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- if game.CoreGui:FindFirstChild('YourMom') ~= nil then
- game.CoreGui.YourMom:Destroy()
- end
- wait(0.1)
- game:GetObjects('http://www.roblox.com/asset/?id=288994927')[1].Parent = game.CoreGui
- game.CoreGui.YourMom.GUI.Visible = false
- wait(0.1)
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- local YourMom = game.CoreGui.YourMom
- local Open = YourMom.Open
- Open:TweenPosition(UDim2.new(0, 0, 0, 250), 'Out', 'Quad', 0.5, true)
- local GUI = YourMom.GUI
- local Exit = GUI.Exit
- local Tabs = GUI.Tabs
- local InTabs = GUI.InTabs
- local Selected = GUI.Selected
- local Server = Tabs.Server
- local LocalPlayer = Tabs.LocalPlayer
- local Toys = Tabs.Toys
- local Players = Tabs.Players
- local Settings = Tabs.Settings
- local ServerPage = InTabs.Server
- local ServerPage1 = InTabs.Server.Page1
- local ServerPage2 = InTabs.Server.Page2
- local LocalPlayerPage = InTabs.LocalPlayer
- local LocalPlayerPage1 = InTabs.LocalPlayer.Page1
- local LocalPlayerPage2 = InTabs.LocalPlayer.Page2
- local ToysPage1 = InTabs.Toys
- local PlayersPage = InTabs.Players
- local HatsPage = InTabs.Hats
- local InHatsPage = HatsPage.InHatsPage
- local SettingsPage = InTabs.Settings
- --Page Toggles--
- local LocalPlayerPageToggle = InTabs.LocalPlayer.PageToggle
- local LocalPlayerPage1Toggle = InTabs.LocalPlayer.PageToggle.Page1
- local LocalPlayerPage2Toggle = InTabs.LocalPlayer.PageToggle.Page2
- local ServerPageToggle = InTabs.Server.PageToggle
- local ServerPage1Toggle = InTabs.Server.PageToggle.Page1
- local ServerPage2Toggle = InTabs.Server.PageToggle.Page2
- GUI.Position = UDim2.new(0, 550, 0, 1000)
- -- DATA --
- local DATA = game:GetObjects('http://www.roblox.com/asset/?id=291560220')[1]
- DATA.Parent = game.ContextActionService
- local GunGui = DATA.Guis:Clone()
- GunGui.Parent = game.Lighting
- --Outlines--
- if game.Lighting.Outlines == true then
- SettingsPage.Set.OutlinesTrue.Visible = true
- SettingsPage.Set.OutlinesFalse.Visible = false
- end
- if game.Lighting.Outlines == false then
- SettingsPage.Set.OutlinesTrue.Visible = false
- SettingsPage.Set.OutlinesFalse.Visible = true
- end
- --Visble Settings--
- Open.MouseButton1Down:connect(function ()
- Open:TweenPosition(UDim2.new(0, -50, 0, 250), 'Out', 'Quad', 0.5, true)
- GUI:TweenPosition(UDim2.new(0, 550, 0, 250), 'Out', 'Quad', 0.5, true)
- GUI.Visible = true
- Open.Active = false
- GUI.Active = true
- end)
- Exit.MouseButton1Down:connect(function ()
- Open.Visible = true
- GUI:TweenPosition(UDim2.new(0, 550, 0, 1000), 'Out', 'Quad', 0.5, true)
- Open:TweenPosition(UDim2.new(0, 0, 0, 250), 'Out', 'Quad', 0.5, true)
- Open.Active = true
- GUI.Active = false
- end)
- Tabs.Server.MouseButton1Down:connect(function ()
- ServerPage.Visible = true
- ServerPage1.Visible = true
- LocalPlayerPage.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = false
- HatsPage.Visible = false
- ServerPageToggle.Visible = true
- ServerPage2.Visible = false
- SettingsPage.Visible = false
- Selected:TweenPosition(UDim2.new(0, 105, 0, 45), 'Out', 'Quad', 0.2, true)
- end)
- Tabs.LocalPlayer.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = true
- LocalPlayerPage1.Visible = true
- LocalPlayerPage2.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = false
- HatsPage.Visible = true
- HatsPage.Hats.Visible = true
- HatsPage.GoBack.Visible = false
- InHatsPage.Visible = false
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- SettingsPage.Visible = false
- Selected:TweenPosition(UDim2.new(0, 105, 0, 75), 'Out', 'Quad', 0.2, true)
- end)
- Tabs.Players.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = false
- PlayersPage.Visible = true
- ToysPage1.Visible = false
- HatsPage.Visible = false
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- SettingsPage.Visible = false
- Selected:TweenPosition(UDim2.new(0, 105, 0, 135), 'Out', 'Quad', 0.2, true)
- end)
- Tabs.Toys.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = true
- HatsPage.Visible = false
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- SettingsPage.Visible = false
- Selected:TweenPosition(UDim2.new(0, 105, 0, 105), 'Out', 'Quad', 0.2, true)
- end)
- HatsPage.Hats.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = false
- HatsPage.Visible = true
- HatsPage.Hats.Visible = false
- HatsPage.GoBack.Visible = true
- InHatsPage.Visible = true
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- end)
- HatsPage.GoBack.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = true
- LocalPlayerPage1.Visible = true
- LocalPlayerPage2.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = false
- HatsPage.Visible = true
- HatsPage.Hats.Visible = true
- HatsPage.GoBack.Visible = false
- InHatsPage.Visible = false
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- end)
- ServerPage1Toggle.MouseButton1Down:connect(function ()
- ServerPage1.Visible = true
