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- -- Converted using Mokiros's Model to Script plugin
- -- Converted string size: 80526
- local genv={}
- local Scripts = {
- function() model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch) end;
- function() playerinplane = false
- engine = script.Parent
- parts = engine.Parent
- vehicle = parts.Parent
- message = Instance.new("Hint")
- while true do
- player = vehicle.Parent
- human = player:FindFirstChild("Humanoid")
- power = engine:FindFirstChild("FlyScript")
- if (engine.Boosters.Value == 1) then
- engine.Fuel.Value = engine.Fuel.Value - 1
- end
- if (engine.Boosters.Value == 1) and (engine.Fuel.Value <= 0) then
- engine.Boosters.Value = 0
- end
- if (engine.Boosters.Value == 1) and (power == nil) then
- engine.Boosters.Value = 0
- end
- if (human ~= nil) then
- if (engine.Boosters.Value == 1) and (human.health <= 0) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- local weld = parts:FindFirstChild("Seat"):FindFirstChild("SeatWeld")
- if (weld == nil) or (weld.Part1 ~= player:FindFirstChild("Torso")) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- end
- if (engine.Fuel.Value >= 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||||)"
- elseif (engine.Fuel.Value >= 93) and (engine.Fuel.Value < 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 88) and (engine.Fuel.Value < 93) then
- message.Text = "Booster Fuel: (|||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 83) and (engine.Fuel.Value < 88) then
- message.Text = "Booster Fuel: (||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 78) and (engine.Fuel.Value < 83) then
- message.Text = "Booster Fuel: (|||||||||||||||| )"
- elseif (engine.Fuel.Value >= 73) and (engine.Fuel.Value < 78) then
- message.Text = "Booster Fuel: (||||||||||||||| )"
- elseif (engine.Fuel.Value >= 68) and (engine.Fuel.Value < 73) then
- message.Text = "Booster Fuel: (|||||||||||||| )"
- elseif (engine.Fuel.Value >= 63) and (engine.Fuel.Value < 68) then
- message.Text = "Booster Fuel: (||||||||||||| )"
- elseif (engine.Fuel.Value >= 58) and (engine.Fuel.Value < 63) then
- message.Text = "Booster Fuel: (|||||||||||| )"
- elseif (engine.Fuel.Value >= 53) and (engine.Fuel.Value < 58) then
- message.Text = "Booster Fuel: (||||||||||| )"
- elseif (engine.Fuel.Value >= 48) and (engine.Fuel.Value < 53) then
- message.Text = "Booster Fuel: (|||||||||| )"
- elseif (engine.Fuel.Value >= 43) and (engine.Fuel.Value < 48) then
- message.Text = "Booster Fuel: (||||||||| )"
- elseif (engine.Fuel.Value >= 38) and (engine.Fuel.Value < 43) then
- message.Text = "Booster Fuel: (|||||||| )"
- elseif (engine.Fuel.Value >= 33) and (engine.Fuel.Value < 38) then
- message.Text = "Booster Fuel: (||||||| )"
- elseif (engine.Fuel.Value >= 28) and (engine.Fuel.Value < 33) then
- message.Text = "Booster Fuel: (|||||| )"
- elseif (engine.Fuel.Value >= 23) and (engine.Fuel.Value < 28) then
- message.Text = "Booster Fuel: (||||| )"
- elseif (engine.Fuel.Value >= 18) and (engine.Fuel.Value < 23) then
- message.Text = "Booster Fuel: (|||| )"
- elseif (engine.Fuel.Value >= 13) and (engine.Fuel.Value < 18) then
- message.Text = "Booster Fuel: (||| )"
- elseif (engine.Fuel.Value >= 8) and (engine.Fuel.Value < 13) then
- message.Text = "Booster Fuel: (|| )"
- elseif (engine.Fuel.Value >= 3) and (engine.Fuel.Value < 8) then
- message.Text = "Booster Fuel: (| )"
- elseif (engine.Fuel.Value < 3) then
- message.Text = "Booster Fuel: ( )"
- end
- if (player.Name ~= "Station1") then
- if (playerinplane == false) then
- message.Parent = game.Players:FindFirstChild(player.Name)
- playerinplane = true
- end
- end
- if (engine.Boosters.Value == 1) then
- exhaust = Instance.new("Part")
- exhaust.CFrame = engine.CFrame * CFrame.new(0, 0, 20)
- explosion = Instance.new("Explosion")
- explosion.Position = exhaust.Position
- explosion.BlastRadius = 1
- exhaust:Remove()
- explosion.Parent = game.Workspace
- end
- wait(0.1)
- end
- end;
- function() local boom = false
- function createExplosion(position)
- explosion = Instance.new("Explosion")
- explosion.Position = position
- explosion.BlastRadius = 12
- explosion.Parent = game.Workspace
- end
- function onTouch(part)
- if boom == true then return end
- if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
- if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
- boom = true
- createExplosion(script.Parent.Parts.Engine.Position)
- script.Parent:BreakJoints()
- local stuff = script.Parent:children()
- for i=1,#stuff do
- if stuff[i].Name == "BodyKit" or
- stuff[i].Name == "Parts" then
- local parts = stuff[i]:children()
- for p = 1, #parts do
- if parts[p].className == "Part" then
- local velo = Instance.new("BodyVelocity")
- velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
- velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
- velo.Parent = parts[p]
- end
- end
- end
- end
- wait(4)
- script.Parent:remove()
- end
- end
- script.Parent.Parts.Tip.Touched:connect(onTouch)
- end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded) end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- end;
- function() r = script.Parent.Parent.Ride
- function onClicked()
- wait(.00001)
- r.BodyVelocity.velocity = Vector3.new(r.BodyVelocity.velocity.x, r.BodyVelocity.velocity.y + 5, r.BodyVelocity.velocity.z)
- wait(1)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked) end;
- function() r = script.Parent.Parent.Ride
- function onClicked()
- wait(.00001)
- r.BodyVelocity.velocity = Vector3.new(0,0,0)
- wait(1)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked) end;
- function() r = script.Parent.Parent.Ride
- function onClicked()
- wait(.00001)
- r.BodyVelocity.velocity = Vector3.new(r.BodyVelocity.velocity.x, r.BodyVelocity.velocity.y - 5, r.BodyVelocity.velocity.z)
- wait(1)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked) end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(0, -5, 0)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(0, 0, 0)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(0, 5, 0)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(5, 0, 0)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(-5, 0, 0)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(0, 0, 5)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() s = script
- g = game.Workspace
- Car = s.Parent.Parent.Car1
- -------------------------
- function onClicked()
- Car.BodyVelocity.velocity = Vector3.new(0, 0, -5)
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end;
- function() local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = true
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- --wait(.5)
- --mouse.Icon = "rbxasset://textures\\GunCursor.png"
- --enabled = true
- --mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- end
- function onButton1Up(mouse)
- enabled = false
- Tool.Enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(2.2)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse)end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- end;
- function() Tool = script.Parent
- colors = {24,24,226}
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 1
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = 1
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,220,0)
- force.Parent = missile
- Tool.BrickCleanup:clone().Parent = missile
- local new_script = script.Parent.Paintball:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- --wait(0.05)
- --fire(
- end
- function check(en)
- ---------------------------------------Function start here.
- if (Tool.Enabled == false) then
- return false
- end--end for if!
- -------------------------------
- if (Tool.Enabled == true) then
- return true
- end
- ---------------------------------------Function end here.
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- --Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if (check()) then
- fire(lookAt)
- wait(0.1)
- onActivated()
- end
- return
- --Tool.Enabled = true
- end
- script.Parent.Activated:connect(onActivated)
- end;
- function() ball = script.Parent
- damage = 2.75
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Zombie")
- -- make a splat
- --for i=1,3 do
- -- local s = Instance.new("Part")
- -- s.Shape = 1 -- block
- -- s.formFactor = 2 -- plate
- -- s.Size = Vector3.new(1,.4,1)
- -- s.BrickColor = ball.BrickColor
- -- local v = Vector3.new(math.random(-1,1), math.random(0,1), math.random(-1,1))
- -- s.Velocity = 15 * v--15
- -- s.CFrame = CFrame.new(ball.Position + v, v)
- --- ball.BrickCleanup:clone().Parent = s
- -- s.BrickCleanup.Disabled = false
- -- s.Parent = game.Workspace
- --
- --end
- if humanoid ~= nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- end
- connection:disconnect()
- ball.Parent = nil
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- wait(0.8)
- ball.Parent = nil
- end;
- function() Tool = script.Parent;
- local arms = nil
- local torso = nil
- local welds = {}
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.249, 1.35, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end;
- function() local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = true
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- --wait(.5)
- --mouse.Icon = "rbxasset://textures\\GunCursor.png"
- --enabled = true
- --mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- end
- function onButton1Up(mouse)
- enabled = false
- Tool.Enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(2.2)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- Tool.Enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse)end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- end;
- function() Tool = script.Parent
- colors = {24,24,226}
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 1
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = 1
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,220,0)
- force.Parent = missile
- Tool.BrickCleanup:clone().Parent = missile
- local new_script = script.Parent.Paintball:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- --wait(0.05)
- --fire(
- end
- function check(en)
- ---------------------------------------Function start here.
- if (Tool.Enabled == false) then
- return false
- end--end for if!
- -------------------------------
- if (Tool.Enabled == true) then
- return true
- end
- ---------------------------------------Function end here.
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- --Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if (check()) then
- fire(lookAt)
- wait(0.1)
- onActivated()
- end
- return
- --Tool.Enabled = true
- end
- script.Parent.Activated:connect(onActivated)
- end;
- function() ball = script.Parent
- damage = 2.75
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Zombie")
- -- make a splat
- --for i=1,3 do
- -- local s = Instance.new("Part")
- -- s.Shape = 1 -- block
- -- s.formFactor = 2 -- plate
- -- s.Size = Vector3.new(1,.4,1)
- -- s.BrickColor = ball.BrickColor
- -- local v = Vector3.new(math.random(-1,1), math.random(0,1), math.random(-1,1))
- -- s.Velocity = 15 * v--15
- -- s.CFrame = CFrame.new(ball.Position + v, v)
- --- ball.BrickCleanup:clone().Parent = s
- -- s.BrickCleanup.Disabled = false
- -- s.Parent = game.Workspace
- --
- --end
- if humanoid ~= nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- end
- connection:disconnect()
- ball.Parent = nil
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- wait(0.8)
- ball.Parent = nil
- end;
- function() Tool = script.Parent;
- local arms = nil
- local torso = nil
- local welds = {}
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.249, 1.35, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
- welds[1] = weld1
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end;
- function() damage = 11
- game:GetService("Debris"):AddItem(script.Parent, 8)
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid")~=nil then
- hit.Parent["Humanoid"]:TakeDamage(damage)
- end
- wait()
- script.Parent:Remove()
- end
- script.Parent.Touched:connect(onTouched) end;
- function() Tool = script.Parent
- colors = {199}
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Seat")
- local p = script.Parent.SPos:clone()
- local vCharacter = Tool
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.Handle4.Position
- spawnPos = spawnPos + (v * 5)
- missile.Position = spawnPos
- missile.Size = Vector3.new(0.2,0.2,0.2)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = 1
- p.Name = "Shell"
- p.Parent = game.Workspace
- p.CFrame = script.Parent.SPos.CFrame
- p.CanCollide = true
- p.Transparency = 0
- p.Velocity = Vector3.new(0, -30, 0)
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,100,0)
- force.Parent = missile
- Tool.BrickCleanup:clone().Parent = missile
- local new_script = script.Parent.Paintball:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local new_script = script.Parent.ShellCleanup:clone()
- new_script.Disabled = false
- new_script.Parent = p
- local new_script = script.Parent.ShellFunction:clone()
- new_script.Disabled = false
- new_script.Parent = p
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- --wait(0.05)
- --fire(
- end
- function check(en)
- ---------------------------------------Function start here.
- if (Tool.Enabled == false) then
- return false
- end--end for if!
- -------------------------------
- if (Tool.Enabled == true) then
- return true
- end
- ---------------------------------------Function end here.
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- --Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if (check()) then
- fire(lookAt)
- wait(0.00001)
- onActivated()
- end
- return
- --Tool.Enabled = true
- end
- script.Parent.Activated:connect(onActivated)
- end;
- function() local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(.2)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- end;
- function() originalAmmo = script.Parent.Ammo.Value
- m = Instance.new("Message")
- function computeDirection(vec)
- local lenSquared = vec.magnitude^2
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- function updateAmmo()
- m.Text = " "
- --for i = 1,script.Parent.Ammo.Value do
- -- m.Text = m.Text .. "|"
- --end
- --for i = 1, (originalAmmo - script.Parent.Ammo.Value) do
- -- m.Text = m.Text .. " "
- --end
- m.Text = m.Text .. " " .. script.Parent.Ammo.Value.. "/6"
- end
- function fire(v)
- for i = 1,1 do
- script.Parent.Handle.Fire:play()
- script.Parent.Ammo.Value = script.Parent.Ammo.Value - 1
- updateAmmo()
- local dir = v - script.Parent["Handle"].Position
- dir = computeDirection(dir)
- local pos = script.Parent["Handle"].Position + (dir * 8)
- local p = Instance.new("Part")
- p.Name = "Projectile"
- p.CFrame = CFrame.new(pos, pos + dir)
- p.BrickColor = BrickColor.new(24)
- p.Reflectance = 0.1
- p.Velocity = (script.Parent.Parent["Head"].Position - v).unit * -150
- p.Size = Vector3.new(1, 0.4, 1)
- p.formFactor = 2
- local mesh = script.Parent.Mesh:clone()
- mesh.Parent = p
- local upforce = Instance.new("BodyForce")
- upforce.force = Vector3.new(0, p:GetMass() * 196, 0)
- upforce.Parent = p
- local s = script.Parent["ProjectileScript"]:Clone()
- s.Disabled = false
- s.Parent = p
- p.Parent = game.Workspace
- wait(0)
- end
- end
- function onActivated()
- if script.Parent.Enabled == true then
- --script.Parent.Enabled = false
- if script.Parent.Ammo.Value > 0 then
- fire(script.Parent.Parent["Humanoid"].TargetPoint)
- else
- if script.Parent.Clips.Value >= -30000000000000 then
- script.Parent.Enabled = false
- script.Parent.Handle.Reload:play()
- m.Text = "Reloading."
- for i =1,5 do
- wait(0.12)
- m.Text = m.Text .. "."
- end
- script.Parent.Clips.Value = script.Parent.Clips.Value - 1
- script.Parent.Ammo.Value = originalAmmo
- updateAmmo()
- script.Parent.Enabled = true
- else
- m.Text = "No more clips!"
