swimming = 2;
- Climbing = 3,
- Jumping = 4;
- GettingUp = 5;
- FreeFalling = 6;
- FallingDown = 7;
- Landing = 8;
- Splash = 9;
- }
- local useUpdatedLocalSoundFlag = UserSettings():IsUserFeatureEnabled("UserFixCharacterSoundIssues")
- local Humanoid = nil
- local Head = nil
- --SFX ID to Sound object
- local Sounds = {}
- local SoundService = game:GetService("SoundService")
- local soundEventFolderName = "DefaultSoundEvents"
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local AddCharacterLoadedEvent = nil
- local RemoveCharacterEvent = nil
- local soundEventFolder = ReplicatedStorage:FindFirstChild(soundEventFolderName)
- local useSoundDispatcher = UserSettings():IsUserFeatureEnabled("UserUseSoundDispatcher")
- if useSoundDispatcher then
- if not soundEventFolder then
- soundEventFolder = Instance.new("Folder", ReplicatedStorage)
- soundEventFolder.Name = soundEventFolderName
- soundEventFolder.Archivable = false
- end
- -- Load the RemoveCharacterEvent
- RemoveCharacterEvent = soundEventFolder:FindFirstChild("RemoveCharacterEvent")
- if RemoveCharacterEvent == nil then
- RemoveCharacterEvent = Instance.new("RemoteEvent", soundEventFolder)
- RemoveCharacterEvent.Name = "RemoveCharacterEvent"
- end
- AddCharacterLoadedEvent = soundEventFolder:FindFirstChild("AddCharacterLoadedEvent")
- if AddCharacterLoadedEvent == nil then
- AddCharacterLoadedEvent = Instance.new("RemoteEvent", soundEventFolder)
- AddCharacterLoadedEvent.Name = "AddCharacterLoadedEvent"
- end
- -- Notify the server a new character has been loaded
- AddCharacterLoadedEvent:FireServer()
- -- Notify the sound dispatcher this character has left.
- game.Players.LocalPlayer.CharacterRemoving:connect(function(character)
- RemoveCharacterEvent:FireServer(game.Players.LocalPlayer)
- end)
- end
- do
- local Figure = script.Parent.Parent
- Head = Figure:WaitForChild("Head")
- while not Humanoid do
- for _,NewHumanoid in pairs(Figure:GetChildren()) do
- if NewHumanoid:IsA("Humanoid") then
- Humanoid = NewHumanoid
- break
- end
- end
- if Humanoid then break end
- Figure.ChildAdded:wait()
- end
- Sounds[SFX.Died] = Head:WaitForChild("Died")
- Sounds[SFX.Running] = Head:WaitForChild("Running")
- Sounds[SFX.Swimming] = Head:WaitForChild("Swimming")
- Sounds[SFX.Climbing] = Head:WaitForChild("Climbing")
- Sounds[SFX.Jumping] = Head:WaitForChild("Jumping")
- Sounds[SFX.GettingUp] = Head:WaitForChild("GettingUp")
- Sounds[SFX.FreeFalling] = Head:WaitForChild("FreeFalling")
- Sounds[SFX.Landing] = Head:WaitForChild("Landing")
- Sounds[SFX.Splash] = Head:WaitForChild("Splash")
- local DefaultServerSoundEvent = nil
- if useSoundDispatcher then
- DefaultServerSoundEvent = soundEventFolder:FindFirstChild("DefaultServerSoundEvent")
- else
- DefaultServerSoundEvent = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultServerSoundEvent")
- end
- if DefaultServerSoundEvent then
- DefaultServerSoundEvent.OnClientEvent:connect(function(sound, playing, resetPosition)
- if resetPosition and sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if sound.IsPlaying ~= playing then
- sound.Playing = playing
- end
- end)
- end
- end
- local IsSoundFilteringEnabled = function()
- return game.Workspace.FilteringEnabled and SoundService.RespectFilteringEnabled
- end
- local Util
- Util = {
- --Define linear relationship between (pt1x,pt2x) and (pt2x,pt2y). Evaluate this at x.