- ServerPage2.Visible = false
- end)
- ServerPage2Toggle.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- ServerPage2.Visible = true
- end)
- LocalPlayerPage1Toggle.MouseButton1Down:connect(function ()
- LocalPlayerPage1.Visible = true
- LocalPlayerPage2.Visible = false
- end)
- LocalPlayerPage2Toggle.MouseButton1Down:connect(function ()
- LocalPlayerPage1.Visible = false
- LocalPlayerPage2.Visible = true
- end)
- Settings.MouseButton1Down:connect(function ()
- ServerPage1.Visible = false
- LocalPlayerPage.Visible = false
- PlayersPage.Visible = false
- ToysPage1.Visible = false
- HatsPage.Visible = false
- HatsPage.Hats.Visible = false
- HatsPage.GoBack.Visible = false
- InHatsPage.Visible = false
- ServerPageToggle.Visible = false
- ServerPage2.Visible = false
- SettingsPage.Visible = true
- Selected:TweenPosition(UDim2.new(0, 105, 0, 165), 'Out', 'Quad', 0.2, true)
- end)
- --Server Page 1--
- ServerPage1.KillAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character:BreakJoints()
- end
- end)
- ServerPage1.FireAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('Fire', v.Character.Torso)
- end
- end)
- ServerPage1.SmokeAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('Smoke', v.Character.Torso)
- end
- end)
- ServerPage1.KickAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v:Destroy()
- end
- end)
- ServerPage1.SparklesAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('Sparkles', v.Character.Torso)
- end
- end)
- ServerPage1.FlingAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- local Force1 local Force2 repeat Force1 = math.random(-92999,92999)
- until math.abs(Force1) >= 5555
- repeat Force2 = math.random(-92999,92999)
- until math.abs(Force2) >= 5555
- v.Character.Humanoid.PlatformStand = true v.Character.Torso.Velocity = Vector3.new(0,0,0)
- local Fling = Instance.new('BodyForce', v.Character.Torso)
- Fling.Name = 'Flung'
- Fling.force = Vector3.new(Force1*4,9999*5,Force2*4)
- end
- end)
- ServerPage1.Dark.MouseButton1Down:connect(function ()
- game.Lighting.TimeOfDay = 24
- game.Lighting.Ambient = Color3.new(0,0,0)
- game.Lighting.Brightness = -1000
- game.Lighting.GlobalShadows = false
- end)
- ServerPage1.Bright.MouseButton1Down:connect(function ()
- game.Lighting.TimeOfDay = 10
- game.Lighting.Ambient = Color3.new(255,255,255)
- game.Lighting.Brightness = 1000
- game.Lighting.GlobalShadows = true
- end)
- ServerPage1.BoxAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('SelectionBox', v.Character).Adornee = v.Character
- end
- end)
- ServerPage1.BToolsAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('HopperBin', v.Backpack).BinType = 2
- Instance.new('HopperBin', v.Backpack).BinType = 3
- Instance.new('HopperBin', v.Backpack).BinType = 4
- end
- end)
- ServerPage1.FFAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('ForceField', v.Character)
- end
- end)
- ServerPage1.GodAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.MaxHealth = math.huge
- end
- end)
- ServerPage1.ExplodeAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- Instance.new('Explosion', v.Character.Torso).Position = v.Character.Torso.Position
- end
- end)
- ServerPage1.InvisAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Head.Transparency = 1
- v.Character.Torso.Transparency = 1
- v.Character['Left Arm'].Transparency = 1
- v.Character['Right Arm'].Transparency = 1
- v.Character['Left Leg'].Transparency = 1
- v.Character['Right Leg'].Transparency = 1
- v.Character.Head.face.Transparency = 1
- end
- end)
- ServerPage1.VisAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Head.Transparency = 0
- v.Character.Torso.Transparency = 0
- v.Character['Left Arm'].Transparency = 0
- v.Character['Right Arm'].Transparency = 0
- v.Character['Left Leg'].Transparency = 0
- v.Character['Right Leg'].Transparency = 0
- v.Character.Head.face.Transparency = 0
- end
- end)
- ServerPage1.TPAllMe.MouseButton1Down:connect(function ()
- for _,v in pairs (game.Players:GetChildren()) do
- if Player.Character:FindFirstChild('HumanoidRootPart') and v.Character:FindFirstChild('HumanoidRootPart') then
- v.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- ServerPage1.PlusWSAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = v.Character.Humanoid.WalkSpeed + 5
- end
- end)
- ServerPage1.SubtractWSAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = v.Character.Humanoid.WalkSpeed - 5
- end
- end)
- ServerPage1.Noob.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=0'
- if v.Character:FindFirstChild('Head') then
- v.Character.Head:Destroy()
- end
- end
- end)
- ServerPage1.Guest.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
- if v.Character:FindFirstChild('Head') then
- v.Character.Head:Destroy()
- end
- end
- end)
- ServerPage1.Day.MouseButton1Down:connect(function ()
- game.Lighting.TimeOfDay = 14
- end)
- ServerPage1.Night.MouseButton1Down:connect(function ()
- game.Lighting.TimeOfDay = 24
- end)