- end
- end
- wait(0.11)
- --script.Parent.Enabled = true
- end
- end
- function onEquipped()
- local p = game.Players:GetChildren()
- for i = 1,#p do
- if p[i].Character == script.Parent.Parent then
- m.Parent = p[i]
- end
- end
- updateAmmo()
- end
- function onUnequipped()
- m.Parent = nil
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
- script.Parent.Unequipped:connect(onUnequipped) end;
- function() player = nil
- RSH, LSH = nil, nil
- GRP = nil
- RW, LW = Instance.new("Weld"), Instance.new("Weld")
- anim = "none"
- script.Parent.Equipped:connect(function()
- player = game.Players:playerFromCharacter(script.Parent.Parent)
- local ch = script.Parent.Parent
- RSH = ch.Torso["Right Shoulder"]
- LSH = ch.Torso["Left Shoulder"]
- GRP = ch["Right Arm"].RightGrip
- --
- RSH.Parent = nil
- LSH.Parent = nil
- --
- RW.Part0 = ch.Torso
- RW.C0 = CFrame.new(1.5, 0.5, 0)
- RW.C1 = CFrame.new(0, 0.5, 0)
- RW.Part1 = ch["Right Arm"]
- RW.Parent = ch.Torso
- _G.R = RW
- --
- LW.Part0 = ch.Torso
- LW.C0 = CFrame.new(-1.5, 0.5, 0)
- LW.C1 = CFrame.new(0, 0.5, 0)
- LW.Part1 = ch["Left Arm"]
- LW.Parent = ch.Torso
- _G.L = LW
- GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1, 0, 0)
- for i = 0, 1, 0.05 do
- wait()
- RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
- LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
- LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
- end
- end)
- script.Parent.Unequipped:connect(function()
- for i = 1, 0, -0.05 do
- wait()
- RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
- LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
- LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
- end
- RW.Parent = nil
- LW.Parent = nil
- RSH.Parent = player.Character.Torso
- LSH.Parent = player.Character.Torso
- end)
- function HomeRunHit(part)
- local h = (part.Parent or game):FindFirstChild("Humanoid")
- if h then
- h.Parent = nil
- end
- end
- end;
- function() damage = 11
- game:GetService("Debris"):AddItem(script.Parent, 8)
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid")~=nil then
- hit.Parent["Humanoid"]:TakeDamage(damage)
- end
- wait()
- script.Parent:Remove()
- end
- script.Parent.Touched:connect(onTouched) end;
- function() Tool = script.Parent
- colors = {199}
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Seat")
- local p = script.Parent.SPos:clone()
- local vCharacter = Tool
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.Handle4.Position
- spawnPos = spawnPos + (v * 5)
- missile.Position = spawnPos
- missile.Size = Vector3.new(0.2,0.2,0.2)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = 1
- p.Name = "Shell"
- p.Parent = game.Workspace
- p.CFrame = script.Parent.SPos.CFrame
- p.CanCollide = true
- p.Transparency = 0
- p.Velocity = Vector3.new(0, -30, 0)
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,100,0)
- force.Parent = missile
- Tool.BrickCleanup:clone().Parent = missile
- local new_script = script.Parent.Paintball:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local new_script = script.Parent.ShellCleanup:clone()
- new_script.Disabled = false
- new_script.Parent = p
- local new_script = script.Parent.ShellFunction:clone()
- new_script.Disabled = false
- new_script.Parent = p
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- --wait(0.05)
- --fire(
- end
- function check(en)
- ---------------------------------------Function start here.
- if (Tool.Enabled == false) then
- return false
- end--end for if!
- -------------------------------
- if (Tool.Enabled == true) then
- return true
- end
- ---------------------------------------Function end here.
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- --Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if (check()) then
- fire(lookAt)
- wait(0.00001)
- onActivated()
- end
- return
- --Tool.Enabled = true
- end
- script.Parent.Activated:connect(onActivated)
- end;
- function() local Tool = script.Parent;
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- wait(.2)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- Tool.Equipped:connect(onEquippedLocal)
- end;
- function() originalAmmo = script.Parent.Ammo.Value
- m = Instance.new("Message")
- function computeDirection(vec)
- local lenSquared = vec.magnitude^2
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- function updateAmmo()
- m.Text = " "
- --for i = 1,script.Parent.Ammo.Value do
- -- m.Text = m.Text .. "|"
- --end
- --for i = 1, (originalAmmo - script.Parent.Ammo.Value) do
- -- m.Text = m.Text .. " "
- --end
- m.Text = m.Text .. " " .. script.Parent.Ammo.Value.. "/6"
- end
- function fire(v)
- for i = 1,1 do
- script.Parent.Handle.Fire:play()
- script.Parent.Ammo.Value = script.Parent.Ammo.Value - 1
- updateAmmo()
- local dir = v - script.Parent["Handle"].Position
- dir = computeDirection(dir)
- local pos = script.Parent["Handle"].Position + (dir * 8)
- local p = Instance.new("Part")
- p.Name = "Projectile"
- p.CFrame = CFrame.new(pos, pos + dir)
- p.BrickColor = BrickColor.new(24)
- p.Reflectance = 0.1
- p.Velocity = (script.Parent.Parent["Head"].Position - v).unit * -150
- p.Size = Vector3.new(1, 0.4, 1)
- p.formFactor = 2
- local mesh = script.Parent.Mesh:clone()
- mesh.Parent = p
- local upforce = Instance.new("BodyForce")
- upforce.force = Vector3.new(0, p:GetMass() * 196, 0)
- upforce.Parent = p
- local s = script.Parent["ProjectileScript"]:Clone()
- s.Disabled = false
- s.Parent = p
- p.Parent = game.Workspace
- wait(0)
- end
- end
- function onActivated()
- if script.Parent.Enabled == true then
- --script.Parent.Enabled = false
- if script.Parent.Ammo.Value > 0 then
- fire(script.Parent.Parent["Humanoid"].TargetPoint)
- else
- if script.Parent.Clips.Value >= -30000000000000 then
- script.Parent.Enabled = false
- script.Parent.Handle.Reload:play()
- m.Text = "Reloading."
- for i =1,5 do
- wait(0.12)
- m.Text = m.Text .. "."
- end
- script.Parent.Clips.Value = script.Parent.Clips.Value - 1
- script.Parent.Ammo.Value = originalAmmo
- updateAmmo()
- script.Parent.Enabled = true
- else
- m.Text = "No more clips!"
- end
- end
- wait(0.11)
- --script.Parent.Enabled = true
- end
- end
- function onEquipped()
- local p = game.Players:GetChildren()
- for i = 1,#p do
- if p[i].Character == script.Parent.Parent then
- m.Parent = p[i]
- end
- end
- updateAmmo()
- end
- function onUnequipped()
- m.Parent = nil
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
- script.Parent.Unequipped:connect(onUnequipped) end;
- function() player = nil
- RSH, LSH = nil, nil
- GRP = nil
- RW, LW = Instance.new("Weld"), Instance.new("Weld")
- anim = "none"
- script.Parent.Equipped:connect(function()
- player = game.Players:playerFromCharacter(script.Parent.Parent)
- local ch = script.Parent.Parent
- RSH = ch.Torso["Right Shoulder"]
- LSH = ch.Torso["Left Shoulder"]
- GRP = ch["Right Arm"].RightGrip
- --
- RSH.Parent = nil
- LSH.Parent = nil
- --
- RW.Part0 = ch.Torso
- RW.C0 = CFrame.new(1.5, 0.5, 0)
- RW.C1 = CFrame.new(0, 0.5, 0)
- RW.Part1 = ch["Right Arm"]
- RW.Parent = ch.Torso
- _G.R = RW
- --
- LW.Part0 = ch.Torso
- LW.C0 = CFrame.new(-1.5, 0.5, 0)
- LW.C1 = CFrame.new(0, 0.5, 0)
- LW.Part1 = ch["Left Arm"]
- LW.Parent = ch.Torso
- _G.L = LW
- GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1, 0, 0)
- for i = 0, 1, 0.05 do
- wait()
- RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
- LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
- LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
- end
- end)
- script.Parent.Unequipped:connect(function()
- for i = 1, 0, -0.05 do
- wait()
- RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)
- LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)
- LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)
- end
- RW.Parent = nil
- LW.Parent = nil
- RSH.Parent = player.Character.Torso
- LSH.Parent = player.Character.Torso
- end)
- function HomeRunHit(part)
- local h = (part.Parent or game):FindFirstChild("Humanoid")
- if h then
- h.Parent = nil
- end
- end
- end;
- function() model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch) end;
- function() playerinplane = false
- engine = script.Parent
- parts = engine.Parent
- vehicle = parts.Parent
- message = Instance.new("Hint")
- while true do
- player = vehicle.Parent
- human = player:FindFirstChild("Humanoid")
- power = engine:FindFirstChild("FlyScript")
- if (engine.Boosters.Value == 1) then
- engine.Fuel.Value = engine.Fuel.Value - 1
- end
- if (engine.Boosters.Value == 1) and (engine.Fuel.Value <= 0) then
- engine.Boosters.Value = 0
- end
- if (engine.Boosters.Value == 1) and (power == nil) then
- engine.Boosters.Value = 0
- end
- if (human ~= nil) then
- if (engine.Boosters.Value == 1) and (human.health <= 0) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- local weld = parts:FindFirstChild("Seat"):FindFirstChild("SeatWeld")
- if (weld == nil) or (weld.Part1 ~= player:FindFirstChild("Torso")) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- end
- if (engine.Fuel.Value >= 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||||)"
- elseif (engine.Fuel.Value >= 93) and (engine.Fuel.Value < 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 88) and (engine.Fuel.Value < 93) then
- message.Text = "Booster Fuel: (|||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 83) and (engine.Fuel.Value < 88) then
- message.Text = "Booster Fuel: (||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 78) and (engine.Fuel.Value < 83) then
- message.Text = "Booster Fuel: (|||||||||||||||| )"
- elseif (engine.Fuel.Value >= 73) and (engine.Fuel.Value < 78) then
- message.Text = "Booster Fuel: (||||||||||||||| )"
- elseif (engine.Fuel.Value >= 68) and (engine.Fuel.Value < 73) then
- message.Text = "Booster Fuel: (|||||||||||||| )"
- elseif (engine.Fuel.Value >= 63) and (engine.Fuel.Value < 68) then
- message.Text = "Booster Fuel: (||||||||||||| )"
- elseif (engine.Fuel.Value >= 58) and (engine.Fuel.Value < 63) then
- message.Text = "Booster Fuel: (|||||||||||| )"
- elseif (engine.Fuel.Value >= 53) and (engine.Fuel.Value < 58) then
- message.Text = "Booster Fuel: (||||||||||| )"
- elseif (engine.Fuel.Value >= 48) and (engine.Fuel.Value < 53) then
- message.Text = "Booster Fuel: (|||||||||| )"
- elseif (engine.Fuel.Value >= 43) and (engine.Fuel.Value < 48) then
- message.Text = "Booster Fuel: (||||||||| )"
- elseif (engine.Fuel.Value >= 38) and (engine.Fuel.Value < 43) then
- message.Text = "Booster Fuel: (|||||||| )"
- elseif (engine.Fuel.Value >= 33) and (engine.Fuel.Value < 38) then
- message.Text = "Booster Fuel: (||||||| )"
- elseif (engine.Fuel.Value >= 28) and (engine.Fuel.Value < 33) then
- message.Text = "Booster Fuel: (|||||| )"
- elseif (engine.Fuel.Value >= 23) and (engine.Fuel.Value < 28) then
- message.Text = "Booster Fuel: (||||| )"
- elseif (engine.Fuel.Value >= 18) and (engine.Fuel.Value < 23) then
- message.Text = "Booster Fuel: (|||| )"
- elseif (engine.Fuel.Value >= 13) and (engine.Fuel.Value < 18) then
- message.Text = "Booster Fuel: (||| )"
- elseif (engine.Fuel.Value >= 8) and (engine.Fuel.Value < 13) then
- message.Text = "Booster Fuel: (|| )"
- elseif (engine.Fuel.Value >= 3) and (engine.Fuel.Value < 8) then
- message.Text = "Booster Fuel: (| )"
- elseif (engine.Fuel.Value < 3) then
- message.Text = "Booster Fuel: ( )"
- end
- if (player.Name ~= "Station1") then
- if (playerinplane == false) then
- message.Parent = game.Players:FindFirstChild(player.Name)
- playerinplane = true
- end
- end
- if (engine.Boosters.Value == 1) then
- exhaust = Instance.new("Part")
- exhaust.CFrame = engine.CFrame * CFrame.new(0, 0, 20)
- explosion = Instance.new("Explosion")
- explosion.Position = exhaust.Position
- explosion.BlastRadius = 1
- exhaust:Remove()
- explosion.Parent = game.Workspace
- end
- wait(0.1)
- end
- end;
- function() local boom = false
- function createExplosion(position)
- explosion = Instance.new("Explosion")
- explosion.Position = position
- explosion.BlastRadius = 12
- explosion.Parent = game.Workspace
- end
- function onTouch(part)
- if boom == true then return end
- if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
- if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
- boom = true
- createExplosion(script.Parent.Parts.Engine.Position)
- script.Parent:BreakJoints()
- local stuff = script.Parent:children()
- for i=1,#stuff do
- if stuff[i].Name == "BodyKit" or
- stuff[i].Name == "Parts" then
- local parts = stuff[i]:children()
- for p = 1, #parts do
- if parts[p].className == "Part" then
- local velo = Instance.new("BodyVelocity")
- velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
- velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
- velo.Parent = parts[p]
- end
- end
- end
- end
- wait(4)
- script.Parent:remove()
- end
- end
- script.Parent.Parts.Tip.Touched:connect(onTouch)
- end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded) end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- end;
- function() model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch) end;
- function() playerinplane = false
- engine = script.Parent
- parts = engine.Parent
- vehicle = parts.Parent
- message = Instance.new("Hint")
- while true do
- player = vehicle.Parent
- human = player:FindFirstChild("Humanoid")
- power = engine:FindFirstChild("FlyScript")
- if (engine.Boosters.Value == 1) then
- engine.Fuel.Value = engine.Fuel.Value - 1
- end
- if (engine.Boosters.Value == 1) and (engine.Fuel.Value <= 0) then
- engine.Boosters.Value = 0
- end
- if (engine.Boosters.Value == 1) and (power == nil) then
- engine.Boosters.Value = 0
- end
- if (human ~= nil) then
- if (engine.Boosters.Value == 1) and (human.health <= 0) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- local weld = parts:FindFirstChild("Seat"):FindFirstChild("SeatWeld")
- if (weld == nil) or (weld.Part1 ~= player:FindFirstChild("Torso")) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- end
- if (engine.Fuel.Value >= 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||||)"
- elseif (engine.Fuel.Value >= 93) and (engine.Fuel.Value < 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 88) and (engine.Fuel.Value < 93) then
- message.Text = "Booster Fuel: (|||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 83) and (engine.Fuel.Value < 88) then
- message.Text = "Booster Fuel: (||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 78) and (engine.Fuel.Value < 83) then
- message.Text = "Booster Fuel: (|||||||||||||||| )"
- elseif (engine.Fuel.Value >= 73) and (engine.Fuel.Value < 78) then
- message.Text = "Booster Fuel: (||||||||||||||| )"
- elseif (engine.Fuel.Value >= 68) and (engine.Fuel.Value < 73) then
- message.Text = "Booster Fuel: (|||||||||||||| )"
- elseif (engine.Fuel.Value >= 63) and (engine.Fuel.Value < 68) then
- message.Text = "Booster Fuel: (||||||||||||| )"
- elseif (engine.Fuel.Value >= 58) and (engine.Fuel.Value < 63) then
- message.Text = "Booster Fuel: (|||||||||||| )"
- elseif (engine.Fuel.Value >= 53) and (engine.Fuel.Value < 58) then
- message.Text = "Booster Fuel: (||||||||||| )"
- elseif (engine.Fuel.Value >= 48) and (engine.Fuel.Value < 53) then
- message.Text = "Booster Fuel: (|||||||||| )"
- elseif (engine.Fuel.Value >= 43) and (engine.Fuel.Value < 48) then
- message.Text = "Booster Fuel: (||||||||| )"
- elseif (engine.Fuel.Value >= 38) and (engine.Fuel.Value < 43) then
- message.Text = "Booster Fuel: (|||||||| )"
- elseif (engine.Fuel.Value >= 33) and (engine.Fuel.Value < 38) then
- message.Text = "Booster Fuel: (||||||| )"
- elseif (engine.Fuel.Value >= 28) and (engine.Fuel.Value < 33) then
