Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ------------By raulib fellas---------- I am releasing the pink guy script! Yay! Now you get cape at 25 kills
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,game,owner = owner,game local RealPlayer = Player do print("FE Compatibility code by Mokiros") local rp = RealPlayer script.Parent = rp.Character --RemoteEvent for communicating local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" --Fake event to make stuff like Mouse.KeyDown work local function fakeEvent() local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} t.connect = t.Connect return t end --Creating fake input objects with fake variables local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} --Merged 2 functions into one by checking amount of arguments CAS.UnbindAction = CAS.BindAction --This function will trigger the events that have been :Connect()'ed local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent then for _,f in pairs(t.Functions) do f(...) end end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=rp then return end m.Target = io.Target m.Hit = io.Hit if not io.isMouse then local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local Mouse = Player:GetMouse() local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local h,t --Give the server mouse data 30 times every second, but only if the values changed --If player is not moving their mouse, client won't fire events while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) ----Sandboxed game object that allows the usage of client-side methods and services --Real game object local _rg = game --Metatable for fake service local fsmt = { __index = function(self,k) local s = rawget(self,"_RealService") if s then return s[k] end end, __newindex = function(self,k,v) local s = rawget(self,"_RealService") if s then s[k]=v end end, __call = function(self,...) local s = rawget(self,"_RealService") if s then return s(...) end end } local function FakeService(t,RealService) t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService return setmetatable(t,fsmt) end --Fake game object local g = { GetService = function(self,s) return self[s] end, Players = FakeService({ LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) },"Players"), UserInputService = FakeService(UIS,"UserInputService"), ContextActionService = FakeService(CAS,"ContextActionService"), } rawset(g.Players,"localPlayer",g.Players.LocalPlayer) g.service = g.GetService g.RunService = FakeService({ RenderStepped = _rg:GetService("RunService").Heartbeat, BindToRenderStep = function(self,name,_,fun) self._btrs[name] = self.Heartbeat:Connect(fun) end, UnbindFromRenderStep = function(self,name) self._btrs[name]:Disconnect() end, },"RunService") setmetatable(g,{ __index=function(self,s) return _rg:GetService(s) or typeof(_rg[s])=="function" and function(_,...)return _rg[s](_rg,...)end or _rg[s] end, __newindex = fsmt.__newindex, __call = fsmt.__call }) --Changing owner to fake player object to support owner:GetMouse() game,owner = g,g.Players.LocalPlayer end
- wait(1)
- if
- game.Players.LocalPlayer.Name == "c_lu"
- then
- script:Destroy()
- end
- -- Objects
- local tlakgui = Instance.new("ScreenGui")
- local Text = Instance.new("TextBox")
- local Talk = Instance.new("TextButton")
- ----- Soon i will make a reward that you get hats when you reach at a number of kills
- -- Properties
- tlakgui.Name = "tlak gui"
- tlakgui.Parent = game.Players.LocalPlayer.PlayerGui
- local _1 = Instance.new("TextLabel")
- local _2 = Instance.new("TextLabel")
- _1.Name = "1"
- _1.Parent = tlakgui
- _1.BackgroundColor3 = Color3.new(0, 0, 0)
- _1.BorderColor3 = Color3.new(1, 0, 0)
- _1.BorderSizePixel = 0
- _1.Position = UDim2.new(0, 500, 0, 680)
- _1.Size = UDim2.new(0, 200, 0, 50)
- _1.Font = Enum.Font.SourceSans
- _1.FontSize = Enum.FontSize.Size14
- _1.Text = "Creator's discord:"
- _1.TextColor3 = Color3.new(1, 0, 0)
- _1.TextScaled = true
- _1.TextSize = 14
- _1.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
- _1.TextWrapped = true
- _2.Name = "2"
- _2.Parent = tlakgui
- _2.BackgroundColor3 = Color3.new(0, 0, 0)
- _2.BorderColor3 = Color3.new(1, 0, 0)
- _2.BorderSizePixel = 0
- _2.Position = UDim2.new(0, 500, 0, 730)
- _2.Size = UDim2.new(0, 200, 0, 50)
- _2.Font = Enum.Font.SourceSans
- _2.FontSize = Enum.FontSize.Size14
- _2.Text = "Red Spy#4120"
- _2.TextColor3 = Color3.new(1, 0, 0)
- _2.TextScaled = true
- _2.TextSize = 14
- _2.TextStrokeColor3 = Color3.new(1, 0.0117647, 0.0117647)
- _2.TextWrapped = true
- Text.Name = "Text"
- Text.Parent = tlakgui
- Text.BackgroundColor3 = Color3.new(1, 0, 0)
- Text.BorderSizePixel = 0
- Text.Position = UDim2.new(0, 1000, 0, 0)
- Text.Size = UDim2.new(0, 200, 0, 100)
- Text.Font = Enum.Font.SourceSans
- Text.FontSize = Enum.FontSize.Size14
- Text.Text = "Put text here"
- Text.TextScaled = true
- Text.TextSize = 14
- Text.TextWrapped = true
- Talk.Name = "Talk"
- Talk.Parent = tlakgui
- Talk.BackgroundColor3 = Color3.new(1, 0, 0)
- Talk.BorderSizePixel = 0
- Talk.Position = UDim2.new(0, 1000, 0, 150)
- Talk.Size = UDim2.new(0, 200, 0, 50)
- Talk.Font = Enum.Font.SourceSans
- Talk.FontSize = Enum.FontSize.Size14
- Talk.Text = "Talk"
- Talk.TextScaled = true
- Talk.TextSize = 14
- Talk.TextWrapped = true
- local Clots = Instance.new("TextButton")
- -- Properties
- Clots.Name = "Clots"
- Clots.Parent = tlakgui
- Clots.BackgroundColor3 = Color3.new(1, 0, 0)
- Clots.BorderSizePixel = 0
- Clots.Size = UDim2.new(0, 200, 0, 50)
- Clots.Font = Enum.Font.SourceSans
- Clots.FontSize = Enum.FontSize.Size14
- Clots.Text = "Change Clothes"
- Clots.TextScaled = true
- Clots.TextSize = 14
- Clots.TextWrapped = true
- local d = game.Players.LocalPlayer.Character:GetChildren()
- for i=1, #d do
- if (d[i].className == "CharacterMesh") then
- d[i]:destroy()
- end
- end
- wait(1)
- Clots.MouseButton1Up:connect(function()
- local dewwe = game.Players.LocalPlayer.Character:GetChildren()
- for i=1, #dewwe do
- if (dewwe[i].className == "Shirt") then
- dewwe[i]:destroy()
- end
- end
- local dewweew = game.Players.LocalPlayer.Character:GetChildren()
- for i=1, #dewweew do
- if (dewweew[i].className == "Pants") then
- dewweew[i]:destroy()
- end
- end
- clo1 = Instance.new("Pants")
- clo2 = Instance.new("Shirt")
- clo3 = Instance.new("ShirtGraphic")
- clo1.Name = "Pants"
- clo1.Parent = game.Players.LocalPlayer.Character
- clo1.PantsTemplate = "http://www.roblox.com/asset/?id=271164392"
- clo2.Name = "Shirt"
- clo2.Parent = game.Players.LocalPlayer.Character
- clo2.ShirtTemplate = "http://www.roblox.com/asset/?id=271164283"
- clo3.Parent = game.Players.LocalPlayer.Character
- clo3.Graphic = "http://www.roblox.com/asset/?id=601873805"
- Clots:Destroy()
- end)
- -----------------------------------------
- print("▓▓▓▓▓▓▀▀░░░░░░▀▀▓▓▓▓▓▓")
- print("▓▓▓▀░░░░░▄██▄░░░░░▀▓▓▓")
- print("▓▓░░░░░▄▄██▀░░░░░░░░▓▓")-----By using it you accept that you won't abuse agnaist raulib mate-----
- print("▓░░░░░▄██▀░░░▄█▄░░░░░▓") --discord: Red Spy#4120--
- print("▌░░░░░▀██▄▄▄█████▄░░░▐")
- print("░░▄▄▄░░░▀████▀░▀▀██▄░░")
- print("░░▀██▄░▄▄████▄░░░▀▀▀░░")
- print("▌░░░▀█████▀▀▀██▄░░░░░▐")
- print("▓░░░░░▀█▀░░░▄██▀░░░░░▓")
- print("▓▓░░░░░░░░▄██▀░░░░░░▓▓")
- print("▓▓▓▄░░░░░▀█▀▀░░░░░▄▓▓▓")
- print("▓▓▓▓▓▓▄▄░░░░░░▄▄▓▓▓▓▓▓")
- script.Archivable = false
- script.Name = "Hitler Controller"
- script.Parent = game.Players.LocalPlayer.PlayerGui
- game.Players.LocalPlayer.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- -----Left Arm thing for raulib----
- if
- game.Players.LocalPlayer.Name == "silver22352"
- then
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("SpecialMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("SpecialMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("SpecialMesh")
- local o10 = Instance.new("Weld")
- local o11 = Instance.new("CFrameValue")
- local o12 = Instance.new("Part")
- local o13 = Instance.new("SpecialMesh")
- local o14 = Instance.new("Weld")
- local o15 = Instance.new("CFrameValue")
- local o16 = Instance.new("Part")
- local o17 = Instance.new("SpecialMesh")
- local o18 = Instance.new("Weld")
- local o19 = Instance.new("CFrameValue")
- local o20 = Instance.new("Part")
- local o21 = Instance.new("SpecialMesh")
- local o22 = Instance.new("Weld")
- local o23 = Instance.new("CFrameValue")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("SpecialMesh")
- local o26 = Instance.new("Weld")
- local o27 = Instance.new("CFrameValue")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("SpecialMesh")
- local o30 = Instance.new("Weld")
- local o31 = Instance.new("CFrameValue")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("SpecialMesh")
- local o34 = Instance.new("Weld")
- local o35 = Instance.new("CFrameValue")
- local o36 = Instance.new("Part")
- local o37 = Instance.new("SpecialMesh")
- local o38 = Instance.new("Weld")
- local o39 = Instance.new("CFrameValue")
- local o40 = Instance.new("Part")
- local o41 = Instance.new("SpecialMesh")
- local o42 = Instance.new("Weld")
- local o43 = Instance.new("CFrameValue")
- local o44 = Instance.new("Part")
- local o45 = Instance.new("SpecialMesh")
- local o46 = Instance.new("Weld")
- local o47 = Instance.new("CFrameValue")
- local o48 = Instance.new("Part")
- local o49 = Instance.new("CFrameValue")
- local o50 = Instance.new("Weld")
- o1.Name = "Thing that i can't name"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Name = "Body"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Smoky grey")
- o2.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
- o2.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o2.Size = Vector3.new(1.33200002, 2.08100009, 1.28100002)
- o2.CFrame = CFrame.new(22.2005024, 3.0812428, -87.5837021, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o2.Position = Vector3.new(22.2005024, 3.0812428, -87.5837021)
- o2.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o3.Parent = o2
- o3.MeshId = "rbxassetid://876696873"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Blade"
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Black")
- o4.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
- o4.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o4.Size = Vector3.new(0.200000003, 1.59399998, 0.629000008)
- o4.CFrame = CFrame.new(22.7951298, 1.95716643, -87.5646667, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(22.7951298, 1.95716643, -87.5646667)
- o4.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Transparency = 1
- o5.Parent = o4
- o5.MeshId = "rbxassetid://876686196"
- o5.MeshType = Enum.MeshType.FileMesh
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(0.595994949, 1.12350059, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.Name = "Attachment"
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Smoky grey")
- o8.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
- o8.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o8.Size = Vector3.new(0.670000017, 0.953000009, 0.60799998)
- o8.CFrame = CFrame.new(21.5511608, 2.86787009, -87.5980988, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o8.Position = Vector3.new(21.5511608, 2.86787009, -87.5980988)
- o8.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o9.Parent = o8
- o9.MeshId = "rbxassetid://876692553"
- o9.MeshType = Enum.MeshType.FileMesh
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = o8
- o10.C1 = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.Part0 = o2
- o10.Part1 = o8
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = o8
- o11.Value = CFrame.new(-0.6492939, 0.21399951, 0.000785827637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.Name = "Screen1"
- o12.Parent = o1
- o12.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
- o12.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o12.Size = Vector3.new(0.787999988, 1.79799998, 0.545000017)
- o12.CFrame = CFrame.new(21.6221409, 2.94030118, -87.5929413, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o12.Position = Vector3.new(21.6221409, 2.94030118, -87.5929413)
- o12.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o13.Parent = o12
- o13.MeshId = "rbxassetid://876690157"
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "qCFrameWeldThingy"
- o14.Parent = o12
- o14.C1 = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.Part0 = o2
- o14.Part1 = o12
- o15.Name = "qRelativeCFrameWeldValue"
- o15.Parent = o12
- o15.Value = CFrame.new(-0.57828331, 0.141500235, 0.00428771973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.Name = "Plate"
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Dark stone grey")
- o16.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
- o16.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o16.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- o16.CFrame = CFrame.new(22.5204391, 3.28498197, -86.8855591, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o16.Position = Vector3.new(22.5204391, 3.28498197, -86.8855591)
- o16.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o17.Parent = o16
- o17.MeshId = "rbxassetid://876681843"
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Name = "qCFrameWeldThingy"
- o18.Parent = o16
- o18.C1 = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o18.Part0 = o2
- o18.Part1 = o16
- o19.Name = "qRelativeCFrameWeldValue"
- o19.Parent = o16
- o19.Value = CFrame.new(0.335996628, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.Name = "Plate"
- o20.Parent = o1
- o20.BrickColor = BrickColor.new("Dark stone grey")
- o20.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
- o20.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o20.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- o20.CFrame = CFrame.new(22.5196552, 2.47498131, -86.885498, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o20.Position = Vector3.new(22.5196552, 2.47498131, -86.885498)
- o20.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o20.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o21.Parent = o20
- o21.MeshId = "rbxassetid://876681843"
- o21.MeshType = Enum.MeshType.FileMesh
- o22.Name = "qCFrameWeldThingy"
- o22.Parent = o20
- o22.C1 = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o22.Part0 = o2
- o22.Part1 = o20
- o23.Name = "qRelativeCFrameWeldValue"
- o23.Parent = o20
- o23.Value = CFrame.new(0.335996628, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.Name = "Plate"
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Dark stone grey")
- o24.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
- o24.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o24.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- o24.CFrame = CFrame.new(22.5305576, 3.29787612, -88.2566681, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o24.Position = Vector3.new(22.5305576, 3.29787612, -88.2566681)
- o24.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o25.Parent = o24
- o25.MeshId = "rbxassetid://876683636"
- o25.MeshType = Enum.MeshType.FileMesh
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o24
- o26.C1 = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o26.Part0 = o2
- o26.Part1 = o24
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o24
- o27.Value = CFrame.new(0.314001083, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.Name = "Plate"
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Dark stone grey")
- o28.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
- o28.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o28.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- o28.CFrame = CFrame.new(22.5297642, 2.47787619, -88.2566147, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o28.Position = Vector3.new(22.5297642, 2.47787619, -88.2566147)
- o28.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o29.Parent = o28
- o29.MeshId = "rbxassetid://876683636"
- o29.MeshType = Enum.MeshType.FileMesh
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "qRelativeCFrameWeldValue"
