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AxeuerAlt

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May 4th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. local rp = RealPlayer
  6. script.Parent = rp.Character
  7.  
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. local function fakeEvent()
  12. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  13. t.connect = t.Connect
  14. return t
  15. end
  16.  
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  20. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  21. end}
  22. CAS.UnbindAction = CAS.BindAction
  23. local function te(self,ev,...)
  24. local t = m[ev]
  25. if t and t._fakeEvent then
  26. for _,f in pairs(t.Functions) do
  27. f(...)
  28. end
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33.  
  34. Event.OnServerEvent:Connect(function(plr,io)
  35. if plr~=rp then return end
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. if not io.isMouse then
  39. local b = io.UserInputState == Enum.UserInputState.Begin
  40. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  41. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  42. end
  43. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  44. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  45. end
  46. for _,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  54. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  55. end
  56. end)
  57. Event.Parent = NLS([==[
  58. local Player = game:GetService("Players").LocalPlayer
  59. local Event = script:WaitForChild("UserInput_Event")
  60. local Mouse = Player:GetMouse()
  61. local UIS = game:GetService("UserInputService")
  62. local input = function(io,a)
  63. if a then return end
  64. --Since InputObject is a client-side instance, we create and pass table instead
  65. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  66. end
  67. UIS.InputBegan:Connect(input)
  68. UIS.InputEnded:Connect(input)
  69. local h,t
  70. while wait(1/30) do
  71. if h~=Mouse.Hit or t~=Mouse.Target then
  72. h,t=Mouse.Hit,Mouse.Target
  73. Event:FireServer({isMouse=true,Target=t,Hit=h})
  74. end
  75. end]==],Player.Character)
  76.  
  77. local _rg = game
  78.  
  79. local fsmt = {
  80. __index = function(self,k)
  81. local s = rawget(self,"_RealService")
  82. if s then
  83. return typeof(s[k])=="function"
  84. and function(_,...)return s[k](s,...)end or s[k]
  85. end
  86. end,
  87. __newindex = function(self,k,v)
  88. local s = rawget(self,"_RealService")
  89. if s then s[k]=v end
  90. end
  91. }
  92. local function FakeService(t,RealService)
  93. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  94. return setmetatable(t,fsmt)
  95. end
  96. local g = {
  97. GetService = function(self,s)
  98. return rawget(self,s) or _rg:GetService(s)
  99. end,
  100. Players = FakeService({
  101. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  102. },"Players"),
  103. UserInputService = FakeService(UIS,"UserInputService"),
  104. ContextActionService = FakeService(CAS,"ContextActionService"),
  105. RunService = FakeService({
  106. _btrs = {},
  107. RenderStepped = _rg:GetService("RunService").Heartbeat,
  108. BindToRenderStep = function(self,name,_,fun)
  109. self._btrs[name] = self.Heartbeat:Connect(fun)
  110. end,
  111. UnbindFromRenderStep = function(self,name)
  112. self._btrs[name]:Disconnect()
  113. end,
  114. },"RunService")
  115. }
  116. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  117. g.service = g.GetService
  118. FakeService(g,game)
  119. game,owner = g,g.Players.LocalPlayer
  120. end
  121. wait(2)
  122. local darius = true
  123. local grab8 = false
  124. local throw1 = 5
  125. local throw2 = 5
  126. local grabon3 = false
  127. local grabon4 = false
  128. local jkl = 1
  129. local throw = 5
  130. local grab1 = false
  131. local goo1 = 0
  132. local punching = false
  133. local jk = false
  134.  
  135. local grabon3 = false
  136. local grabon2 = false
  137. local grabon1 = false
  138. local goo = 0
  139. local grabon = false
  140. local on = false
  141. local poon = false
  142. local clickon = false
  143. local beamknockback = 0
  144. local beamdamage = 0.001
  145. local hited1 = false
  146. local hited = false
  147. local kamesize = 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  148. local kamehameha = false
  149. local walksound = "rbxassetid://908473722"
  150. local aj1 = 1
  151. local can = 5
  152. local go = true
  153. local bomb = false
  154. local point = false
  155. local walkon = false
  156. local nohit = 0
  157. local moving = false
  158. local combodamage = 1
  159. local ssj22 = false
  160. local fly = false
  161. local ssbkaiox10 = false
  162. local ssbkaio = false
  163. local auracan3 = true
  164. local ssbon = false
  165. local base = true
  166. local new=Instance.new
  167. local rad=math.rad
  168. local cf=CFrame.new
  169. local v3=Vector3.new
  170. local hitmeter = 0
  171. ssj33 = false
  172. local ang=function(x,y,z)
  173. return CFrame.Angles(rad(x),rad(y),rad(z))
  174. end
  175. plr = game.Players.LocalPlayer
  176. chara = plr.Character
  177. local player=game:service'Players'.LocalPlayer
  178. local char=player.Character
  179. local cam=workspace.Camera
  180. local mouse=player:GetMouse()
  181. local weld=function(a,b,c0,c1)
  182. m=Instance.new('Motor',a)
  183. m.Part0=a
  184. m.Part1=b
  185. m.C0=c0
  186. m.C1=c1
  187. return m
  188. end
  189.  
  190. function chatfunc(text)
  191. local chat = coroutine.wrap(function()
  192. if char:FindFirstChild("TalkingBillBoard")~= nil then
  193. char:FindFirstChild("TalkingBillBoard"):destroy()
  194. end
  195. local naeeym2 = Instance.new("BillboardGui",char)
  196. naeeym2.Size = UDim2.new(0,100,0,40)
  197. naeeym2.StudsOffset = Vector3.new(0,4,0)
  198. naeeym2.Adornee = char.Head
  199. naeeym2.Name = "TalkingBillBoard"
  200. local tecks2 = Instance.new("TextLabel",naeeym2)
  201. tecks2.BackgroundTransparency = 1
  202. tecks2.BorderSizePixel = 0
  203. tecks2.Text = ""
  204. tecks2.Font = "Antique"
  205. tecks2.TextSize = 30
  206. tecks2.TextStrokeTransparency = 0
  207. tecks2.TextColor3 = Color3.new(0,0,0)
  208. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  209. tecks2.Size = UDim2.new(1,0,0.5,0)
  210. local tecks3 = Instance.new("TextLabel",naeeym2)
  211. tecks3.BackgroundTransparency = 1
  212. tecks3.BorderSizePixel = 0
  213. tecks3.Text = ""
  214. tecks3.Font = "Antique"
  215. tecks3.TextSize = 30
  216. tecks3.TextStrokeTransparency = 0
  217. tecks3.TextColor3 = Color3.new(255,255,0)
  218. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  219. tecks3.Size = UDim2.new(1,0,0.5,0)
  220. for i = 1,string.len(text),1 do
  221. tecks2.Text = string.sub(text,1,i)
  222. tecks3.Text = string.sub(text,1,i)
  223. wait(0.01)
  224. end
  225. wait(2)
  226. for i = 1, 50 do
  227. wait()
  228. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  229. tecks2.Rotation = tecks2.Rotation - .8
  230. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  231. tecks2.TextTransparency = tecks2.TextTransparency + .04
  232. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  233. tecks3.Rotation = tecks2.Rotation + .8
  234. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  235. tecks3.TextTransparency = tecks2.TextTransparency + .04
  236. end
  237. naeeym2:Destroy()
  238. end)
  239. chat()
  240. end
  241. function onChatted(msg)
  242. chatfunc(msg)
  243. end
  244. plr.Chatted:connect(onChatted)
  245. coroutine.resume(coroutine.create(function()
  246. end))
  247.  
  248. beamm=Instance.new('Model',workspace)
  249. beamm.Name='beam'
  250.  
  251. laser=false
  252.  
  253. rs=Instance.new('Part',char)
  254. rs.Transparency=1
  255. rs.CanCollide=false
  256. rs.TopSurface,rs.BottomSurface=0,0
  257. rs.FormFactor=3
  258. rs.Size=Vector3.new(.5,.5,.5)
  259.  
  260. ls=rs:Clone()
  261. ls.Parent=char
  262.  
  263.  
  264.  
  265. s1=Instance.new('Sound',char)
  266. s1.Volume=1
  267. s1.Pitch=1
  268. s1.Looped=true
  269.  
  270.  
  271. particles={}
  272.  
  273. local wep=new('Part',char)
  274.  
  275. wep.FormFactor=3
  276. wep.Transparency = 1
  277. wep.CanCollide=false
  278. wep.Size=v3(0.1,0.1,0.1)
  279. wep.TopSurface,wep.BottomSurface=0,0
  280. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  281.  
  282.  
  283. local beam1=wep:Clone()
  284. beam1:ClearAllChildren()
  285. beam1.Material='Neon'
  286. beam1.BrickColor=BrickColor.new('New Yeller')
  287. beam1.Size=Vector3.new(1,1,1)
  288. beam1.Transparency=0
  289. beam1.Anchored=true
  290. local ms=Instance.new('BlockMesh',beam1)
  291. local inner1=beam1:Clone()
  292. inner1.Transparency=1
  293. inner1.Material='SmoothPlastic'
  294. inner1.BrickColor=BrickColor.new('Really black')
  295. local ms2=inner1.Mesh
  296.  
  297. local expl1=inner1:Clone()
  298. expl1.Mesh:Destroy()
  299. expl1.Material='Neon'
  300. expl1.BrickColor=BrickColor.new('New Yeller')
  301. expl1.Size=Vector3.new(5,5,5)
  302. expl1.Transparency=0
  303. pl=Instance.new('PointLight',expl1)
  304. pl.Color=expl1.BrickColor.Color
  305. pl.Range=pl.Range*2
  306. pl.Name='light'
  307. local br=pl.Range
  308.  
  309. local exa1=expl1:Clone()
  310. exa1.Size=Vector3.new(10,10,10)
  311. pl2=exa1.light
  312.  
  313. local part=exa1:Clone()
  314. part.Size=Vector3.new(1.5,1.5,1.5)
  315. pl3=part.light
  316. pms=Instance.new('BlockMesh',part)
  317.  
  318. char.Humanoid.Died:connect(function()
  319. laser=false
  320. beam1.Parent=nil
  321. inner1.Parent=nil
  322. expl1.Parent=nil
  323. exa1.Parent=nil
  324. s1:stop()
  325. end)
  326.  
  327.  
  328.  
  329. parti=0
  330. game:service'RunService'.Stepped:connect(function()
  331. parti=parti+1
  332. for i,v in pairs(particles) do
  333. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  334. v.Transparency=v.Transparency+.08
  335. if v.Transparency >= 1 then
  336. v:Destroy()
  337. table.remove(particles,i)
  338. else
  339. v.Parent=beamm
  340. end
  341. end
  342.  
  343. a=cam.CoordinateFrame.p
  344. b=mouse.Hit.p
  345. mhitr=Ray.new(a,(b-a).unit*999)
  346. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  347.  
  348.  
  349. if laser then
  350. beamm.Parent=workspace
  351. beam1.Parent=beamm
  352. inner1.Parent=beamm
  353. expl1.Parent=beamm
  354. exa1.Parent=beamm
  355. s1.Volume=s1.Volume-0.0034
  356.  
  357. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  358. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  359.  
  360. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  361. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  362. hit.Parent:BreakJoints()
  363. hit.Anchored = false
  364. wait()
  365.  
  366. hit.Position = hit.Position + Vector3.new(0,1,0)
  367. block = Instance.new("BodyForce",hit)
  368. block.Force = beam1.CFrame.lookVector
  369. s1.Volume=s1.Volume+0.0034
  370. end
  371. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  372.  
  373. hit.Anchored = false
  374. wait()
  375.  
  376. hit.Position = hit.Position + Vector3.new(0,1,0)
  377. block = Instance.new("BodyForce",hit)
  378. block.Force = beam1.CFrame.lookVector
  379. s1.Volume=s1.Volume+0.0034
  380. end
  381. end
  382. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  383. if hited == true then
  384. hited = false
  385. hited1 = true
  386. on = true
  387. human = hit.Parent:FindFirstChild("Humanoid")
  388. ts = hit.Parent:FindFirstChild("Torso")
  389. s1.Volume=s1.Volume+0.0034
  390. welld = Instance.new("Weld",hit)
  391. welld.Part0 = beam1
  392. welld.Part1 = ts
  393. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  394. part6 = Instance.new("Part",hit)
  395. part6.Size = Vector3.new(1,1,1)
  396. part6.Transparency = 0
  397. part6.Position = hit.Position
  398. part6.BrickColor = BrickColor.new("Toothpaste")
  399. partmesh = Instance.new("SpecialMesh",part6)
  400. partmesh.MeshType = "Sphere"
  401. partmesh.Scale = Vector3.new(1,1,1)
  402. partweld1 = Instance.new("Weld",hit)
  403. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  404. partweld1.Part1 = part6
  405. partweld1.C0 = CFrame.new(0,0,0)
  406. if human.Health > 100 then
  407. human.MaxHealth = 100
  408. human.Health = 100
  409.  
  410. end
  411.  
  412.  
  413.  
  414.  
  415. for i = 1,100 do
  416. wait()
  417. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  418. part6.Transparency = part6.Transparency + 0.05
  419. end
  420. end
  421. end
  422. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  423. e=Instance.new('Explosion',workspace)
  424. e.Position=pos
  425. e.BlastRadius=14
  426. e.BlastPressure=1e4
  427. end
  428. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  429. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  430. end
  431.  
  432. if parti==math.floor(parti) then
  433. par=part:Clone()
  434. table.insert(particles,par)
  435. par.Parent=beamm
  436. par.Transparency=1-s1.Volume
  437. par.light.Range=br*s1.Volume
  438. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  439. end
  440.  
  441. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  442. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  443. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  444. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  445. inner1.CFrame=beam1.CFrame
  446. pl.Range=br*s1.Volume
  447. pl2.Range=br*s1.Volume
  448. expl1.Size=v3(6,6,6)*s1.Volume
  449. expl1.Transparency=0
  450. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  451. exa1.Size=v3(5,5,5)*s1.Volume
  452. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  453.  
  454. end
  455. end)
  456. local p = game.Players.LocalPlayer
  457. local ssj = true
  458. local ssb = true
  459.  
  460. local auracan = false
  461. local auracan1 = false
  462. local ssj2 = false
  463. local ssj3 = false
  464. local ssjg = false
  465. local ssjb = false
  466. local kaio = true
  467. local idle = true
  468. local idle1 = true
  469. local char = p.Character
  470. local mouse = p:GetMouse()
  471. local larm = char["Left Arm"]
  472. local rarm = char["Right Arm"]
  473. local lleg = char["Left Leg"]
  474. local rleg = char["Right Leg"]
  475. local hed = char.Head
  476. local torso = char.Torso
  477. hed.face:Destroy()
  478. local hum = char.Humanoid
  479. hum.Name = "idk"
  480. hum.JumpPower = 100
  481.  
  482. wait()
  483. local cam = game.Workspace.CurrentCamera
  484. local root = char.HumanoidRootPart
  485. local deb = false
  486. local shot = 0
  487. local walk = true
  488. local debris=game:service"Debris"
  489. local l = game:GetService("Lighting")
  490. local rs = game:GetService("RunService").RenderStepped
  491. local canattack = true
  492. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  493. function lerp(a, b, t) -- Linear interpolation
  494. return a + (b - a)*t
  495. end
  496.  