- message.Text = "Booster Fuel: (|||||| )"
- elseif (engine.Fuel.Value >= 23) and (engine.Fuel.Value < 28) then
- message.Text = "Booster Fuel: (||||| )"
- elseif (engine.Fuel.Value >= 18) and (engine.Fuel.Value < 23) then
- message.Text = "Booster Fuel: (|||| )"
- elseif (engine.Fuel.Value >= 13) and (engine.Fuel.Value < 18) then
- message.Text = "Booster Fuel: (||| )"
- elseif (engine.Fuel.Value >= 8) and (engine.Fuel.Value < 13) then
- message.Text = "Booster Fuel: (|| )"
- elseif (engine.Fuel.Value >= 3) and (engine.Fuel.Value < 8) then
- message.Text = "Booster Fuel: (| )"
- elseif (engine.Fuel.Value < 3) then
- message.Text = "Booster Fuel: ( )"
- end
- if (player.Name ~= "Station1") then
- if (playerinplane == false) then
- message.Parent = game.Players:FindFirstChild(player.Name)
- playerinplane = true
- end
- end
- if (engine.Boosters.Value == 1) then
- exhaust = Instance.new("Part")
- exhaust.CFrame = engine.CFrame * CFrame.new(0, 0, 20)
- explosion = Instance.new("Explosion")
- explosion.Position = exhaust.Position
- explosion.BlastRadius = 1
- exhaust:Remove()
- explosion.Parent = game.Workspace
- end
- wait(0.1)
- end
- end;
- function() local boom = false
- function createExplosion(position)
- explosion = Instance.new("Explosion")
- explosion.Position = position
- explosion.BlastRadius = 12
- explosion.Parent = game.Workspace
- end
- function onTouch(part)
- if boom == true then return end
- if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
- if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
- boom = true
- createExplosion(script.Parent.Parts.Engine.Position)
- script.Parent:BreakJoints()
- local stuff = script.Parent:children()
- for i=1,#stuff do
- if stuff[i].Name == "BodyKit" or
- stuff[i].Name == "Parts" then
- local parts = stuff[i]:children()
- for p = 1, #parts do
- if parts[p].className == "Part" then
- local velo = Instance.new("BodyVelocity")
- velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
- velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
- velo.Parent = parts[p]
- end
- end
- end
- end
- wait(4)
- script.Parent:remove()
- end
- end
- script.Parent.Parts.Tip.Touched:connect(onTouch)
- end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded) end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- end;
- function() model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch) end;
- function() playerinplane = false
- engine = script.Parent
- parts = engine.Parent
- vehicle = parts.Parent
- message = Instance.new("Hint")
- while true do
- player = vehicle.Parent
- human = player:FindFirstChild("Humanoid")
- power = engine:FindFirstChild("FlyScript")
- if (engine.Boosters.Value == 1) then
- engine.Fuel.Value = engine.Fuel.Value - 1
- end
- if (engine.Boosters.Value == 1) and (engine.Fuel.Value <= 0) then
- engine.Boosters.Value = 0
- end
- if (engine.Boosters.Value == 1) and (power == nil) then
- engine.Boosters.Value = 0
- end
- if (human ~= nil) then
- if (engine.Boosters.Value == 1) and (human.health <= 0) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- local weld = parts:FindFirstChild("Seat"):FindFirstChild("SeatWeld")
- if (weld == nil) or (weld.Part1 ~= player:FindFirstChild("Torso")) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- end
- if (engine.Fuel.Value >= 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||||)"
- elseif (engine.Fuel.Value >= 93) and (engine.Fuel.Value < 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 88) and (engine.Fuel.Value < 93) then
- message.Text = "Booster Fuel: (|||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 83) and (engine.Fuel.Value < 88) then
- message.Text = "Booster Fuel: (||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 78) and (engine.Fuel.Value < 83) then
- message.Text = "Booster Fuel: (|||||||||||||||| )"
- elseif (engine.Fuel.Value >= 73) and (engine.Fuel.Value < 78) then
- message.Text = "Booster Fuel: (||||||||||||||| )"
- elseif (engine.Fuel.Value >= 68) and (engine.Fuel.Value < 73) then
- message.Text = "Booster Fuel: (|||||||||||||| )"
- elseif (engine.Fuel.Value >= 63) and (engine.Fuel.Value < 68) then
- message.Text = "Booster Fuel: (||||||||||||| )"
- elseif (engine.Fuel.Value >= 58) and (engine.Fuel.Value < 63) then
- message.Text = "Booster Fuel: (|||||||||||| )"
- elseif (engine.Fuel.Value >= 53) and (engine.Fuel.Value < 58) then
- message.Text = "Booster Fuel: (||||||||||| )"
- elseif (engine.Fuel.Value >= 48) and (engine.Fuel.Value < 53) then
- message.Text = "Booster Fuel: (|||||||||| )"
- elseif (engine.Fuel.Value >= 43) and (engine.Fuel.Value < 48) then
- message.Text = "Booster Fuel: (||||||||| )"
- elseif (engine.Fuel.Value >= 38) and (engine.Fuel.Value < 43) then
- message.Text = "Booster Fuel: (|||||||| )"
- elseif (engine.Fuel.Value >= 33) and (engine.Fuel.Value < 38) then
- message.Text = "Booster Fuel: (||||||| )"
- elseif (engine.Fuel.Value >= 28) and (engine.Fuel.Value < 33) then
- message.Text = "Booster Fuel: (|||||| )"
- elseif (engine.Fuel.Value >= 23) and (engine.Fuel.Value < 28) then
- message.Text = "Booster Fuel: (||||| )"
- elseif (engine.Fuel.Value >= 18) and (engine.Fuel.Value < 23) then
- message.Text = "Booster Fuel: (|||| )"
- elseif (engine.Fuel.Value >= 13) and (engine.Fuel.Value < 18) then
- message.Text = "Booster Fuel: (||| )"
- elseif (engine.Fuel.Value >= 8) and (engine.Fuel.Value < 13) then
- message.Text = "Booster Fuel: (|| )"
- elseif (engine.Fuel.Value >= 3) and (engine.Fuel.Value < 8) then
- message.Text = "Booster Fuel: (| )"
- elseif (engine.Fuel.Value < 3) then
- message.Text = "Booster Fuel: ( )"
- end
- if (player.Name ~= "Station1") then
- if (playerinplane == false) then
- message.Parent = game.Players:FindFirstChild(player.Name)
- playerinplane = true
- end
- end
- if (engine.Boosters.Value == 1) then
- exhaust = Instance.new("Part")
- exhaust.CFrame = engine.CFrame * CFrame.new(0, 0, 20)
- explosion = Instance.new("Explosion")
- explosion.Position = exhaust.Position
- explosion.BlastRadius = 1
- exhaust:Remove()
- explosion.Parent = game.Workspace
- end
- wait(0.1)
- end
- end;
- function() local boom = false
- function createExplosion(position)
- explosion = Instance.new("Explosion")
- explosion.Position = position
- explosion.BlastRadius = 12
- explosion.Parent = game.Workspace
- end
- function onTouch(part)
- if boom == true then return end
- if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
- if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
- boom = true
- createExplosion(script.Parent.Parts.Engine.Position)
- script.Parent:BreakJoints()
- local stuff = script.Parent:children()
- for i=1,#stuff do
- if stuff[i].Name == "BodyKit" or
- stuff[i].Name == "Parts" then
- local parts = stuff[i]:children()
- for p = 1, #parts do
- if parts[p].className == "Part" then
- local velo = Instance.new("BodyVelocity")
- velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
- velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
- velo.Parent = parts[p]
- end
- end
- end
- end
- wait(4)
- script.Parent:remove()
- end
- end
- script.Parent.Parts.Tip.Touched:connect(onTouch)
- end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded) end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- end;
- function() model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch) end;
- function() playerinplane = false
- engine = script.Parent
- parts = engine.Parent
- vehicle = parts.Parent
- message = Instance.new("Hint")
- while true do
- player = vehicle.Parent
- human = player:FindFirstChild("Humanoid")
- power = engine:FindFirstChild("FlyScript")
- if (engine.Boosters.Value == 1) then
- engine.Fuel.Value = engine.Fuel.Value - 1
- end
- if (engine.Boosters.Value == 1) and (engine.Fuel.Value <= 0) then
- engine.Boosters.Value = 0
- end
- if (engine.Boosters.Value == 1) and (power == nil) then
- engine.Boosters.Value = 0
- end
- if (human ~= nil) then
- if (engine.Boosters.Value == 1) and (human.health <= 0) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- local weld = parts:FindFirstChild("Seat"):FindFirstChild("SeatWeld")
- if (weld == nil) or (weld.Part1 ~= player:FindFirstChild("Torso")) then
- engine.Boosters.Value = 0
- message:Remove()
- end
- end
- if (engine.Fuel.Value >= 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||||)"
- elseif (engine.Fuel.Value >= 93) and (engine.Fuel.Value < 98) then
- message.Text = "Booster Fuel: (||||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 88) and (engine.Fuel.Value < 93) then
- message.Text = "Booster Fuel: (|||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 83) and (engine.Fuel.Value < 88) then
- message.Text = "Booster Fuel: (||||||||||||||||| )"
- elseif (engine.Fuel.Value >= 78) and (engine.Fuel.Value < 83) then
- message.Text = "Booster Fuel: (|||||||||||||||| )"
- elseif (engine.Fuel.Value >= 73) and (engine.Fuel.Value < 78) then
- message.Text = "Booster Fuel: (||||||||||||||| )"
- elseif (engine.Fuel.Value >= 68) and (engine.Fuel.Value < 73) then
- message.Text = "Booster Fuel: (|||||||||||||| )"
- elseif (engine.Fuel.Value >= 63) and (engine.Fuel.Value < 68) then
- message.Text = "Booster Fuel: (||||||||||||| )"
- elseif (engine.Fuel.Value >= 58) and (engine.Fuel.Value < 63) then
- message.Text = "Booster Fuel: (|||||||||||| )"
- elseif (engine.Fuel.Value >= 53) and (engine.Fuel.Value < 58) then
- message.Text = "Booster Fuel: (||||||||||| )"
- elseif (engine.Fuel.Value >= 48) and (engine.Fuel.Value < 53) then
- message.Text = "Booster Fuel: (|||||||||| )"
- elseif (engine.Fuel.Value >= 43) and (engine.Fuel.Value < 48) then
- message.Text = "Booster Fuel: (||||||||| )"
- elseif (engine.Fuel.Value >= 38) and (engine.Fuel.Value < 43) then
- message.Text = "Booster Fuel: (|||||||| )"
- elseif (engine.Fuel.Value >= 33) and (engine.Fuel.Value < 38) then
- message.Text = "Booster Fuel: (||||||| )"
- elseif (engine.Fuel.Value >= 28) and (engine.Fuel.Value < 33) then
- message.Text = "Booster Fuel: (|||||| )"
- elseif (engine.Fuel.Value >= 23) and (engine.Fuel.Value < 28) then
- message.Text = "Booster Fuel: (||||| )"
- elseif (engine.Fuel.Value >= 18) and (engine.Fuel.Value < 23) then
- message.Text = "Booster Fuel: (|||| )"
- elseif (engine.Fuel.Value >= 13) and (engine.Fuel.Value < 18) then
- message.Text = "Booster Fuel: (||| )"
- elseif (engine.Fuel.Value >= 8) and (engine.Fuel.Value < 13) then
- message.Text = "Booster Fuel: (|| )"
- elseif (engine.Fuel.Value >= 3) and (engine.Fuel.Value < 8) then
- message.Text = "Booster Fuel: (| )"
- elseif (engine.Fuel.Value < 3) then
- message.Text = "Booster Fuel: ( )"
- end
- if (player.Name ~= "Station1") then
- if (playerinplane == false) then
- message.Parent = game.Players:FindFirstChild(player.Name)
- playerinplane = true
- end
- end
- if (engine.Boosters.Value == 1) then
- exhaust = Instance.new("Part")
- exhaust.CFrame = engine.CFrame * CFrame.new(0, 0, 20)
- explosion = Instance.new("Explosion")
- explosion.Position = exhaust.Position
- explosion.BlastRadius = 1
- exhaust:Remove()
- explosion.Parent = game.Workspace
- end
- wait(0.1)
- end
- end;
- function() local boom = false
- function createExplosion(position)
- explosion = Instance.new("Explosion")
- explosion.Position = position
- explosion.BlastRadius = 12
- explosion.Parent = game.Workspace
- end
- function onTouch(part)
- if boom == true then return end
- if (part.Name == "Rocket") or (part.Name == "Safe") or (part.Parent.Parent.Parent == script.Parent) or (part.Parent:findFirstChild("Humanoid")) then return end
- if (script.Parent.Parts.Tip.Velocity.x > 50) or (script.Parent.Parts.Tip.Velocity.x < -50) or (script.Parent.Parts.Tip.Velocity.z > 50) or (script.Parent.Parts.Tip.Velocity.z < -50) then
- boom = true
- createExplosion(script.Parent.Parts.Engine.Position)
- script.Parent:BreakJoints()
- local stuff = script.Parent:children()
- for i=1,#stuff do
- if stuff[i].Name == "BodyKit" or
- stuff[i].Name == "Parts" then
- local parts = stuff[i]:children()
- for p = 1, #parts do
- if parts[p].className == "Part" then
- local velo = Instance.new("BodyVelocity")
- velo.maxForce = Vector3.new(9.9e+036, 9.9e+036, 9.9e+036)
- velo.velocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
- velo.Parent = parts[p]
- end
- end
- end
- end
- wait(4)
- script.Parent:remove()
- end
- end
- script.Parent.Parts.Tip.Touched:connect(onTouch)
- end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded) end;
- function() position = script.Parent.Engine.Position
- local frame = Instance.new("CFrameValue")
- frame.Name = "OriginCFrame"
- frame.Value = script.Parent.Engine.CFrame
- frame.Parent = script.Parent
- local object = Instance.new("ObjectValue")
- object.Value = script.Parent.Parent.Parent
- seat = script.Parent.Seat
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local parent = torso.Parent
- if parent ~= nil then
- script.Parent.Parent.Parent = parent
- while true do
- wait(2)
- local pos = script.Parent.Engine.Position
- if (position - pos).magnitude > 30 then
- if object.Value ~= nil then
- object.Value.Regen.Value = 1
- wait(.5)
- object.Value.Regen.Value = 0
- object.Value = nil
- end
- break end
- end
- while true do
- print("Loop")
- wait(2)
- if part == nil then
- script.Parent.Parent.Parent = game.Workspace
- script.Parent.Parent:MakeJoints()
- break end
- end
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- end;
- function() --Made by Davillion, just group with the model to get it to work. This button also works for planes.
- --Do not change anything besides the lines mentioned below.Again,Group it to anything you want(Cars,Trains,Planes Etc.)
- model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
- messageText = "Regenerating car"--If you want a message to appear upon pressing, type it here.
- message = Instance.new("Message")
- message.Text = messageText
- backup = model:clone()
- enabled = true
- function regenerate()
- message.Parent = game.Workspace
- model:remove()
- wait(3)--Change this number to display the regen message as long as you want in seconds.
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- message.Parent = nil
- script.Disabled = true
- script.Parent.BrickColor = BrickColor.new(26)--Black
- wait(5)--Change this number to change the time in between regenerations via the button, in seconds..
- script.Parent.BrickColor = BrickColor.new(104)--Purple
- script.Disabled = false
- end
- function onHit(hit)
- if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
- regenerate()
- end
- end
- script.Parent.Touched:connect(onHit)
- --Remember To read EVERYTHING on this button that includes the top >_> Edit it only for Pros. end;}local ActualScripts = {}
- function s(var)
- local func = table.remove(Scripts,1)
- setfenv(func,setmetatable({script=var,require=fake_require or require,global=genv},{
- __index = getfenv(func),
- }))
- table.insert(ActualScripts,coroutine.wrap(func))
- end
- Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
- local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
- function(t,f)
- for a,b in pairs(t) do
- f(a,b)
- end
- end
- local Types = {
- Color3 = Color3.new,
- Vector3 = Vector3.new,
- Vector2 = Vector2.new,
- UDim = UDim.new,
- UDim2 = UDim2.new,
- CFrame = CFrame.new,
- Rect = Rect.new,
- NumberRange = NumberRange.new,
- BrickColor = BrickColor.new,
- PhysicalProperties = PhysicalProperties.new,
- NumberSequence = function(...)
- local a = {...}
- local t = {}
- repeat
- t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
- until #a==0
- return NumberSequence.new(t)
- end,
- ColorSequence = function(...)
