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- if not game:IsLoaded() then
- game.Loaded:Wait()
- end
- if game.PlaceId == 6403373529 or game.PlaceId == 11520107397 or game.PlaceId == 9015014224 then
- local bypass;
- bypass = hookmetamethod(game, "__namecall", function(method, ...)
- if getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.Ban then
- return
- elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.AdminGUI then
- return
- elseif getnamecallmethod() == "FireServer" and method == game.ReplicatedStorage.WalkSpeedChanged then
- return
- end
- return bypass(method, ...)
- end)
- if setfpscap then
- setfpscap(12569)
- end
- local Gloves = loadstring(game:HttpGet("https://raw.githubusercontent.com/cheesynob39/R2O/main/Files/Gloves.lua"))()
- local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/cheesynob39/R2O/main/Files/Functions.lua"))()
- local Coasting = loadstring(game:HttpGet(("https://raw.githubusercontent.com/cheesynob39/Coasting/main/Source.lua")))()
- local function getGlove()
- return game.Players.LocalPlayer.leaderstats.Glove.Value
- end
- local Farms = Coasting:CreateTab("Autofarms")
- local Farms1 = Farms:CreateSection("Slaps")
- local Farms2 = Farms:CreateSection("Badges")
- local Combat = Coasting:CreateTab("Combat")
- local Combat1 = Combat:CreateSection("Main")
- local Combat2 = Combat:CreateSection("Godmodes")
- local Perks = Coasting:CreateTab("Perks")
- local Perks1 = Perks:CreateSection("Anti Stuff")
- local Perks2 = Perks:CreateSection("Other Stuff")
- local Plr = Coasting:CreateTab("Player")
- local Plr1 = Plr:CreateSection("Local")
- local Plr2 = Plr:CreateSection("FE")
- local Credits = Coasting:CreateTab("Credits")
- local Credits1 = Credits:CreateSection("Coding")
- local Credits2 = Credits:CreateSection("I D K")
- local spamBob = Farms2:CreateToggle("Bob Farm", function(bool)
- autoBob = bool
- if autoBob then
- while autoBob and task.wait() do
- game.ReplicatedStorage.Duplicate:FireServer(true);
- wait(5.1)
- end
- end
- end)
- local slabbleFarm = Farms2:CreateToggle("Slapple Farm", function(bool)
- slappleFarm = bool
- if bool == true then
- while slappleFarm do
- wait(.001)
- for Index, Instance in next, workspace.Arena.island5.Slapples:GetDescendants() do
- if Instance.ClassName == "TouchTransmitter" then
- firetouchinterest(game.Players.LocalPlayer.Character.Head, Instance.Parent, 0)
- firetouchinterest(game.Players.LocalPlayer.Character.Head, Instance.Parent, 1)
- end
- end
- end
- end
- end)
- local rGOD = Combat2:CreateToggle("Reverse Godmode", function(bool)
- autoReverse = bool
- if bool == true then
- while autoReverse and task.wait() do
- local Character = workspace:WaitForChild(game.Players.LocalPlayer.Name)
- if game.Players.LocalPlayer.leaderstats.Glove.Value == "Reverse" and Character:FindFirstChild("entered") then
- task.wait(5.7)
- game:GetService("ReplicatedStorage"):WaitForChild("ReverseAbility"):FireServer()
- end
- end
- end
- end)
- local slapFarm = Farms1:CreateToggle("Universal Slap Farm", function(bool)
- allFarming = bool
- if bool == true then
- setfpscap(50)
- workspace.DEATHBARRIER.CanTouch = false
- workspace.DEATHBARRIER2.CanTouch = false
- workspace.dedBarrier.CanTouch = false
- while allFarming and task.wait() do
- pcall(function()
- for Index, Human in next, game.Players:GetPlayers() do
- if Human ~= game.Players.LocalPlayer and Human.Character and not Human.Character:FindFirstChild("isParticipating") and Human.Character:FindFirstChild("Torso") and Human.Character:FindFirstChild("Head") and Human.Character:FindFirstChild("entered") and Human.Character.Head:FindFirstChild("UnoReverseCard") == nil and Human.Character:FindFirstChild("rock") == nil and Human.Character.Ragdolled.Value == false then