  497. function slerp(a, b, t) --Spherical interpolation
  498. dot = a:Dot(b)
  499. if dot > 0.99999 or dot < -0.99999 then
  500. return t <= 0.5 and a or b
  501. else
  502. r = math.acos(dot)
  503. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  504. end
  505. end
  506. function matrixInterpolate(a, b, t)
  507. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  508. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  509. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  510. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  511. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  512. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  513. local t = v1:Dot(v2)
  514. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  515. return CFrame.new()
  516. end
  517. return CFrame.new(
  518. v0.x, v0.y, v0.z,
  519. v1.x, v1.y, v1.z,
  520. v2.x, v2.y, v2.z,
  521. v3.x, v3.y, v3.z)
  522. end
  523. ----------------------------------------------------
  524. function genWeld(a,b)
  525. local w = Instance.new("Weld",a)
  526. w.Part0 = a
  527. w.Part1 = b
  528. return w
  529. end
  530. function weld(a, b)
  531. local weld = Instance.new("Weld")
  532. weld.Name = "W"
  533. weld.Part0 = a
  534. weld.Part1 = b
  535. weld.C0 = a.CFrame:inverse() * b.CFrame
  536. weld.Parent = a
  537. return weld;
  538. end
  539. ----------------------------------------------------
  540. function Lerp(c1,c2,al)
  541. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  542. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  543. for i,v in pairs(com1) do
  544. com1[i] = v+(com2[i]-v)*al
  545. end
  546. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  547. end
  548. ----------------------------------------------------
  549. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  550. local wld = Instance.new("Weld", wp1)
  551. wld.Part0 = wp0
  552. wld.Part1 = wp1
  553. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  554. end
  555. hum.MaxHealth = math.huge
  556. wait()
  557. hum.Health = math.huge
  558. ----------------------------------------------------
  559. function weld5(part0, part1, c0, c1)
  560. weeld=Instance.new("Weld", part0)
  561. weeld.Part0=part0
  562. weeld.Part1=part1
  563. weeld.C0=c0
  564. weeld.C1=c1
  565. return weeld
  566. end
  567. ----------------------------------------------------
  568. function HasntTouched(plrname)
  569. local ret = true
  570. for _, v in pairs(Touche) do
  571. if v == plrname then
  572. ret = false
  573. end
  574. end
  575. return ret
  576. end
  577. newWeld(torso, larm, -1.5, 0.5, 0)
  578. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  579. newWeld(torso, rarm, 1.5, 0.5, 0)
  580. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  581. newWeld(torso, hed, 0, 1.5, 0)
  582. newWeld(torso, lleg, -0.5, -1, 0)
  583. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  584. newWeld(torso, rleg, 0.5, -1, 0)
  585. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  586. newWeld(root, torso, 0, -1, 0)
  587. torso.Weld.C1 = CFrame.new(0, -1, 0)
  588. local block = Instance.new("Part",torso)
  589. block.Size = Vector3.new(0.1,0.1,0.1)
  590. block.Position = block.Position + Vector3.new(2,2,2)
  591. block.Transparency = 1
  592. local weld = Instance.new("Weld",torso)
  593. weld.Part0 = torso
  594. weld.Part1 = block
  595. weld.C0 = CFrame.new(0,5,0)
  596. local block2 = Instance.new("Part",torso)
  597. block2.Size = Vector3.new(3,2,1)
  598. block2.CanCollide = false
  599. block2.Position = block.Position + Vector3.new(2,2,2)
  600. block2.Transparency = 1
  601. local weld2 = Instance.new("Weld",torso)
  602. weld2.Part0 = torso
  603. weld2.Part1 = block2
  604. weld2.C0 = CFrame.new(0,-1.5,0)
  605. local part2 = Instance.new("ParticleEmitter",block)
  606. part2.Lifetime = NumberRange.new(5)
  607. part2.Speed = NumberRange.new(0)
  608. part2.Size = NumberSequence.new(11)
  609. part2.Transparency = NumberSequence.new(1)
  610. part2.LockedToPart = true
  611. part2.Rate = 3
  612. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  613. part2.ZOffset = -3
  614. local model = Instance.new("Model",torso)
  615. local part3 = Instance.new("ParticleEmitter",block2)
  616. part3.Lifetime = NumberRange.new(1)
  617. part3.Speed = NumberRange.new(5)
  618. part3.Transparency = NumberSequence.new(1)
  619. part3.Size = NumberSequence.new(0.5)
  620. part3.LockedToPart = true
  621. part3.Rate = 40
  622. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  623. part3.ZOffset = 3
  624. part3.SpreadAngle = Vector2.new(50,50)
  625. ypcall(function()
  626. shirt = Instance.new("Shirt", char)
  627. shirt.Name = "Shirt"
  628. pants = Instance.new("Pants", char)
  629. pants.Name = "Pants"
  630. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=122889755"
  631. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=122894081"
  632. end)
  633. for i,v in pairs(char:children()) do
  634. if v:IsA("Accessory") then
  635. v:Destroy()
  636. end
  637. end
  638. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  639. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  640. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  641. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  642. Hair99 = Instance.new("Part")
  643.  
  644. Hair99.Parent = p.Character
  645. Hair99.Name = "Hair"
  646. Hair99.formFactor = "Symmetric"
  647. Hair99.Size = Vector3.new(1000, 1000, 1000)
  648. Hair99.CFrame = p.Character.Head.CFrame
  649. Hair99:BreakJoints()
  650. Hair99.CanCollide = false
  651. Hair99.TopSurface = "Smooth"
  652. Hair99.BottomSurface = "Smooth"
  653. Hair99.BrickColor = BrickColor.new("New Yeller")
  654. Hair99.Transparency = 1
  655.  
  656. Weld = Instance.new("Weld")
  657. Weld.Part0 = p.Character.Head
  658. Weld.Part1 = Hair99
  659. Weld.Parent = p.Character.Head
  660. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  661.  
  662. Hair7 = Instance.new("Part")
  663. Hair7.Parent = p.Character
  664. Hair7.Name = "Hair"
  665. Hair7.CanCollide = false
  666. Hair7.Locked = true
  667. Hair7.TopSurface = "Smooth"
  668. Hair7.BottomSurface = "Smooth"
  669. Hair7.formFactor = "Symmetric"
  670. Hair7.Material = "Neon"
  671. Hair7.BrickColor = BrickColor.new("Black")
  672. Hair7.CFrame = p.Character.Torso.CFrame
  673. Hair7.Size = Vector3.new(10, 10, 19)
  674. Hair7.Transparency = 0
  675.  
  676. Mesh = Instance.new("SpecialMesh")
  677. Mesh.Parent = Hair99
  678. Mesh.MeshType = "Sphere"
  679. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  680. Mesh.Scale = Vector3.new(30, 30, 30)
  681.  
  682.  
  683. Weld1 = Instance.new("Weld")
  684. Weld1.Parent = p.Character.Head
  685. Weld1.Part0 = p.Character.Head
  686. Weld1.Part1 = Hair7
  687. Weld1.C0 = CFrame.new(0, 1, 0)
  688.  
  689. Mesh = Instance.new("SpecialMesh")
  690. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  691. Mesh.Parent = Hair7
  692. Mesh.Scale = Vector3.new(1, 1, 1)
  693. Mesh.MeshType = "FileMesh"
  694. Mesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  695. Mesh.TextureId = ""
  696.  
  697. -----------------------------------------------------
  698.  
  699.  
  700. GroundWave1 = function()
  701. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  702.  
  703. local wave = Instance.new("Part", torso)
  704. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  705. wave.Anchored = true
  706. wave.CanCollide = false
  707. wave.Locked = true
  708. wave.Size = Vector3.new(1, 1, 1)
  709. wave.TopSurface = "Smooth"
  710. wave.BottomSurface = "Smooth"
  711. wave.Transparency = 0.35
  712. wave.CFrame = HandCF
  713. wm = Instance.new("SpecialMesh", wave)
  714. wm.MeshId = "rbxassetid://3270017"
  715. coroutine.wrap(function()
  716. for i = 1, 30, 1 do
  717. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  718. wave.Size = wm.Scale
  719. wave.CFrame = HandCF
  720. wave.Transparency = i/30
  721. wait()
  722. end
  723. wait()
  724. wave:Destroy()
  725. end)()
  726. end
  727. GroundWave2 = function()
  728. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  729.  
  730. local wave = Instance.new("Part", spirit1)
  731. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  732. wave.Anchored = true
  733. wave.CanCollide = false
  734. wave.Locked = true
  735. wave.Size = Vector3.new(1, 1, 1)
  736. wave.TopSurface = "Smooth"
  737. wave.BottomSurface = "Smooth"
  738. wave.Transparency = 0.35
  739. wave.CFrame = HandCF
  740. wm = Instance.new("SpecialMesh", wave)
  741. wm.MeshId = "rbxassetid://3270017"
  742. coroutine.wrap(function()
  743. for i = 1, 30, 1 do
  744. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  745. wave.Size = wm.Scale
  746. wave.CFrame = HandCF
  747. wave.Transparency = i/30
  748. wait()
  749. end
  750. wait()
  751. wave:Destroy()
  752. end)()
  753. end
  754. --combat
  755. local grab = false
  756. function misssound()
  757. z = Instance.new("Sound",char)
  758. z.Volume = 4
  759. z.Looped = false
  760. z.SoundId = "rbxassetid://137579113"
  761. z:Play()
  762. end
  763. function strongsound()
  764. z = Instance.new("Sound",char)
  765. z.Volume = 4
  766. z.Looped = false
  767. z.SoundId = "rbxassetid://896242278"
  768. z:Play()
  769. end
  770. function punches()
  771. for i = 1, 10 do
  772. wait()
  773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  779. end
  780. for i = 1, 10 do
  781. wait()
  782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  788. end
  789. end
  790. function fastpunches()
  791.  
  792. wait(0.01)
  793. misssound()
  794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  800.  
  801. wait(0.01)
  802. misssound()
  803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  809. wait(0.01)
  810. misssound()
  811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  817.  
  818. wait(0.01)
  819. misssound()
  820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  826. wait(0.01)
  827. misssound()
  828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  834.  
  835. wait(0.01)
  836. misssound()
  837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  843. wait(0.01)
  844. misssound()
  845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  851.  
  852. wait(0.01)
  853. misssound()
  854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  860. wait(0.01)
  861. misssound()
  862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  868.  
  869. wait(0.01)
  870. misssound()
  871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  877. wait(0.01)
  878. misssound()
  879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  885.  
  886. wait(0.01)
  887. misssound()
  888. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  889. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  894. wait(0.01)
  895. misssound()
  896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  902.  
  903. wait(0.01)
  904. misssound()
  905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  911. wait(0.01)
  912. misssound()
  913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  919.  
  920. wait(0.01)
  921. misssound()
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  928.  
  929. end
  930. function kick()
  931. for i = 1, 20 do
  932. wait()
  933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  939. end
  940.  
  941. end
  942. function strongpunchanim()
  943. strongsound()
  944. for i = 1, 15 do
  945. wait()
  946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  952. end
  953.  
  954. for i = 1, 15 do
  955. wait()
  956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  962. end
  963.  
  964. end
  965.  
  966.  
  967. function gramanim()
  968. for i = 1, 20 do
  969. wait()
  970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  976. end
  977. for i = 1, 20 do
  978. wait()
  979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  985. end
  986. end
  987.  
  988.  
  989.  
  990.  
  991.  
  992. mouse.KeyDown:connect(function(key)
  993. if key == "c" then
  994. if ssj == true then
  995. if canattack == true then
  996. combodamage = 3
  997. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  998. idle = false
  999. base = false
  1000. idle1 = false
  1001. canattack = false
  1002. ssj = false
  1003. wait(0.1)
  1004. chatfunc("I never thought it come to this but I will Ascend to SSJ3")
  1005.  
  1006.  
  1007. for i = 1, 20 do
  1008. wait()
  1009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  1012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  1013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  1014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  1015. end
  1016.  
  1017.  
  1018. Colors = {"New Yeller", "New Yeller"}
  1019. GroundWave1()
  1020. ball.BrickColor = BrickColor.new("New Yeller")
  1021. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1022. ball.Transparency = 0
  1023.  
  1024. wait()
  1025. zh = Instance.new("Sound",char)
  1026. zh.Volume = 1
  1027. zh.Looped = true
  1028. zh.SoundId = "rbxassetid://891397456"
  1029. zh:Play()
  1030. aura.Transparency = NumberSequence.new(0)
  1031. auracan = true
  1032. Mesh.MeshId = "rbxassetid://430344159"
  1033. Mesh.Scale = Vector3.new(6,6,6)
  1034. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1035. Hair7.BrickColor = BrickColor.new("New Yeller")
  1036. wait(2)
  1037. idle = true
  1038. idle1 = true
  1039. canattack = true
  1040. ssj2 = true
  1041. end
  1042. end
  1043. end
  1044. end)
  1045. mouse.KeyDown:connect(function(key)
  1046. if key == "c" then
  1047. if ssj2 == true then
  1048. if canattack == true then
  1049. combodamage = 6
  1050. idle = false
  1051. idle1 = false
  1052. canattack = false
  1053. wait(0.1)
  1054. for i = 1, 20 do
  1055.  
  1056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1058. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1062. end
  1063. z1 = Instance.new("Sound",char)
  1064. z1.Volume = 10
  1065. z1.Looped = false
  1066. z1.SoundId = "rbxassetid://740811119"
  1067. z1:Play()
  1068. for i = 1, 5 do
  1069. wait()
  1070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1076. end
  1077.  
  1078.  
  1079.  
  1080. aura.Transparency = NumberSequence.new(0)
  1081. aura1.Transparency = NumberSequence.new(0)
  1082. auracan1 = true
  1083.  
  1084. auracan = false
  1085. zh:Destroy()
  1086. Colors = {"New Yeller", "New Yeller"}
  1087. GroundWave1()
  1088. wait()
  1089.  
  1090. ball.BrickColor = BrickColor.new("New Yeller")
  1091. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1092. ball.Transparency = 0
  1093.  
  1094. wait()
  1095. zh = Instance.new("Sound",char)
  1096. zh.Volume = 1
  1097. zh.Looped =true
  1098. zh.SoundId = "rbxassetid://850205092"
  1099. zh:Play()
  1100. Mesh.MeshId = "rbxassetid://560718478"
  1101. Mesh.Scale = Vector3.new(6,6,6)
  1102. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1103. Hair7.BrickColor = BrickColor.new("New Yeller")
  1104. wait(2)
  1105. idle = true
  1106. idle1 = true
  1107. canattack = true
  1108. ssj3 = true
  1109. ssj2 = false
  1110. end
  1111. end
  1112. end
  1113. end)
  1114. mouse.KeyDown:connect(function(key)
  1115. if key == "c" then
  1116. if ssj3 == true then
  1117. if canattack == true then
  1118.  
  1119. idle = false
  1120. idle1 = false
  1121. canattack = false
  1122. combodamage = 10
  1123. wait(0.1)
  1124. Colors = {"New Yeller", "New Yeller"}
  1125. GroundWave1()
  1126. Colors = {"New Yeller", "New Yeller"}
  1127. GroundWave1()
  1128. for i = 1, 20 do
  1129. wait()
  1130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1136. end
  1137. Colors = {"New Yeller", "New Yeller"}
  1138. GroundWave1()
  1139. Colors = {"New Yeller", "New Yeller"}
  1140. GroundWave1()
  1141. Colors = {"New Yeller", "New Yeller"}
  1142. GroundWave1()
  1143. wait(1)
  1144. Colors = {"New Yeller", "New Yeller"}
  1145. GroundWave1()
  1146. z1 = Instance.new("Sound",char)
  1147. z1.Volume = 10
  1148. z1.Looped = false
  1149. z1.SoundId = "rbxassetid://740811119"
  1150. z1:Play()
  1151. Colors = {"New Yeller", "New Yeller"}
  1152. GroundWave1()
  1153. for i = 1, 5 do
  1154. wait()
  1155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1159. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1160. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1161. end
  1162. Colors = {"New Yeller", "New Yeller"}
  1163. GroundWave1()
  1164.  
  1165. Colors = {"New Yeller", "New Yeller"}
  1166. GroundWave1()
  1167. ball.BrickColor = BrickColor.new("New Yeller")
  1168. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1169. ball.Transparency = 0
  1170. Mesh.Scale = Vector3.new(6,6,6)
  1171. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1172. Mesh.MeshId = "rbxassetid://430344159"
  1173. wait()
  1174.  
  1175.  
  1176.  
  1177. Hair71 = Instance.new("Part")
  1178. Hair71.Parent = p.Character
  1179. Hair71.Name = "Hair1"
  1180. Hair71.CanCollide = false
  1181. Hair71.Locked = true
  1182. Hair71.TopSurface = "Smooth"
  1183. Hair71.BottomSurface = "Smooth"
  1184. Hair71.formFactor = "Symmetric"
  1185. Hair71.Material = "Neon"
  1186. Hair71.BrickColor = BrickColor.new("New Yeller")
  1187. Hair71.CFrame = p.Character.Torso.CFrame
  1188. Hair71.Size = Vector3.new(1, 1, 1)
  1189. Hair71.Transparency = 0
  1190.  
  1191. z = Instance.new("Sound",char)
  1192. z.Volume = 4
  1193. z.Looped = false
  1194. z.SoundId = "rbxassetid://194135434"
  1195. z:Play()
  1196.  
  1197. Mesh1 = Instance.new("SpecialMesh")
  1198. Mesh1.Parent = Hair991
  1199. Mesh1.MeshType = "Sphere"
  1200. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1201. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1202.  
  1203.  
  1204. Hair71.BrickColor = BrickColor.new("New Yeller")
  1205.  
  1206. Weld11 = Instance.new("Weld",char.Hair1)
  1207. Weld11.Parent = p.Character.Head
  1208. Weld11.Part0 = p.Character.Head
  1209. Weld11.Part1 = Hair71
  1210. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1211.  
  1212. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1213. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1214. Mesh1.Parent = Hair71
  1215.  
  1216. Mesh1.MeshType = "FileMesh"
  1217. Mesh1.MeshId = "rbxassetid://560193297"
  1218. Mesh1.Scale = Vector3.new(7,6,6)
  1219. Mesh1.TextureId = ""
  1220. wait(2)
  1221. ssj33 = true
  1222. idle = true
  1223. idle1 = true
  1224. canattack = true
  1225. ssj3 = false
  1226. end
  1227. end
  1228. end
  1229. end)
  1230. aurapart = Instance.new("Part",char)
  1231. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1232. aurapart.Transparency = 1
  1233. aurapart.CanCollide = false
  1234. aurapart.Position = Vector3.new(0,2,0)
  1235. auraweld = Instance.new("Weld",char)
  1236. auraweld.Part0 = aurapart
  1237. auraweld.Part1 = torso
  1238. auraweld.C0 = CFrame.new(0,-2,0)
  1239. aura = Instance.new("ParticleEmitter",aurapart)
  1240. aura.Transparency = NumberSequence.new(1)
  1241. aura.Size = NumberSequence.new(8)
  1242. aura.Speed = NumberRange.new(0)
  1243. aura.LockedToPart = true
  1244. aura.Rate = 2
  1245. aura.Lifetime = NumberRange.new(5)
  1246. aura.ZOffset = -2
  1247. aura1 = Instance.new("ParticleEmitter",torso)
  1248. aura1.Transparency = NumberSequence.new(1)
  1249. aura1.Size = NumberSequence.new(5)
  1250. aura1.Speed = NumberRange.new(0)
  1251. aura1.Lifetime = NumberRange.new(5)
  1252. aura1.LockedToPart = true
  1253. aura1.Rate = 1.5
  1254.  
