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- 17:03] <junh1024-XD> (he's looking for a video library)
- [17:04] <junh1024-XD> that's OS-ish
- [17:04] <JEEB> lol, the actual tutorials are in the doc/examples dir
- [17:05] <JEEB> although libmpv or lobmpv could be more useful
- [17:05] <JEEB> *libmpv
- [17:05] <JEEB> since you get all the harf stuff from them
- [17:05] <JEEB> and a higher level api
- [17:05] <JEEB> whatever your actual video formats are
- [17:06] <wm4> ffmpeg actually doesn't break API that often for normal use
- [17:06] <wm4> it's just that the tutorials do dumb shit that breaks
- [17:06] <JEEB> yea
- [17:07] <JEEB> also really old stuff used
- [17:07] <JEEB> but yea, you want a higher level thing
- [17:07] <JEEB> for a game that just wants to play video
- [17:07] <wm4> and also, the ffmpeg examples do dumb shit too
- [17:07] <JEEB> yes
- [17:07] <wm4> so there'd be a need to have good examples
- [17:08] <JEEB> well you get the basic loop done, but timestamp fixing is left up as an excersize
- [17:08] <wm4> any media API will be either bloated, ffmpeg, or OS specific stuff
- [17:08] <wm4> (or depend on ffmpeg)
- [17:08] <JEEB> but yea, libmpv or libvlc
- [17:09] <JEEB> is a player level api with "opengl" (can be d3d through ANGLE) embedding
- [17:09] <JEEB> (and window embedding, of course iirc
- [17:15] <junh1024-XD> ok, thanks.
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