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HenloMyDude

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Sep 13th, 2019
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  1.  
  2. --im mega lazy
  3.  
  4. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  5. do
  6. script.Parent = owner.Character
  7. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Bind = Instance.new("BindableEvent")
  10. local Fake;Fake = {Connections = {},
  11. fakeEvent=true;
  12. Connect=function(self,Func)
  13. Bind.Event:connect(Func)
  14. self.Connections[Bind] = true
  15. return setmetatable({Connected = true},{
  16. __index = function (self,Index)
  17. if Index:lower() == "disconnect" then
  18. return function() Fake.Connections[Bind] = false;self.Connected = false end
  19. end
  20. return Fake[Index]
  21. end;
  22. __tostring = function() return "Connection" end;
  23. })
  24. end}
  25. Fake.connect = Fake.Connect;return Fake;
  26. end
  27. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  28. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  29. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  30. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  31. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  32. local function TriggerEvent(self,Event,...)
  33. local Trigger = Mouse[Event]
  34. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  35. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  36. end
  37. end
  38. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  39. Event.OnServerEvent:Connect(function(FiredBy,Input)
  40. if FiredBy.Name ~= owner.Name then return end
  41. if Input.MouseEvent then
  42. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  43. else
  44. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  45. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  46. for _,Action in pairs(ContextActionService.Actions) do
  47. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  48. end
  49. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  50. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  51. end
  52. end)
  53. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  54. Event.Parent = NLS([[
  55. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  61. local Hit,Target
  62. while wait(1/30) do
  63. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  64. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)return InternalData["Mouse"] end
  80. end
  81. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  82. end
  83. return RealPlayer[Index]
  84. end;
  85. __tostring = function(self) return RealPlayer.Name end
  86. })
  87. end
  88. end
  89. if RealGame[Index] then
  90. local Type = type(RealGame[Index])
  91. if Type == "function" then
  92. if Index:lower() == "getservice" or Index:lower() == "service" then
  93. return function (self,Service)
  94. local FakeServices = {
  95. ["players"] = function()
  96. return setmetatable({},{
  97. __index = function (self2,Index2)
  98. local RealService = RealGame:GetService(Service)
  99. local Type2 = type(Index2)
  100. if Type2 == "function" then
  101. return function (self,...) return RealService[Index2](RealService,...)end
  102. else
  103. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  104. return RealService[Index2]
  105. end
  106. end;
  107. __tostring = function(self) return RealGame:GetService(Service).Name end
  108. })
  109. end;
  110. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  111. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  112. ["runservice"] = function()
  113. return setmetatable({},{
  114. __index = function(self2,Index2)
  115. local RealService = RealGame:GetService(Service)
  116. local Type2 = type(Index2)
  117. if Type2 == "function" then
  118. return function (self,...) return RealService[Index2](RealService,...) end
  119. else
  120. local RunServices = {
  121. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  122. ["renderstepped"] = function() return RealService["Stepped"] end
  123. }
  124. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  125. return RealService[Index2]
  126. end
  127. end
  128. })
  129. end
  130. }
  131. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  132. return RealGame:GetService(Service)
  133. end
  134. end
  135. return function (self,...) return RealGame[Index](RealGame,...) end
  136. else
  137. if game:GetService(Index) then return game:GetService(Index) end
  138. return RealGame[Index]
  139. end
  140. end
  141. return nil
  142. end
  143. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  144.  
  145. plr = owner
  146. mouse = plr:GetMouse()
  147. char = plr.Character
  148. root = char.HumanoidRootPart
  149.  
  150. char.Head.face:Destroy()
  151.  
  152. for _,v in pairs (char:children()) do
  153. if v:IsA("Part") then
  154. v.Transparency = 1
  155. end
  156. if v:IsA("Hat") or v:IsA("Accessory") then
  157. v:Destroy()
  158. end
  159. char.Head.Size = Vector3.new(0.01, 0.01, 0.01)
  160. end
  161.  