- o31.Parent = o28
- o31.Value = CFrame.new(0.314001083, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.Name = "Plate"
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
- o32.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o32.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- o32.CFrame = CFrame.new(21.630682, 3.28584123, -86.9063873, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o32.Position = Vector3.new(21.630682, 3.28584123, -86.9063873)
- o32.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.MeshId = "rbxassetid://876681843"
- o33.MeshType = Enum.MeshType.FileMesh
- o34.Name = "qCFrameWeldThingy"
- o34.Parent = o32
- o34.C1 = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o34.Part0 = o2
- o34.Part1 = o32
- o35.Name = "qRelativeCFrameWeldValue"
- o35.Parent = o32
- o35.Value = CFrame.new(-0.554006577, -0.203999519, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o36.Name = "Plate"
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Dark stone grey")
- o36.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
- o36.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o36.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- o36.CFrame = CFrame.new(21.6298981, 2.47584057, -86.9063339, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o36.Position = Vector3.new(21.6298981, 2.47584057, -86.9063339)
- o36.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o36.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o37.Parent = o36
- o37.MeshId = "rbxassetid://876681843"
- o37.MeshType = Enum.MeshType.FileMesh
- o38.Name = "qCFrameWeldThingy"
- o38.Parent = o36
- o38.C1 = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o38.Part0 = o2
- o38.Part1 = o36
- o39.Name = "qRelativeCFrameWeldValue"
- o39.Parent = o36
- o39.Value = CFrame.new(-0.554006577, 0.606000423, 0.690483093, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.Name = "Plate"
- o40.Parent = o1
- o40.BrickColor = BrickColor.new("Dark stone grey")
- o40.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
- o40.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o40.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- o40.CFrame = CFrame.new(21.6499977, 2.47872591, -88.2772141, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o40.Position = Vector3.new(21.6499977, 2.47872591, -88.2772141)
- o40.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o41.Parent = o40
- o41.MeshId = "rbxassetid://876683636"
- o41.MeshType = Enum.MeshType.FileMesh
- o42.Name = "qCFrameWeldThingy"
- o42.Parent = o40
- o42.C1 = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o42.Part0 = o2
- o42.Part1 = o40
- o43.Name = "qRelativeCFrameWeldValue"
- o43.Parent = o40
- o43.Value = CFrame.new(-0.566007614, 0.603000164, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o44.Name = "Plate"
- o44.Parent = o1
- o44.BrickColor = BrickColor.new("Dark stone grey")
- o44.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
- o44.Rotation = Vector3.new(179.990005, 1.34000003, -179.940002)
- o44.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- o44.CFrame = CFrame.new(21.6507912, 3.29872584, -88.2772675, -0.999725163, 0.000967327214, 0.0234101936, 0.000965412473, 1.00000072, -9.24325941e-05, -0.0234102923, -6.98024232e-05, -0.99972707)
- o44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o44.Position = Vector3.new(21.6507912, 3.29872584, -88.2772675)
- o44.Orientation = Vector3.new(0.00999999978, 178.660004, 0.0599999987)
- o44.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o45.Parent = o44
- o45.MeshId = "rbxassetid://876683636"
- o45.MeshType = Enum.MeshType.FileMesh
- o46.Name = "qCFrameWeldThingy"
- o46.Parent = o44
- o46.C1 = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o46.Part0 = o2
- o46.Part1 = o44
- o47.Name = "qRelativeCFrameWeldValue"
- o47.Parent = o44
- o47.Value = CFrame.new(-0.566007614, -0.216999292, -0.680488586, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o48.Name = "Middle"
- o48.Parent = o1
- o48.BrickColor = BrickColor.new("Lily white")
- o48.Transparency = 1
- o48.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
- o48.Rotation = Vector3.new(-177.639999, -88.6600037, -177.630005)
- o48.FormFactor = Enum.FormFactor.Symmetric
- o48.Size = Vector3.new(1, 2, 1)
- o48.CFrame = CFrame.new(22.1751118, 2.84072757, -87.5881882, -0.0234101936, 0.000967327214, -0.999725163, 9.24325941e-05, 1.00000072, 0.000965412473, 0.99972707, -6.98024232e-05, -0.0234102923)
- o48.BottomSurface = Enum.SurfaceType.Smooth
- o48.TopSurface = Enum.SurfaceType.Smooth
- o48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- o48.Position = Vector3.new(22.1751118, 2.84072757, -87.5881882)
- o48.Orientation = Vector3.new(-0.0599999987, -91.3399963, 0.00999999978)
- o48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- o49.Name = "qRelativeCFrameWeldValue"
- o49.Parent = o48
- o49.Value = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o50.Name = "qCFrameWeldThingy"
- o50.Parent = o48
- o50.C1 = CFrame.new(0.00391387939, 0.240539074, -0.0252571106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o50.Part0 = o2
- o50.Part1 = o48
- local weld = Instance.new("Weld")
- weld.Parent = o48
- weld.Part0 = o48
- weld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- deo4 = Instance.new("Part")
- deo5 = Instance.new("SpecialMesh")
- deo6 = Instance.new("Weld")
- deo7 = Instance.new("CFrameValue")
- deo8 = Instance.new("Part")
- deo9 = Instance.new("SpecialMesh")
- deo10 = Instance.new("Weld")
- deo11 = Instance.new("CFrameValue")
- deo12 = Instance.new("Part")
- deo13 = Instance.new("SpecialMesh")
- deo14 = Instance.new("Weld")
- deo15 = Instance.new("CFrameValue")
- deo16 = Instance.new("Part")
- deo17 = Instance.new("SpecialMesh")
- deo18 = Instance.new("Weld")
- deo19 = Instance.new("CFrameValue")
- deo20 = Instance.new("Script")
- deo4.Name = "Plate1"
- deo4.Parent = o1
- deo4.BrickColor = BrickColor.new("Dark stone grey")
- deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
- deo4.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
- deo4.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- deo4.CFrame = CFrame.new(23.2285519, 1.33906555, -63.1309395, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
- deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo4.Position = Vector3.new(23.2285519, 1.33906555, -63.1309395)
- deo4.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
- deo4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo5.Parent = deo4
- deo5.MeshId = "rbxassetid://876681843"
- deo5.MeshType = Enum.MeshType.FileMesh
- deo6.Name = "qCFrameWeldThingy"
- deo6.Parent = deo4
- deo6.C1 = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo6.Part0 = o2
- deo6.Part1 = deo4
- deo7.Name = "qRelativeCFrameWeldValue"
- deo7.Parent = deo4
- deo7.Value = CFrame.new(-0.0641098022, -0.308665276, 0.70932579, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo8.Name = "Plate1"
- deo8.Parent = o1
- deo8.BrickColor = BrickColor.new("Dark stone grey")
- deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
- deo8.Rotation = Vector3.new(-178.619995, -56.9000015, 179.729996)
- deo8.Size = Vector3.new(0.416000009, 0.788999975, 0.200000003)
- deo8.CFrame = CFrame.new(23.2306252, 0.529383302, -63.1536446, -0.546165347, -0.00259675225, -0.837673366, -0.0249356981, 0.999602497, 0.0131594185, 0.837306201, 0.0280751884, -0.546012998)
- deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo8.Position = Vector3.new(23.2306252, 0.529383302, -63.1536446)
- deo8.Orientation = Vector3.new(-0.75, -123.099998, -1.42999995)
- deo8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo9.Parent = deo8
- deo9.MeshId = "rbxassetid://876681843"
- deo9.MeshType = Enum.MeshType.FileMesh
- deo10.Name = "qCFrameWeldThingy"
- deo10.Parent = deo8
- deo10.C1 = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo10.Part0 = o2
- deo10.Part1 = deo8
- deo11.Name = "qRelativeCFrameWeldValue"
- deo11.Parent = deo8
- deo11.Value = CFrame.new(-0.0641555786, 0.501338005, 0.709318161, 0.310540915, -0.0261770748, -0.950199544, -0.00451026531, 0.999568939, -0.0290111825, 0.950549304, 0.0132948114, 0.310288996)
- deo12.Name = "Plate1"
- deo12.Parent = o1
- deo12.BrickColor = BrickColor.new("Dark stone grey")
- deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
- deo12.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
- deo12.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- deo12.CFrame = CFrame.new(23.3787346, 1.37043405, -63.7530594, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
- deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo12.Position = Vector3.new(23.3787346, 1.37043405, -63.7530594)
- deo12.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
- deo12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo13.Parent = deo12
- deo13.MeshId = "rbxassetid://876683636"
- deo13.MeshType = Enum.MeshType.FileMesh
- deo14.Name = "qCFrameWeldThingy"
- deo14.Parent = deo12
- deo14.C1 = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo14.Part0 = o2
- deo14.Part1 = deo12
- deo15.Name = "qRelativeCFrameWeldValue"
- deo15.Parent = deo12
- deo15.Value = CFrame.new(-0.158653259, -0.321603298, -0.715133667, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo16.Name = "Plate1"
- deo16.Parent = o1
- deo16.BrickColor = BrickColor.new("Dark stone grey")
- deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
- deo16.Rotation = Vector3.new(-173.240005, 88.0999985, 174.949997)
- deo16.Size = Vector3.new(0.416000009, 0.795000017, 0.200000003)
- deo16.CFrame = CFrame.new(23.3811665, 0.550796628, -63.777626, -0.0330896378, -0.00292195706, 0.99944818, 0.0297818538, 0.999548793, 0.00390826538, -0.999008656, 0.0298947431, -0.0329876691)
- deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo16.Position = Vector3.new(23.3811665, 0.550796628, -63.777626)
- deo16.Orientation = Vector3.new(-0.219999999, 91.8899994, 1.71000004)
- deo16.Color = Color3.new(0.388235, 0.372549, 0.384314)
- deo17.Parent = deo16
- deo17.MeshId = "rbxassetid://876683636"
- deo17.MeshType = Enum.MeshType.FileMesh
- deo18.Name = "qCFrameWeldThingy"
- deo18.Parent = deo16
- deo18.C1 = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo18.Part0 = o2
- deo18.Part1 = deo16
- deo19.Name = "qRelativeCFrameWeldValue"
- deo19.Parent = deo16
- deo19.Value = CFrame.new(-0.158706665, 0.498405933, -0.715171814, 0.290831298, 0.0308763199, 0.956276059, -0.00466766674, 0.99951303, -0.0308527891, -0.956763029, 0.00450937822, 0.290833771)
- deo20.Name = "qPerfectionWeld"
- deo20.Parent = o1
- sveio3 = Instance.new("SpecialMesh")
- sveio5 = Instance.new("Part")
- sveio6 = Instance.new("BlockMesh")
- sveio7 = Instance.new("Weld")
- sveio8 = Instance.new("CFrameValue")
- sveio9 = Instance.new("Part")
- sveio10 = Instance.new("BlockMesh")
- sveio11 = Instance.new("Weld")
- sveio12 = Instance.new("CFrameValue")
- sveio13 = Instance.new("Part")
- sveio14 = Instance.new("BlockMesh")
- sveio15 = Instance.new("Weld")
- sveio16 = Instance.new("CFrameValue")
- sveio17 = Instance.new("Part")
- sveio18 = Instance.new("BlockMesh")
- sveio19 = Instance.new("Weld")
- sveio20 = Instance.new("CFrameValue")
- sveio21 = Instance.new("Part")
- sveio22 = Instance.new("BlockMesh")
- sveio23 = Instance.new("Weld")
- sveio24 = Instance.new("CFrameValue")
- sveio25 = Instance.new("Part")
- sveio26 = Instance.new("BlockMesh")
- sveio27 = Instance.new("Weld")
- sveio28 = Instance.new("CFrameValue")
- sveio29 = Instance.new("Part")
- sveio30 = Instance.new("BlockMesh")
- sveio31 = Instance.new("Weld")
- sveio32 = Instance.new("CFrameValue")
- sveio33 = Instance.new("Part")
- sveio34 = Instance.new("Weld")
- sveio35 = Instance.new("CFrameValue")
- sveio3.Parent = o2
- sveio3.MeshId = "rbxassetid://876696873"
- sveio3.MeshType = Enum.MeshType.FileMesh
- sveio5.Name = "svatic1"
- sveio5.Parent = o1
- sveio5.Material = Enum.Material.SmoothPlastic
- sveio5.BrickColor = BrickColor.new("Mid gray")
- sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
- sveio5.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio5.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio5.CFrame = CFrame.new(26.6144924, 0.87007153, -58.3715897, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio5.Position = Vector3.new(26.6144924, 0.87007153, -58.3715897)
- sveio5.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio5.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio6.Parent = sveio5
- sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- sveio6.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- sveio7.Name = "qCFrameWeldThingy"
- sveio7.Parent = sveio5
- sveio7.C1 = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio7.Part0 = o2
- sveio7.Part1 = sveio5
- sveio8.Name = "qRelativeCFrameWeldValue"
- sveio8.Parent = sveio5
- sveio8.Value = CFrame.new(-0.256248474, -0.198151588, 0.096906662, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio9.Name = "svatic2"
- sveio9.Parent = o1
- sveio9.Material = Enum.Material.SmoothPlastic
- sveio9.BrickColor = BrickColor.new("Mid gray")
- sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
- sveio9.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio9.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio9.CFrame = CFrame.new(26.5114384, 0.940667629, -58.4023094, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio9.Position = Vector3.new(26.5114384, 0.940667629, -58.4023094)
- sveio9.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio9.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio10.Parent = sveio9
- sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio10.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio11.Name = "qCFrameWeldThingy"
- sveio11.Parent = sveio9
- sveio11.C1 = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio11.Part0 = o2
- sveio11.Part1 = sveio9
- sveio12.Name = "qRelativeCFrameWeldValue"
- sveio12.Parent = sveio9
- sveio12.Value = CFrame.new(-0.256248474, -0.224238396, -0.0290584564, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio13.Name = "svatic3"
- sveio13.Parent = o1
- sveio13.Material = Enum.Material.SmoothPlastic
- sveio13.BrickColor = BrickColor.new("Mid gray")
- sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
- sveio13.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio13.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio13.CFrame = CFrame.new(26.711483, 0.588569522, -58.3430443, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio13.Position = Vector3.new(26.711483, 0.588569522, -58.3430443)
- sveio13.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio13.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio14.Parent = sveio13
- sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio14.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio15.Name = "qCFrameWeldThingy"
- sveio15.Parent = sveio13
- sveio15.C1 = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio15.Part0 = o2
- sveio15.Part1 = sveio13
- sveio16.Name = "qRelativeCFrameWeldValue"
- sveio16.Parent = sveio13
- sveio16.Value = CFrame.new(-0.256240845, -0.325782776, 0.367417336, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio17.Name = "svatic4"
- sveio17.Parent = o1
- sveio17.Material = Enum.Material.SmoothPlastic
- sveio17.BrickColor = BrickColor.new("Mid gray")
- sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
- sveio17.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio17.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio17.CFrame = CFrame.new(26.3485661, 0.748776793, -58.4513931, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio17.Position = Vector3.new(26.3485661, 0.748776793, -58.4513931)
- sveio17.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio17.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio18.Parent = sveio17
- sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- sveio18.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- sveio19.Name = "qCFrameWeldThingy"