- local a = {...}
- local t = {}
- repeat
- t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
- until #a==0
- return ColorSequence.new(t)
- end,
- number = tonumber,
- boolean = function(a)
- return a=="1"
- end
- }
- split = function(str,sep)
- if not str then return end
- local fields = {}
- local ConcatNext = false
- str:gsub(("([^%s]+)"):format(sep),function(c)
- if ConcatNext == true then
- fields[#fields] = fields[#fields]..sep..c
- ConcatNext = false
- else
- fields[#fields+1] = c
- end
- if c:sub(#c)=="\\" then
- c = fields[#fields]
- fields[#fields] = c:sub(1,#c-1)
- ConcatNext = true
- end
- end)
- return fields
- end
- RemoveAndSplit = function(t)
- return split(table_remove(t,1),comma)
- end
- t = split(str,";")
- props = RemoveAndSplit(t)
- classes = RemoveAndSplit(t)
- values = split(table_remove(t,1),'|')
- ICList = RemoveAndSplit(t)
- InstanceList = {}
- Model = inst"Model"
- CurPar = Model
- table_foreach(t,function(ct,c)
- if c=="n" or c=="p" then
- CurPar = c=="n" and LastIns or CurPar[parnt]
- else
- ct = split(c,"|")
- local class = classes[tonum(table_remove(ct,1))]
- if class=="UnionOperation" then
- LastIns = {UsePartColor="1"}
- else
- LastIns = inst(class)
- if LastIns:IsA"Script" then
- s(LastIns)
- elseif LastIns:IsA("ModuleScript") then
- ms(LastIns)
- end
- end
- local function SetProperty(LastIns,p,str,s)
- s = Types[typeof(LastIns[p])]
- if p=="CustomPhysicalProperties" then
- s = PhysicalProperties.new
- end
- if s then
- LastIns[p] = s(unpack(split(str,comma)))
- else
- LastIns[p] = str
- end
- end
- local UnionData
- table_foreach(ct,function(s,p,a,str)
- a = p:find":"
- p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
- if p=="UnionData" then
- UnionData = split(str," ")
- return
- end
- if class=="UnionOperation" then
- LastIns[p] = str
- return
- end
- SetProperty(LastIns,p,str)
- end)
- if UnionData then
- local LI_Data = LastIns
- LastIns = DecodeUnion(UnionData)
- table_foreach(LI_Data,function(p,str)
- SetProperty(LastIns,p,str)
- end)
- end
- table.insert(InstanceList,LastIns)
- LastIns[parnt] = CurPar
- end
- end)
- table_remove(ICList,1)
- table_foreach(ICList,function(a,b)
- b = split(b,">")
- InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
- end)
- return Model:GetChildren()
- end
- local Objects = Decode('Name,Color,Position,Orientation,Velocity,Size,TopSurface,BottomSurface,C0,C1,Part0,Part1,RightSurface,Reflectance,Transparency,FrontSurface,BackSurface,MaxForce,MaxTorque,Value,LeftSurface,CanCollide,Scale,MeshType,Face,Texture,PrimaryPart,MaxActivationDistance,Grip,GripPos,GripForward,GripUp,SoundId,Volume,MeshId,GripRight,VertexColor,TextureId,Shape,Anchored;Part,Model,Seat,Weld,BodyPosition,BodyGyro,Script,IntValue,CFrameValue,Rotate,Snap,SpecialMesh,Decal,ClickDetector,BodyVelocity,Tool,Sound,LocalScript,SpawnLocation;Part|0.3'
- ..'882,0.3725,0.3843|106.9962,24.5998,-73.4393|0,180,0|-0.0001,-0.0044,-0.0001|2,2.4,1|0|107.4962,23.5998,-74.9393|0,90,0|2,0.4,3|2|0,-0.2001,0,1,0,0,-0,-0,-1,0,1,0|18.5,0.5,-10,1,0,0,0,0,-1,0,1,0|108.4962,24.9998,-74.9393|1,2.4,4|0.5,0,0,0,0,1,0,1,0,-1,-0,-0|-1,0.3999,-1.5,0,0,1,0,1,0,-1,0,0|0,1.2,0,-1,-0,-0,0,0,1,0,1,0|0,-0.6001,0,-1,0,0,0,0,1,0,1,0|0,-1.2001,0,1,0,0,-0,-0,-1,0,1,0|0,0.1999,1,0,1,0,0,0,-1,-1,0,0|-1,0.3999,1.5,0,0,1,0,1,0,-1,0,0|108.4962,26.7998,-74.9393|1,1.2,2|0.8039,0.8039,0.8039|0.2|0.8|94.4962,30.3998,-77.4393|'
- ..'23,14,1|0,7,0,-1,-0,-0,0,0,1,0,1,0|25.5,-0.5,-8.5,0,-1,0,0,0,1,-1,0,0|106.9962,24.5998,-76.4393|0.1529,0.2745,0.1764|144.9962,30.3998,-77.4393|78,14,1|-24.5,-0.5,-9,-1,0,0,0,0,1,0,1,0|25.5,-0.5,42,0,-1,0,0,0,1,-1,0,0|151.9962,28.1998,-86.4393|68,18,17|0,0,-8.5,-1,-0,-0,0,1,0,-0,-0,-1|21.5,5.2999,34.5,0,0,-1,0,1,0,1,0,0|7,-2.2001,-0.5,1,0,0,0,1,0,0,0,1|0,1,1|148.4962,33.5998,-53.4393|1,7.2,1|-0.5,0,0,-0,-0,-1,0,1,0,1,0,0|1.5,3.2,0,0,0,-1,0,1,0,1,0,0|-1.5,3.2,0,0,0,1,0,1,0,-1,0,0|0,-3.6001,0,1,0,0,-0,-0,-1,0,1,0|0,0.6,0,0,-1,0,0,0,-'
- ..'1,1,0,0|Turret|Plane|Parts|Gun2|0.1058,0.1647,0.2078|180.9708,42.0149,-50.9943|-21.4,162.6699,0.07|-0.0625,-0.0386,0.0792|1,1,9|0,-0.5,0,1,0,0,-0,-0,-1,0,1,0|-1,0.2,4,0.9999,-0.0001,0,0,0,-1,-0.0001,0.9999,-0.0001|0,0,4.5,1,0,0,0,1,0,0,0,1|0,-0.0001,1,-1,0,0,0,0.9999,0,0,-0.0001,-1|Gun1|179.0614,42.0171,-51.5892|-0.0646,-0.016,0.0859|0.9999,0.2,4,0.9999,-0.0001,-0.0001,0,0,-1,-0.0001,0.9999,-0.0001|0,0,1,-1,0,0,0,0.9999,0,0,-0.0001,-1|184.6353,41.7968,-54.3529|-0.0501,162.6999,0.0599|0.0197,-0.0081,-0.0477|2,0.4,2|1,0,0,0,0,1,0,1,'
- ..'0,-1,-0,-0|2.5,0,-1,0,-0.0001,-1,-0.0001,1,0,0.9999,-0.0001,-0.0001|Engine|178.9821,39.9049,-47.9805|-0.0745,-0.0292,0.0779|3,0.4,1|-1.5,3,-48|0,0,0|Count|Boosters|Fuel|200|BoosterScript|OriginCFrame|40,1,74,-1,0,0,0,1,0,0,0,-1|-45.0007,11.6175,-151.9751,-1,0,-0.0001,0,1,0.0001,0,0.0001,-1|222.9997,10.8018,-157.9743,-1,0,-0.0001,0,1,0,0,0,-1|27.9893,40.1027,36.9597,-0.955,-0.1074,0.2768,0.001,0.931,0.3649,-0.297,0.3487,-0.889|-103,10.8,-727,-1,0,0,0,1,0,0,0,-1|PlaneCheck|Stunt|-102.9924,10.7712,-726.6936,-1,0.0004,0,0.0004,0.9999,'
- ..'-0.0007,-0.0001,-0.0007,-1|819.9973,10.8972,-814.9733,-1,0.0004,0,0.0004,0.9999,0,-0.0001,0,-1|-39,3.4,57,0,0,-1,0,1,0,1,0,0|-3.5,4.6,-12.5,1,0,0,0,1,0,0,0,1|-1060.2593,482.7152,737.0695,-0.0839,0.3636,-0.9278,0.001,0.931,0.3648,0.9964,0.0295,-0.0785|-4485.9351,960.9024,1319.2578,0.9965,0.0293,-0.078,0.001,0.9311,0.3645,0.0832,-0.3634,0.9279|-16.6932,53.1441,-285.743,0.996,-0.067,-0.0591,0.0841,0.9256,0.3689,0.0299,-0.3725,0.9275|BodyKit|180.9962,41.3998,-54.4393|5,0.4,4|6|0,0.2,0,-1,-0,-0,0,0,1,0,1,0|0,-0.2,0,-1,-0,-0,0,0,1,0,1,0'
- ..'|180.9963,41.7998,-54.4391|0.05,-17.3,-0.06|0.02,0.02,-0.0598|1.9999,-1.2001,0,-1,0,-0.0001,0,-0.0001,1,-0.0001,0.9999,-0.0001|181.4962,38.5998,-54.4393|5,0.4,5|4.5,0.5,0,0,1,0,0,0,-1,-1,0,0|182.9069,43.1976,-53.8427|0.0286,0.0019,-0.045|1,2.4,2|-0.5,-0.1,3.5,0,0,1,0,1,0,-1,-0,-0|-0.0001,-0.2001,0,0.9999,-0.0001,0,0,-0.0001,1,0,-1,0|1,-1.6001,0.5,0,0,-1,0,1,-0.0001,0.9999,0,-0.0001|1.9999,0.2,0,0.9999,0,0,-0.0001,-0.0001,-1,0,0.9999,0|179.088,43.2021,-55.0324|0.0326,0.038,-0.0577|0.5,-0.1,3.5,-0,-0,-1,0,1,0,1,0,0|180.9974,43.1998,'
- ..'-54.4375|0.0306,0.0199,-0.0513|0,-0.2001,0,0.9999,-0.0001,0,0,-0.0001,1,0,-1,0|-0.0001,0.1999,0,0.9999,0,0,-0.0001,-0.0001,-1,0,0.9999,0|180.9962,39.9998,-54.4393|0,-0.2001,0,-1,0,0,0,0,1,0,1,0|0,0.1999,-0.5,1,0,0,0,0,-1,0,1,0|182.496,44.0215,-55.8828|21.3999,-17.33,-0.0701|-0.0582,-0.0358,0.0817|1,1,2|0|0,0.5,0,-1,-0,-0,0,0,1,0,1,0|0.9999,-0.2,0,-1,-0.0001,-0.0001,0,-0.0001,0.9999,0,0.9999,-0.0001|180.5866,44.0237,-56.4776|-0.0602,-0.0132,0.0884|184.1916,44.7956,-52.9173|0.0377,-0.0134,-0.0311|1,1,0.8|Crosshair1|-0.5001,0.2,-0.5,'
- ..'-0.0001,0,0.9999,-0.0001,1,0,-1,0,0|180.9985,44.5998,-54.4359|0.0412,0.0199,-0.0429|1,0.4,2|180.5513,43.1986,-53.0054|0.0259,0.0147,-0.0528|1,2.4,1|-0.0001,0.2,1.5,-1,-0.0001,0,0,0,-1,-0.0001,-1,0|182.9079,44.5976,-53.8411|0.0392,0.0019,-0.0366|183.353,43.1989,-55.2748|-0.06,-107.3001,-0.0501|0.0334,0.0072,-0.0435|1.9999,0.2,-1.5,0,-1,0,-0.0001,0,-1,0.9999,-0.0001,0|179.5341,43.2033,-56.4645|0.0599,72.6999,0.05|0.0374,0.0433,-0.0562|-2.0001,0.2,-1.5,-0.0001,0.9999,0,0,-0.0001,-1,-1,0,0|178.6418,43.2008,-53.6002|0.0279,0.0327,-0.05'
- ..'92|-2.0001,0.2,1.4999,-1,-0.0001,0,0,0,-1,-0.0001,-1,0|179.0891,44.6021,-55.0308|0.0432,0.038,-0.0492|0,1.2,0,-1,-0.0001,0,0,0,-1,-0.0001,-1,0|185.0827,43.3981,-55.7831|0.0366,-0.0029,-0.0366|2,3.6,1|0,0,0.5,1,0,0,0,1,0,0,0,1|0,1.5999,0.9999,-1,0,-0.0001,-0.0001,1,-0.0001,-0.0001,0,-1|181.4661,44.6744,-55.9362|-0.0514,-0.0247,0.0879|3,0.4,2|1,0.5,-0.0001,0.9999,-0.0001,0,-0.0001,-0.0001,-1,-0.0001,0.9999,0|182.8289,44.4593,-56.9493|-0.06,-107.3001,68.5999|-0.0572,-0.0352,0.0823|1,0.4,1|1|0.0001,-0.0001,-1.0001,-0.0001,-1,-0.0001,0'
- ..'.9999,0,-0.0001,-0.0001,0,0.9999|180.9194,44.4615,-57.5442|-0.0593,-0.0126,0.0889|0,-0.0001,-1.0001,0,-1,-0.0001,0.9999,0,-0.0001,-0.0001,0,0.9999|182.4608,43.1964,-52.4105|0.0239,-0.0034,-0.0465|1.9999,0.2,1.5,-1,-0.0001,0,0,0,-1,-0.0001,-1,0|0.7686,0.1568,0.1098|145.4962,39.5998,-57.4393|0,-90,0|http://www.roblox.com/asset/?id=4264448|146.4962,39.5998,-57.4393|147.4962,39.5998,-57.4393|http://www.roblox.com/asset/?id=4264389|Ride|0.3|148.4962,29.3998,-53.4393|1,1.2,1|4000,4000,4000|4000,4.0000000801635e+20,4000|UE|143.4962,40.39'
- ..'98,-51.4393|0,-0.0044,-0.0001|1,2,1|0.5,1.5,0.5|-1.5,-0.2001,-2,1,0,0,0,1,0,0,0,1|144.4962,40.3998,-50.4393|-2,-0.2001,-1.5,0,0,1,0,1,0,-1,0,0|152.4962,41.8998,-57.4393|-90,-180,0|1,3,1|0,0,-0.5,-1,-0,-0,0,1,0,-0,-0,-1|0,1,0,-1,0,0,0,0,-1,0,-1,0|0,1.5,0,-1,-0,-0,0,0,1,0,1,0|0,-2,0,-1,0,0,0,0,1,0,1,0|0,-1.5,0,1,0,0,-0,-0,-1,0,1,0|0.5,1.0999,0,0,0,-1,-1,0,0,0,1,0|143.4962,40.3998,-53.4393|0.5,-0.2001,-2,1,0,0,0,1,0,0,0,1|147.9962,41.8998,-50.4393|-90,-90,0|1,6,1|-1.5,1,0,0,-1,0,0,0,-1,1,0,0|-2,1.2999,2,0,0,1,1,0,0,0,1,0|146.4962,40.'