  162. --Converted with ttyyuu12345's model to script plugin v4
  163. function sandbox(var,func)
  164. local env = getfenv(func)
  165. local newenv = setmetatable({},{
  166. __index = function(self,k)
  167. if k=="script" then
  168. return var
  169. else
  170. return env[k]
  171. end
  172. end,
  173. })
  174. setfenv(func,newenv)
  175. return func
  176. end
  177. cors = {}
  178. mas = Instance.new("Model",game:GetService("Lighting"))
  179. Part0 = Instance.new("Part")
  180. Part0.Parent = mas
  181. Part0.CFrame = CFrame.new(-146.5, 5, -12.750001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  182. Part0.Position = Vector3.new(-146.5, 5, -12.750001)
  183. Part0.Color = Color3.new(0, 0.0627451, 0.690196)
  184. Part0.Size = Vector3.new(10, 10, 10)
  185. Part0.BottomSurface = Enum.SurfaceType.Smooth
  186. Part0.BrickColor = BrickColor.new("Dark blue")
  187. Part0.CanCollide = false
  188. Part0.Material = Enum.Material.Glass
  189. Part0.TopSurface = Enum.SurfaceType.Smooth
  190. Part0.brickColor = BrickColor.new("Dark blue")
  191. Part0.Shape = Enum.PartType.Ball
  192. Part0.CanCollide = false
  193. Part0.Position = root.Position
  194. for i,v in pairs(mas:GetChildren()) do
  195. v.Parent = char
  196. pcall(function() v:MakeJoints() end)
  197. end
  198. mas:Destroy()
  199. for i,v in pairs(cors) do
  200. spawn(function()
  201. pcall(v)
  202. end)
  203. end
  204.  
  205. char.Head.Transparency = 0.9
  206.  
  207. ezweld = function(p, a, b, cf)
  208. local weld = Instance.new("Weld",p)
  209. weld.Part0 = a
  210. weld.Part1 = b
  211. weld.C0 = cf
  212. return weld
  213. end
  214.  
  215. Swait,swait = function(number)
  216. if number == 0 or number == nil then
  217. game:GetService("RunService").Heartbeat:Wait()
  218. else
  219. for i = 1,number do
  220. game:GetService("RunService").Heartbeat:Wait()
  221. end
  222. end
  223. end
  224.  
  225. NewSound = function(p, id, pit, vol, loop)
  226. local Sound = Instance.new("Sound",p)
  227. Sound.Pitch = pit
  228. Sound.Volume = vol
  229. Sound.SoundId = "rbxassetid://" ..id
  230. Sound.Looped = loop
  231. Sound:Play()
  232. return Sound
  233. end
  234.  
  235. local MainTheme = NewSound(Part0, 971457500, 1, 7, true)
  236.  
  237. local joint = ezweld(char, Part0, root, CFrame.new())
  238. local necc = ezweld(char, char.Head, root, CFrame.new())
  239.  
  240. jointnor = joint.C0
  241. necknor = necc.C0
  242. sine = 0
  243. Cos = math.cos
  244. Debris = game:GetService("Debris")
  245. attack = false
  246. origcolor = Part0.Color
  247.  
  248. function roar()
  249. local Charge = NewSound(Part0, 1371567007, 1, 10, false)
  250.  
  251.  
  252. pullhit = Instance.new("Part",char)
  253. pullhit.Shape = "Ball"
  254. pullhit.Transparency = 1
  255. pullhit.Size = Vector3.new(18, 18, 18)
  256. pullhit.CanCollide = false
  257. pullhit.Position = Part0.Position
  258. pulljoint = ezweld(char, pullhit, Part0, CFrame.new())
  259. pullhit.Touched:connect(function(hit)
  260. local fat = hit.Parent
  261. if fat and not fat:FindFirstChild("void") and fat.Parent ~= char and fat ~= Part0 then
  262. --local torse = fat:FindFirstChild("Torso")
  263. local hum = fat:FindFirstChild("Humanoid")
  264. local void = Instance.new("NumberValue",fat)
  265. void.Name = "void"
  266. --local vel = Instance.new("BodyPosition",hit)
  267. --vel.Position = pullhit.Position
  268. hit.Massless = true
  269. local force = Instance.new("RocketPropulsion",hit)
  270. force.Target = Part0
  271. force:Fire()
  272. if hum then
  273. hum.PlatformStand = true
  274. end
  275. coroutine.resume(coroutine.create(function()
  276. wait(1.45)
  277. force:Destroy()
  278. if hum then
  279. hum.Health = hum.Health - 50
  280. local torse = fat:FindFirstChild("Torso")
  281. if hum then
  282. hum.PlatformStand = false
  283. hum.Sit = false
  284. wait()
  285. hum.Jump = true
  286. end
  287. if torse then
  288. torse.Velocity = Vector3.new(math.random(-1000,1000),500,math.random(-1000,1000))
  289. end
  290. pullhit:Destroy()
  291. pulljoint:Destroy()
  292. void:Destroy()
  293. end
  294. end))
  295. end
  296. end)
  297. for i = 1,100 do
  298. Swait()
  299. Part0.Size = Part0.Size - Vector3.new(0.05, 0.05, 0.05)
  300. end
  301. local Roar = NewSound(Part0, 383953627, 1, 10, false)
  302. Part0.Material = "Neon"
  303. for i = 1,78 do
  304. Swait()
  305. Part0.Size = Part0.Size:Lerp(Vector3.new(13, 13, 13), 0.15)
  306. end
  307. pullhit:Destroy()
  308. pulljoint:Destroy()
  309. Part0.Material = "Glass"
  310. for i = 1,35 do
  311. Swait()
  312. Part0.Size = Part0.Size:Lerp(Vector3.new(10, 10, 10), 0.15)
  313. end
  314. end
  315.  
