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Dab Knife v2.1

Nov 30th, 2017
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  1. ---I Tested Stravants Beutifer so May Look a Little Wonky?
  2. wait(2) --maybe will prevent crash? idk
  3. local L_1_ = game:GetService('Players').LocalPlayer
  4. local L_2_ = Instance.new('Motor6D')
  5. L_2_.Name = "Right Shoulder"
  6. L_2_.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  7. L_2_.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  8. local L_3_ = Instance.new('Motor6D')
  9. L_3_.Name = "Left Shoulder"
  10. L_3_.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  11. L_3_.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  12. local L_4_ = Instance.new('Motor6D')
  13. L_4_.Name = "Left Hip"
  14. L_4_.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  15. L_4_.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  16. local L_5_ = Instance.new('Motor6D')
  17. L_5_.Name = "Right Hip"
  18. L_5_.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  19. L_5_.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  20. local L_6_ = Instance.new('Motor6D')
  21. L_6_.Name = "RootJoint"
  22. L_6_.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  23. L_6_.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  24. local L_7_ = L_1_:GetMouse()
  25. local L_8_ = false
  26. local L_9_ = false
  27. local L_10_ = true
  28. local L_11_ = true
  29. local L_12_ = true
  30. local L_13_ = true
  31. local L_14_ = true
  32. local L_15_ = true
  33. local L_16_ = math.random(1, 5)
  34. L_16_ = L_16_ + (math.random(0, 9) / 10)
  35. local L_17_ = math.random(1, 15)
  36. L_17_ = L_17_ + (math.random(0, 9) / 10)
  37. local L_18_ = math.random(1, 10)
  38. L_18_ = L_18_ + (math.random(0, 9) / 10)
  39. local L_19_ = math.random(5, 100)
  40. L_19_ = L_19_ + (math.random(0, 9) / 10)
  41. local L_20_ = (L_19_ + (L_16_ * L_18_)) / (L_16_ * L_17_)
  42. L_20_ = math.floor((L_20_ * 10) + 0.5)
  43. L_20_ = L_20_ / 10
  44. print([[To be fair, you have to have a very high IQ to understand Rick and Morty.
  45. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head.
  46. There's also Rick's nihilistic outlook, which is deftly woven into his characterisation -
  47. his personal philosophy draws heavily from Narodnaya Volya literature, for instance.
  48. The fans understand this stuff;
  49. they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE.
  50. As a consequence people who dislike Rick and Morty truly ARE idiots-
  51. of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons.
  52. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens.
  53. What fools... how I pity them.
  54. And yes by the way, I DO have a Rick and Morty tattoo.
  55. And no, you cannot see it.
  56. It's for the ladies' eyes only-
  57. And even they have to demonstrate that they're within ]]..L_20_..[[ IQ points of my own (preferably lower) beforehand.]])
  58. local L_21_ = {}
  59.  
  60. -- Objects
  61.  
  62. local L_22_ = Instance.new("ScreenGui")
  63. local L_23_ = Instance.new("TextButton")
  64. local L_24_ = Instance.new("Frame")
  65. local L_25_ = Instance.new("TextLabel")
  66. local L_26_ = Instance.new("Frame")
  67. local L_27_ = Instance.new("Frame")
  68. local L_28_ = Instance.new("ImageLabel")
  69. local L_29_ = Instance.new("TextBox")
  70. local L_30_ = Instance.new("TextBox")
  71. local L_31_ = Instance.new("TextBox")
  72. local L_32_ = Instance.new("TextLabel")
  73. local L_33_ = Instance.new("TextLabel")
  74. local L_34_ = Instance.new("TextLabel")
  75. local L_35_ = Instance.new("Frame")
  76. local L_36_ = Instance.new("ImageButton")
  77. local L_37_ = Instance.new("Frame")
  78. local L_38_ = Instance.new("TextLabel")
  79. local L_39_ = Instance.new("TextLabel")
  80. local L_40_ = Instance.new("TextBox")
  81. local L_41_ = Instance.new('Frame')
  82. local L_42_ = Instance.new('TextLabel')
  83.  
  84. -- Properties
  85.  
  86. L_22_.Name = "MainGUI"
  87. L_22_.ResetOnSpawn = false
  88. pcall(function()
  89. L_22_.Parent = L_1_.PlayerGui
  90. end)
  91. pcall(function()
  92. L_22_.Parent = game.CoreGui
  93. game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5, 0.5)
  94. game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5, 0, 0.85, 0)
  95. end)
  96.  
  97.  
  98. L_23_.Name = "Customize"
  99. L_23_.Parent = L_22_
  100. L_23_.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
  101. L_23_.BorderSizePixel = 0
  102. L_23_.Position = UDim2.new(0.15, 0, 0.9, 0)
  103. L_23_.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
  104. L_23_.Font = Enum.Font.SourceSans
  105. L_23_.FontSize = Enum.FontSize.Size14
  106. L_23_.Text = "Customize >:D"
  107. L_23_.TextColor3 = Color3.new(1, 1, 1)
  108. L_23_.TextScaled = true
  109. L_23_.TextSize = 14
  110. L_23_.TextWrapped = true
  111.  
  112. L_24_.Parent = L_23_
  113. L_24_.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  114. L_24_.BorderSizePixel = 0
  115. L_24_.Position = UDim2.new(0, 0, 1, 0)
  116. L_24_.Size = UDim2.new(1, 0, 6.5, 0)
  117.  
  118. L_25_.Parent = L_24_
  119. L_25_.BackgroundColor3 = Color3.new(1, 1, 1)
  120. L_25_.BackgroundTransparency = 1
  121. L_25_.Position = UDim2.new(0, 0, 0.100000001, 0)
  122. L_25_.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
  123. L_25_.Font = Enum.Font.SourceSansLight
  124. L_25_.FontSize = Enum.FontSize.Size14
  125. L_25_.Text = "Blood Color: [255, 255, 255]"
  126. L_25_.TextColor3 = Color3.new(1, 1, 1)
  127. L_25_.TextScaled = true
  128. L_25_.TextSize = 14
  129. L_25_.TextWrapped = true
  130. L_25_.TextXAlignment = Enum.TextXAlignment.Right
  131.  
  132. L_26_.Parent = L_25_
  133. L_26_.BackgroundColor3 = Color3.new(0.458824, 0, 0)
  134. L_26_.BorderSizePixel = 0
  135. L_26_.Position = UDim2.new(1.04999995, 0, 0, 0)
  136. L_26_.Size = UDim2.new(1, 0, 1, 0)
  137. L_26_.SizeConstraint = Enum.SizeConstraint.RelativeYY
  138.  
  139. L_27_.Parent = L_24_
  140. L_27_.BackgroundColor3 = Color3.new(1, 1, 1)
  141. L_27_.BackgroundTransparency = 1
  142. L_27_.BorderSizePixel = 0
  143. L_27_.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
  144. L_27_.Size = UDim2.new(0.5, 0, 0.5, 0)
  145. L_27_.SizeConstraint = Enum.SizeConstraint.RelativeYY
  146.  
  147. L_28_.Parent = L_27_
  148. L_28_.BackgroundColor3 = Color3.new(1, 1, 1)
  149. L_28_.BackgroundTransparency = 1
  150. L_28_.Size = UDim2.new(1, 0, 1, 0)
  151. L_28_.Image = "rbxassetid://328298876"
  152.  
  153. L_29_.Name = "R"
  154. L_29_.Parent = L_27_
  155. L_29_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  156. L_29_.BorderSizePixel = 0
  157. L_29_.Position = UDim2.new(1.39999998, 0, 0, 0)
  158. L_29_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  159. L_29_.Font = Enum.Font.SourceSans
  160. L_29_.FontSize = Enum.FontSize.Size14
  161. L_29_.Text = "Input"
  162. L_29_.TextColor3 = Color3.new(1, 1, 1)
  163. L_29_.TextScaled = true
  164. L_29_.TextSize = 14
  165. L_29_.TextWrapped = true
  166. L_29_.TextXAlignment = Enum.TextXAlignment.Left
  167.  
  168. L_30_.Name = "G"
  169. L_30_.Parent = L_27_
  170. L_30_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  171. L_30_.BorderSizePixel = 0
  172. L_30_.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
  173. L_30_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  174. L_30_.Font = Enum.Font.SourceSans
  175. L_30_.FontSize = Enum.FontSize.Size14
  176. L_30_.Text = "Input"
  177. L_30_.TextColor3 = Color3.new(1, 1, 1)
  178. L_30_.TextScaled = true
  179. L_30_.TextSize = 14
  180. L_30_.TextWrapped = true
  181. L_30_.TextXAlignment = Enum.TextXAlignment.Left
  182.  
  183. L_31_.Name = "B"
  184. L_31_.Parent = L_27_
  185. L_31_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  186. L_31_.BorderSizePixel = 0
  187. L_31_.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
  188. L_31_.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  189. L_31_.Font = Enum.Font.SourceSans
  190. L_31_.FontSize = Enum.FontSize.Size14
  191. L_31_.Text = "Input"
  192. L_31_.TextColor3 = Color3.new(1, 1, 1)
  193. L_31_.TextScaled = true
  194. L_31_.TextSize = 14
  195. L_31_.TextWrapped = true
  196. L_31_.TextXAlignment = Enum.TextXAlignment.Left
  197.  
  198. L_32_.Parent = L_27_
  199. L_32_.BackgroundColor3 = Color3.new(1, 1, 1)
  200. L_32_.BackgroundTransparency = 1
  201. L_32_.Position = UDim2.new(1.04999995, 0, 0, 0)
  202. L_32_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  203. L_32_.Font = Enum.Font.SourceSansLight
  204. L_32_.FontSize = Enum.FontSize.Size14
  205. L_32_.Text = "R"
  206. L_32_.TextColor3 = Color3.new(1, 1, 1)
  207. L_32_.TextScaled = true
  208. L_32_.TextSize = 14
  209. L_32_.TextWrapped = true
  210.  
  211. L_33_.Parent = L_27_
  212. L_33_.BackgroundColor3 = Color3.new(1, 1, 1)
  213. L_33_.BackgroundTransparency = 1
  214. L_33_.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
  215. L_33_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  216. L_33_.Font = Enum.Font.SourceSansLight
  217. L_33_.FontSize = Enum.FontSize.Size14
  218. L_33_.Text = "G"
  219. L_33_.TextColor3 = Color3.new(1, 1, 1)
  220. L_33_.TextScaled = true
  221. L_33_.TextSize = 14
  222. L_33_.TextWrapped = true
  223.  
  224. L_34_.Parent = L_27_
  225. L_34_.BackgroundColor3 = Color3.new(1, 1, 1)
  226. L_34_.BackgroundTransparency = 1
  227. L_34_.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
  228. L_34_.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  229. L_34_.Font = Enum.Font.SourceSansLight
  230. L_34_.FontSize = Enum.FontSize.Size14
  231. L_34_.Text = "B"
  232. L_34_.TextColor3 = Color3.new(1, 1, 1)
  233. L_34_.TextScaled = true
  234. L_34_.TextSize = 14
  235. L_34_.TextWrapped = true
  236.  
  237. L_35_.Name = "Slider"
  238. L_35_.Parent = L_24_
  239. L_35_.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
  240. L_35_.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
  241. L_35_.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
  242.  
  243. L_36_.Name = "Slidee"
  244. L_36_.Parent = L_35_
  245. L_36_.AnchorPoint = Vector2.new(0.5, 0.5)
  246. L_36_.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  247. L_36_.BorderSizePixel = 0
  248. L_36_.Size = UDim2.new(0.0299999993, 0, 7, 0)
  249. L_36_.ImageTransparency = 1
  250.  
  251. L_37_.Name = "ChildLock"
  252. L_37_.Parent = L_24_
  253. L_37_.Active = true
  254. L_37_.BackgroundColor3 = Color3.new(0, 0, 0)
  255. L_37_.BackgroundTransparency = 0.60000002384186
  256. L_37_.BorderSizePixel = 0
  257. L_37_.Position = UDim2.new(0.600000024, 0, 0, 0)
  258. L_37_.Size = UDim2.new(0.400000006, 0, 1, 0)
  259. L_37_.ZIndex = 2
  260.  
  261. L_38_.Parent = L_37_
  262. L_38_.BackgroundColor3 = Color3.new(1, 1, 1)
  263. L_38_.BackgroundTransparency = 1
  264. L_38_.BorderSizePixel = 0
  265. L_38_.Position = UDim2.new(0.125, 0, 0.150000006, 0)
  266. L_38_.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  267. L_38_.ZIndex = 3
  268. L_38_.Font = Enum.Font.SourceSans
  269. L_38_.FontSize = Enum.FontSize.Size14
  270. L_38_.Text = "do this math to disable child lock"
  271. L_38_.TextColor3 = Color3.new(1, 1, 1)
  272. L_38_.TextScaled = true
  273. L_38_.TextSize = 14
  274. L_38_.TextWrapped = true
  275.  
  276. L_39_.Name = "mathz"
  277. L_39_.Parent = L_37_
  278. L_39_.BackgroundColor3 = Color3.new(1, 1, 1)
  279. L_39_.BackgroundTransparency = 1
  280. L_39_.Position = UDim2.new(0.125, 0, 0.449999988, 0)
  281. L_39_.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  282. L_39_.ZIndex = 3
  283. L_39_.Font = Enum.Font.SourceSans
  284. L_39_.FontSize = Enum.FontSize.Size14
  285. L_39_.Text = L_16_.."("..L_17_.."r - "..L_18_..") = "..L_19_
  286. L_39_.TextColor3 = Color3.new(1, 1, 1)
  287. L_39_.TextScaled = true
  288. L_39_.TextSize = 14
  289. L_39_.TextWrapped = true
  290.  
  291. L_42_.Name = "fps"
  292. L_42_.Parent = L_24_
  293. L_42_.BackgroundColor3 = Color3.new(1, 1, 1)
  294. L_42_.BackgroundTransparency = 1
  295. L_42_.Size = UDim2.new(0.75, 0, 0.05, 0)
  296. L_42_.ZIndex = 3
  297. L_42_.Font = Enum.Font.SourceSansLight
  298. L_42_.FontSize = Enum.FontSize.Size14
  299. L_42_.Text = "FPS: N/A"
  300. L_42_.TextColor3 = Color3.new(1, 1, 1)
  301. L_42_.TextScaled = true
  302. L_42_.TextSize = 14
  303. L_42_.TextWrapped = true
  304. L_42_.TextXAlignment = Enum.TextXAlignment.Left
  305.  
  306. L_40_.Parent = L_37_
  307. L_40_.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  308. L_40_.BorderSizePixel = 0
  309. L_40_.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
  310. L_40_.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
  311. L_40_.ZIndex = 3
  312. L_40_.Font = Enum.Font.SourceSans
  313. L_40_.FontSize = Enum.FontSize.Size14
  314. L_40_.Text = "Answer (rounded to nearest tenth)"
  315. L_40_.TextColor3 = Color3.new(1, 1, 1)
  316. L_40_.TextScaled = true
  317. L_40_.TextSize = 14
  318. L_40_.TextWrapped = true
  319. L_40_.TextXAlignment = Enum.TextXAlignment.Left
  320.  
  321. L_41_.Size = UDim2.new(1, 0, 1, 0)
  322. L_41_.BackgroundTransparency = 1
  323. L_41_.BorderSizePixel = 0
  324. L_41_.BackgroundColor3 = Color3.new(0, 0, 0)
  325. L_41_.Parent = L_27_
  326.  
  327. L_40_.FocusLost:connect(function()
  328. if L_40_.Text == "Bass" then
  329.  
  330. L_37_:Destroy()
  331. L_15_ = false
  332. notify("Child lock disabled, press B to enable dildo mode.", true)
  333. end
  334. end)
  335.  
  336. local L_43_ = false
  337. L_7_.Button1Down:connect(function()
  338. L_43_ = true
  339. end)
  340. L_7_.Button1Up:connect(function()
  341. L_43_ = false
  342. slidee = false
  343. end)
  344.  
  345. L_36_.MouseButton1Down:connect(function()
  346. slidee = true
  347. end)
  348. L_36_.MouseButton1Up:connect(function()
  349. slidee = false
  350. end)
  351.  
  352. L_7_.Move:connect(function()
  353. if L_43_ then
  354. if L_7_.X >= L_28_.AbsolutePosition.X and L_7_.X <= L_28_.AbsolutePosition.X + L_28_.AbsoluteSize.X and L_7_.Y >= L_28_.AbsolutePosition.Y and L_7_.Y <= L_28_.AbsolutePosition.Y + L_28_.AbsoluteSize.Y then
  355. local L_50_ = L_28_.AbsoluteSize.X - (L_7_.X - L_28_.AbsolutePosition.X)
  356. local L_51_ = L_28_.AbsoluteSize.Y - (L_7_.Y - L_28_.AbsolutePosition.Y)
  357. local L_52_ = Color3.fromHSV(L_50_ / L_28_.AbsoluteSize.X, L_51_ / L_28_.AbsoluteSize.Y, L_41_.Transparency)
  358. L_26_.BackgroundColor3 = L_52_
  359. L_25_.Text = "Blood Color: ["..math.floor(255 * L_52_.r)..", "..math.floor(255 * L_52_.g)..", "..math.floor(255 * L_52_.b).."]"
  360. end
  361. end
  362. if slidee then
  363. local L_53_ = L_7_.X
  364. if L_53_ < L_35_.AbsolutePosition.X then
  365. L_53_ = L_35_.AbsolutePosition.X
  366. elseif L_53_ > L_35_.AbsolutePosition.X + L_35_.AbsoluteSize.X then
  367. L_53_ = L_35_.AbsolutePosition.X + L_35_.AbsoluteSize.X
  368. end
  369. L_36_.Position = UDim2.new(0, L_53_ - L_35_.AbsolutePosition.X, 0, 0)
  370. L_41_.Transparency = 1 - (L_36_.Position.X.Offset / L_35_.AbsoluteSize.X)
  371. end
  372. end)
  373.  
  374. L_29_.FocusLost:connect(function()
  375. if L_29_.Text ~= "Input" then
  376. if tonumber(L_29_.Text) then
  377. if tonumber(L_29_.Text) > 255 then
  378. L_29_.Text = "255"
  379. end
  380. local L_54_ = Color3.new(tonumber(L_29_.Text / 255), L_26_.BackgroundColor3.g, L_26_.BackgroundColor3.b)
  381. L_26_.BackgroundColor3 = L_54_
  382. L_25_.Text = "Blood Color: ["..math.floor(255 * L_54_.r)..", "..math.floor(255 * L_54_.g)..", "..math.floor(255 * L_54_.b).."]"
  383. L_29_.Text = "Input"
  384. end
  385. end
  386. end)
  387. L_30_.FocusLost:connect(function()
  388. if L_30_.Text ~= "Input" then
  389. if tonumber(L_30_.Text) then
  390. if tonumber(L_30_.Text) > 255 then
  391. L_30_.Text = "255"
  392. end
  393. local L_55_ = Color3.new(L_26_.BackgroundColor3.r, tonumber(L_30_.Text / 255), L_26_.BackgroundColor3.b)
  394. L_26_.BackgroundColor3 = L_55_
  395. L_25_.Text = "Blood Color: ["..math.floor(255 * L_55_.r)..", "..math.floor(255 * L_55_.g)..", "..math.floor(255 * L_55_.b).."]"
  396. L_30_.Text = "Input"
  397. end
  398. end
  399. end)
  400. L_31_.FocusLost:connect(function()
  401. if L_31_.Text ~= "Input" then
  402. if tonumber(L_31_.Text) then
  403. if tonumber(L_31_.Text) > 255 then
  404. L_31_.Text = "255"
  405. end
  406. local L_56_ = Color3.new(L_26_.BackgroundColor3.r, L_26_.BackgroundColor3.g, tonumber(L_31_.Text / 255))
  407. L_26_.BackgroundColor3 = L_56_
  408. L_25_.Text = "Blood Color: ["..math.floor(255 * L_56_.r)..", "..math.floor(255 * L_56_.g)..", "..math.floor(255 * L_56_.b).."]"
  409. L_31_.Text = "Input"
  410. end
  411. end
  412. end)
  413.  
  414. local L_44_ = false
  415. local L_45_ = false
  416. L_23_.MouseButton1Click:connect(function()
  417. if L_45_ == false then
  418. if L_44_ == false then
  419. L_44_ = true
  420. L_45_ = true
  421. L_23_:TweenPosition(UDim2.new(0.15, 0, 0.1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 1)
  422. wait(1)
  423. L_45_ = false
  424. else
  425. L_44_ = false
  426. L_45_ = true
  427. L_23_:TweenPosition(UDim2.new(0.15, 0, 0.9, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quint, 1)
  428. wait(1)
  429. L_45_ = false
  430. end
  431. end
  432. end)
  433.  
  434. L_26_.BackgroundColor3 = Color3.fromRGB(117, 0, 0)
  435.  
  436. function removewelds(L_57_arg1)
  437. for L_58_forvar1, L_59_forvar2 in pairs(L_57_arg1:GetChildren()) do
  438. if L_59_forvar2:IsA('Weld') then
  439. L_59_forvar2:Destroy()
  440. end
  441. end
  442. end
  443.  
  444. function notify(L_60_arg1, L_61_arg2)
  445. local L_62_ = coroutine.wrap(function()
  446. for L_63_forvar1, L_64_forvar2 in pairs(L_22_:GetChildren()) do
  447. if L_64_forvar2:IsA('TextLabel') then
  448. L_64_forvar2:Destroy()
  449. end
  450. end
  451. if L_60_arg1 then
  452. local L_65_ = Instance.new("TextLabel")
  453. local L_66_ = Instance.new("Frame")
  454.  
  455. -- Properties
  456.  
  457. L_65_.Parent = L_22_
  458. L_65_.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
  459. L_65_.BorderSizePixel = 0
  460. L_65_.Position = UDim2.new(0.25, 0, 0.05, -10)
  461. L_65_.Size = UDim2.new(0.5, 0, 0.1, 0)
  462. L_65_.Font = Enum.Font.SourceSans
  463. L_65_.FontSize = Enum.FontSize.Size60
  464. L_65_.TextColor3 = Color3.new(1, 1, 1)
  465. L_65_.TextSize = 50
  466. L_65_.Transparency = 1
  467. L_65_.TextScaled = true
  468. L_65_.TextYAlignment = Enum.TextYAlignment.Top
  469. L_65_.Text = ""
  470. L_65_.TextXAlignment = Enum.TextXAlignment.Left
  471.  
  472. L_66_.Parent = L_65_
  473. L_66_.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
  474. L_66_.BorderSizePixel = 0
  475. L_66_.Transparency = 1
  476. L_66_.Position = UDim2.new(0, 0, 1, 0)
  477. L_66_.Size = UDim2.new(1, 0, 0, 5)
  478. for L_67_forvar1 = 1, 10 do
  479. L_65_.Transparency = L_65_.Transparency - 0.1
  480. L_65_.Position = L_65_.Position + UDim2.new(0, 0, 0, 1)
  481. L_66_.Transparency = L_66_.Transparency - 0.1
  482. wait()
  483. end
  484. for L_68_forvar1 = 1, #L_60_arg1 do
  485. L_65_.Text = string.sub(L_60_arg1, 1, L_68_forvar1)
  486. wait()
  487. end
  488. wait(1)
  489. if L_61_arg2 ~= true then
  490. for L_69_forvar1 = 1, 10 do
  491. L_65_.Transparency = L_65_.Transparency + 0.1
  492. L_65_.Position = L_65_.Position - UDim2.new(0, 0, 0, 1)
  493. L_66_.Transparency = L_66_.Transparency + 0.1
  494. wait()
  495. end
  496. L_65_:Destroy()
  497. end
  498. end
  499. end)
  500. L_62_()
  501. end
  502. if workspace.FilteringEnabled == false then
  503. if workspace:PGSIsEnabled() then
  504. notify('Press Z to equip. Created by mustardfoot and Tollonis.', true)
  505. else
  506. notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.', true)
  507. end
  508. else
  509. notify('LOL this game has filtering enabled so it literally wont work here')
  510. end
  511.  
  512. local L_46_ = {
  513. {
  514. "LimitsEnabled",
  515. true
  516. };
  517. {
  518. "UpperAngle",
  519. 0
  520. };
  521. {
  522. "LowerAngle",
  523. 0
  524. };
  525. }
  526. local L_47_ = {
  527. {
  528. "LimitsEnabled",
  529. true
  530. };
  531. {
  532. "UpperAngle",
  533. 0
  534. };
  535. {
  536. "LowerAngle",
  537. -75
  538. };
  539. }
  540. local L_48_ = {
  541. {
  542. "LimitsEnabled",
  543. true
  544. };
  545. {
  546. "UpperAngle",
  547. 15
  548. };
  549. {
  550. "LowerAngle",
  551. -45
  552. };
  553. }
  554.  
  555. function bleed(L_70_arg1, L_71_arg2)
  556. while L_70_arg1.Parent ~= nil and L_70_arg1.Parent.Parent ~= nil do
  557. local L_72_ = coroutine.wrap(function()
  558. local L_73_ = Instance.new('Part', workspace)
  559. L_73_.Size = Vector3.new(0.2, 0.2, 0.2)
  560. L_73_.CFrame = L_70_arg1.CFrame
  561. L_73_.Transparency = 1
  562. L_73_.BrickColor = BrickColor.new(L_26_.BackgroundColor3)
  563. L_73_.Material = Enum.Material.SmoothPlastic
  564. L_73_.Name = "Blood"
  565. L_73_.CanCollide = false
  566. L_73_:BreakJoints()
  567. local L_74_ = Instance.new('BodyForce', L_73_)
  568. L_74_.Force = L_70_arg1.CFrame.upVector * (math.random() * 2) + Vector3.new(math.random(-5, 5) / 10, 1.5, 0)
  569. local L_75_ = coroutine.wrap(function()
  570. wait(0.01)
  571. L_74_:Destroy()
  572. end)
  573. L_75_()
  574. local L_76_ = Instance.new('ParticleEmitter', L_73_)
  575. if L_71_arg2 ~= true then
  576. L_76_.Color = ColorSequence.new({
  577. ColorSequenceKeypoint.new(0, L_26_.BackgroundColor3),
  578. ColorSequenceKeypoint.new(1, L_26_.BackgroundColor3)
  579. })
  580. else
  581. L_76_.Color = ColorSequence.new({
  582. ColorSequenceKeypoint.new(0, Color3.new(1, 1, 1)),
  583. ColorSequenceKeypoint.new(1, Color3.new(1, 1, 1))
  584. })
  585. end
  586. L_76_.Size = NumberSequence.new({
  587. NumberSequenceKeypoint.new(0, 0.1),
  588. NumberSequenceKeypoint.new(1, 0.1)
  589. })
  590. L_76_.Texture = 'rbxassetid://867743272'
  591. L_76_.Lifetime = NumberRange.new(0.4)
  592. L_76_.Rate = 50
  593. L_76_.LockedToPart = true
  594. L_76_.Speed = NumberRange.new(0, 2)
  595.  
  596. L_73_.Touched:connect(function(L_78_arg1)
  597. if L_78_arg1.Parent and L_78_arg1.Parent:IsA('Tool') == false and L_78_arg1.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and L_78_arg1.Parent:FindFirstChildOfClass('Humanoid') == nil and L_78_arg1.Name ~= "Blood" and L_78_arg1.Parent.Name ~= "Projectile" and L_78_arg1.Parent.Name ~= "big ass knife" and L_78_arg1.Parent ~= L_1_.Character and L_78_arg1.Parent.ClassName ~= "Accessory" and L_78_arg1.Parent.Name ~= "bitch ass knife" and L_78_arg1.Parent.Name ~= 'dab' and L_78_arg1.Name ~= "blade" and L_78_arg1.Name ~= 'dab' and L_78_arg1.Name ~= "Projectile" and L_78_arg1.Parent.Name ~= "Projectile" then
  598. local L_79_ = Vector3.new(L_73_.Position.X, (L_78_arg1.Position.Y + (L_78_arg1.Size.Y / 2)) + 0.02, L_73_.Position.Z)
  599. local L_80_ = L_79_ - Vector3.new(0.01, 0.01, 0.01)
  600. local L_81_ = L_79_ + Vector3.new(0.01, 0.01, 0.01)
  601. local L_82_ = Region3.new(L_80_, L_81_)
  602. for L_83_forvar1, L_84_forvar2 in pairs(game.Workspace:FindPartsInRegion3(L_82_, nil, math.huge)) do
  603. if L_84_forvar2.Name == "BloodPuddle" then
  604. L_78_arg1 = L_84_forvar2
  605. end
  606. end
  607. L_73_:Destroy()
  608. if L_78_arg1.Name == "BloodPuddle" then
  609. if L_78_arg1.Size.X < 1 then
  610. pcall(function()
  611. L_78_arg1.Sound:Play()
  612. end)
  613. end
  614. local L_85_ = L_78_arg1.CFrame
  615. if L_78_arg1.Transparency > -0.2 then
  616. L_78_arg1.Transparency = L_78_arg1.Transparency - 0.1
  617. end
  618. if L_78_arg1.Size.X < 5 then
  619. L_78_arg1.Size = L_78_arg1.Size + Vector3.new(0.1, 0, 0.1)
  620. L_78_arg1.CFrame = L_85_
  621. end
  622. elseif L_78_arg1.CanCollide == true then
  623. local L_86_ = Instance.new('Part', workspace)
  624. local L_87_ = Instance.new('Sound', L_86_)
  625. L_87_.SoundId = 'rbxassetid://420701460'
  626. L_87_.Volume = 0.025
  627. L_87_:Play()
  628. L_86_.Size = Vector3.new(1, 0.2, 1)
  629. L_86_.Name = "BloodPuddle"
  630. L_86_.Anchored = true
  631. L_86_.CanCollide = false
  632. L_86_.Material = Enum.Material.SmoothPlastic
  633. if L_71_arg2 ~= true then
  634. L_86_.Color = L_26_.BackgroundColor3
  635. else
  636. L_86_.Color = Color3.new(1, 1, 1)
  637. end
  638. local L_88_ = Instance.new('CylinderMesh', L_86_)
  639. L_88_.Scale = Vector3.new(1, 0.1, 1)
  640. L_86_.CFrame = CFrame.new(L_79_)
  641. local L_89_ = coroutine.wrap(function()
  642. while L_86_.Parent ~= nil do
  643. if L_86_.Transparency < 1 then
  644. L_86_.Transparency = L_86_.Transparency + 0.05
  645. else
  646. L_86_:Destroy()
  647. end
  648. wait(0.1)
  649. end
  650. end)
  651. L_89_()
  652. end
  653. end
  654. end)
  655. local L_77_ = coroutine.wrap(function()
  656. wait(1)
  657. L_73_:Destroy()
  658. end)
  659. L_77_()
  660. end)
  661. L_72_()
  662. wait()
  663. end
  664. end
  665.  
