lafur

Untitled

Feb 1st, 2019
155
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -------------------------------------------Made by chc4-----------------------------------------------------
  2. Name="timetodie23232223"
  3. color=BrickColor.new("Bright orange")
  4. ---Magikarp is epik. Dont question it.
  5. pcall(function() workspace[Name].SuitTest:remove() end)
  6. --pcall(function() game.Players[Name].PlayerGui:children()[1]:remove() end)
  7. player = game.Players[Name]
  8. player.Character.Humanoid.WalkSpeed = 70
  9. char = player.Character
  10. model = Instance.new("Model")
  11. model.Parent = char
  12. model.Name = "SuitTest"
  13. char.Humanoid.MaxHealth = math.huge
  14. wait(0.5)
  15. char.Humanoid.Health = char.Humanoid.MaxHealth
  16. for _,v in pairs(char:children()) do
  17. pcall(function() v.Transparency=1 end)
  18. end
  19. for _,v in pairs(char:children()) do
  20. if v:IsA("Hat") then
  21. v:remove()
  22. end
  23. end
  24. wait()
  25. De=1
  26. w = Instance.new("Weld")
  27. w.Parent = char.Head
  28. w.Part0 = w.Parent
  29. w.Part1 = char.Head
  30. w.C0 = CFrame.new(0,0,0)
  31. char.Torso.Transparency=1
  32. char.Head.Transparency=1
  33. pcall(function() char.Head.face:remove() end)
  34. Tor=Instance.new("Part")
  35. Tor.Size=Vector3.new(3,3,3)
  36. Tor.Shape="Ball"
  37. Tor.BrickColor=color
  38. Tor.Reflectance=0.1
  39. Tor.Transparency=0
  40. Tor.Locked=true
  41. Tor.Name="Body"
  42. Tor.CanCollide=true
  43. Tor.Parent=model
  44. Tor.TopSurface="Smooth"
  45. Tor.BottomSurface="Smooth"
  46. Mesh=Instance.new("SpecialMesh")
  47. Mesh.MeshType="Sphere"
  48. Mesh.Parent=Tor
  49. Mesh.Scale=Vector3.new(0.5,0.8,1)
  50. w = Instance.new("Weld")
  51. w.Parent = char.Torso
  52. w.Part0 = w.Parent
  53. w.Part1 = Tor
  54. w.C0 = CFrame.new(0,0,0)
  55. Tor=Instance.new("Part")
  56. Tor.Size=Vector3.new(1,1,1)
  57. Tor.Shape="Ball"
  58. Tor.BrickColor=BrickColor:White()
  59. Tor.Reflectance=0
  60. Tor.Transparency=0
  61. Tor.Locked=true
  62. Tor.CanCollide=true
  63. Tor.Parent=model
  64. Tor.TopSurface="Smooth"
  65. Tor.BottomSurface="Smooth"
  66. Mesh=Instance.new("SpecialMesh")
  67. Mesh.MeshType="Sphere"
  68. Mesh.Parent=Tor
  69. Mesh.Scale=Vector3.new(0.5,0.5,.5)
  70. w = Instance.new("Weld")
  71. w.Parent = char.Torso
  72. w.Part0 = w.Parent
  73. w.Part1 = Tor
  74. w.C0 = CFrame.new(0.32,0.25,-0.9)
  75. Tor=Instance.new("Part")
  76. Tor.Size=Vector3.new(1,1,1)
  77. Tor.Shape="Ball"
  78. Tor.BrickColor=BrickColor:Black()
  79. Tor.Reflectance=0
  80. Tor.Transparency=0
  81. Tor.Locked=true
  82. Tor.CanCollide=true
  83. Tor.Parent=model
  84. Tor.TopSurface="Smooth"
  85. Tor.BottomSurface="Smooth"
  86. Mesh=Instance.new("SpecialMesh")
  87. Mesh.MeshType="Sphere"
  88. Mesh.Parent=Tor
  89. Mesh.Scale=Vector3.new(0.1,0.1,.1)
  90. w = Instance.new("Weld")
  91. w.Parent = char.Torso
  92. w.Part0 = w.Parent
  93. w.Part1 = Tor
  94. w.C0 = CFrame.new(0.54,0.275,-1)
