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- local plr = game.Players.LocalPlayer
- script.Parent.MouseButton1Click:Connect(function()
- wait(2)
- if (plr.leaderstats.Prestige.Value*2000) +2000 <= plr.leaderstats.Points.Value then -- Numero do custo do seu prestige
- workspace.Events.Prestige:FireServer()
- end
- end)
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