  666. function stun(L_90_arg1)
  667. local L_91_ = false
  668. pcall(function()
  669. L_90_arg1:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
  670. end)
  671. for L_92_forvar1, L_93_forvar2 in pairs(L_21_) do
  672. if L_93_forvar2 == L_90_arg1 then
  673. L_91_ = true
  674. end
  675. end
  676. if L_91_ == false then
  677. table.insert(L_21_, L_90_arg1)
  678. end
  679. end
  680. function unstun(L_94_arg1)
  681. for L_95_forvar1, L_96_forvar2 in pairs(L_21_) do
  682. if L_96_forvar2 == L_94_arg1 then
  683. if L_96_forvar2:FindFirstChildOfClass('Humanoid') and L_96_forvar2:FindFirstChildOfClass('Humanoid').Health > 0 then
  684. L_96_forvar2:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
  685. L_96_forvar2:FindFirstChildOfClass('Humanoid').PlatformStand = false
  686. L_96_forvar2:FindFirstChildOfClass('Humanoid').Sit = false
  687. L_96_forvar2:FindFirstChildOfClass('Humanoid').Jump = true
  688. L_96_forvar2:FindFirstChildOfClass('Humanoid').JumpPower = 50
  689. L_96_forvar2:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  690. L_96_forvar2:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  691. end
  692. table.remove(L_21_, L_95_forvar1)
  693. end
  694. end
  695. end
  696.  
  697. function recurse(L_97_arg1, L_98_arg2, L_99_arg3)
  698. L_99_arg3 = L_99_arg3 or 0
  699. for L_100_forvar1, L_101_forvar2 in pairs(L_97_arg1:GetChildren()) do
  700. L_99_arg3 = L_99_arg3 + 1
  701. L_98_arg2(L_99_arg3, L_101_forvar2)
  702.  
  703. if #L_101_forvar2:GetChildren() > 0 then
  704. L_99_arg3 = recurse(L_101_forvar2, L_98_arg2, L_99_arg3)
  705. end
  706. end
  707.  
  708. return L_99_arg3
  709. end
  710.  
  711. function ragdollJoint(L_102_arg1, L_103_arg2, L_104_arg3, L_105_arg4, L_106_arg5, L_107_arg6)
  712. if L_102_arg1:FindFirstChild("RagdollConstraint"..L_104_arg3.Name) == nil then
  713. if L_102_arg1:FindFirstChild('HumanoidRootPart') then
  714. L_102_arg1.HumanoidRootPart.CanCollide = false
  715. end
  716. for L_109_forvar1, L_110_forvar2 in pairs(L_102_arg1:GetChildren()) do
  717. if L_110_forvar2:IsA("MeshPart") and (L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602991' or L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602977' or L_110_forvar2.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  718. L_110_forvar2.Size = Vector3.new(1, 1, 1)
  719. end
  720. end
  721. recurse(L_102_arg1, function(L_111_arg1, L_112_arg2)
  722. if L_112_arg2:IsA("Attachment") and L_112_arg2.Parent.Name ~= "ayybleed" then
  723. L_112_arg2.Axis = Vector3.new(0, 1, 0)
  724. L_112_arg2.SecondaryAxis = Vector3.new(0, 0, 1)
  725. L_112_arg2.Rotation = Vector3.new(0, 0, 0)
  726. end
  727. end)
  728. if L_104_arg3:FindFirstChildOfClass('Motor6D') then
  729. L_104_arg3:FindFirstChildOfClass('Motor6D'):Destroy()
  730. end
  731. if L_105_arg4 ~= "NeckAttachment" then
  732. L_105_arg4 = L_105_arg4.."RigAttachment"
  733. end
  734. local L_108_ = Instance.new(L_106_arg5.."Constraint")
  735. L_108_.Attachment0 = L_103_arg2:FindFirstChild(L_105_arg4)
  736. L_108_.Attachment1 = L_104_arg3:FindFirstChild(L_105_arg4)
  737. L_108_.Name = "RagdollConstraint"..L_104_arg3.Name
  738. if L_102_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  739. local L_113_ = Instance.new('Part', L_104_arg3)
  740. L_113_.Size = L_104_arg3.Size / 2
  741. if string.find(string.lower(L_104_arg3.Name), "upper") then
  742. if string.find(string.lower(L_104_arg3.Name), "leg") then
  743. L_113_.Size = L_104_arg3.Size / 3
  744. else
  745. L_113_.Size = L_104_arg3.Size / 2.5
  746. end
  747. end
  748. L_113_.CanCollide = true
  749. L_113_.Name = "Collision"
  750. L_113_.Anchored = false
  751. L_113_.Transparency = 1
  752. L_113_.CFrame = L_104_arg3.CFrame
  753. L_113_:BreakJoints()
  754. local L_114_ = Instance.new('Attachment', L_104_arg3)
  755. local L_115_ = Instance.new('Attachment', L_113_)
  756. if L_114_ and L_115_ then
  757. local L_116_ = Instance.new("HingeConstraint")
  758. L_116_.Attachment0 = L_114_
  759. L_116_.Attachment1 = L_115_
  760. L_116_.LimitsEnabled = true
  761. L_116_.UpperAngle = 0
  762. L_116_.LowerAngle = 0
  763. L_116_.Parent = L_102_arg1
  764. end
  765. if string.find(string.lower(L_104_arg3.Name), "upper") then
  766. if string.find(string.lower(L_104_arg3.Name), "leg") then
  767. L_114_.Position = Vector3.new(0, 0.01, 0)
  768. else
  769. L_114_.Position = Vector3.new(0, 0.25, 0)
  770. end
  771. else
  772. L_114_.Position = Vector3.new(0, -0.1, 0)
  773. end
  774. end
  775. for L_117_forvar1, L_118_forvar2 in next, L_107_arg6 or {} do
  776. L_108_[L_118_forvar2[1]] = L_118_forvar2[2]
  777. end
  778.  
  779. L_108_.Parent = L_102_arg1
  780. end
  781. end
  782.  
  783. function R6ragdollJoint(L_119_arg1, L_120_arg2, L_121_arg3, L_122_arg4)
  784. pcall(function()
  785. if L_120_arg2 == "Right Arm" and L_119_arg1:FindFirstChild("Right Arm") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Right ArmRagdollConstraint") == nil then
  786. local L_123_ = Instance.new('Attachment', L_119_arg1.Torso)
  787. L_123_.Name = L_120_arg2.."RagdollConstraint"
  788. L_123_.Position = Vector3.new(1.45, 0.768, -0.009)
  789. L_123_.Axis = Vector3.new(1, 0, 0)
  790. L_123_.SecondaryAxis = Vector3.new(0, 1, 0)
  791. local L_124_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  792. L_124_.Position = Vector3.new(-0.086, 0.755, -0.007)
  793. L_124_.Name = L_120_arg2.."RagdollConstraint"
  794. L_124_.Axis = Vector3.new(1, 0, 0)
  795. L_124_.SecondaryAxis = Vector3.new(0, 1, 0)
  796. local L_125_ = Instance.new('BallSocketConstraint', L_119_arg1)
  797. L_125_.Name = "RightArmRagdollRig"
  798. L_125_.Attachment0 = L_123_
  799. L_125_.Attachment1 = L_124_
  800. local L_126_ = L_119_arg1[L_120_arg2]
  801. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  802. local L_127_ = Instance.new('Part', L_126_)
  803. L_127_.Size = L_126_.Size / 1.5
  804. L_127_.CanCollide = true
  805. L_127_.Name = "Collision"
  806. L_127_.Anchored = false
  807. L_127_.Transparency = 1
  808. L_127_.CFrame = L_126_.CFrame
  809. L_127_:BreakJoints()
  810. local L_128_ = Instance.new('Attachment', L_126_)
  811. local L_129_ = Instance.new('Attachment', L_127_)
  812. if L_128_ and L_129_ then
  813. local L_130_ = Instance.new("HingeConstraint")
  814. L_130_.Attachment0 = L_128_
  815. L_130_.Attachment1 = L_129_
  816. L_130_.LimitsEnabled = true
  817. L_130_.UpperAngle = 0
  818. L_130_.LowerAngle = 0
  819. L_130_.Parent = L_119_arg1
  820. end
  821. end
  822. if L_119_arg1.Torso:FindFirstChild('Right Shoulder') then
  823. L_119_arg1.Torso:FindFirstChild('Right Shoulder'):Destroy()
  824. end
  825. elseif L_120_arg2 == "Left Arm" and L_119_arg1:FindFirstChild("Left Arm") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Left ArmRagdollConstraint") == nil then
  826. local L_131_ = Instance.new('Attachment', L_119_arg1.Torso)
  827. L_131_.Name = L_120_arg2.."RagdollConstraint"
  828. L_131_.Position = Vector3.new(-1.45, 0.768, -0.009)
  829. L_131_.Axis = Vector3.new(1, 0, 0)
  830. L_131_.SecondaryAxis = Vector3.new(0, 1, 0)
  831. local L_132_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  832. L_132_.Position = Vector3.new(-0.086, 0.755, -0.007)
  833. L_132_.Name = L_120_arg2.."RagdollConstraint"
  834. L_132_.Axis = Vector3.new(1, 0, 0)
  835. L_132_.SecondaryAxis = Vector3.new(0, 1, 0)
  836. local L_133_ = Instance.new('BallSocketConstraint', L_119_arg1)
  837. L_133_.Name = "LeftArmRagdollRig"
  838. L_133_.Attachment0 = L_131_
  839. L_133_.Attachment1 = L_132_
  840. local L_134_ = L_119_arg1[L_120_arg2]
  841. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  842. local L_135_ = Instance.new('Part', L_134_)
  843. L_135_.Size = L_134_.Size / 1.5
  844. L_135_.CanCollide = true
  845. L_135_.Name = "Collision"
  846. L_135_.Anchored = false
  847. L_135_.Transparency = 1
  848. L_135_.CFrame = L_134_.CFrame
  849. L_135_:BreakJoints()
  850. local L_136_ = Instance.new('Attachment', L_134_)
  851. local L_137_ = Instance.new('Attachment', L_135_)
  852. if L_136_ and L_137_ then
  853. local L_138_ = Instance.new("HingeConstraint")
  854. L_138_.Attachment0 = L_136_
  855. L_138_.Attachment1 = L_137_
  856. L_138_.LimitsEnabled = true
  857. L_138_.UpperAngle = 0
  858. L_138_.LowerAngle = 0
  859. L_138_.Parent = L_119_arg1
  860. end
  861. end
  862. if L_119_arg1.Torso:FindFirstChild('Left Shoulder') then
  863. L_119_arg1.Torso:FindFirstChild('Left Shoulder'):Destroy()
  864. end
  865. elseif L_120_arg2 == "Right Leg" and L_119_arg1:FindFirstChild("Right Leg") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Right LegRagdollConstraint") == nil then
  866. stun(L_119_arg1)
  867. local L_139_ = Instance.new('Attachment', L_119_arg1.Torso)
  868. L_139_.Name = L_120_arg2.."RagdollConstraint"
  869. L_139_.Position = Vector3.new(0.45, -1.242, -0.009)
  870. L_139_.Axis = Vector3.new(1, 0, 0)
  871. L_139_.SecondaryAxis = Vector3.new(0, 1, 0)
  872. local L_140_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  873. L_140_.Position = Vector3.new(-0.086, 0.755, -0.007)
  874. L_140_.Name = L_120_arg2.."RagdollConstraint"
  875. L_140_.Axis = Vector3.new(1, 0, 0)
  876. L_140_.SecondaryAxis = Vector3.new(0, 1, 0)
  877. local L_141_ = Instance.new('BallSocketConstraint', L_119_arg1)
  878. L_141_.Name = "RightLegRagdollRig"
  879. L_141_.Attachment0 = L_139_
  880. L_141_.Attachment1 = L_140_
  881. local L_142_ = L_119_arg1[L_120_arg2]
  882. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  883. local L_143_ = Instance.new('Part', L_142_)
  884. L_143_.Size = L_142_.Size / 1.5
  885. L_143_.CanCollide = true
  886. L_143_.Name = "Collision"
  887. L_143_.Anchored = false
  888. L_143_.Transparency = 1
  889. L_143_.CFrame = L_142_.CFrame
  890. L_143_:BreakJoints()
  891. local L_144_ = Instance.new('Attachment', L_142_)
  892. local L_145_ = Instance.new('Attachment', L_143_)
  893. if L_144_ and L_145_ then
  894. local L_146_ = Instance.new("HingeConstraint")
  895. L_146_.Attachment0 = L_144_
  896. L_146_.Attachment1 = L_145_
  897. L_146_.LimitsEnabled = true
  898. L_146_.UpperAngle = 0
  899. L_146_.LowerAngle = 0
  900. L_146_.Parent = L_119_arg1
  901. end
  902. end
  903. if L_119_arg1.Torso:FindFirstChild('Right Hip') then
  904. L_119_arg1.Torso:FindFirstChild('Right Hip'):Destroy()
  905. end
  906. elseif L_120_arg2 == "Left Leg" and L_119_arg1:FindFirstChild("Left Leg") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and L_119_arg1[L_120_arg2]:FindFirstChild("Left LegRagdollConstraint") == nil then
  907. stun(L_119_arg1)
  908. local L_147_ = Instance.new('Attachment', L_119_arg1.Torso)
  909. L_147_.Name = L_120_arg2.."RagdollConstraint"
  910. L_147_.Position = Vector3.new(-0.45, -1.242, -0.009)
  911. L_147_.Axis = Vector3.new(1, 0, 0)
  912. L_147_.SecondaryAxis = Vector3.new(0, 1, 0)
  913. local L_148_ = Instance.new("Attachment", L_119_arg1[L_120_arg2])
  914. L_148_.Position = Vector3.new(-0.086, 0.755, -0.007)
  915. L_148_.Name = L_120_arg2.."RagdollConstraint"
  916. L_148_.Axis = Vector3.new(1, 0, 0)
  917. L_148_.SecondaryAxis = Vector3.new(0, 1, 0)
  918. local L_149_ = Instance.new('BallSocketConstraint', L_119_arg1)
  919. L_149_.Name = "LeftLegRagdollRig"
  920. L_149_.Attachment0 = L_147_
  921. L_149_.Attachment1 = L_148_
  922. local L_150_ = L_119_arg1[L_120_arg2]
  923. if L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 then
  924. local L_151_ = Instance.new('Part', L_150_)
  925. L_151_.Size = L_150_.Size / 1.5
  926. L_151_.CanCollide = true
  927. L_151_.Name = "Collision"
  928. L_151_.Anchored = false
  929. L_151_.Transparency = 1
  930. L_151_.CFrame = L_150_.CFrame
  931. L_151_:BreakJoints()
  932. local L_152_ = Instance.new('Attachment', L_150_)
  933. local L_153_ = Instance.new('Attachment', L_151_)
  934. if L_152_ and L_153_ then
  935. local L_154_ = Instance.new("HingeConstraint")
  936. L_154_.Attachment0 = L_152_
  937. L_154_.Attachment1 = L_153_
  938. L_154_.LimitsEnabled = true
  939. L_154_.UpperAngle = 0
  940. L_154_.LowerAngle = 0
  941. L_154_.Parent = L_119_arg1
  942. end
  943. end
  944. if L_119_arg1.Torso:FindFirstChild('Left Hip') then
  945. L_119_arg1.Torso:FindFirstChild('Left Hip'):Destroy()
  946. end
  947. elseif L_120_arg2 == "Head" or L_120_arg2 == "Torso" and L_119_arg1:FindFirstChild("Head") and L_119_arg1:FindFirstChild("Torso") and L_119_arg1.Head:FindFirstChild("Neck") == nil then
  948. if L_119_arg1:FindFirstChildOfClass('Humanoid') then
  949. L_119_arg1:FindFirstChildOfClass('Humanoid').Health = 0
  950. end
  951. while L_119_arg1:FindFirstChildOfClass('Humanoid').Health > 0 do
  952. wait()
  953. end
  954. if L_119_arg1:FindFirstChild('HumanoidRootPart') then
  955. L_119_arg1.HumanoidRootPart:Destroy()
  956. end
  957. game:GetService('Debris'):AddItem(L_119_arg1, 10)
  958. for L_155_forvar1, L_156_forvar2 in next, L_119_arg1:GetChildren() do
  959. if L_156_forvar2:IsA("Accoutrement") then
  960. for L_157_forvar1, L_158_forvar2 in next, L_156_forvar2:GetChildren() do
  961. if L_158_forvar2:IsA("BasePart") then
  962. for L_161_forvar1, L_162_forvar2 in pairs(L_158_forvar2:GetChildren()) do
  963. if L_162_forvar2:IsA('Weld') then
  964. L_162_forvar2:Destroy()
  965. end
  966. end
  967. local L_159_ = L_158_forvar2:FindFirstChildOfClass("Attachment")
  968. local L_160_ = getAttachment0(L_119_arg1, L_159_.Name)
  969. if L_160_ and L_159_ then
  970. local L_163_ = Instance.new("HingeConstraint")
  971. L_163_.Attachment0 = L_160_
  972. L_163_.Attachment1 = L_159_
  973. L_163_.LimitsEnabled = true
  974. L_163_.UpperAngle = 0
  975. L_163_.LowerAngle = 0
  976. L_163_.Parent = L_119_arg1
  977. end
  978. end
  979. end
  980. end
  981. end
  982. for L_164_forvar1, L_165_forvar2 in pairs(L_119_arg1:GetChildren()) do
  983. if L_165_forvar2:IsA('MeshPart') or L_165_forvar2:IsA('BasePart') then
  984. for L_166_forvar1, L_167_forvar2 in pairs(L_165_forvar2:GetChildren()) do
  985. if L_167_forvar2.Name == "Collision" then
  986. L_167_forvar2:Destroy()
  987. end
  988. end
  989. end
  990. end
  991. if L_119_arg1.Torso:FindFirstChild('Neck') then
  992. L_119_arg1.Torso.Neck:Destroy()
  993. end
  994. if L_119_arg1:FindFirstChild('Torso') then
  995. local L_168_ = Instance.new('Part', L_119_arg1.Torso)
  996. L_168_.Size = L_119_arg1.Torso.Size / 1.5
  997. L_168_.CanCollide = true
  998. L_168_.Name = "Collision"
  999. L_168_.Anchored = false
  1000. L_168_.Transparency = 1
  1001. L_168_.CFrame = L_119_arg1.Torso.CFrame
  1002. L_168_:BreakJoints()
  1003. local L_169_ = Instance.new('Attachment', L_119_arg1.Torso)
  1004. local L_170_ = Instance.new('Attachment', L_168_)
  1005. if L_169_ and L_170_ then
  1006. local L_171_ = Instance.new("HingeConstraint")
  1007. L_171_.Attachment0 = L_169_
  1008. L_171_.Attachment1 = L_170_
  1009. L_171_.LimitsEnabled = true
  1010. L_171_.UpperAngle = 0
  1011. L_171_.LowerAngle = 0
  1012. L_171_.Parent = L_119_arg1
  1013. end
  1014. end
  1015. if L_119_arg1:FindFirstChild('Torso') and L_119_arg1:FindFirstChild('Head') then
  1016. if L_119_arg1.Torso:FindFirstChild('NeckAttachment') == nil then
  1017. local L_172_ = Instance.new('Attachment', L_119_arg1.Torso)
  1018. L_172_.Name = "NeckAttachment"
  1019. L_172_.Position = Vector3.new(0, 1, 0)
  1020. end
  1021. ragdollJoint(L_119_arg1, L_119_arg1.Torso, L_119_arg1.Head, "NeckAttachment", "Hinge", {
  1022. {
  1023. "LimitsEnabled",
  1024. true
  1025. };
  1026. {
  1027. "UpperAngle",
  1028. 50
  1029. };
  1030. {
  1031. "LowerAngle",
  1032. -50
  1033. };
  1034. })
  1035. end
  1036. if L_121_arg3 ~= false then
  1037. ragdollpart(L_119_arg1, "Right Leg")
  1038. ragdollpart(L_119_arg1, "Left Leg")
  1039. else
  1040. pcall(function()
  1041. local L_173_ = Instance.new('Part', L_119_arg1)
  1042. L_173_.Size = Vector3.new(L_119_arg1.Torso.Size.X, 0.1, L_119_arg1.Torso.Size.Z)
  1043. L_173_.Transparency = 1
  1044. L_173_.CanCollide = false
  1045. L_173_.CFrame = L_119_arg1.Torso.CFrame
  1046. L_173_:BreakJoints()
  1047. local L_174_ = Instance.new('Attachment', L_173_)
  1048. L_174_.Position = Vector3.new(0, -L_119_arg1.Torso.Size.Y / 2, 0)
  1049. L_174_.Orientation = Vector3.new(0, 0, -180)
  1050. local L_175_ = Instance.new('Attachment', L_119_arg1.Torso)
  1051. if L_175_ and L_174_ then
  1052. local L_177_ = Instance.new("HingeConstraint")
  1053. L_177_.Attachment0 = L_175_
  1054. L_177_.Attachment1 = L_174_
  1055. L_177_.LimitsEnabled = true
  1056. L_177_.UpperAngle = 0
  1057. L_177_.LowerAngle = 0
  1058. L_177_.Parent = L_119_arg1
  1059. end
  1060. local L_176_ = coroutine.wrap(function()
  1061. bleed(L_173_)
  1062. end)
  1063. L_176_()
  1064. end)
  1065. end
  1066. ragdollpart(L_119_arg1, "Right Arm")
  1067. ragdollpart(L_119_arg1, "Left Arm")
  1068. end
  1069. end)
  1070. end
  1071.  
  1072. function getAttachment0(L_178_arg1, L_179_arg2)
  1073. for L_180_forvar1, L_181_forvar2 in next, L_178_arg1:GetChildren() do
  1074. local L_182_ = L_181_forvar2:FindFirstChild(L_179_arg2)
  1075. if L_182_ then
  1076. return L_182_
  1077. end
  1078. end
  1079. end
  1080.  
