McSans

Omni god

Mar 4th, 2019
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  1. -- READ THIS PART
  2. -- TO GET THIS TO WORK JUST PASTE IT AT THE TOP OF YOUR SCRIPT AND SAVE IT
  3. -- NOW DELETE THESE LINES IF YOU WANT
  4.  
  5.  
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,game,owner = owner,game
  8. local RealPlayer = Player
  9. do
  10. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  11. local rp = RealPlayer
  12. script.Parent = rp.Character
  13.  
  14. --RemoteEvent for communicating
  15. local Event = Instance.new("RemoteEvent")
  16. Event.Name = "UserInput_Event"
  17.  
  18. --Fake event to make stuff like Mouse.KeyDown work
  19. local function fakeEvent()
  20. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  21. t.connect = t.Connect
  22. return t
  23. end
  24.  
  25. --Creating fake input objects with fake variables
  26. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  27. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  28. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  29. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  30. end}
  31. --Merged 2 functions into one by checking amount of arguments
  32. CAS.UnbindAction = CAS.BindAction
  33.  
  34. --This function will trigger the events that have been :Connect()'ed
  35. local function te(self,ev,...)
  36. local t = m[ev]
  37. if t and t._fakeEvent then
  38. for _,f in pairs(t.Functions) do
  39. f(...)
  40. end
  41. end
  42. end
  43. m.TrigEvent = te
  44. UIS.TrigEvent = te
  45.  
  46. Event.OnServerEvent:Connect(function(plr,io)
  47. if plr~=rp then return end
  48. m.Target = io.Target
  49. m.Hit = io.Hit
  50. if not io.isMouse then
  51. local b = io.UserInputState == Enum.UserInputState.Begin
  52. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  53. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  54. end
  55. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  56. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  57. end
  58. for _,t in pairs(CAS.Actions) do
  59. for _,k in pairs(t.Keys) do
  60. if k==io.KeyCode then
  61. t.Function(t.Name,io.UserInputState,io)
  62. end
  63. end
  64. end
  65. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  66. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  67. end
  68. end)
  69. Event.Parent = NLS([==[
  70. local Player = game:GetService("Players").LocalPlayer
  71. local Event = script:WaitForChild("UserInput_Event")
  72. local Mouse = Player:GetMouse()
  73. local UIS = game:GetService("UserInputService")
  74. local input = function(io,a)
  75. if a then return end
  76. --Since InputObject is a client-side instance, we create and pass table instead
  77. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  78. end
  79. UIS.InputBegan:Connect(input)
  80. UIS.InputEnded:Connect(input)
  81. local h,t
  82. --Give the server mouse data 30 times every second, but only if the values changed
  83. --If player is not moving their mouse, client won't fire events
  84. while wait(1/30) do
  85. if h~=Mouse.Hit or t~=Mouse.Target then
  86. h,t=Mouse.Hit,Mouse.Target
  87. Event:FireServer({isMouse=true,Target=t,Hit=h})
  88. end
  89. end]==],Player.Character)
  90.  
  91. ----Sandboxed game object that allows the usage of client-side methods and services
  92. --Real game object
  93. local _rg = game
  94.  
  95. --Metatable for fake service
  96. local fsmt = {
  97. __index = function(self,k)
  98. local s = rawget(self,"_RealService")
  99. if s then
  100. return typeof(s[k])=="function"
  101. and function(_,...)return s[k](s,...)end or s[k]
  102. end
  103. end,
  104. __newindex = function(self,k,v)
  105. local s = rawget(self,"_RealService")
  106. if s then s[k]=v end
  107. end
  108. }
  109. local function FakeService(t,RealService)
  110. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  111. return setmetatable(t,fsmt)
  112. end
  113.  
  114. --Fake game object
  115. local g = {
  116. GetService = function(self,s)
  117. return rawget(self,s) or _rg:GetService(s)
  118. end,
  119. Players = FakeService({
  120. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  121. },"Players"),
  122. UserInputService = FakeService(UIS,"UserInputService"),
  123. ContextActionService = FakeService(CAS,"ContextActionService"),
  124. RunService = FakeService({
  125. _btrs = {},
  126. RenderStepped = _rg:GetService("RunService").Heartbeat,
  127. BindToRenderStep = function(self,name,_,fun)
  128. self._btrs[name] = self.Heartbeat:Connect(fun)
  129. end,
  130. UnbindFromRenderStep = function(self,name)
  131. self._btrs[name]:Disconnect()
  132. end,
  133. },"RunService")
  134. }
  135. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  136. g.service = g.GetService
  137. FakeService(g,game)
  138. --Changing owner to fake player object to support owner:GetMouse()
  139. game,owner = g,g.Players.LocalPlayer
  140. end
  141. local char = game.Players.LocalPlayer.Character
  142. for i,v in pairs(char:children()) do
  143. if v:IsA("Accessory") then
  144. v:Destroy()
  145. end
  146. end
  147. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  148. aura.Size = NumberSequence.new(0)
  149. aura.Lifetime = NumberRange.new(0)
  150. aura.LightEmission = 0
  151. local jun = game.Players.LocalPlayer
  152. local Player=game.Players.LocalPlayer
  153. repeat wait()
  154. until Player
  155. local Char=Player.Character
  156. repeat wait()
  157. until Char
  158. local CurrentEffects={}
  159. local CurrentDamages={}
  160. local Human=Char.Humanoid
  161. local LArm=Char["Left Arm"]
  162. local RArm=Char["Right Arm"]
  163. local LLeg=Char["Left Leg"]
  164. local RLeg=Char["Right Leg"]
  165. local Torso=Char.Torso
  166. local RS=Torso["Right Shoulder"]
  167. local LS=Torso["Left Shoulder"]
  168. local RH=Torso["Right Hip"]
  169. local LH=Torso["Left Hip"]
  170. local Head=Char.Head
  171. local Neck=Torso.Neck
  172. local RootPart=Char.HumanoidRootPart
  173. local RootJoint=RootPart.RootJoint
  174. local equipped=false
  175. local Debounce=false
  176. local Anim="Idle"
  177. local chat = game:GetService("Chat")
  178. local Mouse=Player:GetMouse()
  179. local Lighting=game.Lighting
  180. local cf=CFrame.new
  181. local v3=Vector3.new
  182. local c3=Color3.new
  183. local it=Instance.new
  184. local angles=CFrame.Angles
  185. local rad=math.rad
  186. local ran=math.random
  187. local huge=math.huge
  188. local attacking=false
  189. local attacktype=1
  190. local Portalling=false
  191. local p = game.Players.LocalPlayer
  192. local char = p.Character
  193. local mouse = p:GetMouse()
  194. local larm = char["Left Arm"]
  195. local rarm = char["Right Arm"]
  196. local lleg = char["Left Leg"]
  197. local rleg = char["Right Leg"]
  198. local hed = char.Head
  199. local symbolimg = "rbxassetid://349165228"
  200. local torso = char.Torso
  201. local hum = char.Humanoid
  202. local cam = game.Workspace.CurrentCamera
  203. local root = char.HumanoidRootPart
  204. local deb = false
  205. local shot = 0
  206. local debris=game:service"Debris"
  207. local l = game:GetService("Lighting")
  208. local rs = game:GetService("RunService").RenderStepped
  209. local eColors = {"Royal purple", "Really black"}
  210. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  211. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  212. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  213. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  214. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  215. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  216. r=game:service'RunService'.RenderStepped
  217. --------------------------------------------------------------------
  218.  
  219.  
  220.  
  221. local Transforming = true
  222. Human.WalkSpeed = 0
  223.  
  224.  
  225. Player:ClearCharacterAppearance()
  226. wait(0.1)
  227. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  228. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  229. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  230. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  231. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  232. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  233. Player.Character.Head.face:Destroy()
  234.  
  235.  
  236.  
  237.  
  238.  
  239.  
  240.  
  241. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  242. selectionBoxOfTorso.Adornee = Torso
  243. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  244. selectionBoxOfTorso.LineThickness = 0.01
  245. selectionBoxOfTorso.Transparency = 0
  246.  
  247. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  248. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  249. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  250. selectionBoxOfRightArm.LineThickness = 0.01
  251. selectionBoxOfRightArm.Transparency = 0
  252.  
  253. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  254. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  255. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  256. selectionBoxOfRightLeg.LineThickness = 0.01
  257. selectionBoxOfRightLeg.Transparency = 0
  258.  
  259. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  260. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  261. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  262. selectionBoxOfLeftArm.LineThickness = 0.01
  263. selectionBoxOfLeftArm.Transparency = 0
  264.  
  265. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  266. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  267. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  268. selectionBoxOfLeftLeg.LineThickness = 0.01
  269. selectionBoxOfLeftLeg.Transparency = 0
  270.  
  271.  
  272. LightOnBody = Instance.new("PointLight", Head)
  273. LightOnBody.Brightness = 3000
  274. LightOnBody.Range = 20
  275. LightOnBody.Color = Color3.new(0, 225, 0)
  276.  
  277.  
  278.  
  279. local p = game.Players.LocalPlayer
  280. local char = p.Character
  281. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  282. GodOfDestruction.Name = "GodOfDestruction"
  283. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  284. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  285. shirt.Name = "Shirt"
  286. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  287. pants.Name = "Pants"
  288. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  289. torso.Size = Vector3.new(2,2,1)
  290. torso.Rotation = Vector3.new(0,180,0)
  291. torso.Position = Vector3.new(0,4,0)
  292. torso.BrickColor = BrickColor.new("Really black")
  293. torso.Name = "Torso"
  294. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  295. head.Size = Vector3.new(1.25,1.25,1.25)
  296. head.BrickColor = BrickColor.new("Really black")
  297. head.Name = "Head"
  298. head.Position = Vector3.new(0,6,0)
  299. headmesh = Instance.new("SpecialMesh",head)
  300. headmesh.MeshType = "Head"
  301. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  302. larm.Size = Vector3.new(1,2,1)
  303. larm.BrickColor = BrickColor.new("Really black")
  304. larm.Name = "Left Arm"
  305. larm.Position = Vector3.new(-2,4,0)
  306. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  307. rarm.Size = Vector3.new(1,2,1)
  308. rarm.BrickColor = BrickColor.new("Really black")
  309. rarm.Name = "Right Arm"
  310. rarm.Position = Vector3.new(2,4,0)
  311. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  312. lleg.Size = Vector3.new(1,2,1)
  313. lleg.Name = "Left Leg"
  314. lleg.Position = Vector3.new(1,2,0)
  315. lleg.BrickColor = BrickColor.new("Really black")
  316. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  317. rleg.Size = Vector3.new(1,2,1)
  318. rleg.Name = "Right Leg"
  319. rleg.Position = Vector3.new(-1,2,0)
  320. rleg.BrickColor = BrickColor.new("Really black")
  321. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  322. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  323. headweld.Part1 = torso
  324. headweld.C0 = CFrame.new(0, -1.5, 0)
  325. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  326. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  327. larmweld.Part1 = larm
  328. larmweld.C0 = CFrame.new(1.5, 0, 0)
  329. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  330. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  331. rarmweld.Part1 = rarm
  332. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  333. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  334. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  335. rlegweld.Part1 = rleg
  336. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  337. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  338. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  339. llegweld.Part1 = lleg
  340. llegweld.C0 = CFrame.new(0.5, -2, 0)
  341. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  342. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  343. npctoplayer.Part1 = torso
  344. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  345.  
  346.  
  347. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  348. selectionBoxOfTorso.Adornee = torso
  349. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  350. selectionBoxOfTorso.LineThickness = 0.01
  351. selectionBoxOfTorso.Transparency = 0
  352.  
  353. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  354. selectionBoxOfRightArm.Adornee =rarm
  355. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  356. selectionBoxOfRightArm.LineThickness = 0.01
  357. selectionBoxOfRightArm.Transparency = 0
  358.  
  359. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  360. selectionBoxOfRightLeg.Adornee =rleg
  361. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  362. selectionBoxOfRightLeg.LineThickness = 0.01
  363. selectionBoxOfRightLeg.Transparency = 0
  364.  
  365. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  366. selectionBoxOfLeftArm.Adornee = larm
  367. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  368. selectionBoxOfLeftArm.LineThickness = 0.01
  369. selectionBoxOfLeftArm.Transparency = 0
  370.  
  371. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  372. selectionBoxOfLeftLeg.Adornee = lleg
  373. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  374. selectionBoxOfLeftLeg.LineThickness = 0.01
  375. selectionBoxOfLeftLeg.Transparency = 0
  376.  
  377.  
  378. LightOnBody = Instance.new("PointLight", head)
  379. LightOnBody.Brightness = 3000
  380. LightOnBody.Range = 20
  381. LightOnBody.Color = Color3.new(225, 0, 0)
  382.  
  383.  
  384.  
  385.  
  386.  
  387.  
  388.  
  389.  
  390. CV="Pastel blue"
  391.  
  392. local txt = Instance.new("BillboardGui", GodOfDestruction)
  393. txt.Adornee = head
  394. txt.Name = "_status"
  395. txt.Size = UDim2.new(2, 0, 1.2, 0)
  396. txt.StudsOffset = Vector3.new(-9, 8, 0)
  397. local text = Instance.new("TextLabel", txt)
  398. text.Size = UDim2.new(10, 0, 7, 0)
  399. text.FontSize = "Size24"
  400. text.TextScaled = true
  401. text.TextTransparency = 0
  402. text.BackgroundTransparency = 1
  403. text.TextTransparency = 0
  404. text.TextStrokeTransparency = 0
  405. text.Font = "Antique"
  406. text.TextStrokeColor3 = Color3.new(225,0,0)
  407.  
  408. v=Instance.new("Part")
  409. v.Name = "ColorBrick"
  410. v.Parent=Player.Character
  411. v.FormFactor="Symmetric"
  412. v.Anchored=true
  413. v.CanCollide=false
  414. v.BottomSurface="Smooth"
  415. v.TopSurface="Smooth"
  416. v.Size=Vector3.new(10,5,3)
  417. v.Transparency=1
  418. v.CFrame=Char.Torso.CFrame
  419. v.BrickColor=BrickColor.new(CV)
  420. v.Transparency=1
  421. text.TextColor3 = Color3.new(0,0,0)
  422. v.Shape="Block"
  423. text.Text = "God Of Destruction"
  424.  
  425.  
  426.  
  427.  
  428. local ChatService = game:GetService("Chat")
  429.  
  430. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  431. wait(4)
  432. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  433. wait(4)
  434. ChatService:Chat(Head, "Lets do this...", "Green")
  435.  
  436.  
  437. local close = -10
  438. for i=1,10 do
  439. wait(0.2)
  440. close = close + 1
  441. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  442. end
  443. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  444. wait(0.1)
  445. local p = game.Players.LocalPlayer
  446. local char = p.Character
  447. local mouse = p:GetMouse()
  448. local larm = char["Left Arm"]
  449. local rarm = char["Right Arm"]
  450. local lleg = char["Left Leg"]
  451. local rleg = char["Right Leg"]
  452. local hed = char.Head
  453. local torso = char.Torso
  454. local hum = char.Humanoid
  455. local cam = game.Workspace.CurrentCamera
  456. local root = char.HumanoidRootPart
  457. local deb = false
  458. local shot = 0
  459. local debris=game:service"Debris"
  460. local l = game:GetService("Lighting")
  461. local rs = game:GetService("RunService").RenderStepped
  462.  
  463.  
  464. Debounces = {
  465. CanAttack = true;
  466. NoIdl = false;
  467. Slashing = false;
  468. Slashed = false;
  469. RPunch = false;
  470. Invisible = false;
  471. RPunched = false;
  472. LPunch = false;
  473. LPunched = false;
  474. }
  475. local Touche = {char.Name, }
  476.  
  477.  
  478. function genWeld(a,b)
  479. local w = Instance.new("Weld",a)
  480. w.Part0 = a
  481. w.Part1 = b
  482. return w
  483. end
  484. function weld(a, b)
  485. local weld = Instance.new("Weld")
  486. weld.Name = "W"
  487. weld.Part0 = a
  488. weld.Part1 = b
  489. weld.C0 = a.CFrame:inverse() * b.CFrame
  490. weld.Parent = a
  491. return weld;
  492. end
  493. ----------------------------------------------------
  494. function Lerp(c1,c2,al)
  495. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  496. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  497. for i,v in pairs(com1) do
  498. com1[i] = v+(com2[i]-v)*al
  499. end
  500. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  501. end
  502. ----------------------------------------------------
  503. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  504. local wld = Instance.new("Weld", wp1)
  505. wld.Part0 = wp0
  506. wld.Part1 = wp1
  507. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  508. end
  509. ----------------------------------------------------
  510. function weld5(part0, part1, c0, c1)
  511. weeld=Instance.new("Weld", part0)
  512. weeld.Part0=part0
  513. weeld.Part1=part1
  514. weeld.C0=c0
  515. weeld.C1=c1
  516. return weeld
  517. end
  518. ----------------------------------------------------
  519. function HasntTouched(plrname)
  520. local ret = true
  521. for _, v in pairs(Touche) do
  522. if v == plrname then
  523. ret = false
  524. end
  525. end
  526. return ret
  527. end
  528. ----------------------------------------------------
  529.  
  530. newWeld(torso, larm, -1.5, 0.5, 0)
  531. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  532. newWeld(torso, rarm, 1.5, 0.5, 0)
  533. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  534. newWeld(torso, hed, 0, 1.5, 0)
  535. newWeld(torso, lleg, -0.5, -1, 0)
  536. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  537. newWeld(torso, rleg, 0.5, -1, 0)
  538. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  539. newWeld(root, torso, 0, -1, 0)
  540. torso.Weld.C1 = CFrame.new(0, -1, 0)
  541.  