- sveio19.Parent = sveio17
- sveio19.C1 = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio19.Part0 = o2
- sveio19.Part1 = sveio17
- sveio20.Name = "qRelativeCFrameWeldValue"
- sveio20.Parent = sveio17
- sveio20.Value = CFrame.new(-0.256248474, -0.480212212, -0.0137214661, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio21.Name = "svatic5"
- sveio21.Parent = o1
- sveio21.Material = Enum.Material.SmoothPlastic
- sveio21.BrickColor = BrickColor.new("Mid gray")
- sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
- sveio21.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio21.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio21.CFrame = CFrame.new(26.8475361, 0.976790607, -58.3016434, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio21.Position = Vector3.new(26.8475361, 0.976790607, -58.3016434)
- sveio21.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio21.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio22.Parent = sveio21
- sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- sveio22.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- sveio23.Name = "qCFrameWeldThingy"
- sveio23.Parent = sveio21
- sveio23.C1 = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio23.Part0 = o2
- sveio23.Part1 = sveio21
- sveio24.Name = "qRelativeCFrameWeldValue"
- sveio24.Parent = sveio21
- sveio24.Value = CFrame.new(-0.256240845, 0.0493326187, 0.193558693, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio25.Name = "svatic6"
- sveio25.Parent = o1
- sveio25.Material = Enum.Material.SmoothPlastic
- sveio25.BrickColor = BrickColor.new("Mid gray")
- sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
- sveio25.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio25.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio25.CFrame = CFrame.new(26.4760933, 1.1169889, -58.4125786, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio25.Position = Vector3.new(26.4760933, 1.1169889, -58.4125786)
- sveio25.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio25.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio26.Parent = sveio25
- sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio26.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- sveio27.Name = "qCFrameWeldThingy"
- sveio27.Parent = sveio25
- sveio27.C1 = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio27.Part0 = o2
- sveio27.Part1 = sveio25
- sveio28.Name = "qRelativeCFrameWeldValue"
- sveio28.Parent = sveio25
- sveio28.Value = CFrame.new(-0.256248474, -0.125546455, -0.179736137, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio29.Name = "svatic7"
- sveio29.Parent = o1
- sveio29.Material = Enum.Material.SmoothPlastic
- sveio29.BrickColor = BrickColor.new("Mid gray")
- sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
- sveio29.Rotation = Vector3.new(-105.919998, -42.6800003, 67.0400009)
- sveio29.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- sveio29.CFrame = CFrame.new(26.6828384, 0.763483882, -58.3513107, 0.286730826, -0.676904082, -0.677932024, 0.00168153201, -0.707294524, 0.706919074, -0.958029151, -0.203836784, -0.201663524)
- sveio29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio29.Position = Vector3.new(26.6828384, 0.763483882, -58.3513107)
- sveio29.Orientation = Vector3.new(-44.9799995, -106.57, 179.860001)
- sveio29.Color = Color3.new(0.803922, 0.803922, 0.803922)
- sveio30.Parent = sveio29
- sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio30.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- sveio31.Name = "qCFrameWeldThingy"
- sveio31.Parent = sveio29
- sveio31.C1 = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio31.Part0 = o2
- sveio31.Part1 = sveio29
- sveio32.Name = "qRelativeCFrameWeldValue"
- sveio32.Parent = sveio29
- sveio32.Value = CFrame.new(-0.256240845, -0.223143578, 0.222679138, -0.0310547799, 0.00166180509, 0.999525666, 0.745745838, -0.665793359, 0.0242784023, 0.665508926, 0.746134937, 0.0194386542)
- sveio33.Name = "svatic8"
- sveio33.Parent = o1
- sveio33.Material = Enum.Material.SmoothPlastic
- sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
- sveio33.Rotation = Vector3.new(-12.6300001, 74.7600021, 12.1000004)
- sveio33.Shape = Enum.PartType.Cylinder
- sveio33.Size = Vector3.new(0.200000003, 1.25999999, 0.879999995)
- sveio33.CFrame = CFrame.new(26.6609383, 0.860922694, -58.6614456, 0.256977767, -0.0550773181, 0.964848042, -0.00174964522, 0.998347104, 0.0574605465, -0.966425419, -0.0164532699, 0.256456375)
- sveio33.BottomSurface = Enum.SurfaceType.Smooth
- sveio33.TopSurface = Enum.SurfaceType.Smooth
- sveio33.Position = Vector3.new(26.6609383, 0.860922694, -58.6614456)
- sveio33.Orientation = Vector3.new(-3.28999996, 75.1100006, -0.100000001)
- sveio34.Name = "qCFrameWeldThingy"
- sveio34.Parent = sveio33
- sveio34.C1 = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
- sveio34.Part0 = o2
- sveio34.Part1 = sveio33
- sveio35.Name = "qRelativeCFrameWeldValue"
- sveio35.Parent = sveio33
- sveio35.Value = CFrame.new(-0.551124573, 0.210699379, 0.105451584, 2.05635342e-06, 4.88498017e-07, 1, 0.000412991882, 1, -4.89347372e-07, -1, 0.000412991882, 2.05615197e-06)
- end
- -----Pistol decoration------
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local pso1 = Instance.new("Model")
- local pso2 = Instance.new("Part")
- local pso3 = Instance.new("Part")
- local pso4 = Instance.new("SpecialMesh")
- local pso5 = Instance.new("Weld")
- local pso6 = Instance.new("CFrameValue")
- local pso7 = Instance.new("Part")
- local pso8 = Instance.new("SpecialMesh")
- local pso9 = Instance.new("Weld")
- local pso10 = Instance.new("CFrameValue")
- local pso11 = Instance.new("Script")
- local psoe = Instance.new("Weld")
- pso1.Name = "tros"
- pso1.Parent = game.Players.LocalPlayer.Character
- pso2.Name = "Handl"
- pso2.Parent = pso1
- pso2.Transparency = 1
- pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
- pso2.Rotation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
- pso2.Size = Vector3.new(2, 2, 1)
- pso2.CFrame = CFrame.new(-34.0027199, 4.19499779, 23.9349823, 0.999957323, 0.00241072476, 0.00921418052, -0.002399683, 0.999996781, -0.00121911452, -0.00921707414, 0.00119694066, 0.999958396)
- pso2.BottomSurface = Enum.SurfaceType.Smooth
- pso2.TopSurface = Enum.SurfaceType.Smooth
- pso2.Position = Vector3.new(-34.0027199, 4.19499779, 23.9349823)
- pso2.Orientation = Vector3.new(0.0700000003, 0.529999971, -0.140000001)
- pso3.Name = "Reeng"
- pso3.Parent = pso1
- pso3.Material = Enum.Material.SmoothPlastic
- pso3.BrickColor = BrickColor.new("Really black")
- pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
- pso3.Rotation = Vector3.new(90.0800018, -0.230000004, 89.4700012)
- pso3.FormFactor = Enum.FormFactor.Custom
- pso3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- pso3.CFrame = CFrame.new(-33.0622673, 3.31371355, 23.7006454, 0.00922484137, -0.999952257, -0.00397826917, -0.00142971566, 0.0039653331, -0.999991536, 0.999958038, 0.00923043489, -0.00139305671)
- pso3.BottomSurface = Enum.SurfaceType.Smooth
- pso3.TopSurface = Enum.SurfaceType.Smooth
- pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- pso3.Position = Vector3.new(-33.0622673, 3.31371355, 23.7006454)
- pso3.Orientation = Vector3.new(89.7600021, -109.300003, -19.8299999)
- pso3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- pso4.Parent = pso3
- pso4.MeshId = "http://www.roblox.com/asset/?id=3270017"
- pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
- pso4.MeshType = Enum.MeshType.FileMesh
- pso4.Scale = Vector3.new(0.5, 0.5, 0.5)
- pso5.Name = "qCFrameWeldThingy"
- pso5.Parent = pso3
- pso5.C1 = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
- pso5.Part0 = pso2
- pso5.Part1 = pso3
- pso6.Name = "qRelativeCFrameWeldValue"
- pso6.Parent = pso3
- pso6.Value = CFrame.new(0.22439003, 0.946058273, -0.877861023, 1.1169308e-05, -0.000210574959, 1, -0.999998808, 0.00156567188, 1.14989862e-05, -0.0015656742, -0.999998748, -0.00021055722)
- pso7.Name = "DecPistol"
- pso7.Parent = pso1
- pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
- pso7.Rotation = Vector3.new(86.3099976, -0.850000024, -174.899994)
- pso7.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
- pso7.CFrame = CFrame.new(-32.9894485, 3.18278146, 23.8790894, -0.99592638, 0.0889710113, -0.014844018, 0.00903254002, -0.0653698221, -0.997820616, -0.0897473395, -0.993888438, 0.064299807)
- pso7.BottomSurface = Enum.SurfaceType.Smooth
- pso7.TopSurface = Enum.SurfaceType.Smooth
- pso7.Position = Vector3.new(-32.9894485, 3.18278146, 23.8790894)
- pso7.Orientation = Vector3.new(86.2200012, -13, 172.130005)
- pso8.Parent = pso7
- pso8.MeshId = "rbxassetid://436697873"
- pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- pso8.TextureId = "rbxassetid://436697889"
- pso8.MeshType = Enum.MeshType.FileMesh
- pso8.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- pso9.Name = "qCFrameWeldThingy"
- pso9.Parent = pso7
- pso9.C1 = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
- pso9.Part0 = pso2
- pso9.Part1 = pso7
- pso10.Name = "qRelativeCFrameWeldValue"
- pso10.Parent = pso7
- pso10.Value = CFrame.new(1.0132637, -0.211870193, -0.991374612, -0.995072961, 0.00652409298, -0.0989309251, 0.098284319, -0.0663447008, -0.992944419, -0.0130416043, -0.997775435, 0.0653766021)
- pso11.Name = "qPerfectionWeld"
- pso11.Parent = pso1
- psoe.Parent = pso2
- psoe.Part0 = pso2
- psoe.Part1 = game.Players.LocalPlayer.Character.Torso
- -----Pistol Dec End---------
- MUZC = Instance.new("Sound")
- MUZC.Volume = 10
- MUZC.EmitterSize = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.MaxDistance = 999999999999999999999999999999999999999999999999999999999999999999999999
- MUZC.SoundId= "rbxassetid://570556587"
- MUZC.Parent = game.Players.LocalPlayer.Character.Head
- RAW = Instance.new("Weld")
- RAWV = Instance.new("CFrameValue")
- LAW = Instance.new("Weld")
- LAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- LAW.Name = "qCFrameWeldThingy"
- LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Name = "qRelativeCFrameWeldValue"
- LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- ------------------------------Nazi Armlet-----------------------------------------------
- guigroup=Instance.new("BillboardGui")
- guigroup.Parent=game.Players.LocalPlayer.Character.Head
- guigroup.Adornee=game.Players.LocalPlayer.Character.Head
- guigroup.Size = UDim2.new(1,0,1,0)
- guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
- oooo1 = Instance.new("TextLabel")
- Kills = Instance.new("IntValue")
- Kills.Parent = game.Players.LocalPlayer.Character
- Kills.Name = "Kills"
- oooo1.Text = "Adolf"
- if
- game.Players.LocalPlayer.Name == "raulib"
- then
- oooo1.Text = "The Creator(General)"
- end
- oooo1.Size = UDim2.new(0,200,0,200)
- oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
- oooo1.BackgroundTransparency = 1
- oooo1.Parent = guigroup
- oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
- oooo1.Size = UDim2.new(3.5,0,3.5,0)
- oooo1.TextScaled = true
- ko1 = Instance.new("TextLabel")
- ko1.Name = "klis"
- ko1.Parent = guigroup
- ko1.Size = UDim2.new(1.8,0,1.8,0)
- ko1.Text = "Kills: "..Kills.Value
- ko1.BackgroundColor3 = Color3.new(1, 1, 1)
- ko1.BackgroundTransparency = 1
- ko1.TextColor3 = Color3.new(1, 0, 0)
- ko1.TextScaled = true
- ko1.TextWrapped = true
- ko1.AnchorPoint = Vector2.new(0.5, 0.3)
- game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
- game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
- game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("CFrameValue")
- o7 = Instance.new("Weld")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("CFrameValue")
- o11 = Instance.new("Weld")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("CFrameValue")
- o15 = Instance.new("Weld")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Weld")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("CFrameValue")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("CFrameValue")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("CFrameValue")
- o30 = Instance.new("Weld")
- o31 = Instance.new("Part")
- o32 = Instance.new("CFrameValue")
- o33 = Instance.new("Weld")
- o34 = Instance.new("Part")
- o35 = Instance.new("SpecialMesh")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Weld")
- weldtoarm = Instance.new("Weld")
- o1.Name = "Armlet"
- o1.Parent = mas
- o2.Name = "svatic1"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
- o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
- o4.Name = "svatic2"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
- o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o6.Name = "qRelativeCFrameWeldValue"
- o6.Parent = o4
- o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o4
- o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o4
- o8.Name = "svatic3"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
- o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o10.Name = "qRelativeCFrameWeldValue"
- o10.Parent = o8
- o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o8
- o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.Part0 = o2
- o11.Part1 = o8
- o12.Name = "svatic4"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
- o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o12
- o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.Part0 = o2
- o15.Part1 = o12
- o16.Name = "svatic5"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
- o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o16
- o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Part0 = o2
- o19.Part1 = o16
- o20.Name = "svatic6"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
- o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o20
- o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o20
- o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o20
- o24.Name = "svatic7"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
- o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
- o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
- o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o24
- o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Name = "qCFrameWeldThingy"
- o27.Parent = o24
- o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o27.Part0 = o2
- o27.Part1 = o24
- o28.Name = "Right Arm"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Transparency = 1
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o28.FormFactor = Enum.FormFactor.Symmetric
- o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
- o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
- o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- weldtoarm.Parent = o28
- weldtoarm.Part0 = o28
- weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
- o29.Name = "qRelativeCFrameWeldValue"
- o29.Parent = o28
- o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "Armlet1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Bright red")
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
- o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
- o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
- o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o32.Name = "qRelativeCFrameWeldValue"
- o32.Parent = o31
- o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Name = "qCFrameWeldThingy"
- o33.Parent = o31
- o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
- o33.Part0 = o2
- o33.Part1 = o31
- o34.Name = "Armlet2"
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
- o34.Shape = Enum.PartType.Cylinder
- o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
- o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
- o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o35.MeshType = Enum.MeshType.Cylinder
- o35.Scale = Vector3.new(0.875851333, 1, 1)
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Name = "qCFrameWeldThingy"
- o37.Parent = o34
- o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
- o37.Part0 = o2
- o37.Part1 = o34
