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Chaseplayzrbx_YT

Roblox air bending script

Apr 19th, 2018
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  1. User = game.Players.chaseplayzrbx_YT
  2.  
  3. Char = User.Character
  4. --Char.Humanoid.MaxHealth = math.huge
  5. User = game.Players.chaseplayzrbx_YT
  6. Char = User.Character
  7. PrimaryColor = "Institutional white"
  8. SecondaryColor = "Pastel light blue"
  9. ThirdColor = "Medium blue"
  10. SkinColor = "Cool yellow"
  11.  
  12. for i,v in pairs(Char:GetChildren()) do
  13. if v:IsA("CharacterMesh") then
  14. v:Remove()
  15. elseif v.Name == "Shirt" then
  16. v:Remove()
  17. elseif v.Name == "Pants" then
  18. elseif v.Name == "Torso" then
  19. if v:FindFirstChild("roblox") then
  20. v.roblox:Remove()
  21. end
  22.  
  23.  
  24. elseif v:IsA("Hat") then
  25. v:Remove()
  26. elseif v.Name == "Head" then
  27. v.BrickColor = BrickColor.new(SkinColor)
  28. if v:FindFirstChild("face") ~= nil then
  29. v.face:Remove()
  30. end
  31.  
  32. end
  33. end
  34.  
  35.  
  36. local h = Instance.new("Part",Char)
  37. h.Name = "Hood"
  38. h.formFactor = "Custom"
  39. h.Size = Vector3.new(1,1,1)
  40. h.TopSurface = 0
  41. h.Reflectance = 0
  42. h.BottomSurface = 0
  43. h.Position = h.Parent.Head.Position
  44. h.BrickColor = BrickColor.new(PrimaryColor)
  45. local x = Instance.new("Weld",h)
  46. x.Part0 = h
  47. x.Part1 = Char:FindFirstChild("Head")
  48. x.C0 = x.C0 + Vector3.new(0,-0.3,0)
  49. local sp = Instance.new("SpecialMesh",h)
  50. sp.MeshType = "FileMesh"
  51. sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
  52.  
  53. --torso
  54. prt1 = Instance.new("Part", Char)
  55. prt1.formFactor = "Symmetric"
  56. prt1.Size = Vector3.new(1,1,1)
  57. prt1.CanCollide = false
  58. prt1.BrickColor = BrickColor.new(PrimaryColor)
  59. prt1.TopSurface = "Smooth"
  60. prt1.Transparency = 0
  61. prt1.BottomSurface = "Smooth"
  62. prtM = Instance.new("BlockMesh", prt1)
  63. prtM.Scale = Vector3.new(0.76,2.02,1.025)
  64. prt1:BreakJoints()
  65. prtW = Instance.new("Weld", prt1)
  66. prtW.Part0 = Char["Torso"]
  67. prtW.Part1 = prt1
  68. prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  69.  
  70. prt2 = Instance.new("Part", Char)
  71. prt2.formFactor = "Symmetric"
  72. prt2.Size = Vector3.new(1,1,1)
  73. prt2.CanCollide = false
  74. prt2.BrickColor = BrickColor.new(PrimaryColor)
  75. prt2.TopSurface = "Smooth"
  76. prt2.Transparency = 0
  77. prt2.BottomSurface = "Smooth"
  78. prt2M = Instance.new("BlockMesh", prt2)
  79. prt2M.Scale = Vector3.new(0.76,2.02,1.025)
  80. prt2:BreakJoints()
  81. prt2W = Instance.new("Weld", prt2)
  82. prt2W.Part0 = Char["Torso"]
  83. prt2W.Part1 = prt2
  84. prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  85.  
  86. prt3 = Instance.new("Part", Char)
  87. prt3.formFactor = "Symmetric"
  88. prt3.Size = Vector3.new(1,1,1)
  89. prt3.CanCollide = false
  90. prt3.BrickColor = BrickColor.new(SecondaryColor)
  91. prt3.TopSurface = "Smooth"
  92. prt3.Transparency = 0
  93. prt3.BottomSurface = "Smooth"
  94. prt3M = Instance.new("BlockMesh", prt3)
  95. prt3M.Scale = Vector3.new(2,2.01,1.01)
  96. prt3:BreakJoints()
  97. prt3W = Instance.new("Weld", prt3)
  98. prt3W.Part0 = Char["Torso"]
  99. prt3W.Part1 = prt3
  100. prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  101.  