  542.  
  543. p = Instance.new("Part")
  544. p.BrickColor = BrickColor.new("Dark indigo")
  545. p.Transparency = 1
  546. TorsoColor = p.BrickColor
  547.  
  548.  
  549. local Transforming = true
  550. hum.WalkSpeed = 0
  551.  
  552.  
  553.  
  554.  
  555. local fx = Instance.new("Part",Torso)
  556. wit = p.BrickColor.Color
  557. wit2 = Color3.new(85,0,127)
  558. local glowz = Instance.new("ParticleEmitter",fx)
  559. glowz.LightEmission = 1
  560. glowz.Texture = "rbxassetid://284205403"
  561. glowz.Color = ColorSequence.new(wit)
  562. glowz.Size = NumberSequence.new(5)
  563. glowz.Speed = NumberRange.new(25,50)
  564. glowz.LockedToPart = false
  565. glowz.Transparency = NumberSequence.new(0.75)
  566. glowz.RotSpeed = NumberRange.new(-2000,2000)
  567. glowz.Lifetime = NumberRange.new(1)
  568. glowz.Rate = 50000
  569. glowz.VelocitySpread = 9001
  570. local glowz2 = Instance.new("ParticleEmitter",fx)
  571. glowz2.LightEmission = 0.5
  572. glowz.Texture = "rbxassetid://284205403"
  573. glowz2.Color = ColorSequence.new(wit2)
  574. glowz2.Size = NumberSequence.new(5)
  575. glowz2.Speed = NumberRange.new(25,50)
  576. glowz2.LockedToPart = false
  577. glowz2.Transparency = NumberSequence.new(0.75)
  578. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  579. glowz2.Lifetime = NumberRange.new(1)
  580. glowz2.Rate = 50000
  581. glowz2.VelocitySpread = 9001
  582. fx.Anchored = true
  583. fx.Material = "Neon"
  584. fx.CanCollide = false
  585. fx.Locked = true
  586. fx.Transparency = 1
  587. fx.Material = "Neon"
  588. fx.Size = Vector3.new(1,1,1)
  589. fx.TopSurface = "SmoothNoOutlines"
  590. fx.BottomSurface = "SmoothNoOutlines"
  591. fx.BrickColor = BrickColor.new("Really black")
  592. fxm = Instance.new("SpecialMesh",fx)
  593. fxm.MeshType = "Sphere"
  594. local sa2 = Instance.new("Sound",Torso)
  595. sa2.SoundId = "rbxassetid://93724183"
  596. sa2.Pitch = 0.5
  597. sa2.Volume = 5
  598. sa2.Looped = false
  599. sa2:Play()
  600. local value = 1
  601. fxm.Scale = Vector3.new(1,1,1)
  602. for i = 1, 20 do rs:wait()
  603. value = value - 0.05
  604. fx.Transparency = fx.Transparency - (1/20)
  605. fx.CFrame = Torso.CFrame
  606. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  607. rs:wait()
  608. end
  609.  
  610.  
  611. selectionBoxOfTorso:Destroy()
  612. selectionBoxOfRightArm:Destroy()
  613. selectionBoxOfRightLeg:Destroy()
  614. selectionBoxOfLeftArm:Destroy()
  615. selectionBoxOfLeftLeg:Destroy()
  616. LightOnBody:Destroy()
  617.  
  618.  
  619. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  620. selectionBoxOfTorso.Adornee = Torso
  621. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  622. selectionBoxOfTorso.LineThickness = 0.01
  623. selectionBoxOfTorso.Transparency = 0
  624.  
  625. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  626. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  627. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  628. selectionBoxOfRightArm.LineThickness = 0.01
  629. selectionBoxOfRightArm.Transparency = 0
  630.  
  631. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  632. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  633. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  634. selectionBoxOfRightLeg.LineThickness = 0.01
  635. selectionBoxOfRightLeg.Transparency = 0
  636.  
  637. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  638. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  639. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  640. selectionBoxOfLeftArm.LineThickness = 0.01
  641. selectionBoxOfLeftArm.Transparency = 0
  642.  
  643. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  644. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  645. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  646. selectionBoxOfLeftLeg.LineThickness = 0.01
  647. selectionBoxOfLeftLeg.Transparency = 0
  648.  
  649.  
  650.  
  651.  
  652. local Orbd = Instance.new("Part", char)
  653. Orbd.Name = "Orbd"
  654. Orbd.Shape = Enum.PartType.Ball
  655. Orbd.CanCollide = false
  656.  
  657. Orbd.BrickColor = BrickColor.new("Royal purple")
  658.  
  659. Orbd.Transparency = 0
  660. Orbd.Material = "Neon"
  661. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  662. Orbd.TopSurface = Enum.SurfaceType.Smooth
  663. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  664.  
  665. local Weld = Instance.new("Weld", Orbd)
  666. Weld.Part0 = char.Head
  667. Weld.Part1 = Orbd
  668. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  669. local glov = Instance.new("PointLight", Orbd)
  670. glov.Brightness = 3000
  671. glov.Range = 20
  672. glov.Color = Color3.new(255, 0, 255)
  673.  
  674. --------------------------------------------------------
  675. local Orbvc = Instance.new("Part", char)
  676. Orbvc.Name = "Orbvc"
  677. Orbvc.Shape = Enum.PartType.Ball
  678. Orbvc.CanCollide = false
  679.  
  680. Orbvc.BrickColor = BrickColor.new("Royal purple")
  681.  
  682. Orbvc.Transparency = 0
  683. Orbvc.Material = "Neon"
  684. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  685. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  686. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  687.  
  688. local Weld = Instance.new("Weld", Orbvc)
  689. Weld.Part0 = char.Head
  690. Weld.Part1 = Orbvc
  691. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  692. local glo = Instance.new("PointLight", Orbvc)
  693. glo.Brightness = 3000
  694. glo.Range = 20
  695. glo.Color = Color3.new(255, 0, 255)
  696. ----------------------------------------------------
  697.  
  698.  
  699.  
  700.  
  701.  
  702.  
  703.  
  704.  
  705.  
  706.  
  707. function FindNearestTorso(Position,Distance,SinglePlayer)
  708. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  709. local List = {}
  710. for i,v in pairs(workspace:GetChildren())do
  711. if v:IsA("Model")then
  712. if v:findFirstChild("Torso")then
  713. if v ~= char then
  714. if(v.Torso.Position -Position).magnitude <= Distance then
  715. table.insert(List,v)
  716. end
  717. end
  718. end
  719. end
  720. end
  721. return List
  722. end
  723.  
  724.  
  725.  
  726.  
  727. GroundWave1 = function()
  728. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  729. local Colors = {"Royal purple", "Really black"}
  730. local wave = Instance.new("Part", Torso)
  731. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  732. wave.Anchored = true
  733. wave.CanCollide = false
  734. wave.Locked = true
  735. wave.Size = Vector3.new(1, 1, 1)
  736. wave.TopSurface = "Smooth"
  737. wave.BottomSurface = "Smooth"
  738. wave.Transparency = 0.35
  739. wave.CFrame = HandCF
  740. wm = Instance.new("SpecialMesh", wave)
  741. wm.MeshId = "rbxassetid://3270017"
  742. coroutine.wrap(function()
  743. for i = 1, 30, 1 do
  744. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  745. wave.Size = wm.Scale
  746. wave.CFrame = HandCF
  747. wave.Transparency = i/30
  748. wait()
  749. end
  750. wait()
  751. wave:Destroy()
  752. end)()
  753. end
  754. ----------------------------------------------------
  755.  
  756.  
  757. GroundWave3 = function()
  758. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  759. local Colors = {"Royal purple", "Royal purple"}
  760. local wave = Instance.new("Part", torso)
  761. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  762. wave.Anchored = true
  763. wave.CanCollide = false
  764. wave.Locked = true
  765. wave.Size = Vector3.new(1, 1, 1)
  766. wave.TopSurface = "Smooth"
  767. wave.BottomSurface = "Smooth"
  768. wave.Transparency = 0.35
  769. wave.CFrame = HandCF
  770. wm = Instance.new("SpecialMesh", wave)
  771. wm.MeshId = "rbxassetid://3270017"
  772. coroutine.wrap(function()
  773. for i = 1, 14, 1 do
  774. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  775. wave.Size = wm.Scale
  776. wave.CFrame = HandCF
  777. wave.Transparency = i/14
  778. wait()
  779. end
  780. wait()
  781. wave:Destroy()
  782. end)()
  783. end
  784.  
  785.  
  786.  
  787.  
  788.  
  789. local acos = math.acos
  790. local sqrt = math.sqrt
  791. local Vec3 = Vector3.new
  792. local fromAxisAngle = CFrame.fromAxisAngle
  793.  
  794. local function toAxisAngle(CFr)
  795. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  796. local Angle = math.acos((R00+R11+R22-1)/2)
  797. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  798. A = A == 0 and 0.00001 or A
  799. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  800. B = B == 0 and 0.00001 or B
  801. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  802. C = C == 0 and 0.00001 or C
  803. local x = (R21-R12)/sqrt(A)
  804. local y = (R02-R20)/sqrt(B)
  805. local z = (R10-R01)/sqrt(C)
  806. return Vec3(x,y,z),Angle
  807. end
  808.  
  809. local acos = math.acos
  810. local sqrt = math.sqrt
  811. local Vec3 = Vector3.new
  812. local fromAxisAngle = CFrame.fromAxisAngle
  813.  
  814. local function toAxisAngle(CFr)
  815. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  816. local Angle = math.acos((R00+R11+R22-1)/2)
  817. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  818. A = A == 0 and 0.00001 or A
  819. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  820. B = B == 0 and 0.00001 or B
  821. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  822. C = C == 0 and 0.00001 or C
  823. local x = (R21-R12)/sqrt(A)
  824. local y = (R02-R20)/sqrt(B)
  825. local z = (R10-R01)/sqrt(C)
  826. return Vec3(x,y,z),Angle
  827. end
  828.  
  829. function ApplyTrig(Num,Func)
  830. local Min,Max = Func(0),Func(1)
  831. local i = Func(Num)
  832. return (i-Min)/(Max-Min)
  833. --[[if Func == "sin" then
  834. return (math.sin((1-Num)*math.pi)+1)/2
  835. elseif Func == "cos" then
  836. return (math.cos((1-Num)*math.pi)+1)/2
  837. end]]
  838. end
  839.  
  840. function LerpCFrame(CFrame1,CFrame2,Num)
  841. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  842. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  843. end
  844.  
  845.  
  846.  
  847. local togglecamshake = true
  848.  
  849. function camshake(partoz, magn, intens)
  850. if togglecamshake == true then
  851. return
  852. end
  853. for _, guy in pairs(workspace:GetChildren()) do
  854. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  855. coroutine.resume(coroutine.create(function()
  856. local humz = guy:FindFirstChild("Humanoid")
  857. local torse = guy:FindFirstChild("Torso")
  858. for _ = 1, 5 * intens do
  859. wait()
  860. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  861. end
  862. humz.CameraOffset = Vector3.new(0, 0, 0)
  863. end))
  864. end
  865. end
  866. end
  867.  
  868.  
  869. function Crater(Torso,Radius)
  870. Spawn(function()
  871. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  872. local Ignore = {}
  873. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  874. if v.Character ~= nil then
  875. Ignore[#Ignore+1] = v.Character
  876. end
  877. end
  878. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  879. if Hit == nil then return end
  880. local Parts = {}
  881. for i = 1,360,10 do
  882. local P = Instance.new("Part",Torso.Parent)
  883. P.Anchored = true
  884. P.FormFactor = "Custom"
  885. P.BrickColor = BrickColor.new("Royal purple")
  886. P.Material = "Granite"
  887. P.TopSurface = "Smooth"
  888. P.BottomSurface = "Smooth"
  889. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  890. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  891. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  892. if math.random(0,5) == 0 then -- rubble
  893. local P = Instance.new("Part",Torso.Parent)
  894. P.Anchored = true
  895. P.FormFactor = "Custom"
  896. P.BrickColor = BrickColor.new("Royal Purple")
  897. P.Material = Hit.Material
  898. P.TopSurface = "Smooth"
  899. P.BottomSurface = "Smooth"
  900. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  901. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  902. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  903. end
  904. end
  905. for i = 0,1,0.05 do
  906. for i2,v in pairs(Parts) do
  907. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  908. end
  909. wait(0.02)
  910. end
  911. for i,v in pairs(Parts) do
  912. if v[1].Size.X > 2.1 then
  913. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  914. end
  915. v[1].Anchored = false
  916. end
  917. for i = 0,1,0.05 do
  918. for i2,v in pairs(Parts) do
  919. v[1].Transparency = i
  920. if i == 1 then
  921. v[1]:Destroy()
  922. elseif i >= 0.25 then
  923. v[1].CanCollide = false
  924. end
  925. end
  926. wait(0.02)
  927. end
  928. Parts = nil
  929. end)
  930. end
  931.  
  932.  
  933.  
  934. GroundWave = function()
  935. if Transforming == true then
  936. local value = 5
  937. local value2 = 10
  938. local value3 = 20
  939. local sa2 = Instance.new("Sound",Torso)
  940. sa2.SoundId = "rbxassetid://393621716"
  941. sa2.Pitch = 1
  942. sa2.Volume = 10
  943. sa2.Looped = false
  944. sa2:Play()
  945. local wave = Instance.new("Part", Torso)
  946. local glowz = Instance.new("ParticleEmitter",wave)
  947. glowz.LightEmission = 1
  948. glowz.Texture = "rbxassetid://284205403"
  949. glowz.Color = ColorSequence.new(wit)
  950. glowz.Size = NumberSequence.new(30)
  951. glowz.Speed = NumberRange.new(25,100)
  952. glowz.LockedToPart = false
  953. glowz.Transparency = NumberSequence.new(0.75)
  954. glowz.RotSpeed = NumberRange.new(-2000,2000)
  955. glowz.Lifetime = NumberRange.new(1)
  956. glowz.Rate = 50000
  957. glowz.VelocitySpread = 9001
  958. local glowz2 = Instance.new("ParticleEmitter",wave)
  959. glowz2.LightEmission = 1
  960. glowz.Texture = "rbxassetid://284205403"
  961. glowz2.Color = ColorSequence.new(wit)
  962. glowz2.Size = NumberSequence.new(30)
  963. glowz2.Speed = NumberRange.new(25,100)
  964. glowz2.LockedToPart = false
  965. glowz2.Transparency = NumberSequence.new(0.75)
  966. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  967. glowz2.Lifetime = NumberRange.new(1)
  968. glowz2.Rate = 50000
  969. glowz2.VelocitySpread = 9001
  970. wave.BrickColor = BrickColor.new("Really black")
  971. wave.Anchored = true
  972. wave.CanCollide = false
  973. wave.Locked = true
  974. wave.Size = Vector3.new(1, 1, 1)
  975. wave.TopSurface = "Smooth"
  976. wave.BottomSurface = "Smooth"
  977. wave.Transparency = 0.35
  978. wave.CFrame = fx.CFrame
  979. wave.Material = "Neon"
  980. wm = Instance.new("SpecialMesh", wave)
  981. wm.MeshType = "Sphere"
  982. wm.Scale = Vector3.new(1,1,1)
  983. local wave2 = Instance.new("Part", Torso)
  984. wave2.BrickColor = TorsoColor
  985. wave2.Anchored = true
  986. wave2.CanCollide = false
  987. wave2.Locked = true
  988. wave2.Size = Vector3.new(1, 1, 1)
  989. wave2.TopSurface = "Smooth"
  990. wave2.BottomSurface = "Smooth"
  991. wave2.Transparency = 0.35
  992. wave2.CFrame = fx.CFrame
  993. wave2.Material = "Neon"
  994. wm2 = Instance.new("SpecialMesh", wave2)
  995. wm2.MeshType = "FileMesh"
  996. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  997. wm2.Scale = Vector3.new(1,1,1)
  998. local wave3 = Instance.new("Part", Torso)
  999. wave3.BrickColor = BrickColor.new("Really black")
  1000. wave3.Anchored = true
  1001. wave3.CanCollide = false
  1002. wave3.Locked = true
  1003. wave3.Size = Vector3.new(1, 1, 1)
  1004. wave3.TopSurface = "Smooth"
  1005. wave3.BottomSurface = "Smooth"
  1006. wave3.Transparency = 0.35
  1007. wave3.CFrame = fx.CFrame
  1008. wave3.Material = "Neon"
  1009. wm3 = Instance.new("SpecialMesh", wave3)
  1010. wm3.MeshType = "FileMesh"
  1011. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1012. wm3.Scale = Vector3.new(1,1,1)
  1013. coroutine.wrap(function()
  1014. for i = 1, 18, 1 do
  1015. value = value - 0.5
  1016. value2 = value2 - 0.75*1.5
  1017. value3 = value3 - 0.475*1.5
  1018. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1019. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1020. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1021. --wave.Size = wm.Scale
  1022. wave.CFrame = fx.CFrame
  1023. wave.Transparency = i/14
  1024. --wave2.Size = wm2.Scale
  1025. wave2.CFrame = fx.CFrame
  1026. wave2.Rotation = Vector3.new(90, 0, 0)
  1027. wave2.Transparency = i/14
  1028. --wave3.Size = wm3.Scale
  1029. wave3.CFrame = fx.CFrame
  1030. wave3.Rotation = Vector3.new(90, 0, 0)
  1031. wave3.Transparency = i/14
  1032. wait()
  1033. glowz.Rate = 0
  1034. glowz2.Rate = 0
  1035. end
  1036. wait()
  1037. wave:Destroy()
  1038. wave2:Destroy()
  1039. wave3:Destroy()
  1040. end)()
  1041. elseif Transforming == false then
  1042. wait()
  1043. end
  1044. end
  1045.  
