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- -- Made by CiniMadness
- iPlayer = game.Players.LocalPlayer.Name
- local Gui = Instance.new('ScreenGui', game.Players[iPlayer].PlayerGui)
- Gui.Name = 'DankMemes'
- local Pull = Instance.new('Frame', Gui)
- Pull.Name = 'Grab'
- Pull.Active = true
- Pull.BackgroundColor3 = Color3.new(97/255,97/255,97/255)
- Pull.BackgroundTransparency = 0
- Pull.BorderSizePixel = 0
- Pull.Position = UDim2.new(0.5,-318,0.5,-92)
- Pull.Size = UDim2.new(0,447,0,50)
- Pull.Draggable = true
- -- =====================================================================
- local Close = Instance.new('TextButton', Pull)
- Close.Name = 'Close'
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(1,-23,0,1)
- Close.Size = UDim2.new(0,22,0,22)
- Close.Font = 'SourceSans'
- Close.FontSize = 'Size24'
- Close.TextColor3 = Color3.new(255,255,255)
- Close.Text = 'X'
- Close.TextStrokeTransparency = 0.8
- -- =====================================================================
- local Body = Instance.new('Frame', Pull)
- Body.Name = 'Body'
- Body.BackgroundColor3 = Color3.new(60/255,60/255,60/255)
- Body.BackgroundTransparency = 0
- Body.BorderSizePixel = 0
- Body.Position = UDim2.new(0,0,0,52)
- Body.Size = UDim2.new(0,447,0,212)
- -- =====================================================================
- local Title = Instance.new('TextLabel', Pull)
- Title.Name = 'Title'
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,20,0,0)
- Title.Size = UDim2.new(0,200,1,0)
- Title.Font = 'SourceSansLight'
- Title.FontSize = 'Size48'
- Title.Text = "DankMemesv2"
- Title.TextColor3 = Color3.new(255,255,255)
- Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
- Title.TextStrokeTransparency = 0
- -- =====================================================================
- local PlayerName = Instance.new('TextBox', Body)
- PlayerName.Name = 'PlayerName'
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0,245,0,-40)
- PlayerName.Size = UDim2.new(0,180,0,30)
- PlayerName.Font = 'SourceSans'
- PlayerName.FontSize = 'Size18'
- PlayerName.Text = 'PLAYERNAME'
- PlayerName.BackgroundColor3 = Color3.new(255,255,255)
- PlayerName.TextColor3 = Color3.new(0,0,0)
- PlayerName.TextWrapped = true
- -- =====================================================================
- local Credits = Instance.new('TextLabel', Body)
- Credits.BackgroundTransparency = 1
- Credits.Text = 'Made by CiniMadness'
- Credits.Position = UDim2.new(0,0,0,15)
- Credits.Size = UDim2.new(1,0,0,20)
- Credits.TextColor3 = Color3.new(255,255,255)
- Credits.FontSize = 'Size24'
- Credits.Font = 'Arial'
- -- =====================================================================
- local God = Instance.new('TextButton', Body)
- God.Name = 'God'
- God.BackgroundColor3 = Color3.new(21/255,142/255,255)
- God.BackgroundTransparency = 0
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0,10,0,50)
- God.Size = UDim2.new(0,135,0,30)
- God.Font = 'SourceSansBold'
- God.FontSize = 'Size28'
- God.Text = 'GOD'
- God.TextColor3 = Color3.new(255,255,255)
- God.TextWrapped = true
- God.BorderColor3 = Color3.new(97/255,97/255,97/255)
- God.TextStrokeTransparency = 1
- -- =====================================================================
- local KillAll = God:Clone()
- KillAll.Name = 'KillAll'
- KillAll.Parent = Body
- KillAll.Position = UDim2.new(0,10,0,90)
- KillAll.Text = 'KILL ALL'
- -- =====================================================================
- local KillPlr = God:Clone()
- KillPlr.Name = 'KillPlr'
- KillPlr.Parent = Body
- KillPlr.Position = UDim2.new(0,155,0,50)
- KillPlr.Text = 'KILL'
- -- =====================================================================
- local TpMe = God:Clone()
- TpMe.Name = 'TpMe'
- TpMe.Parent = Body
- TpMe.Position = UDim2.new(0,10,0,130)
- TpMe.Text = 'PLR > ME'
- -- =====================================================================
- local TpTo = God:Clone()
- TpTo.Name = 'TpTo'
- TpTo.Parent = Body
- TpTo.Position = UDim2.new(0,155,0,130)
- TpTo.Text = 'ME > PLR'
- -- =====================================================================