- if game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- task.wait(.1)
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = Human.Character:FindFirstChild("Right Leg").CFrame * CFrame.new(6,-5,6)
- task.wait()
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").PlatformStand = true
- wait(.25)
- shared.gloveHits[getGlove()]:FireServer(Human.Character:FindFirstChild("Torso"))
- wait(.25)
- end
- end
- end
- end)
- end
- else
- setfpscap(1269)
- workspace.DEATHBARRIER.CanTouch = true
- workspace.DEATHBARRIER2.CanTouch = true
- workspace.dedBarrier.CanTouch = true
- -------------------------------------------------------------------------
- if game.Players.LocalPlayer.Character.Humanoid.PlatformStand == true then
- task.wait(3)
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- end
- end
- end)
- local autoShukuchi = Combat1:CreateToggle("Bully People [ Shukuchi ] ", function(bool)
- autoShuk = bool
- if bool == true then
- while autoShuk do
- task.wait()
- pcall(function()
- if getGlove() == "Shukuchi" then
- for i,x in pairs(game.Players:GetPlayers()) do
- if x ~= game.Players.LocalPlayer and x.Character and 150 >= (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - x.Character.HumanoidRootPart.Position).Magnitude then
- game.ReplicatedStorage.SM:FireServer(x)
- end
- end
- end
- end)
- end
- end
- end)
- local spamExplode = Combat1:CreateToggle("Explosion Aura [ OP ]", function(bool)
- spamExplode = bool
- if spamExplode then
- while spamExplode and task.wait(.01) do
- game:GetService("ReplicatedStorage"):WaitForChild("rhythmevent"):FireServer("AoeExplosion", 86)
- end
- end
- end)
- local killAura = Combat1:CreateToggle("Slap Aura", function(bool)
- slapAura = bool
- if bool == true then
- while slapAura do
- task.wait(.005)
- pcall(function()
- for Index, Player in next, game.Players:GetPlayers() do
- if Player ~= game.Players.LocalPlayer and Player.Character and Player.Character:FindFirstChild("entered") then
- if Player.Character:FindFirstChild("Head") then
- if Player.Character.Head:FindFirstChild("UnoReverseCard") == nil and Player.Character:FindFirstChild("rock") == nil then
- if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- local Magnitude = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - Player.Character.HumanoidRootPart.Position).Magnitude
- task.wait()
- if 25 >= Magnitude then
- shared.gloveHits[getGlove()]:FireServer(Player.Character:WaitForChild("Head"))
- end
- end
- end
- end
- end
- end
- end)
- end
- end
- end)
- local antiFall = Combat2:CreateToggle("Anti Ragdoll", function(bool)
- antiRagdoll = bool
- if bool == true then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- task.wait()
- game.Players.LocalPlayer.CharacterAdded:Connect(function(Character)
- task.wait()
- Character:WaitForChild("Ragdolled").Changed:Connect(function()
- if Character:WaitForChild("Ragdolled").Value == true and antiRagdoll == true then
- repeat task.wait()
- Character.Torso.Anchored = true
- until Character:FindFirstChild("Torso") == nil or Character:WaitForChild("Ragdolled").Value == false
- ----------------------------------------------------------------------------------------------------
- Character.Torso.Anchored = false
- end
- end)
- end)
- end
- end)
- local autoEnter = Perks2:CreateToggle("Auto Enter Arena", function(bool)
- autoJoin = bool
- if bool == true then
- while autoJoin do
- wait()
- repeat task.wait() until game.Players.LocalPlayer.Character
- if not game.Players.LocalPlayer.Character:FindFirstChild("entered") and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- repeat task.wait(.005)
- firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0)
- firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1)
- until game.Players.LocalPlayer.Character:FindFirstChild("entered")
- end
- end
- end
- end)
- local antiAdmins = Perks1:CreateToggle("Anti Admins", function(bool)
- antiAdmins = bool
- if bool == true then
- game.Players.PlayerAdded:Connect(function(Plr)
- if Plr:GetRankInGroup(9950771) and 7 <= Plr:GetRankInGroup(9950771) and antiAdmins then
- game.Players.LocalPlayer:Kick("Admin Detected 🔥")
- end
- end)
- end
- end)
- local antiHJack = Perks1:CreateToggle("Anti Hallow-Jack", function(bool)
- antiHallow = bool
- if bool == true then
- game.Players.LocalPlayer.PlayerScripts.HallowJackAbilities.Disabled = true
- else
- game.Players.LocalPlayer.PlayerScripts.HallowJackAbilities.Enabled = true
- end
- end)
- local antiZHando = Perks1:CreateToggle("Anti Za Hando", function(bool)
- antiZH = bool
- if bool == true then
- while antiZH do
- wait(.001)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Part") and v.Name == "Part" then
- v:Destroy()
- end
- end
- end
- end
- end)
- local antiReap = Perks1:CreateToggle("Anti Reaper", function(bool)
- antiReaper = bool
- if bool == true then
- while antiReaper do
- wait(.001)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "DeathMark" then
- game:GetService("ReplicatedStorage").ReaperGone:FireServer(game:GetService("Players").LocalPlayer.Character.DeathMark)
- game:GetService("Lighting"):WaitForChild("DeathMarkColorCorrection"):Destroy()
- end
- end
- end
- end
- end)
- local antiPush = Perks1:CreateToggle("Anti Pusher", function(bool)
- antiPusher = bool
- if bool == true then
- while antiPusher do
- wait(.001)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "wall" then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- local antiBoost = Perks1:CreateToggle("Anti Booster", function(bool)
- antiBooster = bool
- if bool == true then
- if game.Workspace[game.Players.LocalPlayer.Name]:FindFirstChild("BoosterObject", 1) then
- game.Workspace[game.Players.LocalPlayer.Name]:FindFirstChild("BoosterObject", 1):Destroy()
- end
- task.wait()
- game.Workspace[game.Players.LocalPlayer.Name].DescendantAdded:Connect(function(v)
- if antiBooster == true then
- if v.Name == "BoosterObject" then
- task.wait(.1)
- v:Destroy()
- end
- end
- end)
- end
- end)
- local antiMailPopup = Perks1:CreateToggle("Anti Mail", function(bool)
- antiMail = bool
- if bool == true then
- game.Players.LocalPlayer.PlayerGui.DescendantAdded:Connect(function(UI)
- if antiMail == true then
- if UI.Name == "MailPopup" then
- UI.Frame.Visible = false
- task.wait()
- game.Players.LocalPlayer.Character.Head.MailIcon:Destroy()
- end
- end
- end)
- else
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild("MailPopup") then
- game.Players.LocalPlayer.PlayerGui.MailPopup.Frame.Visible = true
- task.wait()
- end
- end
- end)
- local antiStunGlove = Perks1:CreateToggle("Anti Stun", function(bool)
- antiStun = bool
- if bool == true then
- while antiStun do
- task.wait()
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") and game.Players.LocalPlayer.Character.Humanoid.PlatformStand == true and not Farming and not allFarming and not game.Players.LocalPlayer.Character.Ragdolled.Value == true and game.Workspace:FindFirstChild("Shockwave") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- end
- end
- end
- end)
- local DisableCOD = Perks2:CreateToggle("Disable Cube Of Death", function(bool)
- if bool == true then
- if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) then
- workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = false
- end