  1081. function ragdollpart(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1082. if L_186_arg4 ~= false then
  1083. local L_187_ = Instance.new('Attachment', L_183_arg1.Head)
  1084. L_187_.Name = "NeckAttachment"
  1085. L_187_.Position = Vector3.new(0, -0.5, 0)
  1086. else
  1087. local L_188_ = Instance.new('BodyForce', L_183_arg1.Head)
  1088. L_188_.Force = Vector3.new(0, 500, 0)
  1089. game:GetService('Debris'):AddItem(L_188_, 0.25)
  1090. pcall(function()
  1091. local L_190_ = Instance.new('Attachment', L_183_arg1.Head)
  1092. L_190_.Position = Vector3.new(0, -L_183_arg1.Head.Size.Y / 2, 0)
  1093. local L_191_ = L_190_
  1094. for L_196_forvar1 = 1, 14 do
  1095. local L_197_ = Instance.new('Part', L_183_arg1)
  1096. L_197_.BrickColor = BrickColor.new('Institutional white')
  1097. L_197_.Size = Vector3.new(0.1, 0.1, 0.1)
  1098. L_197_.CFrame = L_183_arg1.Head.CFrame + (L_183_arg1.Head.CFrame.upVector * -(L_196_forvar1 / 10))
  1099. local L_198_ = Instance.new('Attachment', L_197_)
  1100. local L_199_ = Instance.new('RopeConstraint', L_197_)
  1101. L_199_.Attachment0 = L_198_
  1102. L_199_.Attachment1 = L_191_
  1103. L_199_.Visible = true
  1104. L_199_.Thickness = 0.05
  1105. L_199_.Color = BrickColor.new('Bright red')
  1106. L_199_.Length = 0.2
  1107. L_191_ = L_198_
  1108. end
  1109. local L_192_ = Instance.new('Part', L_183_arg1.Head)
  1110. L_192_.Size = Vector3.new(0.75, 0.25, 0.75)
  1111. L_192_.CanCollide = false
  1112. L_192_.Color = L_26_.BackgroundColor3
  1113. L_192_.CFrame = L_183_arg1.Head.CFrame
  1114. local L_193_ = Instance.new('CylinderMesh', L_192_)
  1115. L_192_:BreakJoints()
  1116. local L_194_ = Instance.new('Attachment', L_192_)
  1117. L_194_.Position = Vector3.new(0, L_183_arg1.Head.Size.Y / 2, 0)
  1118. L_194_.Orientation = Vector3.new(0, 0, 180)
  1119. local L_195_ = Instance.new('Attachment', L_183_arg1.Head)
  1120. if L_195_ and L_194_ then
  1121. local L_200_ = Instance.new("HingeConstraint")
  1122. L_200_.Attachment0 = L_195_
  1123. L_200_.Attachment1 = L_194_
  1124. L_200_.LimitsEnabled = true
  1125. L_200_.UpperAngle = 0
  1126. L_200_.LowerAngle = 0
  1127. L_200_.Parent = L_183_arg1
  1128. end
  1129. spawn(function()
  1130. bleed(L_192_)
  1131. end)
  1132. end)
  1133. local L_189_ = "Torso"
  1134. if L_183_arg1:FindFirstChild(L_189_) == nil then
  1135. L_189_ = "UpperTorso"
  1136. end
  1137. pcall(function()
  1138. local L_201_ = Instance.new('Part', L_183_arg1[L_189_])
  1139. L_201_.Size = Vector3.new(0.75, 0, 0.75)
  1140. L_201_.CanCollide = false
  1141. L_201_.Color = L_26_.BackgroundColor3
  1142. L_201_.CFrame = L_183_arg1[L_189_].CFrame
  1143. local L_202_ = Instance.new('CylinderMesh', L_201_)
  1144. L_201_:BreakJoints()
  1145. local L_203_ = Instance.new('Attachment', L_201_)
  1146. L_203_.Position = Vector3.new(0, -L_183_arg1[L_189_].Size.Y / 2, 0)
  1147. L_203_.Orientation = Vector3.new(0, 0, 180)
  1148. local L_204_ = Instance.new('Attachment', L_183_arg1[L_189_])
  1149. if L_204_ and L_203_ then
  1150. local L_205_ = Instance.new("HingeConstraint")
  1151. L_205_.Attachment0 = L_204_
  1152. L_205_.Attachment1 = L_203_
  1153. L_205_.LimitsEnabled = true
  1154. L_205_.UpperAngle = 0
  1155. L_205_.LowerAngle = 0
  1156. L_205_.Parent = L_183_arg1
  1157. end
  1158. spawn(function()
  1159. bleed(L_201_)
  1160. end)
  1161. end)
  1162. end
  1163. pcall(function()
  1164. if workspace.PGSPhysicsSolverEnabled == false then
  1165. workspace.PGSPhysicsSolverEnabled = true
  1166. end
  1167. end)
  1168. if L_184_arg2 == "HumanoidRootPart" then
  1169. if L_183_arg1:FindFirstChild('Torso') then
  1170. L_184_arg2 = "Torso"
  1171. else
  1172. L_184_arg2 = "UpperTorso"
  1173. end
  1174. end
  1175. if L_185_arg3 == false then
  1176. if L_183_arg1:FindFirstChild('UpperTorso') then
  1177. pcall(function()
  1178. L_183_arg1.UpperTorso.WaistRigAttachment:Destroy()
  1179. end)
  1180. pcall(function()
  1181. local L_206_ = Instance.new('Part', L_183_arg1)
  1182. L_206_.Size = Vector3.new(L_183_arg1.UpperTorso.Size.X, 0, L_183_arg1.UpperTorso.Size.Z)
  1183. L_206_.Transparency = 1
  1184. L_206_.CanCollide = false
  1185. L_206_.CFrame = L_183_arg1.UpperTorso.CFrame
  1186. L_206_:BreakJoints()
  1187. L_206_.Name = "ayybleed"
  1188. local L_207_ = Instance.new('Attachment', L_206_)
  1189. L_207_.Position = Vector3.new(0, -L_183_arg1.UpperTorso.Size.Y / 2, 0)
  1190. L_207_.Orientation = Vector3.new(0, 0, 180)
  1191. local L_208_ = Instance.new('Attachment', L_183_arg1.UpperTorso)
  1192. if L_208_ and L_207_ then
  1193. local L_210_ = Instance.new("HingeConstraint")
  1194. L_210_.Attachment0 = L_208_
  1195. L_210_.Attachment1 = L_207_
  1196. L_210_.LimitsEnabled = true
  1197. L_210_.UpperAngle = 0
  1198. L_210_.LowerAngle = 0
  1199. L_210_.Parent = L_183_arg1
  1200. end
  1201. local L_209_ = coroutine.wrap(function()
  1202. bleed(L_206_)
  1203. end)
  1204. L_209_()
  1205. end)
  1206. pcall(function()
  1207. local L_211_ = Instance.new('Part', L_183_arg1)
  1208. L_211_.Size = Vector3.new(L_183_arg1.LowerTorso.Size.X - 0.1, 0.1, L_183_arg1.LowerTorso.Size.Z - 0.1)
  1209. L_211_.Transparency = 1
  1210. L_211_.CanCollide = false
  1211. L_211_.CFrame = L_183_arg1.LowerTorso.CFrame
  1212. L_211_:BreakJoints()
  1213. L_211_.Name = "ayybleed"
  1214. local L_212_ = Instance.new('Attachment', L_211_)
  1215. L_212_.Position = Vector3.new(0, -L_183_arg1.LowerTorso.Size.Y / 2, 0)
  1216. L_212_.Orientation = Vector3.new(0, 0, 0)
  1217. local L_213_ = Instance.new('Attachment', L_183_arg1.LowerTorso)
  1218. if L_213_ and L_212_ then
  1219. local L_215_ = Instance.new("HingeConstraint")
  1220. L_215_.Attachment0 = L_213_
  1221. L_215_.Attachment1 = L_212_
  1222. L_215_.LimitsEnabled = true
  1223. L_215_.UpperAngle = 0
  1224. L_215_.LowerAngle = 0
  1225. L_215_.Parent = L_183_arg1
  1226. end
  1227. local L_214_ = coroutine.wrap(function()
  1228. bleed(L_211_)
  1229. end)
  1230. L_214_()
  1231. end)
  1232. end
  1233. pcall(function()
  1234. local L_216_ = "Torso"
  1235. if L_183_arg1:FindFirstChild('UpperTorso') then
  1236. L_216_ = "UpperTorso"
  1237. end
  1238. local L_217_ = Instance.new('Part', L_183_arg1)
  1239. L_217_.Size = Vector3.new(L_183_arg1[L_216_].Size.X - 0.1, 0.1, L_183_arg1[L_216_].Size.Z - 0.1)
  1240. L_217_.Color = L_26_.BackgroundColor3
  1241. L_217_.Material = Enum.Material.SmoothPlastic
  1242. L_217_.Name = "ayybleed"
  1243. L_217_.CanCollide = false
  1244. L_217_.Transparency = 0
  1245. L_217_.CFrame = L_183_arg1[L_216_].CFrame
  1246. L_217_:BreakJoints()
  1247. local L_218_ = Instance.new('Attachment', L_217_)
  1248. L_218_.Position = Vector3.new(0, (L_183_arg1[L_216_].Size.Y / 2) - 0.045, 0)
  1249. L_218_.Orientation = Vector3.new(0, 0, 0)
  1250. local L_219_ = Instance.new('Attachment', L_183_arg1[L_216_])
  1251. if L_219_ and L_218_ then
  1252. local L_220_ = Instance.new("HingeConstraint")
  1253. L_220_.Attachment0 = L_219_
  1254. L_220_.Attachment1 = L_218_
  1255. L_220_.LimitsEnabled = true
  1256. L_220_.UpperAngle = 0
  1257. L_220_.LowerAngle = 0
  1258. L_220_.Parent = L_183_arg1
  1259. end
  1260. end)
  1261. pcall(function()
  1262. local L_221_ = L_183_arg1.LowerTorso
  1263. local L_222_ = "LowerTorso"
  1264. local L_223_ = Instance.new('Part', L_183_arg1)
  1265. L_223_.Size = Vector3.new(L_183_arg1[L_222_].Size.X - 0.1, 0.1, L_183_arg1[L_222_].Size.Z - 0.1)
  1266. L_223_.Color = L_26_.BackgroundColor3
  1267. L_223_.Material = Enum.Material.SmoothPlastic
  1268. L_223_.Name = "ayybleed"
  1269. L_223_.CanCollide = false
  1270. L_223_.Transparency = 0
  1271. L_223_.CFrame = L_183_arg1[L_222_].CFrame
  1272. L_223_:BreakJoints()
  1273. local L_224_ = Instance.new('Attachment', L_223_)
  1274. L_224_.Position = Vector3.new(0, (-L_183_arg1[L_222_].Size.Y / 2) + 0.045, 0)
  1275. L_224_.Orientation = Vector3.new(0, 0, 0)
  1276. local L_225_ = Instance.new('Attachment', L_183_arg1[L_222_])
  1277. if L_225_ and L_224_ then
  1278. local L_226_ = Instance.new("HingeConstraint")
  1279. L_226_.Attachment0 = L_225_
  1280. L_226_.Attachment1 = L_224_
  1281. L_226_.LimitsEnabled = true
  1282. L_226_.UpperAngle = 0
  1283. L_226_.LowerAngle = 0
  1284. L_226_.Parent = L_183_arg1
  1285. end
  1286. end)
  1287. pcall(function()
  1288. local L_227_ = L_183_arg1["Right Leg"]
  1289. local L_228_ = "Right Leg"
  1290. local L_229_ = Instance.new('Part', L_183_arg1)
  1291. L_229_.Size = Vector3.new(L_183_arg1[L_228_].Size.X - 0.1, 0.1, L_183_arg1[L_228_].Size.Z - 0.1)
  1292. L_229_.Color = L_26_.BackgroundColor3
  1293. L_229_.Material = Enum.Material.SmoothPlastic
  1294. L_229_.Name = "ayybleed"
  1295. L_229_.CanCollide = false
  1296. L_229_.Transparency = 0
  1297. L_229_.CFrame = L_183_arg1[L_228_].CFrame
  1298. L_229_:BreakJoints()
  1299. local L_230_ = Instance.new('Attachment', L_229_)
  1300. L_230_.Position = Vector3.new(0, (-L_183_arg1[L_228_].Size.Y / 2) + 0.045, 0)
  1301. L_230_.Orientation = Vector3.new(0, 0, 0)
  1302. local L_231_ = Instance.new('Attachment', L_183_arg1[L_228_])
  1303. if L_231_ and L_230_ then
  1304. local L_232_ = Instance.new("HingeConstraint")
  1305. L_232_.Attachment0 = L_231_
  1306. L_232_.Attachment1 = L_230_
  1307. L_232_.LimitsEnabled = true
  1308. L_232_.UpperAngle = 0
  1309. L_232_.LowerAngle = 0
  1310. L_232_.Parent = L_183_arg1
  1311. end
  1312. end)
  1313. pcall(function()
  1314. local L_233_ = L_183_arg1["Left Leg"]
  1315. local L_234_ = "Left Leg"
  1316. local L_235_ = Instance.new('Part', L_183_arg1)
  1317. L_235_.Size = Vector3.new(L_183_arg1[L_234_].Size.X - 0.1, 0.1, L_183_arg1[L_234_].Size.Z - 0.1)
  1318. L_235_.Color = L_26_.BackgroundColor3
  1319. L_235_.Material = Enum.Material.SmoothPlastic
  1320. L_235_.Name = "ayybleed"
  1321. L_235_.CanCollide = false
  1322. L_235_.Transparency = 0
  1323. L_235_.CFrame = L_183_arg1[L_234_].CFrame
  1324. L_235_:BreakJoints()
  1325. local L_236_ = Instance.new('Attachment', L_235_)
  1326. L_236_.Position = Vector3.new(0, (-L_183_arg1[L_234_].Size.Y / 2) + 0.045, 0)
  1327. L_236_.Orientation = Vector3.new(0, 0, 0)
  1328. local L_237_ = Instance.new('Attachment', L_183_arg1[L_234_])
  1329. if L_237_ and L_236_ then
  1330. local L_238_ = Instance.new("HingeConstraint")
  1331. L_238_.Attachment0 = L_237_
  1332. L_238_.Attachment1 = L_236_
  1333. L_238_.LimitsEnabled = true
  1334. L_238_.UpperAngle = 0
  1335. L_238_.LowerAngle = 0
  1336. L_238_.Parent = L_183_arg1
  1337. end
  1338. end)
  1339. L_184_arg2 = "Head"
  1340. end
  1341. if L_184_arg2 == "RightHand" or L_184_arg2 == "RightLowerArm" or L_184_arg2 == "RightUpperArm" then
  1342. if L_183_arg1:FindFirstChild('RightLowerArm') and L_183_arg1:FindFirstChild('RightHand') then
  1343. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerArm, L_183_arg1.RightHand, "RightWrist", "Hinge", L_46_)
  1344. end
  1345. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('RightUpperArm') then
  1346. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1["RightUpperArm"], "RightShoulder", "BallSocket")
  1347. end
  1348. if L_183_arg1:FindFirstChild('RightUpperArm') and L_183_arg1:FindFirstChild('RightLowerArm') then
  1349. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperArm, L_183_arg1.RightLowerArm, "RightElbow", "BallSocket")
  1350. end
  1351. elseif L_184_arg2 == "LeftHand" or L_184_arg2 == "LeftLowerArm" or L_184_arg2 == "LeftUpperArm" then
  1352. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftHand') then
  1353. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerArm, L_183_arg1.LeftHand, "LeftWrist", "Hinge", L_46_)
  1354. end
  1355. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1356. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1357. end
  1358. if L_183_arg1:FindFirstChild('LeftUpperArm') and L_183_arg1:FindFirstChild('LeftLowerArm') then
  1359. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperArm, L_183_arg1.LeftLowerArm, "LeftElbow", "BallSocket")
  1360. end
  1361. elseif L_184_arg2 == "RightFoot" or L_184_arg2 == "RightUpperLeg" or L_184_arg2 == "RightLowerLeg" then
  1362. stun(L_183_arg1)
  1363. if L_183_arg1:FindFirstChild('RightUpperLeg') and L_183_arg1:FindFirstChild('RightLowerLeg') then
  1364. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperLeg, L_183_arg1.RightLowerLeg, "RightKnee", "Hinge", L_47_)
  1365. end
  1366. if L_183_arg1:FindFirstChild('RightLowerLeg') and L_183_arg1:FindFirstChild('RightFoot') then
  1367. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerLeg, L_183_arg1.RightFoot, "RightAnkle", "Hinge", L_48_)
  1368. end
  1369. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('RightUpperLeg') then
  1370. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.RightUpperLeg, "RightHip", "BallSocket")
  1371. end
  1372. elseif L_184_arg2 == "LeftFoot" or L_184_arg2 == "LeftUpperLeg" or L_184_arg2 == "LeftLowerLeg" then
  1373. stun(L_183_arg1)
  1374. if L_183_arg1:FindFirstChild('LeftUpperLeg') and L_183_arg1:FindFirstChild('LeftLowerLeg') then
  1375. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperLeg, L_183_arg1.LeftLowerLeg, "LeftKnee", "Hinge", L_47_)
  1376. end
  1377. if L_183_arg1:FindFirstChild('LeftLowerLeg') and L_183_arg1:FindFirstChild('LeftFoot') then
  1378. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerLeg, L_183_arg1.LeftFoot, "LeftAnkle", "Hinge", L_48_)
  1379. end
  1380. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('LeftUpperLeg') then
  1381. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.LeftUpperLeg, "LeftHip", "BallSocket")
  1382. end
  1383. elseif L_184_arg2 == "Head" or L_184_arg2 == "UpperTorso" or L_184_arg2 == "LowerTorso" then
  1384. if L_183_arg1:FindFirstChildOfClass('Humanoid') and L_183_arg1:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
  1385. if L_183_arg1:FindFirstChildOfClass('Humanoid') then
  1386. L_183_arg1:FindFirstChildOfClass('Humanoid').Health = 0
  1387. end
  1388. if L_183_arg1:FindFirstChild('HumanoidRootPart') then
  1389. L_183_arg1.HumanoidRootPart:Destroy()
  1390. end
  1391. while L_183_arg1:FindFirstChildOfClass('Humanoid').Health > 0 do
  1392. wait()
  1393. end
  1394. game:GetService('Debris'):AddItem(L_183_arg1, 10)
  1395. for L_242_forvar1, L_243_forvar2 in next, L_183_arg1:GetChildren() do
  1396. if L_243_forvar2:IsA("Accoutrement") then
  1397. for L_244_forvar1, L_245_forvar2 in next, L_243_forvar2:GetChildren() do
  1398. if L_245_forvar2:IsA("BasePart") then
  1399. for L_248_forvar1, L_249_forvar2 in pairs(L_245_forvar2:GetChildren()) do
  1400. if L_249_forvar2:IsA('Weld') then
  1401. L_249_forvar2:Destroy()
  1402. end
  1403. end
  1404. local L_246_ = L_245_forvar2:FindFirstChildOfClass("Attachment")
  1405. local L_247_ = getAttachment0(L_183_arg1, L_246_.Name)
  1406. if L_247_ and L_246_ then
  1407. local L_250_ = Instance.new("HingeConstraint")
  1408. L_250_.Attachment0 = L_247_
  1409. L_250_.Attachment1 = L_246_
  1410. L_250_.LimitsEnabled = true
  1411. L_250_.UpperAngle = 0
  1412. L_250_.LowerAngle = 0
  1413. L_250_.Parent = L_183_arg1
  1414. end
  1415. end
  1416. end
  1417. end
  1418. end
  1419. for L_251_forvar1, L_252_forvar2 in pairs(L_183_arg1:GetChildren()) do
  1420. if L_252_forvar2:IsA('MeshPart') or L_252_forvar2:IsA('BasePart') then
  1421. for L_253_forvar1, L_254_forvar2 in pairs(L_252_forvar2:GetChildren()) do
  1422. if L_254_forvar2.Name == "Collision" then
  1423. L_254_forvar2:Destroy()
  1424. end
  1425. end
  1426. end
  1427. end
  1428. if L_186_arg4 == false then
  1429. pcall(function()
  1430. local L_255_ = Instance.new('Attachment', L_183_arg1.Head)
  1431. L_255_.Position = Vector3.new(0, -L_183_arg1.Head.Size.Y / 2, 0)
  1432. local L_256_ = L_255_
  1433. L_183_arg1.Head.Neck:Destroy()
  1434. L_183_arg1.Head.NeckRigAttachment:Destroy()
  1435. L_183_arg1.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
  1436. end)
  1437. end
  1438. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LowerTorso') then
  1439. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.UpperTorso, "Waist", "BallSocket", {
  1440. {
  1441. "LimitsEnabled",
  1442. true
  1443. };
  1444. {
  1445. "UpperAngle",
  1446. 5
  1447. };
  1448. {
  1449. "Radius",
  1450. 5
  1451. };
  1452. })
  1453. end
  1454. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('Head') then
  1455. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.Head, "Neck", "Hinge", {
  1456. {
  1457. "LimitsEnabled",
  1458. true
  1459. };
  1460. {
  1461. "UpperAngle",
  1462. 50
  1463. };
  1464. {
  1465. "LowerAngle",
  1466. -50
  1467. };
  1468. })
  1469. end
  1470.  
  1471. local L_239_ = {
  1472. {
  1473. "LimitsEnabled",
  1474. true
  1475. };
  1476. {
  1477. "UpperAngle",
  1478. 0
  1479. };
  1480. {
  1481. "LowerAngle",
  1482. 0
  1483. };
  1484. }
  1485. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftHand') then
  1486. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerArm, L_183_arg1.LeftHand, "LeftWrist", "Hinge", L_239_)
  1487. end
  1488. if L_183_arg1:FindFirstChild('RightLowerArm') and L_183_arg1:FindFirstChild('RightHand') then
  1489. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerArm, L_183_arg1.RightHand, "RightWrist", "Hinge", L_239_)
  1490. end
  1491.  
  1492. local L_240_ = {
  1493. {
  1494. "LimitsEnabled",
  1495. true
  1496. };
  1497. {
  1498. "UpperAngle",
  1499. 0
  1500. };
  1501. {
  1502. "LowerAngle",
  1503. -75
  1504. };
  1505. }
  1506. if L_183_arg1:FindFirstChild('LeftUpperLeg') and L_183_arg1:FindFirstChild('LeftLowerLeg') then
  1507. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperLeg, L_183_arg1.LeftLowerLeg, "LeftKnee", "Hinge", L_240_)
  1508. end
  1509. if L_183_arg1:FindFirstChild('RightUpperLeg') and L_183_arg1:FindFirstChild('RightLowerLeg') then
  1510. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperLeg, L_183_arg1.RightLowerLeg, "RightKnee", "Hinge", L_240_)
  1511. end
  1512.  
  1513. local L_241_ = {
  1514. {
  1515. "LimitsEnabled",
  1516. true
  1517. };
  1518. {
  1519. "UpperAngle",
  1520. 15
  1521. };
  1522. {
  1523. "LowerAngle",
  1524. -45
  1525. };
  1526. }
  1527. if L_183_arg1:FindFirstChild('LeftLowerLeg') and L_183_arg1:FindFirstChild('LeftFoot') then
  1528. ragdollJoint(L_183_arg1, L_183_arg1.LeftLowerLeg, L_183_arg1.LeftFoot, "LeftAnkle", "Hinge", L_241_)
  1529. end
  1530. if L_183_arg1:FindFirstChild('RightLowerLeg') and L_183_arg1:FindFirstChild('RightFoot') then
  1531. ragdollJoint(L_183_arg1, L_183_arg1.RightLowerLeg, L_183_arg1.RightFoot, "RightAnkle", "Hinge", L_241_)
  1532. end
  1533. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1534. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.LeftUpperArm, "LeftShoulder", "BallSocket")
  1535. end
  1536. if L_183_arg1:FindFirstChild('LeftLowerArm') and L_183_arg1:FindFirstChild('LeftUpperArm') then
  1537. ragdollJoint(L_183_arg1, L_183_arg1.LeftUpperArm, L_183_arg1.LeftLowerArm, "LeftElbow", "BallSocket")
  1538. end
  1539. if L_183_arg1:FindFirstChild('UpperTorso') and L_183_arg1:FindFirstChild('RightUpperArm') then
  1540. ragdollJoint(L_183_arg1, L_183_arg1.UpperTorso, L_183_arg1.RightUpperArm, "RightShoulder", "BallSocket")
  1541. end
  1542. if L_183_arg1:FindFirstChild('RightUpperArm') and L_183_arg1:FindFirstChild('RightLowerArm') then
  1543. ragdollJoint(L_183_arg1, L_183_arg1.RightUpperArm, L_183_arg1.RightLowerArm, "RightElbow", "BallSocket")
  1544. end
  1545. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('LeftUpperLeg') then
  1546. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.LeftUpperLeg, "LeftHip", "BallSocket")
  1547. end
  1548. if L_183_arg1:FindFirstChild('LowerTorso') and L_183_arg1:FindFirstChild('RightUpperLeg') then
  1549. ragdollJoint(L_183_arg1, L_183_arg1.LowerTorso, L_183_arg1.RightUpperLeg, "RightHip", "BallSocket")
  1550. end
  1551. if L_183_arg1:FindFirstChild('HumanoidRootPart') then
  1552. L_183_arg1.HumanoidRootPart:Destroy()
  1553. end
  1554. else
  1555. R6ragdollJoint(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1556. end
  1557. else
  1558. R6ragdollJoint(L_183_arg1, L_184_arg2, L_185_arg3, L_186_arg4)
  1559. end
  1560. end
  1561.  
  1562. function grow(L_257_arg1, L_258_arg2, L_259_arg3, L_260_arg4, L_261_arg5)
  1563. local L_262_ = L_257_arg1.C1
  1564. local L_263_ = L_257_arg1.Parent
  1565. local L_264_ = L_258_arg2.Size
  1566. local L_265_ = Instance.new("ParticleEmitter")
  1567. L_265_.LightEmission = 3
  1568. L_265_.Color = ColorSequence.new({
  1569. ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)),
  1570. ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)),
  1571. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))
  1572. })
  1573. L_265_.LightInfluence = 0.75
  1574. L_265_.Size = NumberSequence.new({
  1575. NumberSequenceKeypoint.new(0, 1),
  1576. NumberSequenceKeypoint.new(1, 0)
  1577. })
  1578. L_265_.Lifetime = NumberRange.new(0.1, 1)
  1579. L_265_.Rate = 50
  1580. L_265_.RotSpeed = NumberRange.new(300, 300)
  1581. L_265_.Speed = NumberRange.new(0, 1)
  1582. L_265_.SpreadAngle = Vector2.new(90, 90)
  1583. L_265_.Parent = L_258_arg2
  1584. for L_266_forvar1 = 1, L_261_arg5 * 100 do
  1585. L_257_arg1.C1 = L_262_:lerp(L_260_arg4, L_266_forvar1 / (L_261_arg5 * 100))
  1586. L_258_arg2.Size = L_264_:lerp(L_259_arg3, L_266_forvar1 / (L_261_arg5 * 100))
  1587. L_257_arg1.Parent = L_263_
  1588. wait(0.01)
  1589. end
  1590. L_265_.Enabled = false
  1591. end
  1592. function lerp(L_267_arg1, L_268_arg2, L_269_arg3, L_270_arg4, L_271_arg5)
  1593. local L_272_ = 0
  1594. for L_273_forvar1 = 1, L_270_arg4 * 100 do
  1595. if L_271_arg5 == true then
  1596. L_268_arg2 = L_267_arg1.C0
  1597. end
  1598. L_267_arg1.C0 = L_268_arg2:lerp(L_269_arg3, L_273_forvar1 / (L_270_arg4 * 100))
  1599. wait(0.01)
  1600. L_272_ = L_272_ + 0.01
  1601. end
  1602. end
  1603.  
  1604. function spawned()
  1605. local L_274_ = true
  1606. local L_275_ = false
  1607. local L_276_ = "kill"
  1608. local L_277_ = false
  1609. local L_278_ = L_1_.Character
  1610. local L_279_ = "dab"
  1611. local L_280_ = false
  1612. local L_281_ = false
  1613. local L_282_ = false
  1614. local L_283_ = false
  1615. local L_284_ = false
  1616. local L_285_ = nil
  1617. local L_286_ = false
  1618. local L_287_ = nil
  1619. local L_288_ = nil
  1620. local L_289_ = nil
  1621. L_1_.CharacterAdded:connect(function()
  1622. if L_274_ then
  1623. L_274_ = false
  1624. end
  1625. end)
  1626. if L_278_ == nil then
  1627. return
  1628. end
  1629. while L_278_:FindFirstChildOfClass('Humanoid') == nil or L_278_:FindFirstChild('Head') == nil do
  1630. wait()
  1631. end
  1632. local L_290_ = Instance.new('Sound', L_278_.Head)
  1633. L_290_.Name = 'MLG'
  1634. L_290_.EmitterSize = L_1_.CameraMaxZoomDistance + 1
  1635. L_290_.MaxDistance = L_1_.CameraMaxZoomDistance + 1
  1636. L_290_.Volume = 10
  1637. L_290_.Looped = true
  1638. L_290_.SoundId = 'rbxassetid://420701444'
  1639. local L_291_ = Instance.new("Part", L_278_)
  1640. L_291_.BrickColor = BrickColor.new("Really red")
  1641. L_291_.Material = "Brick"
  1642. L_291_.CanCollide = false
  1643. L_291_.Anchored = false
  1644. L_291_.Shape = "Cylinder"
  1645. L_291_.Size = Vector3.new(1.1, 0.3, 0.3)
  1646. L_291_.BackSurface = "SmoothNoOutlines"
  1647. L_291_.BottomSurface = "SmoothNoOutlines"
  1648. L_291_.FrontSurface = "SmoothNoOutlines"
  1649. L_291_.LeftSurface = "SmoothNoOutlines"
  1650. L_291_.RightSurface = "SmoothNoOutlines"
  1651. L_291_.TopSurface = "SmoothNoOutlines"
  1652. L_291_.Name = "dab"
  1653.  
  1654. local L_292_ = Instance.new("Weld", L_278_.Torso)
  1655. L_292_.Part0 = L_278_.Torso
  1656. L_292_.Part1 = L_291_
  1657. L_292_.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  1658.  
  1659. local L_293_ = false
  1660. function oogabooga()
  1661. if L_293_ == false then
  1662. L_293_ = true
  1663. pcall(function()
  1664. ragdollpart(L_278_, "Right Arm")
  1665. ragdollpart(L_278_, "Right Leg")
  1666. ragdollpart(L_278_, "Left Arm")
  1667. ragdollpart(L_278_, "Left Leg")
  1668. end)
  1669. pcall(function()
  1670. ragdollpart(L_278_, "RightUpperArm")
  1671. ragdollpart(L_278_, "RightUpperLeg")
  1672. ragdollpart(L_278_, "LeftUpperArm")
  1673. ragdollpart(L_278_, "LeftUpperLeg")
  1674. end)
  1675. unstun(L_278_)
  1676. for L_295_forvar1, L_296_forvar2 in pairs(L_278_:GetChildren()) do
  1677. L_296_forvar2.ChildAdded:connect(function(L_297_arg1)
  1678. if L_293_ == true then
  1679. if L_297_arg1.Name ~= "Neck" and L_297_arg1.Name ~= "RootJoint" and L_297_arg1.Name ~= "Root" and (L_297_arg1:IsA('Motor6D') or L_297_arg1:IsA('Weld')) then
  1680. if L_297_arg1 ~= L_288_ then
  1681. spawn(function()
  1682. wait()
  1683. L_297_arg1:Destroy()
  1684. end)
  1685. end
  1686. end
  1687. end
  1688. end)
  1689. if string.find(string.lower(L_296_forvar2.Name), 'leg') then
  1690. if L_296_forvar2:FindFirstChild('Collision') then
  1691. L_296_forvar2:FindFirstChild('Collision'):Destroy()
  1692. end
  1693. end
  1694. end
  1695. else
  1696. L_293_ = false
  1697. for L_298_forvar1, L_299_forvar2 in pairs(L_278_:GetChildren()) do
  1698. if L_299_forvar2:IsA('HingeConstraint') or L_299_forvar2:IsA('BallSocketConstraint') then
  1699. L_299_forvar2:Destroy()
  1700. elseif L_299_forvar2:IsA('BasePart') then
  1701. if L_299_forvar2:FindFirstChild('Collision') then
  1702. L_299_forvar2.Collision:Destroy()
  1703. end
  1704. for L_300_forvar1, L_301_forvar2 in pairs(L_299_forvar2:GetChildren()) do
  1705. if string.find(string.lower(L_301_forvar2.Name), "ragdoll") then
  1706. L_301_forvar2:Destroy()
  1707. end
  1708. end
  1709. end
  1710. end
  1711. pcall(function()
  1712. local L_302_ = L_2_:Clone()
  1713. L_302_.Parent = L_278_.Torso
  1714. L_302_.Part0 = L_278_.Torso
  1715. L_302_.Part1 = L_278_["Right Arm"]
  1716. end)
  1717. pcall(function()
  1718. local L_303_ = L_3_:Clone()
  1719. L_303_.Parent = L_278_.Torso
  1720. L_303_.Part0 = L_278_.Torso
  1721. L_303_.Part1 = L_278_["Left Arm"]
  1722. end)
  1723. pcall(function()
  1724. local L_304_ = L_4_:Clone()
  1725. L_304_.Parent = L_278_.Torso
  1726. L_304_.Part0 = L_278_.Torso
  1727. L_304_.Part1 = L_278_["Left Leg"]
  1728. end)
  1729. pcall(function()
  1730. local L_305_ = L_5_:Clone()
  1731. L_305_.Parent = L_278_.Torso
  1732. L_305_.Part0 = L_278_.Torso
  1733. L_305_.Part1 = L_278_["Right Leg"]
  1734. end)
  1735. end
  1736. end
  1737. function getrid()
  1738. if L_287_ then
  1739. release()
  1740. end
  1741. L_279_ = "dab"
  1742. for L_306_forvar1, L_307_forvar2 in pairs(L_291_:GetChildren()) do
  1743. if L_307_forvar2:IsA('BasePart') then
  1744. local L_308_ = Instance.new('Part', workspace)
  1745. L_308_.CFrame = L_307_forvar2.CFrame
  1746. L_308_.Anchored = true
  1747. L_308_.CanCollide = false
  1748. L_308_.Size = L_307_forvar2.Size
  1749. L_308_.Transparency = 1
  1750. L_307_forvar2:Destroy()
  1751. local L_309_ = Instance.new("ParticleEmitter")
  1752. L_309_.Acceleration = Vector3.new(0, 1, 0)
  1753. L_309_.Lifetime = NumberRange.new(0.1, 0.2)
  1754. L_309_.Speed = NumberRange.new(0.5)
  1755. L_309_.Rate = 20000
  1756. L_309_.RotSpeed = NumberRange.new(-30, 30)
  1757. L_309_.Rotation = NumberRange.new(0, 360)
  1758. L_309_.Size = NumberSequence.new({
  1759. NumberSequenceKeypoint.new(0, L_308_.Size.X * 2, 0),
  1760. NumberSequenceKeypoint.new(1, L_308_.Size.X * 2, 0),
  1761. })
  1762. L_309_.Texture = "rbxassetid://244221440"
  1763. L_309_.Transparency = NumberSequence.new({
  1764. NumberSequenceKeypoint.new(0, 0.9, 0),
  1765. NumberSequenceKeypoint.new(1, 0.9, 0)
  1766. })
  1767. L_309_.ZOffset = 5
  1768. L_309_.VelocitySpread = 360
  1769. L_309_.Parent = L_308_
  1770. L_309_.Enabled = true
  1771. local L_310_ = coroutine.wrap(function()
  1772. wait(0.2)
  1773. L_309_.Enabled = false
  1774. game:GetService('Debris'):AddItem(L_308_, 0.5)
  1775. end)
  1776. L_310_()
  1777. else
  1778. L_307_forvar2:Remove()
  1779. end
  1780. end
  1781. end
  1782.  
  1783. function equip()
  1784. L_277_ = true
  1785. L_275_ = true
  1786. if L_278_.Torso:FindFirstChild("Right Shoulder") then
  1787. L_278_.Torso:FindFirstChild("Right Shoulder"):Destroy()
  1788. end
  1789. local L_311_ = Instance.new('Weld', L_278_.Torso)
  1790. L_311_.Name = "Lerping"
  1791. L_311_.Part0 = L_278_["Right Arm"]
  1792. L_311_.Part1 = L_278_.Torso
  1793. L_311_.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  1794.  
  1795. lerp(L_311_, L_311_.C0, CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)), 0.12, true)
  1796.  
  1797. wait(0.1)
  1798.  
  1799. L_292_.Part0 = L_278_["Right Arm"]
  1800. L_292_.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0)
  1801.  
  1802. lerp(L_311_, L_311_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  1803.  
  1804. L_311_:Destroy()
  1805. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  1806. local L_312_ = L_2_:Clone()
  1807. L_312_.Part0 = L_278_.Torso
  1808. L_312_.Part1 = L_278_["Right Arm"]
  1809. L_312_.Parent = L_278_.Torso
  1810. end
  1811. L_275_ = false
  1812. end
  1813.  