  102.  
  103. _prt1 = Instance.new("Part", Char)
  104. _prt1.formFactor = "Symmetric"
  105. _prt1.Size = Vector3.new(1,1,1)
  106. _prt1.CanCollide = false
  107. _prt1.BrickColor = BrickColor.new(ThirdColor)
  108. _prt1.TopSurface = "Smooth"
  109. _prt1.Transparency = 0
  110. _prt1.BottomSurface = "Smooth"
  111. _prt1M = Instance.new("BlockMesh", _prt1)
  112. _prt1M.Scale = Vector3.new(0.1,2.03,1.03)
  113. _prt1:BreakJoints()
  114. _prt1W = Instance.new("Weld", _prt1)
  115. _prt1W.Part0 = prt1
  116. _prt1W.Part1 = _prt1
  117. _prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  118.  
  119. _prt2 = Instance.new("Part", Char)
  120. _prt2.formFactor = "Symmetric"
  121. _prt2.Size = Vector3.new(1,1,1)
  122. _prt2.CanCollide = false
  123. _prt2.BrickColor = BrickColor.new(ThirdColor)
  124. _prt2.TopSurface = "Smooth"
  125. _prt2.Transparency = 0
  126. _prt2.BottomSurface = "Smooth"
  127. _prt2M = Instance.new("BlockMesh", _prt2)
  128. _prt2M.Scale = Vector3.new(0.1,2.03,1.03)
  129. _prt2:BreakJoints()
  130. _prt2W = Instance.new("Weld", _prt2)
  131. _prt2W.Part0 = prt2
  132. _prt2W.Part1 = _prt2
  133. _prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  134.  
  135. --legs
  136.  
  137. prt4 = Instance.new("Part", Char)
  138. prt4.formFactor = "Symmetric"
  139. prt4.Size = Vector3.new(1,1,1)
  140. prt4.CanCollide = false
  141. prt4.BrickColor = BrickColor.new(PrimaryColor)
  142. prt4.TopSurface = "Smooth"
  143. prt4.Transparency = 0
  144. prt4.BottomSurface = "Smooth"
  145. prt4M = Instance.new("BlockMesh", prt4)
  146. prt4M.Scale = Vector3.new(1.01,2.01,1.01)
  147. prt4:BreakJoints()
  148. prt4W = Instance.new("Weld", prt4)
  149. prt4W.Part0 = Char["Right Leg"]
  150. prt4W.Part1 = prt4
  151. prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  152.  
  153. prt5 = Instance.new("Part", Char)
  154. prt5.formFactor = "Symmetric"
  155. prt5.Size = Vector3.new(1,1,1)
  156. prt5.CanCollide = false
  157. prt5.BrickColor = BrickColor.new(PrimaryColor)
  158. prt5.TopSurface = "Smooth"
  159. prt5.Transparency = 0
  160. prt5.BottomSurface = "Smooth"
  161. prt5M = Instance.new("BlockMesh", prt5)
  162. prt5M.Scale = Vector3.new(1.01,2.01,1.01)
  163. prt5:BreakJoints()
  164. prt5W = Instance.new("Weld", prt5)
  165. prt5W.Part0 = Char["Left Leg"]
  166. prt5W.Part1 = prt5
  167. prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  168.  
  169. prt6 = Instance.new("Part", Char)
  170. prt6.formFactor = "Symmetric"
  171. prt6.Size = Vector3.new(1,1,1)
  172. prt6.CanCollide = false
  173. prt6.BrickColor = BrickColor.new(PrimaryColor)
  174. prt6.TopSurface = "Smooth"
  175. prt6.Transparency = 0
  176. prt6.BottomSurface = "Smooth"
  177. prt6M = Instance.new("BlockMesh", prt6)
  178. prt6M.Scale = Vector3.new(1.01,2.01,1.01)
  179. prt6:BreakJoints()
  180. prt6W = Instance.new("Weld", prt6)
  181. prt6W.Part0 = Char["Right Leg"]
  182. prt6W.Part1 = prt6
  183. prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
  184.  