- else
- if game.Workspace:FindFirstChild("the cube of death(i heard it kills)", 1) then
- workspace.Arena.CubeOfDeathArea["the cube of death(i heard it kills)"].CanTouch = true
- end
- end
- end)
- local noName = Perks2:CreateToggle("Auto Remove Name", function(bool)
- Auto_Remove = bool
- if bool == true then
- game.Players.LocalPlayer.Character:FindFirstChild("Head").Nametag.TextLabel:Destroy()
- task.wait()
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- if Auto_Remove == true then
- repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("Head")
- game.Players.LocalPlayer.Character:FindFirstChild("Head").Nametag.TextLabel:Destroy()
- end
- end)
- end
- end)
- local invisReverse = Plr2:CreateToggle("Invisible Reverse [ FE ] ", function(bool)
- Invis_Reverse = bool
- if bool == true then
- while Invis_Reverse do
- repeat wait(.005) until game.Players.LocalPlayer.Character:FindFirstChild("SelectionBox", 1) and game.Players.LocalPlayer.Character:FindFirstChild("Head"):FindFirstChild("UnoReverseCard")
- game.Players.LocalPlayer.Character.Head["UnoReverseCard"]:Destroy()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.Name == "SelectionBox" then
- v:Destroy()
- end
- end
- end
- end
- end)
- local fishTimer = Farms2:CreateToggle("Fish Farm", function(bool)
- fishFarm = bool
- if bool == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("entered") and getGlove() == "ZZZZZZZ" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace["Bed [ OvErCrInGe02#0658 ] "].Bed3.CFrame * CFrame.new(0,0,-1)
- task.wait(.5)
- game:GetService("ReplicatedStorage").ZZZZZZZSleep:FireServer()
- else
- print("FAILED TO TELEPORT TO SAFE SPOT PLEASE DO IT MANUALLY")
- end
- task.wait()
- while fishFarm and task.wait() do
- if getGlove() == "ZZZZZZZ" and workspace:WaitForChild(game.Players.LocalPlayer.Name):FindFirstChild("entered") then
- if workspace:WaitForChild(game.Players.LocalPlayer.Name):FindFirstChild("Ragdolled").Value then
- task.wait(1)
- Time += 1
- print("You Have Been Asleep For: " .. Time .. " Seconds. You Have: " .. (3600 - Time) .. " Seconds Left")
- else
- Time = 0
- end
- end
- end
- else
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end)
- local getTycoon = Farms2:CreateButton("Get Tycoon", function()
- if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2129212145) then
- if game.Players.LocalPlayer.Character:FindFirstChild("entered") == nil then
- repeat task.wait(.5)
- firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 0)
- firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChild("Head"), workspace.Lobby.Teleport1.TouchInterest.Parent, 1)
- until game.Players.LocalPlayer.Character:FindFirstChild("entered")
- end
- task.wait()
- repeat task.wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Arena.Plate.CFrame * CFrame.new(0,-2,0)
- until game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2129212145)
- -----------------------------------------------------------------------------------------------------------------------
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Arena.Plate.CFrame * CFrame.new(0,2,0)
- end
- end)
- local getRedacted = Farms2:CreateButton("Get [ REDACTED ] ", function()
- local Door = 1
- if not game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124847850) and 5000 <= game.Players.LocalPlayer.leaderstats.Slaps.Value then
- repeat task.wait(.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.PocketDimension.Doors[Door].CFrame
- Door = Door + 1
- print(Door)
- wait(5)
- until game:GetService("BadgeService"):UserHasBadgeAsync(game.Players.LocalPlayer.UserId, 2124847850)
- else
- print("YOU ALREADY HAVE [ R E D A C T E D ] !!")