- YForLineGivenXAndTwoPts = function(x,pt1x,pt1y,pt2x,pt2y)
- --(y - y1)/(x - x1) = m
- local m = (pt1y - pt2y) / (pt1x - pt2x)
- --float b = pt1.y - m * pt1.x;
- local b = (pt1y - m * pt1x)
- return m * x + b
- end;
- --Clamps the value of "val" between the "min" and "max"
- Clamp = function(val,min,max)
- return math.min(max,math.max(min,val))
- end;
- --Gets the horizontal (x,z) velocity magnitude of the given part
- HorizontalSpeed = function(Head)
- local hVel = Head.Velocity + Vector3.new(0,-Head.Velocity.Y,0)
- return hVel.magnitude
- end;
- --Gets the vertical (y) velocity magnitude of the given part
- VerticalSpeed = function(Head)
- return math.abs(Head.Velocity.Y)
- end;
- --Setting Playing/TimePosition values directly result in less network traffic than Play/Pause/Resume/Stop
- --If these properties are enabled, use them.
- Play = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, true)
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Pause = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, false)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- end;
- Resume = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(true, false)
- end
- if not sound.IsPlaying then
- sound.Playing = true
- end
- end;
- Stop = function(sound)
- if IsSoundFilteringEnabled() then
- sound.CharacterSoundEvent:FireServer(false, true)
- end
- if sound.IsPlaying then
- sound.Playing = false
- end
- if sound.TimePosition ~= 0 then
- sound.TimePosition = 0
- end
- end;
- }
- do
- -- List of all active Looped sounds
- local playingLoopedSounds = {}
- -- Last seen Enum.HumanoidStateType
- local activeState = nil
- local fallSpeed = 0
- -- Verify and set that "sound" is in "playingLoopedSounds".
- function setSoundInPlayingLoopedSounds(sound)
- for i=1, #playingLoopedSounds do
- if playingLoopedSounds[i] == sound then
- return
- end
- end
- table.insert(playingLoopedSounds,sound)
- end
- -- Stop all active looped sounds except parameter "except". If "except" is not passed, all looped sounds will be stopped.
- function stopPlayingLoopedSoundsExcept(except)
- for i=#playingLoopedSounds,1,-1 do
- if playingLoopedSounds[i] ~= except then
- Util.Pause(playingLoopedSounds[i])
- table.remove(playingLoopedSounds,i)
- end
- end
- end
- -- Table of Enum.HumanoidStateType to handling function
- local stateUpdateHandler = {
- [Enum.HumanoidStateType.Dead] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Died]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.RunningNoPhysics] = function(speed)
- stateUpdated(Enum.HumanoidStateType.Running, speed)
- end;
- [Enum.HumanoidStateType.Running] = function(speed)
- local sound = Sounds[SFX.Running]
- stopPlayingLoopedSoundsExcept(sound)
- if(useUpdatedLocalSoundFlag and activeState == Enum.HumanoidStateType.Freefall and fallSpeed > 0.1) then
- -- Play a landing sound if the character dropped from a large distance
- local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
- local freeFallSound = Sounds[SFX.FreeFalling]
- freeFallSound.Volume = vol
- Util.Play(freeFallSound)
- fallSpeed = 0
- end
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and speed > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- elseif speed ~= nil then
- stopPlayingLoopedSoundsExcept()
- end
- else
- if Util.HorizontalSpeed(Head) > 0.5 then
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- end;
- [Enum.HumanoidStateType.Swimming] = function(speed)
- local threshold
- if useUpdatedLocalSoundFlag then threshold = speed else threshold = Util.VerticalSpeed(Head) end
- if activeState ~= Enum.HumanoidStateType.Swimming and threshold > 0.1 then
- local splashSound = Sounds[SFX.Splash]
- splashSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 100, 0.28,
- 350, 1),
- 0,1)
- Util.Play(splashSound)
- end
- do
- local sound = Sounds[SFX.Swimming]
- stopPlayingLoopedSoundsExcept(sound)
- Util.Resume(sound)
- setSoundInPlayingLoopedSounds(sound)
- end
- end;
- [Enum.HumanoidStateType.Climbing] = function(speed)
- local sound = Sounds[SFX.Climbing]