  95. Tor=Instance.new("Part")
  96. Tor.Size=Vector3.new(1,1,1)
  97. Tor.Shape="Ball"
  98. Tor.BrickColor=BrickColor:White()
  99. Tor.Reflectance=0
  100. Tor.Transparency=0
  101. Tor.Locked=true
  102. Tor.CanCollide=true
  103. Tor.Parent=model
  104. Tor.TopSurface="Smooth"
  105. Tor.BottomSurface="Smooth"
  106. Mesh=Instance.new("SpecialMesh")
  107. Mesh.MeshType="Sphere"
  108. Mesh.Parent=Tor
  109. Mesh.Scale=Vector3.new(0.5,0.5,.5)
  110. w = Instance.new("Weld")
  111. w.Parent = char.Torso
  112. w.Part0 = w.Parent
  113. w.Part1 = Tor
  114. w.C0 = CFrame.new(-0.32,0.25,-0.9)
  115. Tor=Instance.new("Part")
  116. Tor.Size=Vector3.new(1,1,1)
  117. Tor.Shape="Ball"
  118. Tor.BrickColor=BrickColor:Black()
  119. Tor.Reflectance=0
  120. Tor.Transparency=0
  121. Tor.Locked=true
  122. Tor.CanCollide=true
  123. Tor.Parent=model
  124. Tor.TopSurface="Smooth"
  125. Tor.BottomSurface="Smooth"
  126. Mesh=Instance.new("SpecialMesh")
  127. Mesh.MeshType="Sphere"
  128. Mesh.Parent=Tor
  129. Mesh.Scale=Vector3.new(0.1,0.1,.1)
  130. w = Instance.new("Weld")
  131. w.Parent = char.Torso
  132. w.Part0 = w.Parent
  133. w.Part1 = Tor
  134. w.C0 = CFrame.new(-0.54,0.275,-1)
  135. Tor=Instance.new("Part")
  136. Tor.Size=Vector3.new(1,1,1)
  137. Tor.BrickColor=BrickColor:Yellow()
  138. Tor.Reflectance=0.1
  139. Tor.Transparency=0
  140. Tor.Locked=true
  141. Tor.CanCollide=true
  142. Tor.Parent=model
  143. Tor.TopSurface="Smooth"
  144. Tor.BottomSurface="Smooth"
  145. Mesh=Instance.new("SpecialMesh")
  146. Mesh.MeshType="Brick"
  147. Mesh.Parent=Tor
  148. Mesh.Scale=Vector3.new(0.1,.45,.5)
  149. w = Instance.new("Weld")
  150. w.Parent = char.Torso
  151. w.Part0 = w.Parent
  152. w.Part1 = Tor
  153. w.C0 = CFrame.new(-0.7,0.1,0)*CFrame.Angles(math.rad(45),math.rad(-25),math.rad(25))
  154. Tor=Instance.new("Part")
  155. Tor.Size=Vector3.new(1,1,1)
  156. Tor.BrickColor=BrickColor:Yellow()
  157. Tor.Reflectance=0.1
  158. Tor.Transparency=0
  159. Tor.Locked=true
  160. Tor.CanCollide=true
  161. Tor.Parent=model
  162. Tor.TopSurface="Smooth"
  163. Tor.BottomSurface="Smooth"
  164. Mesh=Instance.new("SpecialMesh")
  165. Mesh.MeshType="Brick"
  166. Mesh.Parent=Tor
  167. Mesh.Scale=Vector3.new(0.1,.45,.5)
  168. w = Instance.new("Weld")
  169. w.Parent = char.Torso
  170. w.Part0 = w.Parent
  171. w.Part1 = Tor
  172. w.C0 = CFrame.new(0.7,0.1,0)*CFrame.Angles(math.rad(45),math.rad(25),math.rad(-25))
  173. Tor=Instance.new("Part")
  174. Tor.Size=Vector3.new(1,1,1)
  175. Tor.BrickColor=BrickColor:Black()
  176. Tor.Reflectance=0
  177. Tor.Shape="Ball"
  178. Tor.Transparency=0
  179. Tor.Locked=true
  180. Tor.CanCollide=true
  181. Tor.Parent=model
  182. Tor.TopSurface="Smooth"
  183. Tor.BottomSurface="Smooth"
  184. Mesh=Instance.new("CylinderMesh")
  185. Mesh.Parent=Tor
  186. Mesh.Scale=Vector3.new(.5,.06,.5)
  187. w = Instance.new("Weld")
  188. w.Parent = char.Torso