  1255. aura1.ZOffset = 2
  1256. aura1.Lifetime = NumberRange.new(3)
  1257. aurapart3 = Instance.new("Part",char)
  1258. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1259. aurapart3.Position = Vector3.new(0,2,0)
  1260. aurapart3.Transparency = 1
  1261. aurapart3.CanCollide = false
  1262. auraweld3 = Instance.new("Weld",char)
  1263. auraweld3.Part0 = aurapart3
  1264. auraweld3.Part1 = torso
  1265. auraweld3.C0 = CFrame.new(0,-7,0)
  1266. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1267. aura3.Transparency = NumberSequence.new(1)
  1268. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1269. aura3.Size = NumberSequence.new(14)
  1270. aura3.Speed = NumberRange.new(0)
  1271. aura3.LockedToPart = true
  1272. aura3.Rate = 5
  1273. aura3.Lifetime = NumberRange.new(5)
  1274. aura3.ZOffset = -5
  1275.  
  1276. mouse.KeyDown:connect(function(key)
  1277. if key == "b" then
  1278. if ssb == true then
  1279. if canattack == true then
  1280. idle = false
  1281. base = false
  1282.  
  1283. combodamage = 18
  1284. ssbon = true
  1285. ssb = false
  1286. ssj = false
  1287. ssj2 = false
  1288. ssj3 = false
  1289. ssj33 = false
  1290. idle1 = false
  1291. Colors = {"Toothpaste", "Toothpaste"}
  1292. canattack = false
  1293. wait(0.1)
  1294.  
  1295. for i = 1, 20 do
  1296.  
  1297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1303. end
  1304. z1 = Instance.new("Sound",char)
  1305. z1.Volume = 10
  1306. z1.Looped = false
  1307. z1.SoundId = "rbxassetid://740811119"
  1308. z1:Play()
  1309.  
  1310. Mesh.MeshId = "rbxassetid://430344159"
  1311. Mesh.Scale = Vector3.new(6,6,6)
  1312. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1313. Hair7.BrickColor = BrickColor.new("Toothpaste")
  1314. for i = 1, 5 do
  1315. wait()
  1316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1322. end
  1323.  
  1324.  
  1325.  
  1326. zh = Instance.new("Sound",char)
  1327. zh.Volume = 1
  1328. zh.Looped = true
  1329. zh.SoundId = "rbxassetid://600060450"
  1330. zh:Play()
  1331. ball.BrickColor = BrickColor.new("Toothpaste")
  1332. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1333. ball.Transparency = 0
  1334. GroundWave1()
  1335. wait(0.3)
  1336.  
  1337. ball.BrickColor = BrickColor.new("Toothpaste")
  1338. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1339. ball.Transparency = 0
  1340. GroundWave1()
  1341. wait(0.3)
  1342. ball.BrickColor = BrickColor.new("Toothpaste")
  1343. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1344. ball.Transparency = 0
  1345. GroundWave1()
  1346. wait(0.3)
  1347. ball.BrickColor = BrickColor.new("Toothpaste")
  1348. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1349. ball.Transparency = 0
  1350. GroundWave1()
  1351. wait(0.3)
  1352. GroundWave1()
  1353. part2.Transparency = NumberSequence.new(0)
  1354. part3.Transparency = NumberSequence.new(0)
  1355. wait(0.4)
  1356. idle = true
  1357. idle1 = true
  1358. canattack = true
  1359.  
  1360.  
  1361. end
  1362. end
  1363. end
  1364. end)
  1365.  
  1366.  
  1367. mouse.KeyDown:connect(function(Key)
  1368. if Key == "r" then
  1369. if canattack == true then
  1370.  
  1371.  
  1372. kamehamehaon = true
  1373.  
  1374. idle = false
  1375.  
  1376. idle1 = false
  1377. canattack = false
  1378. hum.WalkSpeed = 0
  1379. z2 = Instance.new("Sound",char)
  1380. z2.Volume = 3
  1381. z2.Looped = false
  1382. z2.SoundId = "rbxassetid://908489666"
  1383. z2:Play()
  1384.  
  1385.  
  1386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1392.  
  1393. partaura.Size = NumberSequence.new(0.1)
  1394.  
  1395. partaura.Transparency = NumberSequence.new(0)
  1396. partaura1.Transparency = NumberSequence.new(0)
  1397. kamehameha = true
  1398. wait(5)
  1399. if kamehamehaon == true then
  1400. kamehamehaon = false
  1401. hited = true
  1402. wait(0.1)
  1403. point = true
  1404. kamehamehaon = false
  1405. kamehameha = false
  1406.  
  1407.  
  1408.  
  1409. partaura.Transparency = NumberSequence.new(1)
  1410. partaura1.Transparency = NumberSequence.new(1)
  1411. z2:Stop()
  1412. z4 = Instance.new("Sound",char)
  1413. z4.Volume = 5
  1414. z4.Looped = false
  1415. z4.SoundId = "rbxassetid://908474188"
  1416. z4:Play()
  1417.  
  1418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1424.  
  1425.  
  1426.  
  1427.  
  1428.  
  1429. laser = true
  1430. s1.Volume=1
  1431. s1:play()
  1432. wait(5.4)
  1433. point = false
  1434. laser = false
  1435. beam1.Size = Vector3.new(1,1,1)
  1436. beam1.Parent=nil
  1437. inner1.Parent=nil
  1438. expl1.Parent=nil
  1439.  
  1440. hited1 = false
  1441. exa1.Parent=nil
  1442. s1:stop()
  1443.  
  1444. idle = true
  1445. canattack = true
  1446. idle1 = true
  1447. hum.WalkSpeed = 16
  1448.  
  1449. end
  1450. end
  1451. end
  1452. end)
  1453. mouse.KeyUp:connect(function(Key)
  1454. if Key == "r" then
  1455. if kamehamehaon == true then
  1456. hited = true
  1457. wait(0.1)
  1458. point = true
  1459. kamehamehaon = false
  1460. kamehameha = false
  1461.  
  1462.  
  1463.  
  1464. partaura.Transparency = NumberSequence.new(1)
  1465. partaura1.Transparency = NumberSequence.new(1)
  1466. z2:Stop()
  1467. z4 = Instance.new("Sound",char)
  1468. z4.Volume = 5
  1469. z4.Looped = false
  1470. z4.SoundId = "rbxassetid://908474188"
  1471. z4:Play()
  1472.  
  1473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484. laser = true
  1485. s1.Volume=1
  1486. s1:play()
  1487. wait(5.4)
  1488. point = false
  1489. laser = false
  1490. beam1.Size = Vector3.new(1,1,1)
  1491. beam1.Parent=nil
  1492. inner1.Parent=nil
  1493. expl1.Parent=nil
  1494.  
  1495. hited1 = false
  1496. exa1.Parent=nil
  1497. s1:stop()
  1498.  
  1499. idle = true
  1500. canattack = true
  1501. idle1 = true
  1502. hum.WalkSpeed = 16
  1503. end
  1504. end
  1505. end)
  1506.  
  1507.  
  1508. mouse.KeyDown:connect(function(key)
  1509. if key == "x" then
  1510. if ssj33 == true then
  1511. aura.Transparency = NumberSequence.new(1)
  1512.  
  1513. char.Hair1:Destroy()
  1514. zh:Destroy()
  1515. Mesh.Scale = Vector3.new(1, 1, 1)
  1516. Hair7.BrickColor = BrickColor.new("Black")
  1517. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1518. Weld1.C0 = CFrame.new(0,1, 0)
  1519.  
  1520.  
  1521. Weld1.C0 = CFrame.new(0,1, 0)
  1522. end
  1523. aura.Transparency = NumberSequence.new(1)
  1524. aura1.Transparency = NumberSequence.new(1)
  1525. base = true
  1526. part2.Transparency = NumberSequence.new(1)
  1527. part3.Transparency = NumberSequence.new(1)
  1528. ball.BrickColor = BrickColor.new("White")
  1529. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1530. ball.Transparency = 0
  1531.  
  1532. zh:Destroy()
  1533. walksound = "rbxassetid://908473722"
  1534. ssbkaio = false
  1535. ssbon = false
  1536. wait()
  1537. zh = Instance.new("Sound",char)
  1538. zh.Volume = 10
  1539. zh.Looped = false
  1540. zh.SoundId = "rbxassetid://700499285"
  1541. zh:Play()
  1542. aura3.Transparency = NumberSequence.new(1)
  1543. Colors = {"White", "White"}
  1544. can = 5
  1545. GroundWave1()
  1546. wait(0.5)
  1547. Mesh.Scale = Vector3.new(1, 1, 1)
  1548. Hair7.BrickColor = BrickColor.new("Black")
  1549. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1550. Weld1.C0 = CFrame.new(0,1, 0)
  1551.  
  1552. ssj = true
  1553. combodamage = 2
  1554. ssb = true
  1555.  
  1556. ssj2 = false
  1557. ssj3 = false
  1558. ssj33 = false
  1559.  
  1560. ssbkaio = false
  1561. if ssbkaiox10 == true then
  1562. rarm1:Destroy()
  1563. larm1:Destroy()
  1564. torso1:Destroy()
  1565. lleg1:Destroy()
  1566. rleg1:Destroy()
  1567. rhed1:Destroy()
  1568. ssbkaiox10 = false
  1569. end
  1570. end
  1571. end)
  1572. ball = Instance.new("Part",char)
  1573. ball.Size = Vector3.new(1,1,1)
  1574.  
  1575. ball.Position = Vector3.new(999,999,999)
  1576. ball.BrickColor = BrickColor.new("White")
  1577. ball.CanCollide = false
  1578. ballmesh = Instance.new("SpecialMesh",ball)
  1579. ballmesh.MeshType = "Sphere"
  1580. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1581. ballweld = Instance.new("Weld",ball)
  1582. ballweld.Part0 = torso
  1583. ballweld.Part1 = ball
  1584. partt = Instance.new("Part",char)
  1585. partt.Position = Vector3.new(999,999,999)
  1586. partt.Transparency = 1
  1587. partt.CanCollide = false
  1588. partt.Size = Vector3.new(0.1,0.1,0.1)
  1589. partweld = Instance.new("Weld",partt)
  1590. partweld.Part0 = torso
  1591. partweld.Part1 = partt
  1592. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1593. partaura = Instance.new("ParticleEmitter",partt)
  1594. partaura.Size = NumberSequence.new(2)
  1595. partaura.LockedToPart = true
  1596.  
  1597. partaura.Transparency = NumberSequence.new(1)
  1598. partaura.Texture = "rbxassetid://269175932"
  1599. partaura.Speed = NumberRange.new(0)
  1600. partaura.Rate = 2
  1601. partaura.ZOffset = 0
  1602. partaura.Color = ColorSequence.new(Color3.new(255,255,0))
  1603. partaura1 = Instance.new("ParticleEmitter",partt)
  1604. partaura1.Size = NumberSequence.new(1000)
  1605. wait(5)
  1606. partaura1.Size = NumberSequence.new(50)
  1607. wait(5)
  1608. partaura1.Size = NumberSequence.new(8)
  1609. partaura1.Size = NumberSequence.new(100)
  1610. wait(5)
  1611. partaura1.Size = NumberSequence.new(50)
  1612. wait(5)
  1613. partaura1.Size = NumberSequence.new(8)
  1614. partaura1.Size = NumberSequence.new(100)
  1615. wait(5)
  1616. partaura1.Size = NumberSequence.new(8)
  1617. wait(5)
  1618. partaura1.Size = NumberSequence.new(1)
  1619. partaura1.LockedToPart = true
  1620.  
  1621. partaura1.Transparency = NumberSequence.new(1)
  1622. partaura1.Texture = "http://www.roblox.com/asset/?id=269175932"
  1623. partaura1.Speed = NumberRange.new(0)
  1624. partaura1.Rate = 100
  1625. partaura1.Rate = 8
  1626. partaura1.Rate = 100
  1627. partaura1.Rate = 8
  1628.  
  1629. partaura1.ZOffset = -1
  1630. partaura1.Color = ColorSequence.new(Color3.new(255,255,0))
  1631. partaura1.RotSpeed = NumberRange.new(-10,10)
  1632. partaura1.SpreadAngle = Vector2.new(360,360)
  1633. partaura1.Rotation = NumberRange.new(0,360)
  1634. aj = 0
  1635. spirit = Instance.new("Part",char)
  1636. spirit.CanCollide = false
  1637. spirit.Size = Vector3.new(1,1,1)
  1638. spirit.Transparency = 1
  1639. spirit.Position = Vector3.new(999,999,999)
  1640. spirit.BrickColor = BrickColor.new("Toothpaste")
  1641. spirit.Material = "Neon"
  1642.  
  1643.  
  1644. spirit1 = Instance.new("Part",char)
  1645. spirit1.CanCollide = false
  1646. spirit1.Size = Vector3.new(1,1,1)
  1647. spirit1.Transparency = 1
  1648. spirit1.Position = Vector3.new(999,999,999)
  1649. spirit1.BrickColor = BrickColor.new("Toothpaste")
  1650. spirit1.Material = "Neon"
  1651. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  1652. spirit1mesh.MeshType = "Sphere"
  1653. spirit1mesh.Scale = Vector3.new(1,1,1)
  1654. partweld7 = Instance.new("Weld",spirit1)
  1655. partweld7.Part0 = torso
  1656. partweld7.Part1 = spirit1
  1657. partweld7.C0 = CFrame.new(0,40,0)
  1658. aj = 1
  1659. spirit12 = Instance.new("Part",char)
  1660. spirit12.Name = "XD"
  1661. spirit12.CanCollide = false
  1662. spirit12.Size = Vector3.new(50,50,50)
  1663. spirit12.Transparency = 1
  1664. spirit12.Position = spirit1.Position
  1665. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1666. spirit12.Material = "Neon"
  1667.  
  1668.  
  1669. function touch122(hit)
  1670. if not hit.Parent:findFirstChild("Humanoid") then return end
  1671. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1672. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1673. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1674. hit.Parent:findFirstChild("Humanoid").Health = 100
  1675. end
  1676. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1677.  
  1678.  
  1679. end
  1680. end
  1681. spirit12.Touched:connect(touch122)
  1682.  
  1683.  
  1684. mouse.KeyDown:connect(function(key)
  1685. if key == "t" then
  1686. if base == true then
  1687. if canattack == true then
  1688. if clickon == true then
  1689. jk = true
  1690. clickon=false
  1691. end
  1692. idle = false
  1693.  
  1694.  
  1695. idle1 = false
  1696. canattack = false
  1697. wait(0.5)
  1698. hum.WalkSpeed = 0
  1699.  
  1700. for i = 1, 20 do
  1701. wait()
  1702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  1703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  1704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  1705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  1706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  1707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  1708. end
  1709. z142 = Instance.new("Sound",char)
  1710. z142.Volume = 10
  1711. z142.Looped = false
  1712. z142.SoundId = "rbxassetid://919429799"
  1713. z142:Play()
  1714. spirit1.Transparency = 0
  1715.  
  1716. go = false
  1717.  
  1718.  
  1719. wait(9)
  1720.  
  1721. for i = 1, 20 do
  1722. wait()
  1723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  1725. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  1726. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  1729. end
  1730.  
  1731. go = true
  1732.  
  1733. z142.Volume = z142.Volume - 0.5
  1734.  
  1735.  
  1736.  
  1737. for i = 1,10 do
  1738. wait()
  1739. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1740. end
  1741. z142.Volume = z142.Volume - 0.5
  1742. spirit12 = Instance.new("Part",char)
  1743. spirit12.Name = "XD"
  1744. spirit12.CanCollide = false
  1745. spirit12.Size = Vector3.new(60,60,60)
  1746. spirit12.Transparency = 1
  1747. spirit12.Position = spirit1.Position
  1748. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1749. spirit12.Material = "Neon"
  1750.  
  1751. function touch122(hit)
  1752. if not hit.Parent:findFirstChild("Humanoid") then return end
  1753. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1754. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1755. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1756. hit.Parent:findFirstChild("Humanoid").Health = 100
  1757. end
  1758. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1759.  
  1760.  
  1761. end
  1762. end
  1763. for i = 1,10 do
  1764. wait()
  1765. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1766. end
  1767. z142.Volume = z142.Volume - 0.5
  1768. spirit12 = Instance.new("Part",char)
  1769. spirit12.Name = "XD"
  1770. spirit12.CanCollide = false
  1771. spirit12.Size = Vector3.new(60,60,60)
  1772. spirit12.Transparency = 1
  1773. spirit12.Position = spirit1.Position
  1774. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1775. spirit12.Material = "Neon"
  1776.  
  1777. function touch122(hit)
  1778. if not hit.Parent:findFirstChild("Humanoid") then return end
  1779. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1780.  
  1781. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1782. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1783. hit.Parent:findFirstChild("Humanoid").Health = 100
  1784. end
  1785. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1786.  