- ServerPage1.GlowParts.MouseButton1Down:connect(function ()
- Unlock = function(Instance)
- for i,v in pairs(Instance:GetChildren()) do
- if v:IsA('BasePart') then
- v.Material = 'Neon'
- end
- Unlock(v)
- end
- end
- Unlock(workspace)
- end)
- ServerPage1.GhostParts.MouseButton1Down:connect(function ()
- Unlock = function(Instance)
- for i,v in pairs(Instance:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0.5
- end
- Unlock(v)
- end
- end
- Unlock(workspace)
- end)
- ServerPage1.FixLighting.MouseButton1Down:connect(function ()
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- game.Lighting.Brightness = 1
- game.Lighting.GlobalShadows = true
- game.Lighting.Outlines = false
- game.Lighting.TimeOfDay = 14
- game.Lighting.FogEnd = 100000
- end)
- ServerPage1.UnAnchor.MouseButton1Down:connect(function ()
- local function UnAnchor(Instance)
- for i,v in pairs(Instance:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- UnAnchor(v)
- end
- end
- UnAnchor(workspace)
- end)
- ServerPage1.UnLock.MouseButton1Down:connect(function ()
- local function UnLock(Instance)
- for i,v in pairs(Instance:GetChildren()) do
- if v:IsA('BasePart') then
- v.Locked = false
- end
- UnLock(v)
- end
- end
- UnLock(workspace)
- end)
- ServerPage1.BombAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- local Bomb = Instance.new('Part')
- Bomb.Parent = game.Workspace
- Bomb.Size = Vector3.new(2,2,2)
- Bomb.Material = 'Neon'
- Bomb.BrickColor = BrickColor.new('Really black')
- Bomb.Position = v.Character.Head.Position
- Bomb.Shape = 'Ball'
- Bomb.TopSurface = 'Smooth'
- Bomb.BottomSurface = 'Smooth'
- Bomb.Locked = true
- wait(3)
- local Explosion = Instance.new('Explosion')
- Explosion.Parent = game.Workspace
- Explosion.Position = Bomb.Position
- Explosion.BlastRadius = 10
- Explosion.BlastPressure = 1000000
- Bomb:Destroy()
- end
- end)
- ServerPage1.PunishAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Parent = game.Debris
- end
- end)
- ServerPage1.UnPunishAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Debris:GetChildren()) do
- if v:IsA('Model') then
- v.Parent = game.Workspace
- v:MakeJoints()
- end
- end
- end)
- ServerPage1.JumpAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.Jump = true
- end
- end)
- ServerPage1.SitAll.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.Sit = true
- end
- end)
- --Server Page 2--
- ServerPage2.Reverse.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = -16
- end
- end)
- ServerPage2.Normal.MouseButton1Down:connect(function ()
- for _,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.WalkSpeed = 16
- end
- end)
- ServerPage2.Map.MouseButton1Down:connect(function ()
- pcall(function()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name~='Camera' and v.Name~='Terrain' then
- v:Destroy()
- end
- end
- workspace.Terrain:Clear()
- for i,v in pairs(game.Players:GetChildren()) do
- local Plr = v
- local Part = Instance.new('Model', game.Workspace)
- Instance.new('Part', Part).Name = 'Torso'
- Instance.new('Part', Part).Name = 'Head'
- Instance.new('Humanoid', Part).Name = 'Humanoid'
- Plr.Character = Part
- end
- local Load = game:GetObjects('http://www.roblox.com/asset/?id=296400126')[1]
- Load.Parent = game.Workspace
- Load:MakeJoints()
- end)
- end)
- --LocalPlayer Page 1--
- local Clip = true
- LocalPlayerPage1.NoClip.MouseButton1Down:connect(function (NC)
- Clip = false
- local Name = Player.Name
- game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function ()
- delay(0, function()
- if NC.Name == 'NC' then
- NC:Destroy()
- end
- end)
- end)
- game:GetService('RunService').Stepped:connect(function ()
- game.Workspace[Name].Torso.CanCollide = Clip
- game.Workspace[Name].Head.CanCollide = Clip
- end)
- game.Workspace[Name].Torso.Changed:connect(function ()
- game.Workspace[Name].Torso.CanCollide = Clip
- game.Workspace[Name].Head.CanCollide = Clip
- end)
- end)
- LocalPlayerPage1.Reset.MouseButton1Down:connect(function ()
- Player.Character:BreakJoints()
- end)
- LocalPlayerPage1.Fire.MouseButton1Down:connect(function ()
- Instance.new('Fire', Player.Character.Torso)
- end)
- LocalPlayerPage1.Smoke.MouseButton1Down:connect(function ()
- Instance.new('Smoke', Player.Character.Torso)
- end)
- LocalPlayerPage1.Sparkles.MouseButton1Down:connect(function ()
- Instance.new('Sparkles', Player.Character.Torso)
- end)
- LocalPlayerPage1.Box.MouseButton1Down:connect(function ()
- Instance.new('SelectionBox', Player.Character).Adornee = Player.Character
- end)
- LocalPlayerPage1.BTools.MouseButton1Down:connect(function ()
- Instance.new('HopperBin', Player.Backpack).BinType = 2
- Instance.new('HopperBin', Player.Backpack).BinType = 3
- Instance.new('HopperBin', Player.Backpack).BinType = 4
- end)
- LocalPlayerPage1.FF.MouseButton1Down:connect(function ()
- Instance.new('ForceField', Player.Character)
- end)
- LocalPlayerPage1.God.MouseButton1Down:connect(function ()