  1046. for i = 1, 100 do rs:wait()
  1047. fx.CFrame = Torso.CFrame
  1048. end
  1049.  
  1050. spawn(function()
  1051. while wait(1) do
  1052. GroundWave()
  1053. end
  1054. end)
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060.  
  1061. local RbxUtility = LoadLibrary("RbxUtility")
  1062. local Create = RbxUtility.Create
  1063.  
  1064. function RemoveOutlines(part)
  1065. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1066. end
  1067. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1068. local Part = Create("Part"){
  1069. Parent = Parent,
  1070. Reflectance = Reflectance,
  1071. Transparency = Transparency,
  1072. CanCollide = false,
  1073. Locked = true,
  1074. BrickColor = BrickColor.new(tostring(BColor)),
  1075. Name = Name,
  1076. Size = Size,
  1077. Material = Material,
  1078. }
  1079. RemoveOutlines(Part)
  1080. return Part
  1081. end
  1082. local Effects = {}
  1083.  
  1084.  
  1085.  
  1086. wait(2)
  1087. local Muss = Instance.new("Sound",char)
  1088. Muss.SoundId = "rbxassetid://186942568"
  1089. Muss.Pitch = 1
  1090. Muss.Volume = 0
  1091. Muss.Looped = true
  1092. Muss:Play()
  1093. Transforming = false
  1094.  
  1095.  
  1096. local value2 = 1
  1097. for i = 1, 20 do rs:wait()
  1098. value2 = value2 - 0.05
  1099. glowz.Rate = 0
  1100. glowz2.Rate = 0
  1101. fx.Transparency = fx.Transparency + (1/20)
  1102. fx.CFrame = torso.CFrame
  1103. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1104. rs:wait()
  1105. end
  1106.  
  1107.  
  1108. local Mus = Instance.new("Sound",char)
  1109. Mus.SoundId = "rbxassetid://752647397"
  1110. Mus.Pitch = 1
  1111. Mus.Volume = 40
  1112. Mus.Looped = false
  1113. wait(0.3)
  1114. Mus:Play()
  1115.  
  1116. glowz:Destroy()
  1117. glowz2:Destroy()
  1118. for i = 1,20 do
  1119.  
  1120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1125. end
  1126. wait(1)
  1127. for i = 1,20 do
  1128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1131.  
  1132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1134.  
  1135. end
  1136.  
  1137.  
  1138. wait(5)
  1139.  
  1140. wait(1.3)
  1141. for i = 1,20 do
  1142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1143.  
  1144.  
  1145. end
  1146. wait(0.4)
  1147. for i = 1,20 do
  1148.  
  1149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1150. end
  1151. wait(0.6)
  1152. for i = 1,20 do
  1153. wait()
  1154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1155. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1156. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1159. end
  1160. wait(0.2)
  1161. for i = 1,20 do
  1162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1165.  
  1166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1168.  
  1169. end
  1170. wait()
  1171.  
  1172. camshake(torso, 48, 6)
  1173. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1174. if v:FindFirstChild('Humanoid') then
  1175. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1176. end
  1177. end
  1178.  
  1179.  
  1180.  
  1181.  
  1182. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1183. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1184. end
  1185.  
  1186. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1187. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1188. end
  1189. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1190. TBlast.BrickColor = BrickColor.new("Pink")
  1191. TBlast.Transparency = 1
  1192. TBlast.Anchored = true
  1193. TBlast.CanCollide = false
  1194. TBlast.CFrame = root.CFrame
  1195. TBlast.Size = Vector3.new(2,2,2)
  1196. TBMesh.Parent = TBlast
  1197. TBMesh.MeshType = "Sphere"
  1198. game.Lighting.Brightness = 0
  1199. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1200. game.Lighting.TimeOfDay = 0.1
  1201. game.Lighting.FogEnd = 1000
  1202. game.Lighting.FogColor = TBlast.BrickColor.Color
  1203. game.Lighting.TimeOfDay = "00:00:00"
  1204. game.Lighting.Ambient = Color3.new(0,0,0)
  1205. game.Lighting.FogColor = Color3.new(0,0,0)
  1206. game.Lighting.FogEnd = 500
  1207. game.Lighting.FogStart = 0
  1208. game.Lighting.GlobalShadows = true
  1209.  
  1210.  
  1211.  
  1212. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1213. local valuer = 5
  1214. local valuer2 = 10
  1215. local valuer3 = 15
  1216. local sa2 = Instance.new("Sound",torso)
  1217. sa2.SoundId = "rbxassetid://130972023"
  1218. sa2.Pitch = 1
  1219. sa2.Volume = 5
  1220. sa2.Looped = false
  1221. sa2:Play()
  1222. local sar2 = Instance.new("Sound",torso)
  1223. sar2.SoundId = "rbxassetid://153274423"
  1224. sar2.Pitch = 1
  1225. sar2.Volume = 5
  1226. sar2.Looped = false
  1227. sar2:Play()
  1228. Crater(torso,67)
  1229.  
  1230. GroundWave4 = function()
  1231.  
  1232. local wave = Instance.new("Part", torso)
  1233. wave.BrickColor = BrickColor.new("Royal purple")
  1234. wave.Anchored = true
  1235. wave.CanCollide = false
  1236. wave.Locked = true
  1237. wave.Size = Vector3.new(1, 1, 1)
  1238. wave.TopSurface = "Smooth"
  1239. wave.BottomSurface = "Smooth"
  1240. wave.Transparency = 0.35
  1241. wave.CFrame = fx.CFrame
  1242. wm = Instance.new("SpecialMesh", wave)
  1243. wm.MeshType = "Sphere"
  1244. wm.Scale = Vector3.new(1,1,1)
  1245. coroutine.wrap(function()
  1246. for i = 1, 18, 1 do
  1247. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1248. --wave.Size = wm.Scale
  1249. wave.CFrame = fx.CFrame
  1250. wave.Transparency = i/14
  1251. wait()
  1252. end
  1253. wait()
  1254. wave:Destroy()
  1255. end)()
  1256.  
  1257. end
  1258.  
  1259.  
  1260.  
  1261.  
  1262.  
  1263. GroundWave1()
  1264.  
  1265.  
  1266. CV="Pastel blue"
  1267.  
  1268. local txt = Instance.new("BillboardGui", Char)
  1269. txt.Adornee = Char .Head
  1270. txt.Name = "_status"
  1271. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1272. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1273. local text = Instance.new("TextLabel", txt)
  1274. text.Size = UDim2.new(10, 0, 7, 0)
  1275. text.FontSize = "Size24"
  1276. text.TextScaled = true
  1277. text.TextTransparency = 0
  1278. text.BackgroundTransparency = 1
  1279. text.TextTransparency = 0
  1280. text.TextStrokeTransparency = 0
  1281. text.Font = "Antique"
  1282. text.TextStrokeColor3 = Color3.new(170,0,255)
  1283.  
  1284. v=Instance.new("Part")
  1285. v.Name = "ColorBrick"
  1286. v.Parent=Player.Character
  1287. v.FormFactor="Symmetric"
  1288. v.Anchored=true
  1289. v.CanCollide=false
  1290. v.BottomSurface="Smooth"
  1291. v.TopSurface="Smooth"
  1292. v.Size=Vector3.new(10,5,3)
  1293. v.Transparency=1
  1294. v.CFrame=Char.Torso.CFrame
  1295. v.BrickColor=BrickColor.new(CV)
  1296. v.Transparency=1
  1297. text.TextColor3 = Color3.new(0,0,0)
  1298. v.Shape="Block"
  1299. text.Text = "The Omni-God of Erradication"
  1300.  
  1301.  
  1302.  
  1303.  
  1304. ROW = function(out, trans, s, wt, t, ang, plus)
  1305. for i = 1, 360, 360/t do
  1306. local c = Instance.new("Part", game.Workspace)
  1307. c.FormFactor = 3
  1308. c.TopSurface = 0
  1309. c.BottomSurface = 0
  1310. c.Size = s
  1311. c.Anchored = true
  1312. c.CanCollide = wt
  1313. c.Material=workspace.Base.Material
  1314. c.Transparency = trans
  1315. c.BrickColor = workspace.Base.BrickColor
  1316. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1317. c.Locked=true
  1318. game.Debris:AddItem(c,15)
  1319. end
  1320. end
  1321.  
  1322. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330. local wave = Instance.new("Part", torso)
  1331. wave.BrickColor = TorsoColor
  1332. wave.Anchored = true
  1333. wave.CanCollide = false
  1334. wave.Locked = true
  1335. wave.Size = Vector3.new(1, 1, 1)
  1336. wave.TopSurface = "Smooth"
  1337. wave.BottomSurface = "Smooth"
  1338. wave.Transparency = 0.35
  1339. wave.CFrame = HandCF
  1340. wm = Instance.new("SpecialMesh", wave)
  1341. wm.MeshId = "rbxassetid://3270017"
  1342. local wave2 = Instance.new("Part", torso)
  1343. wave2.BrickColor = BrickColor.new("Really black")
  1344. wave2.Anchored = true
  1345. wave2.CanCollide = false
  1346. wave2.Locked = true
  1347. wave2.Size = Vector3.new(1, 1, 1)
  1348. wave2.TopSurface = "Smooth"
  1349. wave2.BottomSurface = "Smooth"
  1350. wave2.Transparency = 0.35
  1351. wave2.CFrame = HandCF
  1352. wm2 = Instance.new("SpecialMesh", wave2)
  1353. wm2.MeshId = "rbxassetid://3270017"
  1354. local wave3 = Instance.new("Part", torso)
  1355. wave3.BrickColor = TorsoColor
  1356. wave3.Anchored = true
  1357. wave3.CanCollide = false
  1358. wave3.Locked = true
  1359. wave3.Size = Vector3.new(1, 1, 1)
  1360. wave3.TopSurface = "Smooth"
  1361. wave3.BottomSurface = "Smooth"
  1362. wave3.Transparency = 0.35
  1363. wave3.CFrame = HandCF
  1364. wm3 = Instance.new("SpecialMesh", wave3)
  1365. wm3.MeshId = "rbxassetid://3270017"
  1366. coroutine.wrap(function()
  1367. for i = 1, 14, 1 do
  1368. valuer = valuer - 0.35
  1369. valuer2 = valuer - 0.45
  1370. valuer3 = valuer3 - 0.475
  1371. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1372. wave.Size = wm.Scale
  1373. wave.CFrame = HandCF
  1374. wave.Transparency = i/14
  1375. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1376. wave2.Size = wm2.Scale
  1377. wave2.CFrame = HandCF
  1378. wave2.Transparency = i/14
  1379. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1380. wave3.Size = wm2.Scale
  1381. wave3.CFrame = HandCF
  1382. wave3.Transparency = i/14
  1383. wait()
  1384. end
  1385. wait()
  1386. wave:Destroy()
  1387. wave2:Destroy()
  1388. end)()
  1389.  
  1390. local torso = game.Players.LocalPlayer.Character.Torso
  1391. local block = Instance.new("Part",torso)
  1392. block.Size = Vector3.new(0.1,0.1,0.1)
  1393. block.Position = block.Position + Vector3.new(2,2,2)
  1394. block.Transparency = 1
  1395. local weld = Instance.new("Weld",torso)
  1396. weld.Part0 = torso
  1397. weld.Part1 = block
  1398. weld.C0 = CFrame.new(0,5,0)
  1399. local tables = {5,4,3,2,1}
  1400. local part = Instance.new("ParticleEmitter")
  1401. part.Parent = game.Players.LocalPlayer.Character.Torso
  1402. part.LockedToPart = true
  1403.  
  1404. part.Texture = "rbxassetid://300899196"
  1405. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1406. part.Transparency = NumberSequence.new(0.7)
  1407. part.Lifetime = NumberRange.new(2)
  1408. part.Rate = 30
  1409. local part2 = Instance.new("ParticleEmitter",block)
  1410. part2.Lifetime = NumberRange.new(5)
  1411. part2.Speed = NumberRange.new(0)
  1412. part2.Size = NumberSequence.new(18)
  1413. part2.LockedToPart = true
  1414. part2.Transparency = NumberSequence.new(0.5)
  1415. part2.Rate = 3
  1416. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1417. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1418. local model = Instance.new("Model",torso)
  1419.  
  1420. local ball0 = Instance.new("Part",model)
  1421. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1422. ball0.Transparency = 0.5
  1423. ball0.BrickColor = BrickColor.new("Royal purple")
  1424. ball0.Size = Vector3.new(1,1,1)
  1425. ball0mesh = Instance.new("SpecialMesh",ball0)
  1426. ball0mesh.MeshType = "Sphere"
  1427. ball0mesh.Scale = Vector3.new(1,1,1)
  1428. ballweld = Instance.new("Weld",model)
  1429. ballweld.Part0 = torso
  1430. ballweld.Part1 = ball0
  1431.  
  1432.  
  1433.  
  1434.  
  1435. for i = 1,15 do
  1436. wait(0.1)
  1437. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1438. part2.Size = NumberSequence.new(15)
  1439. for i = 1 , 3 do
  1440. wait()
  1441. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1442.  
  1443. end
  1444.  
  1445. wait(0.1)
  1446. part2.Size = NumberSequence.new(8)
  1447. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1448. ball0mesh.Scale = Vector3.new(1,1,1)
  1449.  
  1450. end
  1451.  
  1452. hum.WalkSpeed = 16
  1453. Muss.Volume = 8
  1454.  
  1455.  
  1456. Charging = true
  1457. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1458. function FDebris()
  1459. repeat
  1460. local p = Instance.new('Part',Torso)
  1461. p.formFactor = 'Custom'
  1462. p.Size = Vector3.new(1,1,1)
  1463. p.BrickColor = BrickColor.new("Dark indigo")
  1464. p.CanCollide = false
  1465. p.Transparency = 0.2
  1466. p.Anchored = true
  1467. p.Locked=true
  1468. p.Material = "Neon"
  1469. s = math.random(1,40)/10
  1470. local m = Instance.new("BlockMesh",p)
  1471. m.Scale = Vector3.new(s,s,s)
  1472. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1473. --[[coroutine.wrap(function()
  1474. wait(2)
  1475. while Charging == true do
  1476. wait(2)
  1477. GroundWave1()
  1478. wait(2)
  1479. end
  1480. end)()]]--
  1481.  
  1482. spawn(function()
  1483. while rs:wait() do
  1484. if p.Transparency >= 1 then p:Destroy() break end
  1485. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1486. p.Transparency = p.Transparency+0.01
  1487. end
  1488. end)
  1489. wait(.3)
  1490. until Charging == false
  1491. end
  1492.  
  1493.  
  1494. spawn(function()
  1495. while wait(.01)
  1496. do
  1497. FDebris()
  1498. end
  1499. end)
  1500.  
  1501.  
  1502.  
  1503. FloatPart = function()
  1504. local Part = Instance.new('Part',Torso)
  1505. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1506. Part.Anchored = true
  1507. Part.Material = 'Neon'
  1508. Part.CanCollide = false
  1509. Part.BrickColor = BrickColor.new("Royal purple")
  1510. local Mesh = Instance.new('SpecialMesh',Part)
  1511. Mesh.Scale = Vector3.new(4,4,.2)
  1512. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1513. Mesh.VertexColor = Vector3.new(0,170,255)
  1514. spawn(function()
  1515. for i = 1,30 do
  1516. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1517. Part.Transparency = Part.Transparency + .035
  1518. game["Run Service"].RenderStepped:wait()
  1519. end
  1520. Part:Destroy()
  1521. end)
  1522. end;
  1523.  
  1524. DubPart = function()
  1525. local Part = Instance.new('Part',Torso)
  1526. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1527. Part.Anchored = true
  1528. Part.CanCollide = false
  1529. Part.Material = 'Neon'
  1530. Part.BrickColor = BrickColor.new(SecondaryColor)
  1531. local Mesh = Instance.new('SpecialMesh',Part)
  1532. Mesh.Scale = Vector3.new(7,7,.2)
  1533. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1534. Mesh.VertexColor = Vector3.new(0,170,255)
  1535. spawn(function()
  1536. for i = 1,30 do
  1537. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1538. Part.Transparency = Part.Transparency + .035
  1539. game["Run Service"].RenderStepped:wait()
  1540. end
  1541. Part:Destroy()
  1542. end)
  1543. end;
  1544.  
  1545. Fade = function(Item,t)
  1546. spawn(function()
  1547. for i = 1,20 do
  1548. Item.Transparency = Item.Transparency + .05
  1549. if t then
  1550. wait(t)
  1551. else
  1552. wait()
  1553. end
  1554. end
  1555. Item:Destroy()
  1556. end)
  1557. end
  1558.  
  1559. Particle = function(PrimaryColor)
  1560. local Part = Instance.new('Part',Torso)
  1561. Part.BrickColor = BrickColor.new(PrimaryColor)
  1562. Part.Anchored = true
  1563. Part.Transparency = .3
  1564. Part.CanCollide = false
  1565. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1566. local Mesh = Instance.new('BlockMesh',Part)
  1567. Mesh.Scale = Vector3.new(.05,.1,.1)
  1568. spawn(function()
  1569. for i = 1,40 do
  1570. Part.Transparency = Part.Transparency + .0125
  1571. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1572. game["Run Service"].RenderStepped:wait()
  1573. end
  1574. Part:Destroy()
  1575. end)
  1576. end;
  1577.  
  1578. --[[spawn(function()
  1579. while wait() do
  1580. wait(.05)
  1581. FloatPart()
  1582. wait(.08)
  1583. FloatPart()
  1584. wait(.05)
  1585. DubPart()
  1586. wait(.08)
  1587. end
  1588. end)]]
  1589.  