  1814. function unequip()
  1815. getrid(L_291_)
  1816. L_277_ = false
  1817. L_275_ = true
  1818.  
  1819. if L_278_.Torso:FindFirstChild("Right Shoulder") then
  1820. L_278_.Torso:FindFirstChild("Right Shoulder"):Destroy()
  1821. end
  1822.  
  1823. local L_313_ = Instance.new('Weld', L_278_.Torso)
  1824. L_313_.Name = "Lerping"
  1825. L_313_.Part0 = L_278_["Right Arm"]
  1826. L_313_.Part1 = L_278_.Torso
  1827. L_313_.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  1828.  
  1829.  
  1830. lerp(L_313_, L_313_.C0, CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)), 0.12, true)
  1831.  
  1832. L_292_.Part0 = L_278_["Torso"]
  1833. L_292_.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  1834. lerp(L_313_, L_313_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08, true)
  1835. L_313_:Destroy()
  1836. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  1837. local L_314_ = L_2_:Clone()
  1838. L_314_.Part0 = L_278_.Torso
  1839. L_314_.Part1 = L_278_["Right Arm"]
  1840. L_314_.Parent = L_278_.Torso
  1841. end
  1842. L_275_ = false
  1843. end
  1844.  
  1845. function dildo()
  1846. L_279_ = "dildo"
  1847. L_275_ = true
  1848. -- 1 - pink toy
  1849. local L_315_ = Instance.new("Model")
  1850. L_315_.Name = "pink toy"
  1851. L_315_.Parent = L_291_
  1852.  
  1853. -- 2 - Model
  1854. local L_316_ = Instance.new("Model")
  1855. L_316_.Parent = L_315_
  1856.  
  1857. -- 3 - Part
  1858. local L_317_ = Instance.new("Part")
  1859. L_317_.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1860. L_317_.CanCollide = false
  1861. L_317_.TopSurface = Enum.SurfaceType.Smooth
  1862. L_317_.BottomSurface = Enum.SurfaceType.Smooth
  1863. L_317_.Material = Enum.Material.SmoothPlastic
  1864. L_317_.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
  1865. L_317_.BrickColor = BrickColor.new("Hot pink")
  1866. L_317_.Friction = 0.30000001192093
  1867. L_317_.Shape = Enum.PartType.Ball
  1868. L_317_.Parent = L_316_
  1869. L_317_.Name = "tip"
  1870.  
  1871. -- 4 - Part
  1872. local L_318_ = Instance.new("Part")
  1873. L_318_.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  1874. L_318_.CanCollide = false
  1875. L_318_.TopSurface = Enum.SurfaceType.Smooth
  1876. L_318_.BottomSurface = Enum.SurfaceType.Smooth
  1877. L_318_.Material = Enum.Material.SmoothPlastic
  1878. L_318_.Size = Vector3.new(4.09999943, 1, 1)
  1879. L_318_.BrickColor = BrickColor.new("Hot pink")
  1880. L_318_.Friction = 0.30000001192093
  1881. L_318_.Shape = Enum.PartType.Cylinder
  1882. L_318_.Parent = L_316_
  1883.  
  1884. -- 5 - Part
  1885. local L_319_ = Instance.new("Part")
  1886. L_319_.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1887. L_319_.CanCollide = false
  1888. L_319_.TopSurface = Enum.SurfaceType.Smooth
  1889. L_319_.BottomSurface = Enum.SurfaceType.Smooth
  1890. L_319_.Material = Enum.Material.SmoothPlastic
  1891. L_319_.Size = Vector3.new(0.25, 0.25, 0.25)
  1892. L_319_.BrickColor = BrickColor.new("Hot pink")
  1893. L_319_.Friction = 0.30000001192093
  1894. L_319_.Shape = Enum.PartType.Ball
  1895. L_319_.Parent = L_316_
  1896.  
  1897. -- 6 - Part
  1898. local L_320_ = Instance.new("Part")
  1899. L_320_.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  1900. L_320_.CanCollide = false
  1901. L_320_.TopSurface = Enum.SurfaceType.Smooth
  1902. L_320_.BottomSurface = Enum.SurfaceType.Smooth
  1903. L_320_.Material = Enum.Material.SmoothPlastic
  1904. L_320_.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  1905. L_320_.BrickColor = BrickColor.new("Hot pink")
  1906. L_320_.Friction = 0.30000001192093
  1907. L_320_.Shape = Enum.PartType.Ball
  1908. L_320_.Parent = L_316_
  1909.  
  1910. -- 7 - Part
  1911. local L_321_ = Instance.new("Part")
  1912. L_321_.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1913. L_321_.CanCollide = false
  1914. L_321_.TopSurface = Enum.SurfaceType.Smooth
  1915. L_321_.BottomSurface = Enum.SurfaceType.Smooth
  1916. L_321_.Material = Enum.Material.SmoothPlastic
  1917. L_321_.Size = Vector3.new(0.25, 0.25, 0.25)
  1918. L_321_.BrickColor = BrickColor.new("Hot pink")
  1919. L_321_.Friction = 0.30000001192093
  1920. L_321_.Shape = Enum.PartType.Ball
  1921. L_321_.Parent = L_316_
  1922.  
  1923. -- 8 - Part
  1924. local L_322_ = Instance.new("Part")
  1925. L_322_.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  1926. L_322_.CanCollide = false
  1927. L_322_.TopSurface = Enum.SurfaceType.Smooth
  1928. L_322_.BottomSurface = Enum.SurfaceType.Smooth
  1929. L_322_.Material = Enum.Material.SmoothPlastic
  1930. L_322_.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  1931. L_322_.BrickColor = BrickColor.new("Hot pink")
  1932. L_322_.Friction = 0.30000001192093
  1933. L_322_.Shape = Enum.PartType.Ball
  1934. L_322_.Parent = L_316_
  1935. local L_323_ = L_322_
  1936.  
  1937. -- 9 - Part
  1938. local L_324_ = Instance.new("Part")
  1939. L_324_.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
  1940. L_324_.CanCollide = false
  1941. L_324_.TopSurface = Enum.SurfaceType.Smooth
  1942. L_324_.BottomSurface = Enum.SurfaceType.Smooth
  1943. L_324_.Material = Enum.Material.SmoothPlastic
  1944. L_324_.Size = Vector3.new(0.0999999791, 1.50000036, 2)
  1945. L_324_.BrickColor = BrickColor.new("Hot pink")
  1946. L_324_.Friction = 0.30000001192093
  1947. L_324_.Shape = Enum.PartType.Cylinder
  1948. L_324_.Parent = L_316_
  1949.  
  1950. -- 10 - Part
  1951. local L_325_ = Instance.new("Part")
  1952. L_325_.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1953. L_325_.CanCollide = false
  1954. L_325_.TopSurface = Enum.SurfaceType.Smooth
  1955. L_325_.BottomSurface = Enum.SurfaceType.Smooth
  1956. L_325_.Material = Enum.Material.SmoothPlastic
  1957. L_325_.Size = Vector3.new(0.25, 0.25, 0.25)
  1958. L_325_.BrickColor = BrickColor.new("Hot pink")
  1959. L_325_.Friction = 0.30000001192093
  1960. L_325_.Shape = Enum.PartType.Ball
  1961. L_325_.Parent = L_316_
  1962.  
  1963. -- 11 - Part
  1964. local L_326_ = Instance.new("Part")
  1965. L_326_.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  1966. L_326_.CanCollide = false
  1967. L_326_.TopSurface = Enum.SurfaceType.Smooth
  1968. L_326_.BottomSurface = Enum.SurfaceType.Smooth
  1969. L_326_.Material = Enum.Material.SmoothPlastic
  1970. L_326_.Size = Vector3.new(0.25, 0.25, 0.25)
  1971. L_326_.BrickColor = BrickColor.new("Hot pink")
  1972. L_326_.Friction = 0.30000001192093
  1973. L_326_.Shape = Enum.PartType.Ball
  1974. L_326_.Parent = L_316_
  1975.  
  1976. -- 12 - Part
  1977. local L_327_ = Instance.new("Part")
  1978. L_327_.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  1979. L_327_.CanCollide = false
  1980. L_327_.TopSurface = Enum.SurfaceType.Smooth
  1981. L_327_.BottomSurface = Enum.SurfaceType.Smooth
  1982. L_327_.Material = Enum.Material.SmoothPlastic
  1983. L_327_.Size = Vector3.new(0.25, 0.25, 0.25)
  1984. L_327_.BrickColor = BrickColor.new("Hot pink")
  1985. L_327_.Friction = 0.30000001192093
  1986. L_327_.Shape = Enum.PartType.Ball
  1987. L_327_.Parent = L_316_
  1988.  
  1989. -- 13 - Part
  1990. local L_328_ = Instance.new("Part")
  1991. L_328_.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  1992. L_328_.CanCollide = false
  1993. L_328_.TopSurface = Enum.SurfaceType.Smooth
  1994. L_328_.BottomSurface = Enum.SurfaceType.Smooth
  1995. L_328_.Material = Enum.Material.SmoothPlastic
  1996. L_328_.Size = Vector3.new(0.25, 0.25, 0.25)
  1997. L_328_.BrickColor = BrickColor.new("Hot pink")
  1998. L_328_.Friction = 0.30000001192093
  1999. L_328_.Shape = Enum.PartType.Ball
  2000. L_328_.Parent = L_316_
  2001.  
  2002. -- 14 - Part
  2003. local L_329_ = Instance.new("Part")
  2004. L_329_.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2005. L_329_.CanCollide = false
  2006. L_329_.TopSurface = Enum.SurfaceType.Smooth
  2007. L_329_.BottomSurface = Enum.SurfaceType.Smooth
  2008. L_329_.Material = Enum.Material.SmoothPlastic
  2009. L_329_.Size = Vector3.new(0.25, 0.25, 0.25)
  2010. L_329_.BrickColor = BrickColor.new("Hot pink")
  2011. L_329_.Friction = 0.30000001192093
  2012. L_329_.Shape = Enum.PartType.Ball
  2013. L_329_.Parent = L_316_
  2014.  
  2015. -- 15 - Part
  2016. local L_330_ = Instance.new("Part")
  2017. L_330_.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2018. L_330_.CanCollide = false
  2019. L_330_.TopSurface = Enum.SurfaceType.Smooth
  2020. L_330_.BottomSurface = Enum.SurfaceType.Smooth
  2021. L_330_.Material = Enum.Material.SmoothPlastic
  2022. L_330_.Size = Vector3.new(0.25, 0.25, 0.25)
  2023. L_330_.BrickColor = BrickColor.new("Hot pink")
  2024. L_330_.Friction = 0.30000001192093
  2025. L_330_.Shape = Enum.PartType.Ball
  2026. L_330_.Parent = L_316_
  2027.  
  2028. -- 16 - Part
  2029. local L_331_ = Instance.new("Part")
  2030. L_331_.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2031. L_331_.CanCollide = false
  2032. L_331_.TopSurface = Enum.SurfaceType.Smooth
  2033. L_331_.BottomSurface = Enum.SurfaceType.Smooth
  2034. L_331_.Material = Enum.Material.SmoothPlastic
  2035. L_331_.Size = Vector3.new(0.25, 0.25, 0.25)
  2036. L_331_.BrickColor = BrickColor.new("Hot pink")
  2037. L_331_.Friction = 0.30000001192093
  2038. L_331_.Shape = Enum.PartType.Ball
  2039. L_331_.Parent = L_316_
  2040.  
  2041. -- 17 - Part
  2042. local L_332_ = Instance.new("Part")
  2043. L_332_.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2044. L_332_.CanCollide = false
  2045. L_332_.TopSurface = Enum.SurfaceType.Smooth
  2046. L_332_.BottomSurface = Enum.SurfaceType.Smooth
  2047. L_332_.Material = Enum.Material.SmoothPlastic
  2048. L_332_.Size = Vector3.new(0.25, 0.25, 0.25)
  2049. L_332_.BrickColor = BrickColor.new("Hot pink")
  2050. L_332_.Friction = 0.30000001192093
  2051. L_332_.Shape = Enum.PartType.Ball
  2052. L_332_.Parent = L_316_
  2053.  
  2054. -- 18 - Part
  2055. local L_333_ = Instance.new("Part")
  2056. L_333_.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2057. L_333_.CanCollide = false
  2058. L_333_.TopSurface = Enum.SurfaceType.Smooth
  2059. L_333_.BottomSurface = Enum.SurfaceType.Smooth
  2060. L_333_.Material = Enum.Material.SmoothPlastic
  2061. L_333_.Size = Vector3.new(0.25, 0.25, 0.25)
  2062. L_333_.BrickColor = BrickColor.new("Hot pink")
  2063. L_333_.Friction = 0.30000001192093
  2064. L_333_.Shape = Enum.PartType.Ball
  2065. L_333_.Parent = L_316_
  2066.  
  2067. -- 19 - Part
  2068. local L_334_ = Instance.new("Part")
  2069. L_334_.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2070. L_334_.CanCollide = false
  2071. L_334_.TopSurface = Enum.SurfaceType.Smooth
  2072. L_334_.BottomSurface = Enum.SurfaceType.Smooth
  2073. L_334_.Material = Enum.Material.SmoothPlastic
  2074. L_334_.Size = Vector3.new(0.25, 0.25, 0.25)
  2075. L_334_.BrickColor = BrickColor.new("Hot pink")
  2076. L_334_.Friction = 0.30000001192093
  2077. L_334_.Shape = Enum.PartType.Ball
  2078. L_334_.Parent = L_316_
  2079.  
  2080. -- 20 - Part
  2081. local L_335_ = Instance.new("Part")
  2082. L_335_.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2083. L_335_.CanCollide = false
  2084. L_335_.TopSurface = Enum.SurfaceType.Smooth
  2085. L_335_.BottomSurface = Enum.SurfaceType.Smooth
  2086. L_335_.Material = Enum.Material.SmoothPlastic
  2087. L_335_.Size = Vector3.new(0.25, 0.25, 0.25)
  2088. L_335_.BrickColor = BrickColor.new("Hot pink")
  2089. L_335_.Friction = 0.30000001192093
  2090. L_335_.Shape = Enum.PartType.Ball
  2091. L_335_.Parent = L_316_
  2092.  
  2093. -- 21 - Part
  2094. local L_336_ = Instance.new("Part")
  2095. L_336_.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2096. L_336_.CanCollide = false
  2097. L_336_.TopSurface = Enum.SurfaceType.Smooth
  2098. L_336_.BottomSurface = Enum.SurfaceType.Smooth
  2099. L_336_.Material = Enum.Material.SmoothPlastic
  2100. L_336_.Size = Vector3.new(0.25, 0.25, 0.25)
  2101. L_336_.BrickColor = BrickColor.new("Hot pink")
  2102. L_336_.Friction = 0.30000001192093
  2103. L_336_.Shape = Enum.PartType.Ball
  2104. L_336_.Parent = L_316_
  2105.  
  2106. -- 22 - Part
  2107. local L_337_ = Instance.new("Part")
  2108. L_337_.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2109. L_337_.CanCollide = false
  2110. L_337_.TopSurface = Enum.SurfaceType.Smooth
  2111. L_337_.BottomSurface = Enum.SurfaceType.Smooth
  2112. L_337_.Material = Enum.Material.SmoothPlastic
  2113. L_337_.Size = Vector3.new(0.25, 0.25, 0.25)
  2114. L_337_.BrickColor = BrickColor.new("Hot pink")
  2115. L_337_.Friction = 0.30000001192093
  2116. L_337_.Shape = Enum.PartType.Ball
  2117. L_337_.Parent = L_316_
  2118.  
  2119. -- 23 - Part
  2120. local L_338_ = Instance.new("Part")
  2121. L_338_.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2122. L_338_.CanCollide = false
  2123. L_338_.TopSurface = Enum.SurfaceType.Smooth
  2124. L_338_.BottomSurface = Enum.SurfaceType.Smooth
  2125. L_338_.Material = Enum.Material.SmoothPlastic
  2126. L_338_.Size = Vector3.new(0.25, 0.25, 0.25)
  2127. L_338_.BrickColor = BrickColor.new("Hot pink")
  2128. L_338_.Friction = 0.30000001192093
  2129. L_338_.Shape = Enum.PartType.Ball
  2130. L_338_.Parent = L_316_
  2131.  
  2132. -- 24 - Part
  2133. local L_339_ = Instance.new("Part")
  2134. L_339_.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2135. L_339_.CanCollide = false
  2136. L_339_.TopSurface = Enum.SurfaceType.Smooth
  2137. L_339_.BottomSurface = Enum.SurfaceType.Smooth
  2138. L_339_.Material = Enum.Material.SmoothPlastic
  2139. L_339_.Size = Vector3.new(0.25, 0.25, 0.25)
  2140. L_339_.BrickColor = BrickColor.new("Hot pink")
  2141. L_339_.Friction = 0.30000001192093
  2142. L_339_.Shape = Enum.PartType.Ball
  2143. L_339_.Parent = L_316_
  2144.  
  2145. -- 25 - Part
  2146. local L_340_ = Instance.new("Part")
  2147. L_340_.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2148. L_340_.CanCollide = false
  2149. L_340_.TopSurface = Enum.SurfaceType.Smooth
  2150. L_340_.BottomSurface = Enum.SurfaceType.Smooth
  2151. L_340_.Material = Enum.Material.SmoothPlastic
  2152. L_340_.Size = Vector3.new(0.25, 0.25, 0.25)
  2153. L_340_.BrickColor = BrickColor.new("Hot pink")
  2154. L_340_.Friction = 0.30000001192093
  2155. L_340_.Shape = Enum.PartType.Ball
  2156. L_340_.Parent = L_316_
  2157.  
  2158. -- 26 - Part
  2159. local L_341_ = Instance.new("Part")
  2160. L_341_.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2161. L_341_.CanCollide = false
  2162. L_341_.TopSurface = Enum.SurfaceType.Smooth
  2163. L_341_.BottomSurface = Enum.SurfaceType.Smooth
  2164. L_341_.Material = Enum.Material.SmoothPlastic
  2165. L_341_.Size = Vector3.new(0.25, 0.25, 0.25)
  2166. L_341_.BrickColor = BrickColor.new("Hot pink")
  2167. L_341_.Friction = 0.30000001192093
  2168. L_341_.Shape = Enum.PartType.Ball
  2169. L_341_.Parent = L_316_
  2170.  
  2171. -- 27 - Part
  2172. local L_342_ = Instance.new("Part")
  2173. L_342_.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2174. L_342_.CanCollide = false
  2175. L_342_.TopSurface = Enum.SurfaceType.Smooth
  2176. L_342_.BottomSurface = Enum.SurfaceType.Smooth
  2177. L_342_.Material = Enum.Material.SmoothPlastic
  2178. L_342_.Size = Vector3.new(0.25, 0.25, 0.25)
  2179. L_342_.BrickColor = BrickColor.new("Hot pink")
  2180. L_342_.Friction = 0.30000001192093
  2181. L_342_.Shape = Enum.PartType.Ball
  2182. L_342_.Parent = L_316_
  2183.  
  2184. -- 28 - Part
  2185. local L_343_ = Instance.new("Part")
  2186. L_343_.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2187. L_343_.CanCollide = false
  2188. L_343_.TopSurface = Enum.SurfaceType.Smooth
  2189. L_343_.BottomSurface = Enum.SurfaceType.Smooth
  2190. L_343_.Material = Enum.Material.SmoothPlastic
  2191. L_343_.Size = Vector3.new(0.25, 0.25, 0.25)
  2192. L_343_.BrickColor = BrickColor.new("Hot pink")
  2193. L_343_.Friction = 0.30000001192093
  2194. L_343_.Shape = Enum.PartType.Ball
  2195. L_343_.Parent = L_316_
  2196.  
  2197. -- 29 - Part
  2198. local L_344_ = Instance.new("Part")
  2199. L_344_.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2200. L_344_.CanCollide = false
  2201. L_344_.TopSurface = Enum.SurfaceType.Smooth
  2202. L_344_.BottomSurface = Enum.SurfaceType.Smooth
  2203. L_344_.Material = Enum.Material.SmoothPlastic
  2204. L_344_.Size = Vector3.new(0.25, 0.25, 0.25)
  2205. L_344_.BrickColor = BrickColor.new("Hot pink")
  2206. L_344_.Friction = 0.30000001192093
  2207. L_344_.Shape = Enum.PartType.Ball
  2208. L_344_.Parent = L_316_
  2209.  
  2210. -- 30 - Part
  2211. local L_345_ = Instance.new("Part")
  2212. L_345_.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2213. L_345_.CanCollide = false
  2214. L_345_.TopSurface = Enum.SurfaceType.Smooth
  2215. L_345_.BottomSurface = Enum.SurfaceType.Smooth
  2216. L_345_.Material = Enum.Material.SmoothPlastic
  2217. L_345_.Size = Vector3.new(0.25, 0.25, 0.25)
  2218. L_345_.BrickColor = BrickColor.new("Hot pink")
  2219. L_345_.Friction = 0.30000001192093
  2220. L_345_.Shape = Enum.PartType.Ball
  2221. L_345_.Parent = L_316_
  2222.  
  2223. -- 31 - Part
  2224. local L_346_ = Instance.new("Part")
  2225. L_346_.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2226. L_346_.CanCollide = false
  2227. L_346_.TopSurface = Enum.SurfaceType.Smooth
  2228. L_346_.BottomSurface = Enum.SurfaceType.Smooth
  2229. L_346_.Material = Enum.Material.SmoothPlastic
  2230. L_346_.Size = Vector3.new(0.25, 0.25, 0.25)
  2231. L_346_.BrickColor = BrickColor.new("Hot pink")
  2232. L_346_.Friction = 0.30000001192093
  2233. L_346_.Shape = Enum.PartType.Ball
  2234. L_346_.Parent = L_316_
  2235.  
  2236. -- 32 - Part
  2237. local L_347_ = Instance.new("Part")
  2238. L_347_.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2239. L_347_.CanCollide = false
  2240. L_347_.TopSurface = Enum.SurfaceType.Smooth
  2241. L_347_.BottomSurface = Enum.SurfaceType.Smooth
  2242. L_347_.Material = Enum.Material.SmoothPlastic
  2243. L_347_.Size = Vector3.new(0.25, 0.25, 0.25)
  2244. L_347_.BrickColor = BrickColor.new("Hot pink")
  2245. L_347_.Friction = 0.30000001192093
  2246. L_347_.Shape = Enum.PartType.Ball
  2247. L_347_.Parent = L_316_
  2248.  
  2249. -- 33 - Part
  2250. local L_348_ = Instance.new("Part")
  2251. L_348_.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2252. L_348_.CanCollide = false
  2253. L_348_.TopSurface = Enum.SurfaceType.Smooth
  2254. L_348_.BottomSurface = Enum.SurfaceType.Smooth
  2255. L_348_.Material = Enum.Material.SmoothPlastic
  2256. L_348_.Size = Vector3.new(0.25, 0.25, 0.25)
  2257. L_348_.BrickColor = BrickColor.new("Hot pink")
  2258. L_348_.Friction = 0.30000001192093
  2259. L_348_.Shape = Enum.PartType.Ball
  2260. L_348_.Parent = L_316_
  2261.  
  2262. -- 34 - Part
  2263. local L_349_ = Instance.new("Part")
  2264. L_349_.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2265. L_349_.CanCollide = false
  2266. L_349_.TopSurface = Enum.SurfaceType.Smooth
  2267. L_349_.BottomSurface = Enum.SurfaceType.Smooth
  2268. L_349_.Material = Enum.Material.SmoothPlastic
  2269. L_349_.Size = Vector3.new(0.25, 0.25, 0.25)
  2270. L_349_.BrickColor = BrickColor.new("Hot pink")
  2271. L_349_.Friction = 0.30000001192093
  2272. L_349_.Shape = Enum.PartType.Ball
  2273. L_349_.Parent = L_316_
  2274.  
  2275. -- 35 - Part
  2276. local L_350_ = Instance.new("Part")
  2277. L_350_.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2278. L_350_.CanCollide = false
  2279. L_350_.TopSurface = Enum.SurfaceType.Smooth
  2280. L_350_.BottomSurface = Enum.SurfaceType.Smooth
  2281. L_350_.Material = Enum.Material.SmoothPlastic
  2282. L_350_.Size = Vector3.new(0.25, 0.25, 0.25)
  2283. L_350_.BrickColor = BrickColor.new("Hot pink")
  2284. L_350_.Friction = 0.30000001192093
  2285. L_350_.Shape = Enum.PartType.Ball
  2286. L_350_.Parent = L_316_
  2287.  
  2288. -- 36 - Part
  2289. local L_351_ = Instance.new("Part")
  2290. L_351_.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2291. L_351_.CanCollide = false
  2292. L_351_.TopSurface = Enum.SurfaceType.Smooth
  2293. L_351_.BottomSurface = Enum.SurfaceType.Smooth
  2294. L_351_.Material = Enum.Material.SmoothPlastic
  2295. L_351_.Size = Vector3.new(0.25, 0.25, 0.25)
  2296. L_351_.BrickColor = BrickColor.new("Hot pink")
  2297. L_351_.Friction = 0.30000001192093
  2298. L_351_.Shape = Enum.PartType.Ball
  2299. L_351_.Parent = L_316_
  2300.  
  2301. -- 37 - Part
  2302. local L_352_ = Instance.new("Part")
  2303. L_352_.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2304. L_352_.CanCollide = false
  2305. L_352_.TopSurface = Enum.SurfaceType.Smooth
  2306. L_352_.BottomSurface = Enum.SurfaceType.Smooth
  2307. L_352_.Material = Enum.Material.SmoothPlastic
  2308. L_352_.Size = Vector3.new(0.25, 0.25, 0.25)
  2309. L_352_.BrickColor = BrickColor.new("Hot pink")
  2310. L_352_.Friction = 0.30000001192093
  2311. L_352_.Shape = Enum.PartType.Ball
  2312. L_352_.Parent = L_316_
  2313.  
  2314. -- 38 - Part
  2315. local L_353_ = Instance.new("Part")
  2316. L_353_.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2317. L_353_.CanCollide = false
  2318. L_353_.TopSurface = Enum.SurfaceType.Smooth
  2319. L_353_.BottomSurface = Enum.SurfaceType.Smooth
  2320. L_353_.Material = Enum.Material.SmoothPlastic
  2321. L_353_.Size = Vector3.new(0.25, 0.25, 0.25)
  2322. L_353_.BrickColor = BrickColor.new("Hot pink")
  2323. L_353_.Friction = 0.30000001192093
  2324. L_353_.Shape = Enum.PartType.Ball
  2325. L_353_.Parent = L_316_
  2326.  
  2327. -- 39 - Part
  2328. local L_354_ = Instance.new("Part")
  2329. L_354_.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2330. L_354_.CanCollide = false
  2331. L_354_.TopSurface = Enum.SurfaceType.Smooth
  2332. L_354_.BottomSurface = Enum.SurfaceType.Smooth
  2333. L_354_.Material = Enum.Material.SmoothPlastic
  2334. L_354_.Size = Vector3.new(0.25, 0.25, 0.25)
  2335. L_354_.BrickColor = BrickColor.new("Hot pink")
  2336. L_354_.Friction = 0.30000001192093
  2337. L_354_.Shape = Enum.PartType.Ball
  2338. L_354_.Parent = L_316_
  2339.  
  2340. -- 40 - Part
  2341. local L_355_ = Instance.new("Part")
  2342. L_355_.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2343. L_355_.CanCollide = false
  2344. L_355_.TopSurface = Enum.SurfaceType.Smooth
  2345. L_355_.BottomSurface = Enum.SurfaceType.Smooth
  2346. L_355_.Material = Enum.Material.SmoothPlastic
  2347. L_355_.Size = Vector3.new(0.25, 0.25, 0.25)
  2348. L_355_.BrickColor = BrickColor.new("Hot pink")
  2349. L_355_.Friction = 0.30000001192093
  2350. L_355_.Shape = Enum.PartType.Ball
  2351. L_355_.Parent = L_316_
  2352.  
  2353. -- 41 - stretches
  2354. local L_356_ = Instance.new("Model")
  2355. L_356_.Name = "stretches"
  2356. L_356_.Parent = L_315_
  2357.  
  2358. -- 42 - stretchlol
  2359. local L_357_ = Instance.new("Part")
  2360. L_357_.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2361. L_357_.CanCollide = false
  2362. L_357_.Transparency = 1
  2363. L_357_.TopSurface = Enum.SurfaceType.Smooth
  2364. L_357_.BottomSurface = Enum.SurfaceType.Smooth
  2365. L_357_.Material = Enum.Material.SmoothPlastic
  2366. L_357_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2367. L_357_.BrickColor = BrickColor.new("Pastel brown")
  2368. L_357_.Friction = 0.30000001192093
  2369. L_357_.Shape = Enum.PartType.Ball
  2370. L_357_.Name = "stretchlol"
  2371. L_357_.Parent = L_356_
  2372.  
  2373. -- 43 - stretchlol
  2374. local L_358_ = Instance.new("Part")
  2375. L_358_.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2376. L_358_.CanCollide = false
  2377. L_358_.Transparency = 1
  2378. L_358_.TopSurface = Enum.SurfaceType.Smooth
  2379. L_358_.BottomSurface = Enum.SurfaceType.Smooth
  2380. L_358_.Material = Enum.Material.SmoothPlastic
  2381. L_358_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2382. L_358_.BrickColor = BrickColor.new("Pastel brown")
  2383. L_358_.Friction = 0.30000001192093
  2384. L_358_.Shape = Enum.PartType.Ball
  2385. L_358_.Name = "stretchlol"
  2386. L_358_.Parent = L_356_
  2387.  