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game.Players.LocalPlayer.Character
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- ------------------------------Nazi Armlet End-------------------------------------------
- ----------------------------------------------------------------------------------------
- ----------------------------------Tool--------------------------------------------------
- ----------------------------------------------------------------------------------------
- ---------------------------------Hat Giver----------------------------------------------
- wait(1)
- local d = game.Players.LocalPlayer.Character:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:destroy()
- end
- end
- game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=568062090"
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("SpecialMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("BlockMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("BlockMesh")
- local o10 = Instance.new("Weld")
- local o11 = Instance.new("CFrameValue")
- local o12 = Instance.new("Part")
- local o13 = Instance.new("BlockMesh")
- local o14 = Instance.new("Weld")
- local o15 = Instance.new("CFrameValue")
- local o16 = Instance.new("Part")
- local o17 = Instance.new("BlockMesh")
- local o18 = Instance.new("Weld")
- local o19 = Instance.new("CFrameValue")
- local o20 = Instance.new("Part")
- local o21 = Instance.new("BlockMesh")
- local o22 = Instance.new("Weld")
- local o23 = Instance.new("CFrameValue")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("BlockMesh")
- local o26 = Instance.new("Weld")
- local o27 = Instance.new("CFrameValue")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("BlockMesh")
- local o30 = Instance.new("Weld")
- local o31 = Instance.new("CFrameValue")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("CFrameValue")
- local o34 = Instance.new("Weld")
- local o35 = Instance.new("Weld")
- o1.Name = "Führer Hat"
- o1.Parent = mas
- o2.Name = "Hatt"
- o2.Parent = o1
- o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- o2.Rotation = Vector3.new(0, 0.0399999991, 0)
- o2.Size = Vector3.new(1.4036535, 1.32119322, 1.76253879)
- o2.CFrame = CFrame.new(-29.0196323, 4.64066935, 58.0358543, 0.999999762, 2.32928095e-08, 0.000728194311, 2.91350339e-08, 1, -4.76224086e-05, -0.000728194311, 4.76224268e-05, 0.999999762)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Position = Vector3.new(-29.0196323, 4.64066935, 58.0358543)
- o2.Orientation = Vector3.new(0, 0.0399999991, 0)
- o3.Parent = o2
- o3.MeshId = "rbxassetid://430575845"
- o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- o3.TextureId = "rbxassetid://868385910"
- o3.MeshType = Enum.MeshType.FileMesh
- o3.Scale = Vector3.new(0.00159506057, 0.00167239632, 0.0015326424)
- o4.Name = "svatic1"
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- o4.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o4.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o4.CFrame = CFrame.new(-29.0230846, 4.72106266, 58.6195564, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Position = Vector3.new(-29.0230846, 4.72106266, 58.6195564)
- o4.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- o5.Scale = Vector3.new(0.437082678, 0.347723871, 0.0446923971)
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(-0.584247589, -0.0650081635, -0.0401096344, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o8.Name = "svatic2"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Really black")
- o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- o8.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o8.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o8.CFrame = CFrame.new(-29.0342407, 4.74027205, 58.6190186, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o8.Position = Vector3.new(-29.0342407, 4.74027205, 58.6190186)
- o8.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Parent = o8
- o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- o9.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = o8
- o10.C1 = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o10.Part0 = o2
- o10.Part1 = o8
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = o8
- o11.Value = CFrame.new(-0.584255219, -0.0713329315, -0.0614109039, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o12.Name = "svatic3"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- o12.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o12.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o12.CFrame = CFrame.new(-28.9704952, 4.71106386, 58.6213493, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o12.Position = Vector3.new(-28.9704952, 4.71106386, 58.6213493)
- o12.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- o13.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- o14.Name = "qCFrameWeldThingy"
- o14.Parent = o12
- o14.C1 = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o14.Part0 = o2
- o14.Part1 = o12
- o15.Name = "qRelativeCFrameWeldValue"
- o15.Parent = o12
- o15.Value = CFrame.new(-0.584247589, -0.0938110352, 0.00504684448, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o16.Name = "svatic4"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- o16.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o16.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o16.CFrame = CFrame.new(-28.9925041, 4.78204298, 58.6199837, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(-28.9925041, 4.78204298, 58.6199837)
- o16.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Parent = o16
- o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- o17.Scale = Vector3.new(0.437082678, 0.0581334978, 0.164426923)
- o18.Name = "qCFrameWeldThingy"
- o18.Parent = o16
- o18.C1 = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o18.Part0 = o2
- o18.Part1 = o16
- o19.Name = "qRelativeCFrameWeldValue"
- o19.Parent = o16
- o19.Value = CFrame.new(-0.584270477, -0.130363464, -0.0596694946, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o20.Name = "svatic5"
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Really black")
- o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- o20.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o20.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o20.CFrame = CFrame.new(-29.0499535, 4.66760588, 58.6191864, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Position = Vector3.new(-29.0499535, 4.66760588, 58.6191864)
- o20.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- o21.Scale = Vector3.new(0.437082678, 0.0581334978, 0.151697099)
- o22.Name = "qCFrameWeldThingy"
- o22.Parent = o20
- o22.C1 = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o22.Part0 = o2
- o22.Part1 = o20
- o23.Name = "qRelativeCFrameWeldValue"
- o23.Parent = o20
- o23.Value = CFrame.new(-0.584236145, -0.00767326355, -0.0230083466, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o24.Name = "svatic6"
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Really black")
- o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- o24.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o24.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o24.CFrame = CFrame.new(-29.0678387, 4.74114466, 58.6179276, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o24.Position = Vector3.new(-29.0678387, 4.74114466, 58.6179276)
- o24.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- o25.Scale = Vector3.new(0.437082678, 0.202838942, 0.0446923971)
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o24
- o26.C1 = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o26.Part0 = o2
- o26.Part1 = o24
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o24
- o27.Value = CFrame.new(-0.584255219, -0.0489177704, -0.0864772797, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o28.Name = "svatic7"
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- o28.Rotation = Vector3.new(-92.5100021, -46.6599998, -92.6900024)
- o28.Size = Vector3.new(0.319012105, 0.334479213, 0.306528509)
- o28.CFrame = CFrame.new(-29.0039883, 4.71056747, 58.6202736, -0.0322620012, 0.685578942, -0.727284312, 0.00954262819, 0.727844536, 0.685676873, 0.999435544, 0.0151812984, -0.0300236437)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(-29.0039883, 4.71056747, 58.6202736)
- o28.Orientation = Vector3.new(-43.2900009, -92.3600006, 0.75)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- o29.Scale = Vector3.new(0.437082678, 0.0581334978, 0.157001153)
- o30.Name = "qCFrameWeldThingy"
- o30.Parent = o28
- o30.C1 = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o30.Part0 = o2
- o30.Part1 = o28
- o31.Name = "qRelativeCFrameWeldValue"
- o31.Parent = o28
- o31.Value = CFrame.new(-0.584251404, -0.0704727173, -0.0190029144, -0.0329897739, 0.00959022343, 0.999411285, 0.685567737, 0.727845311, 0.0156458672, -0.727262199, 0.685675442, -0.0305858925)
- o32.Name = "Head Part"
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Really black")
- o32.Transparency = 1
- o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- o32.Rotation = Vector3.new(0, 0.0399999991, 0)
- o32.Size = Vector3.new(2, 1, 1)
- o32.CFrame = CFrame.new(-29.009634, 3.80002499, 58.0408478, 0.999999762, 2.91678219e-08, 0.000733288645, -1.27890987e-09, 1, -1.72470754e-06, -0.000733288645, 1.72471846e-06, 0.999999762)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o32.Position = Vector3.new(-29.009634, 3.80002499, 58.0408478)
- o32.Orientation = Vector3.new(0, 0.0399999991, 0)
- o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o33.Name = "qRelativeCFrameWeldValue"
- o33.Parent = o32
- o33.Value = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- o34.Name = "qCFrameWeldThingy"
- o34.Parent = o32
- o34.C1 = CFrame.new(-0.00999450684, 0.8406443, -0.00500106812, 1, -3.06565475e-08, -5.09431902e-06, 3.92974577e-08, 1, -4.58976901e-05, 5.09431993e-06, 4.58977011e-05, 1)
- o34.Part0 = o2
- o34.Part1 = o32
- o35.Name = "Weld to the fducking head"
- o35.Part0 = o32
- o35.Part1 = game.Players.LocalPlayer.Character.Head
- o35.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, math.pi, 6.3)
- o35.Parent = o32
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game.Players.LocalPlayer.Character
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- ---------------------------Hat end---------------------------------
- -------------------------------------------------------------------
- ---------------------------Sound Creating--------------------------
- wait(1)
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- so1 = Instance.new("Backpack")
- so2 = Instance.new("Sound")
- so3 = Instance.new("Sound")
- so4 = Instance.new("Sound")
- so5 = Instance.new("Sound")
- so6 = Instance.new("Sound")
- so7 = Instance.new("Sound")
- so8 = Instance.new("Sound")
- so9 = Instance.new("Sound")
- so10 = Instance.new("Sound")
- so11 = Instance.new("Sound")
- so12 = Instance.new("Sound")
- so13 = Instance.new("Sound")
- so1.Name = "Sounds"
- so1.Parent = game.Players.LocalPlayer
- so2.Name = "1"
- so2.Parent = so1
- so2.SoundId = "rbxassetid://316012158"
- so2.EmitterSize = 40000
- so2.Volume = 15
- so2.MaxDistance = 40000
- so3.Name = "2"
- so3.EmitterSize = 40000
- so3.Parent = so1
- so3.SoundId = "rbxassetid://316012174"
- so3.Volume = 15
- so3.MaxDistance = 40000
- so4.Name = "3"
- so4.EmitterSize = 40000
- so4.MaxDistance = 40000
- so4.Parent = so1
- so4.SoundId = "rbxassetid://316012192"
- so4.Volume = 15
- so5.Name = "4"
- so5.EmitterSize = 40000
- so5.Parent = so1
- so5.MaxDistance = 40000
- so5.SoundId = "rbxassetid://316012212"
- so5.Volume = 15
- so6.Name = "5"
- so6.Parent = so1
- so6.EmitterSize = 40000
- so6.SoundId = "rbxassetid://316012229"
- so6.MaxDistance = 40000
- so6.Volume = 15
- so7.Name = "6"
- so7.Parent = so1
- so7.EmitterSize = 40000
- so7.MaxDistance = 40000
- so7.SoundId = "rbxassetid://316012256"
- so7.Volume = 15
- so8.Name = "7"
- so8.Parent = so1
- so8.SoundId = "rbxassetid://316012287"
- so8.Volume = 15
- so8.EmitterSize = 40000
- so8.MaxDistance = 40000
- so9.Name = "Heil!"
- so9.MaxDistance = 40000
- so9.EmitterSize = 40000
- so9.Parent = so1
- so9.SoundId = "rbxassetid://868444891"
- so9.Volume = 15
- so10.Name = "8"
- so10.EmitterSize = 40000
- so10.MaxDistance = 40000
- so10.Parent = so1
- so10.SoundId = "rbxassetid://316403490"
- so10.Volume = 15
- so11.Name = "9"
- so11.Parent = so1
- so11.EmitterSize = 40000
- so11.MaxDistance = 40000
- so11.SoundId = "rbxassetid://316403787"
- so11.Volume = 15
- so12.Name = "10"
- so12.MaxDistance = 40000
- so12.EmitterSize = 40000
- so12.Parent = so1
- so12.SoundId = "rbxassetid://316403844"
- so12.Volume = 15
- so13.Name = "11"
- so13.Parent = so1
- so13.MaxDistance = 40000
- so13.EmitterSize = 40000
- so13.SoundId = "rbxassetid://316403916"
- so13.Volume = 15
- ----------------------------Sound Creating End-------------------------------
- -----------------------------------------------------------------------------
- ---------------------------Demostrators-----------------------------------
- tablenabled = false
- tbls = false
- Spooken = false
- Heil = false
- Hiel = false
- Shot = false
- undeploid = true
- function getTool()
- for _, kid in ipairs(script.Parent:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- -----------------------------End------------------------------
- --------------------------------------------------------------
- ---------------------------Keypress---------------------------
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function (key)
- key = string.lower(key)
- if key == "f" and tablenabled == false and undeploid == true and Heil == false and Hiel == false
- then
- print("F")
- tablenabled = true
- RAW:Destroy()
- RAWV:Destroy()
- LAW:Destroy()
- LAWV:Destroy()
- local o7 = Instance.new("Motor6D")
- local o8 = Instance.new("Motor6D")
- o7.Name = "Left Shoulder"
- o7.Parent = game.Players.LocalPlayer.Character.Torso
- o7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.Part0 = game.Players.LocalPlayer.Character.Torso
- o7.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- o7.MaxVelocity = 0.10000000149012
- o8.Name = "Right Shoulder"
- o8.Parent = game.Players.LocalPlayer.Character.Torso
- o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.Part0 = game.Players.LocalPlayer.Character.Torso
- o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o8.MaxVelocity = 0.10000000149012
- local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #d do
- if (d[i].className == "Weld") then
- d[i]:destroy()
- end
- end
- local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #e do
- if (e[i].className == "CFrameValue") then
- e[i]:destroy()
- end
- end
- local f = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
- for i=1, #f do
- if (f[i].className == "Weld") then
- f[i]:destroy()
- end
- end
- local g = game.Players.LocalPlayer.Character["Left Arm"]:GetChildren()
- for i=1, #g do
- if (g[i].className == "CFrameValue") then
- g[i]:destroy()
- end
- end
- game.Players.LocalPlayer.Character.Animate.Disabled = trueq
- local DEPLOI = Instance.new("Sound")
- DEPLOI.Parent = game.Players.LocalPlayer.Character.Head
- DEPLOI.SoundId = "rbxassetid://417575434"
- DEPLOI.Volume = 1
- DEPLOI:Play()
- wait(2)
- DEPLOI:Destroy()
- undeploid = false
- print("Hitler deployed his table")
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("BlockMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("BlockMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("BlockMesh")
- local o10 = Instance.new("Weld")
- local o11 = Instance.new("CFrameValue")
- local o12 = Instance.new("WedgePart")
- local o13 = Instance.new("Weld")
- local o14 = Instance.new("CFrameValue")
- local o15 = Instance.new("Part")
- local o16 = Instance.new("BlockMesh")
- local o17 = Instance.new("Weld")
- local o18 = Instance.new("CFrameValue")
- local o19 = Instance.new("Part")
- local o20 = Instance.new("CylinderMesh")
- local o21 = Instance.new("Weld")