  189. w.Part0 = w.Parent
  190. w.Part1 = Tor
  191. w.C0 = CFrame.new(0,0,-1.27)*CFrame.Angles(0,math.rad(20),0)
  192. Tor=Instance.new("Part")
  193. Tor.Size=Vector3.new(1,1,1)
  194. Tor.BrickColor=BrickColor:Yellow()
  195. Tor.Reflectance=0
  196. Tor.Transparency=0
  197. Tor.Locked=true
  198. Tor.CanCollide=true
  199. Tor.Parent=model
  200. Tor.TopSurface="Smooth"
  201. Tor.BottomSurface="Smooth"
  202. Mesh=Instance.new("CylinderMesh")
  203. Mesh.Parent=Tor
  204. Mesh.Scale=Vector3.new(.3,1.2,.3)
  205. w = Instance.new("Weld")
  206. w.Parent = char.Torso
  207. w.Part0 = w.Parent
  208. w.Part1 = Tor
  209. w.C0 = CFrame.new(0,1.3,0)
  210. Tor=Instance.new("Part")
  211. Tor.Size=Vector3.new(1,1,1)
  212. Tor.BrickColor=BrickColor:Yellow()
  213. Tor.Reflectance=0
  214. Tor.Transparency=0
  215. Tor.Locked=true
  216. Tor.CanCollide=true
  217. Tor.Parent=model
  218. Tor.TopSurface="Smooth"
  219. Tor.BottomSurface="Smooth"
  220. Mesh=Instance.new("CylinderMesh")
  221. Mesh.Parent=Tor
  222. Mesh.Scale=Vector3.new(.27,1.2,.27)
  223. w = Instance.new("Weld")
  224. w.Parent = char.Torso
  225. w.Part0 = w.Parent
  226. w.Part1 = Tor
  227. w.C0 = CFrame.new(0,1,0.15)*CFrame.Angles(math.rad(20),0,0)
  228. Tor=Instance.new("Part")
  229. Tor.Size=Vector3.new(1,1,1)
  230. Tor.BrickColor=BrickColor:Yellow()
  231. Tor.Reflectance=0
  232. Tor.Transparency=0
  233. Tor.Locked=true
  234. Tor.CanCollide=true
  235. Tor.Parent=model
  236. Tor.TopSurface="Smooth"
  237. Tor.BottomSurface="Smooth"
  238. Mesh=Instance.new("CylinderMesh")
  239. Mesh.Parent=Tor
  240. Mesh.Scale=Vector3.new(.27,1.2,.27)
  241. w = Instance.new("Weld")
  242. w.Parent = char.Torso
  243. w.Part0 = w.Parent
  244. w.Part1 = Tor
  245. w.C0 = CFrame.new(0,1,-0.15)*CFrame.Angles(math.rad(-20),0,0)
  246. Tor=Instance.new("Part")
  247. Tor.Size=Vector3.new(1,1,1)
  248. Tor.BrickColor=BrickColor:Yellow()
  249. Tor.Reflectance=0
  250. Tor.Transparency=0
  251. Tor.Locked=true
  252. Tor.CanCollide=true
  253. Tor.Parent=model
  254. Tor.TopSurface="Smooth"
  255. Tor.BottomSurface="Smooth"
  256. Mesh=Instance.new("CylinderMesh")
  257. Mesh.Parent=Tor
  258. Mesh.Scale=Vector3.new(.3,1.2,.3)
  259. w = Instance.new("Weld")
  260. w.Parent = char.Torso
  261. w.Part0 = w.Parent
  262. w.Part1 = Tor
  263. w.C0 = CFrame.new(0,-1.1,0)
  264. Tor=Instance.new("Part")
  265. Tor.Size=Vector3.new(1,1,1)
  266. Tor.BrickColor=BrickColor:Yellow()
  267. Tor.Reflectance=0
  268. Tor.Transparency=0
  269. Tor.Locked=true
  270. Tor.CanCollide=true
  271. Tor.Parent=model
  272. Tor.TopSurface="Smooth"
  273. Tor.BottomSurface="Smooth"
  274. Mesh=Instance.new("CylinderMesh")
  275. Mesh.Parent=Tor
  276. Mesh.Scale=Vector3.new(.27,1.2,.27)
  277. w = Instance.new("Weld")
  278. w.Parent = char.Torso
  279. w.Part0 = w.Parent
  280. w.Part1 = Tor
  281. w.C0 = CFrame.new(0,-0.8,0.15)*CFrame.Angles(math.rad(-20),0,0)
  282. Tor=Instance.new("Part")