- Player.Character.Humanoid.MaxHealth = math.huge
- end)
- LocalPlayerPage1.Explode.MouseButton1Down:connect(function ()
- Instance.new('Explosion', Player.Character.Torso).Position = Player.Character.Torso.Position
- end)
- LocalPlayerPage1.Invis.MouseButton1Down:connect(function ()
- Player.Character.Head.Transparency = 1
- Player.Character.Torso.Transparency = 1
- Player.Character['Left Arm'].Transparency = 1
- Player.Character['Right Arm'].Transparency = 1
- Player.Character['Left Leg'].Transparency = 1
- Player.Character['Right Leg'].Transparency = 1
- Player.Character.Head.face.Transparency = 1
- end)
- LocalPlayerPage1.Vis.MouseButton1Down:connect(function ()
- Player.Character.Head.Transparency = 0
- Player.Character.Torso.Transparency = 0
- Player.Character['Left Arm'].Transparency = 0
- Player.Character['Right Arm'].Transparency = 0
- Player.Character['Left Leg'].Transparency = 0
- Player.Character['Right Leg'].Transparency = 0
- Player.Character.Head.face.Transparency = 0
- end)
- LocalPlayerPage1.PlusWS.MouseButton1Down:connect(function ()
- Player.Character.Humanoid.WalkSpeed = Player.Character.Humanoid.WalkSpeed + 5
- end)
- LocalPlayerPage1.SubractWS.MouseButton1Down:connect(function ()
- Player.Character.Humanoid.WalkSpeed = Player.Character.Humanoid.WalkSpeed - 5
- end)
- LocalPlayerPage1.Noob.MouseButton1Down:connect(function ()
- Player.CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=0'
- if Player.Character:FindFirstChild('Head') then
- Player.Character.Head:Destroy()
- end
- end)
- LocalPlayerPage1.Guest.MouseButton1Down:connect(function ()
- Player.CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
- if Player.Character:FindFirstChild('Head') then
- Player.Character.Head:Destroy()
- end
- end)
- LocalPlayerPage1.Clip.MouseButton1Down:connect(function ()
- Clip = true
- end)
- LocalPlayerPage1.Ghost.MouseButton1Down:connect(function ()
- Player.Character.Head.Transparency = 0.5
- Player.Character.Torso.Transparency = 0.5
- Player.Character['Left Arm'].Transparency = 0.5
- Player.Character['Right Arm'].Transparency = 0.5
- Player.Character['Left Leg'].Transparency = 0.5
- Player.Character['Right Leg'].Transparency = 0.5
- Player.Character.Head.face.Transparency = 0.5
- end)
- LocalPlayerPage1.Bomb.MouseButton1Down:connect(function ()
- local Bomb = Instance.new('Part')
- Bomb.Parent = game.Workspace
- Bomb.Size = Vector3.new(2,2,2)
- Bomb.Material = 'Neon'
- Bomb.BrickColor = BrickColor.new('Really black')
- Bomb.Position = Player.Character.Head.Position
- Bomb.Shape = 'Ball'
- Bomb.TopSurface = 'Smooth'
- Bomb.BottomSurface = 'Smooth'
- Bomb.Locked = true
- wait(3)
- local Explosion = Instance.new('Explosion')
- Explosion.Parent = game.Workspace
- Explosion.Position = Bomb.Position
- Explosion.BlastRadius = 10
- Explosion.BlastPressure = 1000000
- Bomb:Destroy()
- end)
- LocalPlayerPage1.Sit.MouseButton1Down:connect(function ()
- Player.Character.Humanoid.Sit = true
- end)
- LocalPlayerPage1.Sphere.MouseButton1Down:connect(function ()
- local Sphere = Instance.new('SelectionSphere', Player.Character)
- Sphere.Adornee = Sphere.Parent
- end)
- LocalPlayerPage1.PlayerSphere.MouseButton1Down:connect(function ()
- local Head = Player.Character.Head
- local Torso = Player.Character.Torso
- local LLeg = Player.Character['Left Leg']
- local RLeg = Player.Character['Right Leg']
- local LArm = Player.Character['Left Arm']
- local RArm = Player.Character['Right Arm']
- Head.Transparency = 1
- Torso.Transparency = 1
- LLeg.Transparency = 1
- RLeg.Transparency = 1
- LArm.Transparency = 1
- RArm.Transparency = 1
- local H = Instance.new('SelectionSphere', Head)
- H.Adornee = H.Parent
- local T = Instance.new('SelectionSphere', Torso)
- T.Adornee = T.Parent
- local LL = Instance.new('SelectionSphere', LLeg)
- LL.Adornee = LL.Parent
- local RL = Instance.new('SelectionSphere', RLeg)
- RL.Adornee = RL.Parent
- local LA = Instance.new('SelectionSphere', LArm)
- LA.Adornee = LA.Parent
- local RA = Instance.new('SelectionSphere', RArm)
- RA.Adornee = RA.Parent
- end)
- LocalPlayerPage1.BoxHead.MouseButton1Down:connect(function ()
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- Player.Character.Head.Size = Vector3.new(2,2,2)
- Player.Character.Head.Transparency = 1
- Player.Character.Head.face.Transparency = 1
- local SB = Instance.new('SelectionBox', Player.Character.Head)
- SB.Adornee = SB.Parent
- end)
- LocalPlayerPage1.BigHead.MouseButton1Down:connect(function ()
- Player.Character.Head.Mesh.Scale = Vector3.new(3.75,3.75,3.75)
- Player.Character.Head.Mesh.Offset = Vector3.new(0,1.25,0)
- end)
- LocalPlayerPage1.SmallHead.MouseButton1Down:connect(function ()
- Player.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75)
- Player.Character.Head.Mesh.Offset = Vector3.new(0,-.2,0)
- end)
- LocalPlayerPage1.FireHead.MouseButton1Down:connect(function ()
- Player.Character.Head.Transparency = 1
