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- -- Made By xXReaper#3119
- -- Version: 4
- --//Instances
- local NSBA = Instance.new("ScreenGui")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local SP = Instance.new("TextButton")
- local L = Instance.new("TextButton")
- local TS = Instance.new("TextButton")
- local WS = Instance.new("TextButton")
- local SG = Instance.new("TextButton")
- local BS = Instance.new("TextButton")
- local B = Instance.new("TextButton")
- local J = Instance.new("TextButton")
- local TT = Instance.new("TextButton")
- local SF = Instance.new("TextButton")
- local HTP = Instance.new("TextButton")
- local SS = Instance.new("TextButton")
- local BS_2 = Instance.new("TextButton")
- local HS = Instance.new("TextButton")
- local ES = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- --//Properties
- NSBA.Name = "NSBA"
- NSBA.Parent = game.CoreGui
- Open.Name = "Open"
- Open.Parent = NSBA
- Open.BackgroundColor3 = Color3.new(0.105882, 0.105882, 0.105882)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.00562324282, 0, 0.856573701, 0)
- Open.Size = UDim2.new(0, 82, 0, 50)
- Open.Font = Enum.Font.ArialBold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 18
- Open.MouseButton1Click:Connect(function()
- if Main.Visible == false then
- Main.Visible = true
- else
- Main.Visible = false
- end
- end)
- Main.Name = "Main"
- Main.Parent = NSBA
- Main.BackgroundColor3 = Color3.new(0.105882, 0.105882, 0.105882)
- Main.BackgroundTransparency = 0.10000000149012
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.661668301, 0, 0.0836652815, 0)
- Main.Size = UDim2.new(0, 351, 0, 444)
- Main.Visible = false
- Main.Active = true
- Main.Draggable = true
- SP.Name = "SP"
- SP.Parent = Main
- SP.BackgroundColor3 = Color3.new(0, 0, 0)
- SP.BorderSizePixel = 0
- SP.Position = UDim2.new(0.0515767932, 0, 0.120582476, 0)
- SP.Size = UDim2.new(0, 99, 0, 31)
- SP.Font = Enum.Font.ArialBold
- SP.Text = "Strong Punch"
- SP.TextColor3 = Color3.new(1, 1, 1)
- SP.TextSize = 14
- L.Name = "L"
- L.Parent = Main
- L.BackgroundColor3 = Color3.new(0, 0, 0)
- L.BorderSizePixel = 0
- L.Position = UDim2.new(0.3564201, 0, 0.120582476, 0)
- L.Size = UDim2.new(0, 99, 0, 31)
- L.Font = Enum.Font.ArialBold
- L.Text = "Leap Spam"
- L.TextColor3 = Color3.new(1, 1, 1)
- L.TextSize = 14
- TS.Name = "TS"
- TS.Parent = Main
- TS.BackgroundColor3 = Color3.new(0, 0, 0)
- TS.BorderSizePixel = 0
- TS.Position = UDim2.new(0.67550844, 0, 0.120582476, 0)
- TS.Size = UDim2.new(0, 99, 0, 31)
- TS.Font = Enum.Font.ArialBold
- TS.Text = "Time Stop"
- TS.TextColor3 = Color3.new(1, 1, 1)
- TS.TextSize = 14
- WS.Name = "WS"
- WS.Parent = Main
- WS.BackgroundColor3 = Color3.new(0, 0, 0)
- WS.BorderSizePixel = 0
- WS.Position = UDim2.new(0.3564201, 0, 0.212924808, 0)
- WS.Size = UDim2.new(0, 99, 0, 31)
- WS.Font = Enum.Font.ArialBold
- WS.Text = "Wall Spam"
- WS.TextColor3 = Color3.new(1, 1, 1)
- WS.TextSize = 14
- SG.Name = "SG"
- SG.Parent = Main
- SG.BackgroundColor3 = Color3.new(0, 0, 0)
- SG.BorderSizePixel = 0
- SG.Position = UDim2.new(0.0515767932, 0, 0.307519406, 0)
- SG.Size = UDim2.new(0, 99, 0, 31)
- SG.Font = Enum.Font.ArialBold