  283. Tor.Size=Vector3.new(1,1,1)
  284. Tor.BrickColor=BrickColor:Yellow()
  285. Tor.Reflectance=0
  286. Tor.Transparency=0
  287. Tor.Locked=true
  288. Tor.CanCollide=true
  289. Tor.Parent=model
  290. Tor.TopSurface="Smooth"
  291. Tor.BottomSurface="Smooth"
  292. Mesh=Instance.new("CylinderMesh")
  293. Mesh.Parent=Tor
  294. Mesh.Scale=Vector3.new(.27,1.2,.27)
  295. w = Instance.new("Weld")
  296. w.Parent = char.Torso
  297. w.Part0 = w.Parent
  298. w.Part1 = Tor
  299. w.C0 = CFrame.new(0,-0.8,-0.15)*CFrame.Angles(math.rad(20),0,0)
  300. for i=-30,30,10 do
  301. Tor=Instance.new("Part")
  302. Tor.Size=Vector3.new(1,1,1)
  303. Tor.BrickColor=BrickColor:Yellow()
  304. Tor.Transparency=0
  305. Tor.Locked=true
  306. Tor.CanCollide=true
  307. Tor.Parent=model
  308. Tor.TopSurface="Smooth"
  309. Tor.BottomSurface="Smooth"
  310. Mesh=Instance.new("CylinderMesh")
  311. Mesh.Parent=Tor
  312. if i~=-30 and i~=30 then
  313. Mesh.Scale=Vector3.new(.27,1,.27)
  314. Tor.Reflectance=0
  315. else
  316. Mesh.Scale=Vector3.new(.27,1.2,.27)
  317. Tor.Reflectance=0.1
  318. end
  319. w = Instance.new("Weld")
  320. w.Parent = char.Torso
  321. w.Part0 = w.Parent
  322. w.Part1 = Tor
  323. w.C0 = CFrame.new(0,-i/52,1.1)*CFrame.Angles(math.rad(90+i*1.1),0,0)
  324. end
  325. function Giga(mouse)
  326. local Tu=model.Body.Touched:connect(function(hit)
  327. if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
  328. hit.Anchored=false
  329. hit:BreakJoints()
  330. hit.Velocity=(hit.Position-Tor.Position).unit*250
  331. end
  332. end)
  333. for i=1,10 do
  334. wait()
  335. local Laz=Instance.new("Part")
  336. Laz.Anchored=true
  337. Laz.BrickColor=BrickColor:Red()
  338. Laz.Reflectance=0
  339. Laz.Shape="Ball"
  340. Laz.Transparency=0.85
  341. Laz.TopSurface="Smooth"
  342. Laz.BottomSurface="Smooth"
  343. Laz.CanCollide=false
  344. Laz.Size=Vector3.new(1,1,1)
  345. Laz.CFrame=char.Torso.CFrame
  346. Laz.Parent=char
  347. local Me=Instance.new("SpecialMesh")
  348. Me.MeshType="Sphere"
  349. Me.Parent=Laz
  350. for i=1,7,0.5 do
  351. Me.Scale = Vector3.new(i/2,i,i)
  352. wait()
  353. end
  354. Laz:remove()
  355. end
  356. Tu:disconnect()
  357. end
  358. function Splash(mouse)
  359. if mouse.Target~=nil then
  360. local mh=mouse.Hit
  361. char.Torso.CFrame=mh*CFrame.new(0,2,0)
  362. local Laz=Instance.new("Part")
  363. Laz.Anchored=true
  364. Laz.BrickColor=BrickColor:Blue()
  365. Laz.Reflectance=0
  366. Laz.Transparency=0
  367. Laz.TopSurface="Smooth"
  368. Laz.BottomSurface="Smooth"
  369. Laz.CanCollide=false
  370. Laz.Size=Vector3.new(1,1,1)
  371. Laz.CFrame=CFrame.new(char.Torso.CFrame.x,char.Torso.CFrame.y,char.Torso.CFrame.z)*CFrame.new(0,-2,0)
  372. Laz.Parent=char
  373. local Me=Instance.new("CylinderMesh")
  374. Me.Parent=Laz
  375. Delay(0,function()
  376. for i=1,25,0.5 do
  377. Me.Scale = Vector3.new(i,1,i)
  378. Laz.Transparency=i/23
  379. wait()
  380. end
  381. Laz:remove()