- local o22 = Instance.new("CFrameValue")
- local o23 = Instance.new("Part")
- local o24 = Instance.new("SpecialMesh")
- local o25 = Instance.new("Weld")
- local o26 = Instance.new("CFrameValue")
- local o27 = Instance.new("Part")
- local o28 = Instance.new("BlockMesh")
- local o29 = Instance.new("Weld")
- local o30 = Instance.new("CFrameValue")
- local o31 = Instance.new("WedgePart")
- local o32 = Instance.new("Weld")
- local o33 = Instance.new("CFrameValue")
- local o34 = Instance.new("Part")
- local o35 = Instance.new("BlockMesh")
- local o36 = Instance.new("Weld")
- local o37 = Instance.new("CFrameValue")
- local o38 = Instance.new("Part")
- local o39 = Instance.new("BlockMesh")
- local o40 = Instance.new("Weld")
- local o41 = Instance.new("CFrameValue")
- local weld = Instance.new("Weld")
- o1.Name = "Führer Speech Table"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Dark stone grey")
- o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
- o2.Rotation = Vector3.new(0, 90, 0)
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Plate
- o2.Size = Vector3.new(1, 0.400000006, 2)
- o2.CFrame = CFrame.new(4.80224037, 0.215049982, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o2.Position = Vector3.new(4.80224037, 0.215049982, 23.7900009)
- o2.Orientation = Vector3.new(0, 90, 0)
- o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o3.Parent = o2
- o4.Name = "Base"
- weld.Parent = o4
- weld.Part0 = o4
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- weld.C0 = CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Black")
- o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
- o4.Rotation = Vector3.new(0, 90, 0)
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 0.400000006, 2)
- o4.CFrame = CFrame.new(4.80224037, 0.200005978, 23.7900009, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(4.80224037, 0.200005978, 23.7900009)
- o4.Orientation = Vector3.new(0, 90, 0)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
- o5.Scale = Vector3.new(0.300000012, 1.04999995, 0.899999976)
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(0, 0.0150440037, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.BrickColor = BrickColor.new("Dark stone grey")
- o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
- o8.Rotation = Vector3.new(0, 90, 0)
- o8.FormFactor = Enum.FormFactor.Plate
- o8.Size = Vector3.new(1, 2, 2)
- o8.CFrame = CFrame.new(4.80224085, 1.01503706, 22.7900047, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o8.Position = Vector3.new(4.80224085, 1.01503706, 22.7900047)
- o8.Orientation = Vector3.new(0, 90, 0)
- o8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o9.Parent = o8
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = o8
- o10.C1 = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.Part0 = o2
- o10.Part1 = o8
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = o8
- o11.Value = CFrame.new(-0.999994278, -0.799989045, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.Name = "Part"
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Dark stone grey")
- o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
- o12.Rotation = Vector3.new(90, 0, -180)
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(2, 0.400000006, 1)
- o12.CFrame = CFrame.new(4.8022418, 1.51503456, 22.0900612, -1, 6.57393514e-07, -6.6860764e-08, 6.68596698e-08, -1.99483975e-06, -1, -6.5739539e-07, -1, 1.99483975e-06)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o12.Position = Vector3.new(4.8022418, 1.51503456, 22.0900612)
- o12.Orientation = Vector3.new(90, 180, 0)
- o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Name = "qCFrameWeldThingy"
- o13.Parent = o12
- o13.C1 = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- o13.Part0 = o2
- o13.Part1 = o12
- o14.Name = "qRelativeCFrameWeldValue"
- o14.Parent = o12
- o14.Value = CFrame.new(0, -1.69993782, 1.29998791, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Dark stone grey")
- o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
- o15.Rotation = Vector3.new(-90, 90, 0)
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(1, 0.400000006, 2)
- o15.CFrame = CFrame.new(4.80224133, 0.515034616, 22.0900631, -6.6860764e-08, 6.57393514e-07, 1, -1, -1.99483975e-06, -6.68596698e-08, 1.99483975e-06, -1, 6.5739539e-07)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o15.Position = Vector3.new(4.80224133, 0.515034616, 22.0900631)
- o15.Orientation = Vector3.new(0, 90, -90)
- o15.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o16.Parent = o15
- o17.Name = "qCFrameWeldThingy"
- o17.Parent = o15
- o17.C1 = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o17.Part0 = o2
- o17.Part1 = o15
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o15
- o18.Value = CFrame.new(0.299988031, -1.69993782, 0, 0, -1, 0, 1, 0, -0, 0, 0, 1)
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Dark stone grey")
- o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
- o19.Rotation = Vector3.new(118.970001, 82.7699966, 89.0500031)
- o19.CanCollide = false
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(1, 0.400000006, 1)
- o19.CFrame = CFrame.new(4.30224657, 3.18636274, 22.8998623, 0.00207838812, -0.125895754, 0.992041409, -0.470002174, -0.875764787, -0.110154912, 0.882662833, -0.466032654, -0.0609914586)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o19.Position = Vector3.new(4.30224657, 3.18636274, 22.8998623)
- o19.Orientation = Vector3.new(6.32000017, 93.5199966, -151.779999)
- o19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o20.Parent = o19
- o20.Scale = Vector3.new(1, 1.5, 0.150000006)
- o20.Scale = Vector3.new(1, 1.5, 0.150000006)
- o21.Name = "qCFrameWeldThingy"
- o21.Parent = o19
- o21.C1 = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
- o21.Part0 = o2
- o21.Part1 = o19
- o22.Name = "qRelativeCFrameWeldValue"
- o22.Parent = o19
- o22.Value = CFrame.new(2.18325424, 2.1243906, 0.769028187, -0.882661879, -0.470003933, 0.00207899977, 0.466034323, -0.875763834, -0.125896007, 0.0609923303, -0.110154726, 0.992041349)
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Black")
- o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
- o23.Rotation = Vector3.new(28.0300007, 0.119999997, -7.23000002)
- o23.CanCollide = false
- o23.FormFactor = Enum.FormFactor.Plate
- o23.Size = Vector3.new(1, 0.400000006, 1)
- o23.CFrame = CFrame.new(4.35254002, 3.5367043, 23.0863819, 0.99204129, 0.125895873, 0.00207857392, -0.110155217, 0.875767052, -0.469997913, -0.0609911419, 0.466028392, 0.882665157)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o23.Position = Vector3.new(4.35254002, 3.5367043, 23.0863819)
- o23.Orientation = Vector3.new(28.0300007, 0.129999995, -7.17000008)
- o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Parent = o23
- o24.Scale = Vector3.new(1, 1, 0.300000012)
- o24.Scale = Vector3.new(1, 1, 0.300000012)
- o25.Name = "qCFrameWeldThingy"
- o25.Parent = o23
- o25.C1 = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
- o25.Part0 = o2
- o25.Part1 = o23
- o26.Name = "qRelativeCFrameWeldValue"
- o26.Parent = o23
- o26.Value = CFrame.new(0.769104481, -2.52447319, 2.1831646, 0.0609920137, -0.110155031, 0.99204123, -0.466030061, 0.875766098, 0.125896126, -0.882664204, -0.469999671, 0.00207918556)
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Dark stone grey")
- o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
- o27.Rotation = Vector3.new(0, 90, 0)
- o27.FormFactor = Enum.FormFactor.Plate
- o27.Size = Vector3.new(1, 0.800000012, 2)
- o27.CFrame = CFrame.new(4.80224323, 2.41499805, 22.7900028, 6.57393514e-07, 6.6860764e-08, 1, -1.99483975e-06, 1, -6.68596698e-08, -1, -1.99483975e-06, 6.5739539e-07)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o27.Position = Vector3.new(4.80224323, 2.41499805, 22.7900028)
- o27.Orientation = Vector3.new(0, 90, 0)
- o27.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o28.Parent = o27
- o29.Name = "qCFrameWeldThingy"
- o29.Parent = o27
- o29.C1 = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o29.Part0 = o2
- o29.Part1 = o27
- o30.Name = "qRelativeCFrameWeldValue"
- o30.Parent = o27
- o30.Value = CFrame.new(-0.999994278, -2.19994998, -1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.Name = "Part"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.BrickColor = BrickColor.new("Dark stone grey")
- o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
- o31.Rotation = Vector3.new(180, 0, -180)
- o31.FormFactor = Enum.FormFactor.Plate
- o31.Size = Vector3.new(2, 0.400000006, 1)
- o31.CFrame = CFrame.new(4.80224323, 3.01503515, 22.7900009, -1, 6.6860764e-08, 6.57393514e-07, 6.68596698e-08, 1, -1.99483975e-06, -6.5739539e-07, -1.99483975e-06, -1)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o31.Position = Vector3.new(4.80224323, 3.01503515, 22.7900009)
- o31.Orientation = Vector3.new(0, 180, 0)
- o31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o32.Name = "qCFrameWeldThingy"
- o32.Parent = o31
- o32.C1 = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o32.Part0 = o2
- o32.Part1 = o31
- o33.Name = "qRelativeCFrameWeldValue"
- o33.Parent = o31
- o33.Value = CFrame.new(1.90734863e-06, -2.79998708, -0.999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o34.Parent = o1
- o34.Material = Enum.Material.SmoothPlastic
- o34.BrickColor = BrickColor.new("Dark stone grey")
- o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
- o34.Rotation = Vector3.new(173.660004, 89.9300003, -151.160004)
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(1, 0.400000006, 1)
- o34.CFrame = CFrame.new(5.30077744, 3.00703883, 22.7902451, -0.00100036676, 0.00055081083, 0.999999344, 0.38262701, 0.923902988, -0.00012612842, -0.923902392, 0.382626653, -0.00113499665)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- wait(.1)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- wait(.5)
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o34.Position = Vector3.new(5.30077744, 3.00703883, 22.7902451)
- o34.Orientation = Vector3.new(0.00999999978, 90.0699997, 22.5)
- o34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o35.Parent = o34
- o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
- o35.Scale = Vector3.new(0.899999976, 0.75, 0.75)
- o36.Name = "qCFrameWeldThingy"
- o36.Parent = o34
- o36.C1 = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
- o36.Part0 = o2
- o36.Part1 = o34
- o37.Name = "qRelativeCFrameWeldValue"
- o37.Parent = o34
- o37.Value = CFrame.new(-1.99146843, -2.19726753, -0.499319553, 0.923901618, 0.382628858, -0.00100099971, -0.3826285, 0.923902214, 0.000551000587, 0.00113565428, -0.000126059284, 0.999999344)
- o38.Parent = o1
- o38.Material = Enum.Material.SmoothPlastic
- o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
- o38.Rotation = Vector3.new(22.5, 90, 0)
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(1, 0.400000006, 1)
- o38.CFrame = CFrame.new(5.30224133, 3.00618434, 22.7900028, 6.32938452e-07, -1.89803927e-07, 1, 0.382683963, 0.923879385, -6.68596698e-08, -0.923879385, 0.382683933, 6.5739539e-07)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Position = Vector3.new(5.30224133, 3.00618434, 22.7900028)
- o38.Orientation = Vector3.new(0, 90, 22.5)
- o39.Parent = o38
- o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
- o39.Scale = Vector3.new(0.850000024, 0.800000012, 0.699999988)
- o40.Name = "qCFrameWeldThingy"
- o40.Parent = o38
- o40.C1 = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
- o40.Part0 = o2
- o40.Part1 = o38
- o41.Name = "qRelativeCFrameWeldValue"
- o41.Parent = o38
- o41.Value = CFrame.new(-1.99200058, -2.1959877, -0.5, 0.92387861, 0.38268581, 0, -0.382685781, 0.92387861, 0, 0, 0, 1)
- o1.Parent = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, 0.165244907, 0.118808933, -0.979070246, 0.794930875, 0.571544766, 0.203522593, 0.583762765, -0.811924279, -2.551708e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- wait(.1)
- local leDEPLOI = Instance.new("Sound")
- leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
- leDEPLOI.SoundId = "rbxassetid://539294959"
- leDEPLOI.Volume = 1
- leDEPLOI:Play()
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- tablenabled = true
- wait(1.5)
- undeploid = false
- leDEPLOI:Destroy()
- end
- if key == "x" and tablenabled == true and undeploid == false
- then
- undeploid = true
- local leDEPLOI = Instance.new("Sound")
- leDEPLOI.Parent = game.Players.LocalPlayer.Character.Head
- leDEPLOI.SoundId = "rbxassetid://180163749"
- leDEPLOI.Volume = 1
- leDEPLOI.Looped = true
- leDEPLOI:Play()
- wait(2)
- leDEPLOI:Destroy()
- print("Hitler retracted his table")
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.Players.LocalPlayer.Character["Führer Speech Table"]:Destroy()
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- tablenabled = false
- undeploid = true
- local RAW = Instance.new("Weld")
- local RAWV = Instance.new("CFrameValue")
- local LAW = Instance.new("Weld")
- local LAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- LAW.Name = "qCFrameWeldThingy"
- LAW.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAW.C1 = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- LAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- LAW.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Name = "qRelativeCFrameWeldValue"
- LAWV.Parent = game.Players.LocalPlayer.Character["Left Arm"]
- LAWV.Value = CFrame.new(1.10416794, -0.319442749, -0.0551052094, 0.676092148, 0.143845513, -0.722639501, -0.613944411, 0.652254164, -0.444563508, 0.407396168, 0.744226336, 0.529297113)
- end
- end)
- local mous = game.Players.LocalPlayer:GetMouse()
- mous.KeyDown:connect(function (ke)
- ke = string.lower(ke)
- if ke == "e" and tablenabled == true and Spooken == false and Heil == false
- then
- Heil = true
- sounds = {so2.SoundId,so3.SoundId,so4.SoundId,so5.SoundId,so6.SoundId,so7.SoundId,so8.SoundId,so10.SoundId,so11.SoundId,so12.SoundId,so13.SoundId}
- print("Hitler said some words")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1,#sounds)]
- Player:Play()
- tablenabled = true
- Spooken = true
- wait(5)
- Spooken = false
- Heil = false
- end
- end)
- local mouu = game.Players.LocalPlayer:GetMouse()
- mouu.KeyDown:connect(function (kee)
- kee = string.lower(kee)
- if kee == "q" and tablenabled == true and Heil == false and Spooken == false
- then
- Heil = true
- wait(.1)
- Spooken = true
- Heil = true
- sounds = {so9.SoundId}
- print("SIEG HEIL!")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1,#sounds)]
- Player:Play()
- local He = "Sieg Heil!"
- wait(2)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.49999997, 0, 0.843744278, -0.171882227, 0.508480251, -0.498246878, 0.101499684, 0.861073673, -0.199613839, -0.979874671, -8.72539818e-09)
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
- wait(0.5)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 1.03762543, 0, -0.363555819, -0.244653851, 0.898872435, -0.745738387, -0.501842558, -0.438210398, 0.558302283, -0.829637587, 2.44041676e-08)
- wait(1)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- wait(1.5)
- Heil = false
- Spooken = false
- end
- end)
- local mouuwe = game.Players.LocalPlayer:GetMouse()
- mouuwe.KeyDown:connect(function (keewe)
- keewe = string.lower(keewe)
- if keewe == "q" and tablenabled == false and Hiel == false and Spooken == false
- then
- wait(.1)
- Spooken = true
- Hiel = true
- sounds = {so9.SoundId}
- print("SIEG HEIL!")
- Player = Instance.new("Sound")
- Player.Parent = game.Players.LocalPlayer.Character.Head
- Player.Name = "SoundPlayer"
- Player.SoundId = sounds[math.random(1,#sounds)]
- Player:Play()
- wait(2)
- local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #d do
- if (d[i].className == "Weld") then
- d[i]:destroy()
- end
- end
- local e = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #e do
- if (e[i].className == "CFrameValue") then
- e[i]:destroy()
- end
- end
- RAW:Destroy()
- RAWV:Destroy()
- local He = "Sieg Heil!"