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- ..',31>12>35,32>11>30,32>12>92,34>11>33,34>12>70,69>11>68,69>12>70,71>11>70,71>12>79,73>11>72,73>12>500,75>11>74,75>12>27,76>11>74,76>12>102,77>11>74,77>12>93,78>11>74,78>12>70,80>11>79,80>12>30,82>11>81,82>12>27,83>11>81,83>12>97,84>11>81,84>12>30,85>11>81,85>12>70,88>11>86,88>12>68,89>11>86,89>12>72,91>11>90,91>12>119,96>11>93,96>12>102,101>11>99,101>12>70,106>11>104,106>12>70,109>11>107,109>12>70,112>11>110,112>12>70,115>11>113,115>12>79,118>11>116,118>12>33,120>11>119,120>12>92,123>11>121,123>12>90,126>11>124,126>12>92,129>11>127'
- ..',129>12>70,145>27>202,148>11>146,148>12>241,151>11>149,151>12>241,154>11>152,154>12>200,155>11>152,155>12>186,156>11>152,156>12>180,159>11>157,159>12>241,162>11>160,162>12>164,163>11>160,163>12>241,168>11>166,168>12>160,171>11>169,171>12>173,172>11>169,172>12>192,177>11>175,177>12>157,178>11>175,178>12>241,179>11>175,179>12>190,184>11>182,184>12>202,185>11>182,185>12>180,188>11>186,188>12>234,189>11>186,189>12>230,196>11>194,196>12>160,199>11>197,199>12>180,205>11>202,205>12>194,206>11>202,206>12>693,207>11>202,207>12>164,208>11>2'
- ..'02,208>12>561,209>11>202,209>12>197,210>11>202,210>12>166,211>11>202,211>12>173,212>11>202,212>12>135,213>11>202,213>12>234,214>11>202,214>12>157,215>11>202,215>12>138,216>11>202,216>12>149,217>11>202,217>12>230,218>11>202,218>12>146,219>11>202,219>12>200,220>11>202,220>12>232,221>11>202,221>12>241,222>11>202,222>12>190,223>11>202,223>12>192,224>11>202,224>12>568,225>11>202,225>12>570,226>11>202,226>12>131,227>11>202,227>12>228,240>11>236,240>12>241,242>11>241,242>12>164,247>11>243,247>12>241,252>11>248,252>12>241,257>11>253,257>1'
- ..'2>241,262>11>258,262>12>241,267>11>263,267>12>241,272>11>268,272>12>241,275>11>274,275>12>706,276>11>274,276>12>277,278>11>277,278>12>282,280>11>279,280>12>282,281>11>279,281>12>274,294>11>293,294>12>296,295>11>293,295>12>282,298>11>297,298>12>300,299>11>297,299>12>293,301>11>300,301>12>296,327>11>326,327>12>325,329>11>328,329>12>331,330>11>328,330>12>326,332>11>331,332>12>325,348>11>347,348>12>355,350>11>349,350>12>353,351>11>349,351>12>347,352>11>349,352>12>331,354>11>353,354>12>355,360>11>359,360>12>366,362>11>361,362>12>429,36'
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- ..',440>12>430,447>11>445,447>12>401,453>11>452,453>12>429,458>11>456,458>12>429,462>11>461,462>12>593,463>11>461,463>12>510,464>11>461,464>12>500,465>11>461,465>12>677,466>11>461,466>12>560,467>11>461,467>12>556,470>11>469,470>12>476,472>11>471,472>12>593,474>11>473,474>12>471,475>11>473,475>12>469,478>11>477,478>12>476,480>11>479,480>12>482,481>11>479,481>12>477,483>11>482,483>12>488,485>11>484,485>12>517,486>11>484,486>12>503,490>11>489,490>12>492,491>11>489,491>12>487,493>11>492,493>12>494,496>11>495,496>12>498,497>11>495,497>12>'
- ..'494,499>11>498,499>12>488,501>11>500,501>12>677,502>11>500,502>12>487,504>11>503,504>12>510,505>11>503,505>12>500,506>11>503,506>12>677,508>11>507,508>12>593,509>11>507,509>12>553,511>11>510,511>12>500,512>11>510,512>12>554,513>11>510,513>12>560,515>11>514,515>12>693,516>11>514,516>12>524,519>11>518,519>12>514,520>11>518,520>12>521,522>11>521,522>12>593,523>11>521,523>12>524,526>11>525,526>12>693,527>11>525,527>12>543,528>11>525,528>12>142,529>11>525,529>12>530,532>11>531,532>12>693,533>11>531,533>12>593,534>11>531,534>12>547,535>'
- ..'11>531,535>12>525,537>11>536,537>12>510,538>11>536,538>12>677,540>11>539,540>12>693,541>11>539,541>12>553,544>11>543,544>12>142,546>11>545,546>12>593,548>11>547,548>12>593,549>11>547,549>12>543,550>11>547,550>12>142,551>11>547,551>12>693,552>11>547,552>12>530,555>11>554,555>12>693,557>11>556,557>12>468,558>11>556,558>12>649,559>11>556,559>12>560,563>11>562,563>12>571,565>11>564,565>12>517,566>11>564,566>12>583,567>11>564,567>12>651,569>11>568,569>12>571,572>11>571,572>12>570,573>11>571,573>12>561,575>11>574,575>12>693,579>11>578,5'
- ..'79>12>693,581>11>580,581>12>574,582>11>580,582>12>542,585>11>584,585>12>583,586>11>584,586>12>554,588>11>587,588>12>706,591>11>590,591>12>589,592>11>590,592>12>564,594>11>593,594>12>804,595>11>593,595>12>468,596>11>593,596>12>530,597>11>593,597>12>649,598>11>593,598>12>14,599>11>593,599>12>682,600>11>593,600>12>576,601>11>593,601>12>11,602>11>593,602>12>775,603>11>593,603>12>744,604>11>593,604>12>542,605>11>593,605>12>740,606>11>593,606>12>739,607>11>593,607>12>703,608>11>593,608>12>525,609>11>593,609>12>763,610>11>593,610>12>668,'
- ..'611>11>593,611>12>748,613>11>612,613>12>693,614>11>612,614>12>589,618>11>617,618>12>560,620>11>619,620>12>706,621>11>619,621>12>593,623>11>622,623>12>648,625>11>624,625>12>632,626>11>624,626>12>622,628>11>627,628>12>633,630>11>629,630>12>635,631>11>629,631>12>627,634>11>633,634>12>632,637>11>636,637>12>647,638>11>636,638>12>635,640>11>639,640>12>646,641>11>639,641>12>642,644>11>643,644>12>647,645>11>643,645>12>642,650>11>649,650>12>560,653>11>652,653>12>655,654>11>652,654>12>651,656>11>655,656>12>693,657>11>655,657>12>677,659>11>6'
- ..'58,659>12>674,661>11>660,661>12>667,663>11>662,663>12>667,665>11>664,665>12>593,666>11>664,666>12>667,670>11>669,670>12>674,672>11>671,672>12>593,673>11>671,673>12>674,675>11>674,675>12>676,679>11>678,679>12>593,681>11>680,681>12>667,684>11>683,684>12>693,685>11>683,685>12>593,687>11>686,687>12>704,688>11>686,688>12>682,690>11>689,690>12>17,691>11>689,691>12>593,692>11>689,692>12>706,694>11>693,694>12>530,695>11>693,695>12>560,696>11>693,696>12>787,697>11>693,697>12>649,698>11>693,698>12>775,699>11>693,699>12>744,700>11>693,700>12'
- ..'>739,701>11>693,701>12>763,702>11>693,702>12>668,705>11>704,705>12>693,707>11>706,707>12>817,708>11>706,708>12>303,709>11>706,709>12>703,710>11>706,710>12>733,711>11>706,711>12>740,712>11>706,712>12>326,713>11>706,713>12>468,714>11>706,714>12>1174,715>11>706,715>12>1172,716>11>706,716>12>1187,717>11>706,717>12>1233,718>11>706,718>12>1188,719>11>706,719>12>1231,720>11>706,720>12>1157,721>11>706,721>12>1222,722>11>706,722>12>1211,723>11>706,723>12>1210,724>11>706,724>12>1192,725>11>706,725>12>646,726>11>706,726>12>1186,727>11>706,72'
- ..'7>12>1161,728>11>706,728>12>1234,729>11>706,729>12>748,731>11>730,731>12>693,732>11>730,732>12>733,734>11>733,734>12>824,735>11>733,735>12>560,737>11>736,737>12>593,738>11>736,738>12>693,742>11>741,742>12>693,743>11>741,743>12>408,746>11>745,746>12>706,747>11>745,747>12>593,750>11>749,750>12>787,751>11>749,751>12>775,753>11>752,753>12>693,754>11>752,754>12>733,756>11>755,756>12>587,757>11>755,757>12>762,758>11>755,758>12>689,760>11>759,760>12>733,761>11>759,761>12>831,766>11>765,766>12>693,767>11>765,767>12>593,769>11>768,769>12>6'
- ..'93,770>11>768,770>12>593,772>11>771,772>12>818,773>11>771,773>12>706,774>11>771,774>12>820,777>11>776,777>12>818,778>11>776,778>12>820,780>11>779,780>12>776,782>11>781,782>12>706,783>11>781,783>12>779,785>11>784,785>12>804,786>11>784,786>12>795,789>11>788,789>12>804,790>11>788,790>12>1180,793>11>792,793>12>804,794>11>792,794>12>795,796>11>795,796>12>814,797>11>795,797>12>791,798>11>795,798>12>815,799>11>795,799>12>764,800>11>795,800>12>822,801>11>795,801>12>1093,802>11>795,802>12>1181,803>11>795,803>12>1154,805>11>804,805>12>818,8'
- ..'06>11>804,806>12>791,807>11>804,807>12>815,808>11>804,808>12>764,809>11>804,809>12>814,810>11>804,810>12>822,811>11>804,811>12>820,812>11>804,812>12>816,813>11>804,813>12>1154,819>11>818,819>12>823,821>11>820,821>12>823,825>11>824,825>12>560,827>11>826,827>12>823,829>11>828,829>12>706,830>11>828,830>12>826,836>11>835,836>12>900,847>11>839,847>12>837,848>11>839,848>12>835,875>11>874,875>12>898,876>11>874,876>12>877,878>11>877,878>12>913,879>11>877,879>12>887,880>11>877,880>12>838,881>11>877,881>12>936,882>11>877,882>12>918,883>11>8'
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- ..'05>11>1103,1105>12>1049,1106>11>1103,1106>12>1090,1110>11>1109,1110>12>1141,1111>11>1109,1111>12>1140,1112>11>1109,1112>12>1047,1114>11>1113,1114>12>1140,1120>11>1118,1120>12>1103,1123>11>1121,1123>12>1090,1126>11>1124,1126>12>1115,1127>11>1124,1127>12>1095,1132>11>1130,1132>12>1090,1135>11>1133,1135>12>1090,1145>11>1143,1145>12>1113,1148>11>1146,1148>12>1090,1150>11>1149,1150>12>820,1151>11>1149,1151>12>818,1152>11>1149,1152>12>1153,1156>11>1155,1156>12>1158,1159>11>1158,1159>12>1161,1160>11>1158,1160>12>1157,1163>11>1162,1163>12'
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- ..'2>1238,1206>11>1205,1206>12>1210,1207>11>1205,1207>12>1192,1209>11>1208,1209>12>1205,1212>11>1211,1212>12>1205,1214>11>1213,1214>12>706,1215>11>1213,1215>12>1219,1217>11>1216,1217>12>706,1218>11>1216,1218>12>1219,1220>11>1219,1220>12>1221,1223>11>1222,1223>12>1219,1225>11>1224,1225>12>706,1226>11>1224,1226>12>1227,1228>11>1227,1228>12>1233,1229>11>1227,1229>12>1232,1230>11>1227,1230>12>1231,1235>11>1234,1235>12>1250,1236>11>1234,1236>12>1282,1241>11>1240,1241>12>1257,1243>11>1242,1243>12>1257,1244>11>1242,1244>12>1262,1246>11>1245'
- ..',1246>12>1257,1248>11>1247,1248>12>1257,1252>11>1251,1252>12>1237,1253>11>1251,1253>12>1238,1255>11>1254,1255>12>1250,1256>11>1254,1256>12>1282,1258>11>1257,1258>12>1278,1259>11>1257,1259>12>1249,1260>11>1257,1260>12>1239,1261>11>1257,1261>12>1281,1263>11>1262,1263>12>1279,1264>11>1262,1264>12>1278,1265>11>1262,1265>12>1239,1266>11>1262,1266>12>706,1267>11>1262,1267>12>1245,1268>11>1262,1268>12>1249,1269>11>1262,1269>12>1240,1270>11>1262,1270>12>1247,1271>11>1262,1271>12>1281,1272>11>1262,1272>12>1276,1274>11>1273,1274>12>1257,127'
- ..'5>11>1273,1275>12>1262,1277>11>1276,1277>12>1257,1280>11>1279,1280>12>1257;2;n;1|2:2|3:3|4:4|5:5|6:6|7:7|2:2|2:2;3|2:2|3:8|4:9|5:5|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:13;p;1|2:2|3:14|4:4|5:5|6:15|13:11|7:11|2:2|2:2;n;4|9:16|10:17;4|9:18|10:19;4|9:20|10:21;4|9:16|10:22;p;1|2:2|3:23|4:4|5:5|6:24|7:7|2:2|2:2;1|2:25|14:26|15:27|3:28|5:5|6:29|8:11|7:11|2:25|2:25;n;4|9:30|10:31;p;1|2:2|3:32|4:4|5:5|6:6|7:7|2:2|2:2;1|2:33|3:34|5:5|6:35|8:11|7:11|2:33|2:33;n;4|9:30|10:36;4|9:30|10:37;p;1|2:2|3:38|4:4|5:5|6:39|8:11|16:11|7:11|2:2|2:2;n;4|9:'
- ..'40|10:41;4|9:40|10:42;p;1|2:43|3:44|4:9|5:5|6:45|8:11|7:11|2:43|2:43;n;4|9:46|10:47;4|9:16|10:48;4|9:49|10:50;p;2|1:51;n;2|1:52;n;2|1:53;n;1|1:54|2:55|3:56|4:57|5:58|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:60|10:61;4|9:62|10:63;p;1|1:64|2:55|3:65|4:57|5:66|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:60|10:67;4|9:62|10:68;p;3|2:55|3:69|4:70|5:71|6:72|17:11|13:11|7:11|2:55|2:55;n;4|9:73|10:74;p;1|1:75|2:55|3:76|4:57|5:77|6:78|8:7|7:11|2:55|2:55;n;5|3:79|18:80;6|19:80;7;8|1:81;8|1:82;8|1:83|20:84;7|1:85;p;9|1:86|20:87;9|1:86|20:88;9|1:86|20:89;9|1'