  2388. -- 44 - stretchlol
  2389. local L_359_ = Instance.new("Part")
  2390. L_359_.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2391. L_359_.CanCollide = false
  2392. L_359_.Transparency = 1
  2393. L_359_.TopSurface = Enum.SurfaceType.Smooth
  2394. L_359_.BottomSurface = Enum.SurfaceType.Smooth
  2395. L_359_.Material = Enum.Material.SmoothPlastic
  2396. L_359_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2397. L_359_.BrickColor = BrickColor.new("Pastel brown")
  2398. L_359_.Friction = 0.30000001192093
  2399. L_359_.Shape = Enum.PartType.Ball
  2400. L_359_.Name = "stretchlol"
  2401. L_359_.Parent = L_356_
  2402.  
  2403. -- 45 - stretchlol
  2404. local L_360_ = Instance.new("Part")
  2405. L_360_.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2406. L_360_.CanCollide = false
  2407. L_360_.Transparency = 1
  2408. L_360_.TopSurface = Enum.SurfaceType.Smooth
  2409. L_360_.BottomSurface = Enum.SurfaceType.Smooth
  2410. L_360_.Material = Enum.Material.SmoothPlastic
  2411. L_360_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2412. L_360_.BrickColor = BrickColor.new("Pastel brown")
  2413. L_360_.Friction = 0.30000001192093
  2414. L_360_.Shape = Enum.PartType.Ball
  2415. L_360_.Name = "stretchlol"
  2416. L_360_.Parent = L_356_
  2417.  
  2418. -- 46 - stretchlol
  2419. local L_361_ = Instance.new("Part")
  2420. L_361_.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2421. L_361_.CanCollide = false
  2422. L_361_.Transparency = 1
  2423. L_361_.TopSurface = Enum.SurfaceType.Smooth
  2424. L_361_.BottomSurface = Enum.SurfaceType.Smooth
  2425. L_361_.Material = Enum.Material.SmoothPlastic
  2426. L_361_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2427. L_361_.BrickColor = BrickColor.new("Pastel brown")
  2428. L_361_.Friction = 0.30000001192093
  2429. L_361_.Shape = Enum.PartType.Ball
  2430. L_361_.Name = "stretchlol"
  2431. L_361_.Parent = L_356_
  2432.  
  2433. -- 47 - stretchlol
  2434. local L_362_ = Instance.new("Part")
  2435. L_362_.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2436. L_362_.CanCollide = false
  2437. L_362_.Transparency = 1
  2438. L_362_.TopSurface = Enum.SurfaceType.Smooth
  2439. L_362_.BottomSurface = Enum.SurfaceType.Smooth
  2440. L_362_.Material = Enum.Material.SmoothPlastic
  2441. L_362_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2442. L_362_.BrickColor = BrickColor.new("Pastel brown")
  2443. L_362_.Friction = 0.30000001192093
  2444. L_362_.Shape = Enum.PartType.Ball
  2445. L_362_.Name = "stretchlol"
  2446. L_362_.Parent = L_356_
  2447.  
  2448. -- 48 - stretchlol
  2449. local L_363_ = Instance.new("Part")
  2450. L_363_.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2451. L_363_.CanCollide = false
  2452. L_363_.Transparency = 1
  2453. L_363_.TopSurface = Enum.SurfaceType.Smooth
  2454. L_363_.BottomSurface = Enum.SurfaceType.Smooth
  2455. L_363_.Material = Enum.Material.SmoothPlastic
  2456. L_363_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2457. L_363_.BrickColor = BrickColor.new("Pastel brown")
  2458. L_363_.Friction = 0.30000001192093
  2459. L_363_.Shape = Enum.PartType.Ball
  2460. L_363_.Name = "stretchlol"
  2461. L_363_.Parent = L_356_
  2462.  
  2463. -- 49 - stretchlol
  2464. local L_364_ = Instance.new("Part")
  2465. L_364_.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2466. L_364_.CanCollide = false
  2467. L_364_.Transparency = 1
  2468. L_364_.TopSurface = Enum.SurfaceType.Smooth
  2469. L_364_.BottomSurface = Enum.SurfaceType.Smooth
  2470. L_364_.Material = Enum.Material.SmoothPlastic
  2471. L_364_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2472. L_364_.BrickColor = BrickColor.new("Pastel brown")
  2473. L_364_.Friction = 0.30000001192093
  2474. L_364_.Shape = Enum.PartType.Ball
  2475. L_364_.Name = "stretchlol"
  2476. L_364_.Parent = L_356_
  2477.  
  2478. -- 50 - stretchlol
  2479. local L_365_ = Instance.new("Part")
  2480. L_365_.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2481. L_365_.CanCollide = false
  2482. L_365_.Transparency = 1
  2483. L_365_.TopSurface = Enum.SurfaceType.Smooth
  2484. L_365_.BottomSurface = Enum.SurfaceType.Smooth
  2485. L_365_.Material = Enum.Material.SmoothPlastic
  2486. L_365_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2487. L_365_.BrickColor = BrickColor.new("Pastel brown")
  2488. L_365_.Friction = 0.30000001192093
  2489. L_365_.Shape = Enum.PartType.Ball
  2490. L_365_.Name = "stretchlol"
  2491. L_365_.Parent = L_356_
  2492.  
  2493. -- 51 - stretchlol
  2494. local L_366_ = Instance.new("Part")
  2495. L_366_.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2496. L_366_.CanCollide = false
  2497. L_366_.Transparency = 1
  2498. L_366_.TopSurface = Enum.SurfaceType.Smooth
  2499. L_366_.BottomSurface = Enum.SurfaceType.Smooth
  2500. L_366_.Material = Enum.Material.SmoothPlastic
  2501. L_366_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2502. L_366_.BrickColor = BrickColor.new("Pastel brown")
  2503. L_366_.Friction = 0.30000001192093
  2504. L_366_.Shape = Enum.PartType.Ball
  2505. L_366_.Name = "stretchlol"
  2506. L_366_.Parent = L_356_
  2507.  
  2508. -- 52 - stretchlol
  2509. local L_367_ = Instance.new("Part")
  2510. L_367_.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2511. L_367_.CanCollide = false
  2512. L_367_.Transparency = 1
  2513. L_367_.TopSurface = Enum.SurfaceType.Smooth
  2514. L_367_.BottomSurface = Enum.SurfaceType.Smooth
  2515. L_367_.Material = Enum.Material.SmoothPlastic
  2516. L_367_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2517. L_367_.BrickColor = BrickColor.new("Pastel brown")
  2518. L_367_.Friction = 0.30000001192093
  2519. L_367_.Shape = Enum.PartType.Ball
  2520. L_367_.Name = "stretchlol"
  2521. L_367_.Parent = L_356_
  2522.  
  2523. -- 53 - stretchlol
  2524. local L_368_ = Instance.new("Part")
  2525. L_368_.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  2526. L_368_.CanCollide = false
  2527. L_368_.Transparency = 1
  2528. L_368_.TopSurface = Enum.SurfaceType.Smooth
  2529. L_368_.BottomSurface = Enum.SurfaceType.Smooth
  2530. L_368_.Material = Enum.Material.SmoothPlastic
  2531. L_368_.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
  2532. L_368_.BrickColor = BrickColor.new("Pastel brown")
  2533. L_368_.Friction = 0.30000001192093
  2534. L_368_.Shape = Enum.PartType.Cylinder
  2535. L_368_.Name = "stretchlol"
  2536. L_368_.Parent = L_356_
  2537.  
  2538. -- 54 - stretchlol
  2539. local L_369_ = Instance.new("Part")
  2540. L_369_.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2541. L_369_.CanCollide = false
  2542. L_369_.Transparency = 1
  2543. L_369_.TopSurface = Enum.SurfaceType.Smooth
  2544. L_369_.BottomSurface = Enum.SurfaceType.Smooth
  2545. L_369_.Material = Enum.Material.SmoothPlastic
  2546. L_369_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2547. L_369_.BrickColor = BrickColor.new("Pastel brown")
  2548. L_369_.Friction = 0.30000001192093
  2549. L_369_.Shape = Enum.PartType.Ball
  2550. L_369_.Name = "stretchlol"
  2551. L_369_.Parent = L_356_
  2552.  
  2553. -- 55 - stretchlol
  2554. local L_370_ = Instance.new("Part")
  2555. L_370_.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2556. L_370_.CanCollide = false
  2557. L_370_.Transparency = 1
  2558. L_370_.TopSurface = Enum.SurfaceType.Smooth
  2559. L_370_.BottomSurface = Enum.SurfaceType.Smooth
  2560. L_370_.Material = Enum.Material.SmoothPlastic
  2561. L_370_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2562. L_370_.BrickColor = BrickColor.new("Pastel brown")
  2563. L_370_.Friction = 0.30000001192093
  2564. L_370_.Shape = Enum.PartType.Ball
  2565. L_370_.Name = "stretchlol"
  2566. L_370_.Parent = L_356_
  2567.  
  2568. -- 56 - stretchlol
  2569. local L_371_ = Instance.new("Part")
  2570. L_371_.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2571. L_371_.CanCollide = false
  2572. L_371_.Transparency = 1
  2573. L_371_.TopSurface = Enum.SurfaceType.Smooth
  2574. L_371_.BottomSurface = Enum.SurfaceType.Smooth
  2575. L_371_.Material = Enum.Material.SmoothPlastic
  2576. L_371_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2577. L_371_.BrickColor = BrickColor.new("Pastel brown")
  2578. L_371_.Friction = 0.30000001192093
  2579. L_371_.Shape = Enum.PartType.Ball
  2580. L_371_.Name = "stretchlol"
  2581. L_371_.Parent = L_356_
  2582.  
  2583. -- 57 - stretchlol
  2584. local L_372_ = Instance.new("Part")
  2585. L_372_.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2586. L_372_.CanCollide = false
  2587. L_372_.Transparency = 1
  2588. L_372_.TopSurface = Enum.SurfaceType.Smooth
  2589. L_372_.BottomSurface = Enum.SurfaceType.Smooth
  2590. L_372_.Material = Enum.Material.SmoothPlastic
  2591. L_372_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2592. L_372_.BrickColor = BrickColor.new("Pastel brown")
  2593. L_372_.Friction = 0.30000001192093
  2594. L_372_.Shape = Enum.PartType.Ball
  2595. L_372_.Name = "stretchlol"
  2596. L_372_.Parent = L_356_
  2597.  
  2598. -- 58 - stretchlol
  2599. local L_373_ = Instance.new("Part")
  2600. L_373_.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2601. L_373_.CanCollide = false
  2602. L_373_.Transparency = 1
  2603. L_373_.TopSurface = Enum.SurfaceType.Smooth
  2604. L_373_.BottomSurface = Enum.SurfaceType.Smooth
  2605. L_373_.Material = Enum.Material.SmoothPlastic
  2606. L_373_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2607. L_373_.BrickColor = BrickColor.new("Pastel brown")
  2608. L_373_.Friction = 0.30000001192093
  2609. L_373_.Shape = Enum.PartType.Ball
  2610. L_373_.Name = "stretchlol"
  2611. L_373_.Parent = L_356_
  2612.  
  2613. -- 59 - stretchlol
  2614. local L_374_ = Instance.new("Part")
  2615. L_374_.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2616. L_374_.CanCollide = false
  2617. L_374_.Transparency = 1
  2618. L_374_.TopSurface = Enum.SurfaceType.Smooth
  2619. L_374_.BottomSurface = Enum.SurfaceType.Smooth
  2620. L_374_.Material = Enum.Material.SmoothPlastic
  2621. L_374_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2622. L_374_.BrickColor = BrickColor.new("Pastel brown")
  2623. L_374_.Friction = 0.30000001192093
  2624. L_374_.Shape = Enum.PartType.Ball
  2625. L_374_.Name = "stretchlol"
  2626. L_374_.Parent = L_356_
  2627.  
  2628. -- 60 - stretchlol
  2629. local L_375_ = Instance.new("Part")
  2630. L_375_.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2631. L_375_.CanCollide = false
  2632. L_375_.Transparency = 1
  2633. L_375_.TopSurface = Enum.SurfaceType.Smooth
  2634. L_375_.BottomSurface = Enum.SurfaceType.Smooth
  2635. L_375_.Material = Enum.Material.SmoothPlastic
  2636. L_375_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2637. L_375_.BrickColor = BrickColor.new("Pastel brown")
  2638. L_375_.Friction = 0.30000001192093
  2639. L_375_.Shape = Enum.PartType.Ball
  2640. L_375_.Name = "stretchlol"
  2641. L_375_.Parent = L_356_
  2642.  
  2643. -- 61 - stretchlol
  2644. local L_376_ = Instance.new("Part")
  2645. L_376_.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2646. L_376_.CanCollide = false
  2647. L_376_.Transparency = 1
  2648. L_376_.TopSurface = Enum.SurfaceType.Smooth
  2649. L_376_.BottomSurface = Enum.SurfaceType.Smooth
  2650. L_376_.Material = Enum.Material.SmoothPlastic
  2651. L_376_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2652. L_376_.BrickColor = BrickColor.new("Pastel brown")
  2653. L_376_.Friction = 0.30000001192093
  2654. L_376_.Shape = Enum.PartType.Ball
  2655. L_376_.Name = "stretchlol"
  2656. L_376_.Parent = L_356_
  2657.  
  2658. -- 62 - stretchlol
  2659. local L_377_ = Instance.new("Part")
  2660. L_377_.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2661. L_377_.CanCollide = false
  2662. L_377_.Transparency = 1
  2663. L_377_.TopSurface = Enum.SurfaceType.Smooth
  2664. L_377_.BottomSurface = Enum.SurfaceType.Smooth
  2665. L_377_.Material = Enum.Material.SmoothPlastic
  2666. L_377_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2667. L_377_.BrickColor = BrickColor.new("Pastel brown")
  2668. L_377_.Friction = 0.30000001192093
  2669. L_377_.Shape = Enum.PartType.Ball
  2670. L_377_.Name = "stretchlol"
  2671. L_377_.Parent = L_356_
  2672.  
  2673. -- 63 - stretchlol
  2674. local L_378_ = Instance.new("Part")
  2675. L_378_.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2676. L_378_.CanCollide = false
  2677. L_378_.Transparency = 1
  2678. L_378_.TopSurface = Enum.SurfaceType.Smooth
  2679. L_378_.BottomSurface = Enum.SurfaceType.Smooth
  2680. L_378_.Material = Enum.Material.SmoothPlastic
  2681. L_378_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2682. L_378_.BrickColor = BrickColor.new("Pastel brown")
  2683. L_378_.Friction = 0.30000001192093
  2684. L_378_.Shape = Enum.PartType.Ball
  2685. L_378_.Name = "stretchlol"
  2686. L_378_.Parent = L_356_
  2687.  
  2688. -- 64 - stretchlol
  2689. local L_379_ = Instance.new("Part")
  2690. L_379_.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2691. L_379_.CanCollide = false
  2692. L_379_.Transparency = 1
  2693. L_379_.TopSurface = Enum.SurfaceType.Smooth
  2694. L_379_.BottomSurface = Enum.SurfaceType.Smooth
  2695. L_379_.Material = Enum.Material.SmoothPlastic
  2696. L_379_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2697. L_379_.BrickColor = BrickColor.new("Pastel brown")
  2698. L_379_.Friction = 0.30000001192093
  2699. L_379_.Shape = Enum.PartType.Ball
  2700. L_379_.Name = "stretchlol"
  2701. L_379_.Parent = L_356_
  2702.  
  2703. -- 65 - stretchlol
  2704. local L_380_ = Instance.new("Part")
  2705. L_380_.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2706. L_380_.CanCollide = false
  2707. L_380_.Transparency = 1
  2708. L_380_.TopSurface = Enum.SurfaceType.Smooth
  2709. L_380_.BottomSurface = Enum.SurfaceType.Smooth
  2710. L_380_.Material = Enum.Material.SmoothPlastic
  2711. L_380_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2712. L_380_.BrickColor = BrickColor.new("Pastel brown")
  2713. L_380_.Friction = 0.30000001192093
  2714. L_380_.Shape = Enum.PartType.Ball
  2715. L_380_.Name = "stretchlol"
  2716. L_380_.Parent = L_356_
  2717.  
  2718. -- 66 - stretchlol
  2719. local L_381_ = Instance.new("Part")
  2720. L_381_.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2721. L_381_.CanCollide = false
  2722. L_381_.Transparency = 1
  2723. L_381_.TopSurface = Enum.SurfaceType.Smooth
  2724. L_381_.BottomSurface = Enum.SurfaceType.Smooth
  2725. L_381_.Material = Enum.Material.SmoothPlastic
  2726. L_381_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2727. L_381_.BrickColor = BrickColor.new("Pastel brown")
  2728. L_381_.Friction = 0.30000001192093
  2729. L_381_.Shape = Enum.PartType.Ball
  2730. L_381_.Name = "stretchlol"
  2731. L_381_.Parent = L_356_
  2732.  
  2733. -- 67 - stretchlol
  2734. local L_382_ = Instance.new("Part")
  2735. L_382_.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2736. L_382_.CanCollide = false
  2737. L_382_.Transparency = 1
  2738. L_382_.TopSurface = Enum.SurfaceType.Smooth
  2739. L_382_.BottomSurface = Enum.SurfaceType.Smooth
  2740. L_382_.Material = Enum.Material.SmoothPlastic
  2741. L_382_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2742. L_382_.BrickColor = BrickColor.new("Pastel brown")
  2743. L_382_.Friction = 0.30000001192093
  2744. L_382_.Shape = Enum.PartType.Ball
  2745. L_382_.Name = "stretchlol"
  2746. L_382_.Parent = L_356_
  2747.  
  2748. -- 68 - stretchlol
  2749. local L_383_ = Instance.new("Part")
  2750. L_383_.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2751. L_383_.CanCollide = false
  2752. L_383_.Transparency = 1
  2753. L_383_.TopSurface = Enum.SurfaceType.Smooth
  2754. L_383_.BottomSurface = Enum.SurfaceType.Smooth
  2755. L_383_.Material = Enum.Material.SmoothPlastic
  2756. L_383_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2757. L_383_.BrickColor = BrickColor.new("Pastel brown")
  2758. L_383_.Friction = 0.30000001192093
  2759. L_383_.Shape = Enum.PartType.Ball
  2760. L_383_.Name = "stretchlol"
  2761. L_383_.Parent = L_356_
  2762.  
  2763. -- 69 - stretchlol
  2764. local L_384_ = Instance.new("Part")
  2765. L_384_.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2766. L_384_.CanCollide = false
  2767. L_384_.Transparency = 1
  2768. L_384_.TopSurface = Enum.SurfaceType.Smooth
  2769. L_384_.BottomSurface = Enum.SurfaceType.Smooth
  2770. L_384_.Material = Enum.Material.SmoothPlastic
  2771. L_384_.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2772. L_384_.BrickColor = BrickColor.new("Pastel brown")
  2773. L_384_.Friction = 0.30000001192093
  2774. L_384_.Shape = Enum.PartType.Ball
  2775. L_384_.Name = "stretchlol"
  2776. L_384_.Parent = L_356_
  2777.  
  2778. -- 70 - stretchlol
  2779. local L_385_ = Instance.new("Part")
  2780. L_385_.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2781. L_385_.CanCollide = false
  2782. L_385_.Transparency = 1
  2783. L_385_.TopSurface = Enum.SurfaceType.Smooth
  2784. L_385_.BottomSurface = Enum.SurfaceType.Smooth
  2785. L_385_.Material = Enum.Material.SmoothPlastic
  2786. L_385_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2787. L_385_.BrickColor = BrickColor.new("Pastel brown")
  2788. L_385_.Friction = 0.30000001192093
  2789. L_385_.Shape = Enum.PartType.Ball
  2790. L_385_.Name = "stretchlol"
  2791. L_385_.Parent = L_356_
  2792.  
  2793. -- 71 - stretchlol
  2794. local L_386_ = Instance.new("Part")
  2795. L_386_.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2796. L_386_.CanCollide = false
  2797. L_386_.Transparency = 1
  2798. L_386_.TopSurface = Enum.SurfaceType.Smooth
  2799. L_386_.BottomSurface = Enum.SurfaceType.Smooth
  2800. L_386_.Material = Enum.Material.SmoothPlastic
  2801. L_386_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2802. L_386_.BrickColor = BrickColor.new("Pastel brown")
  2803. L_386_.Friction = 0.30000001192093
  2804. L_386_.Shape = Enum.PartType.Ball
  2805. L_386_.Name = "stretchlol"
  2806. L_386_.Parent = L_356_
  2807.  
  2808. -- 72 - stretchlol
  2809. local L_387_ = Instance.new("Part")
  2810. L_387_.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2811. L_387_.CanCollide = false
  2812. L_387_.Transparency = 1
  2813. L_387_.TopSurface = Enum.SurfaceType.Smooth
  2814. L_387_.BottomSurface = Enum.SurfaceType.Smooth
  2815. L_387_.Material = Enum.Material.SmoothPlastic
  2816. L_387_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2817. L_387_.BrickColor = BrickColor.new("Pastel brown")
  2818. L_387_.Friction = 0.30000001192093
  2819. L_387_.Shape = Enum.PartType.Ball
  2820. L_387_.Name = "stretchlol"
  2821. L_387_.Parent = L_356_
  2822.  
  2823. -- 73 - stretchlol
  2824. local L_388_ = Instance.new("Part")
  2825. L_388_.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2826. L_388_.CanCollide = false
  2827. L_388_.Transparency = 1
  2828. L_388_.TopSurface = Enum.SurfaceType.Smooth
  2829. L_388_.BottomSurface = Enum.SurfaceType.Smooth
  2830. L_388_.Material = Enum.Material.SmoothPlastic
  2831. L_388_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2832. L_388_.BrickColor = BrickColor.new("Pastel brown")
  2833. L_388_.Friction = 0.30000001192093
  2834. L_388_.Shape = Enum.PartType.Ball
  2835. L_388_.Name = "stretchlol"
  2836. L_388_.Parent = L_356_
  2837.  
  2838. -- 74 - stretchlol
  2839. local L_389_ = Instance.new("Part")
  2840. L_389_.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2841. L_389_.CanCollide = false
  2842. L_389_.Transparency = 1
  2843. L_389_.TopSurface = Enum.SurfaceType.Smooth
  2844. L_389_.BottomSurface = Enum.SurfaceType.Smooth
  2845. L_389_.Material = Enum.Material.SmoothPlastic
  2846. L_389_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2847. L_389_.BrickColor = BrickColor.new("Pastel brown")
  2848. L_389_.Friction = 0.30000001192093
  2849. L_389_.Shape = Enum.PartType.Ball
  2850. L_389_.Name = "stretchlol"
  2851. L_389_.Parent = L_356_
  2852.  
  2853. -- 75 - stretchlol
  2854. local L_390_ = Instance.new("Part")
  2855. L_390_.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2856. L_390_.CanCollide = false
  2857. L_390_.Transparency = 1
  2858. L_390_.TopSurface = Enum.SurfaceType.Smooth
  2859. L_390_.BottomSurface = Enum.SurfaceType.Smooth
  2860. L_390_.Material = Enum.Material.SmoothPlastic
  2861. L_390_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2862. L_390_.BrickColor = BrickColor.new("Pastel brown")
  2863. L_390_.Friction = 0.30000001192093
  2864. L_390_.Shape = Enum.PartType.Ball
  2865. L_390_.Name = "stretchlol"
  2866. L_390_.Parent = L_356_
  2867.  
  2868. -- 76 - stretchlol
  2869. local L_391_ = Instance.new("Part")
  2870. L_391_.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2871. L_391_.CanCollide = false
  2872. L_391_.Transparency = 1
  2873. L_391_.TopSurface = Enum.SurfaceType.Smooth
  2874. L_391_.BottomSurface = Enum.SurfaceType.Smooth
  2875. L_391_.Material = Enum.Material.SmoothPlastic
  2876. L_391_.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2877. L_391_.BrickColor = BrickColor.new("Pastel brown")
  2878. L_391_.Friction = 0.30000001192093
  2879. L_391_.Shape = Enum.PartType.Ball
  2880. L_391_.Name = "stretchlol"
  2881. L_391_.Parent = L_356_
  2882. L_315_.PrimaryPart = L_318_
  2883.  
  2884. local L_392_ = L_356_:GetChildren()
  2885. for L_399_forvar1, L_400_forvar2 in pairs(L_392_) do
  2886. L_400_forvar2.Anchored = true
  2887. L_400_forvar2.Parent = L_315_
  2888. end
  2889. for L_401_forvar1, L_402_forvar2 in pairs(L_316_:GetChildren()) do
  2890. L_402_forvar2.Anchored = true
  2891. L_402_forvar2.Parent = L_315_
  2892. end
  2893. L_316_:Destroy()
  2894. L_356_:Destroy()
  2895.  
  2896. local L_393_ = nil
  2897. for L_403_forvar1, L_404_forvar2 in pairs(L_315_:GetChildren()) do
  2898. if L_404_forvar2:IsA('BasePart') then
  2899. if L_393_ then
  2900. local L_405_ = Instance.new('Weld', L_404_forvar2)
  2901. L_405_.Part0 = L_404_forvar2
  2902. L_405_.Part1 = L_393_
  2903. L_405_.C0 = L_404_forvar2.CFrame:inverse() * L_393_.CFrame
  2904. L_393_.Anchored = false
  2905. L_393_.CanCollide = false
  2906. local L_406_ = L_404_forvar2
  2907. L_405_.AncestryChanged:connect(function(L_407_arg1, L_408_arg2)
  2908. wait()
  2909. L_405_.Parent = L_406_
  2910. end)
  2911. end
  2912. L_393_ = L_404_forvar2
  2913. end
  2914. end
  2915. L_393_.Anchored = false
  2916. L_393_.CanCollide = false
  2917. L_315_:SetPrimaryPartCFrame(L_291_.CFrame * CFrame.Angles(0, math.rad(180), 0) + Vector3.new(0, 100, 0))
  2918. -- 2 - Part
  2919. local L_394_ = Instance.new("Part")
  2920. L_394_.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
  2921. L_394_.Transparency = 0.80000001192093
  2922. L_394_.Material = Enum.Material.Neon
  2923. L_394_.CFrame = CFrame.new(L_318_.Position)
  2924. L_394_.Size = Vector3.new(5, math.huge, 5)
  2925. L_394_.BrickColor = BrickColor.new("New Yeller")
  2926. L_394_.Friction = 0.30000001192093
  2927. L_394_.Shape = Enum.PartType.Block
  2928. L_394_.Parent = L_291_
  2929.  
  2930. -- 3 - Mesh
  2931. local L_395_ = Instance.new("CylinderMesh")
  2932. L_395_.Parent = L_394_
  2933. local L_396_ = Instance.new('BodyPosition', L_324_)
  2934. local L_397_ = Instance.new('BodyPosition', L_394_)
  2935. L_397_.P = 100000
  2936. L_397_.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2937. L_396_.MaxForce = Vector3.new(10000, 10000, 10000)
  2938. for L_409_forvar1 = 1, 100 do
  2939. L_397_.Position = L_318_.Position
  2940. L_315_:SetPrimaryPartCFrame(CFrame.new(L_315_.PrimaryPart.Position) * CFrame.Angles(math.rad(L_291_.Orientation.X), math.rad(L_291_.Orientation.Y), math.rad(L_291_.Orientation.Z)) * CFrame.Angles(0, math.rad(180), 0))
  2941. L_396_.Position = L_291_.Position + (L_291_.CFrame.rightVector * 0.5)
  2942. wait()
  2943. end
  2944. L_396_:Destroy()
  2945. local L_398_ = Instance.new('Weld', L_318_)
  2946. L_398_.C0 = CFrame.new(2.5, 0.2, 0) * CFrame.Angles(0, math.rad(180), 0)
  2947. L_398_.Part0 = L_318_
  2948. L_398_.Part1 = L_291_
  2949. L_394_:Destroy()
  2950. L_275_ = false
  2951. end
  2952.  
  2953. function katanamode()
  2954. L_279_ = "katana"
  2955. -- 1 - weeb shit
  2956. local L_410_ = L_291_
  2957.  
  2958. -- 16 - top cap
  2959. local L_411_ = Instance.new("Part")
  2960. L_411_.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  2961. L_411_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2962. L_411_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2963. L_411_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2964. L_411_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2965. L_411_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2966. L_411_.Size = Vector3.new(0.1, 0.05, 0.05) --0.65, 0.65
  2967. L_411_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. L_411_.Anchored = false
  2969. L_411_.BrickColor = BrickColor.new("Really black")
  2970. L_411_.Friction = 0.30000001192093
  2971. L_411_.Shape = Enum.PartType.Cylinder
  2972. L_411_.Name = "top cap"
  2973. L_411_.Parent = L_410_
  2974. local L_412_ = Instance.new('Weld', L_411_)
  2975. L_412_.Part0 = L_411_
  2976. L_412_.Part1 = L_291_
  2977. L_412_.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
  2978. --weld,part,endsize,endpos,amntime
  2979. grow(L_412_, L_411_, Vector3.new(0.1, 0.65, 0.65), CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048), 0.1)
  2980.  
  2981. -- 8 - blade
  2982. local L_413_ = Instance.new("Part")
  2983. L_413_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2984. L_413_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2985. L_413_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. L_413_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2987. L_413_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2988. L_413_.Material = Enum.Material.Metal
  2989. L_413_.Size = Vector3.new(0.23, 0.05, 0.1)
  2990. L_413_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. L_413_.Anchored = false
  2992. L_413_.BrickColor = BrickColor.new("Dark stone grey")
  2993. L_413_.Friction = 0.30000001192093
  2994. L_413_.Shape = Enum.PartType.Block
  2995. L_413_.Name = "blade"
  2996. L_413_.Parent = L_410_
  2997. L_413_:BreakJoints()
  2998. local L_414_ = L_413_
  2999. local L_415_ = Instance.new('Weld', L_413_)
  3000. L_415_.Part0 = L_413_
  3001. L_415_.Part1 = L_291_
  3002. L_415_.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
  3003. local L_416_ = coroutine.wrap(function()
  3004. grow(L_415_, L_413_, Vector3.new(0.23, 1.17, 0.1), CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)), 0.05)
  3005. end)
  3006. L_416_()
  3007.  