- if useUpdatedLocalSoundFlag then
- if speed ~= nil and math.abs(speed) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- Util.Pause(sound)
- stopPlayingLoopedSoundsExcept(sound)
- end
- else
- if Util.VerticalSpeed(Head) > 0.1 then
- Util.Resume(sound)
- stopPlayingLoopedSoundsExcept(sound)
- else
- stopPlayingLoopedSoundsExcept()
- end
- end
- setSoundInPlayingLoopedSounds(sound)
- end;
- [Enum.HumanoidStateType.Jumping] = function()
- if activeState == Enum.HumanoidStateType.Jumping then
- return
- end
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.Jumping]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.GettingUp] = function()
- stopPlayingLoopedSoundsExcept()
- local sound = Sounds[SFX.GettingUp]
- Util.Play(sound)
- end;
- [Enum.HumanoidStateType.Freefall] = function()
- if activeState == Enum.HumanoidStateType.Freefall then
- return
- end
- local sound = Sounds[SFX.FreeFalling]
- sound.Volume = 0
- stopPlayingLoopedSoundsExcept()
- fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.y))
- end;
- [Enum.HumanoidStateType.FallingDown] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- [Enum.HumanoidStateType.Landed] = function()
- stopPlayingLoopedSoundsExcept()
- if Util.VerticalSpeed(Head) > 75 then
- local landingSound = Sounds[SFX.Landing]
- landingSound.Volume = Util.Clamp(
- Util.YForLineGivenXAndTwoPts(
- Util.VerticalSpeed(Head),
- 50, 0,
- 100, 1),
- 0,1)
- Util.Play(landingSound)
- end
- end;
- [Enum.HumanoidStateType.Seated] = function()
- stopPlayingLoopedSoundsExcept()
- end;
- }
- -- Handle state event fired or OnChange fired
- function stateUpdated(state, speed)
- if stateUpdateHandler[state] ~= nil then
- if useUpdatedLocalSoundFlag and (state == Enum.HumanoidStateType.Running
- or state == Enum.HumanoidStateType.Climbing
- or state == Enum.HumanoidStateType.Swimming
- or state == Enum.HumanoidStateType.RunningNoPhysics) then
- stateUpdateHandler[state](speed)
- else
- stateUpdateHandler[state]()
- end
- end
- activeState = state
- end
- Humanoid.Died:connect( function() stateUpdated(Enum.HumanoidStateType.Dead) end)
- Humanoid.Running:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Running, speed) end)
- Humanoid.Swimming:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Swimming, speed) end)
- Humanoid.Climbing:connect( function(speed) stateUpdated(Enum.HumanoidStateType.Climbing, speed) end)
- Humanoid.Jumping:connect( function() stateUpdated(Enum.HumanoidStateType.Jumping) end)
- Humanoid.GettingUp:connect( function() stateUpdated(Enum.HumanoidStateType.GettingUp) end)
- Humanoid.FreeFalling:connect( function() stateUpdated(Enum.HumanoidStateType.Freefall) end)
- Humanoid.FallingDown:connect( function() stateUpdated(Enum.HumanoidStateType.FallingDown) end)
- -- required for proper handling of Landed event
- Humanoid.StateChanged:connect(function(old, new)
- stateUpdated(new)
- end)
- function onUpdate(stepDeltaSeconds, tickSpeedSeconds)
- local stepScale = stepDeltaSeconds / tickSpeedSeconds
- do
- local sound = Sounds[SFX.FreeFalling]
- if activeState == Enum.HumanoidStateType.Freefall then
- if Head.Velocity.Y < 0 and Util.VerticalSpeed(Head) > 75 then
- Util.Resume(sound)
- --Volume takes 1.1 seconds to go from volume 0 to 1
- local ANIMATION_LENGTH_SECONDS = 1.1
- local normalizedIncrement = tickSpeedSeconds / ANIMATION_LENGTH_SECONDS
- sound.Volume = Util.Clamp(sound.Volume + normalizedIncrement * stepScale, 0, 1)
- else
- sound.Volume = 0
- end
- else
- Util.Pause(sound)
- end
- end
- do
- local sound = Sounds[SFX.Running]
- if activeState == Enum.HumanoidStateType.Running then
- if Util.HorizontalSpeed(Head) < 0.5 then
- Util.Pause(sound)
- end
- end
- end
- end
- local lastTick = tick()
- local TICK_SPEED_SECONDS = 0.25
- while true do
- onUpdate(tick() - lastTick,TICK_SPEED_SECONDS)
- lastTick = tick()
- wait(TICK_SPEED_SECONDS)
- end
- end
- end,o700)
- o701.Name = "Health"
- o701.Parent = o642
- runDummyScript(function()
- -- Gradually regenerates the Humanoid's Health over time.