- Player.Character.Head.face.Transparency = 1
- Instance.new('Fire', Player.Character.Head)
- end)
- LocalPlayerPage1.FixHead.MouseButton1Down:connect(function ()
- Player.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- Player.Character.Head.Mesh.Offset = Vector3.new(0,0,0)
- Player.Character.Head.Transparency = 0
- Player.Character.Head.face.Transparency = 0
- Player.Character.Head.Size = Vector3.new(2,1,1)
- end)
- LocalPlayerPage1.Purge.MouseButton1Down:connect(function ()
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- if Player.Character:FindFirstChild('Shirt') ~= nil then
- Player.Character.Shirt:Destroy()
- end
- if Player.Character:FindFirstChild('Pants') ~= nil then
- Player.Character.Pants:Destroy()
- end
- if Player.Character:FindFirstChild('Shirt Graphic') ~= nil then
- Player.Character['Shirt Graphic'].Graphic = ''
- end
- local Shirt = Instance.new('Shirt', Player.Character)
- Shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=291066914'
- Shirt.Name = 'Shirt'
- local Pants = Instance.new('Pants', Player.Character)
- Pants.PantsTemplate = 'http://www.roblox.com/asset/?id=291067029'
- Pants.Name = 'Pants'
- game:GetObjects('http://www.roblox.com/asset/?id=32278814')[1].Parent = Player.Character
- game:GetObjects('http://www.roblox.com/asset/?id=20418416')[1].Parent = Player.Character
- local Shotgun = game:GetService('InsertService'):LoadAsset(94233344) --Shotgun
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- for _,j in pairs(Shotgun:GetChildren()) do
- if j:IsA('Tool') then
- j.Parent = Player.Backpack
- end
- end
- end
- local Knife = game:GetService('InsertService'):LoadAsset(170897263) --Knife
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- for _,j in pairs(Knife:GetChildren()) do
- if j:IsA('Tool') then
- j.Parent = Player.Backpack
- end
- end
- end
- local TimmyGun = game:GetService('InsertService'):LoadAsset(116693764) --Timmy Gun
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- for _,j in pairs(TimmyGun:GetChildren()) do
- if j:IsA('Tool') then
- j.Parent = Player.Backpack
- end
- end
- end
- local Missle = game:GetService('InsertService'):LoadAsset(67747912) --Missle Launcher
- for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- for _,j in pairs(Missle:GetChildren()) do
- if j:IsA('Tool') then
- j.Parent = Player.Backpack
- end
- end
- end
- end)
- LocalPlayerPage1.WP.MouseButton1Down:connect(function ()
- for a, mod in pairs(Player.Character:GetChildren()) do
- if mod:FindFirstChild('NameTagger') then
- Player.Character.Head.Transparency = 0 mod:Destroy()
- end
- end
- local Model = Instance.new('Model', Player.Character)
- Model.Name = 'Your Mom'
- local Clone = Player.Character.Head:Clone()
- Clone.Parent = Model
- Clone.BrickColor = BrickColor.new('Cool yellow')
- local Humanoid = Instance.new('Humanoid', Model)
- Humanoid.Name = 'NameTagger'
- Humanoid.MaxHealth = 100
- Humanoid.Health = 100
- local Weld = Instance.new('Weld', Clone)
- Weld.Part0 = Clone
- Weld.Part1 = Player.Character.Head
- Player.Character.Head.Transparency = 1
- if Player.Character:FindFirstChild('Shirt') ~= nil then
- Player.Character.Shirt:Destroy()
- end
- if Player.Character:FindFirstChild('Pants') ~= nil then
- Player.Character.Pants:Destroy()
- end
- if Player.Character:FindFirstChild('Shirt Graphic') ~= nil then
- Player.Character['Shirt Graphic'].Graphic = ''
- end
- Player.Character['Body Colors'].HeadColor = BrickColor.new('Cool yellow')
- Player.Character['Body Colors'].LeftArmColor = BrickColor.new('Cool yellow')
- Player.Character['Body Colors'].LeftLegColor = BrickColor.new('Medium blue')
- Player.Character['Body Colors'].RightArmColor = BrickColor.new('Cool yellow')
- Player.Character['Body Colors'].RightLegColor = BrickColor.new('Medium blue')
- Player.Character['Body Colors'].TorsoColor = BrickColor.new('Bright blue')
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- end)
- LocalPlayerPage1.CylinderPlayer.MouseButton1Down:connect(function ()
- Instance.new('CylinderMesh', Player.Character.Head)
- Instance.new('CylinderMesh', Player.Character.Torso)
- Instance.new('CylinderMesh', Player.Character['Left Arm'])
- Instance.new('CylinderMesh', Player.Character['Right Arm'])
- Instance.new('CylinderMesh', Player.Character['Left Leg'])
- Instance.new('CylinderMesh', Player.Character['Right Leg'])
- end)
- LocalPlayerPage1.FatPlayer.MouseButton1Down:connect(function ()
- Instance.new('SpecialMesh', Player.Character.Head)
- Instance.new('SpecialMesh', Player.Character.Torso).Scale = Vector3.new(1,1,2)
- Instance.new('SpecialMesh', Player.Character['Left Arm'])
- Instance.new('SpecialMesh', Player.Character['Right Arm'])
- Instance.new('SpecialMesh', Player.Character['Left Leg'])
- Instance.new('SpecialMesh', Player.Character['Right Leg'])
- end)
- LocalPlayerPage1.PaperPlayer.MouseButton1Down:connect(function ()
- Instance.new('BlockMesh', Player.Character.Torso).Scale = Vector3.new(1,1,0)
