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- local args = { [1] = true } workspace.RefreshLocks:FireServer(unpack(args))
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- local Character = game:GetService('Players').LocalPlayer.Character
- wait(3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-69.0208588, 108.308792, 644.431091))
- wait(1)
- local CFrameEnd = CFrame.new(-41.7870445, 77.1494141, 8675.35059) -- Place your coords in here
- local Time = 33-- Time in seconds
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait(X) --- Completes, no need for additional wait time
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-63.2413521, -357.34967, 8819.09277)) wait(0.5)
- local CFrameEnd = CFrame.new(-55.8801956, -361.116333, 9488.1377) -- Place your coords in here
- local Time = 0 -- Time in seconds
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait(X)
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- wait(3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-69.0208588, 108.308792, 644.431091))
- wait(1)
- local CFrameEnd = CFrame.new(-41.7870445, 77.1494141, 8675.35059) -- Place your coords in here
- local Time = 33-- Time in seconds
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait(X) --- Completes, no need for additional wait time
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-63.2413521, -357.34967, 8819.09277)) wait(0.5)
- local CFrameEnd = CFrame.new(-55.8801956, -361.116333, 9488.1377) -- Place your coords in here
- local Time = 0 -- Time in seconds
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait(X)
- end)
- for i=1, math.huge do
- wait(200)
- game.Players.LocalPlayer.Character.Head:Destroy() end
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