- SG.Text = "Slash Gui"
- SG.TextColor3 = Color3.new(1, 1, 1)
- SG.TextSize = 14
- BS.Name = "BS"
- BS.Parent = Main
- BS.BackgroundColor3 = Color3.new(0, 0, 0)
- BS.BorderSizePixel = 0
- BS.Position = UDim2.new(0.3564201, 0, 0.404366255, 0)
- BS.Size = UDim2.new(0, 99, 0, 31)
- BS.Font = Enum.Font.ArialBold
- BS.Text = "Barrior Spam"
- BS.TextColor3 = Color3.new(1, 1, 1)
- BS.TextSize = 14
- B.Name = "B"
- B.Parent = Main
- B.BackgroundColor3 = Color3.new(0, 0, 0)
- B.BorderSizePixel = 0
- B.Position = UDim2.new(0.0515767932, 0, 0.498960853, 0)
- B.Size = UDim2.new(0, 99, 0, 31)
- B.Font = Enum.Font.ArialBold
- B.Text = "Beppo"
- B.TextColor3 = Color3.new(1, 1, 1)
- B.TextSize = 14
- J.Name = "J"
- J.Parent = Main
- J.BackgroundColor3 = Color3.new(0, 0, 0)
- J.BorderSizePixel = 0
- J.Position = UDim2.new(0.3564201, 0, 0.498960853, 0)
- J.Size = UDim2.new(0, 99, 0, 31)
- J.Font = Enum.Font.ArialBold
- J.Text = "Jiren"
- J.TextColor3 = Color3.new(1, 1, 1)
- J.TextSize = 14
- TT.Name = "TT"
- TT.Parent = Main
- TT.BackgroundColor3 = Color3.new(0, 0, 0)
- TT.BorderSizePixel = 0
- TT.Position = UDim2.new(0.67550838, 0, 0.498960853, 0)
- TT.Size = UDim2.new(0, 99, 0, 31)
- TT.Font = Enum.Font.ArialBold
- TT.Text = "Tp Tool"
- TT.TextColor3 = Color3.new(1, 1, 1)
- TT.TextSize = 14
- SF.Name = "SF"
- SF.Parent = Main
- SF.BackgroundColor3 = Color3.new(0, 0, 0)
- SF.BorderSizePixel = 0
- SF.Position = UDim2.new(0.0515767336, 0, 0.210672557, 0)
- SF.Size = UDim2.new(0, 99, 0, 31)
- SF.Font = Enum.Font.ArialBold
- SF.Text = "Star Finger"
- SF.TextColor3 = Color3.new(1, 1, 1)
- SF.TextSize = 14
- HTP.Name = "HTP"
- HTP.Parent = Main
- HTP.BackgroundColor3 = Color3.new(0, 0, 0)
- HTP.BorderSizePixel = 0
- HTP.Position = UDim2.new(0.0515767336, 0, 0.404366255, 0)
- HTP.Size = UDim2.new(0, 99, 0, 31)
- HTP.Font = Enum.Font.ArialBold
- HTP.Text = "Hand Tp"
- HTP.TextColor3 = Color3.new(1, 1, 1)
- HTP.TextSize = 14
- SS.Name = "SS"
- SS.Parent = Main
- SS.BackgroundColor3 = Color3.new(0, 0, 0)
- SS.BorderSizePixel = 0
- SS.Position = UDim2.new(0.35642007, 0, 0.307519406, 0)
- SS.Size = UDim2.new(0, 99, 0, 31)
- SS.Font = Enum.Font.ArialBold
- SS.Text = "Sword Spam"
- SS.TextColor3 = Color3.new(1, 1, 1)
- SS.TextSize = 14
- BS_2.Name = "BS"
- BS_2.Parent = Main
- BS_2.BackgroundColor3 = Color3.new(0, 0, 0)
- BS_2.BorderSizePixel = 0
- BS_2.Position = UDim2.new(0.67550838, 0, 0.212924808, 0)
- BS_2.Size = UDim2.new(0, 99, 0, 31)
- BS_2.Font = Enum.Font.ArialBold
- BS_2.Text = "Blood Spam"
- BS_2.TextColor3 = Color3.new(1, 1, 1)
- BS_2.TextSize = 14
- HS.Name = "HS"
- HS.Parent = Main
- HS.BackgroundColor3 = Color3.new(0, 0, 0)
- HS.BorderSizePixel = 0
- HS.Position = UDim2.new(0.67550838, 0, 0.307519406, 0)
- HS.Size = UDim2.new(0, 99, 0, 31)
- HS.Font = Enum.Font.ArialBold
- HS.Text = "Scrape Spam"
- HS.TextColor3 = Color3.new(1, 1, 1)
- HS.TextSize = 14
- ES.Name = "ES"
- ES.Parent = Main
- ES.BackgroundColor3 = Color3.new(0, 0, 0)
- ES.BorderSizePixel = 0
- ES.Position = UDim2.new(0.67550838, 0, 0.404366255, 0)
- ES.Size = UDim2.new(0, 99, 0, 31)
- ES.Font = Enum.Font.ArialBold
- ES.Text = "Emerald Splash"
- ES.TextColor3 = Color3.new(1, 1, 1)