  185. prt7 = Instance.new("Part", Char)
  186. prt7.formFactor = "Symmetric"
  187. prt7.Size = Vector3.new(1,1,1)
  188. prt7.CanCollide = false
  189. prt7.BrickColor = BrickColor.new(PrimaryColor)
  190. prt7.TopSurface = "Smooth"
  191. prt7.Transparency = 0
  192. prt7.BottomSurface = "Smooth"
  193. prt7M = Instance.new("BlockMesh", prt7)
  194. prt7M.Scale = Vector3.new(1.01,2.01,1.01)
  195. prt7:BreakJoints()
  196. prt7W = Instance.new("Weld", prt7)
  197. prt7W.Part0 = Char["Left Leg"]
  198. prt7W.Part1 = prt7
  199. prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
  200.  
  201.  
  202. _prt3 = Instance.new("Part", Char)
  203. _prt3.formFactor = "Symmetric"
  204. _prt3.Size = Vector3.new(1,1,1)
  205. _prt3.CanCollide = false
  206. _prt3.BrickColor = BrickColor.new(ThirdColor)
  207. _prt3.TopSurface = "Smooth"
  208. _prt3.Transparency = 0
  209. _prt3.BottomSurface = "Smooth"
  210. _prt3M = Instance.new("BlockMesh", _prt3)
  211. _prt3M.Scale = Vector3.new(0.1,2.03,1.03)
  212. _prt3:BreakJoints()
  213. _prt3W = Instance.new("Weld", _prt3)
  214. _prt3W.Part0 = prt6
  215. _prt3W.Part1 = _prt3
  216. _prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  217.  
  218. _prt4 = Instance.new("Part", Char)
  219. _prt4.formFactor = "Symmetric"
  220. _prt4.Size = Vector3.new(1,1,1)
  221. _prt4.CanCollide = false
  222. _prt4.BrickColor = BrickColor.new(ThirdColor)
  223. _prt4.TopSurface = "Smooth"
  224. _prt4.Transparency = 0
  225. _prt4.BottomSurface = "Smooth"
  226. _prt4M = Instance.new("BlockMesh", _prt4)
  227. _prt4M.Scale = Vector3.new(0.1,2.03,1.03)
  228. _prt4:BreakJoints()
  229. _prt4W = Instance.new("Weld", _prt4)
  230. _prt4W.Part0 = prt7
  231. _prt4W.Part1 = _prt4
  232. _prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  233. --arms
  234.  
  235. prt8 = Instance.new("Part", Char)
  236. prt8.formFactor = "Symmetric"
  237. prt8.Size = Vector3.new(1,1,1)
  238. prt8.CanCollide = false
  239. prt8.BrickColor = BrickColor.new(PrimaryColor)
  240. prt8.TopSurface = "Smooth"
  241. prt8.Transparency = 0
  242. prt8.BottomSurface = "Smooth"
  243. prt8M = Instance.new("BlockMesh", prt8)
  244. prt8M.Scale = Vector3.new(1.01,2.01,1.01)
  245. prt8:BreakJoints()
  246. prt8W = Instance.new("Weld", prt8)
  247. prt8W.Part0 = Char["Right Arm"]
  248. prt8W.Part1 = prt8
  249. prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  250.  
  251. prt9 = Instance.new("Part", Char)
  252. prt9.formFactor = "Symmetric"
  253. prt9.Size = Vector3.new(1,1,1)
  254. prt9.CanCollide = false
  255. prt9.BrickColor = BrickColor.new(PrimaryColor)
  256. prt9.TopSurface = "Smooth"
  257. prt9.Transparency = 0
  258. prt9.BottomSurface = "Smooth"
  259. prt9M = Instance.new("BlockMesh", prt9)
  260. prt9M.Scale = Vector3.new(1.01,2.01,1.01)
  261. prt9:BreakJoints()
  262. prt9W = Instance.new("Weld", prt9)
  263. prt9W.Part0 = Char["Left Arm"]
  264. prt9W.Part1 = prt9
  265. prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  266.  
  267. function debris(part)
  268. delay(0, function()
  269. repeat wait(0.5)
  270.  
  271. local deb = Instance.new("Part", part)
  272. deb.Size = Vector3.new(1,1,1)
  273. deb.CanCollide = false
  274. deb.BrickColor = BrickColor.new("White")
  275. deb.TopSurface = "Smooth"
  276. deb.Transparency = 0
  277. deb.Anchored = true
  278. deb.BottomSurface = "Smooth"
  279. local debM = Instance.new("BlockMesh", flakef)
  280. debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
  281. deb:BreakJoints()
  282. deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
  283.  