- ..':86|20:90;9|1:86|20:91;8|1:92;7;8|1:93;9|1:86|20:90;9|1:86|20:94;9|1:86|20:91;9|1:86|20:95;9|1:86|20:96;9|1:86|20:96;9|1:86|20:97;9|1:86|20:97;9|1:86|20:98;9|1:86|20:98;9|1:86|20:99;9|1:86|20:100;9|1:86|20:90;7;7;9|1:86|20:90;p;2|1:101;n;1|2:55|3:102|4:9|5:5|6:103|8:7|7:104|2:55|2:55;n;10|9:105|10:106;p;1|2:55|3:107|4:108|5:109|6:103|7:11|2:55|2:55;n;4|9:105|10:110;p;1|2:55|3:111|4:9|5:5|6:112|8:11|7:7|2:55|2:55;n;4|9:12|10:113;p;1|2:55|3:114|4:108|5:115|6:116|21:104|2:55|2:55;n;10|9:46|10:117;11|9:18|10:118;4|9:16|10:119;4|9:20|1'
- ..'0:120;p;1|2:55|3:121|4:108|5:122|6:116|13:104|2:55|2:55;n;10|9:16|10:123;p;1|2:55|3:124|4:108|5:125|6:116|21:104|13:104|2:55|2:55;n;10|9:16|10:123;11|9:18|10:126;10|9:46|10:117;4|9:20|10:127;p;1|2:55|3:128|4:9|5:5|6:15|8:11|7:11|2:55|2:55;n;12;4|9:18|10:129;4|9:20|10:130;p;1|2:55|3:131|4:132|5:133|6:134|22:135|16:11|2:55|2:55;n;4|9:136|10:137;p;1|2:55|3:138|4:132|5:139|6:134|22:135|16:11|2:55|2:55;1|2:55|3:140|4:70|5:141|6:6|22:135|13:11|2:55|2:55;n;12|23:142|24:11;13|1:143|25:11;4|9:73|10:144;p;1|2:55|3:145|4:70|5:146|6:147|2:55|'
- ..'2:55;n;12|24:11;p;1|2:55|3:148|4:70|5:149|6:150|2:55|2:55;n;12|24:11;4|9:20|10:151;p;1|2:55|3:152|4:70|5:153|6:147|2:55|2:55;n;12|24:11;p;1|2:55|3:154|4:155|5:156|6:150|2:55|2:55;n;12|24:11;4|9:20|10:157;p;1|2:55|3:158|4:159|5:160|6:150|2:55|2:55;n;12|24:11;4|9:20|10:161;p;1|2:55|3:162|4:70|5:163|6:150|2:55|2:55;n;12|24:11;4|9:20|10:164;p;1|2:55|3:165|4:70|5:166|6:147|2:55|2:55;n;12|24:11;11|9:12|10:167;p;1|2:55|3:168|4:108|5:169|6:170|2:55|2:55;n;12|24:11;4|9:171|10:172;p;1|2:55|3:173|4:132|5:174|6:175|22:135|8:11|7:7|2:55|2:55;n'
- ..';4|9:12|10:176;p;1|2:55|3:177|4:178|5:179|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;4|9:12|10:182;p;1|2:55|3:183|4:178|5:184|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;4|9:12|10:185;p;1|2:55|3:186|4:70|5:187|6:150|2:55|2:55;n;12|24:11;4|9:20|10:188;p;p;p;p;2;n;1|2:189|3:190|4:191|5:5|6:180|2:189|2:189;n;14;13|26:192|25:181;7;p;1|2:189|3:193|4:9|5:5|6:180|8:11|7:7|2:189|2:189;n;14;7;p;1|2:189|3:194|4:191|5:5|6:180|2:189|2:189;n;14;13|26:195|25:181;7;p;1|1:196|2:43|14:197|3:198|4:4|5:5|6:199|2:43|2:43;n;6|19:200;15|5:80|18:201;p;'
- ..'p;2|1:202;n;1|2:55|3:203|4:4|5:204|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:46|10:207;p;1|2:55|3:208|4:4|5:204|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:171|10:209;p;1|2:55|3:210|4:211|5:5|6:212|8:11|7:11|2:55|2:55;n;12|23:206;4|9:213|10:214;4|9:215|10:216;4|9:217|10:218;p;1|2:55|3:219|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:46|10:220;p;1|2:55|3:221|4:222|5:204|6:223|8:11|7:11|2:55|2:55;n;12|23:206;4|9:213|10:224;4|9:46|10:225;p;1|2:55|3:226|4:4|5:204|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:227|4:4|5:204|6:205|'
- ..'8:11|7:11|2:55|2:55;n;12|23:206;4|9:228|10:229;p;1|2:55|3:230|4:222|5:5|6:150|8:11|7:11|2:55|2:55;n;12|23:206;4|9:213|10:231;4|9:213|10:232;p;1|2:55|3:233|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:234|4:235|5:5|6:223|8:11|7:11|2:55|2:55;n;12|23:206;4|9:213|10:236;4|9:16|10:237;4|9:213|10:238;p;1|2:55|3:239|4:222|5:5|6:240|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:241|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:242|10:243;4|9:228|10:244;p;1|2:55|3:245|4:211|5:5|6:246|8:11|7:11|2:55|2:55;n;12|23:206;4|9:213|10:'
- ..'247;4|9:213|10:248;p;1|2:2|3:249|4:4|5:5|6:205|8:11|7:11|2:2|2:2;n;12|23:206;p;1|2:55|3:250|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:251|4:4|5:204|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:228|10:252;p;1|2:55|3:253|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;4|9:228|10:254;p;1|2:55|3:255|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|1:256|2:55|3:257|5:5|6:258|8:7|7:11|2:55|2:55;n;15|5:80|18:259;6|19:259;4|9:136|10:260;4|9:60|10:261;4|9:136|10:262;4|9:136|10:263;4|9:136|10:264;4|9:136|10:265;4|9:136|10:266;4|9'
- ..':136|10:267;4|9:136|10:268;4|9:136|10:269;4|9:136|10:270;4|9:136|10:271;4|9:136|10:272;4|9:136|10:273;4|9:136|10:274;4|9:136|10:275;4|9:136|10:276;4|9:136|10:277;4|9:136|10:278;4|9:136|10:279;4|9:136|10:280;4|9:136|10:281;4|9:136|10:282;p;1|2:55|3:283|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:284|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:285|4:4|5:204|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|2:55|3:286|4:4|5:5|6:205|8:11|7:11|2:55|2:55;n;12|23:206;p;1|1:287|2:33|3:288|4:289|5:5|6:180|8:7|7:11|2:33|2:'
- ..'33;n;14|28:290;13|26:291|25:292;7;4|9:105|10:293;p;1|2:55|3:294|4:9|5:5|6:295|17:11|16:11|21:11|13:11|7:11|2:55|2:55;n;4|9:296|10:297;p;1|1:298|2:55|3:299|4:289|5:5|6:300|8:7|7:11|2:55|2:55;n;14|28:290;13|26:301|25:292;7;4|9:105|10:302;p;1|1:303|2:55|3:304|4:289|5:5|6:180|8:7|7:11|2:55|2:55;n;14|28:290;13|26:305|25:292;7;4|9:105|10:306;p;1|1:307|2:33|3:308|4:289|5:5|6:300|8:7|7:11|2:33|2:33;n;14|28:290;13|26:309|25:292;7;4|9:105|10:310;p;1|1:311|2:55|3:312|4:289|5:5|6:300|8:7|7:11|2:55|2:55;n;14|28:290;13|26:313|25:292;7;4|9:105|1'
- ..'0:314;p;1|1:315|2:33|3:316|4:317|5:204|6:318|8:7|7:11|2:33|2:33;n;14|28:290;13|26:305|25:292;7;4|9:105|10:319;p;1|1:320|2:33|3:321|4:322|5:5|6:318|8:7|7:11|2:33|2:33;n;14|28:290;13|26:305|25:292;7;4|9:105|10:323;p;p;2;n;1|2:2|3:324|4:191|5:5|6:325|2:2|2:2;n;4|9:326|10:327;11|9:328|10:329;p;1|2:2|3:330|4:191|5:5|6:331|2:2|2:2;n;11|9:18|10:332;p;1|2:2|3:333|4:191|5:5|6:116|2:2|2:2;n;11|9:18|10:334;11|9:20|10:335;p;1|2:2|3:336|4:191|5:5|6:325|2:2|2:2;16|1:337|29:338|30:339|31:340|32:341;n;1|1:342|2:33|3:343|4:344|5:345|6:346|8:7|7:7|'
- ..'2:33|2:33;n;17|33:347|34:348;12|35:349|24:350;17|1:351|33:352;p;18|1:353;7|1:354;7|1:355;7|1:356;p;p;2;n;1|2:2|3:357|4:191|5:5|6:325|2:2|2:2;n;11|9:328|10:329;11|9:326|10:358;p;1|2:2|3:359|4:191|5:5|6:331|2:2|2:2;1|2:2|3:360|4:191|5:5|6:116|2:2|2:2;n;11|9:18|10:334;11|9:20|10:361;p;1|2:2|3:362|4:191|5:5|6:325|2:2|2:2;n;11|9:326|10:363;p;16|1:337|29:338|30:339|31:340|32:341;n;1|1:342|2:33|3:364|5:204|6:346|8:7|7:7|2:33|2:33;n;17|33:347|34:348;12|35:349|24:350;17|1:351|33:352;p;18|1:353;7|1:354;7|1:355;7|1:356;p;p;2;n;16|1:365|29:36'
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- ..':181|21:181|7:181|2:33|2:33;n;17;12|23:373|37:374|38:375|24:350;17|1:351|33:376|34:348;p;7|1:377;12|35:378|38:379|24:350;8|1:380|20:381;8|1:382|20:383;7|1:354;18|1:353;7|1:384;7|1:385;p;1|2:2|3:397|5:5|6:387|2:2|2:2;n;11|9:18|10:332;p;1|2:2|3:398|5:5|6:389|2:2|2:2;n;11|9:328|10:399;11|9:328|10:329;11|9:326|10:358;p;1|2:2|3:400|5:5|6:116|2:2|2:2;n;11|9:18|10:391;p;1|2:2|3:401|5:5|6:389|2:2|2:2;p;2|1:51;n;2|1:52;n;2|1:53;n;1|1:54|2:55|3:402|4:403|5:404|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:60|10:405;p;1|1:64|2:55|3:406|4:403|5:407|6:59'
- ..'|17:11|8:7|7:7|2:55|2:55;n;4|9:62|10:408;4|9:60|10:409;p;3|2:55|3:410|4:411|5:412|6:72|17:11|13:11|7:11|2:55|2:55;n;4|9:413|10:414;p;1|1:75|2:55|3:415|4:403|5:416|6:78|8:7|7:11|2:55|2:55;n;5|3:79|18:80;6|19:80;7;8|1:81;8|1:82;8|1:83|20:84;7|1:85;p;9|1:86|20:87;9|1:86|20:88;9|1:86|20:89;9|1:86|20:417;9|1:86|20:91;8|1:92;7;8|1:93;9|1:86|20:417;9|1:86|20:94;9|1:86|20:91;9|1:86|20:95;9|1:86|20:96;9|1:86|20:96;9|1:86|20:97;9|1:86|20:97;9|1:86|20:418;9|1:86|20:418;9|1:86|20:419;9|1:86|20:420;9|1:86|20:417;7;7;9|1:86|20:417;p;2|1:101;n;1'
- ..'|2:55|3:421|4:191|5:5|6:103|8:7|7:104|2:55|2:55;n;10|9:105|10:106;p;1|2:55|3:422|4:423|5:424|6:103|7:11|2:55|2:55;n;4|9:425|10:426;4|9:105|10:427;4|9:105|10:428;4|9:105|10:429;4|9:105|10:430;4|9:105|10:431;p;1|2:55|3:432|4:191|5:5|6:112|8:11|7:7|2:55|2:55;1|2:55|3:433|4:423|5:434|6:116|21:104|2:55|2:55;n;11|9:18|10:435;4|9:16|10:436;4|9:20|10:437;10|9:46|10:117;p;1|2:55|3:438|4:423|5:439|6:116|13:104|2:55|2:55;n;11|9:18|10:435;4|9:20|10:440;10|9:16|10:123;p;1|2:55|3:441|4:423|5:442|6:116|21:104|13:104|2:55|2:55;n;10|9:46|10:117;10'
- ..'|9:16|10:123;p;1|2:55|3:443|4:191|5:5|6:15|8:11|7:11|2:55|2:55;n;12;4|9:20|10:130;4|9:18|10:129;p;1|2:55|3:444|4:445|5:446|6:134|22:135|16:11|2:55|2:55;n;4|9:413|10:447;4|9:448|10:449;4|9:136|10:450;p;1|2:55|3:451|4:445|5:452|6:134|22:135|16:11|2:55|2:55;1|2:55|3:453|4:411|5:454|6:6|22:135|13:11|2:55|2:55;n;12|23:142|24:11;13|1:143|25:11;p;1|2:55|3:455|4:411|5:456|6:147|2:55|2:55;n;12|24:11;11|9:12|10:457;p;1|2:55|3:458|4:411|5:459|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:460|4:411|5:461|6:147|2:55|2:55;n;12|24:11;4|9:46|10:462;p;1|2'
- ..':55|3:463|4:464|5:465|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:466|4:467|5:468|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:469|4:411|5:470|6:150|2:55|2:55;n;12|24:11;4|9:20|10:471;p;1|2:55|3:472|4:411|5:473|6:147|2:55|2:55;n;12|24:11;p;1|2:55|3:474|4:423|5:475|6:170|2:55|2:55;n;12|24:11;p;1|2:55|3:476|4:445|5:477|6:175|22:135|8:11|7:7|2:55|2:55;n;4|9:12|10:478;p;1|2:55|3:479|4:480|5:481|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;p;1|2:55|3:482|4:480|5:483|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;4|9:12|10:484;p;1|2:55|3:485|4:411|5:486'
- ..'|6:150|2:55|2:55;n;12|24:11;p;p;p;p;1|2:2|3:487|4:9|5:204|6:488|8:11|7:11|2:2|2:2;n;4|9:489|10:490;4|9:30|10:491;4|9:30|10:492;4|9:30|10:493;4|9:494|10:495;4|9:489|10:496;p;1|2:497|14:498|15:499|3:500|5:204|6:501|22:135|8:11|7:11|2:497|2:497;1|2:2|3:502|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:136|10:503;p;1|2:2|3:504|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:60|10:505;p;1|2:2|3:506|5:5|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;1|2:2|3:510|5:5|6:507|8:11|7:11|2:2|2:2;1|2:2|3:511|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:60|10:512;p;1|2:2|3:5'
- ..'13|5:5|6:507|8:11|7:11|2:2|2:2;n;4|9:136|10:509;4|9:60|10:508;p;1|2:2|3:514|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:136|10:515;p;1|2:516|14:26|15:27|3:517|5:5|6:518|8:11|7:11|2:516|2:516;n;4|9:519|10:520;4|9:521|10:522;p;1|2:2|3:523|5:5|6:507|8:11|7:11|2:2|2:2;1|2:2|3:524|5:5|6:507|8:11|7:11|2:2|2:2;1|2:2|3:525|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:60|10:512;4|9:136|10:515;p;1|2:2|3:526|5:5|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;p;1|2:2|3:527|5:5|6:59|8:11|7:11|2:2|2:2;1|2:2|3:528|5:5|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;'
- ..'1|2:2|3:529|5:5|6:59|8:11|7:11|2:2|2:2;n;4|9:60|10:512;p;1|2:2|3:530|5:5|6:531|8:11|7:11|2:2|2:2;n;4|9:532|10:533;4|9:60|10:534;p;1|2:2|3:535|5:5|6:518|8:11|7:11|2:2|2:2;n;4|9:521|10:536;4|9:521|10:537;4|9:521|10:538;p;1|2:2|3:539|5:5|6:540|8:11|7:11|2:2|2:2;n;4|9:242|10:541;4|9:228|10:542;p;1|2:2|3:543|5:204|6:544|8:11|16:11|7:11|2:2|2:2;n;4|9:545|10:546;4|9:136|10:547;4|9:60|10:548;p;1|2:2|3:549|4:9|5:5|6:550|8:11|7:11|2:2|2:2;n;4|9:228|10:551;4|9:242|10:552;p;1|2:2|3:553|5:5|6:554|8:11|7:11|2:2|2:2;1|2:2|3:555|5:5|6:556|8:11|7:'