- local owwe16 = Instance.new("Weld")
- local owwe17 = Instance.new("CFrameValue")
- owwe16.Name = "qCFrameWeldThingy"
- owwe16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- owwe16.C1 = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
- owwe16.Part0 = game.Players.LocalPlayer.Character.Torso
- owwe16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- owwe17.Name = "qRelativeCFrameWeldValue"
- owwe17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- owwe17.Value = CFrame.new(-0.721325874, -0.475517273, 0.499384642, 0.245333657, -0.0480151623, -0.968248904, 0.969438732, 0.0121510886, 0.245032549, 0, -0.998768806, 0.0495290235)
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, He, Enum.ChatColor.Red)
- wait(.5)
- owwe16.C1 = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
- owwe17.Value = CFrame.new(-0.824748993, 1.9500351, -0.106836319, 0.60572499, -0.0434112921, 0.794488966, -0.702004015, -0.499187171, 0.50793767, 0.374549896, -0.865401566, -0.332846314)
- print("2")
- wait(1.5)
- Hiel = false
- Spooken = false
- owwe16:Destroy()
- owwe17:Destroy()
- local RAW = Instance.new("Weld")
- local RAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- end
- end)
- local mouuweew = game.Players.LocalPlayer:GetMouse()
- mouuweew.KeyDown:connect(function (keeweew)
- keeweew = string.lower(keeweew)
- if keeweew == "p"
- then
- MUZC:Play()
- end
- end)
- local mouuweeww = game.Players.LocalPlayer:GetMouse()
- mouuweeww.KeyDown:connect(function (keeweeww)
- keeweeww = string.lower(keeweeww)
- if keeweeww == "l"
- then
- MUZC:Stop()
- end
- end)
- local plr = game.Players.LocalPlayer
- function exe(cmd)
- game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
- end
- local mouse = plr:GetMouse()
- local adornees
- local destroyit = false
- local lasttarget
- local currenttarget
- local changed = {}
- mouse.Button1Down:connect(function()
- if mouse.Target and Heil ==false and Hiel == false then
- if mouse.Target.Parent.ClassName == "Model" then
- currenttarget = mouse.Target.Parent
- lasttarget = mouse.Target.Parent
- adornees = Instance.new("Model",plr.Character)
- for i,v in pairs(mouse.Target.Parent:GetChildren()) do
- local s = Instance.new("SelectionBox",adornees)
- if v:IsA("Part") then
- if v.Name == "Torso" then
- local lasso = Instance.new("SelectionPartLasso",adornees)
- lasso.Humanoid = plr.Character.Humanoid
- mouse.Target.Parent.Humanoid.Health = 0
- end
- if
- mouse.Target.Parent.Humanoid == nil == false and Shot == false
- then
- Shot = true
- bloo1 = Instance.new("ParticleEmitter")
- bloo1.Parent = mouse.Target
- bloo1.Transparency = NumberSequence.new(0.5,0.5)
- bloo1.Size = NumberSequence.new(0.5,0.5)
- bloo1.Texture = "rbxassetid://524781377"
- bloo1.ZOffset = 1
- bloo1.Acceleration = Vector3.new(0, -20, 0)
- bloo1.Rate = 500
- bloo1.RotSpeed = NumberRange.new(10000,10000)
- bloo1.Speed = NumberRange.new(0,0)
- local Victimm = mouse.Target.Parent
- Victimm.Humanoid.PlatformStand = true
- guigroup=Instance.new("BillboardGui")
- guigroup.Parent=Victimm.Head
- guigroup.Adornee=Victimm.Head
- guigroup.Size = UDim2.new(1,0,1,0)
- guigroup.StudsOffset=Vector3.new(0.5, 2, 0)
- owooo1 = Instance.new("ImageLabel")
- owooo1.Size = UDim2.new(0,100,0,100)
- owooo1.BackgroundColor3 = Color3.new(1, 1, 1)
- owooo1.BackgroundTransparency = 1
- owooo1.Image = "rbxassetid://20016320"
- owooo1.Parent = guigroup
- owooo1.AnchorPoint = Vector2.new(0.5, 0.5)
- owooo1.Size = UDim2.new(1.5,0,1.5,0)
- local player = Victimm
- local char = Victimm
- local OMGCREEPYw = Instance.new("Sound")
- OMGCREEPYw.Volume = 2.5
- OMGCREEPYw.SoundId = "rbxassetid://605536910"
- local OMGCREEPYweew = Instance.new("Sound")
- OMGCREEPYweew.Volume = 5
- OMGCREEPYweew.SoundId = "rbxassetid://566593606"
- char.Archivable = true
- local rg = char:Clone()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- rg.Humanoid.PlatformStand = true
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local TorsoPointNeckAttachment = Instance.new("Attachment")
- TorsoPointNeckAttachment.Name = "TorsoPointNeckAttachment"
- TorsoPointNeckAttachment.Parent = rg.Torso
- TorsoPointNeckAttachment.Position = Vector3.new(0,1,0)
- TorsoPointNeckAttachment.Axis = Vector3.new(1,0,0)
- TorsoPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local HeadPointNeckAttachment= Instance.new("Attachment")
- HeadPointNeckAttachment.Name = "HeadPointNeckAttachment"
- HeadPointNeckAttachment.Parent = rg.Head
- HeadPointNeckAttachment.Position = Vector3.new(0,-0.5,0)
- HeadPointNeckAttachment.Axis = Vector3.new(1,0,0)
- HeadPointNeckAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftArmPointAttachment = Instance.new("Attachment")
- LeftArmPointAttachment.Name = "LeftArmPointAttachment"
- LeftArmPointAttachment.Parent = rg["Left Arm"]
- LeftArmPointAttachment.Position = Vector3.new(0,0.5,0)
- LeftArmPointAttachment.Axis = Vector3.new(1,0,0)
- LeftArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightArmPointAttachment = Instance.new("Attachment")
- RightArmPointAttachment.Name = "RightArmPointAttachment"
- RightArmPointAttachment.Parent = rg["Right Arm"]
- RightArmPointAttachment.Position = Vector3.new(0,0.5,0)
- RightArmPointAttachment.Axis = Vector3.new(1,0,0)
- RightArmPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftLegPointAttachment = Instance.new("Attachment")
- LeftLegPointAttachment.Name = "LeftLegPointAttachment"
- LeftLegPointAttachment.Parent = rg["Left Leg"]
- LeftLegPointAttachment.Position = Vector3.new(0,1,0)
- LeftLegPointAttachment.Axis = Vector3.new(1,0,0)
- LeftLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightLegPointAttachment = Instance.new("Attachment")
- RightLegPointAttachment.Name = "RightLegPointAttachment"
- RightLegPointAttachment.Parent = rg["Right Leg"]
- RightLegPointAttachment.Position = Vector3.new(0,1,0)
- RightLegPointAttachment.Axis = Vector3.new(1,0,0)
- RightLegPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftHipPointAttachment = Instance.new("Attachment")
- LeftHipPointAttachment.Name = "LeftHipPointAttachment"
- LeftHipPointAttachment.Parent = rg.Torso
- LeftHipPointAttachment.Position = Vector3.new(-0.5,-1,0)
- LeftHipPointAttachment.Axis = Vector3.new(1,0,0)
- LeftHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightHipPointAttachment = Instance.new("Attachment")
- RightHipPointAttachment.Name = "RightHipPointAttachment"
- RightHipPointAttachment.Parent = rg.Torso
- RightHipPointAttachment.Position = Vector3.new(0.5,-1,0)
- RightHipPointAttachment.Axis = Vector3.new(1,0,0)
- RightHipPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local LeftShoulderPointAttachment = Instance.new("Attachment")
- LeftShoulderPointAttachment.Name = "LeftShoulderPointAttachment"
- LeftShoulderPointAttachment.Parent = rg.Torso
- LeftShoulderPointAttachment.Position = Vector3.new(-1.5,0.5,0)
- LeftShoulderPointAttachment.Axis = Vector3.new(1,0,0)
- LeftShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local RightShoulderPointAttachment = Instance.new("Attachment")
- RightShoulderPointAttachment.Name = "RightShoulderPointAttachment"
- RightShoulderPointAttachment.Parent = rg.Torso
- RightShoulderPointAttachment.Position = Vector3.new(1.5,0.5,0)
- RightShoulderPointAttachment.Axis = Vector3.new(1,0,0)
- RightShoulderPointAttachment.SecondaryAxis = Vector3.new(0,1,0)
- local n = Instance.new("BallSocketConstraint", rg.Torso)
- n.Name = "BallSocketNeck"
- n.Attachment0 = TorsoPointNeckAttachment
- n.Attachment1 = HeadPointNeckAttachment
- n.Restitution = 0
- n.UpperAngle = 90
- n.Enabled = true
- n.LimitsEnabled = true
- local rs = Instance.new("BallSocketConstraint", rg.Torso)
- rs.Name = "BallSocketRightShoulder"
- rs.Attachment0 = RightShoulderPointAttachment
- rs.Attachment1 = RightArmPointAttachment
- rs.Restitution = 0
- rs.UpperAngle = 90
- rs.Enabled = true
- rs.LimitsEnabled = true
- local ls = Instance.new("BallSocketConstraint", rg.Torso)
- ls.Name = "BallSocketLeftShoulder"
- ls.Attachment0 = LeftShoulderPointAttachment
- ls.Attachment1 = LeftArmPointAttachment
- ls.Restitution = 0
- ls.UpperAngle = 90
- ls.Enabled = true
- ls.LimitsEnabled = true
- local rh = Instance.new("BallSocketConstraint", rg.Torso)
- rh.Name = "BallSocketRightHip"
- rh.Attachment0 = RightHipPointAttachment
- rh.Attachment1 = RightLegPointAttachment
- rh.Restitution = 0
- rh.UpperAngle = 90
- rh.Enabled = true
- rh.LimitsEnabled = true
- local lh = Instance.new("BallSocketConstraint", rg.Torso)
- lh.Name = "BallSocketLeftHip"
- lh.Attachment0 = LeftHipPointAttachment
- lh.Attachment1 = LeftLegPointAttachment
- lh.Restitution = 0
- lh.UpperAngle = 90
- lh.Enabled = true
- lh.LimitsEnabled = true
- char.Head:Destroy()
- char.Torso:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Arm"]:Destroy()
- char["Left Leg"]:Destroy()
- char["Right Leg"]:Destroy()
- char.Humanoid.PlatformStand = true
- rg.Parent = game.Workspace
- rg.Head.face.Texture = "http://www.roblox.com/asset/?id=778409313"
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "Collidable Limbs"
- local oo1 = Instance.new("Part")
- local oo2 = Instance.new("Part")
- local oo3 = Instance.new("Part")
- local oo4 = Instance.new("Part")
- local oo5 = Instance.new("Part")
- local oo6 = Instance.new("Part")
- local w1 = Instance.new("Weld")
- local w2 = Instance.new("Weld")
- local w3 = Instance.new("Weld")
- local w4 = Instance.new("Weld")
- local w5 = Instance.new("Weld")
- local w6 = Instance.new("Weld")
- oo1.Name = "CHead"
- w1.Parent = oo1
- w1.Part0 = w1.Parent
- w1.Part1 = rg["Head"]
- oo1.Parent = mas
- oo1.Material = Enum.Material.SmoothPlastic
- oo1.BrickColor = BrickColor.new("Institutional white")
- oo1.Transparency = 1
- oo1.Position = Vector3.new(0, 4.50001812, 0)
- oo1.Velocity = Vector3.new(0, -9.19685173, 0)
- oo1.Locked = true
- oo1.FormFactor = Enum.FormFactor.Symmetric
- oo1.Size = Vector3.new(2, 1, 1)
- oo1.CFrame = CFrame.new(0, 4.50001812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo1.BottomSurface = Enum.SurfaceType.Smooth
- oo1.TopSurface = Enum.SurfaceType.Smooth
- oo1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo1.Position = Vector3.new(0, 4.50001812, 0)
- oo1.CanCollide = false
- oo2.Name = "CT"
- w2.Parent = oo2
- w2.Part0 = w2.Parent
- w2.Part1 = rg["Torso"]
- oo2.Parent = mas
- oo2.CanCollide = true
- oo2.Material = Enum.Material.SmoothPlastic
- oo2.BrickColor = BrickColor.new("Institutional white")
- oo2.Transparency = 1
- oo2.Position = Vector3.new(0, 3.00001788, 0)
- oo2.Velocity = Vector3.new(0, -9.19685173, 0)
- oo2.Locked = true
- oo2.Anchored = false
- oo2.FormFactor = Enum.FormFactor.Symmetric
- oo2.Size = Vector3.new(2, 2, 1)
- oo2.CFrame = CFrame.new(0, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo2.BottomSurface = Enum.SurfaceType.Smooth
- oo2.TopSurface = Enum.SurfaceType.Smooth
- oo2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo2.Position = Vector3.new(0, 3.00001788, 0)
- oo3.Name = "CLA"
- oo3.CanCollide = true
- w3.Parent = oo3
- w3.Part0 = w3.Parent
- w3.Part1 = rg["Left Arm"]
- w3.C0 = CFrame.new(0, 0, 0)
- w3.C1 = CFrame.new(0, -0.2, 0)
- oo3.Parent = mas
- oo3.Material = Enum.Material.SmoothPlastic
- oo3.BrickColor = BrickColor.new("Institutional white")
- oo3.Transparency = 1
- oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
- oo3.Velocity = Vector3.new(0, -9.19685173, 0)
- oo3.CanCollide = true
- oo3.Locked = true
- oo3.FormFactor = Enum.FormFactor.Symmetric
- oo3.Size = Vector3.new(1, 1.40, 1)
- oo3.CFrame = CFrame.new(-1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo3.BottomSurface = Enum.SurfaceType.Smooth
- oo3.TopSurface = Enum.SurfaceType.Smooth
- oo3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo3.Position = Vector3.new(-1.5, 3.00001788, 0)
- oo4.Name = "CRA"
- w4.Parent = oo4
- w4.Part0 = w4.Parent
- w4.Part1 = rg["Right Arm"]
- w4.C0 = CFrame.new(0, 0, 0)
- w4.C1 = CFrame.new(0, -0.2, 0)
- oo4.Parent = mas
- oo4.CanCollide = true
- oo4.Material = Enum.Material.SmoothPlastic
- oo4.BrickColor = BrickColor.new("Institutional white")
- oo4.Transparency = 1
- oo4.Position = Vector3.new(1.5, 3.00001788, 0)
- oo4.Velocity = Vector3.new(0, -9.19685173, 0)
- oo4.CanCollide = true
- oo4.Locked = true
- oo4.FormFactor = Enum.FormFactor.Symmetric
- oo4.Size = Vector3.new(1, 1.40, 1)
- oo4.CFrame = CFrame.new(1.5, 3.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo4.BottomSurface = Enum.SurfaceType.Smooth
- oo4.TopSurface = Enum.SurfaceType.Smooth
- oo4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo4.Position = Vector3.new(1.5, 3.00001788, 0)
- oo5.Name = "CLL"
- oo5.Parent = mas
- w5.Parent = oo5
- w5.Part0 = w5.Parent
- w5.Part1 = rg["Left Leg"]
- w5.C0 = CFrame.new(0, 0, 0)
- w5.C1 = CFrame.new(0, -0.2, 0)
- oo5.Material = Enum.Material.SmoothPlastic
- oo5.BrickColor = BrickColor.new("Institutional white")
- oo5.Transparency = 1
- oo5.CanCollide = true
- oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
- oo5.Velocity = Vector3.new(0, -9.19685173, 0)
- oo5.CanCollide = true
- oo5.Locked = true
- oo5.FormFactor = Enum.FormFactor.Symmetric
- oo5.Size = Vector3.new(1, 1.65, 1)
- oo5.CFrame = CFrame.new(-0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo5.BottomSurface = Enum.SurfaceType.Smooth
- oo5.TopSurface = Enum.SurfaceType.Smooth
- oo5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo5.Position = Vector3.new(-0.5, 1.00001788, 0)
- oo6.Name = "CRL"
- oo6.Parent = mas
- oo6.Material = Enum.Material.SmoothPlastic
- oo6.BrickColor = BrickColor.new("Institutional white")
- oo6.Transparency = 1
- oo6.Position = Vector3.new(0.5, 1.00001788, 0)
- oo6.Velocity = Vector3.new(0, -9.19685173, 0)
- oo6.CanCollide = true
- oo6.Locked = true
- oo6.FormFactor = Enum.FormFactor.Symmetric
- oo6.Size = Vector3.new(1, 1.65, 1)
- oo6.CFrame = CFrame.new(0.5, 1.00001788, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- oo6.BottomSurface = Enum.SurfaceType.Smooth
- oo6.TopSurface = Enum.SurfaceType.Smooth
- oo6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- oo6.Position = Vector3.new(0.5, 1.00001788, 0)
- oo6.CanCollide = true
- w6.Parent = oo6
- w6.Part0 = w6.Parent
- w6.Part1 = rg["Right Leg"]
- w6.C0 = CFrame.new(0, 0, 0)
- w6.C1 = CFrame.new(0, -0.2, 0)
- mas.Parent = rg
- mas:MakeJoints()
- local NAEM = rg.Name
- local raggeeh = rg:Clone()
- raggeeh.Head.Anchored = true
- raggeeh.Name = Victimm.Name
- raggeeh.Humanoid.PlatformStand = true
- local FORS = Instance.new("BodyThrust")
- FORS.Force = Vector3.new(0,100,0)
- FORS.Location = Vector3.new(0,0,1)
- FORS.Parent = raggeeh.Head
- local TUURS = raggeeh.Torso
- local CPU = Instance.new("Model")
- CPU.Parent = raggeeh
- raggeeh.Parent = game:GetService("Workspace")
- CPU.Name = NAEM.."'s generated CameraPart"
- local FORCEo1 = Instance.new("BodyThrust")
- FORCEo1.Parent = raggeeh.Torso
- FORCEo1.force = Vector3.new(0, 1000, 0)
- FORCEo1.location = Vector3.new(0, 0, 1)
- raggeeh.Parent = game:GetService("Workspace")
- rg:destroy()
- raggeeh.Head.Anchored = false
- raggeeh.Parent = game:GetService("Workspace")
- wait()
- local FOLDARR = Instance.new("Model")
- FOLDARR.Parent = raggeeh
- FOLDARR.Name = "BLUDDDDDDDDDDD"
- local FLUIDS = Instance.new("Model")
- FLUIDS.Name = NAEM.."'s fluids"
- FLUIDS.Parent = FOLDARR
- raggeeh.Head.Anchored = false
- local chats = {"OW!","NOOOO!!!!","NUUUUUU!","OWWWWWW!!","OW11!11!1!!!!!!111!!1!","Ò_Ó","ÒoÓ","._.",".-.","T_T","T-T","o_O","O_o","O_O","o_o","o-o","O-o","o-O",":(",":-(",":c",":-c",":C",":-C","...",":|",":-|",":o",":O",":-o",":-O","FUCK YOU MURDERER!1!111!!!11!!1!1!","Why","This game is broken....","U nub hitler"}
- game:GetService("Chat"):Chat(raggeeh.Head, chats[math.random(1, #chats)], Enum.ChatColor.Red)
- game:GetService("RunService").Stepped:wait()
- FORCEo1:Destroy()
- raggeeh.Humanoid.Name = "Humanoid2"
- print(raggeeh.Name.." lived a good life.")