  1787. end
  1788. end
  1789. for i = 1,10 do
  1790. wait()
  1791. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1792. end
  1793. z142.Volume = z142.Volume - 0.5
  1794. spirit12 = Instance.new("Part",char)
  1795. spirit12.Name = "XD"
  1796. spirit12.CanCollide = false
  1797. spirit12.Size = Vector3.new(60,60,60)
  1798. spirit12.Transparency = 1
  1799. spirit12.Position = spirit1.Position
  1800. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1801. spirit12.Material = "Neon"
  1802.  
  1803. function touch122(hit)
  1804. if not hit.Parent:findFirstChild("Humanoid") then return end
  1805. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1806. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1807. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1808. hit.Parent:findFirstChild("Humanoid").Health = 100
  1809. end
  1810. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1811.  
  1812.  
  1813. end
  1814. end
  1815. for i = 1,10 do
  1816. wait()
  1817. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1818. end
  1819. z142.Volume = z142.Volume - 0.5
  1820. z14 = Instance.new("Sound",char)
  1821. z14.Volume = 10
  1822. z14.Looped = false
  1823. z14.SoundId = "rbxassetid://638861091"
  1824. z14:Play()
  1825. Colors = {"Toothpaste", "Toothpaste"}
  1826. GroundWave2()
  1827. spirit12 = Instance.new("Part",char)
  1828. spirit12.Name = "XD"
  1829. spirit12.CanCollide = false
  1830. spirit12.Size = Vector3.new(60,60,60)
  1831. spirit12.Transparency = 1
  1832. spirit12.Position = spirit1.Position
  1833. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1834. spirit12.Material = "Neon"
  1835.  
  1836. function touch122(hit)
  1837. if not hit.Parent:findFirstChild("Humanoid") then return end
  1838. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1839. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1840. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1841. hit.Parent:findFirstChild("Humanoid").Health = 100
  1842. end
  1843. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1844.  
  1845.  
  1846. end
  1847. end
  1848. z142.Volume = z142.Volume - 0.5
  1849. spirit12 = Instance.new("Part",char)
  1850. spirit12.Name = "XD"
  1851. spirit12.CanCollide = false
  1852. spirit12.Size = Vector3.new(50,50,50)
  1853. spirit12.Transparency = 1
  1854. spirit12.Position = spirit1.Position
  1855. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1856. spirit12.Material = "Neon"
  1857.  
  1858. function touch122(hit)
  1859. if not hit.Parent:findFirstChild("Humanoid") then return end
  1860. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1861. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1862. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1863. hit.Parent:findFirstChild("Humanoid").Health = 100
  1864. end
  1865. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1866.  
  1867.  
  1868. end
  1869. end
  1870. spirit12.Touched:connect(touch122)
  1871. for i = 1,5 do
  1872. wait()
  1873. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1874.  
  1875. end
  1876. z142.Volume = z142.Volume - 0.5
  1877. Colors = {"Toothpaste", "Toothpaste"}
  1878. GroundWave2()
  1879. spirit12 = Instance.new("Part",char)
  1880. spirit12.Name = "XD"
  1881. spirit12.CanCollide = false
  1882. spirit12.Size = Vector3.new(50,50,50)
  1883. spirit12.Transparency = 1
  1884. spirit12.Position = spirit1.Position
  1885. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1886. spirit12.Material = "Neon"
  1887.  
  1888. function touch122(hit)
  1889. if not hit.Parent:findFirstChild("Humanoid") then return end
  1890. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1891. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1892. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1893. hit.Parent:findFirstChild("Humanoid").Health = 100
  1894. end
  1895. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1896.  
  1897.  
  1898. end
  1899. end
  1900. z142.Volume = z142.Volume - 0.5
  1901. z142.Volume = z142.Volume - 0.5
  1902. spirit12.Touched:connect(touch122)
  1903. for i = 1,5 do
  1904. wait()
  1905. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1906. end
  1907. z142.Volume = z142.Volume - 0.5
  1908. spirit12 = Instance.new("Part",char)
  1909. spirit12.Name = "XD"
  1910. spirit12.CanCollide = false
  1911. spirit12.Size = Vector3.new(50,50,50)
  1912. spirit12.Transparency = 1
  1913. spirit12.Position = spirit1.Position
  1914. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1915. spirit12.Material = "Neon"
  1916.  
  1917. function touch122(hit)
  1918. if not hit.Parent:findFirstChild("Humanoid") then return end
  1919. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1920. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1921. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1922. hit.Parent:findFirstChild("Humanoid").Health = 100
  1923. end
  1924. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1925.  
  1926.  
  1927. end
  1928. end
  1929. z142.Volume = z142.Volume - 0.5
  1930. spirit12.Touched:connect(touch122)
  1931. for i = 1,5 do
  1932. wait()
  1933. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1934.  
  1935. end
  1936. z142.Volume = z142.Volume - 0.5
  1937. Colors = {"Toothpaste", "Toothpaste"}
  1938. GroundWave2()
  1939. spirit12 = Instance.new("Part",char)
  1940. spirit12.Name = "XD"
  1941. spirit12.CanCollide = false
  1942. spirit12.Size = Vector3.new(50,50,50)
  1943. spirit12.Transparency = 1
  1944. spirit12.Position = spirit1.Position
  1945. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1946. spirit12.Material = "Neon"
  1947.  
  1948. function touch122(hit)
  1949. if not hit.Parent:findFirstChild("Humanoid") then return end
  1950. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1951. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1952. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1953. hit.Parent:findFirstChild("Humanoid").Health = 100
  1954. end
  1955. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1956.  
  1957.  
  1958. end
  1959. end
  1960. z142.Volume = z142.Volume - 0.5
  1961. spirit12.Touched:connect(touch122)
  1962. for i = 1,5 do
  1963. wait()
  1964. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1965. end
  1966. z142.Volume = z142.Volume - 0.5
  1967. Colors = {"Toothpaste", "Toothpaste"}
  1968. GroundWave2()
  1969. spirit12 = Instance.new("Part",char)
  1970. spirit12.Name = "XD"
  1971. spirit12.CanCollide = false
  1972. spirit12.Size = Vector3.new(50,50,50)
  1973. spirit12.Transparency = 1
  1974. spirit12.Position = spirit1.Position
  1975. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1976. spirit12.Material = "Neon"
  1977.  
  1978. function touch122(hit)
  1979. if not hit.Parent:findFirstChild("Humanoid") then return end
  1980. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1981. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1982. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1983. hit.Parent:findFirstChild("Humanoid").Health = 100
  1984. end
  1985. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1986.  
  1987.  
  1988. end
  1989. end
  1990. z142.Volume = z142.Volume - 0.5
  1991. spirit12.Touched:connect(touch122)
  1992. for i = 1,5 do
  1993. wait()
  1994. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1995.  
  1996. end
  1997. z142.Volume = z142.Volume - 0.5
  1998. z142.Volume = z142.Volume - 0.5
  1999. Colors = {"Toothpaste", "Toothpaste"}
  2000. GroundWave2()
  2001. spirit12 = Instance.new("Part",char)
  2002. spirit12.Name = "XD"
  2003. spirit12.CanCollide = false
  2004. spirit12.Size = Vector3.new(50,50,50)
  2005. spirit12.Transparency = 1
  2006. spirit12.Position = spirit1.Position
  2007. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2008. spirit12.Material = "Neon"
  2009.  
  2010. z142.Volume = z142.Volume - 0.5
  2011. function touch122(hit)
  2012. if not hit.Parent:findFirstChild("Humanoid") then return end
  2013. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2014. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2015. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2016. hit.Parent:findFirstChild("Humanoid").Health = 100
  2017. end
  2018. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2019.  
  2020.  
  2021. end
  2022. end
  2023. spirit12.Touched:connect(touch122)
  2024. for i = 1,5 do
  2025. wait()
  2026. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2027. end
  2028. z142.Volume = z142.Volume - 0.5
  2029. Colors = {"Toothpaste", "Toothpaste"}
  2030. GroundWave2()
  2031. spirit12 = Instance.new("Part",char)
  2032. spirit12.Name = "XD"
  2033. spirit12.CanCollide = false
  2034. spirit12.Size = Vector3.new(200,200,200)
  2035. spirit12.Transparency = 1
  2036. spirit12.Position = spirit1.Position
  2037. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2038. spirit12.Material = "Neon"
  2039.  
  2040. function touch122(hit)
  2041. if not hit.Parent:findFirstChild("Humanoid") then return end
  2042. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2043. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2044. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2045. hit.Parent:findFirstChild("Humanoid").Health = 100
  2046. end
  2047. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  2048.  
  2049.  
  2050. end
  2051. end
  2052. spirit12.Touched:connect(touch122)
  2053. Colors = {"Toothpaste", "Toothpaste"}
  2054. GroundWave2()
  2055.  
  2056. spirit12.Touched:connect(touch122)
  2057. for i = 1,50 do
  2058. wait()
  2059. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2060.  
  2061.  
  2062. end
  2063. z142.Volume = z142.Volume - 0.5
  2064. z142:Destroy()
  2065.  
  2066.  
  2067. partweld7.C0 = CFrame.new(0,40,0)
  2068. spirit1.Transparency = 1
  2069. aj = 1
  2070.  
  2071. wait(0.5)
  2072. idle = true
  2073. canattack = true
  2074. idle1 = true
  2075. wait(0.5)
  2076. if jk == true then
  2077. jk = false
  2078. clickon = true
  2079. end
  2080. hum.WalkSpeed = 16
  2081.  
  2082. end
  2083. end
  2084. end
  2085. end)
  2086. mouse.KeyDown:connect(function(key)
  2087. if key == "k" then
  2088. if ssj2 == true or ssj3 == true or ssj33 == true then
  2089. if canattack == true then
  2090.  
  2091. idle = false
  2092.  
  2093. idle1 = false
  2094. canattack = false
  2095. combodamage = 12
  2096. z7 = Instance.new("Sound",char)
  2097. z7.Volume = 10
  2098. z7.Looped = false
  2099. z7.SoundId = "rbxassetid://738749992"
  2100. z7:Play()
  2101. wait(1)
  2102. for i = 1, 20 do
  2103. wait()
  2104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2110. end
  2111. wait(0.6)
  2112. for i = 1, 5 do
  2113. wait()
  2114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  2118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  2120. end
  2121. Colors = {"Really red", "Really red"}
  2122. GroundWave1()
  2123. aura.Color = ColorSequence.new(Color3.new(0,255,0))
  2124. ball.BrickColor = BrickColor.new("Really red")
  2125. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2126. ball.Transparency = 0
  2127. ssbon = false
  2128. zh:Destroy()
  2129. wait()
  2130.  
  2131. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  2132. ssj = false
  2133. ssj2 = false
  2134. ssj3 = false
  2135. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  2136. Hair7.BrickColor = BrickColor.new("Really red")
  2137. if ssj33 == true then
  2138. Hair71.BrickColor = BrickColor.new("Really red")
  2139.  
  2140. end
  2141.  
  2142. wait(2)
  2143. idle = true
  2144. canattack = true
  2145. idle1 = true
  2146. end
  2147. end
  2148. end
  2149. end)
  2150. mouse.KeyDown:connect(function(key)
  2151. if key == "k" then
  2152. if ssbon == true then
  2153. if canattack == true then
  2154. idle = false
  2155. ssbkaio = true
  2156. idle1 = false
  2157. can = 4
  2158. canattack = false
  2159. combodamage = 25
  2160.  
  2161. for i = 1, 20 do
  2162. wait()
  2163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2169. end
  2170.  
  2171.  
  2172.  
  2173.  
  2174. wait(0.6)
  2175. z7 = Instance.new("Sound",char)
  2176. z7.Volume = 10
  2177. z7.Looped = false
  2178. z7.SoundId = "rbxassetid://738749992"
  2179. z7:Play()
  2180. wait(2)
  2181. for i = 1, 10 do
  2182. wait()
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  2186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  2187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2189. end
  2190. Colors = {"Really red", "Really red"}
  2191. GroundWave1()
  2192. ball.BrickColor = BrickColor.new("Really red")
  2193. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2194. ball.Transparency = 0
  2195. ssbon = false
  2196. zh:Destroy()
  2197.  
  2198. wait()
  2199. zh = Instance.new("Sound",char)
  2200. zh.Volume = 4
  2201. zh.Looped = true
  2202. zh.SoundId = "rbxassetid://590580496"
  2203. zh:Play()
  2204. aura3.Transparency = NumberSequence.new(0)
  2205. aura3.Size = NumberSequence.new(14)
  2206. wait(2)
  2207. idle = true
  2208.  
  2209. canattack = true
  2210. idle1 = true
  2211. end
  2212. end
  2213. end
  2214. end)
  2215.  
  2216. mouse.KeyDown:connect(function(key)
  2217. if key == "k" then
  2218. if ssbkaio == true then
  2219. if canattack == true then
  2220. idle = false
  2221. combodamage = 40
  2222. ssbkaiox10 = true
  2223. ssbkaio = false
  2224. idle1 = false
  2225. can = 3
  2226. canattack = false
  2227. walksound = "rbxassetid://863810402"
  2228.  
  2229. for i = 1, 20 do
  2230. wait()
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2237. end
  2238. Colors = {"Really red", "Really red"}
  2239. GroundWave1()
  2240. wait(0.1)
  2241. Colors = {"Really red", "Really red"}
  2242. GroundWave1()
  2243. wait(0.1)
  2244. Colors = {"Really red", "Really red"}
  2245. GroundWave1()
  2246. wait(0.1)
  2247. Colors = {"Really red", "Really red"}
  2248. GroundWave1()
  2249. wait(0.1)
  2250. Colors = {"Really red", "Really red"}
  2251. GroundWave1()
  2252. wait(0.1)
  2253. Colors = {"Really red", "Really red"}
  2254. GroundWave1()
  2255. wait(0.1)
  2256.  
  2257. Colors = {"Really red", "Really red"}
  2258. GroundWave1()
  2259. wait(0.1)
  2260. Colors = {"Really red", "Really red"}
  2261. GroundWave1()
  2262. wait(0.1)
  2263. Colors = {"Really red", "Really red"}
  2264. GroundWave1()
  2265. wait(0.1)
  2266. Colors = {"Really red", "Really red"}
  2267. GroundWave1()
  2268.  
  2269. Colors = {"Really red", "Really red"}
  2270. GroundWave1()
  2271. wait(0.1)
  2272. Colors = {"Really red", "Really red"}
  2273. GroundWave1()
  2274. wait(0.1)
  2275. Colors = {"Really red", "Really red"}
  2276. GroundWave1()
  2277. wait(0.1)
  2278. Colors = {"Really red", "Really red"}
  2279. GroundWave1()
  2280. wait(0.1)
  2281. Colors = {"Really red", "Really red"}
  2282. GroundWave1()
  2283. wait(0.1)
  2284.  
  2285.  
  2286. Colors = {"Really red", "Really red"}
  2287. GroundWave1()
  2288. Colors = {"Really red", "Really red"}
  2289. GroundWave1()
  2290.  
  2291. for i = 1, 10 do
  2292. wait()
  2293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2299. end
  2300.  
  2301. zh1 = Instance.new("Sound",char)
  2302. zh1.Volume = 4
  2303. zh1.Looped = false
  2304. zh1.SoundId = "rbxassetid://590580746"
  2305. zh1:Play()
  2306. aura3.Transparency = NumberSequence.new(0)
  2307. aura3.Size = NumberSequence.new(18)
  2308.  
  2309.  
  2310.  
  2311.  