  284. for i = 1,10 do
  285. deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
  286. deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  287. deb.Transparency = deb.Transparency + 0.1
  288. wait()
  289. end
  290.  
  291. until part.Parent ~= workspace
  292. end)
  293. end
  294.  
  295. cen = Instance.new("Part", User.Character)
  296. cen.BottomSurface = "Smooth"
  297. cen.TopSurface = "Smooth"
  298. cen.CanCollide = false
  299. cen.formFactor = "Symmetric"
  300. cen.Size = Vector3.new(1,1,1)
  301. cen.BrickColor = BrickColor.new("Really black")
  302. cen.Transparency = 1
  303. cen2 = Instance.new("Part", User.Character)
  304. cen2.BottomSurface = "Smooth"
  305. cen2.TopSurface = "Smooth"
  306. cen2.CanCollide = false
  307. cen2.formFactor = "Symmetric"
  308. cen2.Size = Vector3.new(1,1,1)
  309. cen2.BrickColor = BrickColor.new("Really black")
  310. cen2.Transparency = 1
  311.  
  312. cenw = Instance.new("Weld", cen)
  313. cenw.Part0 = Char["Torso"]
  314. cenw.Part1 = cen
  315. cenw.C1 = CFrame.new(-1.5,-0.5,0)
  316.  
  317. cenw2 = Instance.new("Weld", cen2)
  318. cenw2.Part0 = Char["Torso"]
  319. cenw2.Part1 = cen2
  320. cenw2.C1 = CFrame.new(1.5,-0.5,0)
  321.  
  322.  
  323.  
  324. haw = Instance.new("Weld", cen)
  325. haw.Part0 = cen
  326. haw.Part1 = Char["Right Arm"]
  327. haw.C1 = CFrame.new(0,0.5,0)
  328.  
  329. haw2 = Instance.new("Weld", cen2)
  330. haw2.Part0 = cen2
  331. haw2.Part1 = Char["Left Arm"]
  332. haw2.C1 = CFrame.new(0,0.5,0)
  333.  
  334. haw.Part1 = nil
  335. haw2.Part1 = nil
  336.  
  337. --------------------------------------------
  338. function MoveOne()
  339. haw.Part1 = Char["Right Arm"]
  340. haw2.Part1 = Char["Left Arm"]
  341. for i = 1,50,5 do
  342. haw.C0 = CFrame.Angles(math.rad(-i),0,0)
  343. haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
  344. wait()
  345. end
  346. for i = 1,100,10 do
  347. haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  348. haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  349. wait()
  350. end
  351. delay(0, function()
  352. for i = 1,50,5 do
  353. haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
  354. haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
  355. wait()
  356. end
  357. haw.Part1 = nil
  358. haw2.Part1 = nil
  359. end)
  360. local ps = Char.Torso.CFrame
  361. local flakef = Instance.new("Part", Char)
  362. flakef.Size = Vector3.new(5,5,5)
  363. flakef.CanCollide = false
  364. flakef.BrickColor = BrickColor.new("White")
  365. flakef.TopSurface = "Smooth"
  366. flakef.Transparency = 0.5
  367. flakef.Anchored = true
  368. flakef.BottomSurface = "Smooth"
  369. local flakeMf = Instance.new("SpecialMesh", flakef)
  370. flakeMf.MeshType = "FileMesh"
  371. flakeMf.Scale = Vector3.new(5,5,5)
  372. flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
  373. flakef:BreakJoints()
  374. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
  375.  
  376. flakef.Touched:connect(function(hit)
  377. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  378. hit.Parent:BreakJoints()
  379. end
  380. end)
  381.  
  382. for i = 1,50 do
  383.  
  384. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
  385.  
  386. local gho = flakef:clone()
  387. gho.Parent = Char
  388. gho.Anchored = true
  389. gho.CFrame = flakef.CFrame
  390.  
  391. delay(0,function()
  392. for i = 1,10 do
  393. gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
  394. gho.Transparency = gho.Transparency + 0.05
  395. wait()
  396. end
  397. gho:Remove()
  398. end)
  399. wait()
  400. end
  401. local ring = flakef:clone()
  402. ring.Parent = Char
  403. ring.Anchored = true
  404. ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  405. ring.CFrame = flakef.CFrame
  406. ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
  407. for i = 1,10 do
  408. ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
  409. ring.Transparency = ring.Transparency + 0.05
  410. flakef.Transparency = flakef.Transparency + 0.05
  411. flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
  412. wait()
  413. end
  414. ring:Remove()
  415. flakef:Remove()
  416. end
  417.  