- local TpAllMe = God:Clone()
- TpAllMe.Name = 'TpAllMe'
- TpAllMe.Parent = Body
- TpAllMe.Position = UDim2.new(0,155,0,90)
- TpAllMe.Text = 'TPALL > ME'
- -- =====================================================================
- local GiveBadges = God:Clone()
- GiveBadges.Name = 'GiveBadges'
- GiveBadges.Parent = Body
- GiveBadges.Position = UDim2.new(0,300,0,50)
- GiveBadges.Text = 'GiveBadges'
- -- =====================================================================
- local FALKIT = God:Clone()
- FALKIT.Name = 'SpawnFal'
- FALKIT.Parent = Body
- FALKIT.Position = UDim2.new(0,300,0,90)
- FALKIT.Text = 'Fal Kit'
- -- =====================================================================
- local G36K = God:Clone()
- G36K.Name = 'SpawnG36k'
- G36K.Parent = Body
- G36K.Position = UDim2.new(0,300,0,130)
- G36K.Text = 'G36k Kit'
- local HungerThirst = God:Clone()
- HungerThirst.Name = 'HT'
- HungerThirst.Parent = Body
- HungerThirst.Position = UDim2.new(0,300,0,170)
- HungerThirst.Text = 'HungerThirst'
- local CarGod = God:Clone()
- CarGod.Name = 'CarGod'
- CarGod.Parent = Body
- CarGod.Position = UDim2.new(0,10,0,170)
- CarGod.Text = 'Car God'
- local CarSpeed = God:Clone()
- CarSpeed.Name = 'CarSpeed'
- CarSpeed.Parent = Body
- CarSpeed.Position = UDim2.new(0,155,0,170)
- CarSpeed.Text = 'Car Speed'
- -- *********************************************************************
- God.MouseButton1Down:connect(function()
- Player = game.Workspace:FindFirstChild(PlayerName.Text)
- while wait() do
- game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 420699001)
- end
- end)
- -- =====================================================================
- KillAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- print('nope')
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -420699001)
- end
- end
- end)
- -- =====================================================================
- KillPlr.MouseButton1Down:connect(function()
- gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -420699001)
- end)
- -- =====================================================================
- TpMe.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpTo.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpAllMe.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- wait(.01)
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
- else
- print('there are no players in the server!')
- end
- end
- end)
- -- =====================================================================
- GiveBadges.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.PlayerKill.Defensive.Value = 75
- game.Players.LocalPlayer.playerstats.ZombieKill.Military.Value = 751
- game.Players.LocalPlayer.playerstats.Days.Value = 30
- end)
- -- =====================================================================
- FALKIT.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1029)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- G36K.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1023)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- HungerThirst.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Hunger.Value = 1000
- wait(1)
- game.Players.LocalPlayer.playerstats.Thirst.Value = 1000
- end)
- CarGod.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 420699001
- v.Stats.Tank.Value = 420699001
- v.Stats.Hull.Value = 420699001
- v.Stats.Armor.Value = 420699001
- v.Stats.Fuel.Value = 420
- end
- end
- end
- end)
- CarSpeed.MouseButton1Down:connect(function()
- local MaxSpeed = 200
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= 'VehicleWreck' then
- v.Stats.MaxSpeed.Value = MaxSpeed
- v.Stats.MaxSpeed.Offroad.Value = MaxSpeed
- end
- end
- end)
- Close.MouseButton1Down:connect(function()
- if Body.Visible == true then
- Body.Visible = false
- Close.Text = '+'
- Title.FontSize = 'Size24'
- Pull.Size = UDim2(0,125,0,12.5)
- elseif Body.Visible == false then
- Body.Visible = true
- Close.Text = 'X'
- Title.FontSize = 'Size48'
- Graf_f.Size = UDim2(0,500,0,50)
- end
- end)
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