  2312. Hair7.BrickColor = BrickColor.new("Quill grey")
  2313. larm1 = Instance.new("Part",char)
  2314. larm1.Transparency = 0.5
  2315. larm1.BrickColor = BrickColor.new("Bright red")
  2316. larm1.Size = Vector3.new(1.1,2.1,1.1)
  2317. larm1.Position = Vector3.new(999,999,999)
  2318. larmhold = Instance.new("Weld",char)
  2319. larmhold.Part0 = larm
  2320. larmhold.Part1 = larm1
  2321. larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2322. rarm1 = Instance.new("Part",char)
  2323. rarm1.Transparency = 0.5
  2324. rarm1.BrickColor = BrickColor.new("Bright red")
  2325. rarm1.Size = Vector3.new(1.1,2.1,1.1)
  2326. rarm1.Position = Vector3.new(999,999,999)
  2327. rarmhold = Instance.new("Weld",char)
  2328. rarmhold.Part0 = rarm
  2329. rarmhold.Part1 = rarm1
  2330. rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2331. torso1 = Instance.new("Part",char)
  2332. torso1.Transparency = 0.5
  2333. torso1.BrickColor = BrickColor.new("Bright red")
  2334. torso1.Size = Vector3.new(2.1,2.1,1.1)
  2335. torso1.Position = Vector3.new(999,999,999)
  2336. torsohold = Instance.new("Weld",char)
  2337. torsohold.Part0 = torso
  2338. torsohold.Part1 = torso1
  2339. torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2340. lleg1 = Instance.new("Part",char)
  2341. lleg1.Transparency = 0.5
  2342. lleg1.BrickColor = BrickColor.new("Bright red")
  2343. lleg1.Size = Vector3.new(1.1,2.1,1.1)
  2344. lleg1.Position = Vector3.new(999,999,999)
  2345. lleghold = Instance.new("Weld",char)
  2346. lleghold.Part0 = lleg
  2347. lleghold.Part1 = lleg1
  2348. lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2349. rleg1 = Instance.new("Part",char)
  2350. rleg1.Transparency = 0.5
  2351. rleg1.BrickColor = BrickColor.new("Bright red")
  2352. rleg1.Size = Vector3.new(1.1,2.1,1.1)
  2353. rleg1.Position = Vector3.new(999,999,999)
  2354. rleghold = Instance.new("Weld",char)
  2355. rleghold.Part0 = rleg
  2356. rleghold.Part1 = rleg1
  2357. rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2358. rhed1 = Instance.new("Part",char)
  2359. rhed1.Transparency = 0.5
  2360. rhed1.BrickColor = BrickColor.new("Bright red")
  2361. rhed1.Size = Vector3.new(2.3,1.3,1.3)
  2362. rhed1.Position = Vector3.new(999,999,999)
  2363. rhedhold = Instance.new("Weld",char)
  2364. rhedhold.Part0 = hed
  2365. rhedhold.Part1 = rhed1
  2366. rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2367. rhedmesh1 = Instance.new("SpecialMesh",rhed1)
  2368. rhedmesh1.MeshType = "Head"
  2369. rhedmesh1.Scale = Vector3.new(1,1,1)
  2370. Colors = {"Really red", "Really red"}
  2371. GroundWave1()
  2372. wait(0.1)
  2373. Colors = {"Really red", "Really red"}
  2374. GroundWave1()
  2375. wait(0.1)
  2376. Colors = {"Really red", "Really red"}
  2377. GroundWave1()
  2378. wait(0.1)
  2379. Colors = {"Really red", "Really red"}
  2380. GroundWave1()
  2381. wait(0.1)
  2382. Colors = {"Really red", "Really red"}
  2383. GroundWave1()
  2384. wait(0.1)
  2385. ball.BrickColor = BrickColor.new("Really red")
  2386. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2387. ball.Transparency = 0
  2388. ssbon = false
  2389. Colors = {"Really red", "Really red"}
  2390. GroundWave1()
  2391. wait(0.1)
  2392. Colors = {"Really red", "Really red"}
  2393. GroundWave1()
  2394. wait(0.1)
  2395. Colors = {"Really red", "Really red"}
  2396. GroundWave1()
  2397. wait(0.1)
  2398. Colors = {"Really red", "Really red"}
  2399. GroundWave1()
  2400. wait(0.1)
  2401. Colors = {"Really red", "Really red"}
  2402. GroundWave1()
  2403. wait(0.1)
  2404.  
  2405. wait()
  2406.  
  2407.  
  2408. wait(2)
  2409. idle = true
  2410. canattack = true
  2411. idle1 = true
  2412. end
  2413. end
  2414. end
  2415. end)
  2416. local player = game.Players.LocalPlayer
  2417. local pchar = player.Character
  2418. local mouse = player:GetMouse()
  2419. local cam = workspace.CurrentCamera
  2420.  
  2421. local rad = math.rad
  2422.  
  2423. local keysDown = {}
  2424. local flySpeed = 0
  2425. local MAX_FLY_SPEED = 150
  2426.  
  2427. local canFly = false
  2428. local flyToggled = false
  2429.  
  2430. local forward, side = 0, 0
  2431. local lastForward, lastSide = 0, 0
  2432.  
  2433. local floatBP = Instance.new("BodyPosition")
  2434. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2435. local flyBV = Instance.new("BodyVelocity")
  2436. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2437. local turnBG = Instance.new("BodyGyro")
  2438. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2439.  
  2440. mouse.KeyDown:connect(function(key)
  2441. keysDown[key] = true
  2442.  
  2443. if key == "f" then
  2444.  
  2445.  
  2446. idle = false
  2447.  
  2448. idle1 = false
  2449. canattack = false
  2450.  
  2451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2457. fly = true
  2458. flyToggled = not flyToggled
  2459.  
  2460. if not flyToggled then
  2461. fly = false
  2462. stanceToggle = "Normal"
  2463. floatBP.Parent = nil
  2464. flyBV.Parent = nil
  2465. turnBG.Parent = nil
  2466. root.Velocity = Vector3.new()
  2467. hum.PlatformStand = false
  2468. wait(0.5)
  2469. idle = true
  2470.  
  2471. idle1 = true
  2472. canattack = true
  2473. end
  2474. end
  2475.  
  2476. end)
  2477. mouse.KeyUp:connect(function(key)
  2478. keysDown[key] = nil
  2479. wait(0.1)
  2480. if fly == true and moving == false then
  2481.  
  2482. for i = 1, 15 do
  2483. wait()
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2490. end
  2491. end
  2492. end)
  2493.  
  2494. local function updateFly()
  2495.  
  2496. if not flyToggled then return end
  2497.  
  2498. lastForward = forward
  2499. lastSide = side
  2500.  
  2501. forward = 0
  2502. side = 0
  2503.  
  2504. if keysDown.w then
  2505. moving = true
  2506. forward = forward + 1.2
  2507.  
  2508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2514. else
  2515. moving = false
  2516. end
  2517. if keysDown.s then
  2518.  
  2519. forward = forward - 0.5
  2520.  
  2521. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  2522. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  2523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  2524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  2527.  
  2528. end
  2529. if keysDown.a then
  2530.  
  2531. side = side - 0.5
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2538. else
  2539.  
  2540. end
  2541. if keysDown.d then
  2542.  
  2543. side = side + 0.5
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2550.  
  2551.  
  2552. end
  2553.  
  2554. canFly = (forward ~= 0 or side ~= 0)
  2555.  
  2556. if canFly then
  2557.  
  2558. stanceToggle = "Floating"
  2559. turnBG.Parent = root
  2560. floatBP.Parent = nil
  2561. flyBV.Parent = root
  2562.  
  2563. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2564. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2565. else
  2566. floatBP.position = root.Position
  2567. floatBP.Parent = root
  2568.  
  2569. flySpeed = flySpeed - 1
  2570. if flySpeed < 0 then flySpeed = 0 end
  2571. end
  2572.  
  2573. local camCF = cam.CoordinateFrame
  2574. local in_forward = canFly and forward or lastForward
  2575. local in_side = canFly and side or lastSide
  2576.  
  2577. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2578. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2579.  
  2580. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2581. 0)
  2582. end
  2583.  
  2584. game:service'RunService'.RenderStepped:connect(function()
  2585. if flyToggled then
  2586. hum.PlatformStand = true
  2587. end
  2588. updateFly()
  2589. end)
  2590.  
  2591. local hit1 = true
  2592. local hit2 = false
  2593. local hit3 = false
  2594. local hit4 = false
  2595. zw = Instance.new("Sound",char)
  2596. zw.Volume = 1
  2597. zw.Looped = false
  2598. zw.SoundId = "rbxassetid://896243541"
  2599.  
  2600. function leftkick()
  2601. for i = 1, 5 do
  2602. wait()
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  2607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  2608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  2609. end
  2610. zw:Play()
  2611. end
  2612. function rightkick()
  2613. for i = 1, 5 do
  2614. wait()
  2615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  2616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  2621. end
  2622.  
  2623. end
  2624. function leftpunch()
  2625. for i = 1, can do
  2626. wait()
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2633. end
  2634. zw:Play()
  2635. end
  2636. function rightpunch()
  2637. for i = 1, can do
  2638. wait()
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  2643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2645. end
  2646. zw:Play()
  2647. end
  2648. ---------------------------------------------------------------------------------------------------------------------------------------------------
  2649. function kickup()
  2650. for i = 1, 20 do
  2651. wait()
  2652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  2658. end
  2659. zw:Play()
  2660.  
  2661. end
  2662. function knockdown()
  2663. for i = 1, 10 do
  2664. wait()
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  2668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  2671.  
  2672. end
  2673. zw1 = Instance.new("Sound",char)
  2674. zw1.Volume = 1
  2675. zw1.Looped = false
  2676. zw1.SoundId = "rbxassetid://896242278"
  2677. zw1:Play()
  2678. for i = 1, 20 do
  2679. wait()
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  2686. end
  2687.  
  2688.  
  2689. end
  2690. mouse.KeyDown:connect(function(key)
  2691. if key == "e" and hit1 == true and canattack == true then
  2692. canattack = false
  2693. nohit = 0
  2694.  
  2695. hit1 = false
  2696. hit2 = true
  2697. hit3 = false
  2698. hit4 = false
  2699. hand1 = Instance.new("Part",rarm)
  2700. hand1.Size = Vector3.new(1.5,1.5,1.5)
  2701. hand1.CanCollide = false
  2702. hand1.Transparency = 1
  2703. hand1.Position = Vector3.new(999,999,999)
  2704. hand1weld = Instance.new("Weld",hand1)
  2705. hand1weld.Part0 = rarm
  2706. hand1weld.Part1 = hand1
  2707. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2708. ----------------------------------------------------------------
  2709.  
  2710. function touch1(hit)
  2711. if not hit.Parent:findFirstChild("Humanoid") then return end
  2712. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2713. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2714. zwt = Instance.new("Sound",char)
  2715. zwt.Volume = 1
  2716. zwt.Looped = false
  2717. zwt.SoundId = "rbxassetid://137579113"
  2718. zwt:Play()
  2719. end
  2720. end
  2721. hand1.Touched:connect(touch1)
  2722. rightpunch()
  2723.  
  2724. hand1:Destroy()
  2725. canattack = true
  2726. end
  2727. end)
  2728. mouse.KeyDown:connect(function(key)
  2729. if key == "e" and hit2 == true and canattack == true then
  2730. canattack = false
  2731. nohit = 0
  2732.  
  2733. hit1 = false
  2734. hit2 = false
  2735. hit3 = true
  2736. hit4 = false
  2737. hand2 = Instance.new("Part",rarm)
  2738. hand2.Size = Vector3.new(1.5,1.5,1.5)
  2739. hand1.CanCollide = false
  2740. hand2.Transparency = 1
  2741. hand2.Position = Vector3.new(999,999,999)
  2742. hand2weld = Instance.new("Weld",hand2)
  2743. hand2weld.Part0 = larm
  2744. hand2weld.Part1 = hand2
  2745. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2746. ----------------------------------------------------------------
  2747.  
  2748. function touch1(hit)
  2749. if not hit.Parent:findFirstChild("Humanoid") then return end
  2750. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2751. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2752. zwr = Instance.new("Sound",char)
  2753. zwr.Volume = 1
  2754. zwr.Looped = false
  2755. zwr.SoundId = "rbxassetid://137579113"
  2756. zwr:Play()
  2757. end
  2758. end
  2759. hand2.Touched:connect(touch1)
  2760. leftpunch()
  2761.  
  2762. canattack = true
  2763. hand2:Destroy()
  2764.  
  2765. end
  2766. end)
  2767. mouse.KeyDown:connect(function(key)
  2768. if key == "e" and hit3 == true and canattack == true then
  2769. canattack = false
  2770. nohit = 0
  2771.  
  2772. hit1 = false
  2773. hit2 = false
  2774. hit3 = false
  2775. hit4 = true
  2776. hand3 = Instance.new("Part",lleg)
  2777. hand3.Size = Vector3.new(1.5,1.5,1.5)
  2778. hand3.CanCollide = false
  2779. hand3.Transparency = 1
  2780. hand3.Position = Vector3.new(999,999,999)
  2781. hand3weld = Instance.new("Weld",hand3)
  2782. hand3weld.Part0 = lleg
  2783. hand3weld.Part1 = hand3
  2784. hand3weld.C0 = CFrame.new(0,-1.2,0)
  2785. ----------------------------------------------------------------
  2786.  
  2787. function touch1(hit)
  2788. if not hit.Parent:findFirstChild("Humanoid") then return end
  2789. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2790. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2791. zwc = Instance.new("Sound",char)
  2792. zwc.Volume = 1
  2793. zwc.Looped = false
  2794. zwc.SoundId = "rbxassetid://137579113"
  2795. zwc:Play()
  2796. end
  2797. end
  2798. hand3.Touched:connect(touch1)
  2799. rightkick()
  2800.  
  2801. canattack = true
  2802. hand3:Destroy()
  2803.  
  2804. end
  2805. end)
  2806. mouse.KeyDown:connect(function(key)
  2807. if key == "e" and hit4 == true and canattack == true then
  2808. canattack = false
  2809. nohit = 0
  2810. wait()hit4 = false
  2811. hit3 = false
  2812. hit2 = false
  2813. hit1 = true
  2814. hand4 = Instance.new("Part",rleg)
  2815. hand4.Size = Vector3.new(1.5,1.5,1.5)
  2816. hand4.CanCollide = false
  2817. hand4.Transparency = 1
  2818. hand4.Position = Vector3.new(999,999,999)
  2819. hand4weld = Instance.new("Weld",hand4)
  2820. hand4weld.Part0 = rleg
  2821. hand4weld.Part1 = hand4
  2822. hand4weld.C0 = CFrame.new(0,-1.2,0)
  2823. ----------------------------------------------------------------
  2824.  
  2825. function touch1(hit)
  2826. if not hit.Parent:findFirstChild("Humanoid") then return end
  2827. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2828. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2829. zwe = Instance.new("Sound",char)
  2830. zwe.Volume = 1
  2831. zwe.Looped = false
  2832. zwe.SoundId = "rbxassetid://137579113"
  2833. zwe:Play()
  2834. end
  2835. end
  2836. hand4.Touched:connect(touch1)
  2837. leftkick()
  2838.  
  2839. canattack = true
  2840. hand4:Destroy()
  2841.  
  2842. end
  2843. end)
  2844. local player = game.Players.LocalPlayer
  2845. repeat wait() until player:GetMouse() and player.Character
  2846. local mouse = player:GetMouse()
  2847. local character = player.Character
  2848.  
  2849.  
  2850. local clickon = false
  2851. p = game.Players.LocalPlayer
  2852. char = p.Character
  2853. mouse = p:GetMouse()
  2854. torso = char.Torso
  2855. mouse.Button1Down:connect(function()
  2856. t = mouse.Target.Parent:FindFirstChild("Torso")
  2857. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  2858. if mouse.Target == nil then
  2859. clickon = false
  2860. end
  2861. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2862. clickon = true
  2863. poon = true
  2864. zwc1s2 = Instance.new("Sound",mouse.Target)
  2865. zwc1s2.Volume = 5
  2866. zwc1s2.Looped = false
  2867. zwc1s2.SoundId = "rbxassetid://915341277"
  2868. zwc1s2:Play()
  2869.  
  2870.  
  2871.  
  2872. else
  2873. clickon = false
  2874.  
  2875. end
  2876.  
  2877. end)
  2878.  
  2879. you = game.Players.LocalPlayer.Character.Torso
  2880.  
  2881.  
  2882.  
  2883. mouse.KeyDown:connect(function(key)
  2884. if key == "z" then
  2885. if canattack == true then
  2886.  
  2887. canattack = false
  2888. idle = false
  2889. hum.WalkSpeed = 0
  2890. nohit = 0
  2891. idle1 = false
  2892. for i = 1, 10 do
  2893. wait()
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2900. end
  2901. zwc1 = Instance.new("Sound",torso)
  2902. zwc1.Volume = 1
  2903. zwc1.Looped = false
  2904. zwc1.SoundId = "rbxassetid://744770874"
  2905. zwc1:Play()
  2906. if clickon == true then
  2907. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2908. else
  2909. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  2910. end
  2911. canattack = true
  2912. idle = true
  2913. hum.WalkSpeed = 10
  2914. idle1 = true
  2915. end
  2916.  
  2917.  
  2918. end
  2919. end)
  2920.  
  2921. mouse.KeyDown:connect(function(key)
  2922. if key == "h" then
  2923. if canattack == true then
  2924. idle = false
  2925. idle1 = false
  2926. canattack = false
  2927. grab = false
  2928. grab5()
  2929. grabhit = Instance.new("Part",char)
  2930. grabhit.Size = Vector3.new(2,2,2)
  2931. grabhit.Position = Vector3.new(999,999,999)
  2932. grabhit.Transparency = 1
  2933. grabweld = Instance.new("Weld",grabhit)
  2934. grabweld.Part0 = torso
  2935. grabweld.Part1 = grabhit
  2936. grabweld.C0 = CFrame.new(0,0,-2)
  2937. ---------------------------------------------------------------
  2938. hand1 = Instance.new("Part",rarm)
  2939. hand1.Size = Vector3.new(1,1,1)
  2940. hand1.CanCollide = false
  2941. hand1.Transparency = 1
  2942. hand1.Position = Vector3.new(999,999,999)
  2943. hand1weld = Instance.new("Weld",hand1)
  2944. hand1weld.Part0 = rarm
  2945. hand1weld.Part1 = hand1
  2946. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2947. ----------------------------------------------------------------
  2948. hand2 = Instance.new("Part",rarm)
  2949. hand2.Size = Vector3.new(1,1,1)
  2950. hand1.CanCollide = false
  2951. hand2.Transparency = 1
  2952. hand2.Position = Vector3.new(999,999,999)
  2953. hand2weld = Instance.new("Weld",hand2)
  2954. hand2weld.Part0 = larm
  2955. hand2weld.Part1 = hand2
  2956. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2957. function touch1(hit)
  2958. if not hit.Parent:findFirstChild("Humanoid") then return end
  2959. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2960. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2961.  
  2962. end
  2963. end
  2964. hand1.Touched:connect(touch1)
  2965. function touch2(hit)
  2966. if not hit.Parent:findFirstChild("Humanoid") then return end
  2967. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2968. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2969.  