  3008. -- 9 - blade
  3009. local L_417_ = Instance.new("Part")
  3010. L_417_.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3011. L_417_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3012. L_417_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. L_417_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. L_417_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3015. L_417_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. L_417_.Material = Enum.Material.Metal
  3017. L_417_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3018. L_417_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. L_417_.Anchored = false
  3020. L_417_.BrickColor = BrickColor.new("Pearl")
  3021. L_417_.Friction = 0.30000001192093
  3022. L_417_.Shape = Enum.PartType.Block
  3023. L_417_.Name = "blade"
  3024. L_417_.Parent = L_413_
  3025. local L_418_ = L_417_
  3026. local L_419_ = Instance.new('Weld', L_417_)
  3027. L_419_.Part0 = L_417_
  3028. L_419_.Part1 = L_413_
  3029. L_419_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3030. grow(L_419_, L_417_, Vector3.new(0.100000009, 1.17, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.05)
  3031. -- 10 - blade
  3032. local L_420_ = Instance.new("Part")
  3033. L_420_.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3034. L_420_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. L_420_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. L_420_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. L_420_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. L_420_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. L_420_.Material = Enum.Material.Metal
  3040. L_420_.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3041. L_420_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. L_420_.Anchored = false
  3043. L_420_.BrickColor = BrickColor.new("Dark stone grey")
  3044. L_420_.Friction = 0.30000001192093
  3045. L_420_.Shape = Enum.PartType.Block
  3046. L_420_.Name = "blade"
  3047. L_420_.Parent = L_410_
  3048. local L_421_ = Instance.new('Weld', L_420_)
  3049. L_421_.Part0 = L_420_
  3050. L_421_.Part1 = L_413_
  3051. L_421_.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
  3052. local L_422_ = coroutine.wrap(function()
  3053. grow(L_421_, L_420_, Vector3.new(0.23, 1.17, 0.1), CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095), 0.1)
  3054. end)
  3055. L_422_()
  3056. -- 11 - blade
  3057. local L_423_ = Instance.new("Part")
  3058. L_423_.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3059. L_423_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. L_423_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3061. L_423_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. L_423_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. L_423_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. L_423_.Material = Enum.Material.Metal
  3065. L_423_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3066. L_423_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. L_423_.Anchored = false
  3068. L_423_.BrickColor = BrickColor.new("Pearl")
  3069. L_423_.Friction = 0.30000001192093
  3070. L_423_.Shape = Enum.PartType.Block
  3071. L_423_.Name = "blade"
  3072. L_423_.Parent = L_410_
  3073. local L_424_ = Instance.new('Weld', L_420_)
  3074. L_424_.Part0 = L_420_
  3075. L_424_.Part1 = L_423_
  3076. L_424_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3077. grow(L_424_, L_423_, Vector3.new(0.100000009, 1.16999841, 0.0500000007), CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3078.  
  3079. -- 15 - blade
  3080. local L_425_ = Instance.new("Part")
  3081. L_425_.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3082. L_425_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3083. L_425_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3084. L_425_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3085. L_425_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3086. L_425_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. L_425_.Material = Enum.Material.Metal
  3088. L_425_.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
  3089. L_425_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. L_425_.Anchored = false
  3091. L_425_.BrickColor = BrickColor.new("Dark stone grey")
  3092. L_425_.Friction = 0.30000001192093
  3093. L_425_.Shape = Enum.PartType.Block
  3094. L_425_.Name = "blade"
  3095. L_425_.Parent = L_410_
  3096. local L_426_ = Instance.new('Weld', L_425_)
  3097. L_426_.Part0 = L_425_
  3098. L_426_.Part1 = L_420_
  3099. L_426_.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
  3100. local L_427_ = coroutine.wrap(function()
  3101. grow(L_426_, L_425_, Vector3.new(0.229999945, 1.17000151, 0.100000009), CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006), 0.1)
  3102. end)
  3103. L_427_()
  3104.  
  3105. -- 12 - blade
  3106. local L_428_ = Instance.new("Part")
  3107. L_428_.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3108. L_428_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3109. L_428_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. L_428_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. L_428_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. L_428_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. L_428_.Material = Enum.Material.Metal
  3114. L_428_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3115. L_428_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3116. L_428_.Anchored = false
  3117. L_428_.BrickColor = BrickColor.new("Pearl")
  3118. L_428_.Friction = 0.30000001192093
  3119. L_428_.Shape = Enum.PartType.Block
  3120. L_428_.Name = "blade"
  3121. L_428_.Parent = L_410_
  3122. local L_429_ = Instance.new('Weld', L_428_)
  3123. L_429_.Part0 = L_428_
  3124. L_429_.Part1 = L_425_
  3125. L_429_.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3126. grow(L_429_, L_428_, Vector3.new(0.100000009, 1.16999841, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3127.  
  3128. -- 14 - blade
  3129. local L_430_ = Instance.new("Part")
  3130. L_430_.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3131. L_430_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. L_430_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. L_430_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. L_430_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. L_430_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. L_430_.Material = Enum.Material.Metal
  3137. L_430_.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3138. L_430_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. L_430_.Anchored = false
  3140. L_430_.BrickColor = BrickColor.new("Dark stone grey")
  3141. L_430_.Friction = 0.30000001192093
  3142. L_430_.Shape = Enum.PartType.Block
  3143. L_430_.Name = "blade"
  3144. L_430_.Parent = L_410_
  3145. local L_431_ = Instance.new('Weld', L_430_)
  3146. L_431_.Part0 = L_430_
  3147. L_431_.Part1 = L_425_
  3148. L_431_.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
  3149. local L_432_ = coroutine.wrap(function()
  3150. grow(L_431_, L_430_, Vector3.new(0.229999945, 0.700001657, 0.100000009), CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1), 0.1)
  3151. end)
  3152. L_432_()
  3153.  
  3154. -- 13 - blade
  3155. local L_433_ = Instance.new("Part")
  3156. L_433_.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3157. L_433_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. L_433_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. L_433_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. L_433_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. L_433_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3162. L_433_.Material = Enum.Material.Metal
  3163. L_433_.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3164. L_433_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. L_433_.Anchored = false
  3166. L_433_.BrickColor = BrickColor.new("Pearl")
  3167. L_433_.Friction = 0.30000001192093
  3168. L_433_.Shape = Enum.PartType.Block
  3169. L_433_.Name = "blade"
  3170. L_433_.Parent = L_410_
  3171. local L_434_ = Instance.new('Weld', L_433_)
  3172. L_434_.Part0 = L_433_
  3173. L_434_.Part1 = L_430_
  3174. L_434_.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3175. grow(L_434_, L_433_, Vector3.new(0.100000009, 0.699998796, 0.0500000007), CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3176.  
  3177. -- 18 - blade
  3178. local L_435_ = Instance.new("WedgePart")
  3179. L_435_.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3180. L_435_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. L_435_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. L_435_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3183. L_435_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3184. L_435_.Material = Enum.Material.Metal
  3185. L_435_.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
  3186. L_435_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3187. L_435_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3188. L_435_.Anchored = false
  3189. L_435_.BrickColor = BrickColor.new("Dark stone grey")
  3190. L_435_.Friction = 0.30000001192093
  3191. L_435_.Name = "blade"
  3192. L_435_.Parent = L_410_
  3193. local L_436_ = Instance.new('Weld', L_435_)
  3194. L_436_.Part0 = L_435_
  3195. L_436_.Part1 = L_430_
  3196. L_436_.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06) * CFrame.Angles(0, math.rad(-90), 0)
  3197. local L_437_ = coroutine.wrap(function()
  3198. grow(L_436_, L_435_, Vector3.new(0.1, 0.3, 0.23), CFrame.new(0, 0.499937057, 2.86102295e-06) * CFrame.Angles(0, math.rad(-90), 0), 0.1)
  3199. end)
  3200. L_437_()
  3201.  
  3202. -- 19 - blade
  3203. local L_438_ = Instance.new("WedgePart")
  3204. L_438_.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3205. L_438_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. L_438_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. L_438_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. L_438_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. L_438_.Material = Enum.Material.Metal
  3210. L_438_.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
  3211. L_438_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. L_438_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. L_438_.Anchored = false
  3214. L_438_.BrickColor = BrickColor.new("Pearl")
  3215. L_438_.Friction = 0.30000001192093
  3216. L_438_.Name = "blade"
  3217. L_438_.Parent = L_410_
  3218. local L_439_ = Instance.new('Weld', L_438_)
  3219. L_439_.Part0 = L_438_
  3220. L_439_.Part1 = L_435_
  3221. L_439_.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
  3222. local L_440_ = coroutine.wrap(function()
  3223. grow(L_439_, L_438_, Vector3.new(0.05, 0.37, 0.28), CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0), 0.1)
  3224. end)
  3225. L_440_()
  3226. end
  3227.  
  3228. function gunmode()
  3229. L_275_ = true
  3230.  
  3231. L_275_ = false
  3232. end
  3233.  
  3234. function knifemode()
  3235. L_279_ = "knife"
  3236. -- 6 - thicc cap
  3237. local L_441_ = Instance.new("Part")
  3238. L_441_.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3239. L_441_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. L_441_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3241. L_441_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3242. L_441_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3243. L_441_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. L_441_.Size = Vector3.new(0.3, 0.3, 0.3)
  3245. L_441_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. L_441_.Anchored = false
  3247. L_441_.BrickColor = BrickColor.new("Really black")
  3248. L_441_.Friction = 0.30000001192093
  3249. L_441_.Shape = Enum.PartType.Ball
  3250. L_441_.Name = "thicc cap"
  3251. L_441_.Parent = L_291_
  3252. local L_442_ = Instance.new('Weld', L_441_)
  3253. L_442_.Part0 = L_441_
  3254. L_442_.Part1 = L_291_
  3255. L_442_.C0 = CFrame.new(0.4, 0, 0)
  3256. grow(L_442_, L_441_, Vector3.new(0.3, 0.3, 0.3), CFrame.new(-0.15, 0, 0), 0.1)
  3257.  
  3258. -- 8 - thicc top cap
  3259. local L_443_ = Instance.new("Part")
  3260. L_443_.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3261. L_443_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. L_443_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. L_443_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3264. L_443_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. L_443_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. L_443_.Size = Vector3.new(0.3, 0.3, 0.3)
  3267. L_443_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. L_443_.Anchored = false
  3269. L_443_.BrickColor = BrickColor.new("Really black")
  3270. L_443_.Friction = 0.30000001192093
  3271. L_443_.Shape = Enum.PartType.Ball
  3272. L_443_.Name = "thicc top cap"
  3273. L_443_.Parent = L_291_
  3274. local L_444_ = Instance.new('Weld', L_443_)
  3275. L_444_.Part0 = L_443_
  3276. L_444_.Part1 = L_291_
  3277. L_444_.C0 = CFrame.new(-0.4, 0, 0)
  3278. grow(L_444_, L_443_, Vector3.new(0.3, 0.3, 0.3), CFrame.new(0.15, 0, 0), 0.1)
  3279. -- 4 - thicc blade
  3280. local L_445_ = Instance.new("Part")
  3281. L_445_.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
  3282. L_445_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. L_445_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. L_445_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. L_445_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. L_445_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3287. L_445_.Material = Enum.Material.Metal
  3288. L_445_.Size = Vector3.new(0.23, 0.1, 0.1)
  3289. L_445_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3290. L_445_.Anchored = false
  3291. L_445_.BrickColor = BrickColor.new("Dark stone grey")
  3292. L_445_.Friction = 0.30000001192093
  3293. L_445_.Shape = Enum.PartType.Block
  3294. L_445_.Name = "blade"
  3295. L_445_.Parent = L_291_
  3296. local L_446_ = Instance.new('Weld', L_445_)
  3297. L_446_.Part0 = L_445_
  3298. L_446_.Part1 = L_291_
  3299. L_446_.C0 = CFrame.new(0, -0.535, 0) * CFrame.Angles(0, 0, math.rad(90))
  3300. local L_447_ = coroutine.wrap(function()
  3301. grow(L_446_, L_445_, Vector3.new(0.23, 1.19, 0.1), CFrame.new(0.5, 0, 0), 0.1)
  3302. end)
  3303. L_447_()
  3304.  
  3305. -- 5 - thicc blade
  3306. local L_448_ = Instance.new("Part")
  3307. L_448_.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3308. L_448_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3309. L_448_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3310. L_448_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. L_448_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. L_448_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. L_448_.Material = Enum.Material.Metal
  3314. L_448_.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
  3315. L_448_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. L_448_.Anchored = false
  3317. L_448_.BrickColor = BrickColor.new("Pearl")
  3318. L_448_.Friction = 0.30000001192093
  3319. L_448_.Shape = Enum.PartType.Block
  3320. L_448_.Name = "blade"
  3321. L_448_.Parent = L_291_
  3322. local L_449_ = Instance.new('Weld', L_448_)
  3323. L_449_.Part0 = L_448_
  3324. L_449_.Part1 = L_445_
  3325. L_449_.C0 = CFrame.new(0.09, 0, 0) * CFrame.Angles(0, 0, 0)
  3326. grow(L_449_, L_448_, Vector3.new(0.1, 1.19, 0.05), CFrame.new(0, 0, 0), 0.1)
  3327.  
  3328. -- 3 - thicc blade
  3329. local L_450_ = Instance.new("WedgePart")
  3330. L_450_.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3331. L_450_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. L_450_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3333. L_450_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. L_450_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. L_450_.Material = Enum.Material.Metal
  3336. L_450_.Size = Vector3.new(0.1, 0, 0.23)
  3337. L_450_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3338. L_450_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. L_450_.Anchored = false
  3340. L_450_.BrickColor = BrickColor.new("Dark stone grey")
  3341. L_450_.Friction = 0.30000001192093
  3342. L_450_.Name = "blade"
  3343. L_450_.Parent = L_291_
  3344. local L_451_ = Instance.new('Weld', L_450_)
  3345. L_451_.Part0 = L_450_
  3346. L_451_.Part1 = L_445_
  3347. L_451_.C0 = CFrame.new(0, -0.595, 0) * CFrame.Angles(math.rad(0), math.rad(270), math.rad(0))
  3348. local L_452_ = coroutine.wrap(function()
  3349. grow(L_451_, L_450_, Vector3.new(0.1, 0.3, 0.23), CFrame.new(0, 0.15, 0), 0.05)
  3350. end)
  3351. L_452_()
  3352.  
  3353. -- 2 - thicc blade
  3354. local L_453_ = Instance.new("WedgePart")
  3355. L_453_.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3356. L_453_.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. L_453_.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. L_453_.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. L_453_.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3360. L_453_.Material = Enum.Material.Metal
  3361. L_453_.Size = Vector3.new(0.05, 0, 0.26)
  3362. L_453_.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. L_453_.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. L_453_.Anchored = false
  3365. L_453_.BrickColor = BrickColor.new("Lily white")
  3366. L_453_.Friction = 0.30000001192093
  3367. L_453_.Name = "blade"
  3368. L_453_.Parent = L_291_
  3369. local L_454_ = Instance.new('Weld', L_453_)
  3370. L_454_.Part0 = L_453_
  3371. L_454_.Part1 = L_445_
  3372. L_454_.C0 = CFrame.new(0, -0.595, 0) * CFrame.Angles(math.rad(0), math.rad(270), math.rad(0))
  3373. grow(L_454_, L_453_, Vector3.new(0.05, 0.33, 0.24), CFrame.new(-0.02, 0.165, 0), 0.05)
  3374. end
  3375.  
  3376. function raep()
  3377. L_275_ = true
  3378. pcall(function()
  3379. local L_455_ = Instance.new("Sound", L_291_)
  3380. L_455_.SoundId = "rbxassetid://420701460"
  3381. L_455_.Volume = 5
  3382. L_455_:Play()
  3383. L_455_.TimePosition = 0.6
  3384. --[[local waitwhatthefuck = Instance.new("Sound", dab)
  3385. waitwhatthefuck.SoundId = "rbxassetid://864314263"
  3386. waitwhatthefuck:Play()]]--
  3387. local L_456_ = coroutine.wrap(function()
  3388. wait(1.95)
  3389. L_455_.TimePosition = 2.8
  3390. end)
  3391. L_456_()
  3392. local L_457_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3393. L_457_.Part0 = L_278_.HumanoidRootPart
  3394. L_457_.Part1 = L_278_.Torso
  3395. local L_458_ = Instance.new("Weld", L_278_["Right Arm"])
  3396. L_458_.Part0 = L_278_["Torso"]
  3397. L_458_.Part1 = L_278_["Right Arm"]
  3398. L_458_.C0 = CFrame.new(1.5, 0, 0)
  3399. local L_459_ = Instance.new("Weld", L_278_["Left Arm"])
  3400. L_459_.Part0 = L_278_.Torso
  3401. L_459_.Part1 = L_278_["Left Arm"]
  3402. L_459_.C0 = CFrame.new(-1.5, 0, 0)
  3403.  
  3404. L_278_.Humanoid.WalkSpeed = 16
  3405.  
  3406. local L_460_ = coroutine.wrap(function()
  3407. lerp(L_458_, L_458_.C0, CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)), 0.2)
  3408. end)
  3409. local L_461_ = coroutine.wrap(function()
  3410. lerp(L_457_, L_457_.C0, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)), 0.2)
  3411. end)
  3412. L_460_()
  3413. L_461_()
  3414. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.2)
  3415.  
  3416. local L_462_ = Instance.new("ParticleEmitter")
  3417. L_462_.LightEmission = 3
  3418. L_462_.Color = ColorSequence.new({
  3419. ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)),
  3420. ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)),
  3421. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))
  3422. })
  3423. L_462_.LightInfluence = 0.75
  3424. L_462_.Size = NumberSequence.new({
  3425. NumberSequenceKeypoint.new(0, 1),
  3426. NumberSequenceKeypoint.new(1, 0)
  3427. })
  3428. L_462_.Lifetime = NumberRange.new(0.1, 0.5)
  3429. L_462_.Rate = 50
  3430. L_462_.RotSpeed = NumberRange.new(300, 300)
  3431. L_462_.Speed = NumberRange.new(0, 1)
  3432. L_462_.SpreadAngle = Vector2.new(90, 90)
  3433. L_462_.Parent = L_291_
  3434.  
  3435. for L_467_forvar1, L_468_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3436. if L_468_forvar2:IsA("Part") then
  3437. cooldildo = L_462_:Clone()
  3438. cooldildo.Parent = L_468_forvar2
  3439. end
  3440. end
  3441.  
  3442. L_462_:Remove()
  3443.  
  3444. wait(1)
  3445. L_282_ = true
  3446.  
  3447. L_278_.Humanoid.WalkSpeed = 75
  3448.  
  3449.  
  3450. local L_463_ = coroutine.wrap(function()
  3451. lerp(L_458_, L_458_.C0, CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)), 0.06)
  3452. end)
  3453. local L_464_ = coroutine.wrap(function()
  3454. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.06)
  3455. end)
  3456. local L_465_ = coroutine.wrap(function()
  3457. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-90), math.rad(180)), 0.06)
  3458. end)
  3459. L_463_()
  3460. L_464_()
  3461. L_465_()
  3462. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.06)
  3463. local L_466_ = 0
  3464. repeat
  3465. wait(0.05)
  3466. L_466_ = L_466_ + 0.05
  3467. until L_289_ ~= nil or L_466_ > 2
  3468. L_455_:Destroy()
  3469. L_278_.Humanoid.WalkSpeed = 16
  3470. L_282_ = false
  3471. if L_289_ == nil then
  3472. for L_472_forvar1, L_473_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3473. if L_473_forvar2:IsA("Part") then
  3474. L_473_forvar2:FindFirstChild("ParticleEmitter"):Destroy()
  3475. end
  3476. end
  3477. local L_469_ = coroutine.wrap(function()
  3478. lerp(L_458_, L_458_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3479. end)
  3480. local L_470_ = coroutine.wrap(function()
  3481. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3482. end)
  3483. local L_471_ = coroutine.wrap(function()
  3484. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  3485. end)
  3486. L_469_()
  3487. L_470_()
  3488. L_471_()
  3489. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.08)
  3490.  
  3491. L_459_:Remove()
  3492. L_458_:Remove()
  3493. L_457_:Remove()
  3494.  
  3495. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  3496. local L_474_ = L_6_:Clone()
  3497. L_474_.Part0 = L_278_.HumanoidRootPart
  3498. L_474_.Part1 = L_278_.Torso
  3499. L_474_.Parent = L_278_.HumanoidRootPart
  3500. end
  3501. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  3502. local L_475_ = L_3_:Clone()
  3503. L_475_.Part0 = L_278_.Torso
  3504. L_475_.Part1 = L_278_["Left Arm"]
  3505. L_475_.Parent = L_278_.Torso
  3506. end
  3507. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3508. local L_476_ = L_2_:Clone()
  3509. L_476_.Part0 = L_278_.Torso
  3510. L_476_.Part1 = L_278_["Right Arm"]
  3511. L_476_.Parent = L_278_.Torso
  3512. end
  3513. else
  3514. pcall(function()
  3515. L_289_.HumanoidRootPart:Destroy()
  3516. end)
  3517. pcall(function()
  3518. ragdollpart(L_289_, "Right Arm")
  3519. ragdollpart(L_289_, "Right Leg")
  3520. ragdollpart(L_289_, "Left Arm")
  3521. ragdollpart(L_289_, "Left Leg")
  3522. end)
  3523. pcall(function()
  3524. ragdollpart(L_289_, "RightUpperArm")
  3525. ragdollpart(L_289_, "RightUpperLeg")
  3526. ragdollpart(L_289_, "LeftUpperArm")
  3527. ragdollpart(L_289_, "LeftUpperLeg")
  3528. end)
  3529. pcall(function()
  3530. local L_482_ = Instance.new('Weld', L_289_.Torso)
  3531. L_482_.Part0 = L_289_.Torso
  3532. L_482_.Part1 = L_291_
  3533. L_482_.C0 = CFrame.new(0.2, -2.5, 2) * CFrame.Angles(math.rad(135), 0, math.rad(-90))
  3534. for L_483_forvar1, L_484_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3535. if L_484_forvar2:IsA('BasePart') and L_484_forvar2.Name == "stretchlol" then
  3536. L_484_forvar2.BrickColor = L_289_.Torso.BrickColor
  3537. L_484_forvar2.Transparency = 0
  3538. end
  3539. end
  3540. end)
  3541. pcall(function()
  3542. local L_485_ = Instance.new('Weld', L_289_.UpperTorso)
  3543. L_485_.Part0 = L_289_.UpperTorso
  3544. L_485_.Part1 = L_291_
  3545. L_485_.C0 = CFrame.new(0.2, -2.5, 2) * CFrame.Angles(math.rad(135), 0, math.rad(-90))
  3546. for L_486_forvar1, L_487_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3547. if L_487_forvar2:IsA('BasePart') and L_487_forvar2.Name == "stretchlol" then
  3548. L_487_forvar2.BrickColor = L_289_.UpperTorso.BrickColor
  3549. L_487_forvar2.Transparency = 0
  3550. end
  3551. end
  3552. end)
  3553. lerp(L_458_, L_458_.C0, CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)), 0.06)
  3554. wait(2)
  3555. for L_488_forvar1, L_489_forvar2 in pairs(L_289_:GetDescendants()) do
  3556. if L_489_forvar2:IsA('Weld') then
  3557. L_489_forvar2:Destroy()
  3558. end
  3559. end
  3560. pcall(function()
  3561. ragdollpart(L_289_, "Head")
  3562. end)
  3563. pcall(function()
  3564. local L_490_ = "Torso"
  3565. if L_289_:FindFirstChild('UpperTorso') then
  3566. L_490_ = "UpperTorso"
  3567. end
  3568. local L_491_ = Instance.new('Part', L_289_)
  3569. L_491_.Size = Vector3.new(0.2, 0.2, 0.2)
  3570. L_491_.BrickColor = BrickColor.new('Maroon')
  3571. L_491_.Material = Enum.Material.SmoothPlastic
  3572. L_491_.Name = "ayybleed"
  3573. L_491_.CanCollide = false
  3574. L_491_.Transparency = 1
  3575. L_491_.CFrame = L_289_[L_490_].CFrame
  3576. L_491_:BreakJoints()
  3577. local L_492_ = Instance.new('Attachment', L_491_)
  3578. L_492_.Position = Vector3.new(0, -1, 0)
  3579. L_492_.Orientation = Vector3.new(180, 0, 0)
  3580. local L_493_ = Instance.new('Attachment', L_289_[L_490_])
  3581. if L_493_ and L_492_ then
  3582. local L_495_ = Instance.new("HingeConstraint")
  3583. L_495_.Attachment0 = L_493_
  3584. L_495_.Attachment1 = L_492_
  3585. L_495_.LimitsEnabled = true
  3586. L_495_.UpperAngle = 0
  3587. L_495_.LowerAngle = 0
  3588. L_495_.Parent = L_289_
  3589. end
  3590. local L_494_ = coroutine.wrap(function()
  3591. bleed(L_491_, true)
  3592. end)
  3593. L_494_()
  3594. end)
  3595. L_289_ = nil
  3596. pcall(function()
  3597. for L_496_forvar1, L_497_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  3598. if L_497_forvar2:IsA('BasePart') and L_497_forvar2.Name == "stretchlol" then
  3599. L_497_forvar2.Transparency = 1
  3600. end
  3601. end
  3602. end)
  3603. local L_477_ = coroutine.wrap(function()
  3604. lerp(L_458_, L_458_.C0, CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)), 0.04)
  3605. end)
  3606. local L_478_ = coroutine.wrap(function()
  3607. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.04)
  3608. end)
  3609. L_477_()
  3610. L_478_()
  3611. lerp(L_459_, L_459_.C0, CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.04)
  3612. wait(0.1)
  3613. local L_479_ = coroutine.wrap(function()
  3614. lerp(L_458_, L_458_.C0, CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3615. end)
  3616. local L_480_ = coroutine.wrap(function()
  3617. lerp(L_457_, L_457_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.08)
  3618. end)
  3619. local L_481_ = coroutine.wrap(function()
  3620. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  3621. end)
  3622. L_479_()
  3623. L_480_()
  3624. L_481_()
  3625. lerp(L_459_, L_459_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.08)
  3626.  
  3627. L_459_:Remove()
  3628. L_458_:Remove()
  3629. L_457_:Remove()
  3630.  
  3631. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  3632. local L_498_ = L_6_:Clone()
  3633. L_498_.Part0 = L_278_.HumanoidRootPart
  3634. L_498_.Part1 = L_278_.Torso
  3635. L_498_.Parent = L_278_.HumanoidRootPart
  3636. end
  3637. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  3638. local L_499_ = L_3_:Clone()
  3639. L_499_.Part0 = L_278_.Torso
  3640. L_499_.Part1 = L_278_["Left Arm"]
  3641. L_499_.Parent = L_278_.Torso
  3642. end
  3643. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3644. local L_500_ = L_2_:Clone()
  3645. L_500_.Part0 = L_278_.Torso
  3646. L_500_.Part1 = L_278_["Right Arm"]
  3647. L_500_.Parent = L_278_.Torso
  3648. end
  3649. end
  3650. end)
  3651. L_275_ = false
  3652. end
  3653.  
  3654. function katanaQ()
  3655. L_275_ = true
  3656. L_280_ = true
  3657. L_281_ = true
  3658. pcall(function()
  3659. local L_501_ = Instance.new("Weld", L_278_["Right Arm"])
  3660. local L_502_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3661. pcall(function()
  3662. L_501_.Part0 = L_278_["Torso"]
  3663. L_501_.Part1 = L_278_["Right Arm"]
  3664. L_501_.C0 = CFrame.new(1.5, 0, 0)
  3665. L_502_.Part0 = L_278_.HumanoidRootPart
  3666. L_502_.Part1 = L_278_.Torso
  3667. end)
  3668.  
  3669. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3670.  
  3671. local L_503_ = Instance.new("Attachment", L_291_)
  3672. local L_504_ = Instance.new("Attachment", L_291_)
  3673. L_503_.Visible = false
  3674. L_503_.Position = Vector3.new(5, 0, 0)
  3675. L_504_.Visible = false
  3676. L_504_.Position = Vector3.new(1, 0, 0)
  3677.  
  3678. local L_505_ = Instance.new("Trail", L_291_)
  3679. L_505_.Color = ColorSequence.new({
  3680. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  3681. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  3682. })
  3683. L_505_.LightEmission = 0.25
  3684. L_505_.Transparency = NumberSequence.new({
  3685. NumberSequenceKeypoint.new(0, 0.9),
  3686. NumberSequenceKeypoint.new(1, 1)
  3687. })
  3688. L_505_.Lifetime = 0.10
  3689. L_505_.MinLength = 0.05
  3690. L_505_.Attachment0 = L_503_
  3691. L_505_.Attachment1 = L_504_
  3692. local L_506_ = coroutine.wrap(function()
  3693. lerp(L_501_, L_501_.C0, CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.08)
  3694. end)
  3695. L_506_()
  3696. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-90), math.rad(180)), 0.08)
  3697. local L_507_ = 0
  3698. while L_285_ == nil and L_507_ < 1 do
  3699. wait(0.05)
  3700. L_507_ = L_507_ + 0.05
  3701. end
  3702. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3703. L_281_ = false
  3704. L_280_ = false
  3705. if L_285_ then
  3706. wait(2)
  3707. pcall(function()
  3708. local L_509_ = Instance.new("Sound", L_285_.Torso)
  3709. local L_510_ = math.random(1, 3)
  3710. if L_510_ == 1 then
  3711. L_509_.SoundId = "rbxassetid://4207014604"
  3712. end
  3713. if L_510_ == 2 then
  3714. L_509_.SoundId = "rbxassetid://420701460"
  3715. end
  3716. if L_510_ == 3 then
  3717. L_509_.SoundId = "rbxassetid://420701460"
  3718. end
  3719. L_509_:Play()
  3720. end)
  3721. ragdollpart(L_285_, "Head")
  3722. for L_511_forvar1, L_512_forvar2 in pairs(L_285_:GetDescendants()) do
  3723. if L_512_forvar2:IsA('Weld') then
  3724. L_512_forvar2:Destroy()
  3725. end
  3726. end
  3727. L_285_ = nil
  3728. end
  3729. L_505_:Destroy()
  3730. L_503_:Destroy()
  3731. L_504_:Destroy()
  3732. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.05)
  3733. local L_508_ = coroutine.wrap(function()
  3734. lerp(L_502_, L_502_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  3735. end)
  3736. L_508_()
  3737. lerp(L_501_, L_501_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3738. L_501_:Destroy()
  3739. L_502_:Destroy()
  3740. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3741. local L_513_ = L_2_:Clone()
  3742. L_513_.Part0 = L_278_.Torso
  3743. L_513_.Part1 = L_278_["Right Arm"]
  3744. L_513_.Parent = L_278_.Torso
  3745. end
  3746. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3747. local L_514_ = L_6_:Clone()
  3748. L_514_.Part0 = L_278_.HumanoidRootPart
  3749. L_514_.Part1 = L_278_.Torso
  3750. L_514_.Parent = L_278_.HumanoidRootPart
  3751. end
  3752. end)
  3753. L_280_ = false
  3754. L_281_ = false
  3755. L_275_ = false
  3756. end
  3757. local function L_294_func()
  3758. L_275_ = true
  3759. L_280_ = true
  3760. L_284_ = true
  3761. pcall(function()
  3762. local L_515_ = Instance.new("Weld", L_278_["Right Arm"])
  3763. local L_516_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3764. L_515_.Part0 = L_278_["Torso"]
  3765. L_515_.Part1 = L_278_["Right Arm"]
  3766. L_515_.C0 = CFrame.new(1.5, 0, 0)
  3767. L_516_.Part0 = L_278_.HumanoidRootPart
  3768. L_516_.Part1 = L_278_.Torso
  3769.  