- ES.TextSize = 14
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.487179488, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 12, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "NSBA Gui v4"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 55
- --//Scripts
- SP.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "e" then
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- player2.Backpack.StrongPunch.RemoteEvent:FireServer()
- local p = Instance.new("Part", character2.Effects)
- game.Debris:AddItem(p, 0.3)
- p.CanCollide = false
- p.Anchored = false
- local RightArm = character2["Right Arm"]
- p.Size = RightArm.Size
- p.Transparency = 1
- local w = Instance.new("Weld", p)
- w.Part0 = RightArm
- w.Part1 = p
- p.Touched:connect(function(hit)
- local ehum = hit.Parent:findFirstChild("Humanoid")
- if ehum ~= character2.Humanoid then
- player2.Backpack.StrongPunch.Damage:FireServer(hit, ehum)
- end
- end)
- end
- end)
- end)
- SF.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "r" then
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- player2.Backpack:FindFirstChild("Star Finger").RemoteEvent:FireServer()
- do
- local p = Instance.new("Part", character2)
- game.Debris:AddItem(p, 0.25)
- p.CanCollide = false
- p.Anchored = false
- local RightArm = character2["Right Arm"]
- p.Size = Vector3.new(10, 0.2, 0.4)
- p.Transparency = 1
- local w = Instance.new("Weld", p)
- w.Part0 = RightArm
- w.Part1 = p
- w.C0 = CFrame.new(0.3, -6, -0.25) * CFrame.Angles(0, 0, math.rad(90))
- p.Touched:connect(function(hit)
- local ehum = hit.Parent:findFirstChild("Humanoid")
- if ehum ~= character2.Humanoid then
- player2.Backpack:FindFirstChild("Star Finger").Damage:FireServer(hit)
- end
- end)
- end
- end
- end)
- end)
- L.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "g" then
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- game.Players.LocalPlayer.Backpack.Leap.RemoteEvent:FireServer()
- local p = Instance.new("Part", character2.Effects)
- game.Debris:AddItem(p, 0.3)
- p.CanCollide = false
- p.Anchored = false
- local RightArm = character2["Right Leg"]
- p.Size = RightLeg.Size
- p.Transparency = 1
- local w = Instance.new("Weld", p)
- w.Part0 = RightLeg
- w.Part1 = p
- local RightArm = character2["Left Leg"]
- p.Size = LeftLeg.Size
- p.Transparency = 1
- local w = Instance.new("Weld", p)
- w.Part0 = LeftLeg
- w.Part1 = p
- p.Touched:connect(function(jump)
- local ehum = hit.Parent:findFirstChild("Humanoid")
- if ehum ~= character2.Humanoid then
- game.Players.LocalPlayer.Backpack.Leap.RemoteEvent:FireServer()
- end
- end)
- end
- end)
- end)
- BS_2.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="r" then
- game:GetService("Players").LocalPlayer.Backpack.BloodThrow.RemoteEvent:FireServer(Mouse.Hit.p)
- end
- end)
- end)
- WS.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="g" then
- game:GetService("Players").LocalPlayer.Backpack.Wall.RemoteEvent:FireServer()
- end
- end)
- end)
- TS.MouseButton1Click:Connect(function()
- local player2 = game.Players.LocalPlayer
- local Mouse = player2:GetMouse()
- cooldown = 0
- Mouse.KeyDown:connect(function(key)