  418.  
  419. function HandCharge()
  420. haw.Part1 = Char["Right Arm"]
  421. haw2.Part1 = Char["Left Arm"]
  422.  
  423. for i = 1,130,5 do
  424. haw.C0 = CFrame.Angles(0,0,math.rad(i))
  425. haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
  426. wait()
  427. end
  428.  
  429. local sph1 = Instance.new("Part", Char)
  430. sph1.formFactor = "Symmetric"
  431. sph1.Size = Vector3.new(1,1,1)
  432. sph1.CanCollide = false
  433. sph1.BrickColor = BrickColor.new("White")
  434. sph1.TopSurface = "Smooth"
  435. sph1.Transparency = 0.5
  436. sph1.BottomSurface = "Smooth"
  437. local sphM = Instance.new("SpecialMesh", sph1)
  438. sphM.MeshType = "Sphere"
  439. sphM.Scale = Vector3.new(2,2,2)
  440. sph1:BreakJoints()
  441. local sphW = Instance.new("Weld", sph1)
  442. sphW.Part0 = Char["Right Arm"]
  443. sphW.Part1 = sph1
  444. sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  445.  
  446. local sph2 = Instance.new("Part", Char)
  447. sph2.formFactor = "Symmetric"
  448. sph2.Size = Vector3.new(1,1,1)
  449. sph2.CanCollide = false
  450. sph2.BrickColor = BrickColor.new("White")
  451. sph2.TopSurface = "Smooth"
  452. sph2.Transparency = 0.5
  453. sph2.BottomSurface = "Smooth"
  454. local sphM2 = Instance.new("SpecialMesh", sph2)
  455. sphM2.MeshType = "Sphere"
  456. sphM2.Scale = Vector3.new(2,2,2)
  457. sph2:BreakJoints()
  458. local sphW2 = Instance.new("Weld", sph2)
  459. sphW2.Part0 = Char["Left Arm"]
  460. sphW2.Part1 = sph2
  461. sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  462.  
  463. local sph3 = Instance.new("Part", Char)
  464. sph3.formFactor = "Symmetric"
  465. sph3.Size = Vector3.new(1,1,1)
  466. sph3.CanCollide = false
  467. sph3.BrickColor = BrickColor.new("White")
  468. sph3.TopSurface = "Smooth"
  469. sph3.Transparency = 0.5
  470. sph3.BottomSurface = "Smooth"
  471. local sphM3 = Instance.new("BlockMesh", sph3)
  472. sphM3.Scale = Vector3.new(.75,.75,.75)
  473. sph3:BreakJoints()
  474. local sphW3 = Instance.new("Weld", sph3)
  475. sphW3.Part0 = sph1
  476. sphW3.Part1 = sph3
  477. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  478.  
  479. local sph4 = Instance.new("Part", Char)
  480. sph4.formFactor = "Symmetric"
  481. sph4.Size = Vector3.new(1,1,1)
  482. sph4.CanCollide = false
  483. sph4.BrickColor = BrickColor.new("White")
  484. sph4.TopSurface = "Smooth"
  485. sph4.Transparency = 0.5
  486. sph4.BottomSurface = "Smooth"
  487. local sphM4 = Instance.new("BlockMesh", sph4)
  488. sphM4.Scale = Vector3.new(.75,.75,.75)
  489. sph4:BreakJoints()
  490. local sphW4 = Instance.new("Weld", sph4)
  491. sphW4.Part0 = sph2
  492. sphW4.Part1 = sph4
  493. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  494.  
  495.  
  496. delay(0, function()
  497. for i = 1,25 do
  498. local new = Instance.new("Part", Char)
  499. new.formFactor = "Symmetric"
  500. new.Size = Vector3.new(1,1,1)
  501. new.CanCollide = false
  502. new.BrickColor = BrickColor.new("White")
  503. new.TopSurface = "Smooth"
  504. new.Transparency = 1
  505. new.BottomSurface = "Smooth"
  506. local newM = Instance.new("SpecialMesh", new)
  507. newM.MeshType = "Sphere"
  508. newM.Scale = Vector3.new(0.5,2,0.5)
  509. new:BreakJoints()
  510. local newW = Instance.new("Weld", new)
  511. newW.Part0 = sph1
  512. newW.Part1 = new
  513. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  514. delay(0, function()
  515. for i = 1,10 do
  516. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  517.  