- ..'11|2:2|2:2;n;4|9:557|10:558;4|9:559|10:560;p;1|2:2|3:561|4:9|5:5|6:550|8:11|7:11|2:2|2:2;n;4|9:242|10:562;4|9:228|10:563;p;1|2:2|3:564|5:5|6:556|8:11|7:11|2:2|2:2;1|2:497|15:565|3:566|4:9|5:5|6:567|8:11|21:11|7:11|2:497|2:497;n;4|9:30|10:568;4|9:569|10:570;4|9:569|10:571;4|9:569|10:572;p;1|2:497|15:499|3:573|4:191|5:5|6:574|8:11|7:11|2:497|2:497;1|2:497|15:499|3:575|5:5|6:576|8:11|7:11|2:497|2:497;n;4|9:30|10:577;4|9:489|10:578;4|9:171|10:579;4|9:213|10:580;p;1|2:2|3:581|5:5|6:582|8:11|7:11|2:2|2:2;n;4|9:62|10:583;4|9:532|10:584;p'
- ..';1|2:2|3:585|5:5|6:540|8:11|7:11|2:2|2:2;n;4|9:228|10:586;4|9:242|10:587;p;1|2:2|3:588|4:4|5:5|6:540|8:11|7:11|2:2|2:2;1|2:43|3:589|4:9|5:5|6:590|8:11|7:11|2:43|2:43;n;4|9:591|10:592;p;1|2:2|3:593|4:9|5:204|6:540|8:11|7:11|2:2|2:2;n;4|9:242|10:594;p;1|2:497|15:565|3:595|4:9|5:204|6:567|8:11|13:11|7:11|2:497|2:497;n;4|9:489|10:596;4|9:597|10:598;4|9:597|10:599;4|9:30|10:600;4|9:597|10:601;p;1|2:2|3:602|5:204|6:556|8:11|7:11|2:2|2:2;1|2:2|3:603|4:9|5:204|6:604|8:11|7:11|2:2|2:2;n;4|9:521|10:605;p;1|2:2|3:606|5:204|6:607|8:11|7:11|2:'
- ..'2|2:2;n;4|9:60|10:608;4|9:136|10:609;4|9:610|10:611;p;1|2:33|3:612|5:204|6:613|8:11|16:11|7:11|2:33|2:33;1|2:2|3:614|4:4|5:5|6:6|7:7|2:2|2:2;1|2:2|3:615|4:4|5:5|6:24|7:7|2:2|2:2;n;4|9:326|10:616;p;1|2:33|3:617|4:9|5:5|6:618|22:135|8:11|7:11|2:33|2:33;n;4|9:60|10:619;4|9:60|10:620;4|9:60|10:621;p;1|2:2|3:622|4:4|5:5|6:6|7:7|2:2|2:2;n;4|9:623|10:624;p;3|2:2|3:625|4:9|5:5|6:10|8:11|7:11|2:2|2:2;1|2:2|3:626|4:4|5:5|6:15|13:11|7:11|2:2|2:2;n;4|9:20|10:627;4|9:16|10:628;p;1|2:2|3:629|4:4|5:5|6:540|8:11|7:11|2:2|2:2;n;4|9:228|10:630;p;19'
- ..'|2:631|3:632|4:9|5:5|6:633|17:11|8:11|16:11|21:11|13:11|7:7|2:631|2:631;n;13|26:634|25:181;p;1|2:2|3:635|4:9|5:204|6:540|8:11|7:11|2:2|2:2;n;4|9:228|10:636;p;1|2:2|3:637|5:204|6:556|8:11|7:11|2:2|2:2;n;4|9:557|10:638;4|9:559|10:639;p;1|2:2|3:640|4:9|5:204|6:641|8:11|7:11|2:2|2:2;1|2:25|14:26|15:27|3:642|4:9|5:204|6:604|8:11|7:11|2:25|2:25;n;4|9:519|10:520;4|9:521|10:522;p;1|2:2|3:643|4:191|5:5|6:644|8:7|7:11|2:2|2:2;n;4|9:215|10:645;p;1|2:25|14:26|15:27|3:646|4:4|5:5|6:647|8:11|7:11|2:25|2:25;1|2:2|3:648|4:4|5:5|6:649|8:11|7:11|2:'
- ..'2|2:2;n;4|9:242|10:522;4|9:228|10:650;p;1|2:2|3:651|4:9|5:5|6:652|8:11|16:11|7:7|2:2|2:2;n;4|9:653|10:654;4|9:60|10:655;4|9:136|10:656;4|9:136|10:657;4|9:136|10:658;4|9:136|10:659;4|9:136|10:660;4|9:136|10:661;4|9:136|10:662;4|9:136|10:663;4|9:136|10:664;4|9:60|10:665;4|9:136|10:666;4|9:60|10:667;4|9:136|10:668;4|9:136|10:669;4|9:136|10:670;4|9:60|10:671;p;1|2:2|3:672|4:4|5:5|6:647|8:11|7:11|2:2|2:2;n;4|9:521|10:673;4|9:519|10:674;p;1|1:675|2:55|15:348|3:676|4:677|5:678|6:679|39:7|8:7|21:104|7:7|2:55|2:55;1|1:675|2:55|15:348|3:680'
- ..'|4:681|5:682|6:679|39:7|8:7|21:104|7:7|2:55|2:55;1|2:2|3:683|4:684|5:204|6:685|8:11|7:11|2:2|2:2;n;4|9:686|10:687;p;1|2:2|3:688|5:204|6:689|8:11|7:11|2:2|2:2;n;4|9:489|10:690;4|9:30|10:691;p;1|2:2|3:692|4:191|5:204|6:59|8:11|7:11|2:2|2:2;n;4|9:136|10:515;p;1|2:2|3:693|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;1|2:2|3:694|4:191|5:204|6:59|8:11|7:11|2:2|2:2;n;4|9:136|10:515;p;1|2:2|3:695|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;1|2:2|3:696|4:191|5:204|6:59|8:11|7:11|2:2|2:2;1|2:'
- ..'2|3:697|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:136|10:509;p;1|2:2|3:698|4:191|5:204|6:59|8:11|7:11|2:2|2:2;1|2:2|3:699|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;1|2:2|3:700|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:60|10:508;4|9:136|10:509;p;1|2:2|3:701|4:191|5:204|6:59|8:11|7:11|2:2|2:2;1|2:2|3:702|4:191|5:204|6:507|8:11|7:11|2:2|2:2;n;4|9:136|10:509;4|9:60|10:508;p;1|2:2|3:703|4:191|5:204|6:59|8:11|7:11|2:2|2:2;1|2:2|3:704|4:191|5:204|6:59|8:11|7:11|2:2|2:2;1|2:2|3:705|4:191|5:204|6:507|8:11|7:11|2:'
- ..'2|2:2;1|2:2|3:706|5:204|6:707|8:11|7:11|2:2|2:2;n;4|9:708|10:709;p;1|2:2|3:710|4:9|5:5|6:641|8:11|7:11|2:2|2:2;1|2:25|14:26|15:27|3:711|4:9|5:5|6:604|8:11|7:11|2:25|2:25;n;4|9:521|10:522;4|9:519|10:520;p;1|2:2|3:712|4:9|5:5|6:604|8:11|7:11|2:2|2:2;n;4|9:521|10:713;4|9:521|10:714;p;1|2:2|3:715|4:4|5:5|6:6|7:7|2:2|2:2;n;4|9:623|10:624;p;1|2:2|3:716|4:9|5:5|6:6|7:7|2:2|2:2;n;4|9:623|10:624;p;1|2:2|3:717|4:9|5:5|6:6|7:7|2:2|2:2;n;4|9:623|10:718;p;3|2:2|3:719|5:5|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:720;4|9:105|10:721;p;1|2:2|3:722|4:9|5'
- ..':5|6:15|13:11|7:11|2:2|2:2;1|2:2|3:723|5:5|6:724|8:11|7:11|2:2|2:2;1|2:2|3:725|4:4|5:5|6:24|7:7|2:2|2:2;n;4|9:326|10:616;p;3|2:2|3:726|4:9|5:5|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:727;4|9:105|10:721;p;1|2:2|3:728|4:4|5:5|6:15|13:11|7:11|2:2|2:2;n;4|9:16|10:17;p;1|2:2|3:729|4:4|5:5|6:6|7:7|2:2|2:2;1|2:2|3:730|5:5|6:731|17:11|8:11|7:11|2:2|2:2;1|2:2|3:732|5:5|6:733|8:11|7:11|2:2|2:2;n;4|9:242|10:734;p;1|2:2|3:735|4:9|5:5|6:24|7:7|2:2|2:2;n;4|9:326|10:616;p;1|2:2|3:736|5:204|6:737|8:11|7:11|2:2|2:2;1|2:2|3:738|5:5|6:739|8:11|7:11|2:2|2'
- ..':2;n;4|9:30|10:740;4|9:489|10:741;p;1|2:742|14:26|15:27|3:743|5:204|6:737|8:11|7:11|2:742|2:742;n;4|9:744|10:745;4|9:746|10:747;p;1|2:2|3:748|5:5|6:749|8:11|16:11|7:11|2:2|2:2;n;4|9:213|10:750;4|9:30|10:751;4|9:489|10:752;p;1|2:2|3:753|4:9|5:204|6:754|8:11|7:11|2:2|2:2;n;4|9:60|10:755;4|9:60|10:756;4|9:60|10:757;4|9:60|10:758;4|9:60|10:759;4|9:60|10:760;4|9:60|10:761;4|9:60|10:762;4|9:60|10:763;p;1|2:2|3:764|4:191|5:5|6:765|8:11|7:11|2:2|2:2;1|2:2|3:766|5:204|6:767|8:11|7:11|2:2|2:2;n;4|9:768|10:769;p;1|2:33|3:770|4:9|5:204|6:771|'
- ..'8:11|7:11|2:33|2:33;n;4|9:60|10:772;4|9:136|10:773;4|9:136|10:774;4|9:136|10:775;4|9:136|10:776;4|9:136|10:777;4|9:136|10:778;4|9:136|10:779;4|9:136|10:780;4|9:136|10:781;4|9:136|10:782;4|9:136|10:783;4|9:136|10:784;4|9:136|10:785;4|9:136|10:786;4|9:136|10:787;4|9:136|10:788;4|9:136|10:789;4|9:136|10:790;4|9:136|10:791;4|9:136|10:792;4|9:136|10:793;4|9:136|10:794;p;1|2:25|14:26|15:27|3:795|5:204|6:796|8:11|7:11|2:25|2:25;n;4|9:797|10:798;4|9:799|10:800;p;1|2:2|3:801|5:204|6:749|17:11|8:11|7:11|2:2|2:2;n;4|9:171|10:802;4|9:30|10:80'
- ..'3;p;1|2:33|3:804|5:5|6:805|8:11|7:11|2:33|2:33;n;4|9:489|10:806;4|9:30|10:807;p;1|2:2|3:808|5:5|6:724|8:11|7:11|2:2|2:2;1|2:2|3:809|4:191|5:5|6:810|17:11|8:11|7:11|2:2|2:2;1|2:33|3:811|4:9|5:5|6:812|8:11|7:11|2:33|2:33;n;4|9:60|10:813;4|9:136|10:814;p;1|2:2|3:815|5:204|6:816|8:11|7:11|2:2|2:2;1|2:55|3:817|5:204|6:818|22:135|8:11|7:11|2:55|2:55;n;4|9:489|10:819;4|9:30|10:820;p;1|2:2|3:821|4:191|5:204|6:822|8:11|7:11|2:2|2:2;1|2:2|3:823|5:204|6:824|8:11|7:11|2:2|2:2;n;4|9:136|10:825;4|9:136|10:826;p;1|2:33|3:827|5:204|6:828|8:11|7:1'
- ..'1|2:33|2:33;n;4|9:797|10:829;4|9:799|10:830;p;1|2:2|3:831|5:5|6:832|8:11|7:11|2:2|2:2;n;4|9:799|10:833;4|9:448|10:834;4|9:413|10:835;p;1|2:2|3:836|5:204|6:837|8:11|7:11|2:2|2:2;n;4|9:448|10:838;4|9:413|10:839;p;1|2:2|3:840|5:5|6:39|17:11|8:11|13:11|7:11|2:2|2:2;1|2:742|14:26|15:27|3:841|5:5|6:818|8:11|7:11|2:742|2:742;1|2:2|3:842|4:9|5:5|6:843|8:11|7:11|2:2|2:2;1|2:2|3:844|5:5|6:845|8:11|7:11|2:2|2:2;n;4|9:30|10:846;4|9:489|10:847;p;1|2:2|3:848|4:9|5:5|6:849|8:11|7:11|2:2|2:2;n;4|9:30|10:850;4|9:489|10:851;p;1|2:2|3:852|4:9|5:204|'
- ..'6:853|8:11|7:11|2:2|2:2;n;4|9:854|10:855;4|9:856|10:857;4|9:854|10:855;p;1|2:2|3:858|5:204|6:859|8:11|7:11|2:2|2:2;1|2:2|3:860|5:204|6:861|8:11|7:11|2:2|2:2;n;4|9:519|10:862;4|9:519|10:862;p;1|14:26|15:499|3:863|5:204|6:864|8:11|7:11;n;4|9:744|10:674;p;1|2:2|3:865|5:204|6:864|8:11|7:11|2:2|2:2;n;4|9:746|10:866;4|9:744|10:216;p;1|2:2|3:867|4:9|5:204|6:843|8:11|7:11|2:2|2:2;n;4|9:489|10:868;4|9:30|10:869;p;1|2:742|14:26|15:27|3:870|5:204|6:818|8:11|7:11|2:742|2:742;1|2:2|3:871|5:5|6:872|8:11|7:11|2:2|2:2;n;4|9:60|10:873;4|9:136|10:8'
- ..'74;p;1|2:2|3:875|5:5|6:876|8:11|7:11|2:2|2:2;1|2:2|3:877|5:5|6:878|8:11|7:11|2:2|2:2;n;4|9:489|10:879;4|9:30|10:880;p;1|2:33|3:881|4:9|5:5|6:882|8:11|7:11|2:33|2:33;n;4|9:60|10:883;4|9:60|10:884;4|9:60|10:885;4|9:60|10:886;4|9:60|10:887;4|9:136|10:888;4|9:60|10:889;4|9:60|10:890;p;1|2:2|3:891|5:204|6:892|8:11|7:11|2:2|2:2;n;4|9:60|10:893;4|9:136|10:894;4|9:136|10:895;4|9:136|10:896;4|9:136|10:897;4|9:136|10:898;4|9:60|10:893;4|9:136|10:899;4|9:136|10:900;p;1|2:497|15:27|3:901|5:204|6:902|22:135|8:11|7:11|2:497|2:497;1|2:2|3:903|5:'
- ..'204|6:904|8:11|7:11|2:2|2:2;1|2:2|3:905|5:204|6:872|8:11|7:11|2:2|2:2;1|2:33|3:906|5:204|6:907|17:11|8:7|7:11|2:33|2:33;1|2:33|3:908|4:9|5:204|6:909|8:11|7:11|2:33|2:33;n;4|9:60|10:910;p;1|2:33|3:908|4:9|5:204|6:909|8:11|7:11|2:33|2:33;n;4|9:60|10:911;p;1|2:2|3:912|5:204|6:904|8:11|7:11|2:2|2:2;1|2:2|3:913|5:204|6:861|8:11|7:11|2:2|2:2;1|2:2|3:914|5:204|6:39|8:11|16:11|7:11|2:2|2:2;n;4|9:40|10:915;p;1|14:26|15:499|3:916|5:204|6:864|8:11|7:11;n;4|9:744|10:674;p;1|2:2|3:917|5:204|6:864|8:11|7:11|2:2|2:2;n;4|9:746|10:918;4|9:744|10:2'
- ..'16;p;1|2:2|3:919|5:204|6:39|8:11|16:11|13:11|7:11|2:2|2:2;2|1:51;n;2|1:52;n;2|1:53;n;1|1:54|2:55|3:920|4:921|5:922|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:62|10:923;p;1|1:64|2:55|3:924|4:921|5:925|6:59|17:11|8:7|7:7|2:55|2:55;3|2:55|3:926|4:927|5:928|6:72|17:11|13:11|7:11|2:55|2:55;1|1:75|2:55|3:929|4:921|5:930|6:78|8:7|7:11|2:55|2:55;n;5|3:79|18:80;6|19:80;7;8|1:81;8|1:82;8|1:83|20:84;7|1:85;4|9:105|10:931;4|9:105|10:932;p;9|1:86|20:87;9|1:86|20:88;9|1:86|20:89;9|1:86|20:933;9|1:86|20:91;8|1:92;7;8|1:93;9|1:86|20:933;9|1:86|20:94;9|1:'
- ..'86|20:91;9|1:86|20:95;9|1:86|20:96;9|1:86|20:96;9|1:86|20:97;9|1:86|20:97;9|1:86|20:934;9|1:86|20:934;9|1:86|20:935;9|1:86|20:936;9|1:86|20:933;7;7;9|1:86|20:933;p;2|1:101;n;1|2:55|3:937|4:4|5:5|6:103|8:7|7:104|2:55|2:55;n;4|9:12|10:616;10|9:105|10:106;p;1|2:55|3:938|4:939|5:940|6:103|7:11|2:55|2:55;n;4|9:105|10:941;4|9:105|10:942;4|9:425|10:943;4|9:105|10:944;4|9:105|10:945;4|9:105|10:946;p;1|2:55|3:947|4:4|5:5|6:112|8:11|7:7|2:55|2:55;n;4|9:12|10:948;4|9:105|10:949;p;1|2:55|3:950|4:939|5:951|6:116|21:104|2:55|2:55;n;10|9:46|10:1'
- ..'17;p;1|2:55|3:952|4:939|5:953|6:116|13:104|2:55|2:55;n;10|9:16|10:123;11|9:18|10:954;4|9:20|10:955;p;1|2:55|3:956|4:939|5:957|6:116|21:104|13:104|2:55|2:55;n;11|9:18|10:958;4|9:20|10:959;10|9:46|10:117;10|9:16|10:123;p;1|2:55|3:960|4:4|5:5|6:15|8:11|7:11|2:55|2:55;n;12;p;1|2:55|3:961|4:962|5:963|6:134|22:135|16:11|2:55|2:55;n;4|9:136|10:964;p;1|2:55|3:965|4:962|5:966|6:134|22:135|16:11|2:55|2:55;n;4|9:448|10:449;4|9:136|10:967;4|9:413|10:968;p;1|2:55|3:969|4:927|5:970|6:6|22:135|13:11|2:55|2:55;n;12|23:142|24:11;13|1:143|25:11;4|9'