- local d = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #d do
- if (d[i].className == "Weld") then
- d[i]:destroy()
- end
- end
- local dew = game.Players.LocalPlayer.Character["Right Arm"]:GetChildren()
- for i=1, #dew do
- if (dew[i].className == "CFrameValue") then
- dew[i]:destroy()
- end
- end
- wait()
- local o16 = Instance.new("Weld")
- local o17 = Instance.new("CFrameValue")
- o16.Name = "qCFrameWeldThingy"
- o16.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o16.C1 = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
- o16.Part0 = game.Players.LocalPlayer.Character["Torso"]
- o16.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o17.Name = "qRelativeCFrameWeldValue"
- o17.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- o17.Value = CFrame.new(-1.5, 0.501321793, 0.499998093, 1, 0, 0, 0, -0.00264357007, 0.999996483, 0, -0.999996424, -0.0026435703)
- lMUZC = Instance.new("Sound")
- lMUZC.Volume = 99
- lMUZC.EmitterSize = 99
- lMUZC.MaxDistance = 99
- lMUZC.SoundId= "rbxassetid://408950203"
- lMUZC.Parent = game.Players.LocalPlayer.Character.Head
- lMUZC:Play()
- pso7.Transparency = 1
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("Weld")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("SpecialMesh")
- local o6 = Instance.new("Weld")
- local o7 = Instance.new("CFrameValue")
- o1.Name = "PSTL"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Name = "Handel"
- o2.Parent = o1
- o2.Transparency = 1
- o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
- o2.Rotation = Vector3.new(-92, -89.9100037, 177.979996)
- o2.Size = Vector3.new(1, 2, 1)
- o2.CFrame = CFrame.new(-19.9463806, 0.501034975, 20.2952709, -0.00159100757, -5.59999717e-05, -0.999998808, -0.999998748, -0.000229912286, 0.00159102038, -0.000230001096, 1, -5.56341074e-05)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(-19.9463806, 0.501034975, 20.2952709)
- o2.Orientation = Vector3.new(-0.0900000036, -90, -90.0100021)
- o3.Name = "Weld2armeh"
- o3.Parent = o2
- o3.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
- o3.Part1 = o2
- o4.Name = "Pistol"
- o4.Parent = o1
- o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
- o4.Rotation = Vector3.new(0.00999999978, 0, -0.0900000036)
- o4.Size = Vector3.new(0.25, 0.927999973, 1.31799996)
- o4.CFrame = CFrame.new(-19.815855, 0.870578527, 21.3633595, 0.999996543, 0.00159100071, -5.59998516e-05, -0.00159101677, 0.999994457, -0.000229911791, 5.56339801e-05, 0.000230000107, 0.999997854)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Position = Vector3.new(-19.815855, 0.870578527, 21.3633595)
- o4.Orientation = Vector3.new(0.00999999978, 0, -0.0900000036)
- o5.Parent = o4
- o5.MeshId = "rbxassetid://436697873"
- o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- o5.TextureId = "rbxassetid://436697889"
- o5.MeshType = Enum.MeshType.FileMesh
- o5.Scale = Vector3.new(0.0199999996, 0.0199999996, 0.0199999996)
- o6.Name = "qCFrameWeldThingy"
- o6.Parent = o4
- o6.C1 = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
- o6.Part0 = o2
- o6.Part1 = o4
- o7.Name = "qRelativeCFrameWeldValue"
- o7.Parent = o4
- o7.Value = CFrame.new(-0.129997253, -0.369997978, -1.06799889, 0, 0, -0.999997735, -0.999995708, 0, 0, 0, 0.999997854, 0)
- o3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, 14.1, 1.55)
- Kills.Value = Kills.Value + 1
- muso1 = Instance.new("Part")
- muso2 = Instance.new("BillboardGui")
- muso3 = Instance.new("ImageLabel")
- muso4 = Instance.new("Weld")
- muso5 = Instance.new("CFrameValue")
- muso1.Name = "Muzl"
- muso1.Parent = o1
- muso1.Transparency = 1
- muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
- muso1.Rotation = Vector3.new(0.0399999991, 65.3000031, -90.0599976)
- muso1.Size = Vector3.new(0.310000002, 0.200000003, 0.200000003)
- muso1.CFrame = CFrame.new(-20.2116871, 1.11252046, 15.9859924, -0.000438778661, 0.417792588, 0.908542514, -0.999999762, -0.00042278826, -0.000288525684, 0.000263583905, -0.908542216, 0.417792857)
- muso1.BottomSurface = Enum.SurfaceType.Smooth
- muso1.TopSurface = Enum.SurfaceType.Smooth
- muso1.Position = Vector3.new(-20.2116871, 1.11252046, 15.9859924)
- muso1.Orientation = Vector3.new(0.0199999996, 65.3000031, -90.0199966)
- muso2.Name = "FLAS"
- muso2.Parent = muso1
- muso2.Size = UDim2.new(1,0,1,0)
- muso2.StudsOffset = Vector3.new(0, 0, 0)
- muso3.Parent = muso2
- muso3.Size = UDim2.new(1.5,0,1.5,0)
- muso3.BackgroundColor3 = Color3.new(1, 1, 1)
- muso3.BackgroundTransparency = 1
- muso3.Image = "rbxassetid://872910628"
- muso4.Name = "qCFrameWeldThingy"
- muso4.Parent = muso1
- muso4.C1 = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
- muso4.Part1 = muso1
- muso4.Part0 = o4
- muso5.Name = "qRelativeCFrameWeldValue"
- muso5.Parent = muso1
- muso5.Value = CFrame.new(0.625, -1.70000458, 0.110001564, 0.999999881, -3.7252903e-09, 0, -3.7252903e-09, 0.999999881, 0, 0, 0, 1.00000024)
- muso4.C0 = CFrame.new(0.35, -1.15, 1)*CFrame.fromEulerAnglesXYZ(0,0,0)
- OMGCREEPYweew.Parent = raggeeh
- OMGCREEPYweew:Play()
- wait(.1)
- OMGCREEPYw.Parent = raggeeh
- OMGCREEPYw:Play()
- wait(.6)
- ko1.Text = "Kills: "..Kills.Value
- o16:Destroy()
- o17:Destroy()
- o1:Destroy()
- o2:Destroy()
- o3:Destroy()
- o4:Destroy()
- o5:Destroy()
- o6:Destroy()
- o7:Destroy()
- pso7.Transparency = 0
- lMUZC:Destroy()
- local RAW = Instance.new("Weld")
- local RAWV = Instance.new("CFrameValue")
- RAW.Name = "qCFrameWeldThingy"
- RAW.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAW.C1 = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- RAW.Part0 = game.Players.LocalPlayer.Character["Torso"]
- RAW.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Name = "qRelativeCFrameWeldValue"
- RAWV.Parent = game.Players.LocalPlayer.Character["Right Arm"]
- RAWV.Value = CFrame.new(-0.973731995, -0.507667542, -0.188486099, 0.734554589, -0.521637022, 0.433963418, 0.619291961, 0.776756942, -0.114568293, -0.27732107, 0.352906734, 0.89361614)
- if tablenabled == true
- then
- RAW:Destroy()
- RAWV:Destroy()
- local o8 = Instance.new("Motor6D")
- o8.Name = "Right Shoulder"
- o8.Parent = game.Players.LocalPlayer.Character.Torso
- o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.Part0 = game.Players.LocalPlayer.Character.Torso
- o8.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- o8.MaxVelocity = 0.10000000149012
- wait(.1)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C1 = CFrame.new(-0.49999997, 0.5, 0, 0.214554131, -0.133952752, 0.967482924, -0.820670664, 0.512369871, 0.252936393, -0.529590607, -0.848253369, -2.31491413e-08)
- end
- wait(.5)
- end
- end
- end
- end
- end
- Shot = false
- if Kills.Value == 25
- then
- Cape()
- end
- end)
- Talk.MouseButton1Down:connect(function()
- game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, Text.Text, Enum.ChatColor.Red)
- end)
- function Cape()
- local isScriptNil = false
- local CULUR = "Crimson"
- local PlrName = "LocalPlayer"
- local Plrs = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local Content = game:GetService("ContentProvider")
- local LP = Plrs.LocalPlayer
- local Char = LP.Character
- local PlrGui = LP.PlayerGui
- local Backpack = LP.Backpack
- local Mouse = LP:GetMouse()
- local Camera = workspace.CurrentCamera
- local LastCamCF = Camera.CoordinateFrame
- local AnimJoints = {}
- local Cons = {}
- local mDown = false
- local Multi = false
- local Grabbing = false
- local Current = {}
- local Alpha = 1
- local LightNum = 1
- Current.Part = nil
- Current.BP = nil
- Current.BA = nil
- Current.Mass = nil
- local LastPart = nil
- local Head = Char["Head"]
- local Torso = Char["Torso"]
- local Humanoid = Char["Humanoid"]
- local LA = Char["Left Arm"]
- local RA = Char["Right Arm"]
- local LL = Char["Left Leg"]
- local RL = Char["Right Leg"]
- for _,v in pairs(Char:GetChildren()) do
- if v.Name == ModID then
- v:Destroy()
- end
- end
- for _,v in pairs(PlrGui:GetChildren()) do
- if v.Name == "PadsGui" then
- v:Destroy()
- end
- end
- local ModID = "Pads"
- local Objects = {}
- local Grav = 196.2
- local sin=math.sin
- local cos=math.cos
- local max=math.max
- local min=math.min
- local atan2=math.atan2
- local random=math.random
- local tau = 2 * math.pi
- local BodyObjects = {
- ["BodyVelocity"] = true;
- ["BodyAngularVelocity"] = true;
- ["BodyForce"] = true;
- ["BodyThrust"] = true;
- ["BodyPosition"] = true;
- ["RocketPropulsion"] = true;
- }
- if LP.Name == PlrName and isScriptNil then
- script.Parent = nil
- end
- LP.CameraMode = "Classic"
- local Assets = {
- }
- for i,v in pairs(Assets) do
- local ID = tostring(Assets[i])
- Assets[i] = "http://www.roblox.com/asset/?id=" .. ID
- Content:Preload("http://www.roblox.com/asset/?id=" .. ID)
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components();
- local trace = m00 + m11 + m22 if trace > 0 then
- local s = math.sqrt(1 + trace);
- local recip = 0.5/s;
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5;
- else
- local i = 0;
- if m11 > m00 then
- i = 1;
- end;
- if m22 > (i == 0 and m00 or m11) then
- i = 2 end if i == 0 then
- local s = math.sqrt(m00-m11-m22+1);
- local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip;
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1);
- local recip = 0.5/s;
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip ;
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1);
- local recip = 0.5/s;
- return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip;
- end;
- end;
- end;
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z;
- local wx, wy, wz = w*xs, w*ys, w*zs;
- local xx = x*xs;
- local xy = x*ys;
- local xz = x*zs;
- local yy = y*ys;
- local yz = y*zs;
- local zz = z*zs;
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end;
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4];
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta);
- local invSinTheta = 1/math.sin(theta);
- startInterp = math.sin((1-t)*theta)*invSinTheta;
- finishInterp = math.sin(t*theta)*invSinTheta;
- else
- startInterp = 1-t finishInterp = t;
- end;
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta);
- local invSinTheta = 1/math.sin(theta);
- startInterp = math.sin((t-1)*theta)*invSinTheta;
- finishInterp = math.sin(t*theta)*invSinTheta;
- else startInterp = t-1 finishInterp = t;
- end;
- end;
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp;
- end;
- function CLerp(a,b,t)
- local qa={QuaternionFromCFrame(a)};
- local qb={QuaternionFromCFrame(b)};
- local ax,ay,az=a.x,a.y,a.z;
- local bx,by,bz=b.x,b.y,b.z;
- local _t=1-t;
- return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t));
- end
- function GetWeld(weld)
- local obj
- for i, v in pairs(AnimJoints) do
- if v[1] == weld then
- obj = v
- break
- end
- end
- if not obj then
- obj = {weld,NV}
- table.insert(AnimJoints,obj)
- end
- return weld.C0.p, obj[2]
- end
- function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth)
- smooth = smooth or 1
- local obj
- for i, v in pairs(AnimJoints) do
- if v[1] == weld then
- obj = v
- break
- end
- end
- if not obj then
- obj = {weld,NV}
- table.insert(AnimJoints,obj)
- end
- local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops
- local tox,toy,toz = 0,0,0
- tox = math.abs(origangle.x - nextangle.x) *perc
- toy = math.abs(origangle.y - nextangle.y) *perc
- toz = math.abs(origangle.z - nextangle.z) *perc
- tox = ((origangle.x > nextangle.x and -tox) or tox)
- toy = ((origangle.y > nextangle.y and -toy) or toy)
- toz = ((origangle.z > nextangle.z and -toz) or toz)
- local tox2,toy2,toz2 = 0,0,0
- tox2 = math.abs(origpos.x - nextpos.x) *perc
- toy2 = math.abs(origpos.y - nextpos.y) *perc
- toz2 = math.abs(origpos.z - nextpos.z) *perc
- tox2 = (origpos.x > nextpos.x and -tox2) or tox2
- toy2 = (origpos.y > nextpos.y and -toy2) or toy2
- toz2 = (origpos.z > nextpos.z and -toz2) or toz2
- obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz)
- weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz)
- end
- function RotateCamera(x, y)
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude)
- end
- function GetAngles(cf)
- local lv = cf.lookVector
- return -math.asin(lv.y), math.atan2(lv.x, -lv.z)
- end
- local LastCamCF = Camera.CoordinateFrame
- function Look()
- if AlphaOn == true then
- local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame))
- Camera.CoordinateFrame = LastCamCF
- RotateCamera(x * -(Alpha), y * -(Alpha))
- LastCamCF = Camera.CoordinateFrame
- end
- end
- function Cor(Func)
- local Ok, Err = coroutine.resume(coroutine.create(Func))
- if not Ok then
- print(Err)
- end
- end
- function Cor2(Func)
- local Ok, Err = ypcall(Func)
- if not Ok then
- print(Err)
- end
- end
- function MakePads()
- -- 1 - VTelekinesis
- P1 = Instance.new("Model")
- P1.Name = ModID
- -- 2 - RBase
- P2 = Instance.new("Part")
- P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P2.FormFactor = Enum.FormFactor.Custom
- P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P2.Anchored = true
- P2.BrickColor = BrickColor.new("White")
- P2.Friction = 0.30000001192093
- P2.Shape = Enum.PartType.Block
- P2.Name = "RBase"
- P2.Parent = P1
- P2.Transparency = 1
- -- 3 - Mesh
- P3 = Instance.new("CylinderMesh")
- P3.Scale = Vector3.new(1, 0.5, 1)
- P3.Parent = P2
- -- 4 - LBase
- P4 = Instance.new("Part")
- P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0)
- P4.FormFactor = Enum.FormFactor.Custom
- P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012)
- P4.Anchored = true
- P4.BrickColor = BrickColor.new("White")
- P4.Friction = 0.30000001192093
- P4.Shape = Enum.PartType.Block
- P4.Name = "LBase"
- P4.Parent = P1
- P4.Transparency = 1
- -- 5 - Mesh
- P5 = Instance.new("CylinderMesh")
- P5.Scale = Vector3.new(1, 0.5, 1)
- P5.Parent = P4
- -- 7 - Mesh
- P7 = Instance.new("CylinderMesh")
- P7.Scale = Vector3.new(1, 0.5, 1)
- P7.Parent = P6
- -- 9 - Mesh
- P9 = Instance.new("CylinderMesh")
- P9.Scale = Vector3.new(1, 0.5, 1)
- P9.Parent = P8
- -- 11 - Mesh
- P11 = Instance.new("CylinderMesh")
- P11.Scale = Vector3.new(1, 0.5, 1)
- P11.Parent = P10
- -- 13 - Mesh
- P13 = Instance.new("CylinderMesh")
- P13.Scale = Vector3.new(1, 0.5, 1)
- P13.Parent = P12
- -- 15 - Mesh
- P15 = Instance.new("CylinderMesh")
- P15.Scale = Vector3.new(1, 0.5, 1)
- P15.Parent = P14
- -- 17 - Mesh
- P17 = Instance.new("CylinderMesh")
- P17.Scale = Vector3.new(1, 0.5, 1)
- P17.Parent = P16
- P1.Parent = LP.Character
- P1:MakeJoints()
- return P1
- end
- weldModel = function(model, unanchor, rooty)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _,child in pairs(object:GetChildren()) do
- recurse(child)
- end
- end
- recurse(model)