  382. end)
  383. end
  384. end
  385. function Charg(mouse)
  386. local Laz=Instance.new("Part")
  387. Laz.Anchored=true
  388. Laz.BrickColor=BrickColor:Yellow()
  389. Laz.Reflectance=0
  390. Laz.Transparency=0.55
  391. Laz.TopSurface="Smooth"
  392. Laz.BottomSurface="Smooth"
  393. Laz.CanCollide=false
  394. Laz.Size=Vector3.new(4,4,4)
  395. Laz.CFrame=char.Torso.CFrame
  396. Laz.Parent=char
  397. local Me=Instance.new("BlockMesh")
  398. Me.Scale=Vector3.new(1,1.2,1)
  399. Me.Parent=Laz
  400. local Rid=Instance.new("Part")
  401. Rid.BrickColor=BrickColor:Yellow()
  402. Rid.Reflectance=0.2
  403. Rid.Transparency=0.75
  404. Rid.Anchored=true
  405. Rid.Size=Vector3.new(1,1,1)
  406. local Me=Instance.new("CylinderMesh")
  407. Me.Scale=Vector3.new(3.5,.5,3.5)
  408. Me.Parent=Rid
  409. for i=1,15,0.5 do
  410. Laz.CFrame=char.Torso.CFrame*CFrame.Angles(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())
  411. f=Rid:clone()
  412. f.CFrame=char.Torso.CFrame*CFrame.Angles(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())
  413. f.Parent=char
  414. wait()
  415. f:remove()
  416. end
  417. Laz:remove()
  418. local Laz=Instance.new("Part")
  419. Laz.Anchored=true
  420. Laz.BrickColor=BrickColor:Yellow()
  421. Laz.Reflectance=0.25
  422. Laz.Transparency=0.4
  423. Laz.TopSurface="Smooth"
  424. Laz.Name="Lazer"
  425. Laz.BottomSurface="Smooth"
  426. Laz.CanCollide=false
  427. Laz.CFrame=CFrame.new((mouse.Hit.p+char.Torso.Position)/2,char.Torso.Position)
  428. Laz.Parent=char
  429. Laz.Size=Vector3.new(1,1,2)
  430. Laz.Transparency=0.2
  431. Laz.Reflectance=0.3
  432. local Me=Instance.new("BlockMesh")
  433. Me.Bevel=0.05
  434. Me.Parent=Laz
  435. Me.Scale = Vector3.new(1,1,(mouse.Hit.p - char.Torso.Position).magnitude/2)
  436. for i=1,17 do
  437. Me.Scale = Vector3.new(i/7,i/7,(mouse.Hit.p - char.Torso.Position).magnitude/2)
  438. Laz.CFrame=CFrame.new((mouse.Hit.p+char.Torso.Position)/2,char.Torso.Position)
  439. wait(0.05)
  440. end
  441. for i=1,20,0.5 do
  442. wait()
  443. x = (16 + i) * math.sin(i) + mouse.Hit.p.x
  444. y = mouse.Hit.p.y
  445. z = (16 + i)* math.cos (i) + mouse.Hit.p.z
  446. brick = Instance.new("Explosion")
  447. brick.BlastPressure=0
  448. brick.Hit:connect(function(hit)
  449. if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then
  450. hit:BreakJoints()
  451. hit.Anchored=false
  452. hit.Velocity=(hit.Position-char.Torso.Position).unit*320
  453. end
  454. end)
  455. brick.BlastRadius = 20
  456. brick.Parent = workspace
  457. brick.Position = Vector3.new(x,y,z)
  458. end
  459. wait()
  460. Laz:remove()
  461. end
  462. function Tackle(mouse)
  463. local Tu=model.Body.Touched:connect(function(hit)
  464. if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
  465. pcall(function() hit.Parent.Humanoid.PlatformStand=true hit.Parent.Humanoid:TakeDamage(5) hit.Parent.Torso.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.rad(150),0,0) end)