  1590. game["Run Service"].RenderStepped:connect(function(_)
  1591. Particle("Royale purple")
  1592. Particle("Really black")
  1593. Particle("Royal purple")
  1594. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1595. end)
  1596.  
  1597.  
  1598.  
  1599.  
  1600.  
  1601.  
  1602.  
  1603.  
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609.  
  1610.  
  1611.  
  1612. function FindNearestTorso(Position,Distance,SinglePlayer)
  1613. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1614. local List = {}
  1615. for i,v in pairs(workspace:GetChildren())do
  1616. if v:IsA("Model")then
  1617. if v:findFirstChild("Torso")then
  1618. if v ~= char then
  1619. if(v.Torso.Position -Position).magnitude <= Distance then
  1620. table.insert(List,v)
  1621. end
  1622. end
  1623. end
  1624. end
  1625. end
  1626. return List
  1627. end
  1628.  
  1629.  
  1630.  
  1631.  
  1632. vt = Vector3.new
  1633.  
  1634.  
  1635.  
  1636. local player = game.Players.LocalPlayer
  1637. local pchar = player.Character
  1638. local mouse = player:GetMouse()
  1639. local cam = workspace.CurrentCamera
  1640.  
  1641. local rad = math.rad
  1642. bodyparts = {}
  1643. local keysDown = {}
  1644. local flySpeed = 0
  1645. local MAX_FLY_SPEED = 150
  1646.  
  1647. local canFly = false
  1648. local flyToggled = false
  1649.  
  1650. local forward, side = 0, 0
  1651. local lastForward, lastSide = 0, 0
  1652.  
  1653. local floatBP = Instance.new("BodyPosition")
  1654. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1655. local flyBV = Instance.new("BodyVelocity")
  1656. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1657. local turnBG = Instance.new("BodyGyro")
  1658. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1659.  
  1660. mouse.KeyDown:connect(function(key)
  1661. keysDown[key] = true
  1662.  
  1663. if key == "f" then
  1664. flyToggled = not flyToggled
  1665.  
  1666. if not flyToggled then
  1667. stanceToggle = "Normal"
  1668. floatBP.Parent = nil
  1669. flyBV.Parent = nil
  1670. turnBG.Parent = nil
  1671. root.Velocity = Vector3.new()
  1672. pchar.Humanoid.PlatformStand = false
  1673. end
  1674. end
  1675.  
  1676. end)
  1677. mouse.KeyUp:connect(function(key)
  1678. keysDown[key] = nil
  1679. end)
  1680.  
  1681. local function updateFly()
  1682.  
  1683.  
  1684.  
  1685.  
  1686. if not flyToggled then return end
  1687.  
  1688. lastForward = forward
  1689. lastSide = side
  1690.  
  1691. forward = 0
  1692. side = 0
  1693.  
  1694. if keysDown.w then
  1695. forward = forward + 1
  1696. end
  1697. if keysDown.s then
  1698. forward = forward - 1
  1699. end
  1700. if keysDown.a then
  1701. side = side - 1
  1702. end
  1703. if keysDown.d then
  1704. side = side + 1
  1705. end
  1706.  
  1707. canFly = (forward ~= 0 or side ~= 0)
  1708.  
  1709. if canFly then
  1710. stanceToggle = "Floating"
  1711. turnBG.Parent = root
  1712. floatBP.Parent = nil
  1713. flyBV.Parent = root
  1714.  
  1715. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1716. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1717. else
  1718. floatBP.position = root.Position
  1719. floatBP.Parent = root
  1720.  
  1721. flySpeed = flySpeed - 1
  1722. if flySpeed < 0 then flySpeed = 0 end
  1723. end
  1724.  
  1725. local camCF = cam.CoordinateFrame
  1726. local in_forward = canFly and forward or lastForward
  1727. local in_side = canFly and side or lastSide
  1728.  
  1729. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1730.  
  1731. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1732. end
  1733.  
  1734. game:service'RunService'.RenderStepped:connect(function()
  1735. if flyToggled then
  1736. pchar.Humanoid.PlatformStand = true
  1737. end
  1738. updateFly()
  1739. end)
  1740.  
  1741.  
  1742.  
  1743. mouse.KeyDown:connect(function(key)
  1744. if key == "b" then
  1745. hum.WalkSpeed = 0
  1746. if Debounces.CanAttack == true then
  1747. Debounces.CanAttack = false
  1748. Debounces.NoIdl = true
  1749. Debounces.on = true
  1750. v = Instance.new("Sound")
  1751. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1752. v.Parent = char
  1753. v.Looped = false
  1754. v.Pitch = 1
  1755. v.Volume = 3000
  1756. wait(0.01)
  1757. v:Play()
  1758. wait()
  1759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1765. if Debounces.on == false then
  1766. end
  1767. wait()
  1768. end
  1769. wait()
  1770.  
  1771.  
  1772. local function Shockwave7()
  1773. local ENERGY = Instance.new("Part", Char)
  1774. ENERGY.Name = "ENERGY"
  1775. ENERGY.CanCollide = false
  1776. ENERGY.BrickColor = BrickColor.new("Really black")
  1777. ENERGY.Transparency = 0.2
  1778. ENERGY.TopSurface = 0
  1779. ENERGY.BottomSurface = 0
  1780. ENERGY.Anchored = true
  1781. local cm = Instance.new("CylinderMesh", ENERGY)
  1782. cm.Scale = Vector3.new(1, 20, 1)
  1783. ENERGY.Size = Vector3.new(5, 20, 5)
  1784. ENERGY.CFrame = char.Torso.CFrame
  1785. ENERGY.Touched:connect(function(hit)
  1786. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1787. local Occlude = true
  1788. local NotOccludes = {
  1789. char.Name;
  1790. "Wings";
  1791. "Scythe";
  1792. "Thingy";
  1793. "Thingy2"; -- put all of the names in a table pls
  1794. }
  1795. for i,v in pairs(NotOccludes) do
  1796. if hit.Parent.Name == v then
  1797. Occlude = false
  1798. end
  1799. end
  1800. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1801. if Occlude then
  1802. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1803. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1804. end
  1805. end
  1806. end)
  1807. for i = 1, 50 do
  1808. ENERGY.CFrame = char.Torso.CFrame
  1809. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1810. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1811. wait()
  1812. end
  1813. ENERGY:Destroy()
  1814. end
  1815. Shockwave7()
  1816.  
  1817.  
  1818. pt=Instance.new('Part',torso)
  1819. pt.Anchored=true
  1820. pt.CanCollide=false
  1821. pt.Locked = true
  1822. pt.FormFactor='Custom'
  1823. pt.Size=Vector3.new(1,1,1)
  1824. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1825. pt.Transparency=.6
  1826. pt.BrickColor=BrickColor.new('Royal purple')
  1827. msh=Instance.new('SpecialMesh',pt)
  1828. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1829. msh.Scale=Vector3.new(8,4,8)
  1830. pt2=pt:clone()
  1831. pt2.Parent = torso
  1832. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1833. pt2.BrickColor=BrickColor.new("Really black")
  1834. msh2=msh:clone()
  1835. msh2.Parent=pt2
  1836. msh2.Scale=Vector3.new(10,5,10)
  1837.  
  1838. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1839. bl = Instance.new("Part", char)
  1840. bl.Locked = true
  1841. bl.Name = "Shell"
  1842. bl.BrickColor = BrickColor.new("Royal purple")
  1843. bl.Anchored = true
  1844. bl.CanCollide = false
  1845. bl.Transparency = 0
  1846. bl.Reflectance = 0
  1847. bl.BottomSurface = 0
  1848. bl.TopSurface = 0
  1849. bl.Shape = 0
  1850. blm = Instance.new("SpecialMesh",bl)
  1851. blm.MeshType = "Sphere"
  1852. blm.Scale = Vector3.new(1,1,1)
  1853. blm.MeshId = "rbxassetid://9982590"
  1854.  
  1855. coroutine.resume(coroutine.create(function()
  1856. for i=1, math.huge, 4 do
  1857. rs:wait()
  1858. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1859. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1860. bl.Transparency = bl.Transparency + 0.005
  1861. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1862. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1863. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1864. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1865. end
  1866. end))
  1867.  
  1868. for i = 1, 15 do
  1869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1875. if Debounces.on == false then
  1876. break
  1877. end
  1878. wait()
  1879. end
  1880. for i = 1, 15 do
  1881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1887. if Debounces.on == false then
  1888. break
  1889. end
  1890. wait()
  1891. end
  1892. for i = 1, 15 do
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1899. if Debounces.on == false then
  1900. break
  1901. end
  1902. wait()
  1903. end
  1904. for i = 1, 15 do
  1905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1911. if Debounces.on == false then
  1912. break
  1913. end
  1914. wait()
  1915. end
  1916. for i = 1, 15 do
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1918. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1923. if Debounces.on == false then
  1924. break
  1925. end
  1926. wait()
  1927. end
  1928. for i = 1, 10 do
  1929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1930. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1935. if Debounces.on == false then
  1936. break
  1937. end
  1938. wait()
  1939. end
  1940. wait(1.4)
  1941. Debounces.NoIdl = false
  1942. hum.WalkSpeed = 5
  1943. Debounces.on = false
  1944. wait()
  1945. if Debounces.CanAttack == false then
  1946. Debounces.CanAttack = true
  1947. v:Destroy()
  1948. bl:Destroy()
  1949. blm:Destroy()
  1950. pt:Destroy()
  1951. pt2:Destroy()
  1952. msh:Destroy()
  1953. msh2:Destroy()
  1954. end
  1955. end
  1956. end)
  1957.  
  1958.  
  1959.  
  1960.  
  1961.  
  1962. local grabbed = false
  1963. local cf = CFrame.new
  1964. local mr = math.rad
  1965. local angles = CFrame.Angles
  1966. local ud = UDim2.new
  1967. local c3 = Color3.new
  1968. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1969. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1970. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1971. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1972.  
  1973. clerp = function(a, b, t)
  1974. return a:lerp(b, t)
  1975. end
  1976.  
  1977. local RbxUtility = LoadLibrary("RbxUtility")
  1978. local Create = RbxUtility.Create
  1979. RemoveOutlines = function(part)
  1980. part.TopSurface = 10
  1981. end
  1982.  
  1983. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1984. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1985. RemoveOutlines(Part)
  1986. return Part
  1987. end
  1988.  
  1989. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1990. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1991. if Mesh == "SpecialMesh" then
  1992. Msh.MeshType = MeshType
  1993. Msh.MeshId = MeshId
  1994. end
  1995. return Msh
  1996. end
  1997.  
  1998.  
  1999.  
  2000.  
  2001.  
  2002.  
  2003.  
  2004. ArtificialHB = Instance.new("BindableEvent", script)
  2005. ArtificialHB.Name = "Heartbeat"
  2006. script:WaitForChild("Heartbeat")
  2007. frame = 0.033333333333333
  2008. tf = 0
  2009. allowframeloss = false
  2010. tossremainder = false
  2011. lastframe = tick()
  2012. script.Heartbeat:Fire()
  2013. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2014. tf = tf + s
  2015. if frame <= tf then
  2016. if allowframeloss then
  2017. script.Heartbeat:Fire()
  2018. lastframe = tick()
  2019. else
  2020. for i = 1, math.floor(tf / frame) do
  2021. script.Heartbeat:Fire()
  2022. end
  2023. lastframe = tick()
  2024. end
  2025. if tossremainder then
  2026. tf = 0
  2027. else
  2028. tf = tf - frame * math.floor(tf / frame)
  2029. end
  2030. end
  2031. end
  2032. )
  2033. swait = function(num)
  2034. if num == 0 or num == nil then
  2035. ArtificialHB.Event:wait()
  2036. else
  2037. for i = 0, num do
  2038. ArtificialHB.Event:wait()
  2039. end
  2040. end
  2041. end
  2042.  
  2043.  
  2044.  
  2045.  
  2046.  
  2047.  
  2048.  
  2049.  
  2050.  
  2051. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2052. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2053. return Weld
  2054. end
  2055.  
  2056. rayCast = function(Position, Direction, Range, Ignore)
  2057. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2058. end
  2059.  
  2060. CreateSound = function(id, par, vol, pit)
  2061. coroutine.resume(coroutine.create(function()
  2062. local sou = Instance.new("Sound", par or workspace)
  2063. sou.Volume = vol
  2064. sou.Pitch = pit or 1
  2065. sou.SoundId = id
  2066. swait()
  2067. sou:play()
  2068. game:GetService("Debris"):AddItem(sou, 6)
  2069. end
  2070. ))
  2071. end
  2072.  
  2073. local getclosest = function(obj, distance)
  2074. local last, lastx = distance + 1, nil
  2075. for i,v in pairs(workspace:GetChildren()) do
  2076. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2077. local t = v.Torso
  2078. local dist = t.Position - obj.Position.magnitude
  2079. if dist <= distance and dist < last then
  2080. last = dist
  2081. lastx = v
  2082. end
  2083. end
  2084. end
  2085. return lastx
  2086. end
  2087.  
  2088. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2089. if hit.Parent == nil then
  2090. return
  2091. end
  2092. local h = hit.Parent:FindFirstChild("Humanoid")
  2093. for _,v in pairs(hit.Parent:children()) do
  2094. if v:IsA("Humanoid") then
  2095. h = v
  2096. end
  2097. end
  2098. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2099. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2100. return
  2101. end
  2102. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2103. game:GetService("Debris"):AddItem(c, 0.5)
  2104. if HitSound ~= nil and HitPitch ~= nil then
  2105. CreateSound(HitSound, hit, 1, HitPitch)
  2106. end
  2107. local Damage = math.random(minim, maxim)
  2108. local blocked = false
  2109. local block = hit.Parent:findFirstChild("Block")
  2110. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2111. blocked = true
  2112. block.Value = block.Value - 1
  2113. print(block.Value)
  2114. end
  2115. if blocked == false then
  2116. h.Health = h.Health - Damage
  2117. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2118. else
  2119. h.Health = h.Health - Damage / 2
  2120. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2121. end
  2122. if Type == "Knockdown" then
  2123. local hum = hit.Parent.Humanoid
  2124. hum.PlatformStand = true
  2125. coroutine.resume(coroutine.create(function(HHumanoid)
  2126. swait(1)
  2127. HHumanoid.PlatformStand = false
  2128. end
  2129. ), hum)
  2130. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2131. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2132. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2133. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2134. game:GetService("Debris"):AddItem(rl, 0.5)
  2135. else
  2136. do
  2137. if Type == "Debuff" then
  2138. print'hi'
  2139. else
  2140. if Type == "Up" then
  2141. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2142. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2143. else
  2144. do
  2145. if Type == "DarkUp" then
  2146. coroutine.resume(coroutine.create(function()
  2147. for i = 0, 1, 0.1 do
  2148. swait()
  2149. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2150. end
  2151. end
  2152. ))
  2153. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2154. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2155. else
  2156. do
  2157. if Type == "Snare" then
  2158. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2159. game:GetService("Debris"):AddItem(bp, 1)
  2160. else
  2161. do
  2162. if Type == "Freeze" then
  2163. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2164. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2165. hit.Parent.Torso.Anchored = true
  2166. coroutine.resume(coroutine.create(function(Part)
  2167. swait(1.5)
  2168. Part.Anchored = false
  2169. end), hit.Parent.Torso)
  2170. game:GetService("Debris"):AddItem(BodPos, 3)
  2171. game:GetService("Debris"):AddItem(BodGy, 3)
  2172. end
  2173. do
  2174. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2175. game:GetService("Debris"):AddItem(debounce, Delay)
  2176. c = Instance.new("ObjectValue")
  2177. c.Name = "creator"
  2178. c.Value = Player
  2179. c.Parent = h
  2180. game:GetService("Debris"):AddItem(c, 0.5)
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end
  2188. end
  2189. end
  2190. end
  2191. end
  2192. end
  2193.  
  2194. ShowDamage = function(Pos, Text, Time, Color)
  2195. local Rate = 0.033333333333333
  2196. if not Pos then
  2197. local Pos = Vector3.new(0, 0, 0)
  2198. end
  2199. local Text = Text or ""
  2200. local Time = Time or 2
  2201. if not Color then
  2202. local Color = Color3.new(1, 0, 1)
  2203. end
  2204. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2205. EffectPart.Anchored = true
  2206. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2207. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2208. game.Debris:AddItem(EffectPart, Time + 0.1)
  2209. EffectPart.Parent = game:GetService("Workspace")
  2210. delay(0, function()
  2211. local Frames = Time / Rate
  2212. for Frame = 1, Frames do
  2213. wait(Rate)
  2214. local Percent = Frame / Frames
  2215. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2216. TextLabel.TextTransparency = Percent
  2217. end
  2218. if EffectPart and EffectPart.Parent then
  2219. EffectPart:Destroy()
  2220. end
  2221. end
  2222. )
  2223. end
  2224.  
  2225. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2226. for _,c in pairs(workspace:children()) do
  2227. local hum = c:findFirstChild("Humanoid")
  2228. if hum ~= nil then
  2229. local head = c:findFirstChild("Torso")
  2230. if head ~= nil then
  2231. local targ = head.Position - Part.Position
  2232. local mag = targ.magnitude
  2233. if mag <= magni and c.Name ~= Player.Name then
  2234. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2235. end
  2236. end
  2237. end
  2238. end
  2239. end
  2240.  
  2241.  
  2242.  
  2243.  
  2244.  
  2245. local effect = Instance.new("Model", Char)
  2246. effect.Name = "Effects"
  2247.  
  2248.  
  2249.  
  2250.  
  2251.  