- if key == "y" and cooldown == 0 and not player2:findFirstChild("TCooldown") then
- local player = game.Players.LocalPlayer
- local character = player.Character
- cooldown = 1
- game.Lighting.GetTimeInSeconds:FireServer(character, "TheWorld")
- wait(40)
- cooldown = 0
- end
- end)
- end)
- HS.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.subscribe.RemoteEvent:FireServer()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="h" then
- game.Players.LocalPlayer.Backpack.subscribe.RemoteEvent:FireServer()
- end
- end)
- end)
- SG.MouseButton1Click:Connect(function()
- end)
- SS.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="r" then
- game:GetService("Players").LocalPlayer.Backpack.SwordThrow.RemoteEvent:FireServer(Vector3.new(156.372696, 4.56704378, 22.5861511))
- end
- end)
- end)
- HS.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="e" then
- game:GetService("Players").LocalPlayer.Backpack.Scrape1.RemoteEvent:FireServer(Vector3.new(156.372696, 4.56704378, 22.5861511))
- end
- end)
- end)
- J.MouseButton1Click:Connect(function()
- game.ReplicatedStorage.GP1:FireServer("Jiren")
- end)
- B.MouseButton1Click:Connect(function()
- game.ReplicatedStorage.GP1:FireServer("Beppo")
- end)
- TT.MouseButton1Click:Connect(function()
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Click Teleport"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
- HTP.MouseButton1Click:Connect(function()
- local List = {} --Array of player's HumanoidRootPart
- function GetAllPlayers() --Gives you all thje characters of all players in the game currentenly
- local namesOfPlayers = {}
- for i,Player in ipairs(game:GetService("Players"):GetChildren()) do
- table.insert(namesOfPlayers,Player.Name)
- end
- for i,v in ipairs(workspace:GetChildren()) do
- for i,Player in ipairs(namesOfPlayers) do
- if v.Name == Player then
- local humanoidRoot = v:FindFirstChild("HumanoidRootPart")
- table.insert(List,humanoidRoot)
- end
- end
- end
- end
- local player = game.Players.LocalPlayer -- Your Player
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "g" then
- List = {}
- GetAllPlayers() -- Get all player's HumanoidRootPart
- player.Backpack:findFirstChild("Scrape3").RemoteEvent:FireServer(
- List -- The list of everyone HumanoidRootPart
- )
- end
- end)
- end)
- WS.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key =="g" then
- game:GetService("Players").LocalPlayer.Backpack.Wall.RemoteEvent:FireServer()
- end
- end)
- end)
- ES.MouseButton1Click:Connect(function()
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- local character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "f" then
- player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(true, 0)
- player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(false, 0, Mouse.Hit.p)
- end
- end)
- end)
- BS.MouseButton1Click:Connect(function()
- game:getService("RunService"):BindToRenderStep("",0,function()
- if game:getService("UserInputService"):IsKeyDown(Enum.KeyCode.G) then
- game.Players.LocalPlayer.Backpack.Barrier.RemoteEvent:FireServer(false, 15)
- game.Players.LocalPlayer.Backpack.Barrier.RemoteEvent:FireServer(true, 15)
- end
- end)
- end)
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