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- for i = 1,math.huge do
- local anim = Instance.new("Animation")
- anim.AnimationId = 'rbxassetid://2104892382'
- local playanim = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(anim)
- playanim:Play()
- wait(.1)
- wait(.1)
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.Angles(math.rad(45),math.rad(45),math.rad(45)) * CFrame.new(-4,-2,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- wait(.1)
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(1,6,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(8,3,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(3,-7,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(-6,-3,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(-3,-3,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack.Knife.Grip = CFrame.new(1,6,-2)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
- wait(.1)
- game.Players.LocalPlayer.Character.Knife.Parent = game.Players.LocalPlayer.Backpack
- end
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