- Instance.new('BlockMesh', Player.Character['Left Arm']).Scale = Vector3.new(1,1,0)
- Instance.new('BlockMesh', Player.Character['Right Arm']).Scale = Vector3.new(1,1,0)
- Instance.new('BlockMesh', Player.Character['Left Leg']).Scale = Vector3.new(1,1,0)
- Instance.new('BlockMesh', Player.Character['Right Leg']).Scale = Vector3.new(1,1,0)
- end)
- --LocalPlayer Page 2--
- LocalPlayerPage2.Midget.MouseButton1Down:connect(function ()
- function scale(chr,scl)
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = 'Neck'
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = 'Left Shoulder'
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = 'Right Shoulder'
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = 'Left Hip'
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = 'Right Hip'
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(game.Players.LocalPlayer.Character, 0.5)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA('Hat') then
- v.Parent = Player.Character
- end
- end
- end)
- LocalPlayerPage2.Giant.MouseButton1Down:connect(function ()
- function scale(chr,scl)
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = 'Neck'
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = 'Left Shoulder'
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = 'Right Shoulder'
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = 'Left Hip'
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = 'Right Hip'
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(game.Players.LocalPlayer.Character, 5)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA('Hat') then
- v.Parent = Player.Character
- end
- end
- end)
- LocalPlayerPage2.Fly.MouseButton1Down:connect(function ()
- loadstring(game:GetObjects('rbxassetid://293298728')[1].Source)()
- end)
- LocalPlayerPage2.Cape.MouseButton1Down:connect(function ()
- loadstring(game:GetObjects('rbxassetid://293812864')[1].Source)()
- end)
- --Toys Page 1--
- ToysPage1.Telekinesis.MouseButton1Down:connect(function ()
- loadstring(game:GetObjects('rbxassetid://288628070')[1].Source)()
- end)
- ToysPage1.L85A2.MouseButton1Down:connect(function ()
- local tool = DATA.L85A2:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.SuicideVest.MouseButton1Down:connect(function ()
- local tool = DATA.Detonator:Clone()
- tool.Parent = Player.Backpack
- local hit = game.Players.LocalPlayer.Character.Torso
- if hit.Parent:findFirstChild('Humanoid') ~= nil and hit.Parent:findFirstChild('Chest') == nil then
- local g = DATA.Chest:Clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == 'Part' or C[i].className == 'WedgePart' then
- local W = Instance.new('Weld')
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new('Weld')
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- g.Middle.CFrame = hit.Parent.Torso.CFrame
- end
- end)
- ToysPage1.Boom.MouseButton1Down:connect(function ()
- local tool = DATA.Bomb:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.PartMaker.MouseButton1Down:connect(function ()
- game:GetObjects('rbxassetid://288113452')[1].Parent = game.Players.LocalPlayer.PlayerGui
- end)
- ToysPage1.RainbowPath.MouseButton1Down:connect(function ()
- local tool = DATA.RainbowRoad:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.BrightRed.MouseButton1Down:connect(function ()
- local tool = DATA.RedPath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.BrightBlue.MouseButton1Down:connect(function ()
- local tool = DATA.BluePath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.BrightViolet.MouseButton1Down:connect(function ()
- local tool = DATA.VioletPath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.BrightGreen.MouseButton1Down:connect(function ()
- local tool = DATA.GreenPath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.BrightOrange.MouseButton1Down:connect(function ()
- local tool = DATA.OrangePath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Pink.MouseButton1Down:connect(function ()
- local tool = DATA.PinkPath:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Minigun.MouseButton1Down:connect(function ()
- local tool = DATA.M134:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Jeep.MouseButton1Down:connect(function ()
- local Jeep = game:GetObjects('rbxassetid://264273799')[1]
- Jeep.Parent = game.Workspace
- Jeep:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- Jeep:MakeJoints()
- end)
- ToysPage1.L33T.MouseButton1Down:connect(function ()
- local tool = DATA.L33T:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.LaserArm.MouseButton1Down:connect(function ()
- local tool = DATA.LaserArm:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.OS.MouseButton1Down:connect(function ()
- local tool = DATA.OrbitalStrike:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Bait.MouseButton1Down:connect(function ()
- loadstring(game:GetObjects('rbxassetid://293026637')[1].Source)()
- end)