  2970. end
  2971. end
  2972. hand2.Touched:connect(touch2)
  2973. function touch(hit)
  2974. if not hit.Parent:findFirstChild("Humanoid") then return end
  2975. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2976. grabhit.TouchInterest:Destroy()
  2977. grab = true
  2978. hu = hit.Parent:findFirstChild("Humanoid")
  2979. to = hit.Parent:findFirstChild("Torso")
  2980. he = hit.Parent:findFirstChild("Head")
  2981. hu.WalkSpeed = 0
  2982. if hu.Health > 100 then
  2983. hu.MaxHealth = 100
  2984. hu.Health = 100
  2985. end
  2986. towe = Instance.new("Weld",to)
  2987. towe.Part0 = torso
  2988. towe.Part1 = to
  2989. towe.C0 = CFrame.new(0,0,-1.5)
  2990.  
  2991.  
  2992. wait(0.5)
  2993. end
  2994. if grab == true then
  2995. if clickon == true then
  2996. jk = true
  2997. clickon = false
  2998. end
  2999. towe.Part0 = nil
  3000. partv = Instance.new("Part",to)
  3001. partv.Transparency = 1
  3002.  
  3003. partv.CanCollide = false
  3004. partv.Anchored = true
  3005. towe1 = Instance.new("Weld",to)
  3006. towe1.Part0 = to
  3007. towe1.Part1 = partv
  3008. towe1.C0 = CFrame.new(0,0,0)
  3009.  
  3010.  
  3011.  
  3012. partv:Destroy()
  3013. towe.Part0 = torso
  3014.  
  3015.  
  3016. ----------------------------------------------------
  3017. grabon = true
  3018. towe:Destroy()
  3019.  
  3020. kickup()
  3021. wait(0.1)
  3022. for i = 1, 10 do
  3023. wait()
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  3030. end
  3031. grabon = false
  3032. to.Anchored = true
  3033.  
  3034.  
  3035. grabon1 = true
  3036. zwc12 = Instance.new("Sound",torso)
  3037. zwc12.Volume = 1
  3038. zwc12.Looped = false
  3039. zwc12.SoundId = "rbxassetid://436748675"
  3040. zwc12:Play()
  3041. knockdown()
  3042. hu.Health = hu.Health - 30
  3043. to.Anchored = false
  3044. grabon1 = false
  3045.  
  3046.  
  3047. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3048. Colors = {"White"}
  3049. local wave = Instance.new("Part", torso)
  3050. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3051. wave.Anchored = true
  3052. wave.CanCollide = false
  3053. wave.Locked = true
  3054. wave.Size = Vector3.new(1, 1, 1)
  3055. wave.TopSurface = "Smooth"
  3056. wave.BottomSurface = "Smooth"
  3057. wave.Transparency = 0.35
  3058. wave.CFrame = HandCF4
  3059. wm = Instance.new("SpecialMesh", wave)
  3060. wm.MeshId = "rbxassetid://3270017"
  3061. coroutine.wrap(function()
  3062. for i = 1, 30, 1 do
  3063. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3064. wave.Size = wm.Scale
  3065. wave.CFrame = HandCF4
  3066. wave.Transparency = i/30
  3067. wait()
  3068. end
  3069. wait()
  3070. wave:Destroy()
  3071. end)()
  3072. wait(0.3)
  3073. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3074. Colors = {"White"}
  3075. zwd = Instance.new("Sound",char)
  3076. zwd.Volume = 5
  3077. zwd.Looped = false
  3078. zwd.SoundId = "rbxassetid://863810402"
  3079. zwd:Play()
  3080. local wave = Instance.new("Part", torso)
  3081. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3082. wave.Anchored = true
  3083. wave.CanCollide = false
  3084. wave.Locked = true
  3085. wave.Size = Vector3.new(1, 1, 1)
  3086. wave.TopSurface = "Smooth"
  3087. wave.BottomSurface = "Smooth"
  3088. wave.Transparency = 0.35
  3089. wave.CFrame = HandCF4
  3090. wm = Instance.new("SpecialMesh", wave)
  3091. wm.MeshId = "rbxassetid://3270017"
  3092. coroutine.wrap(function()
  3093. for i = 1, 30, 1 do
  3094. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3095. wave.Size = wm.Scale
  3096. wave.CFrame = HandCF4
  3097. wave.Transparency = i/30
  3098. wait()
  3099. end
  3100.  
  3101. wait()
  3102. wave:Destroy()
  3103.  
  3104. end)()
  3105.  
  3106. wait(0.6)
  3107. zwd:Destroy()
  3108. wait(0.4)
  3109. hed.Anchored = false
  3110.  
  3111.  
  3112. canattack = true
  3113. idle = true
  3114. hand1:Destroy()
  3115. hand2:Destroy()
  3116.  
  3117. goo = 0
  3118. idle1 = true
  3119. grab = false
  3120. wait(1)
  3121. if jk == true then
  3122. jk = false
  3123. clickon = true
  3124. end
  3125.  
  3126. end
  3127.  
  3128.  
  3129. end
  3130.  
  3131.  
  3132. grabhit.Touched:connect(touch)
  3133. wait(0.1)
  3134. grabhit:Destroy()
  3135.  
  3136.  
  3137.  
  3138.  
  3139. if grab == false then
  3140. hand1:Destroy()
  3141. hand2:Destroy()
  3142.  
  3143. canattack = true
  3144. idle = true
  3145.  
  3146. idle1 = true
  3147.  
  3148. end
  3149. end
  3150. end
  3151. end)
  3152.  
  3153. mouse.KeyDown:connect(function(key)
  3154. if key == "p" then
  3155. if ssj3 == true then
  3156. if canattack == true then
  3157. -----------/The final explosion\\-----------
  3158. --[[Movelist
  3159. Instant explosion.
  3160. ---------]]
  3161.  
  3162. Player=game:GetService("Players").LocalPlayer
  3163. Character=Player.Character
  3164. Character.Humanoid.Name = "noneofurbusiness"
  3165. hum = Character.noneofurbusiness
  3166. LeftArm=Character["Left Arm"]
  3167. LeftLeg=Character["Left Leg"]
  3168. RightArm=Character["Right Arm"]
  3169. RightLeg=Character["Right Leg"]
  3170. Root=Character["HumanoidRootPart"]
  3171. Head=Character["Head"]
  3172. Torso=Character["Torso"]
  3173. Neck=Torso["Neck"]
  3174. place = Torso
  3175. hum.WalkSpeed = 0
  3176. hum.JumpPower = 0
  3177.  
  3178. screenGui = Instance.new("ScreenGui")
  3179. screenGui.Parent = script.Parent
  3180. speech = Instance.new("Sound",workspace)
  3181. speech.SoundId = "rbxassetid://2124080151"
  3182. speech.Volume = 10
  3183. speech:Play()
  3184. framee = Instance.new("Frame")
  3185. framee.Parent = screenGui
  3186. framee.Position = UDim2.new(0, 8, 0, -500)
  3187. framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
  3188. framee.BackgroundColor3 = BrickColor.new("White").Color
  3189. framee.BackgroundTransparency = 1
  3190. for i = 1, 10 do
  3191. framee.BackgroundTransparency = framee.BackgroundTransparency - .1
  3192. wait()
  3193. end
  3194. imageLabelo = Instance.new("ImageLabel")
  3195. imageLabelo.Parent = screenGui
  3196. imageLabelo.BackgroundTransparency = 1
  3197. imageLabelo.ImageTransparency = 0
  3198. imageLabelo.Position = UDim2.new(0, 0, 0, -50)
  3199. imageLabelo.Size = UDim2.new(0, 1370, 0, 750)
  3200. imageLabelo.Image = "rbxassetid://2124079039"
  3201. wait(6)
  3202. imageLabelo2 = Instance.new("ImageLabel")
  3203. imageLabelo2.Parent = screenGui
  3204. imageLabelo2.BackgroundTransparency = 1
  3205. imageLabelo2.ImageTransparency = 1
  3206. imageLabelo2.Position = UDim2.new(0, 0, 0, -50)
  3207. imageLabelo2.Size = UDim2.new(0, 1370, 0, 750)
  3208. imageLabelo2.Image = "rbxassetid://2124078787"
  3209. for i = 1, 50 do
  3210. imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025
  3211. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025
  3212. wait()
  3213. end
  3214. wait(2.9)
  3215. for i = 1, 10 do
  3216. framee.BackgroundTransparency = framee.BackgroundTransparency + .1
  3217. imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1
  3218. wait()
  3219. end
  3220. imageLabelo:Remove()
  3221. imageLabelo2:Remove()
  3222.  
  3223. pcall(function()
  3224.  
  3225. camera = workspace.CurrentCamera
  3226. camera.CameraType = Enum.CameraType.Scriptable
  3227. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0)
  3228. coroutine.wrap(function()
  3229. for i = 1, 75 do
  3230. wait()
  3231. end
  3232. gf = 5
  3233. fg = -30
  3234. for i = 1, 580 do
  3235. gf = gf + 0
  3236. fg = fg + 2.5
  3237. camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0)
  3238. wait()
  3239. end
  3240. for i = 1, 250 do
  3241. wait()
  3242. end
  3243. coroutine.wrap(function()
  3244. for i = 1, 1000 do
  3245. for i,v in pairs(hum.Parent:GetDescendants()) do
  3246. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  3247. end
  3248. end
  3249. wait()
  3250. end
  3251. end)()
  3252. camera.CameraType = Enum.CameraType.Custom
  3253. end)()
  3254. end)
  3255.  
  3256. local remote = NS ([==[
  3257. Player=owner
  3258. Character=Player.Character
  3259. Character.Humanoid.Name = "noneofurbusiness"
  3260. hum = Character.noneofurbusiness
  3261. LeftArm=Character["Left Arm"]
  3262. LeftLeg=Character["Left Leg"]
  3263. RightArm=Character["Right Arm"]
  3264. RightLeg=Character["Right Leg"]
  3265. Root=Character["HumanoidRootPart"]
  3266. Head=Character["Head"]
  3267. Torso=Character["Torso"]
  3268. Neck=Torso["Neck"]
  3269. walking = false
  3270. jumping = false
  3271. allowgrassy = false
  3272. zxc = false
  3273. matte = nil
  3274. colori = nil
  3275. bigball = false
  3276. attacking = false
  3277. laughing = false
  3278. running = false
  3279. downpress = false
  3280. taim = nil
  3281. change = 0
  3282. ws = 0
  3283. jp = 0
  3284. appi = false
  3285. tauntdebounce = false
  3286. position = nil
  3287. lastexplosion = false
  3288. staybooming = false
  3289. MseGuide = true
  3290. levitate = false
  3291. firsttime5 = false
  3292. notallowedtransform = false
  3293. settime = 0
  3294. firsttime2 = false
  3295. sine = 0
  3296. t = 0
  3297. combo1 = true
  3298. dgs = 75
  3299. combo2 = false
  3300. firsttime3 = false
  3301. combo3 = false
  3302. local bl = {907530553,907527750,907527912}
  3303. colortable = {"Really black","Really red"}
  3304. colors = #colortable
  3305. blz = #bl
  3306. local aces = {1880203893,1881287656,1881287420,1881288034}
  3307. ace = #aces
  3308. local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
  3309. laugh = #laughs
  3310. mouse = Player:GetMouse()
  3311. RunSrv = game:GetService("RunService")
  3312. RenderStepped = game:GetService("RunService").RenderStepped
  3313. removeuseless = game:GetService("Debris")
  3314. damageall={}
  3315. Repeater={}
  3316. Repeater2={}
  3317. magictable={}
  3318. nonmeshRepeater={}
  3319. nonmeshRepeater2={}
  3320. dmgii={}
  3321. DamageAll2={}
  3322. SlowlyFade={}
  3323. th1={}
  3324. lolzor={}
  3325. lolzor2={}
  3326. th2={}
  3327. keyYsize={}
  3328. blocktrail={}
  3329. keyYtransparency={}
  3330. th3={}
  3331. laughingtable={}
  3332. Extreme={}
  3333. ExtremeM={}
  3334. ExtremeM2={}
  3335. m3={}
  3336. th4={}
  3337. th5={}
  3338. UpMover={}
  3339. openshocktable={}
  3340. LessSize={}
  3341. ForwardMover={}
  3342. FadeIn={}
  3343. signtransparency={}
  3344. signmover={}
  3345. signrotator={}
  3346.  
  3347. FireBall = Instance.new("Sound",LeftArm)
  3348. FireBall.SoundId = "rbxassetid://842332424"
  3349. FireBall.Volume = 5
  3350. FireBall.Pitch = 2.5
  3351.  
  3352. BigFireBall = Instance.new("Sound",LeftArm)
  3353. BigFireBall.SoundId = "rbxassetid://842332424"
  3354. BigFireBall.Volume = 8
  3355. BigFireBall.Pitch = 1.5
  3356.  
  3357. local HEADLERP = Instance.new("ManualWeld")
  3358. HEADLERP.Parent = Head
  3359. HEADLERP.Part0 = Head
  3360. HEADLERP.Part1 = Torso
  3361. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3362.  
  3363. local TORSOLERP = Instance.new("ManualWeld")
  3364. TORSOLERP.Parent = Root
  3365. TORSOLERP.Part0 = Torso
  3366. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3367.  
  3368. local ROOTLERP = Instance.new("ManualWeld")
  3369. ROOTLERP.Parent = Root
  3370. ROOTLERP.Part0 = Root
  3371. ROOTLERP.Part1 = Torso
  3372. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3373.  
  3374. local RIGHTARMLERP = Instance.new("ManualWeld")
  3375. RIGHTARMLERP.Parent = RightArm
  3376. RIGHTARMLERP.Part0 = RightArm
  3377. RIGHTARMLERP.Part1 = Torso
  3378. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3379.  
  3380. local LEFTARMLERP = Instance.new("ManualWeld")
  3381. LEFTARMLERP.Parent = LeftArm
  3382. LEFTARMLERP.Part0 = LeftArm
  3383. LEFTARMLERP.Part1 = Torso
  3384. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3385.  
  3386. local RIGHTLEGLERP = Instance.new("ManualWeld")
  3387. RIGHTLEGLERP.Parent = RightLeg
  3388. RIGHTLEGLERP.Part0 = RightLeg
  3389. RIGHTLEGLERP.Part1 = Torso
  3390. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3391.  
  3392. local LEFTLEGLERP = Instance.new("ManualWeld")
  3393. LEFTLEGLERP.Parent = LeftLeg
  3394. LEFTLEGLERP.Part0 = LeftLeg
  3395. LEFTLEGLERP.Part1 = Torso
  3396. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3397.  
  3398. local function weldBetween(a, b)
  3399. local weld = Instance.new("ManualWeld", a)
  3400. weld.Part0 = a
  3401. weld.Part1 = b
  3402. weld.C0 = a.CFrame:inverse() * b.CFrame
  3403. return weld
  3404. end
  3405.  
  3406. function makeblockytrail()
  3407. coroutine.wrap(function()
  3408. while true do
  3409. for i,v in pairs(blocktrail) do
  3410. smke = Instance.new("Part",v)
  3411. smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  3412. smke.Material = "Neon"
  3413. smke.Anchored = true
  3414. smke.CanCollide = false
  3415. removeuseless:AddItem(smke,2)
  3416. end
  3417. wait()
  3418. end
  3419. end)()
  3420. end
  3421.  
  3422. local function ci(x, c, y, n)
  3423. so = Instance.new("Sound", x)
  3424. so.SoundId = c
  3425. so.Volume = y
  3426. so.Looped = n
  3427. end
  3428.  
  3429. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  3430. A = Instance.new("Attachment", PARENT)
  3431. A.Position = POSITION1
  3432. A.Name = "A"
  3433. B = Instance.new("Attachment", PARENT)
  3434. B.Position = POSITION2
  3435. B.Name = "B"
  3436. tr1 = Instance.new("Trail", PARENT)
  3437. tr1.Attachment0 = A
  3438. tr1.Attachment1 = B
  3439. tr1.Enabled = true
  3440. tr1.Lifetime = LIFETIME
  3441. tr1.TextureMode = "Static"
  3442. tr1.LightInfluence = 0
  3443. tr1.Color = COLOR
  3444. tr1.Transparency = NumberSequence.new(0, 1)
  3445. end
  3446.  
  3447. function clean()
  3448. damageall={}
  3449. Repeater={}
  3450. Repeater2={}
  3451. nonmeshRepeater={}
  3452. nonmeshRepeater2={}
  3453. dmgii={}
  3454. DamageAll2={}
  3455. SlowlyFade={}
  3456. th1={}
  3457. th2={}
  3458. th3={}
  3459. Extreme={}
  3460. ExtremeM={}
  3461. ExtremeM2={}
  3462. m3={}
  3463. th4={}
  3464. th5={}
  3465. UpMover={}
  3466. openshocktable={}
  3467. LessSize={}
  3468. ForwardMover={}
  3469. FadeIn={}
  3470. signtransparency={}
  3471. signmover={}
  3472. signrotator={}
  3473. end
  3474.  
