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9Simplicity9

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Mar 10th, 2018
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  1. --Some nasty seizure scripts (By Rufus14)
  2.             screen = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  3.             frame = Instance.new("Frame", screen)
  4.             frame.Size = UDim2.new(1,0 , 1,0)
  5.             frame.BackgroundTransparency = 0.4
  6.             frame.BackgroundColor3 = Color3.new(1,0,0)
  7.             game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  8.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  9.             game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  10.             local SEIZURETIME = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
  11.             SEIZURETIME.SoundId = "rbxassetid://316867520"
  12.             SEIZURETIME.Looped = true
  13.             SEIZURETIME:Play()
  14.             SEIZURETIME.Volume = 50
  15.             game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"SEIZURE TIME!!!","Red")
  16.             local velocity = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
  17.             velocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  18.             velocity.Velocity = Vector3.new(game.Players.LocalPlayer.Character.Torso.CFrame.lookVector,game.Players.LocalPlayer.Character.Torso.CFrame.lookVector ,game.Players.LocalPlayer.Character.Torso.CFrame.lookVector)
  19.             velocity:destroy()
  20.             game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.Angles(-90, 0, 0)
  21.             print(game.Players.LocalPlayer.Character.Head.Parent.Name)
  22.             while true do
  23.                 wait()
  24.                 Math = math.random(1,3)
  25.                 if Math == 1 then
  26.                 frame.BackgroundColor3 = Color3.new(0,0,0)
  27.                 end
  28.                 if Math == 2 then
  29.                 frame.BackgroundColor3 = Color3.new(0,0,0)
  30.                 end
  31.                 if Math == 3 then
  32.                 frame.BackgroundColor3 = Color3.new(0,0,0)
  33.                 end
  34.                 game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  35.                 game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"SEIZURE TIME!!!","Red")
  36.                 game.Players.LocalPlayer.Character.Humanoid.Health = math.random(1,100)
  37.                 game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(math.random(-1,1),0,0)
  38.                 game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  39.                 game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  40.                 game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  41.                 game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  42.             end
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