  3770. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3771.  
  3772. local L_517_ = Instance.new("Attachment", L_291_)
  3773. local L_518_ = Instance.new("Attachment", L_291_)
  3774. L_517_.Visible = false
  3775. L_517_.Position = Vector3.new(5, 0, 0)
  3776. L_518_.Visible = false
  3777. L_518_.Position = Vector3.new(1, 0, 0)
  3778.  
  3779. local L_519_ = Instance.new("Trail", L_291_)
  3780. L_519_.Color = ColorSequence.new({
  3781. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  3782. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  3783. })
  3784. L_519_.LightEmission = 0.25
  3785. L_519_.Transparency = NumberSequence.new({
  3786. NumberSequenceKeypoint.new(0, 0.9),
  3787. NumberSequenceKeypoint.new(1, 1)
  3788. })
  3789. L_519_.Lifetime = 0.10
  3790. L_519_.MinLength = 0.05
  3791. L_519_.Attachment0 = L_517_
  3792. L_519_.Attachment1 = L_518_
  3793. local L_520_ = coroutine.wrap(function()
  3794. lerp(L_515_, L_515_.C0, CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)), 0.08)
  3795. end)
  3796. L_520_()
  3797. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270), math.rad(-270), math.rad(0)), 0.08)
  3798.  
  3799. wait(1)
  3800. L_278_:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3801. L_519_:Destroy()
  3802. L_517_:Destroy()
  3803. L_518_:Destroy()
  3804. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.05)
  3805. local L_521_ = coroutine.wrap(function()
  3806. lerp(L_516_, L_516_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  3807. end)
  3808. L_521_()
  3809. lerp(L_515_, L_515_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3810. L_515_:Destroy()
  3811. L_516_:Destroy()
  3812. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3813. local L_522_ = L_2_:Clone()
  3814. L_522_.Part0 = L_278_.Torso
  3815. L_522_.Part1 = L_278_["Right Arm"]
  3816. L_522_.Parent = L_278_.Torso
  3817. end
  3818. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3819. local L_523_ = L_6_:Clone()
  3820. L_523_.Part0 = L_278_.HumanoidRootPart
  3821. L_523_.Part1 = L_278_.Torso
  3822. L_523_.Parent = L_278_.HumanoidRootPart
  3823. end
  3824. end)
  3825. L_280_ = false
  3826. L_284_ = false
  3827. L_275_ = false
  3828. end
  3829.  
  3830. function begoneTHOUGHT()
  3831. L_275_ = true
  3832. pcall(function()
  3833. local L_524_ = Instance.new("Sound", L_278_)
  3834. L_524_.SoundId = "rbxassetid://420701460"
  3835. L_524_.Volume = 1
  3836. L_524_.TimePosition = 0.5
  3837. L_524_.PlaybackSpeed = 1
  3838. L_524_.EmitterSize = L_1_.CameraMaxZoomDistance + 1
  3839. L_524_.MaxDistance = L_1_.CameraMaxZoomDistance + 1
  3840. L_524_:Play()
  3841.  
  3842. local L_525_ = Instance.new("Weld", L_278_["Right Arm"])
  3843. local L_526_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3844. L_525_.Part0 = L_278_["Torso"]
  3845. L_525_.Part1 = L_278_["Right Arm"]
  3846. L_525_.C0 = CFrame.new(1.5, 0, 0)
  3847. L_526_.Part0 = L_278_.HumanoidRootPart
  3848. L_526_.Part1 = L_278_.Torso
  3849.  
  3850. local L_527_ = coroutine.wrap(function()
  3851. lerp(L_525_, L_525_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.25)
  3852. end)
  3853. L_527_()
  3854. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)), 0.25)
  3855.  
  3856. wait(0.5)
  3857. local L_528_ = Instance.new("Sound", L_278_.Head)
  3858. L_528_.SoundId = "rbxassetid://420701460"
  3859. L_528_.Volume = 1
  3860. L_528_:Play()
  3861.  
  3862.  
  3863.  
  3864. local L_529_ = coroutine.wrap(function()
  3865. lerp(L_525_, L_525_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.04)
  3866. end)
  3867. L_529_()
  3868. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.04)
  3869. wait(0.04)
  3870. local L_530_ = Instance.new('Part', workspace)
  3871. L_530_.Shape = Enum.PartType.Cylinder
  3872. L_530_.CanCollide = false
  3873. L_530_.Anchored = false
  3874. L_530_.Size = Vector3.new(0.5, 2, 2)
  3875. L_530_.TopSurface = Enum.SurfaceType.Smooth
  3876. L_530_.BottomSurface = Enum.SurfaceType.Smooth
  3877. L_530_.Transparency = 0.8
  3878. L_530_.Material = Enum.Material.Neon
  3879. L_530_.BrickColor = BrickColor.new('Toothpaste')
  3880. L_530_.CFrame = L_291_.CFrame * CFrame.Angles(0, 0, math.rad(90))
  3881. L_530_:BreakJoints()
  3882. local L_531_ = Instance.new("Sound", L_530_)
  3883. L_531_.SoundId = "rbxassetid://420701460"
  3884. L_531_:Play()
  3885. local L_532_ = Instance.new('BodyVelocity', L_530_)
  3886. L_532_.Velocity = L_530_.CFrame.rightVector * 50
  3887. L_532_.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  3888. local L_533_ = coroutine.wrap(function()
  3889. for L_535_forvar1 = 1, 21 do
  3890. local L_536_ = L_530_.CFrame
  3891. L_530_.Size = L_530_.Size + Vector3.new(0, 2, 2)
  3892. L_530_.CFrame = L_536_
  3893. wait()
  3894. end
  3895. for L_537_forvar1 = 1, 4 do
  3896. local L_538_ = L_530_.CFrame
  3897. L_530_.Size = L_530_.Size + Vector3.new(0, 2, 2)
  3898. L_530_.CFrame = L_538_
  3899. L_530_.Transparency = L_530_.Transparency + 0.05
  3900. wait()
  3901. end
  3902. L_530_:Destroy()
  3903. end)
  3904. L_533_()
  3905. L_530_.Touched:connect(function(L_539_arg1)
  3906. if L_539_arg1.Parent and L_539_arg1.Parent ~= L_278_ and L_539_arg1.Parent:FindFirstChildOfClass('Humanoid') then
  3907. L_539_arg1.Parent:FindFirstChildOfClass('Humanoid').Health = 100
  3908. ragdollpart(L_539_arg1.Parent, "Head")
  3909. end
  3910. end)
  3911. wait(0.5)
  3912. local L_534_ = coroutine.wrap(function()
  3913. lerp(L_525_, L_525_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3914. end)
  3915. L_534_()
  3916. lerp(L_526_, L_526_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3917.  
  3918. L_525_:Destroy()
  3919. L_526_:Destroy()
  3920. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  3921. local L_540_ = L_2_:Clone()
  3922. L_540_.Part0 = L_278_.Torso
  3923. L_540_.Part1 = L_278_["Right Arm"]
  3924. L_540_.Parent = L_278_.Torso
  3925. end
  3926. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  3927. local L_541_ = L_6_:Clone()
  3928. L_541_.Part0 = L_278_.HumanoidRootPart
  3929. L_541_.Part1 = L_278_.Torso
  3930. L_541_.Parent = L_278_.HumanoidRootPart
  3931. end
  3932. end)
  3933. L_275_ = false
  3934. end
  3935.  
  3936. function katanaswing()
  3937. L_275_ = true
  3938. pcall(function()
  3939. local L_542_ = Instance.new("Weld", L_278_["Right Arm"])
  3940. local L_543_ = Instance.new("Weld", L_278_["Left Arm"])
  3941. local L_544_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  3942. L_542_.Part0 = L_278_["Torso"]
  3943. L_542_.Part1 = L_278_["Right Arm"]
  3944. L_542_.C0 = CFrame.new(1.5, 0, 0)
  3945. L_543_.Part0 = L_278_.Torso
  3946. L_543_.Part1 = L_278_["Left Arm"]
  3947. L_543_.C0 = CFrame.new(-1.5, 0, 0)
  3948. L_544_.Part0 = L_278_.HumanoidRootPart
  3949. L_544_.Part1 = L_278_.Torso
  3950.  
  3951. local L_545_ = coroutine.wrap(function()
  3952. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0), 0.08)
  3953. end)
  3954. L_545_()
  3955. lerp(L_542_, L_542_.C0, CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)), 0.08)
  3956. wait(0.2)
  3957. local L_546_ = Instance.new("Attachment", L_291_)
  3958. local L_547_ = Instance.new("Attachment", L_291_)
  3959. L_546_.Visible = false
  3960. L_546_.Position = Vector3.new(5, 0, 0)
  3961. L_547_.Visible = false
  3962. L_547_.Position = Vector3.new(1, 0, 0)
  3963.  
  3964. local L_548_ = Instance.new("Trail", L_291_)
  3965. L_548_.Color = ColorSequence.new({
  3966. ColorSequenceKeypoint.new(0, L_548_.Parent.Color),
  3967. ColorSequenceKeypoint.new(1, L_548_.Parent.Color)
  3968. })
  3969. L_548_.LightEmission = 0.25
  3970. L_548_.Transparency = NumberSequence.new({
  3971. NumberSequenceKeypoint.new(0, 0.9),
  3972. NumberSequenceKeypoint.new(1, 1)
  3973. })
  3974. L_548_.Lifetime = 0.10
  3975. L_548_.MinLength = 0.05
  3976. L_548_.Attachment0 = L_546_
  3977. L_548_.Attachment1 = L_547_
  3978.  
  3979. L_280_ = true
  3980.  
  3981. local L_549_ = coroutine.wrap(function()
  3982. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0), 0.04)
  3983. end)
  3984. L_549_()
  3985. lerp(L_542_, L_542_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.04)
  3986. wait(0.2)
  3987. L_280_ = false
  3988. L_548_:Destroy()
  3989. L_546_:Destroy()
  3990. L_547_:Destroy()
  3991. local L_550_ = coroutine.wrap(function()
  3992. lerp(L_544_, L_544_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  3993. end)
  3994. L_550_()
  3995. lerp(L_542_, L_542_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  3996. L_542_:Destroy()
  3997. L_543_:Destroy()
  3998. L_544_:Destroy()
  3999. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4000. local L_551_ = L_2_:Clone()
  4001. L_551_.Part0 = L_278_.Torso
  4002. L_551_.Part1 = L_278_["Right Arm"]
  4003. L_551_.Parent = L_278_.Torso
  4004. end
  4005. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4006. local L_552_ = L_3_:Clone()
  4007. L_552_.Part0 = L_278_.Torso
  4008. L_552_.Part1 = L_278_["Left Arm"]
  4009. L_552_.Parent = L_278_.Torso
  4010. end
  4011. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  4012. local L_553_ = L_6_:Clone()
  4013. L_553_.Part0 = L_278_.HumanoidRootPart
  4014. L_553_.Part1 = L_278_.Torso
  4015. L_553_.Parent = L_278_.HumanoidRootPart
  4016. end
  4017. end)
  4018. L_275_ = false
  4019. end
  4020.  
  4021. function throw()
  4022. L_275_ = true
  4023. pcall(function()
  4024. local L_554_ = L_278_["Right Arm"]:FindFirstChild("Weld")
  4025. local L_555_ = L_278_["Left Arm"]:FindFirstChild("Weld")
  4026. local L_556_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4027. L_556_.Part0 = L_278_.HumanoidRootPart
  4028. L_556_.Part1 = L_278_.Torso
  4029. local L_557_ = Instance.new("Sound", L_278_.Head)
  4030. L_557_.SoundId = "rbxassetid://420701460"
  4031. L_557_.PlaybackSpeed = 0.75
  4032.  
  4033. local L_558_ = coroutine.wrap(function()
  4034. lerp(L_556_, L_556_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.04)
  4035. end)
  4036. local L_559_ = coroutine.wrap(function()
  4037. lerp(L_554_, L_554_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)), 0.04)
  4038. end)
  4039. L_558_()
  4040. L_559_()
  4041. L_288_:Remove()
  4042. L_557_:Play()
  4043.  
  4044. local L_560_ = Instance.new("BodyThrust")
  4045. L_560_.Force = Vector3.new(0, 3000, -2000)
  4046. pcall(function()
  4047. L_560_.Parent = L_287_.Torso
  4048. end)
  4049. pcall(function()
  4050. L_560_.Parent = L_287_.UpperTorso
  4051. end)
  4052.  
  4053. lerp(L_555_, L_555_.C0, CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)), 0.04)
  4054. wait(0.15)
  4055. L_560_:Remove()
  4056. local L_561_ = coroutine.wrap(function()
  4057. lerp(L_555_, L_555_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4058. end)
  4059. local L_562_ = coroutine.wrap(function()
  4060. lerp(L_554_, L_554_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4061. end)
  4062. L_561_()
  4063. L_562_()
  4064. lerp(L_556_, L_556_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4065. L_555_:Remove()
  4066. L_554_:Remove()
  4067. L_556_:Remove()
  4068. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4069. local L_564_ = L_2_:Clone()
  4070. L_564_.Part0 = L_278_.Torso
  4071. L_564_.Part1 = L_278_["Right Arm"]
  4072. L_564_.Parent = L_278_.Torso
  4073. end
  4074. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4075. local L_565_ = L_3_:Clone()
  4076. L_565_.Part0 = L_278_.Torso
  4077. L_565_.Part1 = L_278_["Left Arm"]
  4078. L_565_.Parent = L_278_.Torso
  4079. end
  4080. if L_6_ and L_278_:FindFirstChild('Torso') and L_278_:FindFirstChild('HumanoidRootPart') then
  4081. local L_566_ = L_6_:Clone()
  4082. L_566_.Part0 = L_278_.HumanoidRootPart
  4083. L_566_.Part1 = L_278_.Torso
  4084. L_566_.Parent = L_278_.HumanoidRootPart
  4085. end
  4086. local L_563_ = L_287_
  4087. spawn(function()
  4088. wait(2)
  4089. unstun(L_563_)
  4090. end)
  4091. end)
  4092. L_287_ = nil
  4093. L_275_ = false
  4094. end
  4095.  
  4096. function whoosh(L_567_arg1)
  4097. L_567_arg1.Parent = workspace
  4098. L_567_arg1.Name = "Projectile"
  4099. L_567_arg1.CFrame = CFrame.new(L_278_.Head.CFrame.p, L_7_.Hit.p) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4100. L_567_arg1.Anchored = true
  4101. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4102. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4103. L_567_arg1.Anchored = false
  4104. game:GetService('Debris'):AddItem(L_567_arg1, 10)
  4105. local L_568_ = Instance.new('BodyVelocity', L_567_arg1)
  4106. L_568_.Velocity = L_567_arg1.CFrame.rightVector * 200
  4107. local L_569_ = false
  4108. for L_570_forvar1, L_571_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4109. if L_571_forvar2:IsA('BasePart') then
  4110. L_571_forvar2.Touched:connect(function(L_572_arg1)
  4111. local L_573_ = L_567_arg1.CFrame
  4112. if L_569_ == false then
  4113. if L_572_arg1 and L_572_arg1.Parent and L_572_arg1.Transparency ~= 1 and L_572_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_572_arg1.Parent ~= L_278_ then
  4114. L_569_ = true
  4115. local L_574_ = L_572_arg1.Anchored
  4116. L_567_arg1.Anchored = true
  4117. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4118. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4119. L_567_arg1.CFrame = L_567_arg1.CFrame - (L_567_arg1.CFrame.rightVector)
  4120. L_572_arg1.Anchored = true
  4121. L_568_:Destroy()
  4122. pcall(function()
  4123. local L_575_ = Instance.new('Weld', L_572_arg1)
  4124. L_575_.Part0 = L_572_arg1
  4125. L_575_.Part1 = L_567_arg1
  4126. L_575_.C0 = L_572_arg1.CFrame:toObjectSpace(L_567_arg1.CFrame)
  4127. local L_576_ = Instance.new('Part', L_572_arg1)
  4128. L_576_.Size = Vector3.new(0.2, 0.2, 0.2)
  4129. L_576_.BrickColor = BrickColor.new('Maroon')
  4130. L_576_.Material = Enum.Material.SmoothPlastic
  4131. L_576_.Name = "ayybleed"
  4132. L_576_.CanCollide = false
  4133. L_576_.Transparency = 1
  4134. L_576_.CFrame = L_572_arg1.CFrame
  4135. L_576_:BreakJoints()
  4136. local L_577_ = Instance.new('Attachment', L_576_)
  4137. local L_578_ = Instance.new('Attachment', L_572_arg1)
  4138. for L_580_forvar1, L_581_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4139. if L_581_forvar2.Name == "blade" and L_581_forvar2.Size == Vector3.new(0.23, 1.19, 0.1) then
  4140. L_581_forvar2.Name = "REEEE"
  4141. end
  4142. end
  4143. L_577_.Orientation = L_567_arg1["REEEE"].Orientation + Vector3.new(90, 0, 0)
  4144. L_578_.Position = L_572_arg1.CFrame:toObjectSpace(L_567_arg1["REEEE"].CFrame).p - (L_572_arg1.CFrame:toObjectSpace(L_567_arg1["REEEE"].CFrame).upVector)
  4145. if L_578_ and L_577_ then
  4146. local L_582_ = Instance.new("HingeConstraint")
  4147. L_582_.Attachment0 = L_578_
  4148. L_582_.Attachment1 = L_577_
  4149. L_582_.LimitsEnabled = true
  4150. L_582_.UpperAngle = 0
  4151. L_582_.LowerAngle = 0
  4152. L_582_.Parent = L_578_
  4153. end
  4154. local L_579_ = coroutine.wrap(function()
  4155. bleed(L_576_)
  4156. end)
  4157. L_579_()
  4158. if L_572_arg1.Name ~= "Head" and L_572_arg1.Name ~= "UpperTorso" and L_572_arg1.Name ~= "Torso" and L_572_arg1.Name ~= "LowerTorso" then
  4159. game:GetService('Debris'):AddItem(L_576_, 7.5)
  4160. end
  4161. end)
  4162. L_572_arg1.Anchored = L_574_
  4163. L_567_arg1.Anchored = false
  4164. L_567_arg1.CanCollide = true
  4165. pcall(function()
  4166. L_567_arg1:FindFirstChildOfClass('Trail'):Destroy()
  4167. end)
  4168. for L_583_forvar1, L_584_forvar2 in pairs(L_567_arg1:GetChildren()) do
  4169. if L_584_forvar2:IsA('BasePart') then
  4170. L_584_forvar2.CanCollide = true
  4171. end
  4172. end
  4173. if L_572_arg1.Name == "Head" or L_572_arg1.Name == "UpperTorso" or L_572_arg1.Name == "Torso" or L_572_arg1.Name == "LowerTorso" then
  4174. pcall(function()
  4175. L_572_arg1.Parent.HumanoidRootPart:Destroy()
  4176. end)
  4177. pcall(function()
  4178. ragdollpart(L_572_arg1.Parent, "Left Arm")
  4179. ragdollpart(L_572_arg1.Parent, "Left Leg")
  4180. ragdollpart(L_572_arg1.Parent, "Right Arm")
  4181. ragdollpart(L_572_arg1.Parent, "Right Leg")
  4182. end)
  4183. pcall(function()
  4184. ragdollpart(L_572_arg1.Parent, "LeftUpperLeg")
  4185. ragdollpart(L_572_arg1.Parent, "RightUpperLeg")
  4186. ragdollpart(L_572_arg1.Parent, "LeftUpperArm")
  4187. ragdollpart(L_572_arg1.Parent, "RightUpperArm")
  4188. end)
  4189. spawn(function()
  4190. wait(5)
  4191. ragdollpart(L_572_arg1.Parent, "Head")
  4192. end)
  4193. else
  4194. pcall(function()
  4195. ragdollpart(L_572_arg1.Parent, L_572_arg1.Name)
  4196. end)
  4197. end
  4198. elseif L_572_arg1 and L_572_arg1.CanCollide == true and L_572_arg1.Parent and L_572_arg1.Parent ~= L_278_ then
  4199. L_569_ = true
  4200. local L_585_ = L_572_arg1.Anchored
  4201. L_567_arg1.Anchored = true
  4202. L_567_arg1.Velocity = Vector3.new(0, 0, 0)
  4203. L_567_arg1.RotVelocity = Vector3.new(0, 0, 0)
  4204. L_572_arg1.Anchored = true
  4205. L_568_:Destroy()
  4206. L_567_arg1.CFrame = L_567_arg1.CFrame - L_567_arg1.CFrame.rightVector
  4207. pcall(function()
  4208. local L_586_ = Instance.new('Weld', L_572_arg1)
  4209. L_586_.Part0 = L_572_arg1
  4210. L_586_.Part1 = L_567_arg1
  4211. L_586_.C0 = L_572_arg1.CFrame:toObjectSpace(L_567_arg1.CFrame)
  4212. end)
  4213. pcall(function()
  4214. L_567_arg1:FindFirstChildOfClass('Trail'):Destroy()
  4215. end)
  4216. L_572_arg1.Anchored = L_585_
  4217. L_567_arg1.Anchored = false
  4218. end
  4219. end
  4220. end)
  4221. end
  4222. end
  4223. end
  4224.  
  4225. function fling()
  4226. L_275_ = true
  4227. pcall(function()
  4228. local L_587_ = Instance.new("Weld", L_278_["Right Arm"])
  4229. local L_588_ = Instance.new("Weld", L_278_["Left Arm"])
  4230. L_587_.Part0 = L_278_["Torso"]
  4231. L_587_.Part1 = L_278_["Right Arm"]
  4232. L_587_.C0 = CFrame.new(1.5, 0, 0)
  4233. L_588_.Part0 = L_278_.Torso
  4234. L_588_.Part1 = L_278_["Left Arm"]
  4235. L_588_.C0 = CFrame.new(-1.5, 0, 0)
  4236. local L_589_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4237. L_589_.Part0 = L_278_.HumanoidRootPart
  4238. L_589_.Part1 = L_278_.Torso
  4239.  
  4240. local L_590_ = Instance.new("Attachment", L_291_)
  4241. local L_591_ = Instance.new("Attachment", L_291_)
  4242. L_590_.Visible = false
  4243. L_590_.Position = Vector3.new(2, 0, 0)
  4244. L_591_.Visible = false
  4245. L_591_.Position = Vector3.new(-0.3, 0, 0)
  4246.  
  4247. local L_592_ = Instance.new("Trail", L_291_)
  4248. L_592_.Color = ColorSequence.new({
  4249. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4250. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4251. })
  4252. L_592_.LightEmission = 0.25
  4253. L_592_.Transparency = NumberSequence.new({
  4254. NumberSequenceKeypoint.new(0, 0.75),
  4255. NumberSequenceKeypoint.new(1, 1)
  4256. })
  4257. L_592_.Lifetime = 0.10
  4258. L_592_.MinLength = 0.05
  4259. L_592_.Attachment0 = L_590_
  4260. L_592_.Attachment1 = L_591_
  4261.  
  4262. local L_593_ = coroutine.wrap(function()
  4263. lerp(L_587_, L_587_.C0, CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)), 0.07)
  4264. end)
  4265. L_593_()
  4266. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.07)
  4267.  
  4268. local L_594_ = coroutine.wrap(function()
  4269. lerp(L_587_, L_587_.C0, CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)), 0.07)
  4270. end)
  4271. local L_595_ = coroutine.wrap(function()
  4272. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)), 0.07)
  4273. end)
  4274. local L_596_ = coroutine.wrap(function()
  4275. lerp(L_292_, L_292_.C0, CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(90), 0), 0.12)
  4276. end)
  4277. L_594_()
  4278. L_595_()
  4279. L_596_()
  4280. lerp(L_588_, L_588_.C0, CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)), 0.07)
  4281. wait(0.2)
  4282.  
  4283. local L_597_ = coroutine.wrap(function()
  4284. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)), 0.03)
  4285. end)
  4286. local L_598_ = coroutine.wrap(function()
  4287. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.03)
  4288. end)
  4289. L_597_()
  4290. L_598_()
  4291. lerp(L_588_, L_588_.C0, CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)), 0.03)
  4292.  
  4293. local L_599_ = coroutine.wrap(function()
  4294. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)), 0.03)
  4295. end)
  4296. local L_600_ = coroutine.wrap(function()
  4297. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)), 0.01)
  4298. end)
  4299. L_599_()
  4300. L_600_()
  4301. whoosh(L_291_:Clone())
  4302. for L_605_forvar1, L_606_forvar2 in pairs(L_291_:GetChildren()) do
  4303. if L_606_forvar2:IsA("Part") then
  4304. L_606_forvar2.Transparency = 1
  4305. end
  4306. end
  4307. L_291_.Transparency = 1
  4308. L_592_:Remove()
  4309. L_590_:Remove()
  4310. L_591_:Remove()
  4311. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.01)
  4312. local L_601_ = coroutine.wrap(function()
  4313. lerp(L_587_, L_587_.C0, CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)), 0.04)
  4314. end)
  4315. local L_602_ = coroutine.wrap(function()
  4316. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)), 0.04)
  4317. end)
  4318. L_601_()
  4319. L_602_()
  4320. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)), 0.04)
  4321. wait(0.2)
  4322.  
  4323. local L_603_ = coroutine.wrap(function()
  4324. lerp(L_587_, L_587_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  4325. end)
  4326. local L_604_ = coroutine.wrap(function()
  4327. lerp(L_589_, L_589_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.07)
  4328. end)
  4329. L_603_()
  4330. L_604_()
  4331. lerp(L_588_, L_588_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  4332.  
  4333. for L_607_forvar1, L_608_forvar2 in pairs(L_291_:GetChildren()) do
  4334. if L_608_forvar2:IsA("Part") then
  4335. L_608_forvar2.Transparency = 0
  4336. end
  4337. end
  4338. L_291_.Transparency = 0
  4339. L_292_.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0)
  4340.  
  4341. L_588_:Remove()
  4342. L_587_:Remove()
  4343. L_589_:Remove()
  4344.  
  4345. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  4346. local L_609_ = L_6_:Clone()
  4347. L_609_.Part0 = L_278_.HumanoidRootPart
  4348. L_609_.Part1 = L_278_.Torso
  4349. L_609_.Parent = L_278_.HumanoidRootPart
  4350. end
  4351. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4352. local L_610_ = L_3_:Clone()
  4353. L_610_.Part0 = L_278_.Torso
  4354. L_610_.Part1 = L_278_["Left Arm"]
  4355. L_610_.Parent = L_278_.Torso
  4356. end
  4357. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4358. local L_611_ = L_2_:Clone()
  4359. L_611_.Part0 = L_278_.Torso
  4360. L_611_.Part1 = L_278_["Right Arm"]
  4361. L_611_.Parent = L_278_.Torso
  4362. end
  4363. end)
  4364. L_275_ = false
  4365. end
  4366.  
  4367. function kill()
  4368. L_275_ = true
  4369. pcall(function()
  4370. local L_612_ = L_278_["Right Arm"]:FindFirstChild("Weld")
  4371. local L_613_ = L_278_["Left Arm"]:FindFirstChild("Weld")
  4372. local L_614_ = Instance.new("Weld", L_278_.HumanoidRootPart)
  4373. L_614_.Part0 = L_278_.HumanoidRootPart
  4374. L_614_.Part1 = L_278_.Torso
  4375. local L_615_ = Instance.new("Sound", L_287_.Head)
  4376. L_615_.SoundId = "rbxassetid://420701460"
  4377. L_615_.PlaybackSpeed = 1.2
  4378. local L_616_ = Instance.new("Sound", L_287_.Head)
  4379. L_616_.SoundId = "rbxassetid://420701460"
  4380. L_616_.PlaybackSpeed = 1
  4381. L_616_.Volume = 1
  4382. local L_617_ = Instance.new("Sound", L_278_.Head)
  4383. L_617_.SoundId = "rbxassetid://420701460"
  4384. L_617_.PlaybackSpeed = 0.75
  4385. local L_618_ = Instance.new("Sound", L_287_.Head)
  4386. L_618_.SoundId = "rbxassetid://420701460"
  4387. L_618_.TimePosition = 3
  4388. L_618_.PlaybackSpeed = 1
  4389. local L_619_ = Instance.new("Sound", L_287_.Head)
  4390. L_619_.SoundId = "rbxassetid://420701460"
  4391. L_619_.PlaybackSpeed = 1.5
  4392. L_619_.Volume = 1
  4393.  