  3475. coroutine.wrap(function()
  3476. while wait() do
  3477. hum.WalkSpeed = ws
  3478. hum.JumpPower = jp
  3479. end
  3480. end)()
  3481. godmode = coroutine.wrap(function()
  3482. for i,v in pairs(Character:GetChildren()) do
  3483. if v:IsA("BasePart") and v ~= Root then
  3484. v.Anchored = false
  3485. end
  3486. end
  3487. while true do
  3488. hum.MaxHealth = math.huge
  3489. wait(0.0000001)
  3490. hum.Health = math.huge
  3491. wait()
  3492. end
  3493. end)
  3494. godmode()
  3495. ff = Instance.new("ForceField", Character)
  3496. ff.Visible = false
  3497.  
  3498. coroutine.wrap(function()
  3499. for i,v in pairs(Character:GetChildren()) do
  3500. if v.Name == "Animate" then v:Remove()
  3501. end
  3502. end
  3503. end)()
  3504.  
  3505. function damagealll(Radius,Position)
  3506. local Returning = {}
  3507. for _,v in pairs(workspace:GetChildren()) do
  3508. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  3509. if v:FindFirstChild("Torso") then
  3510. local Mag = (v.Torso.Position - Position).magnitude
  3511. if Mag < Radius then
  3512. table.insert(Returning,v)
  3513. end
  3514. elseif v:FindFirstChild("UpperTorso") then
  3515. local Mag = (v.UpperTorso.Position - Position).magnitude
  3516. if Mag < Radius then
  3517. table.insert(Returning,v)
  3518. end
  3519. end
  3520. end
  3521. end
  3522. return Returning
  3523. end
  3524.  
  3525. ArtificialHB = Instance.new("BindableEvent", script)
  3526. ArtificialHB.Name = "Heartbeat"
  3527. script:WaitForChild("Heartbeat")
  3528.  
  3529. frame = 1 / 60
  3530. tf = 0
  3531. allowframeloss = false
  3532. tossremainder = false
  3533.  
  3534.  
  3535. lastframe = tick()
  3536. script.Heartbeat:Fire()
  3537.  
  3538.  
  3539. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3540. tf = tf + s
  3541. if tf >= frame then
  3542. if allowframeloss then
  3543. script.Heartbeat:Fire()
  3544. lastframe = tick()
  3545. else
  3546. for i = 1, math.floor(tf / frame) do
  3547. script.Heartbeat:Fire()
  3548. end
  3549. lastframe = tick()
  3550. end
  3551. if tossremainder then
  3552. tf = 0
  3553. else
  3554. tf = tf - frame * math.floor(tf / frame)
  3555. end
  3556. end
  3557. end)
  3558.  
  3559. function wait(num)
  3560. if num == 0 or num == nil then
  3561. game:service("RunService").Stepped:wait(0)
  3562. else
  3563. for i = 0, num do
  3564. game:service("RunService").Stepped:wait(0)
  3565. end
  3566. end
  3567. end
  3568.  
  3569.  
  3570. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  3571. so = Instance.new("Sound")
  3572. so.Parent = PARENT
  3573. so.SoundId = "rbxassetid://"..ID
  3574. so.Volume = VOL
  3575. so.Looped = LOOP
  3576. so:Play()
  3577. removeuseless:AddItem(so,REMOVE)
  3578. end
  3579.  
  3580. warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
  3581.  
  3582. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  3583. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  3584. end
  3585.  
  3586. function ray2(StartPos, EndPos, Distance, Ignore)
  3587. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  3588. return ray(StartPos, DIRECTION, Distance, Ignore)
  3589. end
  3590. sacrifice = Instance.new("Sound",Torso)
  3591. sacrifice.SoundId = "rbxassetid://2123165301"
  3592. sacrifice.Volume = 10
  3593. sacrifice:Play()
  3594. explosiontable = {}
  3595. x = 0
  3596. coroutine.wrap(function()
  3597. for i = 1, 400 do
  3598. wait()
  3599. x = x + 15
  3600. for i,v in pairs(explosiontable) do
  3601. v.Scale = v.Scale + Vector3.new(4,.6,4)
  3602. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0)
  3603. v.Parent.Transparency = v.Parent.Transparency + .025
  3604. end
  3605. end
  3606. end)()
  3607. coroutine.wrap(function()
  3608. for i = 1, 25 do
  3609. shockwave3 = Instance.new("Part", Torso)
  3610. shockwave3.Size = Vector3.new(1,1,1)
  3611. shockwave3.CanCollide = false
  3612. shockwave3.Anchored = true
  3613. shockwave3.Name = "shockwav"
  3614. shockwave3.Transparency = .5
  3615. shockwave3.BrickColor = BrickColor.new("White")
  3616. shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  3617. shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
  3618. shockwavemesh3.Scale = Vector3.new(1,1,1)
  3619. shockwavemesh3.MeshId = "rbxassetid://20329976"
  3620. table.insert(explosiontable,shockwavemesh3)
  3621. wait(5)
  3622. end
  3623. end)()
  3624. for i = 1, 50 do
  3625. settime = 0.05
  3626. sine = sine + change
  3627. change = 1
  3628. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  3629. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5)
  3630. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  3631. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
  3632. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5)
  3633. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  3634. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5)
  3635. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5)
  3636. wait()
  3637. end
  3638. explosiontable2={}
  3639. explosiontable3={}
  3640. TheExplosion = Instance.new("Part",LeftArm)
  3641. TheExplosion.BrickColor = BrickColor.new("Bright yellow")
  3642. TheExplosion.Material = "Neon"
  3643. TheExplosion.Shape = "Ball"
  3644. TheExplosion.Anchored = true
  3645. TheExplosion.CanCollide = false
  3646. TheExplosion.CFrame = CFrame.new(Torso.Position)
  3647. TheExplosion.Size = Vector3.new(8,8,8)
  3648. TheExplosion.Transparency = 0.5
  3649. shockwave2 = Instance.new("Part", LeftArm)
  3650. shockwave2.Size = Vector3.new(1,1,1)
  3651. shockwave2.CanCollide = false
  3652. shockwave2.Anchored = true
  3653. shockwave2.Transparency = 1
  3654. shockwave2.BrickColor = BrickColor.new("White")
  3655. shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  3656. shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  3657. shockwavemesh2.Scale = Vector3.new(3,1,3)
  3658. shockwavemesh2.MeshId = "rbxassetid://20329976"
  3659. table.insert(explosiontable2,shockwavemesh2)
  3660. shockwave = Instance.new("Part", LeftArm)
  3661. shockwave.Size = Vector3.new(1,1,1)
  3662. shockwave.CanCollide = false
  3663. shockwave.Anchored = true
  3664. shockwave.Transparency = 1
  3665. shockwave.BrickColor = BrickColor.new("White")
  3666. shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
  3667. shockwavemesh = Instance.new("SpecialMesh", shockwave)
  3668. shockwavemesh.Scale = Vector3.new(3,1,3)
  3669. shockwavemesh.MeshId = "rbxassetid://20329976"
  3670. table.insert(explosiontable3,shockwavemesh)
  3671. coroutine.wrap(function()
  3672. for i = 1, 23 do
  3673. TheExplosion.Transparency = 1
  3674. wait(1)
  3675. TheExplosion.Transparency = 0.5
  3676. wait(1)
  3677. end
  3678. coroutine.wrap(function()
  3679. for i = 1, 50 do
  3680. wait(2.5)
  3681. shocks = TheExplosion:Clone()
  3682. shocks.Parent = Torso
  3683. shocks.Name = "shock"
  3684. wait()
  3685. end
  3686. end)()
  3687. n = 0
  3688. f = 0
  3689. dmgal = 0
  3690. shockwave.Transparency = .5
  3691. shockwave2.Transparency = .5
  3692. for i = 1, 125 do
  3693. dmgal = dmgal + .25
  3694. local Hit = damagealll(dmgal,TheExplosion.Position)
  3695. for _,v in pairs(Hit) do
  3696. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  3697. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  3698. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  3699. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  3700. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  3701. removeuseless:AddItem(vel,.1)
  3702. end
  3703. n = n + 16
  3704. f = f - 16
  3705. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25)
  3706.  
  3707. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25)
  3708. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0)
  3709. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0)
  3710.  
  3711. TheExplosion.Transparency = TheExplosion.Transparency - .0040
  3712. TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25)
  3713. wait()
  3714. end
  3715. for i = 1, 920 do
  3716. dmgal = dmgal + 1
  3717. local Hit = damagealll(dmgal/1.5,TheExplosion.Position)
  3718. for _,v in pairs(Hit) do
  3719. v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
  3720. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  3721. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  3722. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  3723. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
  3724. removeuseless:AddItem(vel,.1)
  3725. end
  3726. n = n + 4
  3727. f = f - 4
  3728. for i,v in pairs(explosiontable2) do
  3729. v.Scale = v.Scale + Vector3.new(1,.1,1)
  3730. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  3731. end
  3732. for i,v in pairs(explosiontable3) do
  3733. v.Scale = v.Scale + Vector3.new(1,.1,1)
  3734. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  3735. end
  3736. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  3737. TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1)
  3738. wait()
  3739. end
  3740. for i = 1, 850 do
  3741. n = n + 18
  3742. f = f - 18
  3743. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1)
  3744. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1)
  3745. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0)
  3746. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0)
  3747. TheExplosion.Transparency = TheExplosion.Transparency - .0025
  3748. wait()
  3749. end
  3750. coroutine.wrap(function()
  3751. for i = 1, 1000 do
  3752. for i,v in pairs(hum.Parent:GetDescendants()) do
  3753. if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
  3754. end
  3755. end
  3756. wait()
  3757. end
  3758. end)()
  3759. for i = 1, 50 do
  3760. n = n + 4
  3761. f = f - 4
  3762. for i,v in pairs(explosiontable2) do
  3763. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
  3764. v.Parent.Transparency = v.Parent.Transparency + 0.05
  3765. end
  3766. for i,v in pairs(explosiontable3) do
  3767. v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
  3768. v.Parent.Transparency = v.Parent.Transparency + 0.05
  3769. end
  3770. TheExplosion.Transparency = TheExplosion.Transparency + .015
  3771. wait()
  3772. end
  3773. for i,v in pairs(explosiontable2) do
  3774. v:Remove()
  3775. end
  3776. for i,v in pairs(explosiontable3) do
  3777. v:Remove()
  3778. end
  3779. TheExplosion:Remove()
  3780. for i,v in pairs(Torso:GetChildren()) do
  3781. if v.Name == "shocks" then
  3782. v:Remove()
  3783. end
  3784. end
  3785. hum.Parent:BreakJoints()
  3786. for i = 1, 1500 do
  3787. for i,v in pairs(Torso:GetChildren()) do
  3788. if v.Name == "shocks" then
  3789. for i = 1, 20 do
  3790. v.Transparency = v.Transparency + 0.05
  3791. wait()
  3792. end
  3793. end
  3794. end
  3795. wait()
  3796. end
  3797. end)()
  3798. for i = 1, 25 do
  3799. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3800. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  3801. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  3802. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  3803. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4)
  3804. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4)
  3805. wait()
  3806. end
  3807. lastexplosion = true
  3808. for i = 1, 400 do
  3809. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
  3810. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05)
  3811. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05)
  3812. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05)
  3813. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05)
  3814. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05)
  3815. wait()
  3816. end
  3817. ]==], owner.Character):WaitForChild 'ServerRemote';
  3818. mouse = owner:GetMouse ();
  3819.  
  3820.  
  3821. mouse.KeyDown:connect(function(Key)
  3822. if Key == "g" then
  3823. if canattack == true then
  3824.  
  3825.  
  3826.  
  3827. kamehamehaon = true
  3828. beam1.Size = Vector3.new(6,6,1)
  3829.  
  3830. partaura.Size = NumberSequence.new(0.8)
  3831. idle = false
  3832.  
  3833. idle1 = false
  3834. canattack = false
  3835. hum.WalkSpeed = 0
  3836. z2 = Instance.new("Sound",char)
  3837. z2.Volume = 4
  3838. z2.Looped = true
  3839. z2.SoundId = "rbxassetid://142278233"
  3840. z2:Play()
  3841.  
  3842.  
  3843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  3844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  3845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  3846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  3847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  3848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  3849.  
  3850.  
  3851.  
  3852. partaura.Transparency = NumberSequence.new(0)
  3853. partaura1.Transparency = NumberSequence.new(0)
  3854. kamehameha = true
  3855. wait(6)
  3856. zwc1 = Instance.new("Sound",char)
  3857. zwc1.Volume = 1
  3858. zwc1.Looped = false
  3859. zwc1.SoundId = "rbxassetid://744770874"
  3860. zwc1:Play()
  3861. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  3862. hum.HipHeight = 10
  3863. wait(0.5)
  3864. if kamehamehaon == true then
  3865. kamehamehaon = false
  3866. hited = true
  3867. wait(0.1)
  3868. point = true
  3869. kamehamehaon = false
  3870. kamehameha = false
  3871.  
  3872.  
  3873.  
  3874. partaura.Transparency = NumberSequence.new(1)
  3875. partaura1.Transparency = NumberSequence.new(1)
  3876. partaura1.Size = NumberSequence.new(1000)
  3877. wait(1)
  3878. partaura1.Size = NumberSequence.new(50)
  3879. wait(1)
  3880. partaura1.Size = NumberSequence.new(8)
  3881. partaura1.Size = NumberSequence.new(100)
  3882. wait(1)
  3883. partaura1.Size = NumberSequence.new(50)
  3884. wait(1)
  3885. partaura1.Size = NumberSequence.new(8)
  3886. partaura1.Size = NumberSequence.new(100)
  3887. wait(1)
  3888. partaura1.Size = NumberSequence.new(8)
  3889. z2:Stop()
  3890. z4 = Instance.new("Sound",char)
  3891. z4.Volume = 5
  3892. z4.Looped = false
  3893. z4.SoundId = "rbxassetid://908474188"
  3894. z4:Play()
  3895.  
  3896. block = Instance.new("Part",char)
  3897. block.Anchored = true
  3898. block.Transparency = 1
  3899. block.Position = RootPart.Position + v3(math.random(-10,10),-1,math.random(-10,10))
  3900. block.CanCollide = false
  3901. block2 = Instance.new("Part",char)
  3902. block2.Anchored = true
  3903. block2.Position = block.Position + v3(0,200,0)
  3904. block2.CanCollide = false
  3905. block2.Transparency = 1
  3906.  
  3907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3913.  
  3914.  
  3915.  
  3916.  
  3917.  
  3918. laser = true
  3919. s1.Volume=1
  3920. s1:play()
  3921. wait(5.4)
  3922. point = false
  3923.  
  3924. laser = false
  3925. beam1.Size = Vector3.new(100000000000000000000000000000000,10000000000000000,100000000000000000000000000000)
  3926. beam1.Parent=nil
  3927. inner1.Parent=nil
  3928. expl1.Parent=nil
  3929.  
  3930. hited1 = false
  3931. exa1.Parent=nil
  3932. s1:stop()
  3933.  
  3934. idle = true
  3935. canattack = true
  3936. idle1 = true
  3937. hum.WalkSpeed = 16
  3938. hum.HipHeight = 0
  3939. end
  3940. end
  3941. end
  3942. end)
  3943.  
  3944. function spin()
  3945. for i = 1, 50 do
  3946. wait()
  3947.  
  3948. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3949. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3950. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3955. end
  3956. end
  3957. function grab5()
  3958. for i = 1, 10 do
  3959. wait()
  3960.  
  3961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3967. end
  3968. for i = 1, 10 do
  3969. wait()
  3970.  
  3971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3977. end
  3978. end
  3979. mouse.KeyDown:connect(function(key)
  3980. if key == "y" then
  3981. if canattack == true then
  3982. idle = false
  3983. idle1 = false
  3984. canattack = false
  3985. grab5()
  3986.  
  3987. grabhit = Instance.new("Part",char)
  3988. grabhit.Size = Vector3.new(2,2,2)
  3989. grabhit.Position = Vector3.new(999,999,999)
  3990. grabhit.Transparency = 1
  3991. grabweld = Instance.new("Weld",grabhit)
  3992. grabweld.Part0 = torso
  3993. grabweld.Part1 = grabhit
  3994. grabweld.C0 = CFrame.new(0,0,-2)
  3995. ---------------------------------------------------------------
  3996. hand1 = Instance.new("Part",rarm)
  3997. hand1.Size = Vector3.new(1,1,1)
  3998. hand1.CanCollide = false
  3999. hand1.Transparency = 1
  4000. hand1.Position = Vector3.new(999,999,999)
  4001. hand1weld = Instance.new("Weld",hand1)
  4002. hand1weld.Part0 = rarm
  4003. hand1weld.Part1 = hand1
  4004. hand1weld.C0 = CFrame.new(0,-1.2,0)
  4005. ----------------------------------------------------------------
  4006. hand2 = Instance.new("Part",rarm)
  4007. hand2.Size = Vector3.new(1,1,1)
  4008. hand1.CanCollide = false
  4009. hand2.Transparency = 1
  4010. hand2.Position = Vector3.new(999,999,999)
  4011. hand2weld = Instance.new("Weld",hand2)
  4012. hand2weld.Part0 = larm
  4013. hand2weld.Part1 = hand2
  4014. hand2weld.C0 = CFrame.new(0,-1.2,0)
  4015. function touch1(hit)
  4016. if not hit.Parent:findFirstChild("Humanoid") then return end
  4017. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4018. hu1 = hit.Parent:findFirstChild("Humanoid")
  4019. grab1 = true
  4020. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4021. if hu1.Health > 100 then
  4022. hu1.MaxHealth = 100
  4023. hu1.Health = 100
  4024. end
  4025. end
  4026. end
  4027. hand1.Touched:connect(touch1)
  4028. function touch2(hit)
  4029. if not hit.Parent:findFirstChild("Humanoid") then return end
  4030. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4031. hu1 = hit.Parent:findFirstChild("Humanoid")
  4032. grab1 = true
  4033. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4034. if hu1.Health > 100 then
  4035. hu1.MaxHealth = 100
  4036. hu1.Health = 100
  4037. end
  4038. end
  4039. end
  4040. hand2.Touched:connect(touch2)
  4041. function touch(hit)
  4042. if not hit.Parent:findFirstChild("Humanoid") then return end
  4043. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4044. grab1 = true
  4045. if clickon == true then
  4046. jk = true
  4047. clickon = false
  4048. end
  4049. grabhit.TouchInterest:Destroy()
  4050.  