- ToysPage1.HR.MouseButton1Down:connect(function ()
- loadstring(game:GetObjects('rbxassetid://293039308')[1].Source)()
- end)
- ToysPage1.RL.MouseButton1Down:connect(function ()
- local tool = DATA.RocketLauncher:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Trowel.MouseButton1Down:connect(function ()
- local tool = DATA.ClassicTrowel:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Sword.MouseButton1Down:connect(function ()
- local tool = DATA.Sword:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.Barrett.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA['Barrett .50Cal']:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.R700.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA.R700:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.G36C.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA.G36C:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.L86.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA['L86 LSW']:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.M1014.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA.M1014:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.M16.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA.M16:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.M4A1.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA.M4A1:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.SCAR.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA['SCAR-L']:Clone()
- tool.Parent = Player.Backpack
- end)
- ToysPage1.TAR.MouseButton1Down:connect(function ()
- if game.Workspace:FindFirstChild('BulletHolder') then
- game.Workspace.BulletHolder:Destroy()
- end
- local BulletHolder = DATA.BulletHolder:Clone()
- BulletHolder.Parent = game.Workspace
- wait(0.1)
- local tool = DATA['TAR-21']:Clone()
- tool.Parent = Player.Backpack
- end)
- --Players Page--
- local BannedPlayers = {}
- game.Players.PlayerAdded:connect(function(player)
- for i,v in pairs(BannedPlayers) do
- if player == v then
- player:Destroy()
- end
- end
- end)
- wait(1)
- local PlayersList = PlayersPage:WaitForChild('PlayersList')
- local Commands = PlayersPage:WaitForChild('Commands')
- function LoadPlayers()
- for i,v in pairs(PlayersList:GetChildren())do
- v:Destroy()
- end
- local GetPlayers = game.Players:GetPlayers()
- for i = 1, #GetPlayers do
- local YSize = 25
- local Position = ((i * YSize) - YSize)
- local PlayerLabel = PlayersPage.PlayersExample:Clone()
- PlayerLabel.Name = GetPlayers[i].Name
- PlayerLabel.Parent = PlayersList
- PlayerLabel.Text = GetPlayers[i].Name
- PlayerLabel.Position = UDim2.new(0, 5, 0, Position + 5)
- PlayersList.CanvasSize = UDim2.new(0, 0, 0, Position + 35)
- PlayerLabel.BackgroundTransparency = 0.5
- PlayerLabel.TextTransparency = 0
- PlayerLabel.MouseButton1Down:connect(function ()
- Commands.SelectedPlayer.Value = PlayerLabel.Text
- PlayersPage.Player.Text = PlayerLabel.Text
- end)
- end
- end
- LoadPlayers()
- game.Players.ChildAdded:connect(LoadPlayers)
- game.Players.ChildRemoved:connect(LoadPlayers)
- for _,v in pairs(Commands:GetChildren()) do
- if v:IsA('TextButton') then
- v.MouseButton1Down:connect(function ()
- if Commands.SelectedPlayer.Value ~= '' then
- local PlayerSelected = game.Players[Commands.SelectedPlayer.Value]
- if v.Name == 'FF' then
- local FF = Instance.new('ForceField', PlayerSelected.Character)
- elseif v.Name == 'FIRE' then
- local FIRE1 = Instance.new('Fire', PlayerSelected.Character.Head)
- local FIRE2 = Instance.new('Fire', PlayerSelected.Character.Torso)
- local FIRE3 = Instance.new('Fire', PlayerSelected.Character['Left Arm'])
- local FIRE4 = Instance.new('Fire', PlayerSelected.Character['Right Arm'])
- local FIRE5 = Instance.new('Fire', PlayerSelected.Character['Left Leg'])
- local FIRE6 = Instance.new('Fire', PlayerSelected.Character['Right Leg'])
- elseif v.Name == 'SPARKLES' then
- local SP1 = Instance.new('Sparkles', PlayerSelected.Character.Head)
- local SP2 = Instance.new('Sparkles', PlayerSelected.Character.Torso)
- local SP3 = Instance.new('Sparkles', PlayerSelected.Character['Left Arm'])
- local SP4 = Instance.new('Sparkles', PlayerSelected.Character['Right Arm'])
- local SP5 = Instance.new('Sparkles', PlayerSelected.Character['Left Leg'])
- local SP6 = Instance.new('Sparkles', PlayerSelected.Character['Right Leg'])
- elseif v.Name == 'SMOKE' then
- local SMOKE = Instance.new('Smoke', PlayerSelected.Character.Torso)
- elseif v.Name == 'BOX' then
- local SB = Instance.new('SelectionBox', PlayerSelected.Character)
- SB.Adornee = SB.Parent
- elseif v.Name == 'SPHERE' then
- local SS = Instance.new('SelectionSphere', PlayerSelected.Character)
- SS.Adornee = SS.Parent
- elseif v.Name == 'SPAM' then
- while wait(0) do
- game.Chat:Chat(PlayerSelected.Character.Head, 'FREE EXPLOITS? XDDDD')
- wait(0.2)
- game.Chat:Chat(PlayerSelected.Character.Head, 'STIGMA V69???')
- wait(0.2)
- game.Chat:Chat(PlayerSelected.Character.Head, 'FREE HAX??')