- print("OR YOU DONT HAVE 5K SLAPS")
- end
- end)
- local antiVoid = Perks2:CreateToggle("Anti Void", function(noVoid)
- if noVoid == true then
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "dedBarrier" or v.Name == "ArenaBarrier" or v.Name == "DEATHBARRIER" or v.Name == "DEATHBARRIER2" then
- v.CanCollide = true
- v.Material = "ForceField"
- v.Color = Color3.new(255,255,255)
- v.Transparency = .9
- end
- end
- else
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "dedBarrier" or v.Name == "ArenaBarrier" or v.Name == "DEATHBARRIER" or v.Name == "DEATHBARRIER2" then
- v.CanCollide = false
- v.Transparency = 1
- end
- end
- end
- end)
- local antiSquid = Perks1:CreateToggle("Anti Squid", function(bool)
- AntiSquid = bool
- if bool == true then
- while AntiSquid do
- task.wait()
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.SquidInk:GetChildren()) do
- if v.Parent then
- v:Destroy()
- end
- end
- end
- end
- end)
- local walkSpeed = Plr1:CreateSlider("Walkspeed", 20, 300, 20, false, function(WS)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = WS
- WS1 = WS
- end)
- local autoWS = Plr1:CreateToggle("Auto Set WalkSpeed", function(bool)
- autoSet1 = bool
- if bool == true then
- while autoSet1 do
- task.wait()
- local Character = workspace:WaitForChild(game.Players.LocalPlayer.Name)
- if Character:FindFirstChild("Humanoid") ~= nil and Character.Humanoid.WalkSpeed ~= WS1 then
- Character:FindFirstChild("Humanoid").WalkSpeed = WS1
- end
- end
- end
- end)
- local jumpPower = Plr1:CreateSlider("Jump Power", 50, 300, 50, false, function(JP)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JP
- WS2 = JP
- end)
- local autoSJ = Plr1:CreateToggle("Auto Set JumpPower", function(bool)
- autoSet2 = bool
- if bool == true then
- while autoSet2 do
- task.wait()
- local Character = workspace:WaitForChild(game.Players.LocalPlayer.Name)
- if Character:FindFirstChild("Humanoid") ~= nil and Character.Humanoid.JumpPower ~= WS2 then
- Character:FindFirstChild("Humanoid").JumpPower = WS2
- end
- end
- end
- end)
- local errSpam = Plr2:CreateToggle("Spam Error Sound", function(bool)
- errorSpam = bool
- if bool == true then
- while errorSpam do
- task.wait()
- game.ReplicatedStorage.ErrorDeath:FireServer()
- end
- end
- end)
- local spamThanos = Plr2:CreateToggle("Spam Thanos Sound", function(bool)
- autoThanos = bool
- if bool == true then
- while autoThanos do
- task.wait()
- if getGlove() == "Thanos" then
- task.wait()
- game.ReplicatedStorage.Illbeback:FireServer()
- end
- end
- end
- end)
- local spamZG = Plr2:CreateToggle("Spam Space Sound", function(bool)
- spamSpace = bool
- if bool == true then
- while spamSpace do
- task.wait()
- if getGlove() == "Space" then
- game.ReplicatedStorage["ZeroGSound"]:FireServer()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Landed)
- end
- end
- else
- for x = 1,5 do
- task.wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Landed)
- end
- end
- end)
- local autoInvisible = Plr2:CreateToggle("Auto Invis", function(bool)
- autoInvis = bool
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- if autoInvis == true and 666 <= game.Players.LocalPlayer.leaderstats.Slaps.Value then
- repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChild("Head"):FindFirstChild("Nametag") ~= nil
- game.Players.LocalPlayer.Character.Head.Nametag:Destroy()
- game.ReplicatedStorage.Ghostinvisibilitydeactivated:FireServer()
- task.wait(.1)
- local gloveClick = tostring(getGlove())
- fireclickdetector(game.Workspace.Lobby.Ghost.ClickDetector)
- task.wait(.2)
- game.ReplicatedStorage.Ghostinvisibilityactivated:FireServer()
- task.wait(.2)
- fireclickdetector(game.Workspace.Lobby[gloveClick].ClickDetector)
- end
- end)
- end)
- local discordTag = Credits1:CreateButton("Probably#1306", function()
- if setclipboard then
- setclipboard("Probably#1306")
- end
- end)
- local discordTag2 = Credits2:CreateButton("Probably#1306", function()
- if setclipboard then
- setclipboard("Probably#1306")
- end
- end)
- local discordInvite = Credits2:CreateButton("Discord Invite", function()
- if setclipboard then
- setclipboard("https://discord.gg/X9zrY5WaPu")
- end
- end)
- end
- shared.removeBlue()
- shared.autofarmTab()
- shared.createBed()
- shared.chatPlr()
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