  4051. hu1 = hit.Parent:findFirstChild("Humanoid")
  4052. to1 = hit.Parent:findFirstChild("Torso")
  4053. he1 = hit.Parent:findFirstChild("Head")
  4054. hu1.WalkSpeed = 0
  4055. if hu1.Health > 100 then
  4056. hu1.MaxHealth = 100
  4057. hu1.Health = 100
  4058. end
  4059.  
  4060.  
  4061.  
  4062.  
  4063. end
  4064.  
  4065. if grab1 == true then
  4066. throw = 5
  4067. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  4068. kickup()
  4069. hum.HipHeight = 10
  4070. wait()
  4071. grabon1 = true
  4072.  
  4073. hed.Anchored = true
  4074. wait(0.3)
  4075.  
  4076. hed.Anchored = false
  4077. spin()
  4078. ds = Instance.new("Sound",torso)
  4079. ds.Volume = 4
  4080. ds.Looped = false
  4081. ds.SoundId = "rbxassetid://860448713"
  4082. ds:Play()
  4083.  
  4084. grabon1 = false
  4085. grabon2 = true
  4086. wait(0.5)
  4087. grabon2 = false
  4088. hand1:Destroy()
  4089.  
  4090. hand2:Destroy()
  4091.  
  4092. hum.HipHeight = 0
  4093. wait(0.5)
  4094. canattack = true
  4095. idle = true
  4096. grabhit:Destroy()
  4097. idle1 = true
  4098. grab1 = false
  4099.  
  4100. if jk == true then
  4101. jk = false
  4102. clickon = true
  4103. end
  4104. end
  4105.  
  4106.  
  4107. end
  4108.  
  4109.  
  4110. end
  4111.  
  4112.  
  4113.  
  4114.  
  4115.  
  4116. grabhit.Touched:connect(touch)
  4117.  
  4118.  
  4119.  
  4120.  
  4121. wait(0.2)
  4122.  
  4123. if grab1 == false then
  4124. hand1:Destroy()
  4125. hand2:Destroy()
  4126. grabhit:Destroy()
  4127.  
  4128. canattack = true
  4129. idle = true
  4130.  
  4131. idle1 = true
  4132.  
  4133.  
  4134.  
  4135. end
  4136. end
  4137. end)
  4138.  
  4139. function pushaway()
  4140. for i = 1, 10 do
  4141. wait()
  4142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4148. end
  4149. for i = 1, 10 do
  4150. wait()
  4151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4157. end
  4158. end
  4159.  
  4160. function dragoncharge()
  4161. for i = 1, 10 do
  4162. wait()
  4163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4169. end
  4170. end
  4171. function dragonfist()
  4172. for i = 1, 10 do
  4173. wait()
  4174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4179. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4180. end
  4181. for i = 1, 10 do
  4182. wait()
  4183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4189. rock = false
  4190. end
  4191. end
  4192. mouse.KeyDown:connect(function(key)
  4193. if key == "u" then
  4194. if canattack == true then
  4195. if ssj33 == true then
  4196. idle = false
  4197. idle1 = false
  4198. canattack = false
  4199. grab5()
  4200.  
  4201. grabhit = Instance.new("Part",char)
  4202. grabhit.Size = Vector3.new(2,2,2)
  4203. grabhit.Position = Vector3.new(999,999,999)
  4204. grabhit.Transparency = 1
  4205. grabweld = Instance.new("Weld",grabhit)
  4206. grabweld.Part0 = torso
  4207. grabweld.Part1 = grabhit
  4208. grabweld.C0 = CFrame.new(0,0,-2)
  4209. ---------------------------------------------------------------
  4210. hand1 = Instance.new("Part",rarm)
  4211. hand1.Size = Vector3.new(0.1,0.1,0.1)
  4212. hand1.CanCollide = false
  4213. hand1.Transparency = 1
  4214. hand1.Position = Vector3.new(999,999,999)
  4215. hand2mesh = Instance.new("SpecialMesh",hand1)
  4216. hand2mesh.MeshType = "FileMesh"
  4217.  
  4218. hand2mesh.Scale = Vector3.new(1,1,1)
  4219. hand2aura = Instance.new("ParticleEmitter",hand1)
  4220. hand2aura.Size = NumberSequence.new(1)
  4221. hand2aura.Texture = "rbxassetid://715401010"
  4222. hand2aura.Speed = NumberRange.new(0)
  4223. hand2aura.LockedToPart = true
  4224. hand2aura.Transparency = NumberSequence.new(1)
  4225. hand2aura.RotSpeed = NumberRange.new(999)
  4226. hand1weld = Instance.new("Weld",hand1)
  4227. hand1weld.Part0 = rarm
  4228. hand1weld.Part1 = hand1
  4229. hand1weld.C0 = CFrame.new(0,-1.8,0)
  4230. ----------------------------------------------------------------
  4231. hand2 = Instance.new("Part",rarm)
  4232. hand2.Size = Vector3.new(1,1,1)
  4233. hand1.CanCollide = false
  4234. hand2.Transparency = 1
  4235. hand2.Position = Vector3.new(999,999,999)
  4236.  
  4237. hand2weld = Instance.new("Weld",hand2)
  4238. hand2weld.Part0 = larm
  4239. hand2weld.Part1 = hand2
  4240. hand2weld.C0 = CFrame.new(0,-1.2,0)
  4241. function touch1(hit)
  4242. if not hit.Parent:findFirstChild("Humanoid") then return end
  4243. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4244. hu1 = hit.Parent:findFirstChild("Humanoid")
  4245. grab2 = true
  4246.  
  4247. if clickon == true then
  4248. jk = true
  4249. clickon = false
  4250. end
  4251. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4252. if hu1.Health > 100 then
  4253. hu1.MaxHealth = 100
  4254. hu1.Health = 100
  4255. end
  4256. end
  4257. end
  4258. hand1.Touched:connect(touch1)
  4259. function touch2(hit)
  4260. if not hit.Parent:findFirstChild("Humanoid") then return end
  4261. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4262. hu1 = hit.Parent:findFirstChild("Humanoid")
  4263. grab2 = true
  4264. if clickon == true then
  4265. jk = true
  4266. clickon = false
  4267. end
  4268. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4269. if hu1.Health > 100 then
  4270. hu1.MaxHealth = 100
  4271. hu1.Health = 100
  4272. end
  4273. end
  4274. end
  4275. hand2.Touched:connect(touch2)
  4276. function touch(hit)
  4277. if not hit.Parent:findFirstChild("Humanoid") then return end
  4278. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4279. grab8 = true
  4280. if clickon == true then
  4281. jk = true
  4282. clickon = false
  4283. end
  4284. grabhit.TouchInterest:Destroy()
  4285.  
  4286. hu12 = hit.Parent:findFirstChild("Humanoid")
  4287. to12 = hit.Parent:findFirstChild("Torso")
  4288. he12 = hit.Parent:findFirstChild("Head")
  4289. hu1.WalkSpeed = 0
  4290. if hu12.Health > 100 then
  4291. hu12.MaxHealth = 100
  4292. hu12.Health = 100
  4293. end
  4294.  
  4295.  
  4296.  
  4297.  
  4298. end
  4299.  
  4300. if grab2 == true then
  4301. z4f = Instance.new("Sound",torso)
  4302. z4f.Volume = 5
  4303. z4f.Looped = false
  4304. z4f.SoundId = "rbxassetid://815202315"
  4305. z4f:Play()
  4306.  
  4307. pushaway()
  4308. grabon3 = true
  4309. wait(1)
  4310. grabon3 = false
  4311. he12.Anchored = true
  4312.  
  4313. dragoncharge()
  4314. hand2aura.Transparency = NumberSequence.new(0)
  4315. wait(1.5)
  4316. dragonfist()
  4317. z4f:Destroy()
  4318. z4x = Instance.new("Sound",torso)
  4319. z4x.Volume = 5
  4320. z4x.Looped = false
  4321. z4x.SoundId = "rbxassetid://908474188"
  4322. z4x:Play()
  4323. hand1.Transparency = 0
  4324. hand2mesh.MeshId = "rbxassetid://58430372"
  4325. hand1.BrickColor = BrickColor.new("New Yeller")
  4326. hand2mesh.Scale = Vector3.new(5,5,5)
  4327. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4328. grabon4 = true
  4329. wait(0.5)
  4330.  
  4331. hu12.Health = 0
  4332. grabon4 = false
  4333. wait(0.5)
  4334. he12.Anchored = false
  4335. z4x:Destroy()
  4336. throw1 = 5
  4337. throw2 = 5
  4338.  
  4339.  
  4340.  
  4341.  
  4342.  
  4343.  
  4344.  
  4345. ------------------------------------------------------------
  4346. hand1:Destroy()
  4347. hand2:Destroy()
  4348.  
  4349. canattack = true
  4350. idle = true
  4351. grabhit:Destroy()
  4352. idle1 = true
  4353.  
  4354. if jk == true then
  4355. jk = false
  4356. clickon = true
  4357. end
  4358.  
  4359. grab8 = false
  4360. end
  4361.  
  4362.  
  4363. end
  4364.  
  4365.  
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371.  
  4372. grabhit.Touched:connect(touch)
  4373.  
  4374.  
  4375.  
  4376.  
  4377. wait(0.2)
  4378.  
  4379. if grab8 == false then
  4380. hand1:Destroy()
  4381. hand2:Destroy()
  4382. grabhit:Destroy()
  4383.  
  4384. canattack = true
  4385. idle = true
  4386.  
  4387. idle1 = true
  4388.  
  4389.  
  4390.  
  4391. end
  4392. end
  4393. end
  4394. end
  4395. end)
  4396. game:GetService("RunService").RenderStepped:connect(function()
  4397. if grabon3 == true then
  4398. throw1 = throw1 + 1
  4399. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  4400.  
  4401. end
  4402. if grabon4 == true then
  4403. throw2 = throw2 + 0.2
  4404. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  4405. end
  4406. if grabon1 == true then
  4407.  
  4408. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  4409.  
  4410. end
  4411. if grabon2 == true then
  4412. throw = throw + 6
  4413. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  4414. end
  4415. if grabon == true then
  4416. goo = goo + 0.5
  4417. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  4418. end
  4419. if hum.Jump == true then
  4420. if canattack == true then
  4421. if clickon == true then
  4422. jk = true
  4423. clickon=false
  4424. end
  4425. zwc12 = Instance.new("Sound",torso)
  4426. zwc12.Volume = 1
  4427. zwc12.Looped = false
  4428. zwc12.SoundId = "rbxassetid://436748675"
  4429. zwc12:Play()
  4430. canattack = false
  4431. idle = false
  4432. idle1 = false
  4433. nohit = 0
  4434.  
  4435. for i = 1, 20 do
  4436. wait()
  4437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  4438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  4440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  4441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  4442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  4443. end
  4444. wait(0.5)
  4445. canattack = true
  4446. idle = true
  4447. idle1 = true
  4448. if jk == true then
  4449. jk = false
  4450. clickon = true
  4451. end
  4452. end
  4453. end
  4454. if kamehameha == true then
  4455. aj1 = aj1 + 0.005
  4456. partaura.Size = NumberSequence.new(aj1)
  4457. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  4458. beamdamage = beamdamage + 0.001
  4459.  
  4460. else
  4461. aj1 = 0.1
  4462.  
  4463. end
  4464. if hited1 == true then
  4465. wait(0.3)
  4466. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  4467. human.Health = human.Health - beamdamage
  4468.  
  4469.  
  4470. human.PlatformStand = true
  4471. human.Sit = true
  4472.  
  4473. if hited1 == false and on == true then
  4474. on = false
  4475. wait(0.5)
  4476. human.PlatformStand = false
  4477. human.Sit = false
  4478. beamknockback = 0
  4479. beamdamage = 0.001
  4480. human.Jump = true
  4481.  
  4482. end
  4483. end
  4484. if clickon == true then
  4485. if point == false then
  4486. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  4487. if hu.Health < 1 then
  4488. clickon = false
  4489. end
  4490. end
  4491.  
  4492. end
  4493. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  4494. ball.Transparency = ball.Transparency + 0.05
  4495. if go == false then
  4496. aj = aj + 0.13
  4497. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  4498.  
  4499. end
  4500. if auracan1 == true then
  4501. auracan1 = false
  4502. aura1.Texture = "rbxassetid://281983000"
  4503. wait(0.1)
  4504. aura1.Texture = "rbxassetid://281982895"
  4505. wait(0.1)
  4506. aura1.Texture = "rbxassetid://281983092"
  4507. wait(0.1)
  4508. aura1.Texture = "rbxassetid://281996097"
  4509. wait(0.1)
  4510. aura1.Texture = "rbxassetid://281983189"
  4511. wait(0.1)
  4512. aura1.Texture = "rbxassetid://281983242"
  4513. wait(0.1)
  4514. aura1.Texture = "rbxassetid://281983280"
  4515. wait(0.1)
  4516. aura1.Texture = "rbxassetid://281983337"
  4517. wait(0.1)
  4518.  
  4519. auracan1 = true
  4520. end
  4521. if auracan == true then
  4522. auracan = false
  4523. aura.Texture = "rbxassetid://901509906"
  4524. wait(0.07)
  4525. aura.Texture = "rbxassetid://901510046"
  4526. wait(0.07)
  4527. aura.Texture = "rbxassetid://901510125"
  4528. wait(0.07)
  4529.  
  4530. auracan = true
  4531. end
  4532. if auracan3 == true then
  4533. auracan3 = false
  4534. aura3.Texture = "rbxassetid://901509906"
  4535. wait(0.07)
  4536. aura3.Texture = "rbxassetid://901510046"
  4537. wait(0.07)
  4538. aura3.Texture = "rbxassetid://901510125"
  4539. wait(0.07)
  4540. auracan3 = true
  4541. end
  4542. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4543.  
  4544. if walk == true then
  4545.  
  4546. if canattack == true then
  4547. walk = false
  4548. walkon = true
  4549.  
  4550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4556. wait(0.1)
  4557. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4564. wait(0.1)
  4565. end
  4566. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4573.  
  4574. z41 = Instance.new("Sound",char)
  4575. z41.Volume = 10
  4576. z41.Looped = false
  4577. z41.SoundId = walksound
  4578. z41:Play()
  4579. wait(.1)
  4580. end
  4581. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4584. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4585. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4588.  
  4589.  
  4590. wait(.1)
  4591. end
  4592. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4593.  
  4594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4600. wait(0.1)
  4601.  
  4602. end
  4603. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4604.  
  4605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4611. wait(0.1)
  4612.  
  4613. end
  4614. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4615.  
  4616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4622. wait(0.1)
  4623. end
  4624. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4625.  
  4626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4632. wait(0.1)
  4633. end
  4634. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4641. wait(0.1)
  4642. z41 = Instance.new("Sound",char)
  4643. z41.Volume = 10
  4644. z41.Looped = false
  4645. z41.SoundId = walksound
  4646. z41:Play()
  4647. end
  4648. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4655. wait(0.1)
  4656.  
  4657. end
  4658. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4665.  
  4666. wait(0.1)
  4667. end
  4668. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4675.  
  4676. wait(0.1)
  4677. end
  4678.  
  4679. walk = true
  4680. end
  4681. end
  4682. end
  4683. if hum.MoveDirection.x == 0 then
  4684. if idle1 == true then
  4685. walkon = false
  4686. idle1 = false
  4687. idle = false
  4688.  
  4689.  
  4690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4696. wait(0.1)
  4697.  
  4698. if canattack == true then
  4699. idle = true
  4700. idle1 = true
  4701. end
  4702. end
  4703.  
  4704. end
  4705. nohit = nohit + 0.2
  4706. if nohit > 10 and canattack == true and walkon == false then
  4707. idle = true
  4708. idle1 = true
  4709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4715.  
  4716. end
  4717. if darius == true then
  4718. darius = false
  4719. wait(0.1)
  4720. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  4721. wait(0.1)
  4722. part2.Texture = "http://www.roblox.com/asset/?id=894173392"
  4723. wait(0.1)
  4724. part2.Texture = "http://www.roblox.com/asset/?id=890403068"
  4725. wait(0.1)
  4726. part2.Texture = "http://www.roblox.com/asset/?id=890403512"
  4727. darius = true
  4728. end
  4729. end)
  4730. end
  4731. end
  4732. end
  4733. end)
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