  2252. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2253. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2254. prt.Anchored = true
  2255. prt.CFrame = cframe
  2256. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2257. game:GetService("Debris"):AddItem(prt, 10)
  2258. if Type == 1 or Type == nil then
  2259. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2260. else
  2261. if Type == 2 then
  2262. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2263. end
  2264. end
  2265. end
  2266.  
  2267.  
  2268.  
  2269.  
  2270. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2271. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2272. prt.Anchored = true
  2273. prt.CFrame = cframe
  2274. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2275. game:GetService("Debris"):AddItem(prt, 10)
  2276. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2277. end
  2278.  
  2279.  
  2280.  
  2281. local grabbing = false
  2282. WindFloor = function()
  2283.  
  2284. end
  2285.  
  2286.  
  2287.  
  2288. bc = BrickColor.new
  2289. function WindFloor2()
  2290. local shur = Instance.new("Part",char)
  2291. local gahd = Instance.new("Sound",shur)
  2292. gahd.SoundId = "rbxassetid://402981977"
  2293. gahd.Volume = 5
  2294. gahd.Pitch = 0.75
  2295. gahd:Play()
  2296. shur.Transparency = 1
  2297. shur.Material = "Neon"
  2298. shur.BrickColor = bc("Royal purple")
  2299. shur.Anchored = true
  2300. shur.CFrame = mouse.Hit
  2301. shur.Rotation = vt(0,math.random(-500,500),0)
  2302. shur.Size = vt(1,0.2,1)
  2303. shur.CanCollide = false
  2304. local dec = Instance.new("Decal",shur)
  2305. dec.Texture = symbolimg
  2306. dec.Face = "Top"
  2307. local dec2 = dec:Clone()
  2308. dec2.Parent = shur
  2309. dec2.Face = "Bottom"
  2310. local Meshshur = Instance.new("CylinderMesh",shur)
  2311. Meshshur.Scale = vt(0,1,0)
  2312. local value1 = 1*2.25
  2313. for i = 0, 50 do
  2314. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2315. value1 = value1 - 0.015*2.25
  2316. wait(0)
  2317. end
  2318. local spart = Instance.new("Part",char)
  2319. local tick = Instance.new("Sound",spart)
  2320. tick.SoundId = "rbxassetid://414516914"
  2321. tick.Volume = 2.5
  2322. tick.Pitch = 0.45
  2323. tick:Play()
  2324. spart.Size = vt(1,1,1)
  2325. spart.BrickColor = BrickColor.new("Royal purple")
  2326. spart.Transparency = 0.1
  2327. spart.Anchored = true
  2328. spart.CanCollide = false
  2329. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2330. local expld = Instance.new("Explosion", spart)
  2331. expld.BlastRadius = 27.5
  2332. expld.Position = spart.Position
  2333. local mesh = Instance.new("SpecialMesh",spart)
  2334. mesh.MeshType = "FileMesh"
  2335. mesh.Scale = vt(1,0.01,1)
  2336. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2337. local parz = spart:Clone()
  2338. local mshe = parz.Mesh
  2339. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2340. parz.CFrame = spart.CFrame
  2341. parz.Parent = char
  2342. local par2 = spart:Clone()
  2343. local msh = par2.Mesh
  2344. par2.Mesh.MeshType = "Sphere"
  2345. par2.Material = "Neon"
  2346. par2.CFrame = spart.CFrame
  2347. par2.BrickColor = BrickColor.new("Royal purple")
  2348. par2.Parent = char
  2349. local par3 = spart:Clone()
  2350. local msh3 = par2.Mesh
  2351. msh3.Scale = vt(15,0,15)
  2352. par3.Mesh.MeshType = "Sphere"
  2353. par3.Material = "Neon"
  2354. par3.CFrame = spart.CFrame
  2355. par3.BrickColor = BrickColor.new("Royal purple")
  2356. par3.Parent = char
  2357. for i = 0, 150 do
  2358. spart.Transparency = spart.Transparency + 0.01
  2359. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2360. spart.Position = spart.Position
  2361. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2362. par2.Transparency = par2.Transparency + 0.01
  2363. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2364. par2.Position = par2.Position
  2365. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2366. par3.Transparency = par2.Transparency + 0.05
  2367. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2368. par3.Position = par2.Position
  2369. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2370. parz.Transparency = par2.Transparency + 0.01
  2371. mshe.Scale = msh.Scale + vt(4,1,4)
  2372. parz.Position = parz.Position
  2373. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2374. wait(0)
  2375. end
  2376. for i = 0, 100 do
  2377. dec.Transparency = dec.Transparency + 0.015
  2378. dec2.Transparency = dec.Transparency
  2379. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2380. value1 = value1 - 0.015*2.25
  2381. wait(0)
  2382. end
  2383. shur:Destroy()
  2384. par2:Destroy()
  2385. spart:Destroy()
  2386. end
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392.  
  2393.  
  2394. function BlastStorm()
  2395.  
  2396. local lag = Instance.new("Sound", workspace)
  2397. lag.SoundId = "rbxassetid://752783199"
  2398. lag.Volume = 20000
  2399. lag.Pitch = 1
  2400. lag:Play()
  2401. wait(0)
  2402. local ff = Instance.new("ForceField",char)
  2403. local shur = Instance.new("Part",char)
  2404. local gahd = Instance.new("Sound",char)
  2405. gahd.SoundId = "rbxassetid://402981977"
  2406. gahd.Volume = 2.5
  2407. gahd.Pitch = 0.6
  2408. gahd:Play()
  2409. shur.Transparency = 1
  2410. shur.Material = "Neon"
  2411. shur.BrickColor = bc("Royal purple")
  2412. shur.Anchored = true
  2413. shur.CFrame = mouse.Hit
  2414. shur.Size = vt(1,0.2,1)
  2415. shur.CanCollide = false
  2416. local dec = Instance.new("Decal",shur)
  2417. dec.Texture = symbolimg
  2418. dec.Face = "Top"
  2419. local dec2 = dec:Clone()
  2420. dec2.Parent = shur
  2421. dec2.Face = "Bottom"
  2422. local Meshshur = Instance.new("CylinderMesh",shur)
  2423. Meshshur.Scale = vt(0,1,0)
  2424. local value1 = 1*12.5
  2425. for i = 0, 50 do
  2426. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2427. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2428. value1 = value1 - 0.015*12.5
  2429. wait(0)
  2430. end
  2431.  
  2432. wait(0)
  2433. local spart = Instance.new("Part",char)
  2434. local tick = Instance.new("Sound",char)
  2435. tick.SoundId = "rbxassetid://414516914"
  2436. tick.Volume = 2.5
  2437. tick.Pitch = 0.4
  2438. tick:Play()
  2439. local tickz = Instance.new("Sound",char)
  2440. tickz.SoundId = "rbxassetid://435742675"
  2441. tickz.Volume = 1
  2442. tickz.Pitch = 1
  2443. tickz:Play()
  2444. local tickr = Instance.new("Sound",char)
  2445. tickr.SoundId = "rbxassetid://435742675"
  2446. tickr.Volume = 2.5
  2447. tickr.Pitch = 0.5
  2448. tickr:Play()
  2449. local tickel = Instance.new("Sound",char)
  2450. tickel.SoundId = "rbxassetid://2248511"
  2451. tickel.Volume = 3
  2452. tickel.Pitch = 0.2
  2453. tickel:Play()
  2454. spart.Size = vt(1,1,1)
  2455. spart.BrickColor = BrickColor.new("Royal purple")
  2456. spart.Transparency = 0.1
  2457. spart.Anchored = true
  2458. spart.CanCollide = false
  2459. spart.CFrame = mouse.Hit
  2460. local expld = Instance.new("Explosion", spart)
  2461. expld.BlastRadius = 500000
  2462. expld.Position = spart.Position
  2463. local mesh = Instance.new("SpecialMesh",spart)
  2464. mesh.MeshType = "FileMesh"
  2465. mesh.Scale = vt(1,0.01,1)
  2466. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2467. local parz = spart:Clone()
  2468. local mshe = parz.Mesh
  2469. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2470. parz.CFrame = spart.CFrame
  2471. parz.Parent = char
  2472. local par2 = spart:Clone()
  2473. local msh = par2.Mesh
  2474. par2.Mesh.MeshType = "Sphere"
  2475. par2.Material = "Neon"
  2476. par2.CFrame = spart.CFrame
  2477. par2.BrickColor = BrickColor.new("Royal purple")
  2478. par2.Parent = char
  2479. for i = 0, 200 do
  2480. spart.Transparency = spart.Transparency + 0.005
  2481. mesh.Scale = mesh.Scale + vt(10,1,10)
  2482. spart.Position = spart.Position
  2483. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2484. par2.Transparency = par2.Transparency + 0.005
  2485. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2486. par2.Position = par2.Position
  2487. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2488. parz.Transparency = par2.Transparency + 0.005
  2489. mshe.Scale = msh.Scale + vt(6,1,6)
  2490. parz.Position = parz.Position
  2491. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2492. wait(0)
  2493. end
  2494. ff:Destroy()
  2495. for i = 0, 100 do
  2496. dec.Transparency = dec.Transparency + 0.015
  2497. dec2.Transparency = dec.Transparency
  2498. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2499. value1 = value1 - 0.015*12.5
  2500. wait(0)
  2501. end
  2502. shur:Destroy()
  2503. par2:Destroy()
  2504. spart:Destroy()
  2505. tick:Destroy()
  2506. tickr:Destroy()
  2507. tickz:Destroy()
  2508. tickel:Destroy()
  2509. end
  2510.  
  2511.  
  2512.  
  2513.  
  2514.  
  2515.  
  2516.  
  2517.  
  2518. local maincolor = Color3.new(170/255,0/255,255/255)
  2519.  
  2520.  
  2521.  
  2522. function noobyisscripter()
  2523. local hitted = false
  2524. local valuesize = 5
  2525. local lb = Instance.new("Part")
  2526. lb.Parent = char
  2527. lb.Material = "Neon"
  2528. lb.BrickColor = BrickColor.new(maincolor)
  2529. lb.CanCollide = false
  2530. lb.Shape = "Ball"
  2531. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2532. lb.Anchored = false
  2533. lb.Size = vt(1,1,1)
  2534. local thing = Instance.new("SpecialMesh",lb)
  2535. thing.MeshType = "Sphere"
  2536. local trail = Instance.new("ParticleEmitter",lb)
  2537. trail.Texture = "rbxassetid://296874871"
  2538. trail.LightEmission = 0.95
  2539. trail.Color = ColorSequence.new(maincolor)
  2540. trail.Rate = 10000
  2541. trail.Lifetime = NumberRange.new(1.5)
  2542. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2543. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2544. trail.Speed = NumberRange.new(0,0)
  2545. trail.RotSpeed = NumberRange.new(-500,500)
  2546. local bv = Instance.new("BodyVelocity")
  2547. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2548. bv.velocity = mouse.Hit.lookVector *100
  2549. bv.Parent = lb
  2550. wait(0.1)
  2551. pewdiepie=lb.Touched:connect(function(hit)
  2552. if hitted == false then
  2553. local sd = Instance.new("Sound",lb)
  2554. sd.SoundId = "rbxassetid://138210320"
  2555. sd.Volume = 2.5
  2556. sd:Play()
  2557. hitted = true
  2558. trail.Rate = 0
  2559. lb.Anchored = true
  2560. local explosion = Instance.new("Explosion",lb)
  2561. explosion.BlastRadius = 10
  2562. explosion.Position = lb.Position
  2563. local ex = Instance.new("ParticleEmitter",lb)
  2564. ex.Texture = "rbxassetid://296874871"
  2565. ex.LightEmission = 0.95
  2566. ex.Color = ColorSequence.new(maincolor)
  2567. ex.Rate = 10000
  2568. ex.Lifetime = NumberRange.new(1.75)
  2569. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2570. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2571. ex.Speed = NumberRange.new(25,45)
  2572. ex.VelocitySpread = 90000
  2573. ex.RotSpeed = NumberRange.new(-500,500)
  2574. for i = 0, 19 do
  2575. wait()
  2576. valuesize = valuesize - 0.25
  2577. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2578. end
  2579. ex.Rate = 0
  2580. for i = 0, 9 do
  2581. wait()
  2582. lb.Transparency = lb.Transparency + 0.1
  2583. end
  2584. wait(5)
  2585. lb:Destroy()
  2586. end
  2587. end)
  2588. end
  2589.  
  2590.  
  2591. mouse.KeyDown:connect(function(key)
  2592. if key == "g" then
  2593. if Debounces.CanAttack == true then
  2594. Debounces.CanAttack = false
  2595. Debounces.on = true
  2596. Debounces.NoIdl = true
  2597. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2598. shot1 = Instance.new("Sound",Torso)
  2599. shot1.SoundId = "rbxassetid://200633492"
  2600. shot1.Looped = false
  2601. shot1.Pitch = 3
  2602. shot1.Volume = 400
  2603. shot1:Play()
  2604. Debounces.RPunch = true
  2605. Debounces.LPunch = true
  2606. Debounces.ks = true
  2607. Debounces.ks2 = true
  2608. for i = 1, 3 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. shot1 = Instance.new("Sound",Torso)
  2619. shot1.SoundId = "rbxassetid://200633492"
  2620. shot1.Looped = false
  2621. shot1.Pitch = 3
  2622. shot1.Volume = 400
  2623. shot1:Play()
  2624. wait(0.5)
  2625. noobyisscripter()
  2626. for i = 1, 3 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2633. if Debounces.on == false then break end
  2634. wait()
  2635. end
  2636. shot1 = Instance.new("Sound",Torso)
  2637. shot1.SoundId = "rbxassetid://200633492"
  2638. shot1.Looped = false
  2639. shot1.Pitch = 3
  2640. shot1.Volume = 400
  2641. shot1:Play()
  2642. wait(0.5)
  2643. noobyisscripter()
  2644. for i = 1, 3 do
  2645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2651. if Debounces.on == false then break end
  2652. wait()
  2653. end
  2654. shot1 = Instance.new("Sound",Torso)
  2655. shot1.SoundId = "rbxassetid://200633492"
  2656. shot1.Looped = false
  2657. shot1.Pitch = 3
  2658. shot1.Volume = 400
  2659. shot1:Play()
  2660. wait(0.5)
  2661. noobyisscripter()
  2662. for i = 1, 3 do
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2669. if Debounces.on == false then break end
  2670. wait()
  2671. end
  2672. shot1 = Instance.new("Sound",Torso)
  2673. shot1.SoundId = "rbxassetid://200633492"
  2674. shot1.Looped = false
  2675. shot1.Pitch = 3
  2676. shot1.Volume = 400
  2677. shot1:Play()
  2678. wait(0.5)
  2679. noobyisscripter()
  2680. for i = 1, 3 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. shot1 = Instance.new("Sound",Torso)
  2691. shot1.SoundId = "rbxassetid://200633492"
  2692. shot1.Looped = false
  2693. shot1.Pitch = 3
  2694. shot1.Volume = 400
  2695. shot1:Play()
  2696. wait(0.5)
  2697. noobyisscripter()
  2698. for i = 1, 3 do
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2705. if Debounces.on == false then break end
  2706. wait()
  2707. end
  2708. shot1 = Instance.new("Sound",Torso)
  2709. shot1.SoundId = "rbxassetid://200633492"
  2710. shot1.Looped = false
  2711. shot1.Pitch = 3
  2712. shot1.Volume = 400
  2713. shot1:Play()
  2714. wait(0.5)
  2715. noobyisscripter()
  2716. for i = 1, 3 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. shot1 = Instance.new("Sound",Torso)
  2727. shot1.SoundId = "rbxassetid://200633492"
  2728. shot1.Looped = false
  2729. shot1.Pitch = 3
  2730. shot1.Volume = 400
  2731. shot1:Play()
  2732. wait(0.5)
  2733. noobyisscripter()
  2734. for i = 1, 3 do
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2741. if Debounces.on == false then break end
  2742. wait()
  2743. end
  2744. shot1 = Instance.new("Sound",Torso)
  2745. shot1.SoundId = "rbxassetid://200633492"
  2746. shot1.Looped = false
  2747. shot1.Pitch = 3
  2748. shot1.Volume = 400
  2749. shot1:Play()
  2750. wait(0.5)
  2751. noobyisscripter()
  2752. for i = 1, 3 do
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2759. if Debounces.on == false then break end
  2760. wait()
  2761. end
  2762. shot1 = Instance.new("Sound",Torso)
  2763. shot1.SoundId = "rbxassetid://200633492"
  2764. shot1.Looped = false
  2765. shot1.Pitch = 3
  2766. shot1.Volume = 400
  2767. shot1:Play()
  2768. wait(0.5)
  2769. noobyisscripter()
  2770. for i = 1, 3 do
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2777. if Debounces.on == false then break end
  2778. wait()
  2779. end
  2780. shot1 = Instance.new("Sound",Torso)
  2781. shot1.SoundId = "rbxassetid://200633492"
  2782. shot1.Looped = false
  2783. shot1.Pitch = 3
  2784. shot1.Volume = 400
  2785. shot1:Play()
  2786. wait(0.5)
  2787. noobyisscripter()
  2788. for i = 1, 3 do
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. shot1 = Instance.new("Sound",Torso)
  2799. shot1.SoundId = "rbxassetid://200633492"
  2800. shot1.Looped = false
  2801. shot1.Pitch = 3
  2802. shot1.Volume = 400
  2803. shot1:Play()
  2804. wait(0.5)
  2805. noobyisscripter()
  2806. for i = 1, 3 do
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2813. if Debounces.on == false then break end
  2814. wait()
  2815. end
  2816. shot1 = Instance.new("Sound",Torso)
  2817. shot1.SoundId = "rbxassetid://200633492"
  2818. shot1.Looped = false
  2819. shot1.Pitch = 3
  2820. shot1.Volume = 400
  2821. shot1:Play()
  2822. wait(0.5)
  2823. noobyisscripter()
  2824. for i = 1, 3 do
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. shot1 = Instance.new("Sound",Torso)
  2835. shot1.SoundId = "rbxassetid://200633492"
  2836. shot1.Looped = false
  2837. shot1.Pitch = 3
  2838. shot1.Volume = 400
  2839. shot1:Play()
  2840. wait(0.5)
  2841. noobyisscripter()
  2842. for i = 1, 3 do
  2843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2849. if Debounces.on == false then break end
  2850. wait()
  2851. end
  2852. shot1 = Instance.new("Sound",Torso)
  2853. shot1.SoundId = "rbxassetid://200633492"
  2854. shot1.Looped = false
  2855. shot1.Pitch = 3
  2856. shot1.Volume = 400
  2857. shot1:Play()
  2858. wait(0.5)
  2859. noobyisscripter()
  2860. for i = 1, 3 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2867. if Debounces.on == false then break end
  2868. wait()
  2869. end
  2870. shot1 = Instance.new("Sound",Torso)
  2871. shot1.SoundId = "rbxassetid://200633492"
  2872. shot1.Looped = false
  2873. shot1.Pitch = 3
  2874. shot1.Volume = 400
  2875. shot1:Play()
  2876. wait(0.5)
  2877. noobyisscripter()
  2878. for i = 1, 3 do
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2885. if Debounces.on == false then break end
  2886. wait()
  2887. end
  2888. shot1 = Instance.new("Sound",Torso)
  2889. shot1.SoundId = "rbxassetid://200633492"
  2890. shot1.Looped = false
  2891. shot1.Pitch = 3
  2892. shot1.Volume = 400
  2893. shot1:Play()
  2894. wait(0.5)
  2895. noobyisscripter()
  2896. for i = 1, 3 do
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2903. if Debounces.on == false then break end
  2904. wait()
  2905. end
  2906. shot1 = Instance.new("Sound",Torso)
  2907. shot1.SoundId = "rbxassetid://200633492"
  2908. shot1.Looped = false
  2909. shot1.Pitch = 3
  2910. shot1.Volume = 400
  2911. shot1:Play()
  2912. wait(0.5)
  2913. noobyisscripter()
  2914. for i = 1, 3 do
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2921. if Debounces.on == false then break end
  2922. wait()
  2923. end
  2924. shot1 = Instance.new("Sound",Torso)
  2925. shot1.SoundId = "rbxassetid://200633492"
  2926. shot1.Looped = false
  2927. shot1.Pitch = 3
  2928. shot1.Volume = 400
  2929. shot1:Play()
  2930. wait(0.5)
  2931. noobyisscripter()
  2932. for i = 1, 3 do
  2933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2939. if Debounces.on == false then break end
  2940. wait()
  2941. end
  2942. shot1 = Instance.new("Sound",Torso)
  2943. shot1.SoundId = "rbxassetid://200633492"
  2944. shot1.Looped = false
  2945. shot1.Pitch = 3
  2946. shot1.Volume = 400
  2947. shot1:Play()
  2948. wait(0.5)
  2949. noobyisscripter()
  2950. for i = 1, 3 do
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2957. if Debounces.on == false then break end
  2958. wait()
  2959. end
  2960.  