- local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second.
- local REGEN_STEP = 1 -- Wait this long between each regeneration step.
- --------------------------------------------------------------------------------
- local Character = script.Parent
- local Humanoid = Character:WaitForChild'Humanoid'
- --------------------------------------------------------------------------------
- while true do
- while Humanoid.Health < Humanoid.MaxHealth do
- local dt = wait(REGEN_STEP)
- local dh = dt*REGEN_RATE*Humanoid.MaxHealth
- Humanoid.Health = math.min(Humanoid.Health + dh, Humanoid.MaxHealth)
- end
- Humanoid.HealthChanged:Wait()
- end
- end,o701)
- o702.Name = "Animate"
- o702.Parent = o642
- runDummyScript(function()
- local Figure = script.Parent
- local Torso = Figure:WaitForChild("Torso")
- local RightShoulder = Torso:WaitForChild("Right Shoulder")
- local LeftShoulder = Torso:WaitForChild("Left Shoulder")
- local RightHip = Torso:WaitForChild("Right Hip")
- local LeftHip = Torso:WaitForChild("Left Hip")
- local Neck = Torso:WaitForChild("Neck")
- local Humanoid = Figure:WaitForChild("Humanoid")
- local pose = "Standing"
- local currentAnim = ""
- local currentAnimInstance = nil
- local currentAnimTrack = nil
- local currentAnimKeyframeHandler = nil
- local currentAnimSpeed = 1.0
- local animTable = {}
- local animNames = {
- idle = {
- { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
- { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
- },
- walk = {
- { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
- },
- run = {
- { id = "run.xml", weight = 10 }
- },
- jump = {
- { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
- },
- fall = {
- { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
- },
- climb = {
- { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
- },
- sit = {
- { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
- },
- toolnone = {
- { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
- },
- toolslash = {
- { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
- -- { id = "slash.xml", weight = 10 }
- },
- toollunge = {
- { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
- },
- wave = {
- { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
- },
- point = {
- { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
- },
- dance1 = {
- { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
- },
- dance2 = {
- { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
- },
- dance3 = {
- { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
- { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
- },
- laugh = {
- { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
- },
- cheer = {
- { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
- },
- }
- local dances = {"dance1", "dance2", "dance3"}
- -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
- local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
- function configureAnimationSet(name, fileList)
- if (animTable[name] ~= nil) then
- for _, connection in pairs(animTable[name].connections) do
- connection:disconnect()
- end
- end
- animTable[name] = {}
- animTable[name].count = 0
- animTable[name].totalWeight = 0
- animTable[name].connections = {}
- -- check for config values
- local config = script:FindFirstChild(name)
- if (config ~= nil) then
- -- print("Loading anims " .. name)
- table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
- table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
- local idx = 1
- for _, childPart in pairs(config:GetChildren()) do
- if (childPart:IsA("Animation")) then
- table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
- animTable[name][idx] = {}
- animTable[name][idx].anim = childPart
- local weightObject = childPart:FindFirstChild("Weight")
- if (weightObject == nil) then
- animTable[name][idx].weight = 1
- else
- animTable[name][idx].weight = weightObject.Value
- end
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
- -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
- idx = idx + 1
- end
- end
- end
- -- fallback to defaults
- if (animTable[name].count <= 0) then
