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- local id = 1 -- corrupted
- local id1 = 0--id
- player1 = game.Players
- print("Enverse<".."id ="..id)
- local help = false
- message = "Help has been false please wait, data = "..id1.."CorruptData = "..id
- if id1 == 0 then
- elseif id == 1 then
- player1.BubbleChat = true
- id = 2
- player1.LocalPlayer.Character.Humanoid.Name = "Unknow1983920"
- player1.LocalPlayer.Character.Unknow1983920.MaxHealth = math.huge
- player1.LocalPlayer.Character.Unknow1983920.Health = math.huge
- player1.LocalPlayer.Character.Unknow1983920.WalkSpeed = 40
- end
- if help == false then
- print(message)
- wait(2)
- end
- local Att1 = Instance.new("Attachment")
- local Att2 = Instance.new("Attachment")
- local Trail = Instance.new("Trail")
- Att1.Parent = player1.LocalPlayer.Character.Head
- Att2.Parent = player1.LocalPlayer.Character.HumanoidRootPart
- Trail.Attachment0 = Att1
- Trail.Attachment1 = Att2
- Trail.Color = ColorSequence.new(Color3.fromRGB(127,0,255),Color3.fromRGB(0,255,255))
- Trail.Transparency = NumberSequence.new(0,1)
- Trail.LightEmission = 1
- Trail.FaceCamera = true
- Trail.Lifetime = 1
- Trail.MinLength = 0
- Trail.Parent = player1.LocalPlayer.Character.HumanoidRootPart
- player1.LocalPlayer.Character["Body Colors"]:Destroy()--Transparency
- player1.LocalPlayer.Character.Head.Transparency = 0.6
- player1.LocalPlayer.Character.Head.Died.SoundId = "rbxassetid://367289334"
- player1.LocalPlayer.Character.Head.Died.Volume = 10
- player1.LocalPlayer.Character.Head.Died.Looped = true
- player1.LocalPlayer.Character.Head.Died:Play()
- local Att3 = Instance.new("Attachment")
- local Att4 = Instance.new("Attachment")
- local Trail2 = Instance.new("Trail")
- Att3.Parent = player1.LocalPlayer.Character["Left Leg"]
- Att4.Parent = player1.LocalPlayer.Character["Right Leg"]
- Trail2.Attachment0 = Att3
- Trail2.Attachment1 = Att4
- Trail2.Color = ColorSequence.new(Color3.fromRGB(127,0,0),Color3.fromRGB(0,233,255))
- Trail2.Transparency = NumberSequence.new(0,1)
- Trail2.LightEmission = 1
- Trail2.FaceCamera = true
- Trail2.Lifetime = 1
- Trail2.MinLength = 0
- Trail2.Parent = player1.LocalPlayer.Character["Right Leg"]
- local Att6 = Instance.new("Attachment")
- local Att5 = Instance.new("Attachment")
- local Trail23 = Instance.new("Trail")
- Att6.Parent = player1.LocalPlayer.Character["Left Arm"]
- Att5.Parent = player1.LocalPlayer.Character["Right Arm"]
- Trail23.Attachment0 = Att6
- Trail23.Attachment1 = Att5
- Trail23.Color = ColorSequence.new(Color3.fromRGB(127,0,0),Color3.fromRGB(0,233,0))
- Trail23.Transparency = NumberSequence.new(0,1)
- Trail23.LightEmission = 1
- Trail23.FaceCamera = true
- Trail23.Lifetime = 1
- Trail23.MinLength = 0
- Trail23.Parent = player1.LocalPlayer.Character["Right Arm"]
- local Att64 = Instance.new("Attachment")
- local Att54 = Instance.new("Attachment")
- local Trail234 = Instance.new("Trail")
- Att6.Parent = player1.LocalPlayer.Character["Left Arm"]
- Att5.Parent = player1.LocalPlayer.Character["Right Arm"]
- Trail234.Attachment0 = Att64
- Trail234.Attachment1 = Att54
- Trail234.Color = ColorSequence.new(Color3.fromRGB(127,0,0),Color3.fromRGB(0,233,0))
- Trail234.Transparency = NumberSequence.new(0,1)
- Trail234.LightEmission = 1
- Trail234.FaceCamera = true
- Trail234.Lifetime = 1
- Trail234.MinLength = 0
- Trail234.Parent = player1.LocalPlayer.Character["Left Arm"]
- local Att645 = Instance.new("Attachment")
- local Att545 = Instance.new("Attachment")
- local Trail2345 = Instance.new("Trail")
- Att6.Parent = player1.LocalPlayer.Character["Left Leg"]
- Att5.Parent = player1.LocalPlayer.Character["Right Leg"]
- Trail2345.Attachment0 = Att645
- Trail2345.Attachment1 = Att545
- Trail2345.Color = ColorSequence.new(Color3.fromRGB(127,0,0),Color3.fromRGB(0,233,0))
- Trail2345.Transparency = NumberSequence.new(0,1)
- Trail2345.LightEmission = 1
- Trail2345.FaceCamera = true
- Trail2345.Lifetime = 1
- Trail2345.MinLength = 0
- Trail2345.Parent = player1.LocalPlayer.Character["Left Leg"]
- local Att6454 = Instance.new("Attachment")
- local Att5454 = Instance.new("Attachment")
- local Trail23454 = Instance.new("Trail")
- Att6454.Parent = player1.LocalPlayer.Character["HumanoidRootPart"]
- Att5454.Parent = player1.LocalPlayer.Character["Torso"]
- Trail2345.Attachment0 = Att6454
- Trail2345.Attachment1 = Att5454
- Trail2345.Color = ColorSequence.new(Color3.fromRGB(127,0,0),Color3.fromRGB(0,233,0))
- Trail2345.Transparency = NumberSequence.new(0,1)
- Trail2345.LightEmission = 1
- Trail2345.FaceCamera = true
- Trail2345.Lifetime = 1
- Trail2345.MinLength = 0
- Trail2345.Parent = player1.LocalPlayer.Character["Torso"]
- player1.LocalPlayer.Character.Humanoid.Name = "Unknow1983920"
- player1.LocalPlayer.Character.Unknow1983920.MaxHealth = math.huge
- player1.LocalPlayer.Character.Unknow1983920.Health = math.huge
- player1.LocalPlayer.Character.Unknow1983920.WalkSpeed = 40
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