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- #tworzymy w narożnikach areny diamentowe pola potrzebne dla bloku beacon, aby ten mógł wypuścić wiązkę światła
- blocks.fill(DIAMOND_BLOCK, world(x,y+4,z),world(x+2,y+4,z+2))
- blocks.fill(DIAMOND_BLOCK, world(x+38,y+4,z),world(x+40,y+4,z+2))
- blocks.fill(DIAMOND_BLOCK, world(x,y+4,z+38),world(x+2,y+4,z+40))
- blocks.fill(DIAMOND_BLOCK, world(x+38,y+4,z+38),world(x+40,y+4,z+40))
- #dodajemy bloki beacon
- blocks.place(BEACON, world(x+1,y+5,z+1))
- blocks.place(BEACON, world(x+39,y+5,z+1))
- blocks.place(BEACON, world(x+1,y+5,z+39))
- blocks.place(BEACON, world(x+39,y+5,z+39))
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