  316. function spark()
  317.  
  318.  
  319. function sandbox(var,func)
  320. local env = getfenv(func)
  321. local newenv = setmetatable({},{
  322. __index = function(self,k)
  323. if k=="script" then
  324. return var
  325. else
  326. return env[k]
  327. end
  328. end,
  329. })
  330. setfenv(func,newenv)
  331. return func
  332. end
  333. cors = {}
  334. mas = Instance.new("Model",game:GetService("Lighting"))
  335. Model0 = Instance.new("Model")
  336. WedgePart1 = Instance.new("WedgePart")
  337. WedgePart2 = Instance.new("WedgePart")
  338. WedgePart3 = Instance.new("WedgePart")
  339. WedgePart4 = Instance.new("WedgePart")
  340. Weld5 = Instance.new("Weld")
  341. Weld6 = Instance.new("Weld")
  342. Weld7 = Instance.new("Weld")
  343. Weld8 = Instance.new("Weld")
  344. Weld9 = Instance.new("Weld")
  345. Weld10 = Instance.new("Weld")
  346. Weld11 = Instance.new("Weld")
  347. WedgePart12 = Instance.new("WedgePart")
  348. WedgePart13 = Instance.new("WedgePart")
  349. WedgePart14 = Instance.new("WedgePart")
  350. WedgePart15 = Instance.new("WedgePart")
  351. Model0.Name = "spark"
  352. Model0.Parent = mas
  353. WedgePart1.Parent = Model0
  354. WedgePart1.CFrame = CFrame.new(-154, 0.999994278, 47, -4.37113528e-08, 0.999999583, 1.04308086e-07, 2.90165536e-15, -1.04308086e-07, 0.999999583, 0.999999762, 4.37113918e-08, 3.99680289e-15)
  355. WedgePart1.Orientation = Vector3.new(-89.9499969, 90, 180)
  356. WedgePart1.Position = Vector3.new(-154, 0.999994278, 47)
  357. WedgePart1.Rotation = Vector3.new(-90, 0, -90)
  358. WedgePart1.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  359. WedgePart1.Size = Vector3.new(2, 1, 2)
  360. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  361. WedgePart1.BrickColor = BrickColor.new("Teal")
  362. WedgePart1.CanCollide = false
  363. WedgePart1.Material = Enum.Material.Neon
  364. WedgePart1.brickColor = BrickColor.new("Teal")
  365. WedgePart2.Parent = Model0
  366. WedgePart2.CFrame = CFrame.new(-155, 0.999993443, 47, -4.37113883e-08, -0.999999583, 7.45057633e-08, 1.12529682e-15, 7.45057633e-08, 0.999999583, -0.999999762, 4.3711367e-08, 3.10862447e-15)
  367. WedgePart2.Orientation = Vector3.new(-89.9499969, 90, 0)
  368. WedgePart2.Position = Vector3.new(-155, 0.999993443, 47)
  369. WedgePart2.Rotation = Vector3.new(-90, 0, 90)
  370. WedgePart2.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  371. WedgePart2.Size = Vector3.new(2, 1, 2)
  372. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  373. WedgePart2.BrickColor = BrickColor.new("Teal")
  374. WedgePart2.CanCollide = false
  375. WedgePart2.Material = Enum.Material.Neon
  376. WedgePart2.brickColor = BrickColor.new("Teal")
  377. WedgePart3.Parent = Model0
  378. WedgePart3.CFrame = CFrame.new(-155.5, 2.50000262, 47, 2.98022904e-08, 7.45057633e-08, 0.999999583, -4.37113776e-08, 0.999999583, -7.45057633e-08, -0.999999642, -4.37113776e-08, 2.98023295e-08)
  379. WedgePart3.Orientation = Vector3.new(0, 90, 0)
  380. WedgePart3.Position = Vector3.new(-155.5, 2.50000262, 47)
  381. WedgePart3.Rotation = Vector3.new(68.1999969, 89.9499969, -68.1999969)
  382. WedgePart3.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  383. WedgePart3.Size = Vector3.new(2, 1, 2)
  384. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  385. WedgePart3.BrickColor = BrickColor.new("Teal")
  386. WedgePart3.CanCollide = false
  387. WedgePart3.Material = Enum.Material.Neon