  2961. Debounces.LPunch = false
  2962. Debounces.RPunch = false
  2963. Debounces.ks = false
  2964. Debounces.ks2 = false
  2965. if Debounces.CanAttack == false then
  2966. Debounces.CanAttack = true
  2967. Debounces.on = false
  2968. Debounces.NoIdl = false
  2969. end
  2970. end
  2971. end
  2972. end)
  2973.  
  2974.  
  2975.  
  2976.  
  2977. mouse.KeyDown:connect(function(key)
  2978. if key == "r" then
  2979.  
  2980. if Debounces.CanAttack == true then
  2981. Debounces.CanAttack = false
  2982. Debounces.NoIdl = true
  2983. Debounces.on = true
  2984. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2985. function FindNearestTorso(Position,Distance,SinglePlayer)
  2986. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2987. local List = {}
  2988. for i,v in pairs(workspace:GetChildren())do
  2989. if v:IsA("Model")then
  2990. if v:findFirstChild("Torso")then
  2991. if v ~= char then
  2992. if(v.Torso.Position -Position).magnitude <= Distance then
  2993. table.insert(List,v)
  2994. end
  2995. end
  2996. end
  2997. end
  2998. end
  2999. return List
  3000. end
  3001. z = Instance.new("Sound",hed)
  3002. z.SoundId = "rbxassetid://232213955"
  3003. z.Pitch = 1
  3004. z.Volume = 1
  3005. wait(0.2)
  3006. z:Play()
  3007. sp = Instance.new("Part",hed)
  3008. sp.Anchored = true
  3009. sp.CanCollide = false
  3010. sp.Locked = false
  3011. sp.Transparency = 0
  3012. sp.Material = "Neon"
  3013. sp.Size = Vector3.new(1,1,1)
  3014. sp.TopSurface = "SmoothNoOutlines"
  3015. sp.BottomSurface = "SmoothNoOutlines"
  3016. sp.BrickColor = BrickColor.new("Royal purple")
  3017. spm = Instance.new("SpecialMesh",sp)
  3018. spm.MeshType = "Sphere"
  3019. spm.Scale = Vector3.new(100,100,100)
  3020. sp2 = Instance.new("Part", rarm)
  3021. sp2.Name = "Energy"
  3022. sp2.BrickColor = BrickColor.new("Royal purple")
  3023. sp2.Size = Vector3.new(1,1,1)
  3024. sp2.Shape = "Ball"
  3025. sp2.CanCollide = false
  3026. sp2.Anchored = true
  3027. sp2.Locked = true
  3028. sp2.TopSurface = 0
  3029. sp2.BottomSurface = 0
  3030. sp2.Transparency = 1
  3031. spm2 = Instance.new("SpecialMesh",sp2)
  3032. spm2.MeshId = "rbxassetid://9982590"
  3033. spm2.Scale = Vector3.new(100,100,100)
  3034. for i = 1, 20 do
  3035. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3036. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. for i = 1, 100, 20 do rs:wait()
  3047. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3048. end
  3049. for i = 1, 20 do
  3050. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. sp.Transparency = 0
  3061. for i = 1, 20 do
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3068. if Debounces.on == false then break end
  3069. rs:wait()
  3070. end
  3071. wait(1)
  3072. sp.Transparency = 0
  3073. sp2.Transparency = 0.84
  3074. for i = 1, 20 do
  3075. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3076. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3077. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3084. if Debounces.on == false then break end
  3085. rs:wait()
  3086. end
  3087. for i = 1, 2880, 50 do
  3088. rs:wait()
  3089. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3090. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3091. rs:wait()
  3092. end
  3093. sp:Destroy()
  3094. sp2:Destroy()
  3095. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3096. local X = Instance.new("Part",char)
  3097. local O = Instance.new("ObjectValue",X)
  3098. O.Name = "creator"
  3099. X.Locked = true
  3100. X.Name = "Shell"
  3101. X.Anchored = false
  3102. X.CanCollide = false
  3103. X.Transparency = 0
  3104. X.Reflectance = 0
  3105. X.BottomSurface = 0
  3106. X.TopSurface = 0
  3107. X.Shape = 0
  3108. local V = Instance.new("ObjectValue",X)
  3109. V.Value = char
  3110. V.Name = "creator"
  3111. X.BrickColor = BrickColor.new("Royal purple")
  3112. X.Size = Vector3.new(1,1,1)
  3113. X.Material = "Neon"
  3114. local Z = Instance.new("SpecialMesh",X)
  3115. Z.MeshType = "Sphere"
  3116. Z.Scale = Vector3.new(100,100,100)
  3117. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3118. local bv = Instance.new("BodyVelocity",X)
  3119. bv.maxForce = Vector3.new(99999,99999,99999)
  3120. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3121. bv.velocity = X.CFrame.lookVector*65
  3122.  
  3123. Explode = X.Touched:connect(function(hit)
  3124.  
  3125. local cf = X.CFrame
  3126. bv:Destroy()
  3127. X.Anchored = true
  3128. Z:Remove()
  3129. Explode:disconnect()
  3130.  
  3131. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3132. for i = 1, 360, 360/t do
  3133. local c = Instance.new("Part", game.Workspace)
  3134. c.FormFactor = 3
  3135. c.TopSurface = 0
  3136. c.BottomSurface = 0
  3137. c.Size = s
  3138. c.Anchored = true
  3139. c.CanCollide = wt
  3140. c.Material=workspace.Base.Material
  3141. c.Transparency = trans
  3142. c.BrickColor = workspace.Base.BrickColor
  3143. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3144. c.Locked=true
  3145. game.Debris:AddItem(c,25)
  3146. end
  3147. end
  3148.  
  3149. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3150.  
  3151.  
  3152. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3153. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3154. if part then
  3155. local cfremz = CFrame.new(positi)
  3156. debris(cfremz, part, 30)
  3157. end
  3158.  
  3159. X.Size = Vector3.new(6,6,6)
  3160. X.Touched:connect(function(hit) end)
  3161. X.CanCollide = false
  3162. local part3 = Instance.new("Part", rarm)
  3163. part3.Anchored=true
  3164. part3.CanCollide=false
  3165. part3.Locked = true
  3166. part3.TopSurface = "SmoothNoOutlines"
  3167. part3.BottomSurface = "SmoothNoOutlines"
  3168. part3.FormFactor='Custom'
  3169. part3.Size=Vector3.new(2,2, 2)
  3170. part3.CFrame=X.CFrame
  3171. part3.Transparency=0
  3172. part3.BrickColor=TorsoColor
  3173. local mesh3 = Instance.new("SpecialMesh",part3)
  3174. mesh3.MeshType = "Sphere"
  3175. mesh3.Scale = Vector3.new(2,2,2)
  3176. --debris:AddItem(X,8)
  3177. local part4 = Instance.new("Part", rarm)
  3178. part4.Material = "Neon"
  3179. part4.Anchored=true
  3180. part4.CanCollide=false
  3181. part4.Locked = true
  3182. part4.TopSurface = "SmoothNoOutlines"
  3183. part4.BottomSurface = "SmoothNoOutlines"
  3184. part4.FormFactor='Custom'
  3185. part4.Size=Vector3.new(2,2, 2)
  3186. part4.CFrame=X.CFrame
  3187. part4.Transparency=0
  3188. part4.BrickColor=BrickColor.new("Black")
  3189. local mesh4 = Instance.new("SpecialMesh",part4)
  3190. mesh4.MeshType = "Sphere"
  3191. mesh4.Scale = Vector3.new(1,1,1)
  3192. local part7 = Instance.new("Part", rarm)
  3193. part7.Material = "Neon"
  3194. part7.Anchored=true
  3195. part7.CanCollide=false
  3196. part7.Locked = true
  3197. part7.TopSurface = "SmoothNoOutlines"
  3198. part7.BottomSurface = "SmoothNoOutlines"
  3199. part7.FormFactor='Custom'
  3200. part7.Size=Vector3.new(2,2, 2)
  3201. part7.CFrame=X.CFrame
  3202. part7.Transparency=0
  3203. part7.BrickColor=BrickColor.new("Really black")
  3204. local mesh7 = Instance.new("SpecialMesh",part7)
  3205. mesh7.MeshType = "Sphere"
  3206. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3207. --[[X.Touched:connect(function(ht)
  3208. hit = ht.Parent
  3209. if ht and hit:IsA("Model") then
  3210. if hit:FindFirstChild("Humanoid") then
  3211. if hit.Name ~= p.Name then
  3212. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3213. wait(.3)
  3214. end
  3215. end
  3216. elseif ht and hit:IsA("Hat") then
  3217. if hit.Parent.Name ~= p.Name then
  3218. if hit.Parent:FindFirstChild("Humanoid") then
  3219. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3220. wait(.3)
  3221. end
  3222. end
  3223. end
  3224. end)
  3225. part3.Touched:connect(function(ht)
  3226. hit = ht.Parent
  3227. if ht and hit:IsA("Model") then
  3228. if hit:FindFirstChild("Humanoid") then
  3229. if hit.Name ~= p.Name then
  3230. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3231. wait(.3)
  3232. end
  3233. end
  3234. elseif ht and hit:IsA("Hat") then
  3235. if hit.Parent.Name ~= p.Name then
  3236. if hit.Parent:FindFirstChild("Humanoid") then
  3237. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3238. wait(.3)
  3239. end
  3240. end
  3241. end
  3242. end)]]--
  3243. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3244. if v:FindFirstChild('Humanoid') then
  3245. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3246. v.Humanoid.PlatformStand = true
  3247. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3248. end
  3249. end
  3250.  
  3251. local acos = math.acos
  3252. local sqrt = math.sqrt
  3253. local Vec3 = Vector3.new
  3254. local fromAxisAngle = CFrame.fromAxisAngle
  3255.  
  3256. local function toAxisAngle(CFr)
  3257. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3258. local Angle = math.acos((R00+R11+R22-1)/2)
  3259. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3260. A = A == 0 and 0.00001 or A
  3261. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3262. B = B == 0 and 0.00001 or B
  3263. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3264. C = C == 0 and 0.00001 or C
  3265. local x = (R21-R12)/sqrt(A)
  3266. local y = (R02-R20)/sqrt(B)
  3267. local z = (R10-R01)/sqrt(C)
  3268. return Vec3(x,y,z),Angle
  3269. end
  3270.  
  3271. function ApplyTrig(Num,Func)
  3272. local Min,Max = Func(0),Func(1)
  3273. local i = Func(Num)
  3274. return (i-Min)/(Max-Min)
  3275. end
  3276.  
  3277. function LerpCFrame(CFrame1,CFrame2,Num)
  3278. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3279. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3280. end
  3281.  
  3282. function Crater(Torso,Radius)
  3283. Spawn(function()
  3284. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3285. local Ignore = {}
  3286. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3287. if v.Character ~= nil then
  3288. Ignore[#Ignore+1] = v.Character
  3289. end
  3290. end
  3291. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3292. if Hit == nil then return end
  3293. local Parts = {}
  3294. for i = 1,360,10 do
  3295. local P = Instance.new("Part",Torso.Parent)
  3296. P.Anchored = true
  3297. P.FormFactor = "Custom"
  3298. P.BrickColor = Hit.BrickColor
  3299. P.Material = Hit.Material
  3300. P.TopSurface = "Smooth"
  3301. P.BottomSurface = "Smooth"
  3302. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3303. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3304. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3305. if math.random(0,5) == 0 then -- rubble
  3306. local P = Instance.new("Part",Torso.Parent)
  3307. P.Anchored = true
  3308. P.FormFactor = "Custom"
  3309. P.BrickColor = Hit.BrickColor
  3310. P.Material = Hit.Material
  3311. P.TopSurface = "Smooth"
  3312. P.BottomSurface = "Smooth"
  3313. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3314. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3315. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3316. end
  3317. end
  3318. for i = 0,1,0.05 do
  3319. for i2,v in pairs(Parts) do
  3320. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3321. end
  3322. wait(0.02)
  3323. end
  3324. for i,v in pairs(Parts) do
  3325. if v[1].Size.X > 2.1 then
  3326. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3327. end
  3328. v[1].Anchored = false
  3329. end
  3330. for i = 0,1,0.05 do
  3331. for i2,v in pairs(Parts) do
  3332. v[1].Transparency = i
  3333. if i == 1 then
  3334. v[1]:Destroy()
  3335. elseif i >= 0.25 then
  3336. v[1].CanCollide = false
  3337. end
  3338. end
  3339. wait(0.02)
  3340. end
  3341. Parts = nil
  3342. end)
  3343. end
  3344.  
  3345.  
  3346. Part = function(x,y,z,color,tr,cc,an,parent)
  3347. local p = Instance.new('Part',parent or Weapon)
  3348. p.formFactor = 'Custom'
  3349. p.Size = Vector3.new(x,y,z)
  3350. p.BrickColor = BrickColor.new(color)
  3351. p.CanCollide = cc
  3352. p.Transparency = tr
  3353. p.Anchored = an
  3354. p.TopSurface,p.BottomSurface = 0,0
  3355. p.Locked=true
  3356. p:BreakJoints()
  3357. return p end
  3358.  
  3359. Mesh = function(par,num,x,y,z)
  3360. local msh = _
  3361. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3362. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3363. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3364. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3365. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3366. end msh.Scale = Vector3.new(x,y,z)
  3367. return msh end
  3368.  
  3369. function explosion(col1,col2,cfr,sz,rng,dmg)
  3370. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3371. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3372. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3373. v1,v2,v3=sz.x,sz.y,sz.z
  3374. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3375. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3376. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3377. a.CFrame=cfr
  3378. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3379. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3380.  
  3381. Spawn(function()
  3382. while wait() do
  3383. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3384. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3385. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3386. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3387. a.Transparency=a.Transparency+0.05
  3388. a2.Transparency=a2.Transparency+0.05
  3389. a3.Transparency=a3.Transparency+0.05
  3390. end
  3391. end)
  3392. end
  3393.  