- ..':73|10:971;4|9:73|10:972;p;1|2:55|3:973|4:927|5:974|6:147|2:55|2:55;n;12|24:11;p;1|2:55|3:975|4:927|5:976|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:977|4:927|5:978|6:147|2:55|2:55;n;12|24:11;11|9:12|10:979;p;1|2:55|3:980|4:981|5:982|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:983|4:984|5:985|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:986|4:927|5:987|6:150|2:55|2:55;n;12|24:11;4|9:20|10:988;p;1|2:55|3:989|4:927|5:990|6:147|2:55|2:55;n;12|24:11;p;1|2:55|3:991|4:939|5:992|6:170|2:55|2:55;n;12|24:11;4|9:171|10:993;p;1|2:55|3:994|4:962|5:995|6:175|22'
- ..':135|8:11|7:7|2:55|2:55;1|2:55|3:996|4:997|5:998|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;4|9:12|10:999;p;1|2:55|3:1000|4:997|5:1001|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;p;1|2:55|3:1002|4:927|5:1003|6:150|2:55|2:55;n;12|24:11;p;p;p;p;2|1:51;n;2|1:52;n;2|1:53;n;1|1:54|2:55|3:1004|4:1005|5:1006|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:62|10:1007;4|9:60|10:1008;p;1|1:64|2:55|3:1009|4:1005|5:1010|6:59|17:11|8:7|7:7|2:55|2:55;3|2:55|3:1011|4:1012|5:1013|6:72|17:11|13:11|7:11|2:55|2:55;n;4|9:413|10:1014;p;1|1:75|2:55|3:1015|4:1005|5'
- ..':1016|6:78|8:7|7:11|2:55|2:55;n;5|3:79|18:80;6|19:80;7;8|1:81;8|1:82;8|1:83|20:84;7|1:85;4|9:105|10:1017;p;9|1:86|20:87;9|1:86|20:88;9|1:86|20:89;9|1:86|20:1018;9|1:86|20:91;8|1:92;7;8|1:93;9|1:86|20:1018;9|1:86|20:94;9|1:86|20:91;9|1:86|20:95;9|1:86|20:96;9|1:86|20:96;9|1:86|20:97;9|1:86|20:97;9|1:86|20:1019;9|1:86|20:1019;9|1:86|20:1020;9|1:86|20:1021;9|1:86|20:1018;7;7;9|1:86|20:1018;p;2|1:101;n;1|2:55|3:1022|5:204|6:103|8:7|7:104|2:55|2:55;n;4|9:12|10:616;10|9:105|10:106;p;1|2:55|3:1023|4:1024|5:1025|6:103|7:11|2:55|2:55;n;4|9'
- ..':105|10:1026;4|9:105|10:1027;4|9:105|10:1028;4|9:105|10:1029;4|9:105|10:1030;4|9:425|10:1031;4|9:105|10:1032;4|9:105|10:1033;4|9:105|10:1034;p;1|2:55|3:1035|5:204|6:112|8:11|7:7|2:55|2:55;n;4|9:12|10:1036;p;1|2:55|3:1037|4:1024|5:1038|6:116|21:104|2:55|2:55;n;10|9:46|10:117;p;1|2:55|3:1039|4:1024|5:1040|6:116|13:104|2:55|2:55;n;10|9:16|10:123;p;1|2:55|3:1041|4:1024|5:1042|6:116|21:104|13:104|2:55|2:55;n;10|9:16|10:123;10|9:46|10:117;p;1|2:55|3:1043|5:204|6:15|8:11|7:11|2:55|2:55;n;12;4|9:20|10:130;p;1|2:55|3:1044|4:1045|5:1046|6:1'
- ..'34|22:135|16:11|2:55|2:55;n;4|9:448|10:1047;p;1|2:55|3:1048|4:1045|5:1049|6:134|22:135|16:11|2:55|2:55;n;4|9:448|10:1047;4|9:413|10:1050;p;1|2:55|3:1051|4:1012|5:1052|6:6|22:135|13:11|2:55|2:55;n;12|23:142|24:11;13|1:143|25:11;4|9:73|10:1053;4|9:73|10:1054;p;1|2:55|3:1055|4:1012|5:1056|6:147|2:55|2:55;n;12|24:11;11|9:12|10:1057;p;1|2:55|3:1058|4:1012|5:1059|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:1060|4:1012|5:1061|6:147|2:55|2:55;n;12|24:11;11|9:12|10:1062;p;1|2:55|3:1063|4:1064|5:1065|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:1066|4:1'
- ..'067|5:1068|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:1069|4:1012|5:1070|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:1071|4:1012|5:1072|6:147|2:55|2:55;n;12|24:11;11|9:12|10:1057;p;1|2:55|3:1073|4:1024|5:1074|6:170|2:55|2:55;n;12|24:11;p;1|2:55|3:1075|4:1045|5:1076|6:175|22:135|8:11|7:7|2:55|2:55;n;4|9:12|10:1077;4|9:12|10:1078;p;1|2:55|3:1079|4:1080|5:1081|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;p;1|2:55|3:1082|4:1080|5:1083|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;p;1|2:55|3:1084|4:1012|5:1085|6:150|2:55|2:55;n;12|24:11;p;p;p;p;2|1:'
- ..'51;n;2|1:52;n;2|1:53;n;1|1:54|2:55|3:1086|4:1087|5:1088|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:60|10:1089;p;1|1:64|2:55|3:1090|4:1087|5:1091|6:59|17:11|8:7|7:7|2:55|2:55;n;4|9:62|10:1092;4|9:60|10:1093;p;3|2:55|3:1094|4:1095|5:1096|6:72|17:11|13:11|7:11|2:55|2:55;n;4|9:413|10:1097;p;1|1:75|2:55|3:1098|4:1087|5:1099|6:78|8:7|7:11|2:55|2:55;n;5|3:79|18:80;6|19:80;7;8|1:81;8|1:82;8|1:83|20:84;7|1:85;p;9|1:86|20:87;9|1:86|20:88;9|1:86|20:89;9|1:86|20:1100;9|1:86|20:91;8|1:92;7;8|1:93;9|1:86|20:1100;9|1:86|20:94;9|1:86|20:91;9|1:86|20:95;9'
- ..'|1:86|20:96;9|1:86|20:96;9|1:86|20:97;9|1:86|20:97;9|1:86|20:1101;9|1:86|20:1101;9|1:86|20:1102;9|1:86|20:1103;9|1:86|20:1100;7;7;9|1:86|20:1100;p;2|1:101;n;1|2:55|3:1104|4:191|5:5|6:103|8:7|7:104|2:55|2:55;n;10|9:105|10:106;4|9:12|10:616;p;1|2:55|3:1105|4:1106|5:1107|6:103|7:11|2:55|2:55;n;4|9:105|10:1108;4|9:425|10:1109;p;1|2:55|3:1110|4:191|5:5|6:112|8:11|7:7|2:55|2:55;n;4|9:105|10:949;p;1|2:55|3:1111|4:1106|5:1112|6:116|21:104|2:55|2:55;n;10|9:46|10:117;4|9:16|10:1113;4|9:20|10:1114;p;1|2:55|3:1115|4:1106|5:1116|6:116|13:104|2'
- ..':55|2:55;n;11|9:18|10:1117;4|9:20|10:1118;10|9:16|10:123;p;1|2:55|3:1119|4:1106|5:1120|6:116|21:104|13:104|2:55|2:55;n;10|9:16|10:123;10|9:46|10:117;4|9:20|10:1121;p;1|2:55|3:1122|4:191|5:5|6:15|8:11|7:11|2:55|2:55;n;12;p;1|2:55|3:1123|4:1124|5:1125|6:134|22:135|16:11|2:55|2:55;n;4|9:448|10:1126;4|9:136|10:1127;4|9:413|10:1128;p;1|2:55|3:1129|4:1124|5:1130|6:134|22:135|16:11|2:55|2:55;n;4|9:136|10:1131;p;1|2:55|3:1132|4:1095|5:1133|6:6|22:135|13:11|2:55|2:55;n;12|23:142|24:11;13|1:143|25:11;p;1|2:55|3:1134|4:1095|5:1135|6:147|2:55'
- ..'|2:55;n;12|24:11;11|9:12|10:1136;p;1|2:55|3:1137|4:1095|5:1138|6:150|2:55|2:55;n;12|24:11;4|9:20|10:1139;p;1|2:55|3:1140|4:1095|5:1141|6:147|2:55|2:55;n;12|24:11;4|9:46|10:1142;11|9:12|10:1143;p;1|2:55|3:1144|4:1145|5:1146|6:150|2:55|2:55;n;12|24:11;p;1|2:55|3:1147|4:1148|5:1149|6:150|2:55|2:55;n;12|24:11;4|9:20|10:1150;p;1|2:55|3:1151|4:1095|5:1152|6:150|2:55|2:55;n;12|24:11;4|9:20|10:1153;p;1|2:55|3:1154|4:1095|5:1155|6:147|2:55|2:55;n;12|24:11;p;1|2:55|3:1156|4:1106|5:1157|6:170|2:55|2:55;n;12|24:11;p;1|2:55|3:1158|4:1124|5:115'
- ..'9|6:175|22:135|8:11|7:7|2:55|2:55;1|2:55|3:1160|4:1161|5:1162|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;p;1|2:55|3:1163|4:1161|5:1164|6:180|22:135|8:11|7:7|2:55|2:55;n;12|24:181;4|9:12|10:1165;p;1|2:55|3:1166|4:1095|5:1167|6:150|2:55|2:55;n;12|24:11;4|9:20|10:1168;p;p;p;p;1|2:2|3:1169|4:9|5:204|6:1170|8:11|7:11|2:2|2:2;n;4|9:1171|10:1172;4|9:1171|10:1172;4|9:1173|10:1174;p;1|2:25|14:26|15:27|3:1175|4:9|5:204|6:1176|8:11|7:11|2:25|2:25;1|2:2|3:1177|5:204|6:1178|8:11|7:11|2:2|2:2;1|2:2|3:1179|4:4|5:204|6:24|7:7|2:2|2:2;n;4|9:326|1'
- ..'0:616;p;1|2:2|3:1180|4:4|5:5|6:6|7:7|2:2|2:2;1|2:2|3:1181|4:4|5:204|6:15|13:11|7:11|2:2|2:2;n;4|9:16|10:1182;4|9:16|10:1183;p;1|2:2|3:1184|4:4|5:204|6:6|7:7|2:2|2:2;3|2:2|3:1185|4:9|5:204|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:1186;4|9:105|10:721;p;1|2:2|3:1187|4:4|5:204|6:15|13:11|7:11|2:2|2:2;n;4|9:16|10:1183;4|9:18|10:1188;p;1|2:2|3:1189|4:4|5:204|6:24|7:7|2:2|2:2;1|2:2|3:1190|4:9|5:204|6:1176|8:11|7:11|2:2|2:2;n;4|9:217|10:1191;4|9:215|10:1192;p;3|2:2|3:1193|4:9|5:204|6:10|8:11|7:11|2:2|2:2;n;4|9:105|10:721;p;1|2:2|3:1194|4:4|5:20'
- ..'4|6:6|7:7|2:2|2:2;1|2:2|3:1195|4:4|5:204|6:24|7:7|2:2|2:2;n;4|9:326|10:616;p;1|2:2|3:1196|4:4|5:204|6:15|13:11|7:11|2:2|2:2;n;4|9:16|10:1182;4|9:16|10:1183;p;1|2:2|3:1197|5:5|6:1198|8:11|7:11|2:2|2:2;1|2:2|3:1199|5:204|6:1200|8:11|7:11|2:2|2:2;n;4|9:489|10:1201;p;1|2:2|3:1202|4:4|5:204|6:6|7:7|2:2|2:2;n;4|9:20|10:1203;4|9:623|10:624;p;1|2:2|3:1204|5:204|6:1205|8:11|7:11|2:2|2:2;1|2:2|3:1206|4:4|5:204|6:6|7:7|2:2|2:2;1|2:2|3:1207|4:4|5:204|6:6|7:7|2:2|2:2;3|2:2|3:1208|4:9|5:204|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:1209;4|9:105|10:721'
- ..';p;1|2:2|3:1210|5:1211|6:6|7:7|2:2|2:2;1|2:33|3:1212|4:684|5:204|6:1213|7:7|2:33|2:33;n;12|24:11;4|9:49|10:1214;p;1|2:33|3:1215|4:9|5:1216|6:1217|7:7|2:33|2:33;n;12|24:11;4|9:1218|10:1219;4|9:1218|10:1220;4|9:1218|10:1221;p;1|2:2|3:1222|5:1211|6:1223|8:11|7:11|2:2|2:2;n;4|9:746|10:1224;4|9:744|10:1225;4|9:744|10:1226;p;1|2:2|3:1227|5:1216|6:15|13:11|7:11|2:2|2:2;n;4|9:20|10:21;4|9:16|10:22;p;1|2:2|3:1228|5:1216|6:24|7:7|2:2|2:2;n;4|9:326|10:616;p;3|2:2|3:1229|4:191|5:1216|6:10|8:11|7:11|2:2|2:2;1|2:2|3:1230|5:1216|6:6|7:7|2:2|2:2;'
- ..'n;4|9:623|10:718;p;1|2:2|3:1231|5:1216|6:6|7:7|2:2|2:2;n;4|9:20|10:1232;4|9:623|10:624;p;3|2:2|3:1233|4:191|5:1216|6:10|8:11|7:11|2:2|2:2;n;4|9:12|10:1234;4|9:105|10:721;p;1|2:2|3:1235|5:1216|6:15|13:11|7:11|2:2|2:2;n;4|9:18|10:19;p;1|2:2|3:1236|5:1216|6:24|7:7|2:2|2:2;1|2:2|3:1237|5:1216|6:6|7:7|2:2|2:2;n;4|9:623|10:718;p;1|2:2|3:1238|5:1216|6:6|7:7|2:2|2:2;n;4|9:20|10:1239;4|9:623|10:624;p;1|2:2|3:1240|5:1216|6:15|13:11|7:11|2:2|2:2;n;4|9:20|10:21;4|9:18|10:19;4|9:16|10:17;p;1|2:2|3:1241|5:1216|6:6|7:7|2:2|2:2;1|2:2|3:1242|5:121'
- ..'6|6:24|7:7|2:2|2:2;3|2:2|3:1243|4:191|5:1216|6:10|8:11|7:11|2:2|2:2;1|2:2|3:1244|5:1216|6:1223|8:11|7:11|2:2|2:2;n;4|9:744|10:1225;4|9:744|10:1226;p;1|2:1245|14:26|15:27|3:1246|4:9|5:1211|6:1247|8:11|7:11|2:1245|2:1245;1|2:2|3:1248|5:1211|6:246|8:11|7:11|2:2|2:2;1|2:1245|14:26|15:27|3:1249|5:1211|6:1250|8:11|7:11|2:1245|2:1245;1|2:1245|14:26|15:27|3:1251|5:1211|6:1250|8:11|7:11|2:1245|2:1245;n;4|9:744|10:1252;p;1|2:2|3:1253|5:1211|6:246|8:11|7:11|2:2|2:2;n;4|9:744|10:1254;4|9:746|10:1255;p;1|2:1245|14:26|15:27|3:1256|5:1211|6:1250'
- ..'|8:11|7:11|2:1245|2:1245;n;4|9:744|10:1257;p;1|2:2|3:1258|5:1211|6:246|8:11|7:11|2:2|2:2;n;4|9:744|10:1259;p;1|2:2|3:1260|5:1211|6:246|8:11|7:11|2:2|2:2;1|2:1245|14:26|15:27|3:1261|4:9|5:1216|6:1247|8:11|7:11|2:1245|2:1245;1|2:2|3:1262|5:1211|6:1263|8:11|7:11|2:2|2:2;n;4|9:1264|10:1265;4|9:1264|10:1266;p;1|2:2|3:1267|5:1216|6:1263|8:11|7:11|2:2|2:2;n;4|9:1264|10:1265;4|9:1264|10:1266;p;1|2:2|3:1268|5:1216|6:1269|8:11|7:11|2:2|2:2;n;4|9:1264|10:1270;4|9:1264|10:1271;4|9:1264|10:1272;4|9:1264|10:1273;p;1|2:2|3:1274|5:1216|6:1275|8:1'
- ..'1|7:11|2:2|2:2;n;4|9:744|10:1276;4|9:744|10:1277;4|9:744|10:1278;4|9:746|10:1279;4|9:744|10:1280;4|9:744|10:1281;4|9:744|10:1282;4|9:744|10:1283;4|9:744|10:1284;4|9:744|10:1285;p;1|2:1245|14:26|15:27|3:1286|5:1216|6:1250|8:11|7:11|2:1245|2:1245;n;4|9:744|10:1287;4|9:746|10:1288;p;1|2:2|3:1289|5:1216|6:246|8:11|7:11|2:2|2:2;n;4|9:744|10:1290;p;1|2:1245|14:26|15:27|3:1291|5:1216|6:1250|8:11|7:11|2:1245|2:1245;1|2:2|3:1292|5:1216|6:246|8:11|7:11|2:2|2:2;n;4|9:744|10:1293;p;1|2:1245|14:26|15:27|3:1294|5:1216|6:1247|8:11|7:11|2:1245|2:'
- ..'1245;1|2:2|3:1295|5:1216|6:246|8:11|7:11|2:2|2:2;1|1:1296|40:348|2:1297|3:1298|4:1299|6:1300|7:7|2:1297|2:1297;n;7|1:1301;p;p;')
- for _,Object in pairs(Objects) do
- Object.Parent = script and script.Parent==workspace and script or workspace
- end
- for _,f in pairs(ActualScripts) do f() end
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