Dark_EccentricYT

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Jul 29th, 2020 (edited)
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  1. function getnames()
  2. for i, v in pairs(game:GetChildren()) do
  3. if v.ClassName == "Players" then
  4. return v.Name
  5. end
  6. end
  7. end
  8. local players = getnames()
  9. local LP = game:GetService("Players").LocalPlayer
  10. coroutine.resume(
  11. coroutine.create(
  12. function()
  13. while wait(1) do
  14. coroutine.resume(
  15. coroutine.create(
  16. function()
  17. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  18. if v.Name ~= LP.Name and v.Character.UpperTorso.Color ~= LP.Character.UpperTorso.Color then
  19. v.Character.LowerTorso.CanCollide = false
  20. v.Character.LowerTorso.Material = "Neon"
  21. v.Character.LowerTorso.Size = Vector3.new(30, 30, 30)
  22. v.Character.HumanoidRootPart.Size = Vector3.new(30, 30, 30)
  23. end
  24. end
  25. end
  26. )
  27. )
  28. end
  29. end
  30. )
  31. )
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