  3394. Crater(X,120)
  3395. Crater(X,220)
  3396. Crater(X,320)
  3397. z = Instance.new("Sound",workspace)
  3398. z.SoundId = "rbxassetid://231917744"
  3399. z.Pitch = .5
  3400. z.Volume = 5
  3401. z1 = Instance.new("Sound",workspace)
  3402. z1.SoundId = "rbxassetid://231917744"
  3403. z1.Pitch = .5
  3404. z1.Volume = 5
  3405. z2 = Instance.new("Sound",workspace)
  3406. z2.SoundId = "rbxassetid://231917744"
  3407. z2.Pitch = .5
  3408. z2.Volume = 5
  3409. z3 = Instance.new("Sound",workspace)
  3410. z3.SoundId = "rbxassetid://245537790"
  3411. z3.Pitch = .7
  3412. z3.Volume = 5
  3413. z4 = Instance.new("Sound",workspace)
  3414. z4.SoundId = "rbxassetid://245537790"
  3415. z4.Pitch = .7
  3416. z4.Volume = 5
  3417. z4a = Instance.new("Sound",workspace)
  3418. z4a.SoundId = "rbxassetid://419447292"
  3419. z4a.Pitch = 1
  3420. z4a.Volume = 5
  3421. z3a = Instance.new("Sound",workspace)
  3422. z3a.SoundId = "rbxassetid://421328847"
  3423. z3a.Pitch = 1
  3424. z3a.Volume = 5
  3425. wait(0.1)
  3426. z:Play()
  3427. z1:Play()
  3428. z2:Play()
  3429. z3:Play()
  3430. z4:Play()
  3431. z3a:Play()
  3432. z4a:Play()
  3433.  
  3434. local part=Instance.new('Part',rarm)
  3435. part.Anchored=true
  3436. part.CanCollide=false
  3437. part.Locked = true
  3438. part.FormFactor='Custom'
  3439. part.Size=Vector3.new(2,2,2)
  3440. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3441. part.Transparency=0
  3442. part.BrickColor=BrickColor.new('Really black')
  3443. local mesh=Instance.new('SpecialMesh',part)
  3444. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3445. mesh.Scale=Vector3.new(4,4,4)
  3446. local part2=part:clone()
  3447. part2.Parent = rarm
  3448. part2.BrickColor=TorsoColor
  3449. local part5=part:clone()
  3450. part5.Parent = rarm
  3451. part5.BrickColor=TorsoColor
  3452. local part6=part:clone()
  3453. part6.Parent = rarm
  3454. part6.BrickColor=BrickColor.new("Black")
  3455. local mesh2=mesh:clone()
  3456. mesh2.Parent=part2
  3457. mesh2.Scale=Vector3.new(6, 6, 6)
  3458. local mesh5=mesh:clone()
  3459. mesh5.Parent=part5
  3460. mesh5.Scale=Vector3.new(6, 6, 6)
  3461. local mesh6=mesh:clone()
  3462. mesh6.Parent=part6
  3463. mesh6.Scale=Vector3.new(6, 6, 6)
  3464. local blast = Instance.new("Part", rarm)
  3465. blast.BrickColor = BrickColor.new("Really black")
  3466. blast.Anchored = true
  3467. blast.CanCollide = false
  3468. blast.Locked = true
  3469. blast.Size = Vector3.new(2, 2, 2)
  3470. blast.TopSurface = "Smooth"
  3471. blast.BottomSurface = "Smooth"
  3472. blast.Transparency = 0
  3473. blast.CFrame = HandCF
  3474. local bm = Instance.new("SpecialMesh", blast)
  3475. bm.Scale = Vector3.new(10,2,10)
  3476. bm.MeshId = "rbxassetid://3270017"
  3477. local blast2 = Instance.new("Part", rarm)
  3478. blast2.BrickColor = BrickColor.new("Really black")
  3479. blast2.Anchored = true
  3480. blast2.CanCollide = false
  3481. blast2.Locked = true
  3482. blast2.Size = Vector3.new(2, 2, 2)
  3483. blast2.TopSurface = "Smooth"
  3484. blast2.BottomSurface = "Smooth"
  3485. blast2.Transparency = 0
  3486. blast2.CFrame = HandCF
  3487. local bm2 = Instance.new("SpecialMesh", blast2)
  3488. bm2.Scale = Vector3.new(6,2,6)
  3489. bm2.MeshId = "rbxassetid://3270017"
  3490. local blast3 = Instance.new("Part", rarm)
  3491. blast3.BrickColor = BrickColor.new("Really black")
  3492. blast3.Anchored = true
  3493. blast3.CanCollide = false
  3494. blast3.Locked = true
  3495. blast3.Size = Vector3.new(1, 1, 1)
  3496. blast3.TopSurface = "Smooth"
  3497. blast3.BottomSurface = "Smooth"
  3498. blast3.Transparency = 0
  3499. blast3.CFrame = HandCF
  3500. local bm3 = Instance.new("SpecialMesh", blast3)
  3501. bm3.Scale = Vector3.new(6,2,6)
  3502. bm3.MeshId = "rbxassetid://3270017"
  3503. for i = 1,120 do rs:wait()
  3504. X.Transparency = X.Transparency + (1/120)
  3505. part.Transparency = part.Transparency + (1/120)
  3506. part2.Transparency = part2.Transparency + (1/120)
  3507. part3.Transparency = part3.Transparency + (1/120)
  3508. part4.Transparency = part4.Transparency + (1/120)
  3509. part5.Transparency = part5.Transparency + (1/120)
  3510. part6.Transparency = part6.Transparency + (1/120)
  3511. part7.Transparency = part7.Transparency + (1/120)
  3512. blast.Transparency = blast.Transparency + (1/120)
  3513. blast2.Transparency = blast2.Transparency + (1/120)
  3514. blast3.Transparency = blast3.Transparency + (1/120)
  3515. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3516. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3517. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3518. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3519. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3520. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3521. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3522. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3523. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3524. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3525. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3526. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3527. X.CFrame = cf
  3528. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3529. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3530. part3.CFrame=X.CFrame
  3531. part4.CFrame=X.CFrame
  3532. part7.CFrame=X.CFrame
  3533. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3534. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3535. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3536. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3537. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3538. rs:wait()
  3539. end
  3540. X:Destroy()
  3541. part:Destroy()
  3542. part2:Destroy()
  3543. part3:Destroy()
  3544. part4:Destroy()
  3545. part5:Destroy()
  3546. part6:Destroy()
  3547. blast:Destroy()
  3548. blast2:Destroy()
  3549. blast3:Destroy()
  3550. z:Destroy()
  3551. z1:Destroy()
  3552. z2:Destroy()
  3553. z3:Destroy()
  3554. z4:Destroy()
  3555. for i = 1, 20 do
  3556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3562. if Debounces.on == false then break end
  3563. rs:wait()
  3564. end
  3565. if Debounces.CanAttack == false then
  3566. Debounces.CanAttack = true
  3567. Debounces.NoIdl = false
  3568. Debounces.on = false
  3569. end
  3570. end)
  3571. end
  3572. end
  3573. end)
  3574.  
  3575.  
  3576.  
  3577.  
  3578.  
  3579.  
  3580.  
  3581. WindFloor = function()
  3582. local useRageVer = false
  3583. local locor = 0
  3584. if TrackFunction ~= nil then
  3585. TrackFunction:disconnect()
  3586. TrackFunction = nil
  3587. end
  3588. Ult = true
  3589. Ragemode = false
  3590. CanInterrupt(false)
  3591. PlayerIsAttacking = true
  3592. local cl = 0
  3593. local clastframe = lastframe
  3594. BodyVel.velocity = Vector3.new()
  3595. local CPlane = MousePlane()
  3596. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3597. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3598. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3599. local cl = 0
  3600. DesiredWalkspeed = 0
  3601. p = Instance.new("Sound", vPlayer.Character.Torso)
  3602. p.Volume = 0.8
  3603. p.Pitch = 1
  3604. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3605. p:Play()
  3606. game:GetService("Debris"):AddItem(p, 3)
  3607. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3608. pb.Volume = 1
  3609. pb.Pitch = 0.85
  3610. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3611. pb:Play()
  3612. game:GetService("Debris"):AddItem(pb, 10)
  3613. do
  3614. for i = 1, 8 do
  3615. swait()
  3616. cl = cl + i * 0.02
  3617. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3618. if i == 4 then
  3619. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3620. pc.Mesh.MeshType = "FileMesh"
  3621. pc.Anchored = true
  3622. pc.CanCollide = false
  3623. pc.Parent = workspace
  3624. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3625. pc.Name = "Shockwave"
  3626. game:GetService("Debris"):AddItem(pc, 5)
  3627. coroutine.resume(coroutine.create(function(p)
  3628. for ii = 1, 10 do
  3629. p.Transparency = ii / 10
  3630. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3631. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3632. swait()
  3633. end
  3634. p:Remove()
  3635. end), pc)
  3636. end
  3637. end
  3638. end
  3639. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3640. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3641. cl = 0
  3642. clastframe = lastframe
  3643. for i = 1, 6 do
  3644. swait()
  3645. cl = cl + i * 0.05
  3646. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3647. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3648. eff.Parent = workspace
  3649. eff.Name = "BloodEffect"
  3650. eff.Anchored = true
  3651. eff.CanCollide = false
  3652. game:GetService("Debris"):AddItem(eff, 5)
  3653. coroutine.resume(coroutine.create(function(p, V, x)
  3654. A = vPlayer.Character.Torso.Velocity / 60
  3655. for i = 1, 12 do
  3656. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3657. p.Transparency = 0.75 + i / 48
  3658. p.CFrame = p.CFrame * V + A
  3659. swait()
  3660. end
  3661. p:Remove()
  3662. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3663. if i ~= 1 and (i ~= 4 or i == 6) then
  3664. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3665. pc.Mesh.MeshType = "FileMesh"
  3666. pc.Anchored = true
  3667. pc.CanCollide = false
  3668. pc.Parent = workspace
  3669. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3670. pc.Name = "Shockwave"
  3671. game:GetService("Debris"):AddItem(pc, 5)
  3672. coroutine.resume(coroutine.create(function(p)
  3673. for ii = 1, 7 do
  3674. p.Transparency = ii / 7
  3675. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3676. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3677. swait()
  3678. end
  3679. p:Remove()
  3680. end), pc)
  3681. end
  3682. end
  3683. swait()
  3684. for i = 1, 20 do
  3685. do
  3686. CPlane = MousePlane()
  3687. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3688. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3689. if i == 5 or i == 10 then
  3690. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3691. pc.Mesh.MeshType = "FileMesh"
  3692. pc.Anchored = true
  3693. pc.CanCollide = false
  3694. pc.Parent = workspace
  3695. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3696. pc.Name = "Shockwave"
  3697. game:GetService("Debris"):AddItem(pc, 5)
  3698. coroutine.resume(coroutine.create(function(p)
  3699. for ii = 1, 13 do
  3700. p.Transparency = ii / 13
  3701. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3702. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3703. swait()
  3704. end
  3705. p:Remove()
  3706. end), pc)
  3707. else
  3708. do
  3709. do
  3710. if i == 2 or i == 10 then
  3711. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3712. pc.Mesh.MeshType = "FileMesh"
  3713. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3714. pc.Parent = workspace
  3715. pc.Anchored = true
  3716. pc.CanCollide = false
  3717. pc.Transparency = 0.5
  3718. game:GetService("Debris"):AddItem(pc, 5)
  3719. coroutine.resume(coroutine.create(function(p)
  3720. for ii = 1, 20 do
  3721. p.Transparency = ii / 20
  3722. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3723. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3724. swait()
  3725. end
  3726. p:Remove()
  3727. end), pc)
  3728. end
  3729. if i % 4 == 0 then
  3730. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3731. applyCameraShake(v, 80 + i * 10, 4)
  3732. end
  3733. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3734. pc.Mesh.MeshType = "FileMesh"
  3735. pc.Anchored = true
  3736. pc.CanCollide = false
  3737. pc.Parent = workspace
  3738. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3739. pc.Name = "Shockwave"
  3740. game:GetService("Debris"):AddItem(pc, 5)
  3741. coroutine.resume(coroutine.create(function(p)
  3742. for ii = 1, 10 do
  3743. p.Transparency = ii / 10
  3744. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3745. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3746. swait()
  3747. end
  3748. p:Remove()
  3749. end), pc)
  3750. else
  3751. do
  3752. do
  3753. if i % 1 == 0 then
  3754. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3755. eff.Parent = workspace
  3756. eff.Name = "BloodEffect"
  3757. eff.Anchored = true
  3758. eff.CanCollide = false
  3759. game:GetService("Debris"):AddItem(eff, 5)
  3760. coroutine.resume(coroutine.create(function(p, V, x)
  3761. A = vPlayer.Character.Torso.Velocity / 60
  3762. for i = 1, 8 do
  3763. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3764. p.Transparency = 0.2
  3765. p.CFrame = p.CFrame * V + A
  3766. swait()
  3767. end
  3768. p:Remove()
  3769. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3770. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3771. eff.Parent = workspace
  3772. eff.Name = "BloodEffect"
  3773. eff.Anchored = true
  3774. eff.CanCollide = false
  3775. game:GetService("Debris"):AddItem(eff, 5)
  3776. coroutine.resume(coroutine.create(function(p, V, x)
  3777. A = vPlayer.Character.Torso.Velocity / 60
  3778. for i = 1, 12 do
  3779. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3780. p.Transparency = 0.75 + i / 48
  3781. p.CFrame = p.CFrame * V + A
  3782. swait()
  3783. end
  3784. p:Remove()
  3785. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3786. end
  3787. do
  3788. fwait()
  3789. end
  3790. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3791.  
  3792. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3793.  
  3794. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3795.  
  3796. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3797.  
  3798. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3799.  
  3800. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3801.  
  3802. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3803.  
  3804. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3805.  
  3806. end
  3807. end
  3808. end
  3809. end
  3810. end
  3811. end
  3812. end
  3813. end
  3814. cl = 0
  3815. clastframe = lastframe
  3816. for i = 1, 6 do
  3817. swait()
  3818. cl = cl + i * 0.05
  3819. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3820. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3821. pc.CanCollide = false
  3822. pc.Anchored = true
  3823. pc.Parent = workspace
  3824. game:GetService("Debris"):AddItem(pc, 5)
  3825. coroutine.resume(coroutine.create(function(p)
  3826. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3827. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3828. for i = 1, 30 do
  3829. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3830. p.Transparency = i / 30
  3831. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3832. swait()
  3833. end
  3834. p:Remove()
  3835. end), pc)
  3836. end
  3837. cl = 0
  3838. clastframe = lastframe
  3839. local Grabbee = nil
  3840. for i = 1, 15 do
  3841. fwait()
  3842. do
  3843. if i == 3 then
  3844. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3845. pc.Mesh.MeshType = "FileMesh"
  3846. pc.Anchored = true
  3847. pc.CanCollide = false
  3848. pc.Parent = workspace
  3849. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3850. pc.Name = "Shockwave"
  3851. game:GetService("Debris"):AddItem(pc, 5)
  3852. coroutine.resume(coroutine.create(function(p)
  3853. for ii = 1, 10 do
  3854. p.Transparency = ii / 10
  3855. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3856. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3857. swait()
  3858. end
  3859. p:Remove()
  3860. end), pc)
  3861. end
  3862. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3863. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3864. Grabbee = v
  3865. do break end
  3866. end
  3867. do
  3868. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3869. pc.CanCollide = false
  3870. pc.Anchored = true
  3871. pc.Parent = workspace
  3872. game:GetService("Debris"):AddItem(pc, 5)
  3873. coroutine.resume(coroutine.create(function(p)
  3874. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3875. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3876. for i = 1, 20 do
  3877. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3878. p.Transparency = i / 20
  3879. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3880. swait()
  3881. end
  3882. p:Remove()
  3883. end), pc)
  3884. do
  3885. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3886. pc.CanCollide = false
  3887. pc.Anchored = true
  3888. pc.Parent = workspace
  3889. game:GetService("Debris"):AddItem(pc, 5)
  3890. coroutine.resume(coroutine.create(function(p)
  3891. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3892. for i = 1, 20 do
  3893. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3894. p.Transparency = 0.5 + i / 40
  3895. p.CFrame = p.CFrame * R
  3896. swait()
  3897. end
  3898. p:Remove()
  3899. end), pc)
  3900. if i <= 6 then
  3901. cl = cl + i * 0.05
  3902. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3903. end
  3904. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3905.  
  3906. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3907.  