- for idx, anim in pairs(fileList) do
- animTable[name][idx] = {}
- animTable[name][idx].anim = Instance.new("Animation")
- animTable[name][idx].anim.Name = name
- animTable[name][idx].anim.AnimationId = anim.id
- animTable[name][idx].weight = anim.weight
- animTable[name].count = animTable[name].count + 1
- animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
- -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
- end
- end
- end
- -- Setup animation objects
- function scriptChildModified(child)
- local fileList = animNames[child.Name]
- if (fileList ~= nil) then
- configureAnimationSet(child.Name, fileList)
- end
- end
- script.ChildAdded:connect(scriptChildModified)
- script.ChildRemoved:connect(scriptChildModified)
- for name, fileList in pairs(animNames) do
- configureAnimationSet(name, fileList)
- end
- -- ANIMATION
- -- declarations
- local toolAnim = "None"
- local toolAnimTime = 0
- local jumpAnimTime = 0
- local jumpAnimDuration = 0.3
- local toolTransitionTime = 0.1
- local fallTransitionTime = 0.3
- local jumpMaxLimbVelocity = 0.75
- -- functions
- function stopAllAnimations()
- local oldAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
- oldAnim = "idle"
- end
- currentAnim = ""
- currentAnimInstance = nil
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop()
- currentAnimTrack:Destroy()
- currentAnimTrack = nil
- end
- return oldAnim
- end
- function setAnimationSpeed(speed)
- if speed ~= currentAnimSpeed then
- currentAnimSpeed = speed
- currentAnimTrack:AdjustSpeed(currentAnimSpeed)
- end
- end
- function keyFrameReachedFunc(frameName)
- if (frameName == "End") then
- local repeatAnim = currentAnim
- -- return to idle if finishing an emote
- if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
- repeatAnim = "idle"
- end
- local animSpeed = currentAnimSpeed
- playAnimation(repeatAnim, 0.0, Humanoid)
- setAnimationSpeed(animSpeed)
- end
- end
- -- Preload animations
- function playAnimation(animName, transitionTime, humanoid)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- -- switch animation
- if (anim ~= currentAnimInstance) then
- if (currentAnimTrack ~= nil) then
- currentAnimTrack:Stop(transitionTime)
- currentAnimTrack:Destroy()
- end
- currentAnimSpeed = 1.0
- -- load it to the humanoid; get AnimationTrack
- currentAnimTrack = humanoid:LoadAnimation(anim)
- currentAnimTrack.Priority = Enum.AnimationPriority.Core
- -- play the animation
- currentAnimTrack:Play(transitionTime)
- currentAnim = animName
- currentAnimInstance = anim
- -- set up keyframe name triggers
- if (currentAnimKeyframeHandler ~= nil) then
- currentAnimKeyframeHandler:disconnect()
- end
- currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
- end
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- local toolAnimName = ""
- local toolAnimTrack = nil
- local toolAnimInstance = nil
- local currentToolAnimKeyframeHandler = nil
- function toolKeyFrameReachedFunc(frameName)
- if (frameName == "End") then
- -- print("Keyframe : ".. frameName)
- playToolAnimation(toolAnimName, 0.0, Humanoid)
- end
- end
- function playToolAnimation(animName, transitionTime, humanoid, priority)
- local roll = math.random(1, animTable[animName].totalWeight)
- local origRoll = roll
- local idx = 1
- while (roll > animTable[animName][idx].weight) do
- roll = roll - animTable[animName][idx].weight
- idx = idx + 1
- end
- -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
- local anim = animTable[animName][idx].anim
- if (toolAnimInstance ~= anim) then
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- transitionTime = 0
- end
- -- load it to the humanoid; get AnimationTrack
- toolAnimTrack = humanoid:LoadAnimation(anim)
- if priority then
- toolAnimTrack.Priority = priority
- end
- -- play the animation
- toolAnimTrack:Play(transitionTime)
- toolAnimName = animName
- toolAnimInstance = anim
- currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
- end
- end
- function stopToolAnimations()
- local oldAnim = toolAnimName
- if (currentToolAnimKeyframeHandler ~= nil) then
- currentToolAnimKeyframeHandler:disconnect()
- end
- toolAnimName = ""
- toolAnimInstance = nil