- local rootPart = rooty or parts[1]
- for _, part in pairs(parts) do
- local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
- local weld = Instance.new("Weld")
- weld.Part0 = rootPart
- weld.Part1 = part
- weld.C0 = cframe
- weld.Parent = rootPart
- end
- if unanchor then
- for _, part in pairs(parts) do
- part.Anchored = false
- part.CanCollide = false
- end
- end
- end
- weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem)
- local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame)
- local weld = Instance.new("Weld")
- weld.Name = "Weld"
- weld.Part0 = rootPart
- weld.Part1 = Item
- weld.C0 = cframe
- weld.Parent = ParentItem and Item or rootPart
- if unanchor then
- Item.Anchored = false
- end
- return weld, cframe
- end
- scaleModel = function(model, scale)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _,child in pairs(object:GetChildren()) do
- recurse(child)
- end
- end
- recurse(model)
- local top, bottom, left, right, back, front
- for _, part in pairs(parts) do
- if top == nil or top < part.Position.y then top = part.Position.y end
- if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end
- if left == nil or left > part.Position.x then left = part.Position.x end
- if right == nil or right < part.Position.x then right = part.Position.x end
- if back == nil or back > part.Position.z then back = part.Position.z end
- if front == nil or front < part.Position.z then front = part.Position.z end
- end
- local middle = Vector3.new( left+right, top+bottom, back+front )/2
- local minSize = Vector3.new(0.2, 0.2, 0.2)
- for _, part in pairs(parts) do
- local foo = part.CFrame.p - middle
- local rotation = part.CFrame - part.CFrame.p
- local newSize = part.Size*scale
- part.FormFactor = "Custom"
- part.Size = newSize
- part.CFrame = CFrame.new( middle + foo*scale ) * rotation
- if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then
- local mesh
- for _, child in pairs(part:GetChildren()) do
- if child:IsA("DataModelMesh") then
- mesh = child
- break
- end
- end
- if mesh == nil then
- mesh = Instance.new("BlockMesh", part)
- end
- local oScale = mesh.Scale
- local newScale = newSize/minSize * oScale
- if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end
- if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end
- if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end
- mesh.Scale = newScale
- end
- end
- end
- function getMass(Obj, Total)
- local newTotal = Total
- local returnTotal = 0
- if Obj:IsA("BasePart") then
- newTotal = newTotal + Objects[Obj]
- elseif BodyObjects[Obj.ClassName] then
- Obj:Destroy()
- end
- if Obj:GetChildren() and #Obj:GetChildren() > 0 then
- for _,v in pairs(Obj:GetChildren()) do
- returnTotal = returnTotal + getMass(v, newTotal)
- end
- else
- returnTotal = newTotal
- end
- return returnTotal
- end
- function getTargFromCurrent()
- local Current = Current.Part
- if Current:IsA("BasePart") then
- return Current
- elseif Current:findFirstChild("Torso") then
- return Current.Torso
- else
- for _,v in pairs(Current:GetChildren()) do
- if v:IsA("BasePart") then
- return v
- end
- end
- end
- end
- function Fire(Part, Vec, Inv)
- pcall(function()
- Current.BP:Destroy()
- Current.BP = nil
- end)
- pcall(function()
- Current.BA:Destroy()
- Current.BA = nil
- end)
- pcall(function()
- if Inv then
- Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1)
- else
- Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1)
- end
- Current.Mass = nil
- end)
- Reset()
- end
- function Reset()
- end
- function Start()
- Cor(function()
- repeat wait(1/30) until LP.Character and LP.Character.Parent == workspace and LP.Character:findFirstChild("Torso")
- Char = LP.Character
- PlrGui = LP.PlayerGui
- Backpack = LP.Backpack
- Mouse = LP:GetMouse()
- for _,v in pairs(Cons) do
- v:disconnect()
- end
- Cons = {}
- Camera = workspace.CurrentCamera
- LastCamCF = Camera.CoordinateFrame
- AnimJoints = {}
- mDown = false
- Multi = false
- Grabbing = false
- Current = {}
- Alpha = 1
- Head = Char["Head"]
- Torso = Char["Torso"]
- Humanoid = Char["Humanoid"]
- LA = Char["Left Arm"]
- RA = Char["Right Arm"]
- LL = Char["Left Leg"]
- RL = Char["Right Leg"]
- for _,v in pairs(Char:GetChildren()) do
- if v.Name == ModID then
- v:Destroy()
- end
- end
- for _,v in pairs(PlrGui:GetChildren()) do
- if v.Name == "PadsGui" then
- v:Destroy()
- end
- end
- local Pads = MakePads()
- local LPad = Pads.LBase
- local RPad = Pads.RBase
- weldModel(LPad, true, LPad)
- weldModel(RPad, true, RPad)
- local GripWeldL = Instance.new("Weld")
- GripWeldL.Name = "GripWeldL"
- GripWeldL.Part0 = LA
- GripWeldL.Part1 = LPad
- GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- GripWeldL.Parent = LA
- local GripWeldR = Instance.new("Weld")
- GripWeldR.Name = "GripWeldR"
- GripWeldR.Part0 = RA
- GripWeldR.Part1 = RPad
- GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0)
- GripWeldR.Parent = RA
- local isParts = false
- table.insert(Cons, Mouse.Button1Up:connect(function()
- mDown = false
- if Grabbing == true and Multi == false then
- Grabbing = false
- Reset()
- end
- if Current.Part ~= nil then
- LastPart = getTargFromCurrent()
- Current = {}
- end
- end))
- end)
- local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1)
- local oldParts = {}
- for _,v in pairs(Par:GetChildren()) do
- v.CFrame = CFrame.new(5e5, 5e5, 5e5)
- table.insert(oldParts, v)
- end
- local Distance = (Start-End).Magnitude
- local ArcScale = ArcScale or 1
- local RandomScale = RandomScale or 0
- local Last = Start
- local IterNum = 0
- while Par.Parent do
- IterNum = IterNum + 1
- local New = nil
- if (Last-End).Magnitude < Length then
- New = CFrame.new(End)
- else
- if (End-Last).Magnitude < Length*2 then
- RandomScale = RandomScale*0.5
- ArcScale = ArcScale*0.5
- end
- local Direct = CFrame.new(Last,End)
- New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale)))
- New = New*CFrame.new(0,0,-Length)
- end
- local Trail = nil
- if oldParts[IterNum] then
- Trail = oldParts[IterNum]
- Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan")
- Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- oldParts[IterNum] = nil
- else
- Trail = Instance.new("Part")
- Trail.Name = "Part"
- Trail.FormFactor = "Custom"
- Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White")
- Trail.Transparency = 0
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.Locked = true
- Trail.BackSurface = "SmoothNoOutlines"
- Trail.BottomSurface = "SmoothNoOutlines"
- Trail.FrontSurface = "SmoothNoOutlines"
- Trail.LeftSurface = "SmoothNoOutlines"
- Trail.RightSurface = "SmoothNoOutlines"
- Trail.TopSurface = "SmoothNoOutlines"
- Trail.Material = "Neon"
- Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width)
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- Trail.Parent = Par
- end
- Last = New.p
- if (Last-End).Magnitude < 1 then
- break
- end
- end
- for _,v in pairs(oldParts) do
- v:Destroy()
- end
- end
- end
- function Add(Obj)
- if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then
- Objects[Obj] = Obj:GetMass()
- Obj.Changed:connect(function(P)
- if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then
- Objects[Obj] = Obj:GetMass()
- end
- end)
- end
- end
- function Rem(Obj)
- if Objects[Obj] then
- Objects[Obj] = nil
- end
- end
- function Recursion(Obj)
- ypcall(function()
- Add(Obj)
- if #Obj:GetChildren() > 0 then
- for _,v in pairs(Obj:GetChildren()) do
- Recursion(v)
- end
- end
- end)
- end
- workspace.DescendantAdded:connect(function(Obj)
- Add(Obj)
- end)
- workspace.DescendantRemoving:connect(function(Obj)
- Rem(Obj)
- end)
- for _,v in pairs(workspace:GetChildren()) do
- Recursion(v)
- end
- Start()
- if LP.Name == PlrName then
- LP.CharacterAdded:connect(Start)
- end
- local verlet = {}
- verlet.step_time = 2 / 75
- verlet.gravity = Vector3.new(0, -30, 0)
- local char = game.Players.LocalPlayer.Character
- local torso = char:WaitForChild("Torso")
- local parts = {}
- local render = game:GetService("RunService").RenderStepped
- wait()
- local point = {}
- local link = {}
- local rope = {}
- local function ccw(A,B,C)
- return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x)
- end
- local function intersect(A,B,C,D)
- return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D)
- end
- local function vec2(v)
- return Vector2.new(v.x, v.z)
- end
- function point:step()
- if not self.fixed then
- local derivative = (self.position - self.last_position) * 0.95
- self.last_position = self.position
- self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2)
- --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5)
- local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5)
- local pointE = self.position + torso.CFrame.lookVector * 100
- local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE))
- if not doIntersect then
- self.postition = self.position - torso.CFrame.lookVector * 10
- end]]
- end
- end
- function link:step()
- for i = 1, 1 do
- local distance = self.point1.position - self.point2.position
- local magnitude = distance.magnitude
- local differance = (self.length - magnitude) / magnitude
- local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance
- if not self.point1.fixed then
- self.point1.position = self.point1.position + translation
- end
- if not self.point2.fixed then
- self.point2.position = self.point2.position - translation
- end
- end
- end
- function verlet.new(class, a, b, c)
- if class == "Point" then
- local new = {}
- setmetatable(new, {__index = point})
- new.class = class
- new.position = a or Vector3.new()
- new.last_position = new.position
- new.velocity = verlet.gravity
- new.fixed = false
- return new
- elseif class == "Link" then
- local new = {}
- setmetatable(new, {__index = link})
- new.class = class
- new.point1 = a
- new.point2 = b
- new.length = c or (a.position - b.position).magnitude
- return new
- elseif class == "Rope" then
- local new = {}
- setmetatable(new, {__index = link})
- new.class = class
- new.start_point = a
- new.finish_point = b
- new.points = {}
- new.links = {}
- local inc = (b - a) / 10
- for i = 0, 10 do
- table.insert(new.points, verlet.new("Point", a + (i * inc)))
- end
- for i = 2, #new.points do
- table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
- end
- return new
- end
- end
- local tris = {}
- local triParts = {}
- local function GetDiscoColor(hue)
- local section = hue % 1 * 3
- local secondary = 0.5 * math.pi * (section % 1)
- if section < 1 then
- return Color3.new(0, 0, 0)
- elseif section < 2 then
- return Color3.new(0, 0, 0)
- else
- return Color3.new(0, 0, 0)
- end
- end
- local function setupPart(part)
- part.Anchored = true
- part.FormFactor = 3
- part.CanCollide = false
- part.TopSurface = 10
- part.BottomSurface = 10
- part.LeftSurface = 10
- part.RightSurface = 10
- part.FrontSurface = 10
- part.BackSurface = 10
- part.Material = "SmoothPlastic"
- local m = Instance.new("SpecialMesh", part)
- m.MeshType = "Wedge"
- m.Scale = Vector3.new(0.2, 1, 1)
- return part
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- local function drawTri(parent, a, b, c)
- local this = {}
- local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
- local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
- function this:Set(a, b, c)
- local ab, bc, ca = b-a, c-b, a-c
- local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude
- local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm))
- local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm))
- local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam))
- if edg1 < edg2 then
- if edg1 >= edg3 then
- a, b, c = c, a, b
- ab, bc, ca = ca, ab, bc
- abm = cam
- end
- else
- if edg2 < edg3 then
- a, b, c = b, c, a
- ab, bc, ca = bc, ca, ab
- abm = bcm
- else
- a, b, c = c, a, b
- ab, bc, ca = ca, ab, bc
- abm = cam
- end
- end
- local len1 = -ca:Dot(ab)/abm
- local len2 = abm - len1
- local width = (ca + ab.unit*len1).magnitude
- local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit)
- if len1 > 0.2 then
- mPart1.Parent = parent
- mPart1.Size = Vector3.new(0.2, width, len1)
- mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- else
- mPart1.Parent = nil
- end
- if len2 > 0.2 then
- mPart2.Parent = parent
- mPart2.Size = Vector3.new(0.2, width, len2)
- mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- else
- mPart2.Parent = nil
- end
- end
- function this:SetProperty(prop, value)
- mPart1[prop] = value
- mPart2[prop] = value
- end
- this:Set(a, b, c)
- function this:Destroy()
- mPart1:Destroy()
- mPart2:Destroy()
- end
- this.p1 = mPart1
- this.p2 = mPart2
- this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))
- this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))
- return this
- end
- function verlet.draw(object, id)
- if object.class == "Point" then
- local part = parts[id]
- part.BrickColor = BrickColor.new(CULUR)
- part.Color = Color3.new(0.592157, 0, 0)
- part.Transparency = 0
- part.formFactor = 3
- part.Anchored = true
- part.CanCollide = false
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Size = Vector3.new(0.35, 0.35, 0.35)
- part.Material = "SmoothPlastic"
- part.CFrame = CFrame.new(object.position)
- part.Parent = torso
- return part
- elseif object.class == "Link" then
- local part = parts[id]
- local dist = (object.point1.position - object.point2.position).magnitude
- part.Size = Vector3.new(0.2, 0.2, dist)
- part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)
- part.Parent = torso
- return part
- end
- end
- function verlet.clear()
- for _, v in pairs(workspace:GetChildren()) do
- if v.Name == "Part" then
- v:Destroy()
- end
- end
- end
- local points = {}
- local links = {}
- for x = 0, 2 do
- points[x] = {}
- for y = 0, 3 do
- points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
- points[x][y].fixed = y == 0
- end
- end
- for x = 1, 2 do
- for y = 0, 3 do
- links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
- end
- end
- for x = 0, 2 do
- for y = 1, 3 do
- links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
- end
- end
- render:connect(function()
- for x = 0, 2 do
- for y = 0, 3 do
- if y == 0 then
- points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p
- else
- points[x][y]:step()
- end
- end
- end
- for i = 1, #links do
- links[i]:step()
- end
- for i = 1, #tris do
- triParts[#triParts + 1] = tris[i].p1
- triParts[#triParts + 1] = tris[i].p2
- end
- tris = {}
- for x = 1, 2 do
- for y = 1, 3 do
- tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)
- tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)
- end
- end
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement