Death_Glow

test

Apr 1st, 2017
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  1. local function QuaternionFromCFrame(cf)
  2. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3. local trace = m00 + m11 + m22
  4. if trace > 0 then
  5. local s = math.sqrt(1 + trace)
  6. local recip = 0.5/s
  7. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  8. else
  9. local i = 0
  10. if m11 > m00 then
  11. i = 1
  12. end
  13. if m22 > (i == 0 and m00 or m11) then
  14. i = 2
  15. end
  16. if i == 0 then
  17. local s = math.sqrt(m00-m11-m22+1)
  18. local recip = 0.5/s
  19. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  20. elseif i == 1 then
  21. local s = math.sqrt(m11-m22-m00+1)
  22. local recip = 0.5/s
  23. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  24. elseif i == 2 then
  25. local s = math.sqrt(m22-m00-m11+1)
  26. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  27. end
  28. end
  29. end
  30. local function QuaternionToCFrame(px, py, pz, x, y, z, w)
  31. local xs, ys, zs = x + x, y + y, z + z
  32. local wx, wy, wz = w*xs, w*ys, w*zs
  33. local xx = x*xs
  34. local xy = x*ys
  35. local xz = x*zs
  36. local yy = y*ys
  37. local yz = y*zs
  38. local zz = z*zs
  39. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  40. end
  41. local function QuaternionSlerp(a, b, t)
  42. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  43. local startInterp, finishInterp;
  44. if cosTheta >= 0.0001 then
  45. if (1 - cosTheta) > 0.0001 then
  46. local theta = math.acos(cosTheta)
  47. local invSinTheta = 1/math.sin(theta)
  48. startInterp = math.sin((1-t)*theta)*invSinTheta
  49. finishInterp = math.sin(t*theta)*invSinTheta
  50. else
  51. startInterp = 1-t
  52. finishInterp = t
  53. end
  54. else
  55. if (1+cosTheta) > 0.0001 then
  56. local theta = math.acos(-cosTheta)
  57. local invSinTheta = 1/math.sin(theta)
  58. startInterp = math.sin((t-1)*theta)*invSinTheta
  59. finishInterp = math.sin(t*theta)*invSinTheta
  60. else
  61. startInterp = t-1
  62. finishInterp = t
  63. end
  64. end
  65. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  66. end
  67. function clerp(a,b,t)
  68. local qa = {QuaternionFromCFrame(a)}
  69. local qb = {QuaternionFromCFrame(b)}
  70. local ax, ay, az = a.x, a.y, a.z
  71. local bx, by, bz = b.x, b.y, b.z
  72. local _t = 1-t
  73. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  74. end
  75.  
  76. do --the animating
  77. plr = game:service'Players'.LocalPlayer
  78. char = plr.Character
  79. mouse = plr:GetMouse()
  80. humanoid = char:findFirstChild("Humanoid")
  81. torso = char:findFirstChild("Torso")
  82. head = char.Head
  83. ra = char:findFirstChild("Right Arm")
  84. la = char:findFirstChild("Left Arm")
  85. rl = char:findFirstChild("Right Leg")
  86. ll = char:findFirstChild("Left Leg")
  87. rs = torso:findFirstChild("Right Shoulder")
  88. ls = torso:findFirstChild("Left Shoulder")
  89. rh = torso:findFirstChild("Right Hip")
  90. lh = torso:findFirstChild("Left Hip")
  91. neck = torso:findFirstChild("Neck")
  92. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  93. anim = char:findFirstChild("Animate")
  94. rootpart = char:findFirstChild("HumanoidRootPart")
  95. camera = workspace.CurrentCamera
  96. if anim then
  97. anim:Destroy()
  98. end
  99.  
  100.  
  101. local rm = Instance.new("Motor", torso)
  102. rm.C0 = CFrame.new(1.5, 0.5, 0)
  103. rm.C1 = CFrame.new(0, 0.5, 0)
  104. rm.Part0 = torso
  105. rm.Part1 = ra
  106. local lm = Instance.new("Motor", torso)
  107. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  108. lm.C1 = CFrame.new(0, 0.5, 0)
  109. lm.Part0 = torso
  110. lm.Part1 = la
  111.  
  112. local rlegm = Instance.new("Motor", torso)
  113. rlegm.C0 = CFrame.new(0.5, -1, 0)
  114. rlegm.C1 = CFrame.new(0, 1, 0)
  115. rlegm.Part0 = torso
  116. rlegm.Part1 = rl
  117. local llegm = Instance.new("Motor", torso)
  118. llegm.C0 = CFrame.new(-0.5, -1, 0)
  119. llegm.C1 = CFrame.new(0, 1, 0)
  120. llegm.Part0 = torso
  121. llegm.Part1 = ll
  122.  
  123. neck.C0 = CFrame.new(0, 1, 0)
  124. neck.C1 = CFrame.new(0, -0.5, 0)
  125.  
  126.  
  127. rj.C0 = CFrame.new()
  128. rj.C1 = CFrame.new()
  129.  
  130.  
  131. local sound = Instance.new("Sound", head)
  132. sound.SoundId = "http://www.roblox.com/asset/?id=130797915"
  133. sound.Volume = 0.8
  134. sound.Looped = true
  135.  
  136. for i,v in pairs(char:children()) do
  137. if v:IsA("Hat") then
  138. v:Destroy()
  139. end
  140. end
  141.  
  142.  
  143. --look of the fox here
  144. game:service'InsertService':LoadAsset(151784320):children()[1].Parent = char
  145. Instance.new("PointLight", head).Range = 10
  146.  
  147. print'sweg, madiik made dis kthx' --ogm y found meh sekret
  148.  
  149.  
  150. local speed = 0.3
  151. local angle = 0
  152. local sitting = false
  153. local humanwalk = false
  154. local anglespeed = 1
  155. rsc0 = rm.C0
  156. lsc0 = lm.C0
  157. llc0 = llegm.C0
  158. rlc0 = rlegm.C0
  159. neckc0 = neck.C0
  160.  
  161. local controllerService = game:GetService("ControllerService")
  162. local controller = controllerService:GetChildren()[1]
  163.  
  164. controller.Parent = nil
  165.  
  166. Instance.new("HumanoidController", game:service'ControllerService')
  167. Instance.new("SkateboardController", game:service'ControllerService')
  168. Instance.new("VehicleController", game:service'ControllerService')
  169. local controller = controllerService:GetChildren()[1]
  170. mouse.KeyDown:connect(function(k)
  171. if k == "q" then
  172. humanwalk = not humanwalk
  173. end
  174. if k == "z" then
  175. if not sound.IsPlaying then
  176. sound:stop()
  177. sound.SoundId = "http://www.roblox.com/asset/?id=130802245"
  178. wait()
  179. sound:play()
  180. end
  181. end
  182. if k == "x" then
  183. if not sound.IsPlaying then
  184. sound:stop()
  185. sound.SoundId = "http://www.roblox.com/asset/?id=130797915"
  186. wait()
  187. sound:play()
  188. end
  189. end
  190. if k == "c" then
  191. if not sound.IsPlaying then
  192. sound:stop()
  193. sound.SoundId = "http://www.roblox.com/asset/?id=149713968"
  194. wait()
  195. sound:play()
  196. end
  197. end
  198. if string.byte(k) == 48 then
  199. humanoid.WalkSpeed = 34
  200. end
  201.  
  202. end)
  203. mouse.KeyUp:connect(function(k)
  204.  
  205. if string.byte(k) == 48 then
  206. humanoid.WalkSpeed = 16
  207. end
  208.  
  209. end)
  210.  
  211.  
  212.  
