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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class HUD : MonoBehaviour
- {
- private void OnGUI()
- {
- GUI.Box(new Rect(10, 10, 100, 90),
- $"HP: {GameSystem.HP}\n " +
- $"Money: {GameSystem.Money}\n " +
- $"Monsters: {GameSystem.MonsterCount}");
- }
- }
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