- if (toolAnimTrack ~= nil) then
- toolAnimTrack:Stop()
- toolAnimTrack:Destroy()
- toolAnimTrack = nil
- end
- return oldAnim
- end
- -------------------------------------------------------------------------------------------
- -------------------------------------------------------------------------------------------
- function onRunning(speed)
- if speed > 0.01 then
- playAnimation("walk", 0.1, Humanoid)
- if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
- setAnimationSpeed(speed / 14.5)
- end
- pose = "Running"
- else
- if emoteNames[currentAnim] == nil then
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- end
- end
- end
- function onDied()
- pose = "Dead"
- end
- function onJumping()
- playAnimation("jump", 0.1, Humanoid)
- jumpAnimTime = jumpAnimDuration
- pose = "Jumping"
- end
- function onClimbing(speed)
- playAnimation("climb", 0.1, Humanoid)
- setAnimationSpeed(speed / 12.0)
- pose = "Climbing"
- end
- function onGettingUp()
- pose = "GettingUp"
- end
- function onFreeFall()
- if (jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- end
- pose = "FreeFall"
- end
- function onFallingDown()
- pose = "FallingDown"
- end
- function onSeated()
- pose = "Seated"
- end
- function onPlatformStanding()
- pose = "PlatformStanding"
- end
- function onSwimming(speed)
- if speed > 0 then
- pose = "Running"
- else
- pose = "Standing"
- end
- end
- function getTool()
- for _, kid in ipairs(Figure:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- function getToolAnim(tool)
- for _, c in ipairs(tool:GetChildren()) do
- if c.Name == "toolanim" and c.className == "StringValue" then
- return c
- end
- end
- return nil
- end
- function animateTool()
- if (toolAnim == "None") then
- playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle)
- return
- end
- if (toolAnim == "Slash") then
- playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- if (toolAnim == "Lunge") then
- playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action)
- return
- end
- end
- function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder:SetDesiredAngle(3.14 /2)
- LeftShoulder:SetDesiredAngle(-3.14 /2)
- RightHip:SetDesiredAngle(3.14 /2)
- LeftHip:SetDesiredAngle(-3.14 /2)
- end
- local lastTick = 0
- function move(time)
- local amplitude = 1
- local frequency = 1
- local deltaTime = time - lastTick
- lastTick = time
- local climbFudge = 0
- local setAngles = false
- if (jumpAnimTime > 0) then
- jumpAnimTime = jumpAnimTime - deltaTime
- end
- if (pose == "FreeFall" and jumpAnimTime <= 0) then
- playAnimation("fall", fallTransitionTime, Humanoid)
- elseif (pose == "Seated") then
- playAnimation("sit", 0.5, Humanoid)
- return
- elseif (pose == "Running") then
- playAnimation("walk", 0.1, Humanoid)
- elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
- -- print("Wha " .. pose)
- stopAllAnimations()
- amplitude = 0.1
- frequency = 1
- setAngles = true
- end
- if (setAngles) then
- local desiredAngle = amplitude * math.sin(time * frequency)
- RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
- LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
- RightHip:SetDesiredAngle(-desiredAngle)
- LeftHip:SetDesiredAngle(-desiredAngle)
- end
- -- Tool Animation handling
- local tool = getTool()
- if tool and tool:FindFirstChild("Handle") then
- local animStringValueObject = getToolAnim(tool)
- if animStringValueObject then
- toolAnim = animStringValueObject.Value
- -- message recieved, delete StringValue
- animStringValueObject.Parent = nil
- toolAnimTime = time + .3
- end
- if time > toolAnimTime then
- toolAnimTime = 0
- toolAnim = "None"
- end
- animateTool()
- else
- stopToolAnimations()
- toolAnim = "None"
- toolAnimInstance = nil
- toolAnimTime = 0
- end
- end
- -- connect events
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(onRunning)
- Humanoid.Jumping:connect(onJumping)
- Humanoid.Climbing:connect(onClimbing)
- Humanoid.GettingUp:connect(onGettingUp)
- Humanoid.FreeFalling:connect(onFreeFall)
- Humanoid.FallingDown:connect(onFallingDown)
- Humanoid.Seated:connect(onSeated)
- Humanoid.PlatformStanding:connect(onPlatformStanding)