  518. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  519. new.Transparency = new.Transparency - 0.05
  520. wait()
  521. end
  522. new:Remove()
  523. end)
  524. wait(0.2)
  525. end
  526. end)
  527.  
  528.  
  529. for i = 1,25 do
  530. local new = Instance.new("Part", Char)
  531. new.formFactor = "Symmetric"
  532. new.Size = Vector3.new(1,1,1)
  533. new.CanCollide = false
  534. new.BrickColor = BrickColor.new("White")
  535. new.TopSurface = "Smooth"
  536. new.Transparency = 1
  537. new.BottomSurface = "Smooth"
  538. local newM = Instance.new("SpecialMesh", new)
  539. newM.MeshType = "Sphere"
  540. newM.Scale = Vector3.new(0.5,2,0.5)
  541. new:BreakJoints()
  542. local newW = Instance.new("Weld", new)
  543. newW.Part0 = sph2
  544. newW.Part1 = new
  545. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  546.  
  547. new.Touched:connect(function(hit)
  548. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  549. hit.Parent:BreakJoints()
  550. end
  551. end)
  552.  
  553. delay(0, function()
  554. for i = 1,10 do
  555. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  556. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  557. new.Transparency = new.Transparency - 0.05
  558. wait()
  559. end
  560. new:Remove()
  561. end)
  562. wait(0.2)
  563. end
  564.  
  565. delay(0, function()
  566. for i = 1,50 do
  567. sph1.Transparency = sph1.Transparency + 0.01
  568. sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
  569. sph2.Transparency = sph2.Transparency + 0.01
  570. sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
  571. sph3.Transparency = sph3.Transparency + 0.01
  572. sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
  573. sph4.Transparency = sph4.Transparency + 0.01
  574. sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
  575. wait()
  576. end
  577. end)
  578.  
  579. local tring = Instance.new("Part", Char)
  580. tring.formFactor = "Symmetric"
  581. tring.Size = Vector3.new(1,1,1)
  582. tring.CanCollide = false
  583. tring.BrickColor = BrickColor.new("White")
  584. tring.TopSurface = "Smooth"
  585. tring.Transparency = 0.5
  586. tring.BottomSurface = "Smooth"
  587. local tringM = Instance.new("SpecialMesh", tring)
  588. tringM.MeshType = "FileMesh"
  589. tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
  590. tringM.Scale = Vector3.new(1,1,1)
  591. tring:BreakJoints()
  592. local tringW = Instance.new("Weld", tring)
  593. tringW.Part0 = Char["Torso"]
  594. tringW.Part1 = tring
  595. tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  596. for i = 1,100 do
  597. ag = i
  598. tringM.Scale = Vector3.new(i,i,i)
  599. tring.Transparency = tring.Transparency + 0.5/100
  600.  
  601. delay(0, function()
  602. for i,v in pairs(workspace:GetChildren()) do
  603. if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
  604. v:BreakJoints()
  605. else
  606. end
  607. end
  608. end)
  609.  
  610. wait()
  611. end
  612. tring:Remove()
  613.  
  614. sph1:Remove()
  615. sph2:Remove()
  616. sph3:Remove()
  617. sph4:Remove()
  618.  
  619. for i = 1,130,5 do
  620. haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
  621. haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
  622. wait()
  623. end
  624. haw.Part1 = nil
  625. haw2.Part1 = nil
  626. end
  627. --------------------------------------------
  628. local _ = false
  629. if not script.Parent:IsA("HopperBin") then
  630. h = Instance.new("HopperBin", User.Backpack)
  631. h.Name = "watah"
  632. script.Parent = h
  633. end
  634.  
  635.  
  636. script.Parent.Selected:connect(function(mouse)
  637.  
  638. mouse.Button1Down:connect(function()
  639.  
  640. end)
  641.  
  642. mouse.KeyDown:connect(function(key)
  643. if key == "q" and _ == false then
  644. _ = true
  645. MoveOne()
  646. _ = false
  647. elseif key == "e" and _ == false then
  648. _ = true
  649. HandCharge()
  650. _ = false
  651. end
  652. end)
  653. end)
  654.  
  655. script.Parent.Deselected:connect(function()
  656.  
  657. end)
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