  388. WedgePart3.brickColor = BrickColor.new("Teal")
  389. WedgePart4.Parent = Model0
  390. WedgePart4.CFrame = CFrame.new(-155.5, 1.49999523, 47, -2.98023117e-08, -2.08616228e-07, 0.999999762, -4.37113741e-08, -0.999999762, -2.08616228e-07, 0.999999881, -4.37113883e-08, 2.98023224e-08)
  391. WedgePart4.Orientation = Vector3.new(0, 90, -180)
  392. WedgePart4.Position = Vector3.new(-155.5, 1.49999523, 47)
  393. WedgePart4.Rotation = Vector3.new(81.8700027, 89.9599991, 98.1299973)
  394. WedgePart4.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  395. WedgePart4.Size = Vector3.new(2, 1, 2)
  396. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  397. WedgePart4.BrickColor = BrickColor.new("Teal")
  398. WedgePart4.CanCollide = false
  399. WedgePart4.Material = Enum.Material.Neon
  400. WedgePart4.brickColor = BrickColor.new("Teal")
  401. Weld5.Name = "BTWeld"
  402. Weld5.Parent = WedgePart4
  403. Weld5.C1 = CFrame.new(0, -1.00000978, 2, 0.999999821, -3.55271368e-15, 2.98023259e-08, 0, -0.999999821, -1.34110451e-07, 2.98023153e-08, 1.34110451e-07, -0.999999821)
  404. Weld5.Part0 = WedgePart4
  405. Weld5.Part1 = WedgePart12
  406. Weld5.part1 = WedgePart12
  407. Weld6.Name = "BTWeld"
  408. Weld6.Parent = WedgePart4
  409. Weld6.C1 = CFrame.new(0, -1.5, 1.50001132, -0.999999881, 4.37113776e-08, 1.39090588e-08, 1.39090659e-08, -2.83122034e-07, 0.999999762, 4.37113776e-08, 0.999999762, 2.83122034e-07)
  410. Weld6.Part0 = WedgePart4
  411. Weld6.Part1 = WedgePart15
  412. Weld6.part1 = WedgePart15
  413. Weld7.Name = "BTWeld"
  414. Weld7.Parent = WedgePart4
  415. Weld7.C1 = CFrame.new(0, -1.00000787, 0, -0.999999762, 8.74227624e-08, 3.55271368e-15, -8.74227624e-08, -0.999999821, -1.34110451e-07, 5.32907052e-15, -1.34110451e-07, 0.999999821)
  416. Weld7.Part0 = WedgePart4
  417. Weld7.Part1 = WedgePart3
  418. Weld7.part1 = WedgePart3
  419. Weld8.Name = "BTWeld"
  420. Weld8.Parent = WedgePart4
  421. Weld8.C1 = CFrame.new(0, 0.5, 1.50001109, 0.999999881, -4.37113989e-08, 7.35137036e-08, 7.35136965e-08, 1.34110451e-07, -0.999999821, 4.37113847e-08, 0.999999821, 1.34110451e-07)
  422. Weld8.Part0 = WedgePart4
  423. Weld8.Part1 = WedgePart14
  424. Weld8.part1 = WedgePart14
  425. Weld9.Name = "BTWeld"
  426. Weld9.Parent = WedgePart4
  427. Weld9.C1 = CFrame.new(0, 0.5, 0.500001967, -0.999999881, 4.37113954e-08, -7.35137036e-08, 7.35136965e-08, 1.34110451e-07, -0.999999821, -4.37113776e-08, -0.999999821, -1.34110451e-07)
  428. Weld9.Part0 = WedgePart4
  429. Weld9.Part1 = WedgePart2
  430. Weld9.part1 = WedgePart2
  431. Weld10.Name = "BTWeld"
  432. Weld10.Parent = WedgePart4
  433. Weld10.C1 = CFrame.new(0, -1.5, 0.500001073, 0.999999881, -4.37113812e-08, -1.39090588e-08, 1.3909073e-08, -1.04308128e-07, 0.999999821, -4.37113776e-08, -0.999999821, -1.04308128e-07)
  434. Weld10.Part0 = WedgePart4
  435. Weld10.Part1 = WedgePart1
  436. Weld10.part1 = WedgePart1
  437. Weld11.Name = "BTWeld"
  438. Weld11.Parent = WedgePart4
  439. Weld11.C1 = CFrame.new(0, 1.43051147e-06, 2, -0.999999821, 8.74227624e-08, -2.98023135e-08, 8.74227553e-08, 0.999999762, 2.83122034e-07, 2.98023206e-08, 2.83122034e-07, -0.999999762)
  440. Weld11.Part0 = WedgePart4
  441. Weld11.Part1 = WedgePart13
  442. Weld11.part1 = WedgePart13
  443. WedgePart12.Parent = Model0
  444. WedgePart12.CFrame = CFrame.new(-153.5, 2.50000429, 47, 1.24344979e-14, 7.45057633e-08, -0.999999583, -4.37113705e-08, 0.999999583, 7.45057633e-08, 0.999999702, 4.37113776e-08, -1.0658141e-14)
  445. WedgePart12.Orientation = Vector3.new(0, -90, 0)
  446. WedgePart12.Position = Vector3.new(-153.5, 2.50000429, 47)
  447. WedgePart12.Rotation = Vector3.new(-90, -89.9499969, -90)
  448. WedgePart12.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  449. WedgePart12.Size = Vector3.new(2, 1, 2)
  450. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  451. WedgePart12.BrickColor = BrickColor.new("Teal")
  452. WedgePart12.CanCollide = false
  453. WedgePart12.Material = Enum.Material.Neon
  454. WedgePart12.brickColor = BrickColor.new("Teal")
  455. WedgePart13.Parent = Model0
  456. WedgePart13.CFrame = CFrame.new(-153.5, 1.49999678, 47, -1.77635684e-14, 7.45057918e-08, -0.999999523, -4.3711367e-08, -0.999999523, -7.45057918e-08, -0.999999702, 4.37113776e-08, -1.0658141e-14)
  457. WedgePart13.Orientation = Vector3.new(0, -90, -180)
  458. WedgePart13.Position = Vector3.new(-153.5, 1.49999678, 47)
  459. WedgePart13.Rotation = Vector3.new(90, -89.9400024, -90)
  460. WedgePart13.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  461. WedgePart13.Size = Vector3.new(2, 1, 2)
  462. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  463. WedgePart13.BrickColor = BrickColor.new("Teal")
  464. WedgePart13.CanCollide = false
  465. WedgePart13.Material = Enum.Material.Neon
  466. WedgePart13.brickColor = BrickColor.new("Teal")
  467. WedgePart14.Parent = Model0
  468. WedgePart14.CFrame = CFrame.new(-155, 3.0000062, 47, 4.37113847e-08, -0.99999994, -7.4505806e-08, 2.66453526e-15, 7.4505806e-08, -0.99999994, 1, 4.37113883e-08, 1.91068547e-15)
  469. WedgePart14.Orientation = Vector3.new(89.9800034, -90, 0)
  470. WedgePart14.Position = Vector3.new(-155, 3.0000062, 47)
  471. WedgePart14.Rotation = Vector3.new(90, 0, 90)
  472. WedgePart14.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  473. WedgePart14.Size = Vector3.new(2, 1, 2)
  474. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  475. WedgePart14.BrickColor = BrickColor.new("Teal")
  476. WedgePart14.CanCollide = false
  477. WedgePart14.Material = Enum.Material.Neon
  478. WedgePart14.brickColor = BrickColor.new("Teal")
  479. WedgePart15.Parent = Model0
  480. WedgePart15.CFrame = CFrame.new(-154, 3.00000596, 47, 4.37113528e-08, 0.999999523, 7.45057918e-08, 6.51058322e-16, 7.45057918e-08, -0.999999523, -0.999999762, 4.37113918e-08, 4.88498046e-15)
  481. WedgePart15.Orientation = Vector3.new(89.9400024, 90, 0)
  482. WedgePart15.Position = Vector3.new(-154, 3.00000596, 47)
  483. WedgePart15.Rotation = Vector3.new(90, 0, -90)
  484. WedgePart15.Color = Color3.new(0.0705882, 0.933333, 0.831373)
  485. WedgePart15.Size = Vector3.new(2, 1, 2)
  486. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  487. WedgePart15.BrickColor = BrickColor.new("Teal")
  488. WedgePart15.CanCollide = false
  489. WedgePart15.Material = Enum.Material.Neon
  490. WedgePart15.brickColor = BrickColor.new("Teal")
  491. for i,v in pairs(mas:GetChildren()) do
  492. v.Parent = workspace
  493. pcall(function() v:MakeJoints() end)
  494. end
  495. mas:Destroy()
  496. for i,v in pairs(cors) do
  497. spawn(function()
  498. pcall(v)
  499. end)
  500. end
  501. for _,v in pairs (Model0:children()) do
  502. if v:IsA("WedgePart") then
  503. v.Transparency = 1
  504. end
  505. end
  506. ezweld(char, WedgePart15, Part0, CFrame.new(-3, -3, 0))
  507. for i = 1,19 do
  508.  
  509. for _,v in pairs (Model0:children()) do
  510. if v:IsA("WedgePart") then
  511. v.Transparency = v.Transparency - 0.1
  512. end
  513. end
  514.  
  515. end
  516.  
  517. for i = 1,19 do
  518.  
  519. for _,v in pairs (Model0:children()) do
  520. if v:IsA("WedgePart") then
  521. v.Transparency = v.Transparency + 0.1
  522. end
  523. end
  524.  
  525. end
  526. Model0:Destroy()
  527. end
  528.  
  529. function turdnado()
  530. attack = true
  531. Part0.Material = "Neon"
  532. Part0.Color = Color3.new(123, 118, 121)
  533. for i = 1,15 do
  534. Swait()
  535. Part0.Size = Part0.Size + Vector3.new(0.1, 0.1, 0.1)
  536. end
  537.  
  538. local tornado = Instance.new("Part",Part0)
  539. tornado.Orientation = Part0.Orientation
  540. tornado.Size = Vector3.new(10, 8.25, 10.25)
  541. tornado.BrickColor = BrickColor.new("Quill grey")
  542. tornado.CanCollide = false
  543. tornado.Position = Part0.Position
  544. tornado.Anchored = false
  545. local tornmesh = Instance.new("SpecialMesh",tornado)
  546. tornmesh.MeshId = "rbxassetid://2196834758"
  547. tornmesh.Scale = Vector3.new(5, 5, 5)
  548. tornmesh.MeshType = Enum.MeshType.FileMesh
  549. Debris:AddItem(tornado, 15)
  550. local bv = Instance.new("BodyVelocity",tornado)
  551. bv.Velocity = tornado.CFrame.lookVector * 50
  552.  
  553. Part0.Material = "Glass"
  554. Part0.Color = origcolor
  555. for i = 1,15 do
  556. Swait()
  557. Part0.Size = Part0.Size - Vector3.new(0.1, 0.1, 0.1)
  558. end
  559. attack = false
  560. end
  561.  
  562. function neonbeem()
  563. Part0.Material = "Neon"
  564. for i = 1,15 do
  565. Swait()
  566. Part0.Size = Part0.Size + Vector3.new(0.1, 0.1, 0.1)
  567. end
  568. NewSound(Part0, 1146691360, 1, 10, false)
  569. local pos = Instance.new("Part",Part0)
  570. pos.CanCollide = false
  571. pos.Transparency = 1
  572. pos.Anchored = true
  573. pos.CFrame = CFrame.new(Part0.Position, mouse.Hit.p)
  574. local beam = Instance.new("Part",Part0)
  575. beam.BrickColor = Part0.BrickColor
  576. beam.Material = Part0.Material
  577. beam.Size = Vector3.new(1.25, 1.25, 15)
  578. beam.CanCollide = false
  579. local mehs = Instance.new("SpecialMesh",beam)
  580. mehs.MeshType = "Sphere"
  581. local beamj = ezweld(beam, beam, pos, CFrame.new(0, 0, beam.Size.Z / 2))
  582. Debris:AddItem(beamj, 0.01)
  583. local bv = Instance.new("BodyVelocity",beam)
  584. bv.Velocity = beam.CFrame.lookVector * 50
  585. beam.Touched:connect(function(hit)
  586. for _,v in pairs (hit.Parent:children()) do
  587. if v:IsA("Humanoid") and v.Parent ~= char and not v.Parent:FindFirstChild("I GNOMED YOU") then
  588. v.Health = v.Health - 15
  589. local gnome = Instance.new("NumberValue",v.Parent)
  590. gnome.Name = "I GNOMED YOU"
  591. for i = 1,15 do
  592. Swait()
  593. beam.Transparency = beam.Transparency + 0.1
  594. beam.Size = beam.Size - Vector3.new(0.5, 0.5, 0.5)
  595. end
  596. Debris:AddItem(gnome, 0.1)
  597. beam:Destroy()
  598. end
  599. end
  600. end)
  601. Part0.Material = "Glass"
  602. for i = 1,15 do
  603. Swait()
  604. Part0.Size = Part0.Size - Vector3.new(0.1, 0.1, 0.1)
  605. end
  606. pos:Destroy()
  607. Debris:AddItem(beam, 15)
  608. end
  609.  
  610. function shake()
  611. NLS([[
  612.  
  613. local Player = game.Players.LocalPlayer
  614. local Char = Player.Character or Player.CharacterAdded:Wait()
  615. local Humanoid = Char.Humanoid
  616. local Enabled = true
  617. local Mouse = Player:GetMouse()
  618. local x = math.random(-100,100)/100
  619. local y = math.random(-100,100)/100
  620. local z = math.random(-100,100)/100
  621.  