- wait(0.2)
- end
- elseif v.Name == 'SIT' then
- PlayerSelected.Character.Humanoid.Sit = true
- elseif v.Name == 'BTOOLS' then
- Instance.new('HopperBin', PlayerSelected.Backpack).BinType = 2
- Instance.new('HopperBin', PlayerSelected.Backpack).BinType = 3
- Instance.new('HopperBin', PlayerSelected.Backpack).BinType = 4
- elseif v.Name == 'LAG' then
- PlayerSelected.Character.Torso.Anchored = true
- PlayerSelected.CameraMode = 'LockFirstPerson'
- while wait(0) do
- Instance.new('Smoke', PlayerSelected.Character.Head)
- Instance.new('Smoke', PlayerSelected.Character.Torso)
- Instance.new('Smoke', PlayerSelected.Character['Left Arm'])
- Instance.new('Smoke', PlayerSelected.Character['Right Arm'])
- Instance.new('Smoke', PlayerSelected.Character['Left Leg'])
- Instance.new('Smoke', PlayerSelected.Character['Right Leg'])
- end
- elseif v.Name == 'KICK' then
- PlayerSelected:Destroy()
- elseif v.Name == 'BAN' then
- BannedPlayers[#BannedPlayers + 1] = v
- PlayerSelected:Destroy()
- end
- end
- end)
- end
- end
- --Hats Page--
- InHatsPage.RemoveHats.MouseButton1Down:connect(function ()
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- end)
- InHatsPage.STF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=1285307')[1].Parent = Player.Character
- end)
- InHatsPage.RSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=72082328')[1].Parent = Player.Character
- end)
- InHatsPage.OSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=215751161')[1].Parent = Player.Character
- end)
- InHatsPage.PSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=63043890')[1].Parent = Player.Character
- end)
- InHatsPage.GSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=100929604')[1].Parent = Player.Character
- end)
- InHatsPage.TSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=147180077')[1].Parent = Player.Character
- end)
- InHatsPage.BSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=259423244')[1].Parent = Player.Character
- end)
- InHatsPage.BSSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=98346834')[1].Parent = Player.Character
- end)
- InHatsPage.MBSTF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=119916949')[1].Parent = Player.Character
- end)
- InHatsPage.CWS.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=11748356')[1].Parent = Player.Character
- end)
- InHatsPage.CWHP.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=1235488')[1].Parent = Player.Character
- end)
- InHatsPage.BBR.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=52458643')[1].Parent = Player.Character
- end)
- InHatsPage.DE.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=21070012')[1].Parent = Player.Character
- end)
- InHatsPage.DF.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=48545806')[1].Parent = Player.Character
- end)
- InHatsPage.DI.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=31101391')[1].Parent = Player.Character
- end)
- InHatsPage.DAS.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=162067148')[1].Parent = Player.Character
- end)
- InHatsPage.DM.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=64444871')[1].Parent = Player.Character
- end)
- InHatsPage.DAU.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=138932314')[1].Parent = Player.Character
- end)
- InHatsPage.DR.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=250395631')[1].Parent = Player.Character
- end)
- InHatsPage.DV.MouseButton1Down:connect(function ()
- game:GetObjects('http://www.roblox.com/asset/?id=96103379')[1].Parent = Player.Character
- end)
- --Settings Page--
- SettingsPage.BorderBlack.MouseButton1Down:connect(function ()
- local ColorX = 0
- local ColorY = 0
- local ColorZ = 0
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderRed.MouseButton1Down:connect(function ()
- local ColorX = 255
- local ColorY = 0
- local ColorZ = 0
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderGreen.MouseButton1Down:connect(function ()
- local ColorX = 0
- local ColorY = 255
- local ColorZ = 0
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderBlue.MouseButton1Down:connect(function ()
- local ColorX = 0
- local ColorY = 0
- local ColorZ = 255
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderPink.MouseButton1Down:connect(function ()
- local ColorX = 255
- local ColorY = 0
- local ColorZ = 255
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderYellow.MouseButton1Down:connect(function ()
- local ColorX = 255
- local ColorY = 255
- local ColorZ = 0
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderLightBlue.MouseButton1Down:connect(function ()
- local ColorX = 0
- local ColorY = 255
- local ColorZ = 255
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.BorderWhite.MouseButton1Down:connect(function ()
- local ColorX = 255
- local ColorY = 255
- local ColorZ = 255
- GUI.Top.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Bottom.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Left.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Right1.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- GUI.Tabs.BackgroundColor = BrickColor.new(ColorX,ColorY,ColorZ)
- end)
- SettingsPage.Execute.MouseButton1Down:connect(function ()
- delay(0, function ()
- local Script, Loaderr = loadstring(SettingsPage.Script.Text)
- if not Script then
- SettingsPage.Output.Text = 'ERROR: ' .. Loaderr
- return
- end
- local Success, Runerr = pcall(Script)
- if not Success then
- SettingsPage.Output.Text = 'ERROR ' .. Runerr
- return
- end
- end)
- end)
- SettingsPage.ClearS.MouseButton1Down:connect(function ()
- SettingsPage.Script.Text = ''
- end)
- SettingsPage.ClearO.MouseButton1Down:connect(function ()
- SettingsPage.Output.Text = ''
- end)
- SettingsPage.Set.SetSize.MouseButton1Down:connect(function ()
- function scale(chr,scl)
- for _,v in pairs(Player.Character:GetChildren()) do
- if v:IsA('Hat') then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = 'Neck'
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = 'Left Shoulder'
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = 'Right Shoulder'
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = 'Left Hip'
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = 'Right Hip'
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(game.Players.LocalPlayer.Character, SettingsPage.Set.SizeNumber.Text)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA('Hat') then
- v.Parent = Player.Character
- end
- end
- end)
- SettingsPage.Set.SetTime.MouseButton1Down:connect(function ()
- game.Lighting.TimeOfDay = SettingsPage.Set.TimeNumber.Text
- end)
- SettingsPage.Set.OutlinesTrue.MouseButton1Down:connect(function ()
- SettingsPage.Set.OutlinesTrue.Visible = false
- SettingsPage.Set.OutlinesFalse.Visible = true
- game.Lighting.Outlines = false
- end)
- SettingsPage.Set.OutlinesFalse.MouseButton1Down:connect(function ()
- SettingsPage.Set.OutlinesTrue.Visible = true
- SettingsPage.Set.OutlinesFalse.Visible = false
- game.Lighting.Outlines = true
- end)
- SettingsPage.Set.DecalSpam.MouseButton1Down:connect(function ()
- for i,v in pairs(game.Workspace:GetChildren()) do
- for i = 0, 5 do
- local Decal = Instance.new('Decal', v)
- Decal.Face = i
- Decal.Texture = 'http://www.roblox.com/asset/?id=' .. SettingsPage.Set.SpamNumber.Text
- Decal.Name = 'YourMomSpam'
- end
- end
- end)
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