  3908. end
  3909. end
  3910. end
  3911. end
  3912. if Grabbee ~= nil then
  3913. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3914. Grabbee.Stats.Stun.Value = 999
  3915. end
  3916. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3917. cbuff.Name = "DecreaseDef"
  3918. cbuff.Value = -2
  3919. Mana.Value = Mana.Value - 10
  3920. if useRageVer == true then
  3921. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3922. else
  3923. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3924. end
  3925. local Grabdone = false
  3926. gpos = Instance.new("BodyPosition")
  3927. gpos.Name = ":<"
  3928. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3929. gpos.P = 5000
  3930. gpos.D = 600
  3931. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3932. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3933. coroutine.resume(coroutine.create(function(NNoob)
  3934. nubgyro = nil
  3935. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3936. if NNoob.Parent == nil then
  3937. break
  3938. else
  3939. if NNoob.Humanoid.Health < 0 then
  3940. break
  3941. end
  3942. end
  3943. NNoob.Humanoid.PlatformStand = true
  3944. if nubgyro == nil or nubpos == nil then
  3945. if NNoob.Torso:FindFirstChild(":>") then
  3946. NNoob.Torso[":>"]:Remove()
  3947. end
  3948. if NNoob.Torso:FindFirstChild(":<") then
  3949. NNoob.Torso[":<"]:Remove()
  3950. end
  3951. nubgyro = Instance.new("BodyGyro")
  3952. nubgyro.Name = ":>"
  3953. nubgyro.Parent = NNoob.Torso
  3954. nubgyro.P = 5000
  3955. nubgyro.D = 200
  3956. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3957. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3958. nubpos = Instance.new("BodyPosition")
  3959. nubpos.Name = ":<"
  3960. nubpos.Parent = NNoob.Torso
  3961. nubpos.P = 8000
  3962. nubpos.D = 200
  3963. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3964. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3965. else
  3966. if nubgyro.Parent == nil then
  3967. nubgyro = nil
  3968. nubpos = nil
  3969. else
  3970. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3971. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3972. end
  3973. end
  3974. swait()
  3975. end
  3976. if nubpos and nubgyro then
  3977. nubpos:Remove()
  3978. nubgyro:Remove()
  3979. if NNoob:FindFirstChild("Humanoid") then
  3980. NNoob.Humanoid.PlatformStand = false
  3981. end
  3982. end
  3983. end), Grabbee)
  3984. p = Instance.new("Sound", vPlayer.Character.Torso)
  3985. p.Volume = 1
  3986. p.Pitch = 0.9
  3987. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3988. p:Play()
  3989. game:GetService("Debris"):AddItem(p, 3)
  3990. BodyVel.velocity = Vector3.new()
  3991. cl = 0
  3992. clastframe = lastframe
  3993. for i = 1, 7 do
  3994. swait()
  3995. cl = cl + i * 0.036
  3996. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3997. end
  3998. cl = 0
  3999. clastframe = lastframe
  4000. for i = 1, 8 do
  4001. swait()
  4002. cl = cl + i * 0.028
  4003. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4004. end
  4005. p = Instance.new("Sound", vPlayer.Character.Torso)
  4006. p.Volume = 1
  4007. p.Pitch = 0.55
  4008. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4009. p:Play()
  4010. game:GetService("Debris"):AddItem(p, 3)
  4011. p = Instance.new("Sound", vPlayer.Character.Torso)
  4012. p.Volume = 1
  4013. p.Pitch = 1
  4014. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4015. p:Play()
  4016. game:GetService("Debris"):AddItem(p, 3)
  4017. p = Instance.new("Sound", vPlayer.Character.Torso)
  4018. p.Volume = 1
  4019. p.Pitch = 0.4
  4020. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4021. p:Play()
  4022. game:GetService("Debris"):AddItem(p, 3)
  4023. p = Instance.new("Sound", Grabbee.Torso)
  4024. p.Volume = 1
  4025. p.Pitch = 1
  4026. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4027. p:Play()
  4028. game:GetService("Debris"):AddItem(p, 3)
  4029. local sees = math.ceil(Mana.Value / borb)
  4030. local sees2 = (math.ceil(Corruption / borb))
  4031. local partic1, partic2 = nil, nil
  4032. partic1 = Instance.new("ParticleEmitter")
  4033. partic1.Name = "AttackParticleEmitter3"
  4034. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4035. partic1.LightEmission = 0
  4036. partic1.ZOffset = 2
  4037. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4038. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4039. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4040. partic1.Rate = 80
  4041. partic1.VelocitySpread = 180
  4042. partic1.Speed = NumberRange.new(6, 10)
  4043. partic1.Lifetime = NumberRange.new(1, 1.2)
  4044. partic1.Rotation = NumberRange.new(-180, 180)
  4045. partic1.RotSpeed = NumberRange.new(-100, 100)
  4046. partic1.Parent = Grabbee.Torso
  4047. if useRageVer then
  4048. partic2 = Instance.new("ParticleEmitter", p)
  4049. partic2.Name = "AttackParticleEmitter3"
  4050. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4051. partic2.LightEmission = 0
  4052. partic2.ZOffset = 1
  4053. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4054. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4055. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4056. partic2.Rate = 60
  4057. partic2.VelocitySpread = 180
  4058. partic2.Speed = NumberRange.new(1, 2)
  4059. partic2.Lifetime = NumberRange.new(1, 1.2)
  4060. partic2.Rotation = NumberRange.new(-180, 180)
  4061. partic2.RotSpeed = NumberRange.new(-100, 100)
  4062. partic2.Acceleration = Vector3.new(0, 10, 0)
  4063. partic2.Parent = Grabbee.Torso
  4064. end
  4065. for i = 1, borb + borb % 2 do
  4066. swait()
  4067. if i % 2 == 0 then
  4068. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4069. local st = Grabbee:FindFirstChild("Stats")
  4070. if st and st:FindFirstChild("Mana") then
  4071. if st.Mana.Value >= 3 then
  4072. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4073. st.Mana.Value = st.Mana.Value - 3
  4074. else
  4075. st.Mana.Value = 0
  4076. end
  4077. end
  4078. end
  4079. do
  4080. if sees <= Mana.Value then
  4081. Mana.Value = Mana.Value - sees
  4082. else
  4083. Mana.Value = 0
  4084. end
  4085. if useRageVer then
  4086. if sees2 <= Corruption then
  4087. Corruption = Corruption - sees2
  4088. else
  4089. Corruption = 0
  4090. end
  4091. end
  4092. if useRageVer == true and i % 2 == 0 then
  4093. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4094. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4095. end
  4096. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4097. eb.Parent = workspace
  4098. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4099. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4100. game:GetService("Debris"):AddItem(eb, 3)
  4101. coroutine.resume(coroutine.create(function(p)
  4102. local r = math.random(-3, 3) * 9
  4103. if r > -12 and r < 1 then
  4104. r = -12
  4105. else
  4106. if r < 12 and r > -1 then
  4107. r = 12
  4108. end
  4109. end
  4110. for i = 1, 12 do
  4111. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4112. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4113. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4114. swait()
  4115. end
  4116. p:Remove()
  4117. end), eb)
  4118. end
  4119. do
  4120. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4121. eff.Parent = workspace
  4122. eff.Name = "BloodEffect"
  4123. eff.Anchored = true
  4124. eff.CanCollide = false
  4125. game:GetService("Debris"):AddItem(eff, 5)
  4126. coroutine.resume(coroutine.create(function(p, V, x)
  4127. A = vPlayer.Character.Torso.Velocity / 60
  4128. for i = 1, 8 do
  4129. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4130. p.Transparency = 0.75 + i / 32
  4131. p.CFrame = p.CFrame * V + A
  4132. swait()
  4133. end
  4134. p:Remove()
  4135. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4136. if i % 5 == 0 then
  4137. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4138. applyCameraShake(v, 120, 5)
  4139. end
  4140. applyCameraShake(vPlayer.Character, 120, 5)
  4141. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4142. pc.Mesh.MeshType = "FileMesh"
  4143. pc.Anchored = true
  4144. pc.CanCollide = false
  4145. pc.Parent = workspace
  4146. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4147. pc.Name = "Shockwave"
  4148. game:GetService("Debris"):AddItem(pc, 5)
  4149. coroutine.resume(coroutine.create(function(p)
  4150. for ii = 1, 13 do
  4151. p.Transparency = ii / 13
  4152. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4153. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4154. swait()
  4155. end
  4156. p:Remove()
  4157. end), pc)
  4158. end
  4159. do
  4160. if Grabbee.Parent == nil then
  4161. break
  4162. else
  4163. if Grabbee:FindFirstChild("Humanoid") == nil then
  4164. break
  4165. end
  4166. end
  4167. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4168. eff.Parent = workspace
  4169. eff.Name = "BloodEffect"
  4170. eff.Anchored = true
  4171. eff.CanCollide = false
  4172. game:GetService("Debris"):AddItem(eff, 5)
  4173. coroutine.resume(coroutine.create(function(p, V, x)
  4174. A = vPlayer.Character.Torso.Velocity / 60
  4175. for i = 1, 12 do
  4176. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4177. p.Transparency = 0.25 + i / 48
  4178. p.CFrame = p.CFrame * V + A
  4179. swait()
  4180. end
  4181. p:Remove()
  4182. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4183. do
  4184. if i % 3 == 0 then
  4185. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4186. pc.CanCollide = false
  4187. pc.Anchored = true
  4188. pc.Parent = workspace
  4189. game:GetService("Debris"):AddItem(pc, 5)
  4190. coroutine.resume(coroutine.create(function(p)
  4191. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4192. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4193. for i = 1, 20 do
  4194. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4195. p.Transparency = i / 20
  4196. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4197. swait()
  4198. end
  4199. p:Remove()
  4200. end), pc)
  4201. end
  4202. end
  4203. end
  4204. end
  4205. end
  4206. end
  4207. cl = 0
  4208. clastframe = lastframe
  4209. for i = 1, 5 do
  4210. wait()
  4211. cl = cl + i * 0.07
  4212. if i == 3 then
  4213. Grabdone = true
  4214. partic1.Enabled = false
  4215. game:GetService("Debris"):AddItem(partic1, 5)
  4216. if partic2 then
  4217. partic2.Enabled = false
  4218. game:GetService("Debris"):AddItem(partic2, 5)
  4219. end
  4220. p = Instance.new("Sound", vPlayer.Character.Torso)
  4221. p.Volume = 1
  4222. p.Pitch = 0.95
  4223. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4224. p:Play()
  4225. game:GetService("Debris"):AddItem(p, 3)
  4226. if Grabbee:FindFirstChild("Stats") then
  4227. if Grabbee.Stats.Mana.Value >= 10 then
  4228. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4229. else
  4230. Grabbee.Stats.Mana.Value = 0
  4231. end
  4232. if Grabbee.Stats.Stunned.Value == false then
  4233. Grabbee.Stats.Stun.Value = 999
  4234. end
  4235. end
  4236. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4237. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4238. pc.Mesh.MeshType = "FileMesh"
  4239. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4240. pc.Parent = workspace
  4241. pc.Anchored = true
  4242. pc.CanCollide = false
  4243. pc.Transparency = 0.5
  4244. game:GetService("Debris"):AddItem(pc, 5)
  4245. coroutine.resume(coroutine.create(function(p)
  4246. for ii = 1, 28 do
  4247. p.Transparency = ii / 28
  4248. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4249. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4250. swait()
  4251. end
  4252. p:Remove()
  4253. end), pc)
  4254. for loel = 1, 8 do
  4255. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4256. eff.Parent = workspace
  4257. eff.Name = "BloodEffect"
  4258. eff.Anchored = true
  4259. eff.CanCollide = false
  4260. game:GetService("Debris"):AddItem(eff, 5)
  4261. coroutine.resume(coroutine.create(function(p, V, x)
  4262. for i = 1, 25 do
  4263. p.Transparency = 0.5 + i / 50
  4264. p.CFrame = p.CFrame + x / 2
  4265. swait()
  4266. end
  4267. p:Remove()
  4268. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4269. end
  4270. for loel = 1, 3 do
  4271. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4272. eff.Parent = workspace
  4273. eff.Name = "BloodEffect"
  4274. eff.Anchored = true
  4275. eff.CanCollide = false
  4276. game:GetService("Debris"):AddItem(eff, 5)
  4277. coroutine.resume(coroutine.create(function(p, V, x)
  4278. for i = 1, 25 do
  4279. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4280. p.Transparency = 0.25 + i / 18.75
  4281. p.CFrame = p.CFrame * V
  4282. swait()
  4283. end
  4284. p:Remove()
  4285. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4286. end
  4287. end
  4288. do
  4289. do
  4290. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4291. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4292.  
  4293. end
  4294. end
  4295. end
  4296. cbuff:Remove()
  4297. gpos:Remove()
  4298. else
  4299. do
  4300. for i = 1, 4 do
  4301. fwait()
  4302. BodyVel.velocity = BodyVel.velocity / 1.25
  4303. end
  4304. do
  4305. cl = 0
  4306. coroutine.resume(coroutine.create(function(p)
  4307. for i = 1, 30 do
  4308. p.Volume = 1 - i / 30
  4309. swait()
  4310. end
  4311. p:Stop()
  4312. end), pb)
  4313. clastframe = lastframe
  4314. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4315. for i = 1, 15 do
  4316. fwait()
  4317. BodyVel.velocity = BodyVel.velocity / 1.2
  4318. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4319. end
  4320. if Grabbee == nil then
  4321. Cooldowns["4"] = CooldownsB["4"] / 3
  4322. else
  4323. Cooldowns["4"] = CooldownsB["4"]
  4324. end
  4325. end
  4326. end
  4327. end
  4328. CanInterrupt(true)
  4329. PlayerIsAttacking = false
  4330. BodyVel.Parent = nil
  4331. BodyGyro.Parent = nil
  4332. Ult = false
  4333. end
  4334.  
  4335.  
  4336.  
  4337. mouse.KeyDown:connect(function(k)
  4338.  
  4339. k = k:lower()
  4340. if k == "q" then
  4341. BlastStorm()
  4342. end
  4343. if k == "e" then
  4344. WindFloor2()
  4345. end
  4346. if k == "t" then
  4347. WindFloor()
  4348. end
  4349. end)
  4350.  
  4351.  
  4352.  
  4353.  
  4354.  
  4355.  
  4356.  
  4357.  
  4358. local BC = BrickColor.new
  4359. local Col3 = Color3.new
  4360. local Inst = Instance.new
  4361. local Ud2 = UDim2.new
  4362. local FONT = "SourceSansLight"
  4363.  
  4364.  
  4365.  
  4366.  
  4367.  
  4368.  
  4369.  
  4370. Colour1 = BC("Pastel Blue")
  4371. Colour2 = BC("Black")
  4372. Colour3 = BC("Ghost grey")
  4373. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4374. Chaos_UI.Name = "Chaos UI"
  4375. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4376.  
  4377.  
  4378. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4379. Moves.BackgroundTransparency = .8
  4380. Moves.BorderSizePixel = 0
  4381. Moves.Name = "Moves"
  4382. Moves.Position = Ud2(-.2, 0, .4, 0)
  4383. Moves.Size = Ud2(.2, 0, .5, 0)
  4384. Moves.ScrollBarThickness = 8
  4385. OM.Name = "VML"
  4386. OM.Position = Ud2(.002, 0, .83, 0)
  4387. OM.Size = Ud2(.05, 0, .08, 0)
  4388. OM.Visible = false
  4389. OM.Style = "RobloxRoundButton"
  4390. OM.Font = FONT
  4391. OM.Text = "View Move List"
  4392. OM.TextColor3 = Col3(1,1,1)
  4393. OM.TextScaled = true
  4394. local Title = Inst("TextLabel", Moves)
  4395. Title.BackgroundTransparency = 1
  4396. Title.Name = "Title"
  4397. Title.Size = Ud2(1, 0, .014, 0)
  4398. Title.Font = FONT
  4399. Title.Text = "Move List"
  4400. Title.TextColor3 = Col3(1,1,1)
  4401. Title.TextScaled = true
  4402. Title.TextStrokeTransparency = 0
  4403.  
  4404. OM.Visible = true
  4405.  
  4406. function Create_Moves_In_List()
  4407. local ah = .012
  4408. local am = .012
  4409. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4410. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4411. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4412. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4413. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4414. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4415. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4416. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4417. end
  4418. Create_Moves_In_List()
  4419.  
  4420.  
  4421. local mopen = false
  4422. OM.MouseButton1Click:connect(function()
  4423. if not Debounces.UIAction and not mopen then
  4424. Debounces.UIAction = true
  4425. OM.Text = "Hide Move List"
  4426. mopen = true
  4427. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4428. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4429. wait(.3)
  4430. Debounces.UIAction = false
  4431. elseif not Debounces.UIAction and mopen then
  4432. Debounces.UIAction = true
  4433. OM.Text = "View Move List"
  4434. mopen = false
  4435. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4436. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4437. wait(.3)
  4438. Debounces.UIAction = false
  4439. end
  4440. end)
  4441.  
  4442.  
  4443.  
  4444.  
  4445.  
  4446. local animpose = "Idle"
  4447. local lastanimpose = "Idle"
  4448. local sine = 0
  4449. local change = 1
  4450. local val = 0
  4451. local ffing = false
  4452. -------------------------------
  4453. game:GetService("RunService").RenderStepped:connect(function()
  4454. --[[if char.Humanoid.Jump == true then
  4455. jump = true
  4456. else
  4457. jump = false
  4458. end]]
  4459. char.Humanoid.FreeFalling:connect(function(f)
  4460. if f then
  4461. ffing = true
  4462. else
  4463. ffing = false
  4464. end
  4465. end)
  4466. sine = sine + change
  4467. if jumpn == true then
  4468. animpose = "Jumping"
  4469. elseif ffing == true then
  4470. animpose = "Freefalling"
  4471. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4472. animpose = "Idle"
  4473. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4474. animpose = "Walking"
  4475. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4476. animpose = "Running"
  4477. end
  4478. if animpose ~= lastanimpose then
  4479. sine = 0
  4480. if Debounces.NoIdl == false then
  4481. if animpose == "Idle" then
  4482. for i = 1, 2 do
  4483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4489. end
  4490. elseif animpose == "Walking" then
  4491. for i = 1, 2 do
  4492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4498. end
  4499. elseif animpose == "Running" then
  4500. for i = 1, 2 do
  4501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4507. wait()
  4508. end
  4509. end
  4510. else
  4511. end
  4512. end
  4513. lastanimpose = animpose
  4514. if Debounces.NoIdl == false then
  4515. if animpose == "Idle" then
  4516. change = 0.5
  4517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4520. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4524. elseif animpose == "Walking" then
  4525. change = 1
  4526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4532. elseif animpose == "Running" then
  4533. change = 1
  4534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4540. end
  4541. end
  4542. end)
  4543.  
  4544. hum.MaxHealth = math.huge
  4545. wait(3)
  4546. hum.Health = math.huge
  4547.  
  4548.  
  4549. spawn(function()
  4550. while wait(2)
  4551. do
  4552. GroundWave3()
  4553. end
  4554. end)
  4555.  
  4556.  
  4557. while true do --Loop
  4558. wait(0.04)
  4559. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4560. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4561. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4562. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4563. wait(0.04)
  4564. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4565. wait(0.04)
  4566. end
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