  622. if not Enabled then return end
  623. Enabled = false
  624. for i = 1, 20 do
  625. local x = math.random(-50,50)/100
  626. local y = math.random(-50,50)/100
  627. local z = math.random(-50,50)/100
  628. --Humanoid.CameraOffset = Vector3.new(x,y,z)
  629. Humanoid.CameraOffset = Humanoid.CameraOffset:Lerp(Vector3.new(x,y,z), 1)
  630. wait()
  631. end
  632. --Humanoid.CameraOffset = Vector3.new(0, 0, 0)
  633. for i = 1,20 do
  634. wait()
  635. Humanoid.CameraOffset = Humanoid.CameraOffset:Lerp(Vector3.new(0,0,0), 0.15)
  636. end
  637. Enabled = true
  638.  
  639. ]],char)
  640. end
  641.  
  642. function tbhimea()
  643. local addedorb = Part0:Clone()
  644. addedorb.Parent = workspace
  645. addedorb.CanCollide = true
  646. addedorb.Anchored = false
  647. addedorb.Size = Vector3.new(6, 6, 6)
  648. addedorb.Position = Part0.Position + Vector3.new(0, 15, 0)
  649. addedorb.CFrame = CFrame.new(addedorb.Position, mouse.Hit.p)
  650. addedorb.BrickColor = BrickColor.new("Navy blue")
  651. addedorb:ClearAllChildren()
  652. addedorb:BreakJoints()
  653. local hitter = addedorb.Touched:connect(function(hit)
  654. if hit.Parent ~= char then
  655. local hum = hit.Parent:FindFirstChild("Humanoid")
  656. addedorb.Material = "Neon"
  657. addedorb.Anchored = true
  658. addedorb.CanCollide = false
  659. addedorb.BrickColor = BrickColor.new("Bright blue")
  660. --[[
  661. local effect = addedorb:Clone()
  662. effect.Position = addedorb.Position
  663. effect.Parent = addedorb
  664. effect.Size = Vector3.new(8, 8, 8)
  665. ]]--
  666. NewSound(addedorb, 1776706665, 1, 10, false)
  667. --shake()
  668. for i = 1,25 do
  669. Swait()
  670. local grow = 0.67
  671. local grow2 = 0.78
  672. addedorb.Size = addedorb.Size + Vector3.new(grow, grow, grow)
  673. addedorb.Transparency = addedorb.Transparency + 0.1
  674. --[[
  675. effect.Size = addedorb.Size + Vector3.new(grow2, grow2, grow2)
  676. effect.Transparency = addedorb.Transparency + 0.1
  677. effect.Position = addedorb.Position
  678. ]]--
  679. end
  680. addedorb:Destroy()
  681. if hum and not addedorb:FindFirstChild("already hit") then
  682. hum.Health = hum.Health - 3
  683. local ah = Instance.new("NumberValue",addedorb)
  684. ah.Name = "already hit"
  685. end
  686. end
  687. end)
  688. local bv = Instance.new("BodyVelocity",addedorb)
  689. bv.Velocity = addedorb.CFrame.lookVector * 50
  690. addedorb.Velocity = addedorb.CFrame.lookVector * 50
  691. Debris:AddItem(addedorb, 10)
  692. end
  693.  
  694. function tp()
  695. Part0.Material = "Neon"
  696. for i = 1,15 do
  697. Swait()
  698. Part0.Transparency = Part0.Transparency + 0.03
  699. Part0.Size = Part0.Size + Vector3.new(0.1, 0.1, 0.1)
  700. end
  701. NewSound(Part0, 2847401350, 1, 10, false)
  702. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  703. Part0.Material = "Glass"
  704. for i = 1,15 do
  705. Swait()
  706. Part0.Transparency = Part0.Transparency - 0.03
  707. Part0.Size = Part0.Size - Vector3.new(0.1, 0.1, 0.1)
  708. end
  709. local sur = Instance.new("BillboardGui", Part0)
  710. sur.Name = "Billboard"
  711. sur.Adornee = Part0
  712. sur.Size = UDim2.new(10, 0, 7, 0)
  713. sur.StudsOffset = Vector3.new(0, 0, 0)
  714. local text = Instance.new("ImageLabel", sur)
  715. text.Image = "rbxassetid://591081744"
  716. text.Size = UDim2.new(1.5, 0, 3, 0)
  717. text.BackgroundTransparency = 1
  718. text.ImageColor3 = Part0.BrickColor.Color
  719. for i = 1,15 do
  720. Swait()
  721. text.ImageTransparency = text.ImageTransparency + 0.07
  722. text.Size = text.Size + UDim2.new(0.1, 0, 0.1, 0)
  723. sur.StudsOffset = sur.StudsOffset + Vector3.new(-0.25, 0.75, 0)
  724. end
  725. sur:Destroy()
  726. end
  727.  
