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- def moving(row, col, direction):
- if direction == "up":
- return row - 1, col
- if direction == "down":
- return row + 1, col
- if direction == "right":
- return row, col + 1
- if direction == "left":
- return row, col - 1
- rows, cols = [int(x) for x in input().split()]
- matrix = []
- player_row = 0
- player_col = 0
- for row in range(rows):
- inner_list = input().split()
- for col in range(cols):
- if inner_list[col] == 'B':
- player_row = row
- player_col = col
- matrix.append(inner_list)
- touched_opponents = 0
- moves = 0
- while True:
- line = input()
- if line == 'Finish' or touched_opponents == 3:
- break
- direction = line
- next_row, next_col = moving(player_row, player_col, direction)
- if next_row < 0 or next_col < 0 or next_row >= rows or next_col >= cols:
- next_row, next_col = player_row, player_col
- if matrix[next_row][next_col] == 'O':
- next_row, next_col = player_row, player_col
- continue
- if matrix[next_row][next_col] == '-':
- moves += 1
- if matrix[next_row][next_col] == 'P':
- moves += 1
- touched_opponents += 1
- matrix[player_row][player_col] = '-'
- print("Game over!")
- print(f'Touched opponents: {touched_opponents} Moves made: {moves}')
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