- Humanoid.Swimming:connect(onSwimming)
- -- setup emote chat hook
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- local emote = ""
- if msg == "/e dance" then
- emote = dances[math.random(1, #dances)]
- elseif (string.sub(msg, 1, 3) == "/e ") then
- emote = string.sub(msg, 4)
- elseif (string.sub(msg, 1, 7) == "/emote ") then
- emote = string.sub(msg, 8)
- end
- if (pose == "Standing" and emoteNames[emote] ~= nil) then
- playAnimation(emote, 0.1, Humanoid)
- end
- end)
- -- main program
- -- initialize to idle
- playAnimation("idle", 0.1, Humanoid)
- pose = "Standing"
- while Figure.Parent ~= nil do
- local _, time = wait(0.1)
- move(time)
- end
- end,o702)
- o703.Name = "idle"
- o703.Parent = o702
- o704.Name = "Animation1"
- o704.Parent = o703
- o704.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- o705.Name = "Weight"
- o705.Parent = o704
- o705.Value = 9
- o706.Name = "Animation2"
- o706.Parent = o703
- o706.AnimationId = "http://www.roblox.com/asset/?id=180435792"
- o707.Name = "Weight"
- o707.Parent = o706
- o707.Value = 1
- o708.Name = "walk"
- o708.Parent = o702
- o709.Name = "WalkAnim"
- o709.Parent = o708
- o709.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- o710.Name = "run"
- o710.Parent = o702
- o711.Name = "RunAnim"
- o711.Parent = o710
- o711.AnimationId = "http://www.roblox.com/asset/?id=180426354"
- o712.Name = "jump"
- o712.Parent = o702
- o713.Name = "JumpAnim"
- o713.Parent = o712
- o713.AnimationId = "http://www.roblox.com/asset/?id=125750702"
- o714.Name = "climb"
- o714.Parent = o702
- o715.Name = "ClimbAnim"
- o715.Parent = o714
- o715.AnimationId = "http://www.roblox.com/asset/?id=180436334"
- o716.Name = "toolnone"
- o716.Parent = o702
- o717.Name = "ToolNoneAnim"
- o717.Parent = o716
- o717.AnimationId = "http://www.roblox.com/asset/?id=182393478"
- o718.Name = "fall"
- o718.Parent = o702
- o719.Name = "FallAnim"
- o719.Parent = o718
- o719.AnimationId = "http://www.roblox.com/asset/?id=180436148"
- o720.Name = "sit"
- o720.Parent = o702
- o721.Name = "SitAnim"
- o721.Parent = o720
- o721.AnimationId = "http://www.roblox.com/asset/?id=178130996"
- o722.Name = "ScaleDampeningPercent"
- o722.Parent = o702
- o722.Value = 0.39999997615814
- o723.Parent = o642
- o723.HeadColor = BrickColor.new("Pastel brown")
- o723.LeftArmColor = BrickColor.new("Pastel brown")
- o723.LeftLegColor = BrickColor.new("Pastel brown")
- o723.RightArmColor = BrickColor.new("Pastel brown")
- o723.RightLegColor = BrickColor.new("Pastel brown")
- o723.TorsoColor = BrickColor.new("Pastel brown")
- o724.Name = "Pants"
- o724.Parent = o642
- o724.PantsTemplate = "http://www.roblox.com/asset/?id=1439542143"
- o725.Name = "Shirt"
- o725.Parent = o642
- o725.ShirtTemplate = "http://www.roblox.com/asset/?id=1439532842"
- o727.Name = "Handle"
- o727.Parent = mas
- o727.Position = Vector3.new(-0.223223373, 4.9000001, 5.16930008)
- o727.Rotation = Vector3.new(-180, 20.9499989, 180)
- o727.CanCollide = false
- o727.Locked = true
- o727.FormFactor = Enum.FormFactor.Custom
- o727.Size = Vector3.new(1.45002651, 2.35999823, 1.24000001)
- o727.CFrame = CFrame.new(-0.223223373, 4.9000001, 5.16930008, -0.933890045, -2.48500509e-08, 0.357560337, -2.46119942e-08, 1, 5.21634025e-09, -0.357560337, -3.92878441e-09, -0.933890045)
- o727.BottomSurface = Enum.SurfaceType.Smooth
- o727.TopSurface = Enum.SurfaceType.Smooth
- o727.Position = Vector3.new(-0.223223373, 4.9000001, 5.16930008)
- o728.Parent = o727
- o728.MeshId = "http://www.roblox.com/asset/?id=188565062 "
- o728.TextureId = "http://www.roblox.com/asset/?id=188565095 "
- o728.MeshType = Enum.MeshType.FileMesh
- o730.Name = "OriginalSize"
- o730.Parent = o727
- o730.Value = Vector3.new(1.45002651, 2.35999823, 1.24000001)
- o731.Name = "AccessoryWeld"
- o731.Parent = o727
- o731.C0 = CFrame.new(8.65748007e-09, 0.199999809, -0.0252722446, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o731.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o731.Part0 = o727
- o731.Part1 = o643
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
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