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- var belance = document.getElementById('money').innerHTML;
- document.getElementById("winchance").value = 50;
- var olderest = document.getElementById('money').innerHTML;
- var bob = 0.0000001;
- var cript = bob;
- var god = (bob*3);
- var joe = false;
- var coil = (bob*10);
- var target = 500;
- var snow = 6;
- var won = 0;
- var stuff = true;
- var mybet;
- var have = parseFloat(document.getElementById('money').innerHTML);
- var ian = parseFloat(document.getElementById('money').innerHTML);
- var wild = document.getElementById('money').innerHTML;
- var balancez = parseFloat(document.getElementById('money').innerHTML);
- parseFloat(document.getElementById("betmoney").value = bob);
- function getR(min, max) {
- min = Math.ceil(min);
- max = Math.floor(max);
- return Math.floor(Math.random() * (max - min + 1)) + min;
- }
- function dobet(){
- console.clear()
- balancez = document.getElementById('money').innerHTML;
- var stuit = document.getElementById("betmoney").value;
- document.getElementById("winchance").value = 50;
- if (mybet==null) {
- mybet = stuit;
- }
- if (balancez<=(have-god)) {
- mybet = stuit*2;
- cript = (stuit*2);
- god = (stuit*7);
- have = parseFloat(balancez);
- joe = true;
- }
- if (balancez>(have+(cript*6))) {
- mybet = stuit*2;
- cript = (stuit*2);
- god = (stuit*7);
- joe = false;
- have = parseFloat(balancez);
- }
- if ((balancez-ian)>(bob*10)) {
- mybet = bob;
- cript = bob;
- god = (bob*3);
- have = ian+((Math.floor(((balancez)-(ian))/(bob*10)).toPrecision(1))*(bob*10));
- ian = ian+((Math.floor(((balancez)-(ian))/(bob*10)).toPrecision(1))*(bob*10));
- joe = false;
- }
- if ((joe==true)&&(balancez>=ian)) {
- mybet = bob;
- cript = bob;
- god = (bob*3);
- have = ian;
- joe = false;
- }
- if (balancez>=target) {
- //stop();
- return;
- }
- var freak = ((balancez-olderest).toFixed(8));
- console.log("balance made");
- console.log(freak);
- parseFloat(document.getElementById("betmoney").value = (((mybet*2)-mybet).toFixed(8)));
- bet(0);
- }
- setInterval(() => dobet(), 1200);
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