  213. while wait() do
  214. angle = (angle % 100) + anglespeed/10
  215. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  216. local rscf = rsc0
  217. local lscf = lsc0
  218. local rlcf = rlc0
  219. local llcf = llc0
  220. local rjcf = CFrame.new()
  221. local ncf = neckc0
  222. local rayz = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
  223. local hitz, enz = workspace:findPartOnRay(rayz, char)
  224. if not hitz then
  225. if sound.IsPlaying then
  226. sound:stop()
  227. end
  228.  
  229. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then
  230.  
  231. ncf = neckc0 * CFrame.Angles(math.pi/5, 0, 0)
  232. rjcf = CFrame.new() * CFrame.Angles(-math.pi/5, math.sin(angle)*0.05, 0)
  233. rscf = rsc0 * CFrame.Angles(math.pi/1.7+math.sin(angle)*0.1, 0, 0)
  234. lscf = lsc0 * CFrame.Angles(math.pi/1.7+math.sin(-angle)*0.1, 0, 0)
  235. rlcf = rlc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.3, 0, 0)
  236. llcf = llc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.3, 0, 0)
  237.  
  238. else
  239.  
  240. ncf = neckc0 * CFrame.Angles(math.pi/14, 0, 0)
  241. rjcf = CFrame.new() * CFrame.Angles(-math.pi/18, math.sin(angle)*0.05, 0)
  242. rscf = rsc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.2, 0, 0)
  243. lscf = lsc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.2, 0, 0)
  244. rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) CFrame.Angles(-math.pi/14, 0, 0)
  245. llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0)
  246.  
  247. end
  248. elseif humanoid.Sit then
  249. if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then
  250. anglespeed = 6
  251. ncf = neckc0 * CFrame.Angles(math.pi/5-math.sin(angle)*0.1, 0, 0)
  252. rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0)
  253. rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
  254. lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
  255. rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
  256. llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
  257. elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=135570347" then
  258. anglespeed = 4
  259. ncf = neckc0 * CFrame.Angles(math.pi/5-math.abs(math.sin(angle))*0.3, 0, 0)
  260. rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0)
  261. rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
  262. lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
  263. rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
  264. llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
  265. elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then
  266. anglespeed = 2
  267. ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
  268. rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
  269. rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
  270. lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
  271. rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
  272. llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
  273. else
  274. anglespeed = 1/2
  275. ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
  276. rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
  277. rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
  278. lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
  279. rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
  280. llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
  281. end
  282. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  283. if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then
  284. anglespeed = 6
  285. ncf = neckc0 * CFrame.Angles(math.pi/10-math.sin(angle)*0.07, 0, 0)
  286. rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/10, math.sin(angle)*0.001, 0)
  287. rscf = rsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0)
  288. lscf = lsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0)
  289. rlcf = rlc0 * CFrame.Angles(math.pi/10, math.sin(angle)*0.08, math.rad(6.5))
  290. llcf = llc0 * CFrame.Angles(math.pi/10, -math.sin(angle)*0.08, -math.rad(6.5))
  291. elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then
  292. anglespeed = 2
  293. ncf = neckc0 * CFrame.Angles(math.pi/10-math.abs(math.sin(angle))*0.3, 0, 0)
  294. rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/20, math.sin(angle)*0.001, 0)
  295. rscf = rsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0)
  296. lscf = lsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0)
  297. rlcf = rlc0 * CFrame.Angles(math.pi/20, math.sin(angle)*0.08, math.rad(2.5))
  298. llcf = llc0 * CFrame.Angles(math.pi/20, -math.sin(angle)*0.08, -math.rad(2.5))