  728. function claw()
  729.  
  730. --Converted with ttyyuu12345's model to script plugin v4
  731. function sandbox(var,func)
  732. local env = getfenv(func)
  733. local newenv = setmetatable({},{
  734. __index = function(self,k)
  735. if k=="script" then
  736. return var
  737. else
  738. return env[k]
  739. end
  740. end,
  741. })
  742. setfenv(func,newenv)
  743. return func
  744. end
  745. cors = {}
  746. mas = Instance.new("Model",game:GetService("Lighting"))
  747. local claw = Instance.new("Part")
  748. local clawmesh = Instance.new("SpecialMesh")
  749. claw.Parent = mas
  750. claw.CFrame = CFrame.new(-182, 1.87500405, -12.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. claw.Position = Part0.Position
  752. claw.Color = Color3.new(0, 0.0627451, 0.690196)
  753. claw.Transparency = 0.5
  754. claw.Size = Vector3.new(3.5, 4.75, 4.25)
  755. claw.BottomSurface = Enum.SurfaceType.Smooth
  756. claw.BrickColor = BrickColor.new("Dark blue")
  757. claw.Material = Enum.Material.Neon
  758. claw.TopSurface = Enum.SurfaceType.Smooth
  759. claw.brickColor = BrickColor.new("Dark blue")
  760. claw.Anchored = false
  761. claw.CanCollide = false
  762. clawmesh.Parent = claw
  763. clawmesh.MeshId = "rbxassetid://223066820"
  764. clawmesh.Scale = Vector3.new(3.5, 3.5, 3.5)
  765. clawmesh.MeshType = Enum.MeshType.FileMesh
  766. for i,v in pairs(mas:GetChildren()) do
  767. v.Parent = Part0
  768. pcall(function() v:MakeJoints() end)
  769. end
  770. mas:Destroy()
  771. for i,v in pairs(cors) do
  772. spawn(function()
  773. pcall(v)
  774. end)
  775. end
  776.  
  777. local clawj = ezweld(claw, claw, Part0, CFrame.new() * CFrame.Angles(-77, 0, 77))
  778. local clawnor = clawj.C0
  779.  
  780. claw.Touched:connect(function(hit)
  781. for _,v in pairs (hit.Parent:children()) do
  782. if v:IsA("Humanoid") and v.Parent ~= char and not v.Parent:FindFirstChild("I GNOMED YOU") then
  783. v.Health = v.Health - 15
  784. local gnome = Instance.new("NumberValue",v.Parent)
  785. gnome.Name = "I GNOMED YOU"
  786. Debris:AddItem(gnome, 0.1)
  787. end
  788. end
  789. end)
  790. for i = 1,15 do
  791. Swait()
  792. Part0.Transparency = 0
  793. clawj.C0 = clawj.C0:Lerp(clawnor * CFrame.new(5, 3, 6), 0.15)
  794. end
  795. for i = 1,15 do
  796. Swait()
  797. Part0.Transparency = 0
  798. clawj.C0 = clawj.C0:Lerp(clawnor * CFrame.new(-5, 3, 6), 0.15)
  799. end
  800. for i = 1,15 do
  801. Swait()
  802. claw.Transparency = claw.Transparency + 0.05
  803. claw.Size = claw.Size - Vector3.new(0.1, 0.1, 0.1)
  804. end
  805. claw:Destroy()
  806. end
  807.  
  808. mouse.KeyDown:connect(function(key)
  809. key = key:lower()
  810. if key == "e" then
  811. neonbeem()
  812. end
  813. if key == "q" then
  814. if MainTheme.Playing == true then
  815. MainTheme.Playing = false
  816. else
  817. MainTheme.Playing = true
  818. end
  819. end
  820. if key == "z" then
  821. tp()
  822. end
  823. if key == "t" then
  824. turdnado()
  825. end
  826. if key == "m" then
  827. spark()
  828. end
  829. if key == "r" then
  830. roar()
  831. end
  832. if key == "y" then
  833. tbhimea()
  834. end
  835. end)
  836.  
  837. mouse.Button1Down:connect(function()
  838. claw()
  839. end)
  840.  
  841. while true do
  842. Swait()
  843. sine = sine + 1
  844. if attack == false then
  845. joint.C0 = joint.C0:Lerp(jointnor * CFrame.new(0, -5 + 0.5 * Cos(sine / 20), 0), 0.15)
  846. end
  847. end
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