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ArcDesLHK

Onsen

Apr 22nd, 2023
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  1. Raw Onsen
  2. Level 3 WATER Pyro/Effect
  3. 1400/1200
  4. You can send 1 Pyro monster from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Onsen" Spell/Trap from your Deck to your hand. You can only use each effect of "Raw Onsen" once per turn.
  5.  
  6. Filtered Onsen
  7. Level 3 WATER Pyro/Effect
  8. 1300/1200
  9. If you control a Pyro Tuner, you can Special Summon this card (from your hand). You can only Special Summon "Filtered Onsen" once per turn this way. During the Damage Step, when your "Onsen" Synchro Monster battles (Quick Effect): You can banish this card from your hand or GY; that monster gains 1200 ATK until the end of this turn. You can only use this effect of "Filtered Onsen" once per turn.
  10.  
  11. Soft Onsen
  12. Level 3 WATER Pyro/Effect
  13. 1100/1900
  14. You can send 1 Pyro monster from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Onsen" monster in your GY, except "Soft Onsen"; Special Summon that target. You can only use each effect of "Soft Onsen" once per turn.
  15.  
  16. Mineral Onsen
  17. Level 3 WATER Pyro/Effect
  18. 1600/1200
  19. If you control a Pyro Tuner, you can Special Summon this card (from your hand). You can only Special Summon "Mineral Onsen" once per turn this way. At the start of the Damage Step, if your "Onsen" Synchro Monster battles an opponent's monster: You can destroy that monster. You can only use this effect of "Mineral Onsen" once per turn.
  20.  
  21. Rain Onsen
  22. Level 4 WATER Pyro/Tuner/Effect
  23. 1800/1400
  24. You can reveal this card and 1 Pyro monster in your hand; Special Summon 1 of them and discard the other. If this card is discarded to the GY: Special Summon it. You can only use each effect of "Rain Onsen" once per turn.
  25.  
  26. Snow Onsen
  27. Level 5 WATER Pyro/Effect
  28. 2100/1900
  29. You can reveal this card and 1 Pyro monster in your hand; Special Summon 1 of them and discard the other. If this card is discarded to the GY: You can add 1 "Onsen" card from your Deck to your hand, except "Snow Onsen". You can only use each effect of "Snow Onsen" once per turn.
  30.  
  31. De-Ionized Onsen
  32. Level 6 WATER Pyro/Tuner/Effect
  33. 2400/1800
  34. You can reveal this card and 1 Pyro monster in your hand; Special Summon 1 of them and discard the other. If this card is Normal or Special Summoned, or if this card is discarded to the GY: You can Special Summon 1 "Onsen" monster from your hand or GY, except "De-Ionized Onsen". You can only use each effect of "De-Ionized Onsen" once per turn.
  35.  
  36. Boiled Onsen
  37. Level 1 WATER Pyro/Synchro/Effect
  38. 800/1900
  39. Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Pyro monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can add 1 "Onsen" monster from your Deck to your hand. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy that target.
  40.  
  41. Distilled Onsen
  42. Level 2 WATER Pyro/Synchro/Effect
  43. 2000/2000
  44. Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Pyro monsters you control with a Level difference of 2 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can add 1 "Onsen" card from your GY to your hand. At the start of the Damage Step, if this card battles a monster: You can destroy that monster.
  45.  
  46. Spring Onsen
  47. Level 3 WATER Pyro/Synchro/Tuner/Effect
  48. 2300/0
  49. Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Pyro monsters you control with a Level difference of 3 to the GY (1 Tuner and 1 non-Tuner). All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can banish 1 "Onsen" monster from your GY instead.
  50.  
  51. Hard Onsen
  52. Level 0 WATER Pyro/Synchro/Effect
  53. 2500/2000
  54. (This card's original Level is always treated as 7.)
  55. Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Pyro monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner). When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Banish any monster destroyed by battle with this card.
  56.  
  57. Onsen's Sauna
  58. Continuous Spell
  59. When this card is activated: You can add 1 Level 4 or lower Pyro monster from your Deck to your hand. While you control a Pyro Synchro Monster, your opponent must pay 500 LP to activate cards or effects. You can target 3 Pyro monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Onsen's Sauna" once per turn. You can only activate 1 "Onsen's Sauna" per turn.
  60.  
  61. Onsen's Boil
  62. Continuous Spell
  63. When this card is activated: You can add 1 Level 5 or higher Pyro monster from your Deck to your hand. While you control a Pyro Synchro Monster, each time your opponent Normal or Special Summons a monster(s), inflict 200 damage to your opponent. You can target 1 Pyro monster in your GY; add it to your hand. You can only use this effect of "Onsen's Boil" once per turn. You can only activate 1 "Onsen's Boil" per turn.
  64.  
  65. Onsen's Heat
  66. Continuous Trap
  67. Negate your opponent's first monster effect that resolves each turn while you control a Pyro monster. You can only use each of the following effects of "Onsen's Heat" once per turn. If a face-up Pyro monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; add 1 "Onsen" monster from your GY to your hand.
  68.  
  69. Onsen's Reverse Osmosis
  70. Counter Trap
  71. When a Spell/Trap Card, or monster effect, is activated while you control an "Onsen" Synchro Monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, banish 1 card on the field. You can only activate 1 "Onsen's Reverse Osmosis" per turn.
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