  299. elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130802245" then
  300. anglespeed = 3
  301. ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.07, math.rad(30), 0)
  302. rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0)
  303. rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.05, 0, 0)
  304. lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
  305. rlcf = rlc0 * CFrame.new(0, -0.1 + math.abs(mvmnt)*0.1, -0.1) * CFrame.Angles(0, math.rad(5), math.rad(5))
  306. llcf = llc0 * CFrame.Angles(0, math.rad(2.5), math.rad(1))
  307. else
  308. if humanwalk then
  309. anglespeed = 1/4
  310. ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0)
  311. rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0)
  312. rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.1, 0, 0)
  313. lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.1, 0, 0)
  314. rlcf = rlc0 * CFrame.Angles(0, math.sin(angle)*0.08, math.rad(2.5))
  315. llcf = llc0 * CFrame.Angles(0, -math.sin(angle)*0.08, -math.rad(2.5))
  316. else
  317. anglespeed = 1/2
  318. ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
  319. rjcf = CFrame.new(0, -2, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
  320. rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
  321. lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
  322. rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
  323. llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
  324. end
  325. end
  326. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 20 then
  327. if sound.IsPlaying then
  328. sound:stop()
  329. end
  330. if humanwalk then
  331. anglespeed = 4
  332. ncf = neckc0 * CFrame.Angles(math.pi/24, mvmnt*.02, 0)
  333. rjcf = CFrame.new(0, math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/24, -mvmnt*.02, 0)
  334. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.25, 0, -math.abs(mvmnt)*0.02)
  335. lscf = lsc0 * CFrame.Angles(math.sin(-angle)*1.25, 0, math.abs(mvmnt)*0.02)
  336. rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*1, 0, math.rad(.5))
  337. llcf = llc0 * CFrame.Angles(math.sin(angle)*1, 0, -math.rad(.5))
  338. else
  339. anglespeed = 4
  340. ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9, 0, 0)
  341. rjcf = CFrame.new(0, -1.5+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9, math.sin(mvmnt/2)*0.05, 0)
  342. rscf = rsc0 * CFrame.new(-.45, 0.2, -.4+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(angle)*0.7, 0, math.rad(5))
  343. lscf = lsc0 * CFrame.new(.45, 0.2, .1-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(-angle)*0.7, 0, -math.rad(5))
  344. rlcf = rlc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*0.6, 0, math.abs(mvmnt)*0.025)
  345. llcf = llc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(angle)*.6, 0, -math.abs(mvmnt)*0.025)
  346. end
  347. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then
  348. if sound.IsPlaying then
  349. sound:stop()
  350. end
  351. if humanwalk then
  352. anglespeed = 5
  353. ncf = neckc0 * CFrame.Angles(math.pi/20, math.sin(angle)*.04, 0)
  354. rjcf = CFrame.new(0, -.4 + math.abs(mvmnt)*0.25, 0) * CFrame.Angles(-math.pi/20, -math.sin(angle)*.08, 0)
  355. rscf = rsc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(angle)*1.5, 0, -math.abs(mvmnt)*0.02)
  356. lscf = lsc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(-angle)*1.5, 0, math.abs(mvmnt)*0.02)
  357. rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5))
  358. llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5))
  359. else
  360. anglespeed = 5.5
  361. ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9+math.sin(mvmnt/2)*0.05, 0, 0)
  362. rjcf = CFrame.new(0, -1.3+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9+math.abs(mvmnt/2)*0.1, 0, 0)
  363. rscf = rsc0 * CFrame.new(-1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, math.rad(5))
  364. lscf = lsc0 * CFrame.new(1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, -math.rad(5))
  365. rlcf = rlc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, math.abs(mvmnt)*0.025)
  366. llcf = llc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, -math.abs(mvmnt)*0.025)
  367. end
  368. end
  369.  
  370. rm.C0 = clerp(rm.C0,rscf,speed)
  371. lm.C0 = clerp(lm.C0,lscf,speed)
  372. rj.C0 = clerp(rj.C0,rjcf,speed)
  373. neck.C0 = clerp(neck.C0,ncf,speed)
  374. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  375. llegm.C0 = clerp(llegm.C0,llcf,speed)
  376. end
  377.  
  378.  
  379. end
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