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- local ServerStorage = game:GetService("ServerStorage")
- local StockLabel = script.Parent.StockGui.stockLabel
- local Stock = 10
- local Cash = 25
- local function GiveFood(player)
- if Stock >= 1 then
- local ClonedFood = ServerStorage.ItemsFolder.WaterBottle:Clone()
- ClonedFood.Parent = player.Backpack
- Stock -= 1
- elseif Stock <= 0 then
- script.Parent.ClickDetector.MaxActivationDistance = 0
- for i = 10,0,-1 do
- StockLabel.Text = "STOCK IN"..i.." SECONDS"
- wait(1)
- end
- StockLabel.Text = "WATERBOTTLES STOCK: "..Stock --- Change ItemName
- Stock += Stock
- end
- end
- script.Parent.ClickDetector.MouseHoverEnter:Connect(function()
- if not script.Parent:FindFirstChild("SelectionBox") then
- local SelectionBox = Instance.new("SelectionBox")
- SelectionBox.Adornee = script.Parent
- SelectionBox.Parent = script.Parent
- SelectionBox.Color3 = Color3.new(1, 1, 1)
- SelectionBox.Transparency = 0.8
- end
- end)
- script.Parent.ClickDetector.MouseHoverLeave:Connect(function()
- if script.Parent:FindFirstChild("SelectionBox") then
- script.Parent.SelectionBox:Destroy()
- end
- end)
- script.Parent.ClickDetector.MouseClick:Connect(function(player)
- StockLabel.Text = "WATERBOTTLES STOCK: "..Stock --- Change ItemName
- if player.Coins.Value >= Cash then
- player.Coins.Value = player.Coins.Value - Cash
- GiveFood(player)
- end
- end)
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