  4394. pitchun = math.random(9, 12) / 10
  4395. pitchdos = math.random(9, 13) / 10
  4396.  
  4397. L_615_.PlaybackSpeed = pitchun
  4398. L_616_.PlaybackSpeed = pitchdos
  4399. L_618_.PlaybackSpeed = pitchun
  4400.  
  4401. pcall(function()
  4402. L_287_.HumanoidRootPart:Destroy()
  4403. end)
  4404.  
  4405. lerp(L_612_, L_612_.C0, CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)), 0.1)
  4406. wait(0.2)
  4407. lerp(L_612_, L_612_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.04)
  4408.  
  4409. L_615_:Play()
  4410. L_616_:Play()
  4411. L_618_:Play()
  4412. L_619_:Play()
  4413.  
  4414. local L_620_ = Instance.new('Part', L_287_)
  4415. L_620_.Size = Vector3.new(0.2, 0.2, 0.2)
  4416. L_620_.BrickColor = BrickColor.new('Maroon')
  4417. L_620_.Material = Enum.Material.SmoothPlastic
  4418. L_620_.Name = "ayybleed"
  4419. L_620_.CanCollide = false
  4420. L_620_.Transparency = 0.5
  4421. L_620_.CFrame = L_287_.Head.CFrame
  4422. L_620_:BreakJoints()
  4423. local L_621_ = Instance.new('Attachment', L_620_)
  4424. L_621_.Position = Vector3.new(-0.55, 0, 0)
  4425. L_621_.Orientation = Vector3.new(90, 0, -90)
  4426. local L_622_ = Instance.new('Attachment')
  4427. pcall(function()
  4428. L_622_.Parent = L_287_.Torso
  4429. end)
  4430. pcall(function()
  4431. L_622_.Parent = L_287_.UpperTorso
  4432. end)
  4433. if L_622_ and L_621_ then
  4434. local L_633_ = Instance.new("HingeConstraint")
  4435. L_633_.Attachment0 = L_622_
  4436. L_633_.Attachment1 = L_621_
  4437. L_633_.LimitsEnabled = true
  4438. L_633_.UpperAngle = 0
  4439. L_633_.LowerAngle = 0
  4440. pcall(function()
  4441. L_633_.Parent = L_287_.Torso
  4442. end)
  4443. pcall(function()
  4444. L_633_.Parent = L_287_.UpperTorso
  4445. end)
  4446. end
  4447. local L_623_ = coroutine.wrap(function()
  4448. bleed(L_620_)
  4449. end)
  4450. L_623_()
  4451.  
  4452. wait(0.2)
  4453.  
  4454. local L_624_ = Instance.new("Attachment", L_291_)
  4455. local L_625_ = Instance.new("Attachment", L_291_)
  4456. L_624_.Visible = false
  4457. L_624_.Position = Vector3.new(2, 0, 0)
  4458. L_625_.Visible = false
  4459. L_625_.Position = Vector3.new(-0.3, 0, 0)
  4460.  
  4461. local L_626_ = Instance.new("Trail", L_291_)
  4462. L_626_.Color = ColorSequence.new({
  4463. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4464. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4465. })
  4466. L_626_.LightEmission = 0.25
  4467. L_626_.Transparency = NumberSequence.new({
  4468. NumberSequenceKeypoint.new(0, 0.75),
  4469. NumberSequenceKeypoint.new(1, 1)
  4470. })
  4471. L_626_.Lifetime = 0.10
  4472. L_626_.MinLength = 0.05
  4473. L_626_.Attachment0 = L_624_
  4474. L_626_.Attachment1 = L_625_
  4475.  
  4476. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)), 0.08)
  4477. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)), 0.1)
  4478. local L_627_ = coroutine.wrap(function()
  4479. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.07)
  4480. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.09)
  4481. end)
  4482. L_627_()
  4483. local L_628_ = coroutine.wrap(function()
  4484. lerp(L_614_, L_614_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.04)
  4485. end)
  4486. L_628_()
  4487. L_288_:Remove()
  4488. L_617_:Play()
  4489.  
  4490. local L_629_ = Instance.new("BodyThrust")
  4491. L_629_.Force = Vector3.new(0, 3000, -1000)
  4492. pcall(function()
  4493. L_629_.Parent = L_287_.Torso
  4494. end)
  4495. pcall(function()
  4496. L_629_.Parent = L_287_.UpperTorso
  4497. end)
  4498.  
  4499. L_626_:Remove()
  4500. L_624_:Remove()
  4501. L_625_:Remove()
  4502. lerp(L_613_, L_613_.C0, CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)), 0.04)
  4503. pcall(function()
  4504. ragdollpart(L_287_, "Left Arm")
  4505. ragdollpart(L_287_, "Left Leg")
  4506. ragdollpart(L_287_, "Right Arm")
  4507. ragdollpart(L_287_, "Right Leg")
  4508. end)
  4509. pcall(function()
  4510. ragdollpart(L_287_, "LeftUpperLeg")
  4511. ragdollpart(L_287_, "RightUpperLeg")
  4512. ragdollpart(L_287_, "LeftUpperArm")
  4513. ragdollpart(L_287_, "RightUpperArm")
  4514. end)
  4515. wait(0.15)
  4516. L_629_:Remove()
  4517. local L_630_ = coroutine.wrap(function()
  4518. lerp(L_613_, L_613_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4519. end)
  4520. local L_631_ = coroutine.wrap(function()
  4521. lerp(L_612_, L_612_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4522. end)
  4523. L_630_()
  4524. L_631_()
  4525. lerp(L_614_, L_614_.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.08)
  4526.  
  4527. L_613_:Remove()
  4528. L_612_:Remove()
  4529. L_614_:Remove()
  4530.  
  4531. if L_6_ and L_278_:FindFirstChild("Torso") and L_278_:FindFirstChild("HumanoidRootPart") then
  4532. local L_634_ = L_6_:Clone()
  4533. L_634_.Part0 = L_278_.HumanoidRootPart
  4534. L_634_.Part1 = L_278_.Torso
  4535. L_634_.Parent = L_278_.HumanoidRootPart
  4536. end
  4537. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4538. local L_635_ = L_3_:Clone()
  4539. L_635_.Part0 = L_278_.Torso
  4540. L_635_.Part1 = L_278_["Left Arm"]
  4541. L_635_.Parent = L_278_.Torso
  4542. end
  4543. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4544. local L_636_ = L_2_:Clone()
  4545. L_636_.Part0 = L_278_.Torso
  4546. L_636_.Part1 = L_278_["Right Arm"]
  4547. L_636_.Parent = L_278_.Torso
  4548. end
  4549. local L_632_ = coroutine.wrap(function()
  4550. local L_637_ = L_287_
  4551. local L_638_ = true
  4552. local L_639_ = 0
  4553. while L_638_ == true do
  4554. local L_640_ = pcall(function()
  4555. if L_639_ < 20 then
  4556. L_637_:FindFirstChildOfClass('Humanoid').Health = L_637_:FindFirstChildOfClass('Humanoid').Health - 4.9
  4557. L_639_ = L_639_ + 1
  4558. if L_637_:FindFirstChildOfClass('Humanoid').Health <= 0 then
  4559. L_638_ = false
  4560. end
  4561. else
  4562. L_638_ = false
  4563. end
  4564. end)
  4565. if L_640_ == false then
  4566. L_638_ = false
  4567. end
  4568. if L_638_ == true then
  4569. wait(0.2)
  4570. end
  4571. end
  4572. ragdollpart(L_637_, "Head")
  4573. end)
  4574. L_632_()
  4575. L_617_:Remove()
  4576. L_615_:Remove()
  4577. end)
  4578. L_287_ = nil
  4579. L_275_ = false
  4580. end
  4581.  
  4582. function release()
  4583. L_275_ = true
  4584. pcall(function()
  4585. unstun(L_287_)
  4586. L_287_ = nil
  4587. L_288_:Destroy()
  4588. removewelds(L_278_["Right Arm"])
  4589. removewelds(L_278_["Left Arm"])
  4590. local L_641_ = Instance.new("Weld", L_278_["Right Arm"])
  4591. local L_642_ = Instance.new("Weld", L_278_["Left Arm"])
  4592. L_641_.Part0 = L_278_["Torso"]
  4593. L_641_.Part1 = L_278_["Right Arm"]
  4594. L_641_.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
  4595. L_642_.Part0 = L_278_.Torso
  4596. L_642_.Part1 = L_278_["Left Arm"]
  4597. L_642_.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
  4598. local L_643_ = coroutine.wrap(function()
  4599. lerp(L_641_, L_641_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4600. end)
  4601. local L_644_ = coroutine.wrap(function()
  4602. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  4603. end)
  4604. L_643_()
  4605. L_644_()
  4606. lerp(L_642_, L_642_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4607. L_642_:Remove()
  4608. L_641_:Remove()
  4609. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4610. local L_645_ = L_3_:Clone()
  4611. L_645_.Part0 = L_278_.Torso
  4612. L_645_.Part1 = L_278_["Left Arm"]
  4613. L_645_.Parent = L_278_.Torso
  4614. end
  4615. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4616. local L_646_ = L_2_:Clone()
  4617. L_646_.Part0 = L_278_.Torso
  4618. L_646_.Part1 = L_278_["Right Arm"]
  4619. L_646_.Parent = L_278_.Torso
  4620. end
  4621. end)
  4622. L_275_ = false
  4623. end
  4624.  
  4625. function grab()
  4626. L_275_ = true
  4627. pcall(function()
  4628. local L_647_ = Instance.new("Weld", L_278_["Right Arm"])
  4629. local L_648_ = Instance.new("Weld", L_278_["Left Arm"])
  4630. L_647_.Part0 = L_278_["Torso"]
  4631. L_647_.Part1 = L_278_["Right Arm"]
  4632. L_647_.C0 = CFrame.new(1.5, 0, 0)
  4633. L_648_.Part0 = L_278_.Torso
  4634. L_648_.Part1 = L_278_["Left Arm"]
  4635. L_648_.C0 = CFrame.new(-1.5, 0, 0)
  4636.  
  4637. local L_649_ = Instance.new("Attachment", L_291_)
  4638. local L_650_ = Instance.new("Attachment", L_291_)
  4639. L_649_.Visible = false
  4640. L_649_.Position = Vector3.new(2, 0, 0)
  4641. L_650_.Visible = false
  4642. L_650_.Position = Vector3.new(-0.3, 0, 0)
  4643.  
  4644. local L_651_ = Instance.new("Trail", L_291_)
  4645. L_651_.Color = ColorSequence.new({
  4646. ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)),
  4647. ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))
  4648. })
  4649. L_651_.LightEmission = 0.25
  4650. L_651_.Transparency = NumberSequence.new({
  4651. NumberSequenceKeypoint.new(0, 0.75),
  4652. NumberSequenceKeypoint.new(1, 1)
  4653. })
  4654. L_651_.Lifetime = 0.10
  4655. L_651_.MinLength = 0.05
  4656. L_651_.Attachment0 = L_649_
  4657. L_651_.Attachment1 = L_650_
  4658.  
  4659. local L_652_ = coroutine.wrap(function()
  4660. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0), 0.07)
  4661. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0), 0.07)
  4662. end)
  4663. L_652_()
  4664. local L_653_ = coroutine.wrap(function()
  4665. lerp(L_647_, L_647_.C0, CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)), 0.08)
  4666. end)
  4667. L_653_()
  4668. lerp(L_648_, L_648_.C0, CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)), 0.08)
  4669. wait(0.15)
  4670. L_286_ = true
  4671. local L_654_ = coroutine.wrap(function()
  4672. lerp(L_647_, L_647_.C0, CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)), 0.08)
  4673. end)
  4674. L_654_()
  4675. lerp(L_648_, L_648_.C0, CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)), 0.08)
  4676. L_649_:Remove()
  4677. L_650_:Remove()
  4678. L_651_:Remove()
  4679. wait(0.3)
  4680. L_286_ = false
  4681.  
  4682. if L_287_ == nil then
  4683. local L_655_ = coroutine.wrap(function()
  4684. lerp(L_647_, L_647_.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4685. end)
  4686. local L_656_ = coroutine.wrap(function()
  4687. lerp(L_292_, L_292_.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180), math.rad(-90), 0), 0.08)
  4688. end)
  4689. L_655_()
  4690. L_656_()
  4691. lerp(L_648_, L_648_.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.08)
  4692. L_648_:Remove()
  4693. L_647_:Remove()
  4694. if L_3_ and L_278_:FindFirstChild('Left Arm') and L_278_:FindFirstChild('Torso') then
  4695. local L_657_ = L_3_:Clone()
  4696. L_657_.Part0 = L_278_.Torso
  4697. L_657_.Part1 = L_278_["Left Arm"]
  4698. L_657_.Parent = L_278_.Torso
  4699. end
  4700. if L_2_ and L_278_:FindFirstChild('Right Arm') and L_278_:FindFirstChild('Torso') then
  4701. local L_658_ = L_2_:Clone()
  4702. L_658_.Part0 = L_278_.Torso
  4703. L_658_.Part1 = L_278_["Right Arm"]
  4704. L_658_.Parent = L_278_.Torso
  4705. end
  4706. end
  4707. end)
  4708. L_275_ = false
  4709. end
  4710.  
  4711. L_7_.KeyDown:connect(function(L_659_arg1)
  4712. local L_660_ = L_659_arg1:lower()
  4713. if L_274_ and L_275_ == false then
  4714. if L_660_ == "z" then
  4715. if L_277_ == false then
  4716. if L_10_ then
  4717. L_10_ = false
  4718. notify("Equipped || Press X or C to equip one of two weapons", true)
  4719. else
  4720. notify("Equipped")
  4721. end
  4722. equip()
  4723. else
  4724. notify("Unequipped")
  4725. unequip()
  4726. end
  4727. elseif L_660_ == "x" then
  4728. if L_279_ ~= "katana" and L_277_ == true then
  4729. getrid(L_291_)
  4730. if L_11_ then
  4731. L_11_ = false
  4732. notify("Katana mode enabled || Press Q, E, or click to perform an action", true)
  4733. else
  4734. notify("Katana mode enabled")
  4735. end
  4736. katanamode()
  4737. elseif L_279_ == "katana" then
  4738. getrid(L_291_)
  4739. notify("Katana mode disabled")
  4740. end
  4741. elseif L_660_ == "v" then
  4742. if L_279_ ~= "gun" and L_277_ == true then
  4743. getrid(L_291_)
  4744. if L_14_ then
  4745. L_14_ = false
  4746. notify("Gun mode enabled || Click to perform an action", true)
  4747. else
  4748. notify("Gun mode enabled")
  4749. end
  4750. gunmode()
  4751. elseif L_279_ == "gun" then
  4752. getrid(L_291_)
  4753. notify("Gun mode disabled")
  4754. end
  4755. elseif L_660_ == "b" then
  4756. if L_15_ == false then
  4757. if L_279_ ~= "dildo" and L_277_ == true then
  4758. getrid(L_291_)
  4759. if L_13_ then
  4760. L_13_ = false
  4761. notify("DAB mode enabled || Click to perform an action", true)
  4762. else
  4763. notify("DAB mode enabled")
  4764. end
  4765. dildo()
  4766. elseif L_279_ == "dildo" then
  4767. notify("Dildo mode disabled")
  4768. getrid(L_291_)
  4769. end
  4770. end
  4771. elseif L_660_ == "c" then
  4772. if L_279_ ~= "knife" and L_277_ == true then
  4773. getrid(L_291_)
  4774. if L_12_ then
  4775. L_12_ = false
  4776. notify("dab mode enabled || Press F, E, T, or Q to set modes; Click to perform an action", true)
  4777. else
  4778. notify("dab mode enabled")
  4779. end
  4780. knifemode()
  4781. elseif L_279_ == "knife" then
  4782. notify("Knife mode disabled")
  4783. getrid(L_291_)
  4784. end
  4785. elseif L_660_ == "q" then
  4786. if L_279_ == "katana" then
  4787. notify()
  4788. katanaQ()
  4789. elseif L_279_ == "knife" then
  4790. L_276_ = "release"
  4791. notify("Mode changed to "..L_276_)
  4792. end
  4793. elseif L_660_ == "e" then
  4794. if L_279_ == "katana" then
  4795. notify()
  4796. L_294_func()
  4797. elseif L_279_ == "knife" then
  4798. L_276_ = "throw"
  4799. notify("Mode changed to "..L_276_)
  4800. end
  4801. elseif L_660_ == "f" then
  4802. if L_279_ == "dab" then
  4803. notify([[LOOK AT MY DAB]])
  4804.  
  4805. begoneTHOUGHT()
  4806. elseif L_279_ == "knife" then
  4807. L_276_ = "kill"
  4808. notify("Mode changed to "..L_276_)
  4809. end
  4810. elseif L_660_ == "t" then
  4811. if L_279_ == "knife" then
  4812. L_276_ = "fling"
  4813. notify("Mode changed to "..L_276_)
  4814. end
  4815. end
  4816. end
  4817. if L_660_ == "m" and L_283_ == false then
  4818. --badass mode
  4819. pcall(function()
  4820. if L_290_.Playing == false then
  4821. L_283_ = true
  4822. for L_661_forvar1, L_662_forvar2 in pairs(workspace:GetDescendants()) do
  4823. if L_662_forvar2:IsA('Sound') and L_662_forvar2 ~= L_1_.Character.Head.Badass then
  4824. L_662_forvar2:Stop()
  4825. end
  4826. end
  4827. L_290_:Play()
  4828. L_290_.Volume = 10
  4829. L_283_ = false
  4830. else
  4831. L_283_ = true
  4832. for L_663_forvar1 = 1, 100 do
  4833. L_290_.Volume = L_290_.Volume - 0.1
  4834. wait()
  4835. end
  4836. L_290_.Volume = 0
  4837. L_290_:Stop()
  4838. L_283_ = false
  4839. end
  4840. end)
  4841. end
  4842. if L_660_ == "r" then
  4843. L_8_ = true
  4844. if L_8_ == true and L_9_ == true then
  4845. oogabooga()
  4846. end
  4847. end
  4848. if L_660_ == "g" then
  4849. L_9_ = true
  4850. if L_8_ == true and L_9_ == true then
  4851. oogabooga()
  4852. end
  4853. end
  4854. end)
  4855. L_7_.KeyUp:connect(function(L_664_arg1)
  4856. if L_664_arg1 == "r" then
  4857. L_8_ = false
  4858. end
  4859. if L_664_arg1 == "g" then
  4860. L_9_ = false
  4861. end
  4862. end)
  4863.  
  4864. L_291_.ChildAdded:connect(function(L_665_arg1)
  4865. if L_665_arg1:IsA('BasePart') then
  4866. L_665_arg1.CanCollide = false
  4867. if L_665_arg1.Name == "blade" then
  4868. L_665_arg1.Touched:connect(function(L_666_arg1)
  4869. if L_279_ == "katana" and L_280_ then
  4870. if L_281_ then
  4871. if L_285_ == nil then
  4872. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4873. local L_667_ = Instance.new("Sound", L_278_.Torso)
  4874. local L_668_ = math.random(1, 3)
  4875. if L_668_ == 1 then
  4876. L_667_.SoundId = "rbxassetid://420701460"
  4877. end
  4878. if L_668_ == 2 then
  4879. L_667_.SoundId = "rbxassetid://420701460"
  4880. end
  4881. if L_668_ == 3 then
  4882. L_667_.SoundId = "rbxassetid://420701460"
  4883. end
  4884. L_667_:Play()
  4885. L_285_ = L_666_arg1.Parent
  4886. pcall(function()
  4887. L_285_.HumanoidRootPart:Destroy()
  4888. end)
  4889. pcall(function()
  4890. ragdollpart(L_285_, "Right Arm")
  4891. ragdollpart(L_285_, "Right Leg")
  4892. ragdollpart(L_285_, "Left Arm")
  4893. ragdollpart(L_285_, "Left Leg")
  4894. end)
  4895. pcall(function()
  4896. ragdollpart(L_285_, "RightUpperArm")
  4897. ragdollpart(L_285_, "RightUpperLeg")
  4898. ragdollpart(L_285_, "LeftUpperArm")
  4899. ragdollpart(L_285_, "LeftUpperLeg")
  4900. end)
  4901. pcall(function()
  4902. local L_669_ = Instance.new('Weld', L_285_.Torso)
  4903. L_669_.Part0 = L_285_.Torso
  4904. L_669_.Part1 = L_291_
  4905. L_669_.C0 = CFrame.new(0, 0, 2) * CFrame.Angles(math.rad(90), 0, math.rad(-90))
  4906. end)
  4907. pcall(function()
  4908. local L_670_ = Instance.new('Weld', L_285_.UpperTorso)
  4909. L_670_.Part0 = L_285_.UpperTorso
  4910. L_670_.Part1 = L_291_
  4911. L_670_.C0 = CFrame.new(0, 0, 2) * CFrame.Angles(math.rad(90), 0, math.rad(-90))
  4912. end)
  4913. pcall(function()
  4914. local L_671_ = "Torso"
  4915. if L_285_:FindFirstChild('UpperTorso') then
  4916. L_671_ = "UpperTorso"
  4917. end
  4918. local L_672_ = Instance.new('Part', L_285_)
  4919. L_672_.Size = Vector3.new(0.2, 0.2, 0.2)
  4920. L_672_.BrickColor = BrickColor.new('Maroon')
  4921. L_672_.Material = Enum.Material.SmoothPlastic
  4922. L_672_.Name = "ayybleed"
  4923. L_672_.CanCollide = false
  4924. L_672_.Transparency = 1
  4925. L_672_.CFrame = L_285_[L_671_].CFrame
  4926. L_672_:BreakJoints()
  4927. local L_673_ = Instance.new('Attachment', L_672_)
  4928. L_673_.Position = Vector3.new(0, 0, 0)
  4929. L_673_.Orientation = Vector3.new(-90, 0, -90)
  4930. local L_674_ = Instance.new('Attachment', L_285_[L_671_])
  4931. if L_674_ and L_673_ then
  4932. local L_676_ = Instance.new("HingeConstraint")
  4933. L_676_.Attachment0 = L_674_
  4934. L_676_.Attachment1 = L_673_
  4935. L_676_.LimitsEnabled = true
  4936. L_676_.UpperAngle = 0
  4937. L_676_.LowerAngle = 0
  4938. L_676_.Parent = L_285_
  4939. end
  4940. local L_675_ = coroutine.wrap(function()
  4941. bleed(L_672_)
  4942. end)
  4943. L_675_()
  4944. end)
  4945. end
  4946. end
  4947. elseif L_284_ then
  4948.  
  4949. if L_666_arg1.Parent and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4950. local L_677_ = Instance.new("Sound", L_278_.Torso)
  4951. local L_678_ = math.random(1, 3)
  4952. if L_678_ == 1 then
  4953. L_677_.SoundId = "rbxassetid://420701460"
  4954. end
  4955. if L_678_ == 2 then
  4956. L_677_.SoundId = "rbxassetid://420701460"
  4957. end
  4958. if L_678_ == 3 then
  4959. L_677_.SoundId = "rbxassetid://420701460"
  4960. end
  4961. L_677_:Play()
  4962. ragdollpart(L_666_arg1.Parent, L_666_arg1.Name, false)
  4963. end
  4964. else
  4965. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4966. local L_679_ = Instance.new("Sound", L_278_.Torso)
  4967. local L_680_ = math.random(1, 3)
  4968. if L_680_ == 1 then
  4969. L_679_.SoundId = "rbxassetid://420701460"
  4970. end
  4971. if L_680_ == 2 then
  4972. L_679_.SoundId = "rbxassetid://420701460"
  4973. end
  4974. if L_680_ == 3 then
  4975. L_679_.SoundId = "rbxassetid://420701460"
  4976. end
  4977. L_679_:Play()
  4978. L_280_ = false
  4979. ragdollpart(L_666_arg1.Parent, "Head", true, false)
  4980. end
  4981. end
  4982. elseif L_279_ == "knife" then
  4983. if L_286_ == true and L_287_ == nil then
  4984. if L_666_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_666_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_666_arg1.Parent ~= L_278_ then
  4985. L_287_ = L_666_arg1.Parent
  4986.  
  4987. stun(L_287_)
  4988.  
  4989. local L_681_ = Instance.new("Weld", L_278_.Torso)
  4990. L_681_.Part0 = L_278_.Torso
  4991. pcall(function()
  4992. L_681_.Part1 = L_287_.Torso
  4993. end)
  4994. pcall(function()
  4995. L_681_.Part1 = L_287_.UpperTorso
  4996. end)
  4997. L_681_.C0 = CFrame.new(-0.45, 0, -1)
  4998. L_288_ = L_681_
  4999. end
  5000. end
  5001. end
  5002. end)
  5003. end
  5004. elseif L_665_arg1:IsA("Model") then
  5005. L_665_arg1.ChildAdded:connect(function(L_682_arg1)
  5006. if L_682_arg1:IsA('BasePart') then
  5007. L_682_arg1.Touched:connect(function(L_683_arg1)
  5008. if L_282_ == true then
  5009. if L_683_arg1.Parent:FindFirstChildOfClass('Humanoid') and L_683_arg1.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and L_683_arg1.Parent ~= L_278_ then
  5010. local L_684_ = Instance.new('Sound', L_683_arg1.Parent.Head)
  5011. L_684_.SoundId = 'rbxassetid://420701460'
  5012. L_684_.Volume = 5
  5013. L_684_:Play()
  5014. local L_685_ = Instance.new("Sound", L_683_arg1.Parent.Head)
  5015. L_685_.Volume = 5.5
  5016. L_685_.SoundId = "rbxassetid://420701460"
  5017. L_685_:Play()
  5018. pcall(function()
  5019. for L_686_forvar1, L_687_forvar2 in pairs(L_683_arg1.Parent.Head:GetChildren()) do
  5020. if L_687_forvar2:IsA('Decal') then
  5021. L_687_forvar2:Destroy()
  5022. end
  5023. end
  5024. end)
  5025. pcall(function()
  5026. local L_688_ = Instance.new('Decal', L_683_arg1.Parent.Head)
  5027. L_688_.Name = "face"
  5028. L_688_.Texture = "rbxassetid://153298245"
  5029. end)
  5030. L_282_ = false
  5031. L_289_ = L_683_arg1.Parent
  5032. for L_689_forvar1, L_690_forvar2 in pairs(L_291_["pink toy"]:GetChildren()) do
  5033. if L_690_forvar2:IsA("Part") then
  5034. L_690_forvar2:FindFirstChild("ParticleEmitter"):Destroy()
  5035. end
  5036. end
  5037. end
  5038. end
  5039. end)
  5040. end
  5041. end)
  5042. end
  5043. end)
  5044.  
  5045. L_7_.Button1Down:connect(function(L_691_arg1)
  5046. if L_274_ and L_275_ == false and L_277_ then
  5047. if L_279_ == "katana" then
  5048. notify()
  5049. katanaswing()
  5050. elseif L_279_ == "knife" then
  5051. notify()
  5052. if L_287_ == nil then
  5053. if L_276_ == "fling" then
  5054. fling()
  5055. else
  5056. grab()
  5057. end
  5058. elseif L_287_ ~= nil then
  5059. if L_276_ == "kill" then
  5060. kill()
  5061. elseif L_276_ == "throw" then
  5062. throw()
  5063. elseif L_276_ == "release" then
  5064. release()
  5065. end
  5066. end
  5067. elseif L_279_ == "dildo" then
  5068. raep()
  5069. end
  5070. end
  5071. end)
  5072.  
  5073. end
  5074. spawned()
  5075.  
  5076. L_1_.CharacterAdded:connect(function()
  5077. spawned()
  5078. end)
  5079. local L_49_ = {}
  5080.  
  5081. game:GetService('RunService').Heartbeat:connect(function(L_692_arg1)
  5082. local L_693_ = math.floor((60 / (L_692_arg1 * 60)) * 10) / 10
  5083. if #L_49_ > 100 then
  5084. table.remove(L_49_, 1)
  5085. end
  5086. table.insert(L_49_, #L_49_ + 1, L_693_)
  5087. local L_694_ = 0
  5088. for L_695_forvar1, L_696_forvar2 in pairs(L_49_) do
  5089. L_694_ = L_694_ + L_696_forvar2
  5090. end
  5091. L_694_ = math.floor(L_694_ / #L_49_)
  5092. L_42_.Text = 'FPS: '..tostring(L_694_)
  5093. end)
  5094.  
  5095. while true do
  5096. for L_697_forvar1, L_698_forvar2 in pairs(L_21_) do
  5097. if L_698_forvar2.Parent ~= nil then
  5098. if L_698_forvar2:FindFirstChildOfClass('Humanoid') and L_698_forvar2:FindFirstChildOfClass('Humanoid').Health > 0 then
  5099. for L_699_forvar1, L_700_forvar2 in pairs(L_698_forvar2:GetChildren()) do
  5100. if L_700_forvar2:IsA('Tool') then
  5101. L_700_forvar2.ManualActivationOnly = true
  5102. wait()
  5103. if game:GetService('Players'):GetPlayerFromCharacter(L_698_forvar2) then
  5104. L_700_forvar2.Parent = game:GetService('Players'):GetPlayerFromCharacter(L_698_forvar2).Backpack
  5105. L_700_forvar2.ManualActivationOnly = false
  5106. end
  5107. end
  5108. end
  5109. L_698_forvar2:FindFirstChildOfClass('Humanoid').PlatformStand = true
  5110. L_698_forvar2:FindFirstChildOfClass('Humanoid').Sit = false
  5111. L_698_forvar2:FindFirstChildOfClass('Humanoid').JumpPower = 0
  5112. L_698_forvar2:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
  5113. L_698_forvar2:FindFirstChildOfClass('Humanoid').Name = "hecc"
  5114. else
  5115. table.remove(L_21_, L_697_forvar1)
  5116. end
  5117. else
  5118. table.remove(L_21_, L_697_forvar1)
  5119. end
  5120. end
  5121. wait()
  5122. end
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