  466. end
  467. end)
  468. for i=1,10 do
  469. wait()
  470. local Laz=Instance.new("Part")
  471. Laz.Anchored=true
  472. Laz.BrickColor=BrickColor.new("White")
  473. Laz.Reflectance=0
  474. Laz.Shape="Ball"
  475. Laz.Transparency=0.95
  476. Laz.TopSurface="Smooth"
  477. Laz.BottomSurface="Smooth"
  478. Laz.CanCollide=false
  479. Laz.Size=Vector3.new(1,1,1)
  480. Laz.CFrame=char.Torso.CFrame
  481. Laz.Parent=char
  482. local Me=Instance.new("SpecialMesh")
  483. Me.MeshType="Sphere"
  484. Me.Parent=Laz
  485. for i=1,7,0.5 do
  486. Me.Scale = Vector3.new(i/1.8,i,i)
  487. Laz.CFrame=char.Torso.CFrame
  488. wait()
  489. end
  490. Laz:remove()
  491. end
  492. Tu:disconnect()
  493. end
  494. --ToDo:AquaTail,Makes a few parts around you,then magnitudeChecks for parts within the part ring
  495. wep={Giga,Splash,Charg,Tackle}
  496. name={"Giga Impact","Splash","Hyper Beam","Tackle"}
  497. Mode=0
  498. if script.Parent.className~="HopperBin" then
  499. Hopper=Instance.new("HopperBin")
  500. Hopper.Name="Press C"
  501. Hopper.Parent=player.Backpack
  502. coroutine.resume(coroutine.create(function() while true do
  503. local Laz=Instance.new("Part")
  504. Laz.Anchored=true
  505. Laz.BrickColor=BrickColor:Blue()
  506. Laz.Reflectance=0
  507. Laz.Transparency=0.4
  508. Laz.TopSurface="Smooth"
  509. Laz.BottomSurface="Smooth"
  510. Laz.CanCollide=false
  511. Laz.Size=Vector3.new(1,1,1)
  512. Laz.CFrame=char.Torso.CFrame*CFrame.new(0,-2.75,0)
  513. Laz.Parent=char
  514. local Me=Instance.new("CylinderMesh")
  515. Me.Parent=Laz
  516. for i=1,10,0.5 do
  517. Me.Scale = Vector3.new(i,0.5,i)
  518. Laz.Transparency=i/9.5
  519. wait()
  520. end
  521. Laz:remove()
  522. end
  523. end))
  524. script.Parent=Hopper
  525. end
  526. wait()
  527. Hopper=script.Parent
  528. function CheckAdd()
  529. if (Mode+1)~=(#wep+1) then
  530. Mode=Mode+1
  531. Hopper.Name=name[Mode].."("..Mode..")"
  532. elseif (Mode+1)==(#wep+1) then
  533. Mode=1
  534. Hopper.Name=name[Mode].."("..Mode..")"
  535. end
  536. end
  537. function CheckSub()
  538. if (Mode-1)==0 or (Mode-1)<0 then
  539. Mode=#wep
  540. Hopper.Name=name[Mode].."("..Mode..")"
  541. elseif (Mode-1)~=0 then
  542. Mode=Mode-1
  543. Hopper.Name=name[Mode].."("..Mode..")"
  544. end
  545. end
  546. function KeyDown(key)
  547. if key=="c" then
  548. CheckAdd()
  549. elseif key=="x" then
  550. Mode=1
  551. Hopper.Name=name[1].."("..Mode..")"
  552. elseif key=="z" then
  553. CheckSub()
  554. end
  555. end
  556. function Button1down(mouse)
  557. pcall(function() coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) end)
  558. end
  559. function Mog(mouse)
  560. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  561. mouse.Button1Down:connect(function() Button1down(mouse) end)
  562. mouse.KeyDown:connect(KeyDown)
  563. end
  564. Hopper.Selected:connect(Mog)
  565. --BLOCKLAND
Add Comment
Please, Sign In to add comment